Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.08.26 @ 15:22:15 Player: viper Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (225) 1125 Value Destroyed (7796) 7796 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (712) 712 TOTAL SCORE: 14253 Bonus ------- Follower Combat Kills 419 Met Data Miner 300 Friendly Fire -7 Cogmind --------- Core Integrity 293/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Visual Processing Unit Advanced Targeting Computer Melee Analysis Suite > --- WEAPON (4) ------- Chainsword > --- INVENTORY (25) --- Light Nuclear Core Improved Heat Sink Large Matter Pod (150) Structural Scanner Terrain Scanner Improved Core Shielding Utility Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Visual Processing Unit Advanced Targeting Computer Utility Shielding > --- WEAPON ----------- Particle Cannon Precision Assault Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Cooling System Large Matter Pod Structural Scanner Terrain Scanner Melee Analysis Suite Improved Core Shielding Beam Cannon Beam Cannon Chainsword [Rating: 61] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Slots Evolved 11 | . 1 . 4 2 . . . 2 . 2 Power 2 | . . . 1 . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . . 2 . . . 2 . 1 Weapon 2 | . 1 . 1 . . . . . . . Parts Attached 71 | 7 8 . 14 27 1 . . 4 2 8 Power 16 | 1 1 . 5 7 . . . . . 2 Engine 11 | 1 1 . 4 5 . . . . . . Core 5 | . . . 1 2 . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 16 | 2 2 . 2 5 1 . . 2 . 2 Treads 5 | . 2 . 2 1 . . . . . . Leg 11 | 2 . . . 4 1 . . 2 . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 2 1 . 2 8 . . . 2 . 3 Device 4 | . . . . 4 . . . . . . Storage 8 | 1 1 . 2 2 . . . 1 . 1 Processor 4 | . . . . 1 . . . 1 . 2 Hackware . | . . . . . . . . . . . Protection 2 | 1 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 4 . 5 7 . . . . 2 1 Energy Gun 3 | 2 1 . . . . . . . . . Energy Cannon 4 | . 3 . . . . . . . 1 . Ballistic Gun 2 | . . . 1 . . . . . 1 . Ballistic Cannon 11 | . . . 4 7 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . . 1 . Parts Lost 38 | . 1 . . 6 . . . . 5 26 Power 9 | . 1 . . . . . . . . 8 Propulsion 10 | . . . . 2 . . . . . 8 Utility 6 | . . . . 2 . . . . . 4 Weapon 13 | . . . . 2 . . . . 5 6 Highest Loss Streak 26 | . 1 . . 2 . . . . 4 26 To Critical Strikes 1 | . 1 . . . . . . . . . Average Backups 20 | 2 6 8 15 22 24 25 25 24 23 16 Power 5 | . 1 1 2 6 7 7 7 7 6 4 Propulsion . | . . 1 . . . 1 1 2 2 3 Utility 6 | . 3 4 5 6 8 8 8 6 6 6 Weapon 7 | . . 2 6 9 9 9 9 9 7 2 Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . . . 2 1 . . . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 3 | . . . . . . . . . . 3 Weapon 3 | . . . 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 92 96 100 100 100 99 99 91 Engine 9 | . 11 12 12 9 7 7 7 6 6 14 Core 4 | . . . 3 4 7 7 7 6 5 . Treads 11 | . 7 25 27 15 . . . . . . Leg 13 | . 16 . . 10 28 28 28 25 24 19 Device 5 | . . . . 6 7 7 7 6 6 6 Storage 13 | . 12 12 8 13 14 14 14 17 18 15 Processor 2 | . . . . 2 . . . 6 6 11 Protection 5 | . 12 12 8 4 7 7 7 6 6 3 Energy Gun 2 | . 29 . 1 . . . . . . . Energy Cannon 1 | . 7 37 5 . . . . . . 4 Ballistic Gun 1 | . . . 5 1 . . . . . 4 Ballistic Cannon 22 | . . . 19 26 28 28 28 25 23 9 Peak Build Rating 61 | 7 8 8 28 51 52 52 52 58 58 61 Average Rating 41 | 4 7 8 22 44 50 52 52 57 56 54 On Entrance 33 | . 