Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.14 @ 00:41:49 Player: VR-DUX Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (118) 590 Value Destroyed (2509) 2509 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (2649) 2649 TOTAL SCORE: 15208 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 750 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -25 Cogmind --------- Core Integrity 805/1300 Matter 285/300 Energy 67/100 System Corruption 11% Temperature Cool (0) Movement Flying (120) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Field Propulsion Array > --- UTILITY (9) ------ Large Storage Unit Improved Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Particle Reactor Light Particle Reactor Energy Well (350) Advanced Weight Redist. System Advanced Salvage Targeting Computer Improved Melee Analysis Suite Drone Bay (2/2) Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Quantum Router Army-in-a-Box > --- WEAPON ----------- Improved Grenade Launcher Makeshift Sword > --- INVENTORY -------- Micro Fission Core Field Propulsion Array Improved Light Armor Plating Advanced Hacking Suite System Purifier Drone Bay Hacking Drone Bay [Rating: 131] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Ghost Barrier Protection Improved Light Armor Plating Weapon Minigun Energy Gun Backup Laser III Energy Cannon Long-range Proton Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . . 1 Utility 7 | . . . . . 2 . . . . . 1 . . . . . 2 . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 174 | . 14 1 4 2 36 22 1 2 . 6 5 3 2 7 . . 14 . . 9 1 11 18 16 Power 17 | . 1 . 1 . 5 1 . . . 1 . . 1 . . . 2 . . . . 3 1 1 Engine 7 | . 1 . 1 . 3 . . . . . . . 1 . . . 1 . . . . . . . Core 9 | . . . . . 2 1 . . . 1 . . . . . . 1 . . . . 2 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 55 | . 5 . 1 . 12 11 . . . 2 1 2 1 . . . 4 . . 2 . 4 7 3 Treads 14 | . 3 . 1 . 10 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Flight 36 | . . . . . 1 11 . . . 2 1 2 1 . . . 2 . . 2 . 4 7 3 Utility 67 | . 4 . . . 13 7 . . . 2 2 1 . 6 . . 6 . . 4 1 2 9 10 Device 38 | . 1 . . . 6 3 . . . 1 1 1 . 6 . . 3 . . 3 . 1 9 3 Storage 6 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . 1 Processor 7 | . 1 . . . 1 . . . . . 1 . . . . . . . . 1 1 . . 2 Hackware 7 | . . . . . 2 1 . . . 1 . . . . . . 1 . . . . 1 . 1 Protection 9 | . . . . . 2 2 . . . . . . . . . . 2 . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | . 4 1 2 2 6 3 1 2 . 1 2 . . 1 . . 2 . . 3 . 2 1 2 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Energy Cannon 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Ballistic Gun 11 | . 4 1 . 1 5 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 1 . 1 . . 1 . . 2 . . 1 . . . . . 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 3 1 . . . 1 . . . 2 . . . . . 6 . 1 . 1 Parts Lost 34 | . . . . . 3 . . . 1 2 . . 2 . 2 1 . . . . . 2 8 13 Power 8 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . 1 1 3 Propulsion 14 | . . . . . . . . . 1 1 . . 1 . 2 . . . . . . 1 5 3 Utility 10 | . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 6 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 11 | . . . . . 1 . . . 1 3 . . 2 . 2 1 . . . . . 1 4 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 90 98 97 88 92 92 90 81 92 93 93 95 91 79 84 88 88 89 94 93 87 58 Engine 6 | . 13 14 14 14 7 . . . . . . . 4 6 6 6 4 5 5 5 5 2 . . Core 1 | . . . . . 1 7 7 7 7 7 6 6 1 . . . . . . . . 5 4 4 Treads 12 | . 6 14 21 28 33 4 . . . . . . . . . . . . . . . . . . Leg 1 | . 15 . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 6 14 5 . 2 . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 39 46 46 44 44 46 46 46 46 41 33 34 41 41 41 41 34 27 16 Device 8 | . 5 . . . 9 12 15 15 15 13 12 13 13 12 13 12 11 11 11 11 11 15 16 5 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 7 Processor 6 | . 5 14 14 14 4 1 . . . . 5 6 6 6 6 6 5 5 5 5 11 10 7 3 Hackware 4 | . . . . . 6 5 7 7 7 6 6 6 6 6 6 6 6 5 5 5 5 9 9 6 Protection 2 | . . . . . 4 . . . . . . . . . . . 4 5 5 5 5 . . 3 Ballistic Gun 10 | . 26 28 10 12 16 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 12 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 8 1 . . . 3 7 . 6 6 6 9 8 6 5 5 5 5 5 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 12 49 49 57 51 98 92 33 33 30 33 30 30 33 36 36 32 35 35 35 37 35 50 120 52 Greatest Support 80 | 20 40 16 40 40 80 80 34 34 34 40 38 40 46 36 41 37 39 47 36 42 55 59 59 61 Greatest Overweight (x) 15 | . 3 3 15 1 3 1 . . . . . . 1 1 . . 1 . . 3 . 1 2 1 Average Overweight (x) . | . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 8 17 20 20 20 23 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 6 17 20 20 20 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 11 Average Carried 16 | 6 11 19 19 19 22 16 15 15 14 14 14 15 13 14 15 15 14 15 14 14 15 12 12 9 Final Capacity 25 | 8 20 20 20 20 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 6 17 20 20 20 25 15 15 15 15 13 15 15 13 15 15 15 15 15 15 14 15 13 7 9 Class Distribution -------------------- 26% | Mutant 22% | Scavenger-Mutant 17% | Hacker-Scout 12% | Hacker-Sprinter 6% | Sprinter 3% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Matter Collected 4123 | 200 670 52 30 78 1412 299 81 . . 177 50 20 . 90 . . 140 . . 80 20 95 152 477 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4259 | . 834 34 . 16 1739 22 41 . 24 34 275 . . . . . 327 . . . . 284 101 528 Parts 233 | . 55 1 . 4 79 3 4 . 3 3 6 . . . . . 17 . . . . 9 17 32 Haulers Intercepted 10 | . 2 . . . 5 . . . . . 1 . . . . . 1 . . . . 1 . . Recyclers Shooed 11 | . 7 1 . . 1 . . . . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 1 . . . . . . 5 . . . 1 . . 4 . . . Prevented 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Combat Hostiles Destroyed 56 | . 14 . . . 21 . 5 . . 4 . . . . . . . . . . . 3 9 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 34 | . 14 . . . 18 . . . . . . . . . . . . . . . . 2 . . Cannons 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . AOE 18 | . . . . . . . 5 . . 4 . . . . . . . . . . . . 9 . Classes Destroyed 12 | . 9 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Worker 16 | . 3 . . . 2 . . . . . . . . . . . 2 . . . . 1 . 8 Builder 10 | . 1 . . 1 2 . . . . . . . . . . . 2 . . . . . . 4 Tunneler 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 5 . . . . . 1 . . . . . 1 . . . . 1 . . Recycler 11 | . 2 . . . 5 . . . . . 1 . . . . . 1 . . . . . . 2 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 2 . . . . 1 . . . . . . . . . . . . . . . . 3 . Watcher 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Swarmer 26 | . 6 . . . 3 . 4 . . 4 . . . . . . . . . . . . 9 . Grunt 22 | . 8 . . . 11 . . . . . . . . . . . . . . . . 3 . . Sentry 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 8 1 . 1 4 1 4 . 1 4 2 . . . . . 3 . . . . 2 6 8 Combat Bots Only 5 | . 5 . . . 3 . 4 . . 4 . . . . . . . . . . . 2 5 . Max Kills in Single Turn 3 | . 1 1 . 1 2 1 2 . 1 2 1 . . . . . 1 . . . . 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . 2 . . . . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Damage Taken 6100 | . 433 113 . . 1373 119 33 47 89 288 . 45 147 . 84 91 81 39 . 12 . 273 1204 1629 Core 1325 | . 103 16 . . 166 28 . 30 2 98 . 