Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 18:22:03 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (285) 1425 Value Destroyed (8294) 8294 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (595) 595 TOTAL SCORE: 15694 Bonus ------- High Alert Combat Kills 466 Met Data Miner 300 Friendly Fire -171 Cogmind --------- Core Integrity 538/850 Matter 250/300 Energy 6/100 System Corruption 2% Temperature Cool (8) Movement Hovering (102) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Spear > --- INVENTORY (25) --- Wheel Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cooling System Medium Storage Unit Experimental Sensor Array Improved Utility Shielding Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating EM Disruption Field Hacking Suite Light EM Pulse Cannon Cooled Particle Cannon Heavy Plasma Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cooling System Improved Utility Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating EM Disruption Field Hacking Suite System Shield Light EM Pulse Cannon Heavy Plasma Cannon Assault Cannon Heavy Rocket Launcher Improved Datajack Spear [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Maul Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . 1 . . . . 1 Utility 3 | . . . 1 . . . 1 . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 276 | 7 21 2 39 2 . 14 53 46 40 13 1 2 9 27 Power 15 | . 2 . 3 . . . 1 4 2 1 . . . 2 Engine 15 | . 2 . 3 . . . 1 4 2 1 . . . 2 Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 72 | 2 3 . 9 . . 2 19 16 10 4 . . 1 6 Treads 59 | 2 3 . 9 . . 2 19 15 5 3 . . 1 . Leg . | . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . 1 . . . 3 Hover 3 | . . . . . . . . . . . . . . 3 Flight 6 | . . . . . . . . 1 5 . . . . . Utility 87 | 3 4 . 15 . . 6 12 5 21 8 1 . 2 10 Device 30 | 2 2 . 2 . . 1 3 4 11 3 . . 1 1 Storage 10 | 1 2 . 2 . . . 1 . 2 1 . . . 1 Processor 3 | . . . 1 . . . 1 . 1 . . . . . Hackware 5 | . . . . . . . 1 . 4 . . . . . Protection 39 | . . . 10 . . 5 6 1 3 4 1 . 1 8 Artifact . | . . . . . . . . . . . . . . . Weapon 102 | 2 12 2 12 2 . 6 21 21 7 . . 2 6 9 Energy Gun 11 | 1 2 . 1 . . . 2 5 . . . . . . Energy Cannon 18 | . . . . . . . 4 3 3 . . 2 3 3 Ballistic Gun 35 | 1 6 1 9 1 . 3 9 5 . . . . . . Ballistic Cannon 4 | . 2 . . . . 1 . . . . . . . 1 Launcher 20 | . 2 1 1 1 . 2 5 3 . . . . 2 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . . . 1 . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . . 1 1 Special Melee Weapon 7 | . . . . . . . . 5 1 . . . . 1 Unidentified Prototypes 8 | . 1 . 2 . . . 1 3 1 . . . . . Parts Lost 41 | . . . 4 . . 5 7 4 . 2 . . 1 18 Power 3 | . . . . . . . 1 . . . . . . 2 Propulsion 17 | . . . 1 . . 2 2 2 . 2 . . 1 7 Utility 15 | . . . 3 . . 3 3 . . . . . . 6 Weapon 6 | . . . . . . . 1 2 . . . . . 3 Highest Loss Streak 15 | . . . 3 . . 5 3 2 . 2 . . 1 15 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 98 | . 95 100 99 100 100 93 99 99 98 99 100 84 99 89 Engine 9 | . 9 14 11 11 11 11 8 8 7 7 7 7 7 12 Treads 32 | . 27 28 33 33 33 32 35 35 9 37 38 38 37 30 Flight 1 | . . . . . . . . . 27 . . . . . Device 9 | . 14 14 8 11 11 9 13 15 6 5 7 7 6 4 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 Processor 2 | . . . 3 . . . . . 5 7 7 7 7 6 Hackware 3 | . . . . . . . 2 9 13 7 7 7 7 5 Protection 7 | . . . 10 11 11 12 10 2 2 8 7 7 7 7 Energy Gun 1 | . 10 . . . . . . 2 . . . . . . Energy Cannon 5 | . . . . . . . 