7 8 8 28 50 52 52 52 58 53 Avg Prop Armor Cover (%) 5 | 24 . . . 5 . . . 3 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 138 | 20 55 55 116 135 131 131 131 135 135 138 Greatest Support 88 | 20 40 40 80 88 69 69 69 76 76 73 Greatest Overweight (x) 29 | 5 17 1 1 2 2 1 1 2 2 29 Average Overweight (x) 1 | . 1 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 20 20 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 19 20 22 25 25 25 25 25 25 25 Most Carried 25 | 4 8 8 19 25 25 25 25 25 25 20 Average Carried 20 | 2 6 8 15 22 24 25 25 24 23 16 Final Capacity 25 | 10 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 4 8 8 19 24 25 25 25 25 17 7 Class Distribution -------------------- 65% | Hacker-Tank 32% | Hacker-Gunner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Subcaves Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Extension Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Matter Collected 7158 | 215 222 . 1221 3593 217 . 506 272 256 656 Remotely . | . . . . . . . . . . . Salvage Created 7952 | . 387 . 1511 3141 72 . 484 453 480 1424 Parts 307 | . 12 . 77 142 3 . 4 10 11 48 Haulers Intercepted 12 | . 1 . 5 5 . . . . . 1 Recyclers Shooed 9 | . . . 1 5 . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 148 | . 6 . 28 68 3 . 10 8 4 21 Melee 1 | . . . . . . . . . . 1 Guns 16 | . 5 . 5 1 . . . . . 5 Cannons 129 | . . . 23 67 3 . 10 8 4 14 Classes Destroyed 19 | . 6 . 6 4 . . 2 . 1 . Worker 19 | . 1 . 4 7 . . . . 1 6 Builder 9 | . . . 3 3 . . . 1 1 1 Tunneler 1 | . . . . 1 . . . . . . Hauler 12 | . 1 . 5 5 . . . . . 1 Recycler 27 | . 1 . 5 13 . . . 1 3 4 Mechanic 1 | . . . 1 . . . . . . . Operator 2 | . . . 2 . . . . . . . Drone 2 | . . . . . . . 2 . . . Watcher 6 | . 2 . 1 3 . . . . . . Swarmer 17 | . 2 . 3 5 . . 3 . . 4 Grunt 65 | . 4 . 13 25 3 . 3 4 1 12 Brawler 2 | . . . . . . . 2 . . . Duelist 3 | . . . 2 . . . . 1 . . Sentry 20 | . . . 8 6 . . . 3 2 1 Specialist 13 | . . . . 13 . . . . . . Hunter 7 | . . . 2 4 . . . . . 1 Programmer 13 | . . . . 10 . . . . . 3 Heavy 5 | . . . . 5 . . . . . . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 23 | . 3 . 6 9 3 . 3 7 4 23 Combat Bots Only 16 | . 3 . 4 9 3 . 3 6 2 16 Max Kills in Single Turn 3 | . 1 . 3 2 1 . 1 2 2 3 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Hostile Shots Fired 885 | . 30 . 46 272 21 . 29 12 116 359 Missed 268 | . 6 . 13 82 5 . 9 6 31 116 Hits 617 | . 24 . 33 190 16 . 20 6 85 243 Projectile 617 | . 24 . 33 190 16 . 20 6 85 243 AOE 1 | . . . . . . . . . . 1 Critical Strikes 28 | . 3 . 2 8 2 . 1 . 3 9 Actively Blocked 2 | . . . . 1 1 . . . . . Damage Taken 6482 | . 149 . 327 1871 170 . 231 40 798 2896 Core 1042 | . 27 . 20 186 16 . . 14 72 707 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 133 | . 4 . 33 62 3 . . . 31 . Ignored by Resistances 3931 | . 99 . 199 1149 101 . 136 24 500 1723 Regen/Repaired (Parts) 456 | . 36 . . 420 . . . . . . Core Remaining (%) 89 | 100 . 89 96 . . . 71 . 89 . Volleys Fired 315 | . 24 . 49 133 8 . 20 10 16 55 Largest 4 | . 3 . 4 4 4 . 4 4 4 4 Hottest 230 | . 150 . 230 160 154 . 154 154 154 216 Shots Fired 1124 | . 50 . 179 507 32 . 80 40 61 175 Gun 170 | . 50 . 36 29 . . . . 4 51 Cannon 954 | . . . 143 478 32 . 