Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 15:03:10 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (878) 878 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 4341 Bonus ------- Follower Combat Kills 48 Cogmind --------- Core Integrity 188/1000 Matter 175/300 Energy 33/100 System Corruption 11% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Improved Target Analyzer > --- WEAPON (4) ------- Tesla Rifle > --- INVENTORY (10) --- Micro Fission Core Improved Heat Sink Improved Field Recycling Unit (0) Variable Charge Gun Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Target Analyzer > --- WEAPON ----------- Tesla Rifle Variable Charge Gun Flamer > --- INVENTORY -------- Micro Fission Core Improved Heat Sink Improved Field Recycling Unit Heavy Assault Rifle Gauss Rifle Improved Plasma Cutter [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Utility Medium Storage Unit Device Subdweller Optics Storage Medium Storage Unit Processor Machine Analyzer Protection Scrap Shield Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Flamer Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 7 | . . . . 7 Weapon 2 | . . . . 2 Parts Attached 28 | 6 3 5 . 14 Power 6 | 1 1 . . 4 Engine 3 | 1 1 . . 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 7 | 1 2 1 . 3 Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 . 4 . 6 Energy Gun 4 | 2 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | . . 3 . 3 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 17 | . . 2 . 15 Power 4 | . . . . 4 Propulsion 3 | . . 1 . 2 Utility 2 | . . . . 2 Weapon 8 | . . 1 . 7 Highest Loss Streak 5 | . . 1 . 5 To Critical Strikes 1 | . . . . 1 Average Backups 4 | . 1 3 6 4 Power . | . . 1 1 . Propulsion . | . . . . . Utility 1 | . . 1 2 1 Weapon 1 | . . 1 3 2 Tool/Special . | . . . . . Unused Backups 7 | . 1 . . 6 Power 2 | . 1 . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 61 | . 97 93 71 30 Engine 8 | . 14 14 14 2 Core 1 | . . . . 2 Treads 13 | . 28 26 14 1 Device 1 | . . 7 . . Storage 10 | . 14 14 14 5 Processor 4 | . 11 2 . 4 Energy Gun 6 | . 28 5 . 1 Ballistic Gun 9 | . . 20 14 5 Ballistic Cannon 3 | . . 1 14 1 Peak Build Rating 30 | 6 9 13 10 30 Average Rating 12 | 4 7 11 10 17 On Entrance 7 | . 6 9 10 10 Naked Turns . | . . . . . Heaviest Build 42 | 14 22 26 24 42 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 9 | . . 1 1 9 Average Overweight (x) 1 | . . . 1 3 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 9 | 3 4 7 7 9 Average Carried 4 | . 1 4 7 4 Final Capacity 10 | 8 10 10 10 10 Final Carried 7 | 1 3 7 7 6 Class Distribution -------------------- 86% | Mutant 5% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 835 | 215 65 182 24 349 Remotely . | . . . . . Salvage Created 684 | . . 279 41 364 Parts 36 | . . 17 1 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 17 | . . 8 1 8 Guns 15 | . . 8 1 6 AOE 1 | . . . . 1 Classes Destroyed 7 | . . 4 1 2 Turret 2 | . . 2 . . Swarmer 4 | . . 4 . . Grunt 1 | . . . 1 . Sentry 2 | . . 1 . 1 Hunter 2 | . . . . 2 Programmer 5 | . . . . 5 Subdweller 3 | . . 3 . . Best Kill Streak 4 | . . 4 1 1 Combat Bots Only 4 | . . 4 1 1 Max Kills in Single Turn 2 | . . 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 237 | . . 90 7 140 Missed 74 | . . 31 1 42 Hits 163 | . . 59 6 98 Projectile 163 | . . 59 6 98 AOE 2 | . . . . 2 Critical Strikes 7 | . . . . 7 Damage Taken 3083 | . . 605 81 2397 Core 984 | . . 130 42 812 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . . 31 . Volleys Fired 94 | . . 33 3 58 Largest 3 | . . 2 2 3 Hottest 166 | . . 100 56 166 Shots Fired 168 | . . 62 6 100 Gun 147 | . . 59 3 85 Cannon 17 | . . 3 3 11 Launcher . | . . . . . Special 4 | . . . . 4 Kinetic 128 | . . 46 6 76 Thermal 35 | . . 16 . 19 Explosive . | . . . . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 11 | . . 8 3 11 Robot Miss Streak 4 | . . 4 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 107 | . . 39 4 64 Core Hits 35 | . . 16 1 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2217 | . . 633 69 1515 Guns 1875 | . . 583 46 1246 Cannons 195 | . . 50 23 122 Explosions 114 | . . . . 114 Melee . | . . . . . Ramming . | . . . . . Kinetic 1644 | . . 494 69 1081 Thermal 424 | . . 139 . 285 Explosive 114 | . . . . 114 Electromagnetic 35 | . . . . 35 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . . 17 Message Errors 2 | . . . . 2 Matter Fused 5 | . . . . 5 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 4 | . . . . 4 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles . | . . . . . Explosions 24 | . . . . 