Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.31 @ 22:14:33 Player: Alexbot Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (8) 40 Value Destroyed (118) 118 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 6258 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 439/1150 Matter 268/300 Energy 85/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- Impulse Thruster > --- UTILITY (5) ------ System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (4) ---- Micro Nuclear Core Light Angular Momentum Engine Improved Terrain Scanner Antimatter Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Impulse Thruster > --- UTILITY ---------- System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Improved Terrain Scanner Antimatter Cannon [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Signal Interpreter Processor Advanced Signal Interpreter Hackware System Shield Weapon Chainsword Energy Gun EM Pulse Gun Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . . Power 3 | . . 1 . . . . 1 . 1 . . Propulsion 6 | . . 1 1 2 . . . 2 . . . Utility 3 | . . . 1 . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 13 | . . 1 . 3 3 . 1 3 2 . . Power 3 | . . . . 1 1 . 1 . . . . Engine 2 | . . . . 1 1 . . . . . . Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 6 | . . . . 2 2 . . 1 1 . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . 2 2 . . 1 1 . . Utility 2 | . . 1 . . . . . . 1 . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor 1 | . . 1 . . . . . . . . . Hackware 1 | . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 2 | . . . . . . . . 2 . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 8 | . 1 1 . . 1 1 1 3 . . . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 . 1 1 . . . Utility 1 | . . . . . . . . 1 . . . Weapon 3 | . 1 1 . . . . . 1 . . . Highest Loss Streak 2 | . 1 1 . . 1 1 1 2 . . . Average Slot Usage (%) 13 | . 28 19 9 7 11 18 12 8 8 15 15 Flight 1 | . . . . . 2 7 5 . . 5 5 Processor 3 | . . 8 9 7 7 7 6 3 . . . Hackware 1 | . . . . . . . . . 3 5 5 Energy Gun 4 | . 28 11 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 3 5 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 10 | 10 3 2 . 5 3 3 . 3 3 3 3 Greatest Support 20 | 20 3 3 3 8 4 4 4 5 10 10 10 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | . 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | . 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 4 2 4 4 4 4 4 Average Carried 3 | . 2 4 4 3 3 1 3 3 3 4 4 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 6 4 4 4 4 1 2 4 3 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Matter Collected 259 | 200 . . . . . . . 27 28 . 4 Remotely . | . . . . . . . . . . . . Salvage Created 238 | . 139 . . . . . . 78 21 . . Parts 10 | . 4 . . . . . . 4 2 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Combat Hostiles Destroyed 6 | . 3 . . . . . . 3 . . . Melee 3 | . . . . . . . . 3 . . . Guns 3 | . 3 . . . . . . . . . . Classes Destroyed 3 | . 2 . . . . . . . 1 . . Worker 1 | . . . . . . . . . 1 . . Recycler 1 | . 1 . . . . . . . . . . Swarmer 6 | . 3 . . . . . . 3 . . . Best Kill Streak 4 | . 4 . . . . . . 2 1 . . Combat Bots Only 3 | . 3 . . . . . . 2 . . . Max Kills in Single Turn 1 | . 1 . . . . . . 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Damage Taken 2562 | . 96 186 31 . 551 63 360 515 569 72 119 Core 2206 | . 47 142 31 . 492 49 327 407 569 72 70 Absorbed by Shields 153 | . . . . . 146 . . . . 7 . Core Remaining (%) 68 | 100 81 64 94 . . 22 61 59 . . . Volleys Fired 7 | . 7 . . . . . . . . . . Largest 2 | . 2 . . . . . . . . . . Hottest 80 | . 80 . . . . . . . . . . Shots Fired 14 | . 14 . . . . . . . . . . Gun 14 | . 14 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 7 | . 7 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 7 | . 7 . . . . . . . . . . Robot Hit Streak 4 | . 4 . . . . . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 18 | . 7 . . . . . . 10 1 . . Core Hits 11 | . 5 1 . . . . . 4 1 . . Critical Hits 2 | . . . . . . . . 2 . . . Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Melee Attacks 23 | . . . . . . . . 22 1 . . Impact . | . . . . . . . . . . . . Slashing 23 | . . . . . . . . 22 1 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 631 | . 87 8 . . . . . 418 118 . . Guns 79 | . 79 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 536 | . . . . . . . . 418 118 . . Ramming 16 | . 8 8 . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 10 | . 10 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 69 | . 69 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 536 | . . . . . . . . 418 118 . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 4 . . . . . . . . . . Average Corruption 4 | . 4 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 52 | . . . . . . . . 52 . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 52 | . . . . . . . . 52 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 7 | . 4 3 . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 3 | . 1 2 . . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 12 | . 12 . . . . . . . . . . Average Temperature 5 | . 5 . . . . . . . . . . Received Heat Transfer 389 | . 30 60 18 . 125 . 48 18 63 . 27 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 25 | . 25 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Peak Influence 121 | . 104 49 50 41 43 46 67 121 73 51 41 Average Influence 47 | . 49 39 33 24 38 31 35 59 64 51 30 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 2 4 . . . 1 . . 1 . . Investigation 2 | . . 1 . . . . . . 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . 2 3 . . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Distress Signals 2 | . 1 . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 78 | . 10 16 4 1 10 8 10 9 8 1 1 Peak Tracking Total 13 | . 4 13 4 1 10 8 8 4 6 1 1 Tactical Retreats 8 | . 1 . . . 1 1 1 3 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Traps Triggered 10 | . 2 . . . 3 1 2 . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Machines Accessed 7 | . 1 1 1 1 . . . 1 2 . . Terminals 5 | . 1 1 1 . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . Total Hacks 20 | . 5 4 4 1 . . . 3 3 . . Successful 8 | . 2 1 1 1 . . . 2 1 . . Failed 12 | . 3 3 3 . . . . 1 2 . . Catastrophic 5 | . 1 1 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 5 4 4 . . . . 3 2 . . Terminals 18 | . 5 4 4 . . . . 3 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . Terminal Hacks 2 | . 1 . . . . . . 1 . . . Level Access Points 2 | . 1 . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . Unlock Access 2 | . . . . 1 . . . . 1 . . Unauthorized Hacks 4 | . 1 1 1 . . . . 1 . . . Terminals 4 | . 1 1 1 . . . . 1 . . . Botnet 4 | . 1 1 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 1 1 1 1 . . . 1 2 . . Full Trace Events 3 | . . 1 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Turns Passed 901 | . 114 54 70 29 63 79 74 145 192 50 31 Spaces Moved 1589 | 1 173 97 140 51 82 194 171 171 370 63 76 Core 993 | . 173 97 140 40 46 . 27 121 349 . . Treads . | . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 595 | . . . . 11 36 194 144 50 21 63 76 Fastest Speed 37 | 120 50 50 50 37 40 40 40 40 40 40 40 Average Speed 46 | 120 50 50 50 47 45 40 41 47 49 40 40 Slowest Speed 120 | 120 50 50 50 50 50 40 50 50 50 40 40 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 2 2 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 15 | 2 49 22 19 3 28 8 8 7 13 26 3 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Gar Fac Total 1693 | . 189 101 139 57 106 192 171 201 375 87 75 Wait 8 | . . 2 . . . . . 4 2 . . Move 1570 | . 172 97 139 51 81 189 166 170 369 62 74 Hop 5 | . . . . . . 2 2 . . . 1 Pick Up 6 | . 2 . . . . 1 1 1 1 . . Fast Attach 6 | . . 1 . . . . 1 2 2 . . Attach 7 | . . . . 3 3 . . 1 . . . Detach 5 | . 1 . . 3 . . 1 . . . . Swap . | . . . . . . . . . . . . Drop 7 | . 6 . . . . . . 1 . . . Fire 7 | . 7 . . . . . . . . . . Melee 23 | . . . . . . . . 22 1 . . Ram 2 | . 1 1 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 47 | . . . . . 22 . . . . 25 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Identified exit to Materials 26 | -10/Materials | Discovered new exit (range 16) 115 | -10/Materials | Entered another Materials area 115 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 166 | -9/Materials | Discovered new exit (range 7) 168 | -9/Materials | Identified exit to Materials 169 | -9/Materials | Entered another Materials area 169 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 231 | -8/Materials | Discovered new exit (range 15) 238 | -8/Materials | Identified exit to Factory 239 | -8/Materials | Entered Factory 239 | -7/Factory | Evolved 2 slots: Propulsion x2 267 | -7/Factory | Identified exit to Garrison 268 | -7/Factory | Entered Garrison 278 | -7/Garrison | Triggered checkpoint 282 | -7/Garrison | Triggered checkpoint 304 | -7/Garrison | Core integrity fell below 50% 308 | -7/Garrison | Build established: Mutant 314 | -7/Garrison | Triggered checkpoint 314 | -7/Garrison | Triggered checkpoint 323 | -7/Garrison | Discovered new exit (range 10) 327 | -7/Garrison | Identified exit to Factory 329 | -7/Garrison | Installed Relay Interface Framework 331 | -7/Garrison | Entered Factory 395 | -7/Factory | Discovered new exit (range 15) 400 | -7/Factory | Identified exit to Lower Caves 402 | -7/Factory | Discovered new exit (range 15) 408 | -7/Factory | Identified exit to Factory 410 | -7/Factory | Entered another Factory area 410 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 470 | -6/Factory | Spotted B-75 Beast 477 | -6/Factory | Discovered new exit (range 13) 480 | -6/Factory | Assembled infested ambush trap array 484 | -6/Factory | Identified exit to Factory 484 | -6/Factory | Entered another Factory area 484 | -5/Factory | Evolved 2 slots: Propulsion x2 506 | -5/Factory | Identified exit to Factory 629 | -5/Factory | Entered another Factory area 629 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 766 | -4/Factory | Spotted B-86 Titan 817 | -4/Factory | Identified exit to Garrison 821 | -4/Factory | Entered Garrison 829 | -4/Garrison | Spotted B-86 Titan 862 | -4/Garrison | Core integrity fell below 50% 867 | -4/Garrison | Discovered new exit (range 10) 871 | -4/Garrison | Entered Factory 902 | -4/Factory | Self-destructed Last Messages --------------- 00858_ Field strength at 51. 00859_ Field strength at 44. 00860_ Field strength at 37. 00861_ Field strength at 30. 00861_ Penetrated by Slug. 00862_ Field strength at 16. 00863_ Field strength at 9. 00864_ Field strength at 2. 00865_ Stasis field depleted. 00865_ Penetrated by Slug. 00865_ Slug penetrates Wall. 00867_ EXIT=FOUND 00871_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 00898_ Penetrated by Slug. 00901_ Matter Pump disabled. 00901_ Slug penetrates Matter Pump. 00902_ Acquired 2 matter. 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T ?????????????# ???????????????? | | ?????? ?????????????# ???????????????? | | ??????#+#?????????????# ???????????????? | | ??????????????????????########## ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialComponentBay Manual? 0 Play Time 00:11:26 Cumulative 830.6 hours Start 2020.07.31 @ 22:03:22 End 2020.07.31 @ 22:14:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 45 Types 33/1/3/3/3/1/1 Lore% 97 Gallery% 99 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0cbae96-7661-4baa-9f98-71545af7792c