6 5 4 15 15 . 14 11 Ballistic Gun 10 | . 11 27 21 21 22 11 10 8 . . . . . . Peak Build Rating 57 | 8 13 13 21 21 21 26 37 37 52 54 52 50 53 57 Average Rating 32 | 4 10 12 17 20 21 22 32 34 46 52 52 43 51 53 On Entrance 29 | . 6 13 13 20 21 21 23 35 31 52 52 52 50 52 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 142 | 8 37 35 108 98 98 106 114 109 108 118 112 109 118 142 Greatest Support 115 | 3 40 40 66 63 63 63 84 80 113 114 114 114 115 115 Greatest Overweight (x) 14 | 2 7 . 1 1 1 1 1 1 4 1 . . 1 14 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 5 14 15 22 25 25 25 25 25 14 25 25 25 25 25 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 23 25 25 25 Average Carried 21 | 3 13 15 21 24 25 22 24 24 12 24 23 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 25 25 25 19 25 25 23 23 23 23 24 20 Class Distribution -------------------- 49% | Scavenger-Mutant 47% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Matter Collected 6346 | 276 479 70 1181 230 . 298 1569 1078 350 214 26 . 104 471 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10295 | 121 599 79 2029 324 . 557 2431 1846 279 440 . . 317 1273 Parts 577 | 12 62 9 121 19 . 22 141 91 11 11 . . 17 61 Haulers Intercepted 20 | . 2 . 5 . . . 5 6 2 . . . . . Recyclers Shooed 12 | . . . 1 1 . . 2 2 . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 10 . . 15 . Prevented 1 | . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 198 | . 19 6 35 8 . 16 42 33 2 8 . . 9 20 Melee 1 | . . . . . . . 1 . . . . . . . Guns 86 | . 9 3 35 5 . 3 15 16 . . . . . . Cannons 53 | . 4 . . . . 9 10 8 2 6 . . 2 12 AOE 56 | . 6 3 . 3 . 4 16 9 . . . . 7 8 Classes Destroyed 18 | 2 7 . 2 . . . 5 . 1 1 . . . . Worker 18 | . 1 . 5 . . 1 3 3 1 . . . . 4 Builder 6 | . 3 . . . . . 2 . . . . . . 1 Tunneler 6 | 3 1 . . . . . 1 1 . . . . . . Hauler 20 | . 2 . 5 . . . 5 6 2 . . . . . Recycler 14 | 1 . . 2 . . 4 2 1 . . . . . 4 Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 6 | . 1 . 2 . . . 1 . 2 . . . . . Watcher 15 | . 3 . 5 . . . 5 1 . . . . . 1 Swarmer 49 | . 9 6 6 . . 7 6 3 . 4 . . . 8 Grunt 93 | . 10 . 17 8 . 9 22 15 . . . . 7 5 Brawler 3 | . . . . . . . 2 . . 1 . . . . Duelist 7 | . . . 2 . . . 1 2 . 1 . . 1 . Protector 2 | . . . . . . . 1 1 . . . . . . Sentry 32 | . . . 10 . . . 7 12 1 1 . . 1 . Hunter 4 | . . . . . . . 2 . . . . . . 2 Programmer 6 | . . . . . . . . . 1 . . . . 5 Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 14 | 3 8 6 12 3 . 9 10 7 2 4 . . 4 14 Combat Bots Only 10 | . 5 6 9 3 . 4 9 6 1 4 . . 4 10 Max Kills in Single Turn 4 | 1 2 2 2 1 . 3 3 2 1 1 . . 3 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . 2 2 . 1 . 3 3 2 . . . . 3 3 Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Hostile Shots Fired 1250 | . 67 19 192 27 . 85 192 187 31 64 . . 66 320 Missed 390 | . 16 4 57 11 . 24 62 57 18 21 . . 23 97 Damage Taken 12841 | . 543 116 1758 233 . 1034 2218 2100 133 1059 . . 427 3220 Core 1435 | . 139 23 128 46 . 186 167 262 47 100 . . 25 312 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 5 | . . . . . . . . 5 . . . . . . Ignored by Resistances 636 | . . . . . . . . . . . . . . 636 Regen/Repaired (Parts) 592 | . 202 . 221 . . . 11 73 . . . . . 85 Core Remaining (%) 48 | 100 . 35 . . . 10 . 22 . . . . 75 . Volleys Fired 714 | 15 55 7 149 20 . 48 152 119 6 28 8 . 31 76 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 . 2 2 Hottest 180 | 60 78 46 46 46 . 