Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 13:51:40 Player: Exceptionally Mediocre Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (2152) 2152 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 5883 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 198 Friendly Fire -133 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 99/100 System Corruption 9% Temperature Cool (6) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (10) --- Improved Cooling System Large Storage Unit Compact Battery (200) Medium Matter Pod (100) Structural Scanner Improved Targeting Computer Transmission Jammer Cloaking Device System Restoration Module Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Heavy Hammer > --- INVENTORY -------- Light Deuterium Engine VTOL Module VTOL Module VTOL Module Improved Cooling System Medium Storage Unit Compact Battery Medium Matter Pod Structural Scanner Transmission Jammer Cloaking Device System Restoration Module Mace [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 1 1 1 . . Utility 3 | . . . 1 1 1 . . Weapon . | . . . . . . . . Parts Attached 109 | 8 20 1 30 15 23 2 10 Power 11 | 2 4 1 1 . 1 . 2 Engine 9 | 2 4 1 1 . . . 1 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 45 | 2 5 . 13 8 12 . 5 Treads 29 | 2 4 . 13 7 3 . . Leg . | . . . . . . . . Wheel 1 | . 1 . . . . . . Hover . | . . . . . . . . Flight 15 | . . . . 1 9 . 5 Utility 19 | 2 3 . 2 4 6 . 2 Device 2 | 1 1 . . . . . . Storage 7 | 1 2 . . 1 1 . 2 Processor 1 | . . . . 1 . . . Hackware 4 | . . . . . 4 . . Protection 5 | . . . 2 2 1 . . Artifact . | . . . . . . . . Weapon 34 | 2 8 . 14 3 4 2 1 Energy Gun 4 | 1 1 . 1 . . 1 . Energy Cannon 4 | . 3 . 1 . . . . Ballistic Gun 19 | 1 4 . 9 1 2 1 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 5 | . . . 3 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . 1 . 4 2 1 1 . Parts Lost 24 | . 3 . . 3 4 . 14 Power 3 | . . . . . . . 3 Propulsion 14 | . 1 . . 1 4 . 8 Utility 2 | . . . . 1 . . 1 Weapon 5 | . 2 . . 1 . . 2 Highest Loss Streak 14 | . 1 . . 2 3 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 100 97 99 90 100 87 Engine 9 | . 13 14 11 9 3 . . Treads 26 | . 26 28 32 35 13 . . Flight 4 | . . . . . 21 38 29 Device 10 | . 14 14 11 9 6 . . Storage 10 | . 14 14 11 9 7 7 7 Processor 2 | . . . . 9 3 . . Hackware 3 | . . . . . 12 30 29 Protection 4 | . . . 9 9 3 . . Energy Cannon 3 | . 5 14 1 . . . . Ballistic Gun 14 | . 21 14 18 11 5 7 5 Ballistic Cannon 1 | . . . . 6 3 . . Naked Turns . | . . . . . . . . Heaviest Build 116 | 15 50 54 59 106 116 21 31 Greatest Support 103 | 40 40 40 63 83 103 23 27 Greatest Overweight (x) 4 | 1 1 1 2 1 1 . 4 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 10 15 Average Capacity 18 | 7 14 20 20 24 16 10 13 Most Carried 25 | 7 17 20 20 25 25 10 14 Average Carried 15 | 3 8 19 19 22 15 9 11 Final Capacity 25 | 8 20 20 20 25 10 10 10 Final Carried 24 | 7 17 20 20 24 9 10 10 Class Distribution -------------------- 67% | Scavenger-Mutant 20% | Mutant 8% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 2690 | 316 425 37 672 766 327 . 147 Remotely . | . . . . . . . . Salvage Created 3195 | 112 750 . 750 1153 283 . 147 Parts 186 | 8 54 . 39 69 7 . 9 Haulers Intercepted 7 | . 2 . 2 3 . . . Recyclers Shooed 3 | . 1 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 52 | . 15 . 14 17 2 . 4 Melee 1 | . . . . . . . 1 Guns 36 | . 13 . 6 13 1 . 3 Cannons 8 | . 2 . 1 4 1 . . AOE 7 | . . . 7 . . . . Classes Destroyed 11 | 3 6 . 1 1 . . . Worker 6 | 1 . . . 3 2 . . Builder 8 | . 1 . . 5 2 . . Tunneler 3 | 1 . . . . 2 . . Hauler 7 | . 2 . 2 3 . . . Recycler 7 | 1 1 . 2 2 1 . . Operator 6 | . 1 . 3 1 1 . . Watcher 7 | . 2 . 1 3 1 . . Swarmer 17 | . 6 . 5 2 1 . 3 Grunt 27 | . 9 . 7 11 . . . Sentry 8 | . . . 3 3 1 . 1 Hunter 1 | . . . . 1 . . . Best Kill Streak 6 | 1 3 . 5 6 6 . 3 Combat Bots Only 4 | . 3 . 4 3 1 . 3 Max Kills in Single Turn 3 | 1 1 . 3 2 1 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 640 | . 94 . 53 125 101 . 267 Missed 213 | . 19 . 17 34 40 . 103 Damage Taken 4670 | . 