80 40 57 124 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 1000 | . . . 161 507 32 . 80 40 61 119 Thermal 124 | . 50 . 18 . . . . . . 56 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 55 | . 25 . 55 42 8 . 11 22 21 49 Robot Miss Streak 6 | . 1 . 4 6 4 . 5 2 1 2 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 761 | . 40 . 120 330 13 . 41 28 48 141 Core Hits 651 | . 16 . 145 231 13 . 30 30 40 146 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 40 | . 7 . 1 24 1 . 2 5 . . Burn 7 | . 7 . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . Blast 32 | . . . 1 23 1 . 2 5 . . Melee Attacks 7 | . . . . . . . . . . 7 Impact . | . . . . . . . . . . . Slashing 7 | . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20635 | . 506 . 3010 9320 376 . 932 970 1455 4066 Guns 2413 | . 502 . 514 409 . . . . 54 934 Cannons 17587 | . . . 2496 8688 376 . 932 890 1363 2842 Explosions 39 | . . . . 39 . . . . . . Melee 246 | . . . . . . . . . . 246 Ramming 350 | . 4 . . 184 . . . 80 38 44 Kinetic 18318 | . . . 2763 9097 376 . 932 890 1417 2843 Thermal 1721 | . 502 . 247 39 . . . . . 933 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 246 | . . . . . . . . . . 246 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 2 . . . 1 1 5 Average Corruption 1 | . . . . 1 . . . 1 1 4 Corruption Purged 2 | . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 40 | . . . . 32 . . . . 3 5 Message Errors 13 | . . . . 11 . . . . 1 1 Matter Fused 3 | . . . . 3 . . . . . . Heat Flow Errors 8 | . . . . 6 . . . . . 2 Energy Discharges 3 | . . . . 2 . . . . 1 . Parts Rejected 1 | . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . 3 . . . . . 2 Data Loss (major) 2 | . . . . 2 . . . . . . Misfires 1 | . . . . 1 . . . . . . Weapon Failures 3 | . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 181 | . . . 5 84 . . 20 23 18 31 Projectiles 135 | . . . 5 83 . . 20 . . 27 Explosions . | . . . . . . . . . . . Melee 46 | . . . . 1 . . . 23 18 4 Knockbacks 149 | . . . 19 79 . . 9 18 6 18 Impact 2 | . . . . 1 . . . 1 . . Kinetic 130 | . . . 17 71 . . 7 11 6 18 Secondary 17 | . . . 2 7 . . 2 6 . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 7 | . . . . 7 . . . . . . Targets Rammed 25 | . 2 . . 15 . . . 6 1 1 Kicked 17 | . 2 . . 7 . . . 6 1 1 Crushed 1 | . . . . 1 . . . . . . Highest Temperature 597 | . 597 . 484 371 140 . 97 15 182 169 Average Temperature 81 | . 223 . 104 64 54 . 29 5 45 32 Received Heat Transfer 2922 | . 96 . 180 483 162 . 162 24 399 1416 Effects 24 | . 15 . 6 3 . . . . . . Shutdowns 4 | . 1 . 3 . . . . . . . Energy Bleed 3 | . 2 . 1 . . . . . . . Interference 3 | . . . 1 2 . . . . . . Matter Decay 2 | . 1 . 1 . . . . . . . Short Circuit 4 | . 4 . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Damage (major) 7 | . 7 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions 5 | . . . . 1 . . . 2 1 1 Robots Melted 3 | . 1 . 1 . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . . 1 Parts Melted 12 | . 8 . 1 . . . . . . 3 Heat Transferred 4429 | . 1998 . 555 100 . . . . . 1776 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Maximum Alert Level 1 | . . . 1 1 . . . 1 . . Low Security (%) 98 | 100 100 . 98 99 . . . 82 100 100 Level 1 1 | . . . 1 . . . . 17 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 239 | . 55 . 219 239 . . . 229 87 193 Initial 154 | . . . . 