60 150 125 60 180 60 . 60 180 Shots Fired 1314 | 30 99 12 297 37 . 54 279 219 14 57 16 . 54 146 Gun 786 | 30 61 10 297 34 . 12 182 160 . . . . . . Cannon 462 | . 28 . . . . 35 78 51 14 57 16 . 44 139 Launcher 66 | . 10 2 . 3 . 7 19 8 . . . . 10 7 Special . | . . . . . . . . . . . . . . . Kinetic 767 | 15 60 10 297 34 . 47 168 130 . . . . . 6 Thermal 437 | 15 29 . . . . . 78 51 14 57 16 . 44 133 Explosive 66 | . 10 2 . 3 . 7 19 8 . . . . 10 7 Electromagnetic 44 | . . . . . . . 14 30 . . . . . . Robot Hit Streak 22 | 13 11 3 15 14 . 10 12 22 4 13 . . 5 21 Robot Miss Streak 5 | 1 5 3 5 2 . 2 5 4 2 2 . . 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 15 | . 2 1 6 . . 2 2 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 . . . . . . Shots Hit Robots 804 | 23 53 5 184 25 . 38 174 154 26 43 . . 13 66 Core Hits 458 | 7 43 9 76 13 . 21 110 94 5 10 . . 18 52 Critical Kills 2 | . . . . . . . . . 1 1 . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 1 1 . . . . . Critical Strikes 9 | . 1 . 1 . . 3 . 1 2 1 . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 2 | . . . 1 . . . . 1 . . . . . . Blast 4 | . 1 . . . . 3 . . . . . . . . Smash 2 | . . . . . . . . . 2 . . . . . Melee Attacks 40 | . . . 1 . . . 1 1 36 . . . . 1 Impact 27 | . . . 1 . . . 1 . 25 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . 1 . . . . . Sneak Attacks 15 | . . . . . . . . 1 13 . . . . 1 Combat Hostiles 5 | . . . . . . . . . 5 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23873 | 219 1332 192 2997 594 . 2207 4926 4336 834 1311 . . 1147 3778 Guns 8246 | 219 426 67 2922 385 . 161 2021 2045 . . . . . . Cannons 7404 | . 289 . . . . 1339 1275 793 260 1311 . . 217 1920 Explosions 7374 | . 606 90 . 179 . 707 1582 1477 . . . . 930 1803 Melee 574 | . . . . . . . . . 574 . . . . . Ramming 275 | . 11 35 75 30 . . 48 21 . . . . . 55 Kinetic 8948 | 75 532 67 2922 385 . 1500 1815 1558 . . . . . 94 Thermal 6288 | 144 183 . . . . . 1275 1072 260 1311 . . 217 1826 Explosive 7002 | . 513 90 . 179 . 707 1582 1198 . . . . 930 1803 Electromagnetic 786 | . 93 . . . . . 206 487 . . . . . . Impact 574 | . . . . . . . . . 574 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . 5 1 1 1 1 1 2 Average Corruption 1 | . 1 1 . . . . . 5 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 104 | . 7 8 . . . . . 29 5 12 11 2 19 11 Message Errors 27 | . 3 4 . . . . . 5 . 3 3 1 5 3 Matter Fused 23 | . . . . . . . . 9 2 1 3 . 4 4 Heat Flow Errors 14 | . 2 2 . . . . . 3 . 1 3 . 2 1 Energy Discharges 10 | . . 1 . . . . . 2 . 5 1 . 1 . Parts Fused 3 | . 1 . . . . . . 1 . . . . 1 . Data Loss (minor) 16 | . . . . . . . . 8 1 1 1 1 3 1 Data Loss (major) 3 | . 1 1 . . . . . . . . . . 1 . Misfires 7 | . . . . . . . . 1 2 1 . . 2 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots 10 | . . . . . . . . . . 4 . . . 6 Effects 1 | . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . 1 Overflow Damage 861 | . 62 . 7 2 . 340 42 5 233 32 . . . 138 Projectiles 393 | . . . . . . 250 . 5 15 32 . . . 91 Explosions 241 | . 62 . . . . 90 42 . . . . . . 47 Melee 227 | . . . 7 2 . . . . 218 . . . . . Knockbacks 13 | . 2 1 1 . . 9 . . . . . . . . Impact 2 | . . 1 1 . . . . . . . . . . . Kinetic 10 | . 2 . . . . 8 . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 463 | . 75 . . 19 . 128 153 27 . . . . . 61 Shots 17 | . 4 . . 1 . 4 4 1 . . . . . 3 Rammed 32 | . 2 7 7 2 . . 6 4 . . . . . 4 Targets Rammed 38 | . 4 7 8 2 . . 