Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 11:54:20 Player: Aiden Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (502) 502 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1702 Bonus ------- None Cogmind --------- Core Integrity 310/400 Matter 277/400 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Medium Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Medium Matter Pod (0) Structural Scanner Sensor Array Power Shielding Splice Drone Bay Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod > --- WEAPON ----------- Assault Rifle Grenade Launcher Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Small Storage Unit Medium Matter Pod Structural Scanner Sensor Array Power Shielding Splice Drone Bay Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 17 | 6 5 . 6 Power 4 | 1 1 . 2 Engine 3 | 1 1 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 2 | . . . 2 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 8 | 1 6 9 9 Power 1 | . 1 2 1 Propulsion . | . . . . Utility 4 | . 2 5 5 Weapon 2 | . 2 2 1 Tool/Special . | . . . . Unused Backups 11 | . 2 . 9 Power 3 | . . . 3 Propulsion 1 | . . . 1 Utility 5 | . 1 . 4 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 100 95 Engine 12 | . 14 14 10 Core 2 | . . . 7 Treads 20 | . 28 28 5 Leg 5 | . . . 16 Device 4 | . 11 . . Storage 21 | . 15 28 22 Ballistic Gun 13 | . 14 14 13 Launcher 14 | . 11 14 18 Peak Build Rating 17 | 6 8 8 17 Average Rating 9 | 4 7 7 14 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 30 | 14 25 22 30 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 10 10 10 Average Carried 8 | 1 6 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 10 10 Class Distribution -------------------- 71% | Mutant 19% | Bomber 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 612 | 239 163 6 204 Remotely . | . . . . Salvage Created 455 | . 129 13 313 Parts 36 | . 17 5 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . 6 3 8 Guns 5 | . 1 1 3 AOE 12 | . 5 2 5 Classes Destroyed 6 | . 5 . 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 10 | . 3 . 7 Duelist 1 | . . . 1 Best Kill Streak 6 | . 6 3 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 3 | . 3 2 3 Gunslinging . | . . . . Exploded 3 | . 2 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 75 | . 14 12 49 Missed 19 | . 4 1 14 Hits 56 | . 10 11 35 Melee 2 | . . . 2 Projectile 54 | . 10 11 33 Critical Strikes 1 | . . . 1 Damage Taken 665 | . 105 98 462 Core 150 | . 35 25 90 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 31 | . 14 3 14 Largest 3 | . 2 2 3 Hottest 70 | . 50 50 70 Shots Fired 57 | . 19 6 32 Gun 45 | . 14 3 28 Cannon . | . . . . Launcher 12 | . 5 3 4 Special . | . . . . Kinetic 45 | . 14 3 28 Thermal . | . . . . Explosive 12 | . 5 3 4 Electromagnetic . | . . . . Robot Hit Streak 7 | . 2 1 7 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 32 | . 10 2 20 Core Hits 34 | . 15 3 16 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1334 | . 615 178 541 Guns 351 | . 97 13 241 Cannons . | . . . . Explosions 983 | . 518 165 300 Melee . | . . . . Ramming . | . . . . Kinetic 351 | . 97 13 241 Thermal . | . . . . Explosive 983 | . 518 165 300 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 33 | . 22 9 2 Projectiles . | . . . . Explosions 33 | . 22 9 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . . . 26 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 63 | . 2 . 63 Average Temperature 26 | . 2 . 26 Received Heat Transfer 219 | . 48 21 150 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 167 | . 151 125 167 Initial 36 | . . 36 . Average 31 | . 46 35 17 Influence Increases 553 | . 207 89 257 Destroy 0b10 Robot/C 340 | . 120 60 160 Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 42 | . 12 10 20 Successful Hack 12 | . 12 . . Disable Machine 30 | . 15 . 15 Destroy Structure 69 | . 33 19 17 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 396 | . 114 182 100 Entered New Map 57 | . . 57 . Time Decay 299 | . 114 125 60 Lost Part 40 | . . . 40 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 10 5 19 Peak Tracking Total 9 | . 5 3 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 12 | . 6 . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 1 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 6 1 2 Successful 5 | . 3 1 1 Failed 4 | . 3 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 1 1 Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Disarm Traps 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 476 | . 476 . . Terrain 476 | . 476 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1635 | 109 578 459 489 Spaces Moved 998 | 65 329 281 323 Core 4 | 4 . . . Treads 738 | 61 329 281 67 Legs 256 | . . . 256 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 149 | 153 160 160 128 Slowest Speed 190 | 160 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 38 52 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 70 | . 32 23 15 Melee . | . . . . Projectile . | . . . . AOE 70 | . 32 23 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1085 | 72 361 285 367 Wait 11 | . . . 11 Move 995 | 64 328 280 323 Hop . | . . . . Pick Up 18 | 2 9 1 6 Fast Attach 10 | 6 2 . 2 Attach 3 | . 1 . 2 Detach 1 | . 1 . . Swap 7 | . 3 . 4 Drop 9 | . 3 1 5 Fire 31 | . 14 3 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 688 | -10/Materials | Entered Mines 693 | -10/Mines | Met a Derelict bent on vengeance 712 | -10/Mines | Discovered new exit (range 15) 754 | -10/Mines | Found the Drone Emporium 765 | -10/Mines | Found Prototype Device 1147 | -10/Mines | Entered Materials 1147 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1613 | -9/Materials | Build established: Bomber 1636 | -9/Materials | Self-destructed Last Messages --------------- 01573_ Acquired Ion Engine. 01575_ K-01 Serf collects debris. 01577_ K-01 Serf destroyed. 01577_ U-05 Engineer builds a Wall. 01580_ Critical hit (Burn: +37). 01581_ U-05 Engineer lays Concrete. 01589_ U-05 Engineer builds a Wall. 01616_ G-34 Mercenary destroyed. 01616_ Destroyed Datajack. 01617_ W-16 Scout sends out distress signal. 01620_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01627_ Lgt. Nuclear Core destroyed. 01628_ Grenade Launcher destroyed. 01628_ L-31 Rogue destroyed. 01628_ Switching to secondary target: Y-45 Defender. 01632_ Acquired 43 matter. 01633_ U-05 Engineer builds a Wall. 01634_ Assault Rifle destroyed. 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