16 71 . . 68 . 5 . 12 . 62 153 495 Absorbed by Shields 84 | . . . . . . . . . . 12 . . . . . . . . . 12 . 60 . . Regen/Repaired (Parts) 66 | . . . . . . . . . . . . . . 11 . . . . . 55 . . . . Core Remaining (%) 79 | 100 . . . 52 69 . . . . 77 . . . . . 81 . . . . 98 . 81 . Volleys Fired 291 | . 103 6 . 2 130 3 7 . . 3 . . . . . . 4 . . . . 11 22 . Largest 2 | . 2 2 . 2 2 1 1 . . 1 . . . . . . 1 . . . . 1 1 . Hottest 81 | . 60 45 . 60 60 36 36 . . 39 . . . . . . 81 . . . . 40 36 . Shots Fired 530 | . 205 12 . 4 260 3 7 . . 3 . . . . . . 4 . . . . 11 21 . Gun 477 | . 205 12 . 2 247 . . . . . . . . . . . . . . . . 11 . . Cannon 19 | . . . . 2 13 . . . . . . . . . . . 4 . . . . . . . Launcher 34 | . . . . . . 3 7 . . 3 . . . . . . . . . . . . 21 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 478 | . 202 12 . 4 260 . . . . . . . . . . . . . . . . . . . Thermal 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Explosive 34 | . . . . . . 3 7 . . 3 . . . . . . . . . . . . 21 . Electromagnetic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . Robot Hit Streak 28 | . 16 3 . 2 28 . 2 . . . . . . . . . . . . . . 5 2 . Robot Miss Streak 4 | . 4 2 . 2 4 . 1 . . 2 . . . . . . . . . . . 2 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 373 | . 122 6 . 1 178 1 3 . 1 . 7 . . . . . 11 . . . . 19 6 18 Core Hits 194 | . 51 2 . 1 72 6 7 . 1 5 4 . . . . . 4 . . . . 6 24 11 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 2 . . . 3 1 . . . . 1 . . . . . . . . . . 1 . . Destroy 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Melee Attacks 228 | . . . . . 4 14 . . 5 . 22 2 . 33 . 5 39 2 . 1 2 28 28 43 Impact 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . . Slashing 214 | . . . . . 4 . . . 5 . 22 2 . 33 . 5 39 2 . 1 2 28 28 43 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . 1 . . 1 . 4 . . . . . 8 . . . . 3 . 14 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9896 | . 1238 108 . 20 2794 202 489 . 66 438 402 . . . . . 663 . . . . 949 1185 1342 Guns 4332 | . 1238 95 . 20 2642 . . . . . . . . . . . . . . . . 337 . . Cannons 152 | . . . . . 152 . . . . . . . . . . . . . . . . . . . Explosions 2202 | . . . . . . 133 489 . . 438 . . . . . . . . . . . . 1142 . Melee 3197 | . . . . . . 69 . . 66 . 402 . . . . . 663 . . . . 612 43 1342 Ramming 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . Kinetic 4147 | . 1238 95 . 20 2794 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2123 | . . . . . . 54 489 . . 438 . . . . . . . . . . . . 1142 . Electromagnetic 79 | . . . . . . 79 . . . . . . . . . . . . . . . . . . Impact 69 | . . . . . . 69 . . . . . . . . . . . . . . . . . . Slashing 3128 | . . . . . . . . . 66 . 402 . . . . . 663 . . . . 612 43 1342 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 337 | . . . . . . . . . . . . . . . . . . . . . . 337 . . Highest Corruption 11 | . 1 1 1 1 . . . . . . . 1 1 . . . . . . . . . 11 11 Average Corruption 2 | . 1 1 1 1 . . . . . . . 1 1 . . . . . . . . . 7 4 Corruption Purged 10 | . . . . . . . . . . . . . 1 . . . . . . . . . 5 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 32 | . 4 3 4 8 . . . . . . . . . . . . . . . . . . 10 3 Message Errors 8 | . 2 . 1 3 . . . . . . . . . . . . . . . . . . 2 . Matter Fused 10 | . . 1 1 3 . . . . . . . . . . . . . . . . . . 2 3 Heat Flow Errors 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Alerts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 561 | . . . . . 16 69 7 . . 2 38 . . . . . 74 . . . . 69 38 248 Projectiles 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . Explosions 47 | . . . . . . . 7 . . 2 . . . . . . . . . . . . 