22 . . . 154 55 25 Average 36 | . 5 . 53 30 . . . 165 19 43 Influence Increases 5142 | . 187 . 885 2343 70 . 205 390 246 816 Destroy 0b10 Robot/C 3160 | . 120 . 560 1380 60 . 160 160 160 560 Destroy 0b10 Robot/NC 415 | . 25 . 105 160 . . 15 10 35 65 Destroy Leader 812 | . 36 . 182 406 10 . 30 50 24 74 Allied During Kill 46 | . . . . 1 . . . . 19 26 Successful Hack 48 | . 6 . . 25 . . . 10 . 7 Disable Machine 80 | . . . 4 68 . . . 4 . 4 Destroy Structure 191 | . . . 4 153 . . . 6 8 20 Advance Influence 150 | . . . . . . . . 150 . . Lose Combat Pursuer 240 | . . . 30 150 . . . . . 60 Influence Decreases 5104 | . 187 . 815 2413 60 10 195 246 329 849 Entered New Map 209 | . . . . 48 . 10 . 6 99 46 Time Decay 4457 | . 177 . 815 2277 60 . 195 240 210 483 Lost Part 350 | . 10 . . 60 . . . . 20 260 Lost Ally 88 | . . . . 28 . . . . . 60 Squads Dispatched 52 | . 2 . 7 32 . . . 4 . 7 Investigation 13 | . 2 . 3 6 . . . 1 . 1 Extermination 13 | . . . . 11 . . . 1 . 1 Reinforcement 20 | . . . 4 13 . . . 1 . 2 Assault . | . . . . . . . . . . . Garrison 6 | . . . . 2 . . . 1 . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . 1 . . Construction Impeded 2 | . . . . 1 . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Distress Signals 16 | . 2 . 1 1 . . . . 3 9 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 195 | . 8 . 32 75 3 . 10 7 11 49 Peak Tracking Total 12 | . 3 . 4 8 3 . 3 3 5 12 Tactical Retreats 9 | . . . 1 4 . . . . . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Traps Triggered 7 | . 1 . 1 2 . . . . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Machines Disabled 20 | . . . 1 17 . . . 1 . 1 Max in Single Turn 3 | . . . 1 3 . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Machines Accessed 20 | . 3 . 3 10 1 . . 1 . 2 Terminals 11 | . 2 . 1 5 . . . 1 . 2 Fabricators 2 | . . . . 2 . . . . . . Repair Stations 3 | . 1 . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 75 | . 11 . 11 36 1 . . 3 . 13 Successful 54 | . 9 . 9 23 1 . . 1 . 11 Failed 21 | . 2 . 2 13 . . . 2 . 2 Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 Terminals 45 | . 8 . 3 18 . . . 3 . 13 Fabricators 7 | . . . . 7 . . . . . . Repair Stations 13 | . 3 . . 10 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 32 | . 7 . 1 11 1 . . 1 . 11 Record 8 | . 3 . . 3 . . . . . 2 Part Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . 1 . . . . . Open DSF 2 | . . . . 2 . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . 1 Dispatch Records 4 | . 1 . . 2 . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 Zone Layout 5 | . 1 . . 1 . . . 1 . 2 Fabricator Hacks 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 12 | . 2 . . 10 . . . . . . Scan Component 6 | . 1 . . 5 . . . . . . Repair 6 | . 1 . . 5 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Retrieve Study 7 | . . . 7 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 . 3 8 . . . 1 . 1 Full Trace Events 12 | . 2 . 3 5 . . . 1 . 1 Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . . 7 . . . . . . . Parts Repaired 6 | . 1 . . 5 . . . . . . Time 216 | . 26 . . 190 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Total Allies 11 | . . . . 3 . . . . 8 . Largest Group 7 | . . . . 3 . . . . 7 5 Highest-Rated Group 204 | . . . . 90 . . . . 204 159 Highest-Rated Ally 39 | . . . . 