7 4 . . . . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed 6 | . 2 . 1 . . . 1 . . . . . . 2 Highest Temperature 360 | 20 160 242 49 6 . 282 360 218 7 243 276 . 248 252 Average Temperature 58 | 8 32 104 12 2 . 115 79 41 3 72 110 . 82 53 Received Heat Transfer 3822 | . 144 . 642 129 . 513 675 873 27 114 . . 120 585 Effects 6 | . . . . . . . 5 . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Interference 5 | . . . . . . . 5 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 13 | . . . 4 . . 1 1 1 6 . . . . . Impact Corruptions 7 | . . . 1 1 . 1 . . 4 . . . . . Robots Melted 2 | . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . Parts Melted 16 | . . . . . . . 5 2 1 5 . . . 3 Heat Transferred 8699 | 325 448 . . . . . 1887 1412 333 1667 . . 296 2331 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Peak Influence 762 | 20 570 325 507 279 . 399 762 705 513 . . . . 351 Initial 313 | . 13 168 . 187 . . 77 313 291 . . . . 63 Average 243 | 10 333 175 194 88 . 249 313 428 208 . . . . 116 Maximum Alert Level 3 | . 2 1 2 1 . 1 3 3 2 . . . . 1 Low Security (%) 50 | 100 23 60 66 81 . 44 36 . 58 . . . . 83 Level 1 29 | . 30 39 15 18 . 55 37 48 29 . . . . 16 Level 2 17 | . 45 . 17 . . . 17 40 11 . . . . . Level 3 3 | . . . . . . . 9 10 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 38 | . 5 . 6 . . . 7 4 7 . . . . 9 Investigation 13 | . 4 . 3 . . . 2 . 3 . . . . 1 Extermination 6 | . . . . . . . . . 2 . . . . 4 Reinforcement 14 | . 1 . 2 . . . 3 2 2 . . . . 4 Assault 5 | . . . 1 . . . 2 2 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Distress Signals 16 | . 2 . 3 . . . 4 6 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 298 | . 33 6 51 10 . 16 60 47 21 7 . . 8 39 Peak Tracking Total 10 | . 4 3 7 3 . 4 7 10 6 7 . . 4 8 Tactical Retreats 22 | . 4 . 1 1 . . 3 4 6 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 8 | . 5 . 1 . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 47 | . . . . . . . . 47 . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . . . Reprogrammed 2 | . . . . . . . . 2 . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 16 | . 7 . 1 . . . 4 3 . . . . . 1 Max in Single Turn 3 | . 3 . 1 . . . 1 1 . . . . . 1 Garrison Access 3 | . . . . . . . 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 70 | . 7 . 12 . 1 . 14 12 17 . 1 4 . 2 Terminals 41 | . 4 . 8 . . . 8 10 11 . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 Repair Stations 5 | . 1 . 1 . . . 1 1 . . . . . 1 Recycling Units 7 | . 2 . 2 . . . 2 . 1 . . . . . Scanalyzers 5 | . . . 1 . . . 2 . 2 . . . . . Garrison Access 4 | . . . . . . . 1 1 2 . . . . . Total Hacks 254 | . 28 . 46 . 1 . 48 40 56 . 1 30 . 4 Successful 155 | . 14 . 28 . 1 . 27 24 28 . 1 30 . 2 Failed 98 | . 14 . 18 . . . 21 16 27 . . . . 2 Catastrophic 8 | . 3 . 1 . . . 2 1 1 . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . Manual 102 | . 14 . 22 . . . 25 13 27 . . . . 1 Terminals 158 | . 16 . 32 . . . 33 36 41 . . . . . Fabricators 4 | . . . . . . . . . 1 . . . . 3 Repair Stations 18 | . 6 . 6 . . . 2 3 . . . . . 1 Recycling Units 19 | . 6 . 6 . . . 4 . 3 . . . . . Scanalyzers 15 | . . . 2 . . . 7 . 6 . . . . . Garrison Access 8 | . . . . . . . 2 1 5 . . . . . Terminal Hacks 83 | . 6 . 9 . 1 . 10 15 11 . 1 30 . . Record 12 | . . . . . 1 . . . . . . 11 . . Part Schematic 12 | . 1 . . . . . 1 . 1 . . 9 . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . Robot Analysis 3 | . 