844 16 439 1395 556 . 1420 Core 1112 | . 148 8 56 199 133 . 568 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 33 | . . . . . . . 33 Core Remaining (%) 71 | 100 . 37 86 63 . . . Volleys Fired 271 | 12 79 1 46 82 34 . 17 Largest 2 | 1 2 2 2 2 2 . 1 Hottest 83 | 20 80 80 83 71 71 . 23 Shots Fired 479 | 12 157 3 85 164 42 . 16 Gun 404 | 12 148 1 77 116 34 . 16 Cannon 70 | . 9 2 3 48 8 . . Launcher 5 | . . . 5 . . . . Special . | . . . . . . . . Kinetic 460 | 12 148 1 77 164 42 . 16 Thermal 14 | . 9 2 3 . . . . Explosive 5 | . . . 5 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 29 | 3 9 2 12 29 11 . 5 Robot Miss Streak 5 | 1 5 1 5 2 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 352 | 9 97 2 59 128 43 . 14 Core Hits 145 | 4 40 . 31 52 12 . 6 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 5 | . 1 . 1 1 1 . 1 Critical Strikes 7 | . 2 . 1 1 2 . 1 Destroy 5 | . 2 . 1 1 1 . . Smash 2 | . . . . . 1 . 1 Melee Attacks 24 | . . . . . 18 . 6 Impact 24 | . . . . . 18 . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . 7 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6640 | 110 957 9 1436 2366 1415 . 347 Guns 3884 | 110 869 9 864 1486 359 . 187 Cannons 1159 | . 88 . 17 880 174 . . Explosions 555 | . . . 555 . . . . Melee 1042 | . . . . . 882 . 160 Ramming . | . . . . . . . . Kinetic 4938 | 110 869 9 864 2366 533 . 187 Thermal 105 | . 88 . 17 . . . . Explosive 555 | . . . 555 . . . . Electromagnetic . | . . . . . . . . Impact 1042 | . . . . . 882 . 160 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 1 1 . . . 9 9 Average Corruption 2 | . 1 1 . . . 9 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . 7 4 . . . 1 6 Message Errors 2 | . 1 . . . . . 1 Matter Fused 5 | . 3 2 . . . . . Heat Flow Errors 2 | . 1 . . . . 1 . Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 5 | . 2 1 . . . . 2 Misfires 1 | . . 1 . . . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 701 | . . . 10 31 600 . 60 Projectiles 31 | . . . . 31 . . . Explosions 10 | . . . 10 . . . . Melee 660 | . . . . . 600 . 60 Knockbacks 8 | . . . . 5 2 . 1 Impact 3 | . . . . . 2 . 1 Kinetic 4 | . . . . 4 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 31 | . . . 31 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 227 | . 171 40 38 162 96 227 16 Average Temperature 27 | . 22 18 8 39 15 83 3 Received Heat Transfer 1764 | . 414 . 162 693 195 . 300 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 15 | . . . . . 14 . 1 Impact Corruptions 18 | . . . . . 17 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 222 | . 185 . 37 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 596 | 15 274 22 596 574 246 109 155 Initial 188 | . 9 22 . 187 188 79 76 Average 198 | 6 106 21 304 372 181 97 114 Maximum Alert Level 2 | . 1 . 2 2 1 . . Low Security (%) 57 | 100 89 100 26 14 41 100 100 Level 1 26 | . 10 . 33 46 58 . . Level 2 15 | . . . 39 39 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 . 6 5 2 . 1 Investigation 4 | . 1 . 2 . 1 . . Extermination 1 | . . . . . . . 1 Reinforcement 8 | . 1 . 3 3 1 . . Assault 1 | . . . 1 . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 5 | . 1 . 2 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 27 . 25 26 13 5 5 Peak Tracking Total 7 | . 4 . 4 5 7 5 5 Tactical Retreats 3 | . 1 . . . 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 9 | . 3 . 4 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 5 | . 1 . 3 1 . . . Max in Single Turn 2 | . 1 . 2 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 14 | . 2 1 2 2 3 . 4 Terminals 7 | . 1 . 1 1 1 . 3 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers 3 | . . . 1 1 1 . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 5 1 6 10 6 . 11 Successful 25 | . 2 1 2 8 5 . 7 Failed 14 | . 3 . 4 2 1 . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 2 . 3 3 2 . 6 Terminals 17 | . 2 . 3 3 2 . 7 Fabricators 2 | . . . . . 2 . . Repair Stations 4 | . . . . . . . 4 Recycling Units 3 | . 3 . . . . . . Scanalyzers 12 | . . . 3 7 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . 1 . . . . 