30 . . . . 39 39 Total Orders . | . . . . . . . . . . . Ally Attacks 93 | . . . . 5 . . . . 43 45 Total Damage 1508 | . . . . 175 . . . . 865 468 Kills 18 | . . . . 1 . . . . 8 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Active Infowar (turns) 980 | . . . . . . . . . . 980 Optics 980 | . . . . . . . . . . 980 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 . 3 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Turns Passed 12916 | 80 1009 12 1647 6384 923 61 973 329 516 982 Spaces Moved 4730 | 51 291 6 586 2196 343 33 476 140 227 381 Core 30 | 28 1 . . . . . . . . 1 Treads 2006 | . 101 6 586 1313 . . . . . . Legs 2694 | 23 189 . . 883 343 33 476 140 227 380 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 190 240 160 240 190 190 190 190 192 190 Average Speed 232 | 128 259 240 228 251 259 190 190 199 192 198 Slowest Speed 1500 | 300 900 240 240 320 260 190 190 263 263 1500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 36 2 55 54 58 44 67 4 43 11 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | . . . . . 1 . . . . . Scrap Searched 4 | . . . . . 3 . 1 . . . Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 210 | . . . 3 180 7 . 17 2 1 . Melee . | . . . . . . . . . . . Projectile 119 | . . . 3 89 7 . 17 2 1 . AOE 91 | . . . . 91 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Ext Fac Total 5859 | 62 500 5 789 2723 356 32 495 159 267 471 Wait 613 | . 162 . 121 324 . . . . 5 1 Move 4720 | 50 290 5 585 2195 342 32 475 139 226 381 Hop . | . . . . . . . . . . . Pick Up 28 | 5 6 . 9 6 . . . . . 2 Fast Attach 36 | 6 7 . 7 13 . . . . . 3 Attach 41 | 1 2 . 3 9 . . . 2 8 16 Detach 10 | . 1 . 4 2 . . . . . 3 Swap 25 | . 1 . 5 15 1 . . 2 . 1 Drop 24 | . 5 . 6 11 . . . . 1 1 Fire 315 | . 24 . 49 133 8 . 20 10 16 55 Melee 7 | . . . . . . . . . . 7 Ram . | . . . . . . . . . . . Kick 17 | . 2 . . 7 . . . 6 1 1 Crush 8 | . . . . 8 . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . Rewire 5 | . . . . . 5 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Sto / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Ext x2) -6/Extension -5/Factory (discovered 3 exits: *Fac / Upp x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 16) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Weapon x1 318 | -10/Materials | Build established: Hacker-Tank 495 | -10/Materials | Identified exit to Mines 495 | -10/Materials | Discovered exit to Mines (range 16) 560 | -10/Materials | Identified exit to Subcaves 560 | -10/Materials | Discovered exit to Subcaves (range 9) 988 | -10/Materials | Repaired Med. Laser 1090 | -10/Materials | Entered Subcaves 1090 | -10/Subcaves | Identified exit to Materials 1090 | -10/Subcaves | Discovered exit to Materials (range 7) 1091 | -10/Subcaves | Approached by a straggling Scientist 1102 | -10/Subcaves | Entered Materials 1102 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 1395 | -8/Materials | Met 7R-MNS 2644 | -8/Materials | Identified exit to Factory 2644 | -8/Materials | Discovered exit to Factory (range 11) 2749 | -8/Materials | Entered Factory 2749 | -7/Factory | Evolved 2 slots: Utility x2 2750 | -7/Factory | Caught up to 7R-MNS 3118 | -7/Factory | Repaired Weapon Shielding 3875 | -7/Factory | Fabricated L-41 Fighter? 