2 . . . . . . 1 . . . . . . Prototype ID Bank 10 | . . . 2 . . . 2 2 1 . . 3 . . Open Door 4 | . . . . . . . . 3 . . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . Alert Level 5 | . 1 . 1 . . . 1 2 . . . . . . Unreport Threat 6 | . . . 1 . . . 1 2 2 . . . . . Locate Traps 8 | . 1 . 1 . . . 3 2 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . 1 . . . . . . Zone Layout 4 | . . . 1 . . . 1 1 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . . . . 1 . . . . 1 Repair Station Hacks 14 | . 4 . 6 . . . 2 2 . . . . . . Scan Component 7 | . 2 . 3 . . . 1 1 . . . . . . Repair 7 | . 2 . 3 . . . 1 1 . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 2 . 1 . . . . . Retrieve Components 5 | . 2 . . . . . 2 . 1 . . . . . Scanalyzer 9 | . . . 2 . . . 3 . 4 . . . . . Insert Component 5 | . . . 1 . . . 2 . 2 . . . . . Analyze 4 | . . . 1 . . . 1 . 2 . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 2 . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . Seal Access 3 | . . . . . . . 1 1 1 . . . . . Unauthorized Hacks 38 | . 2 . 11 . . . 9 6 9 . . . . 1 Terminals 32 | . . . 9 . . . 8 6 9 . . . . . Assimilate 3 | . . . . . . . . . 3 . . . . . Botnet 6 | . . . 2 . . . 2 1 1 . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . Skim 21 | . . . 6 . . . 5 5 5 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . 1 Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . Hacking Detections 50 | . 5 . 12 . . . 11 6 15 . . . . 1 Full Trace Events 4 | . 1 . . . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 1 . . . 2 . 3 . . 9 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . 3 . . . 1 1 . . . . . . Time 329 | . 52 . 90 . . . 136 51 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 25 | . 16 . . . . . 9 . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 1 . 2 . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . 2 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 1 3 . . . . 1 Non-combat 5 | . . . . . . . . 1 3 . . . . 1 Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . 1 4 . . . . 1 find_chute 2 | . . . . . . . . . 1 . . . . 1 find_fabricator 1 | . . . . . . . . . 1 . . . . . find_dsf 1 | . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . check_alert 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total Allies 5 | . . . . . . . . 2 3 . . . . . Largest Group 2 | . . . . . . . . 2 2 . . . . . Highest-Rated Group 62 | . . . . . . . . 62 52 . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . . . . . . Total Damage 104 | . . . . . . . . 104 . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 2 . . . . . . 1 . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . 3 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Turns Passed 22322 | 115 1713 1010 3230 1795 617 406 3632 2021 1107 2026 1241 128 1516 1765 Spaces Moved 10975 | 81 864 611 1166 718 258 110 1249 631 2152 1171 774 80 516 594 Core 166 | 81 85 . . . . . . . . . . . . . Treads 8759 | . 779 611 1166 718 258 110 1249 631 166 1171 774 80 516 530 Legs . | . . . . . . . . . . . . . . . Wheels 53 | . . . . . . . . . . . . . . 53 Hover 11 | . . . . . . . . . . . . . . 11 Flight 1986 | . . . . . . . . . 1986 . . . . . Fastest Speed 25 | 50 150 160 160 240 240 240 232 240 25 154 157 157 157 102 Average Speed 166 | 70 159 160 212 240 240 240 239 241 35 163 157 157 162 229 Slowest Speed 465 | 150 400 160 240 240 240 240 243 242 465 237 157 157 237 290 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 4 94 98 86 99 59 30 93 92 64 97 91 68 66 18 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 17 | . 