38 . Melee 498 | . . . . . . 69 . . . . 38 . . . . . 74 . . . . 69 . 248 Knockbacks 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . 6 . . . . . . . 36 . . . . . . . . . . . . 129 . Shots 7 | . . . . . . . . . . 2 . . . . . . . . . . . . 5 . Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 323 | . 12 176 . 95 40 323 12 4 3 31 . 56 207 . 115 80 56 109 1 58 162 . 66 318 Average Temperature 50 | . 7 44 . 30 9 33 2 2 2 14 . 23 94 . 69 36 24 51 1 22 49 . 25 136 Received Heat Transfer 1236 | . 126 48 . . 693 20 . 18 . 22 . . 91 . 27 27 9 9 . . . 71 39 36 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Peak Influence 772 | . 241 148 . 5 310 300 . . . . 94 . . . . . 359 . . . . 175 772 555 Initial 357 | . . 48 . . . 116 . . . . 44 . . . . . 21 . . . . 37 80 357 Average 163 | . 104 67 . . 142 163 . . . . 77 . . . . . 162 . . . . 116 439 418 Maximum Alert Level 3 | . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . 3 2 Low Security (%) 69 | 100 93 100 . 100 66 79 . . . . 100 . . . . . 63 . . . . 100 12 . Level 1 21 | . 6 . . . 33 20 . . . . . . . . . . 36 . . . . . 15 51 Level 2 9 | . . . . . . . . . . . . . . . . . . . . . . . 66 48 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . 5 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 6 2 . . 5 1 . . . . . . 1 . . . . . . . 1 1 3 8 Investigation 8 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . 1 3 Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Reinforcement 11 | . 4 . . . 4 . . . . . . . . . . . . . . . . . 1 2 Assault 5 | . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 2 Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Distress Signals 7 | . . . . . 4 1 . . . . . . . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 265 | . 29 6 . . 49 13 5 2 4 11 . 1 5 . 5 6 23 4 2 19 9 9 33 30 Peak Tracking Total 11 | . 5 4 . . 5 4 4 2 4 6 . 1 11 . 6 7 11 4 8 5 11 7 8 11 Tactical Retreats 35 | . . . . . 3 4 . . . . . . 2 . . 1 5 2 2 1 2 1 4 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Traps Triggered 9 | . 2 1 . . . 2 . . . . . . . . . . . . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . 1 7 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Machines Disabled 18 | . . . . . . 2 . . . . . . . . . . . . . . . . 16 . Max in Single Turn 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Machines Accessed 60 | . 6 2 2 . 6 3 1 1 4 . 5 . 1 . . . 8 . . 9 . 1 4 7 Terminals 27 | . 4 . . . 4 1 . . . . 3 . . . . . 4 . . . . 1 4 6 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 2 . . . . 1 . . . . . 2 . . . . . . 1 Total Hacks 156 | . 18 2 2 . 13 4 1 1 27 . 12 . 1 . . . 24 . . 14 . 1 20 16 Successful 75 | . 5 2 2 . 6 1 1 1 27 . 8 . 1 . . . 4 . . 14 . 1 1 1 Failed 80 | . 12 . . . 7 3 . . . . 4 . . . . . 20 . . . . . 19 15 Catastrophic 32 | . 4 . . . 3 2 . . . . 1 . . . . . 7 . . . . . 6 9 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 13 . 1 . 10 2 . . . . 2 . . . . . 10 . . 1 . . 20 11 Terminals 81 | . 14 . . . 10 2 . . . . 8 . . . . . 11 . . . . 1 20 15 Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 4 . . . 1 . . . . . 2 . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 2 2 . . . . 2 . . . . . 6 . . . . . . 1 Terminal Hacks 67 | . 3 2 2 . 4 1 1 1 27 . 6 . 1 . . . 2 . . 14 . 1 1 1 Record 20 | . 1 . 1 . . . . . 11 . . . . . . . . . . 7 . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . . . . . 5 . . . . Open Door 7 | . . 2 . . . . 1 1 . . . . 1 . . . . . . 2 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 8 | . . . . . 2 1 . . . . 1 . . . . . 1 . . . . 1 1 1 Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Retrieve Components 5 | . 