3877 | -7/Factory | Cargo convoy interrupted 3917 | -7/Factory | Lost 3 allies 4497 | -7/Factory | Identified exit to Factory 4497 | -7/Factory | Discovered exit to Factory (range 15) 4848 | -7/Factory | Build established: Hacker-Gunner 5126 | -7/Factory | Identified exit to Storage 5126 | -7/Factory | Discovered exit to Storage (range 13) 6433 | -7/Factory | Destroyed 9 combat bots 6494 | -7/Factory | Discovered exit to Factory (range 8) 7004 | -7/Factory | Discovered exit to Factory (range 5) 7227 | -7/Factory | Build established: Hacker-Tank 7695 | -7/Factory | Repaired Cooling System 7741 | -7/Factory | Repaired Imp. Carbon-fiber Leg 7786 | -7/Factory | Repaired Gauss Cannon 7832 | -7/Factory | Repaired Imp. Carbon-fiber Leg 8959 | -7/Factory | Identified exit to Lower Caves 8959 | -7/Factory | Discovered exit to Lower Caves (range 4) 9133 | -7/Factory | Entered Lower Caves 9134 | -7/Lower Caves | Encountered a Warlord checkpoint 9782 | -7/Lower Caves | Entered a destroyed Warlord outpost 10002 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10056 | -7/Lower Caves | Entered Data Miner 10056 | -7/Data Miner | Identified exit to Proximity Caves 10056 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 10093 | -7/Data Miner | Met Data Miner 10117 | -7/Data Miner | Entered Proximity Caves 10238 | -6/Proximity Caves | Spotter reported a threat 10724 | -6/Proximity Caves | Learned location of 1 exit from Factory 10812 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 11073 | -6/Proximity Caves | Discovered exit to Factory (range 10) 11090 | -6/Proximity Caves | Entered Factory 11090 | -6/Factory | Evolved 2 slots: Utility x2 11091 | -6/Factory | Identified exit to Extension 11183 | -6/Factory | Garrison activated, responded to threat 11391 | -6/Factory | Build established: Hacker-Gunner 11408 | -6/Factory | Incoming investigation squad redirected 11419 | -6/Factory | Entered Extension 11492 | -6/Extension | Rescued a captive Derelict 11493 | -6/Extension | Rescued a captive Derelict 11696 | -6/Extension | Rescued a captive Derelict 11697 | -6/Extension | Rescued a captive Derelict 11749 | -6/Extension | Rescued a captive Derelict 11750 | -6/Extension | Rescued a captive Derelict 11835 | -6/Extension | Rescued a captive Derelict 11837 | -6/Extension | Rescued a captive Derelict 11855 | -6/Extension | Spotted B-75 Beast 11865 | -6/Extension | Spotted B-75 Beast 11887 | -6/Extension | Destroyed B-75 Beast 11905 | -6/Extension | Allies destroyed B-75 Beast 11929 | -6/Extension | Identified exit to Factory 11929 | -6/Extension | Discovered exit to Factory (range 3) 11932 | -6/Extension | Lost 4 parts (4w) 11935 | -6/Extension | Entered Factory 11935 | -5/Factory | Accompanied by 5 allies 11935 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12229 | -5/Factory | Lost 3 allies 12619 | -5/Factory | Identified exit to Factory 12619 | -5/Factory | Discovered exit to Factory (range 8) 12676 | -5/Factory | Identified exit to Upper Caves 12687 | -5/Factory | Garrison activated, responded to threat 12869 | -5/Factory | Destroyed 16 combat bots 12901 | -5/Factory | Core integrity fell below 50% 12917 | -5/Factory | Self-destructed Last Messages --------------- 12904_ Critical hit (Burn: +37). 12907_ K-01 Serf collects debris. 12907_ Slug penetrates K-01 Serf. 12907_ W-25 Informer distress signal alerts nearby ally. 12908_ R-10 Processor collects Welding Torch. 