2 2 4 1 1 . 4 1 . 1 . 1 . . Known Exits Taken 9 | . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . Scrap Searched 15 | . . 1 . 3 . 1 . . . 3 4 . 3 . Spaces Dug 123 | . . . 1 . . 32 6 11 14 . 5 . 36 18 Terrain Destroyed 658 | . 64 2 1 26 . 73 152 101 14 2 8 . 137 78 Melee 16 | . . . 1 . . . 1 . 14 . . . . . Projectile 106 | . . . . . . 12 25 16 . 2 8 . 21 22 AOE 536 | . 64 2 . 26 . 61 126 85 . . . . 116 56 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total 13782 | 109 1102 626 1614 750 257 180 1697 955 2435 1221 783 83 1135 835 Wait 1408 | . 125 . 187 7 . 4 174 72 149 1 1 . 578 110 Move 10959 | 80 863 610 1165 717 257 109 1248 630 2149 1170 773 79 515 594 Hop 1 | . . . . . . . . . 1 . . . . . Pick Up 130 | 7 18 . 30 1 . . 28 11 20 4 . . 2 9 Fast Attach 76 | 5 10 . 17 . . 4 7 11 11 2 . . . 9 Attach 51 | 1 . . 7 . . 6 8 7 10 2 . 2 1 7 Detach 11 | . . . 1 . . . . 1 6 . . 2 . 1 Swap 149 | 1 11 2 15 2 . 4 38 28 19 9 1 . 8 11 Drop 158 | . 16 . 34 1 . 5 34 24 28 5 . . . 11 Fire 714 | 15 55 7 149 20 . 48 152 119 6 28 8 . 31 76 Melee 40 | . . . 1 . . . 1 1 36 . . . . 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 38 | . 4 7 8 2 . . 7 4 . . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 47 | . . . . . . . . 47 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Low] / Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 12) 1137 | -10/Materials | Core integrity fell below 50% 1367 | -10/Materials | Repaired Lgt. Treads 1394 | -10/Materials | Repaired Lgt. Treads 1412 | -10/Materials | Discovered new exit (range 8) 1622 | -10/Materials | Discovered new exit (range 15) 1829 | -10/Materials | Entered Mines 1893 | -10/Mines | Learned location of Zion (-6) 2234 | -10/Mines | Discovered new exit (range 9) 2439 | -10/Mines | Discovered new exit (range 6) 2839 | -10/Mines | Entered Materials 2839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3818 | -9/Materials | Build established: Scavenger-Mutant 3964 | -9/Materials | Discovered new exit (range 12) 4005 | -9/Materials | Discovered new exit (range 15) 4837 | -9/Materials | Repaired Med. Armor Plating 4864 | -9/Materials | Repaired Lgt. Treads 4897 | -9/Materials | Repaired Hvy. Assault Rifle 5148 | -9/Materials | Discovered new exit (range 15) 5342 | -9/Materials | Destroyed 9 combat bots 5365 | -9/Materials | Lost 3 parts (1n2u) 5857 | -9/Materials | Discovered new exit (range 5) 5931 | -9/Materials | Identified exit to Mines 5968 | -9/Materials | Learned Storage trap positions 5995 | -9/Materials | Learned 2 Storage zone layouts 6020 | -9/Materials | Learned location of 1 exit from Recycling 6025 | -9/Materials | Loaded intel: 2 recycling unit locations 6039 | -9/Materials | First assault squad dispatched 6069 | -9/Materials | Entered Mines 6070 | -9/Mines | Identified exit to Materials 6391 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6396 | -9/Mines | Found Prototype Device 6609 | -9/Mines | Found a hidden stash of uninstalled traps 6939 | -9/Mines | Learned Materials terminal intel 7076 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7076 | -9/Mines | Discovered new exit (range 5) 7448 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7864 | -9/Mines | Entered Exiles 7922 | -9/Exiles | Met 8R-AWN 7963 | -9/Exiles | Met