2 Record 1 | . . . . . . . 1 Open Door 1 | . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 10 | . . . 1 7 2 . . Insert Component 6 | . . . 1 4 1 . . Analyze 4 | . . . . 3 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 1 . 1 1 1 . 3 Terminals 7 | . 1 . 1 1 1 . 3 Botnet 7 | . 1 . 1 1 1 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 . 2 2 2 . 4 Full Trace Events 4 | . 1 . 1 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 3 1 . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 73 | . . . . . 73 . . Total Part Build Rating 3 | . . . . . 3 . . Parts Repaired 1 | . . . . . . . 1 Time 35 | . . . . . . . 35 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed 5 | . . . 1 3 1 . . Part Schematics Acquired 4 | . . . . 3 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 52 | . . . 52 . . . . Total Damage 575 | . . . 575 . . . . Kills 9 | . . . 9 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 4219 | 135 1167 407 827 867 524 28 264 Spaces Moved 2366 | 63 458 167 383 249 720 90 236 Core 15 | 7 . . . . . . 8 Treads 1342 | 56 406 167 383 249 81 . . Legs . | . . . . . . . . Wheels 52 | . 52 . . . . . . Hover . | . . . . . . . . Flight 957 | . . . . . 639 90 228 Fastest Speed 23 | 50 100 240 160 160 23 24 24 Average Speed 132 | 149 195 240 161 234 48 24 69 Slowest Speed 320 | 160 240 240 320 240 240 24 257 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 5 49 54 40 21 19 77 8 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . . 2 . 2 Terrain Destroyed 77 | . . . 61 12 2 . 2 Melee 4 | . . . . . 2 . 2 Projectile 12 | . . . . 12 . . . AOE 61 | . . . 61 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 2978 | 88 599 172 510 372 830 96 311 Wait 53 | . 6 . 9 1 2 . 35 Move 2360 | 62 457 166 382 248 720 89 236 Hop . | . . . . . . . . Pick Up 76 | 6 20 3 17 13 10 2 5 Fast Attach 32 | 7 7 . 8 2 4 2 2 Attach 32 | . 3 . 2 8 15 . 4 Detach 13 | . . . . 4 9 . . Swap 45 | 1 10 1 20 5 4 . 4 Drop 72 | . 17 1 26 9 14 3 2 Fire 271 | 12 79 1 46 82 34 . 17 Melee 24 | . . . . . 18 . 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 14) 593 | -10/Materials | Discovered new exit (range 8) 619 | -10/Materials | Core integrity fell below 50% 752 | -10/Materials | Build established: Scavenger-Mutant 928 | -10/Materials | Discovered new exit (range 15) 1303 | -10/Materials | Entered Mines 1345 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1468 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1510 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1676 | -10/Mines | Discovered new exit (range 10) 1710 | -10/Mines | Entered Materials 1710 | -9/Materials | Accompanied by 3 allies 1710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2442 | -9/Materials | Build established: Mutant 2510 | -9/Materials | First assault squad dispatched 2513 | -9/Materials | Discovered new exit (range 15) 2537 | -9/Materials | Entered another Materials area 2537 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2826 | -8/Materials | Build established: Scavenger-Mutant 3224 | -8/Materials | Garrison activated, responded to threat 3308 | -8/Materials | Discovered new exit (range 10) 3404 | -8/Materials | Entered Factory 3404 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3550 | -7/Factory | Lost 3 parts (3n) 3836 | -7/Factory | Fabricated Hacking Suite? 3928 | -7/Factory | Sucked down chute 3928 | -7/Factory | Entered Waste 3933 | -7/Waste | Spotted C-40 Crusher 3935 | -7/Waste | Spotted C-40 Crusher 3941 | -7/Waste | Spotted C-40 Crusher 3942 | -7/Waste | Spotted C-40 Crusher 3943 | -7/Waste | EMP discharged 3945 | -7/Waste | Discovered new exit (range 15) 3946 | -7/Waste | Spotted C-40 Crusher 3946 | -7/Waste | Spotted C-40 Crusher 3956 | -7/Waste | Entered Factory 3970 | -7/Factory | Build established: Hacker-Sprinter 4001 | -7/Factory | Repaired Corrupted Cloaking Device 4160 | -7/Factory | Core integrity fell below 50% 4196 | -7/Factory | Core integrity fell below 20% 4220 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Module. 04166_ Acquired 16 matter. 04167_ ME0 KRVJ