12910_ Slug penetrates R-10 Processor. 12910_ Lgt. Fission Core destroyed. 12911_ K-01 Serf collects debris. 12911_ S-27 Virus destroyed. 12911_ R-10 Processor collects Flexi-carbon Leg. 12911_ Imp. Titanium Leg destroyed. 12912_ U-05 Engineer lays Concrete. 12914_ Penetrated by Slug. 12914_ K-01 Serf collects debris. 12915_ G-50 Soldier destroyed. 12915_ U-05 Engineer builds a Wall. 12915_ R-10 Processor collects Imp. Remote Datajack. 12917_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ??????????????????????###+###????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????? "% ?????????????????????? | | ??????????????????????? %% ?????????????????????? | | ??????????????????????? %%g ?????????????????????? | | ???????????????????????#% g#?????????????????????? | | ???????????????????????#t #?????????????????????? | | ???????????????????????#% %#?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????##s%h#?????????????????????? | | ??????????????##########% #?????????????????????? | | ??????????????# """""* kR%#????????????????#????? | | ??????????????# "" " g !*#???????????????? ????? | | ??????????????# =[ #????????????????!????? | | ??????????????# A %%* ###?????????????? ##### | | ??????????##### =%[w #???####### # | | ?????? ! ##### [# """ # | | ?????? g @= # """ # | | ??????? % [%= A < # """ + | | ??????? % # "" # | | ???????? !%= ##### # "" # | | ????????########;#;;;; #???### ### #? | | ????????????# u ;;##+#####????# #?# #?# | | ????????????# # #???## ### ### | | ????????????# # """ #???# ##########= | | ????????????# = # ! """ #???# % !=%! %%%!= | | ????????????# # """ #???# ######===! | | ????????????# ! # ######+##### #!=%!! | | ????????????# # # ####%=*! | | ????????????# # * # ## # = | | ????????????# # "T" # ! ## # | | ????????????######+### # #### | | ????????????#????# #?####################### | | ????????????#????# #????????????????# # """ | | ????????????#????# #????????????????# + """ | | ???????????????### ###??????????????# [[ # | | ????????????#### #??????????????# [[ # ! | | ???????????? #??????????????# # ## | | ???????????? #??????????????# # ## | | ???????????? #??????????????##+##### ## | | ????????????#### #???????????????# #???# ## | | ???????????? #### ###???????????????# #???# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 41 Energy Capacity 560 Matter Stores 700 Matter Capacity 700 Sight Range 18 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Wave Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Med. Laser | 48% | -10/Materials Weapon Shielding | 26% | -7/Factory Cooling System | 28% | -7/Factory Imp. Carbon-fiber Leg | 9% | -7/Factory Gauss Cannon | 15% | -7/Factory Imp. Carbon-fiber Leg | 28% | -7/Factory Studied --------- Flak Cannon | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Beam Cannon | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupStealthMembrane Manual? 0 Play Time 01:05:39 Cumulative 2453.6 hours Start 2026.08.25 @ 20:52:47 End 2026.08.26 @ 15:22:15 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1145 Rogue 62 Adventurer 0 Explorer 1083 Win Type - Total 13 Types 13/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 68 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6811e83e-e196-4255-9c3f-d7bd1110a7dd