24 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 100 | . . . . 100 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 151 | . . . 22 151 Average Temperature 41 | . . . 14 45 Received Heat Transfer 258 | . . 153 54 51 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . 1 . 2 Heat Transferred 1251 | . . 481 . 770 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | . . . 69 70 Initial 69 | . . . 69 50 Average 8 | . . . 10 11 Influence Increases 666 | . 4 230 21 411 Destroy 0b10 Robot/C 340 | . . 140 20 180 Destroy Leader 70 | . . . . 70 Allied During Kill 2 | . . . . 2 Successful Hack 4 | . 4 . . . Disable Machine 30 | . . . . 30 Destroy Structure 35 | . . . 1 34 Advance Influence 50 | . . . . 50 Lose Combat Pursuer 135 | . . 90 . 45 Influence Decreases 660 | . 4 86 165 405 Entered New Map 75 | . . . 75 . Time Decay 455 | . 4 76 90 285 Lost Part 116 | . . 10 . 106 Lost Ally 14 | . . . . 14 Squads Dispatched 4 | . . . . 4 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . . 12 1 12 Peak Tracking Total 6 | . 1 6 1 2 Tactical Retreats 7 | . . 4 . 3 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 3 | . . 1 . 2 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 5 | . 3 . 1 1 Terminals 4 | . 3 . 1 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 . 2 1 Successful 3 | . 2 . . 1 Failed 3 | . 1 . 2 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 3 . 2 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 30 | . . . 30 30 Highest-Rated Ally 30 | . . . 30 30 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 179 | . . . . 179 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 870 | . . 251 . 619 Optics 251 | . . 251 . . Machine Analysis 619 | . . . . 619 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 2965 | 126 419 610 550 1260 Spaces Moved 1168 | 59 226 280 217 386 Core 142 | 12 . . . 130 Treads 878 | 47 226 280 217 108 Legs . | . . . . . Wheels . | . . . . . Hover 148 | . . . . 148 Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 120 Average Speed 209 | 137 160 166 240 262 Slowest Speed 500 | 160 160 240 240 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 21 19 43 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . . . 19 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 17 | . . . . 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 1521 | 104 284 362 241 530 Wait 166 | 33 47 37 8 41 Move 1164 | 58 225 279 216 386 Hop . | . . . . . Pick Up 35 | 7 6 6 . 16 Fast Attach . | . . . . . Attach 26 | 6 1 1 . 18 Detach 4 | . . . . 4 Swap 10 | . 2 4 . 4 Drop 8 | . 3 2 . 3 Fire 94 | . . 33 3 58 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 14 | . . . 14 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 9) 546 | -10/Materials | Entered Subcaves 547 | -10/Subcaves | Approached by a straggling Scientist 798 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 812 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 903 | -10/Subcaves | Shifting Twisted Machinery released Flamer 916 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1073 | -10/Subcaves | Discovered new exit (range 16) 1101 | -10/Subcaves | Core integrity fell below 50% 1156 | -10/Subcaves | Entered Recycling 1157 | -7/Recycling | Met a Zionite searching for Scraptown 1670 | -7/Recycling | Discovered new exit (range 15) 1706 | -7/Recycling | Entered Factory 1706 | -5/Factory | Accompanied by 1 ally 1706 | -5/Factory | Evolved 10 slots: Power x1, Utility x7, Weapon x2 2317 | -5/Factory | Lost 4 parts (1p3w) 2373 | -5/Factory | Cargo convoy interrupted 2499 | -5/Factory | Core integrity fell below 50% 2954 | -5/Factory | System corruption reached 10% 2965 | -5/Factory | Core integrity fell below 20% 2966 | -5/Factory | Self-destructed Last Messages --------------- to Factory Zone 9V. 02813_ W-25 Informer sends out distress signal. 02826_ System corrupted: Component data lost. 02893_ Acquired Mic. Fission Core. 02903_ Dropped Mic. Fission Core. 02928_ Slug penetrates Subcomponent Replicator. 02930_ Machine Analyzer destroyed. 02931_ Slug penetrates Subcomponent Replicator. 02935_ Slug penetrates P-70 Sage. 02936_ Subcomponent Replicator disabled. 02937_ System corrupted: Heat flow error (+131). 02939_ System corrupted: Gauss Rifle jammed. 02940_ Flamer destroyed. 02940_ Lgt. Fission Core destroyed. 02943_ Slug penetrates P-70 Sage. 02946_ Slug penetrates Wall. 02949_ P-70 Sage destroyed. 02949_ Switching to secondary target: P-70 Sage. 02953_ Hvy. Assault Rifle destroyed. 02960_ Gauss Rifle destroyed. 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