2 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Seal Access 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . . . 5 3 . . . . 2 . . . . . 6 . . . . . 4 7 Full Trace Events 7 | . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 9 . . . . 15 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 10 . . . 9 . . . . . 2 . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . 5 . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Total Allies 11 | . . 1 . 3 . . . . . . . . . . . . . . . 5 . . 2 . Largest Group 5 | . . 1 . 3 3 . . . . . . . . . . . . . . 5 . . 2 . Highest-Rated Group 239 | . . 31 . 40 40 . . . . . . . . . . . . . . 239 . . 130 . Highest-Rated Ally 65 | . . 31 . 16 16 . . . . . . . . . . . . . . 65 . . 65 . Total Orders 9 | . . . . . 3 . . . . . . . . . . . . . . 4 . . 2 . STAY 6 | . . . . . 2 . . . . . . . . . . . . . . 2 . . 2 . FOLLOW 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Ally Attacks 84 | . . 21 . . 9 . . . . . . . . . . . . . . 51 . . 3 . Total Damage 2664 | . . 402 . . 51 . . . . . . . . . . . . . . 2150 . . 61 . Kills 20 | . . 5 . . 1 . . . . . . . . . . . . . . 14 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . 1 1 . 1 . 1 2 2 . 1 . . 2 . 1 . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Turns Passed 11507 | 3 1494 469 527 718 2955 519 130 89 40 106 402 103 130 502 52 116 633 120 85 586 88 273 735 632 Spaces Moved 14392 | 3 742 293 266 295 1053 900 429 311 98 268 498 280 434 1637 210 402 1553 429 331 796 324 454 987 1399 Core 4 | . . . 2 . . . . . . . . . . . . . . . . 2 . . . . Treads 1391 | . 3 . 123 295 942 28 . . . . . . . . . . . . . . . . . . Legs 327 | 3 324 . . . . . . . . . . . . . . . . . . . . . . . Wheels 960 | . 415 293 141 . 111 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11710 | . . . . . . 872 429 311 98 268 498 280 434 1637 210 402 1553 429 331 794 324 454 987 1399 Fastest Speed 11 | 120 115 130 130 240 145 20 23 23 23 20 28 21 15 25 20 20 20 14 25 20 11 12 12 32 Average Speed 55 | 120 153 139 193 240 208 29 23 23 23 25 28 27 22 25 23 23 24 24 25 28 23 23 26 32 Slowest Speed 800 | 120 240 145 800 240 320 242 23 23 23 26 28 29 94 98 25 24 95 25 25 200 24 85 194 117 Overloaded Moves 150 | . . . . . . . . . . . . . 21 . . 71 . 27 . . 21 5 5 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 2 . . . . . . . 3 . . 4 . . . 5 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 57 | 2 88 46 62 80 67 37 77 52 77 53 18 47 64 91 57 69 46 72 62 96 62 11 67 35 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 6 | . . . 1 . . . . . 1 . . . . 4 . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 . . . . 1 . . . . . 1 . 1 . 1 1 . . Unknown Exits Taken 13 | 1 . . . . . . 1 1 1 1 . 1 1 1 1 1 . 1 . 1 . . 1 . Scrap Searched 22 | . . . . 2 . . 3 1 . 3 . 1 1 3 . 2 . 1 3 . 2 . . . Spaces Dug 122 | . . . . . . 12 . . . 13 15 2 . 4 . 5 26 2 . 1 2 5 15 20 Terrain Destroyed 343 | . . . . . . 30 54 . . 49 15 2 . 4 . 5 26 2 . 1 2 8 125 20 Melee 108 | . . . . . . 12 . . . . 15 2 . 4 . 5 26 2 . 1 2 4 15 20 Projectile 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . AOE 231 | . . . . . . 18 54 . . 49 . . . . . . . . . . . . 110 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Total 17077 | 2 918 349 285 303 1582 1129 452 327 106 304 728 299 466 1678 212 416 1749 442 332 1157 334 581 1418 1508 Wait 1569 | . 27 26 . . 293 155 16 14 2 17 191 14 31 . 2 10 121 12 . 289 7 24 279 39 Move 14341 | 2 741 292 265 294 1052 899 428 310 93 267 497 279 433 1636 209 401 1546 428 330 789 323 453 985 1389 Hop 12 | . . . . . . . . . 2 . . . . . . . 3 . . 2 . . . 5 Pick Up 122 | . 19 12 4 3 27 11 . . 2 4 8 . . 3 . . 7 . 