EX-HEX 8035 | -9/Exiles | Met EX-BIN 8368 | -9/Exiles | Met EX-DEC 8460 | -9/Exiles | Discovered new exit (range 11) 8481 | -9/Exiles | Entered Mines 8672 | -8/Mines | Core integrity fell below 50% 8761 | -8/Mines | Core integrity fell below 20% 8807 | -8/Mines | Lost 5 parts (2n3u) 8865 | -8/Mines | Discovered exit to Materials (range 10) 8887 | -8/Mines | Entered Materials 8887 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8888 | -8/Materials | Loaded intel: 12 terminal locations 9172 | -8/Materials | Lost 3 parts (1p1n1u) 9768 | -8/Materials | Identified exit to Storage 9842 | -8/Materials | Identified exit to Factory 9905 | -8/Materials | Learned 8 Factory zone layouts 9959 | -8/Materials | Learned 4 Recycling zone layouts 10001 | -8/Materials | Learned Factory stockpile data 10034 | -8/Materials | Learned location of Extension (-6) 10071 | -8/Materials | Learned Factory scanalyzer intel 10096 | -8/Materials | Learned Storage garrison access intel 10709 | -8/Materials | Identified Exp. Sensor Array 12087 | -8/Materials | First assault squad dispatched 12202 | -8/Materials | Repaired Broken Exp. Sensor Array 12203 | -8/Materials | Destroyed 9 combat bots 12519 | -8/Materials | Entered Storage 12521 | -8/Storage | Loaded intel: 25 trap records 12522 | -8/Storage | Loaded intel: 1 garrison access location 12735 | -8/Storage | Core integrity fell below 50% 13201 | -8/Storage | Discovered exit to Factory (range 9) 13712 | -8/Storage | Repaired Hvy. Ion Engine? 13887 | -8/Storage | Identified exit to Recycling 13997 | -8/Storage | Loaded intel: 15 terminal locations 14009 | -8/Storage | Learned location of 2 exits from Lower Caves 14032 | -8/Storage | Learned location of 1 exit from Recycling 14065 | -8/Storage | Learned location of 2 exits from Factory 14144 | -8/Storage | Met a pair of Derelict thieves 14540 | -8/Storage | Entered Factory 14540 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14541 | -7/Factory | Identified exit to Lower Caves 14542 | -7/Factory | Identified exit to Factory 14545 | -7/Factory | Loaded intel: 4 scanalyzer locations 14808 | -7/Factory | Identified exit to Garrison 14839 | -7/Factory | Build established: Hacker-Sprinter 14914 | -7/Factory | Loaded intel: 65 trap records 14936 | -7/Factory | Central database locked down 14941 | -7/Factory | Learned location of 1 exit from Lower Caves 14957 | -7/Factory | Learned Extension garrison access intel 14962 | -7/Factory | Learned 2 Extension zone layouts 14985 | -7/Factory | Learned location of 1 exit from Lower Caves 15010 | -7/Factory | Learned Factory stockpile data 15619 | -7/Factory | Build established: Mutant 15647 | -7/Factory | Entered Lower Caves 15648 | -7/Lower Caves | Identified exit to Lower Caves 15774 | -7/Lower Caves | Found DCF Scrap (13 items) 15782 | -7/Lower Caves | Learned Factory stockpile data 15974 | -7/Lower Caves | Spotted B-75 Beast 16004 | -7/Lower Caves | Destroyed B-75 Beast 16157 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 16160 | -7/Lower Caves | Identified exit to Data Miner 16446 | -7/Lower Caves | Learned 4 Factory zone layouts 17145 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17673 | -7/Lower Caves | Entered another Lower Caves area 18570 | -7/Lower Caves | Learned Factory stockpile data 18914 | -7/Lower Caves | Entered Data Miner 18915 | -7/Data Miner | Discovered new exit (range 6) 18945 | -7/Data Miner | Met Data Miner 18977 | -7/Data Miner | Learned location of Section 7 (-2) 18977 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19002 | -7/Data Miner | Received God Mode back door access code from Data Miner 19036 | -7/Data Miner | Identified exit to Proximity Caves 19042 | -7/Data Miner | Entered Proximity Caves 20385 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20519 | -6/Proximity Caves | Discovered exit to Factory (range 11) 20558 | -6/Proximity Caves | Entered Factory 20558 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 20559 | -6/Factory | Identified exit to Extension 21140 | -6/Factory | Discovered new exit (range 16) 22220 | -6/Factory | Destroyed 10 combat bots 22283 | -6/Factory | Lost 15 parts (2p5n5u3w) 22323 | -6/Factory | Self-destructed Last Messages --------------- 22301_ Critical hit (Burn: +37). 22303_ Wheel destroyed. 22303_ Acquired Gravmag Array. 22304_ R-10 Processor collects Wheel. 22306_ Acquired Gravmag Array. 22318_ Neutrino Reactor explodes. 22318_ Recycling Unit disabled. 22318_ Mic. Nuclear Core tumbles out of recycling unit. 22318_ U-05 Engineer builds a Wall. 22318_ G-50 Soldier IFF system glitched. 22318_ U-05 Engineer lays Concrete. 22319_ Y-54 Guardian IFF system glitched. 22319_ G-50 Soldier destroyed. 22319_ U-05 Engineer lays Concrete. 22321_ U-05 Engineer builds a Wall. 22321_ U-05 Engineer lays Concrete. 22321_ Penetrated by Slug. 22322_ Hrd. Heavy Armor Plating destroyed. 22322_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######????###???????????????? | | ???##+######+######### #######T ######??????????? | | ?? u u ??????????? | | ?? u ?????????? | | ?? u ?????????? | | ?? u ?????????? | | ??? "" "" "" "" ?????????? | | ?? "" "" "" "" = #########?????????????? | | ?"" """ """ """ """%= R #???????????????? | | """ """ """ """ """ #R g""" #???????????????? | | """ """ """ """ """ # @ RY" #???????????????? | | #g " #???????????????? | | "" "" "" "" #h g #???????????????? | | "" "" "" "" # =! #???????????????? | | """ """ """ """ """ # Y !! #???????????????? | | """ """ """ """ """ # g% ! #???????????????? | | """ """ """ """ "" #### ######???????????????? | | F"" #??###????????????????????? | | ! """ #?????????????????????????? | | #??????????????????>??????? | | % #?????????????????????????? | | "#####""T""#" "#######?????????????????????????? | | ###"""""#"T"#???????????????????????????????? | | # #######"""#???????????????????????????????? | | % #??????####???????????????????????????????? | | %* ##?????????????????????????????????????????? | | [%= #??????????????????????????????????????????? | | ! ##?????????????????????###################### | | % #??????????????????????# "T # | | =% #??????????????????????# # | | = ##??????????????????????# # | | % # #??????????????????????# """ """ # [ | | "#############????????????# """ """ # | | #????????????# """ """ # | | % # """"" #????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Core Shielding 20 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Light Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkRelayCompanion Manual? 0 Play Time 02:25:25 Cumulative 304.4 hours Start 2024.09.06 @ 15:00:55 End 2024.09.06 @ 18:22:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 216 Adventurer 5 Explorer 0 Win Type - Total 7 Types 4/0/3/0/0/0/0/0/0 Lore% 66 Gallery% 84 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d4c2a3b-9956-476a-bb20-357042d1d0d0