1 1 . 5 4 11 Fast Attach 75 | . 6 . 2 . 14 6 . 1 . . 2 1 . 6 . . 9 . . 8 1 2 9 8 Attach 67 | . 2 . 1 1 12 11 . . . 5 3 . 2 . . . 5 . . 1 . 7 9 8 Detach 20 | . . . . . 2 3 . . . 2 1 . . . . . 3 . . 3 1 2 3 . Swap 32 | . 6 1 1 1 10 5 1 1 . 1 . 2 . 1 . . . . . . . 2 . . Drop 175 | . 14 10 12 2 38 22 . 1 2 5 4 1 . 6 1 . 12 . 1 17 . 5 17 5 Fire 291 | . 103 6 . 2 130 3 7 . . 3 . . . . . . 4 . . . . 11 22 . Melee 221 | . . . . . 4 14 . . 5 . 22 2 . 26 . 5 39 2 . 1 2 28 28 43 Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . . . . . . . . . . . 42 1 . Rewire 107 | . . . . . . . . . . . . . . . . . . . . 46 . . 61 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research (discovered 3 exits: [*Res] / Tes x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 4 | -11/Junkyard | Entered Materials 22 | -10/Materials | Central database locked down 234 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 905 | -10/Materials | Discovered new exit (range 7) 923 | -10/Materials | Identified exit to Mines 1246 | -10/Materials | Build established: Scavenger-Mutant 1278 | -10/Materials | Discovered new exit (range 15) 1363 | -10/Materials | Identified exit to Materials 1478 | -10/Materials | Discovered exit to Mines (range 6) 1498 | -10/Materials | Entered Mines 1499 | -10/Mines | Met a Derelict testing a Signal Generator 1506 | -10/Mines | Found Signal Generator 1546 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1644 | -10/Mines | Met a Derelict shopkeep closing up shop 1875 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1875 | -10/Mines | Discovered new exit (range 5) 1958 | -10/Mines | Build established: Mutant 1966 | -10/Mines | Identified exit to Exiles 1967 | -10/Mines | Entered Exiles 2005 | -10/Exiles | Met 8R-AWN 2027 | -10/Exiles | Met EX-HEX 2083 | -10/Exiles | Met EX-BIN 2107 | -10/Exiles | Aligned with FarCom system 2108 | -10/Exiles | Given EX-Vault access code 2143 | -10/Exiles | Opened EX-Vault 2154 | -10/Exiles | Found Superbattery 2159 | -10/Exiles | Found Army-in-a-Box 2164 | -10/Exiles | Found Gui. Plasma Cannon 2250 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2322 | -10/Exiles | Met EX-DEC 2331 | -10/Exiles | Learned location of Zion (-6) 2475 | -10/Exiles | Discovered new exit (range 10) 2492 | -10/Exiles | Identified exit to Mines 2494 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2494 | -10/Exiles | Entered Mines 2500 | -9/Mines | Met a Derelict bent on vengeance 2646 | -9/Mines | Discovered new exit (range 5) 2655 | -9/Mines | Identified exit to Materials 2670 | -9/Mines | Learned Materials garrison access intel 2944 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3040 | -9/Mines | Learned location of 1 exit from Materials 3193 | -9/Mines | Discovered exit to Materials (range 9) 3212 | -9/Mines | Entered Materials 3212 | -8/Materials | Accompanied by 3 allies 3212 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3213 | -8/Materials | Identified exit to Factory 3214 | -8/Materials | Loaded intel: 1 garrison access location 4244 | -8/Materials | Build established: Scavenger-Mutant 6167 | -8/Materials | Entered Factory 6167 | -7/Factory | Evolved 2 slots: Propulsion x2 6317 | -7/Factory | Assembled infested ambush trap array 6454 | -7/Factory | Garrison activated, responded to threat 6465 | -7/Factory | Identified exit to Lower Caves 6686 | -7/Factory | Entered Lower Caves 6732 | -7/Lower Caves | Build established: Sprinter 6782 | -7/Lower Caves | Learned Factory trap positions 6802 | -7/Lower Caves | Discovered new exit (range 15) 6816 | -7/Lower Caves | Entered another Lower Caves area 6897 | -7/Lower Caves | Spotted B-75 Beast 6902 | -7/Lower Caves | Learned Factory trap positions 6904 | -7/Lower Caves | Discovered new exit (range 5) 6905 | -7/Lower Caves | Entered Data Miner 6905 | -7/Data Miner | Discovered new exit (range 7) 6910 | -7/Data Miner | Met Data Miner 6917 | -7/Data Miner | Learned location of Section 7 (-2) 6917 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6919 | -7/Data Miner | Received God Mode back door access code from Data Miner 6921 | -7/Data Miner | Destroyed Data Miner 6924 | -7/Data Miner | Found Prototype Hackware 6926 | -7/Data Miner | Found Prototype Hackware 6927 | -7/Data Miner | Data Conduit disabled 6945 | -7/Data Miner | Entered Proximity Caves 6975 | -6/Proximity Caves | Learned Factory emergency access door positions 6983 | -6/Proximity Caves | Lost 3 parts (1p2n) 7036 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7044 | -6/Proximity Caves | Spotted B-75 Beast 7046 | -6/Proximity Caves | Discovered new exit (range 13) 7050 | -6/Proximity Caves | Identified Ghost Barrier 7051 | -6/Proximity Caves | Entered Factory 7051 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7052 | -6/Factory | Loaded intel: 111 trap records 7121 | -6/Factory | Discovered new exit (range 9) 7126 | -6/Factory | Identified exit to Lower Caves 7402 | -6/Factory | Build established: Hacker-Scout 7403 | -6/Factory | Discovered new exit (range 3) 7453 | -6/Factory | Entered Lower Caves 7455 | -6/Lower Caves | Learned Factory stockpile data 7554 | -6/Lower Caves | Discovered new exit (range 10) 7556 | -6/Lower Caves | Entered another Lower Caves area 7569 | -6/Lower Caves | Learned location of 1 exit from Factory 7642 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7668 | -6/Lower Caves | Learned Factory emergency access door positions 7678 | -6/Lower Caves | Discovered new exit (range 13) 7686 | -6/Lower Caves | Entered Zion 7703 | -6/Zion | Discovered new exit (range 10) 7714 | -6/Zion | Given the Hacking Drone Bay 7716 | -6/Zion | Found Prototype Device 7716 | -6/Zion | Identified Hacking Drone Bay 7735 | -6/Zion | Learned Factory emergency access door positions 7737 | -6/Zion | Learned 8 Factory zone layouts 7764 | -6/Zion | Learned 12 Factory zone layouts 7807 | -6/Zion | Found Prototype Device 7807 | -6/Zion | Identified Bomb Factory No. 2 7819 | -6/Zion | Learned location of Testing (-3) 7852 | -6/Zion | Rebuked by Imprinter 7966 | -6/Zion | Build established: Hacker-Sprinter 8187 | -6/Zion | Discovered new exit (range 5) 8187 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8188 | -6/Zion | Entered Deep Caves 8220 | -6/Deep Caves | Z-Facility disabled 8238 | -6/Deep Caves | Discovered new exit (range 6) 8240 | -6/Deep Caves | Entered Proximity Caves 8254 | -5/Proximity Caves | Spotted B-75 Beast 8325 | -5/Proximity Caves | Learned location of 1 exit from Factory 8336 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8356 | -5/Proximity Caves | Discovered new exit (range 5) 8356 | -5/Proximity Caves | Entered Factory 8356 | -5/Factory | Evolved 2 slots: Utility x2 8357 | -5/Factory | Identified exit to Upper Caves 8357 | -5/Factory | Identified exit to Factory 8359 | -5/Factory | Loaded intel: 79 trap records 8574 | -5/Factory | Discovered exit to Upper Caves (range 18) 8662 | -5/Factory | Build established: Hacker-Scout 8698 | -5/Factory | Discovered exit to Factory (range 15) 8744 | -5/Factory | Spotted B-75 Beast 8989 | -5/Factory | Entered Upper Caves 9004 | -5/Upper Caves | Encountered a Warlord checkpoint 9016 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9106 | -5/Upper Caves | Discovered new exit (range 13) 9109 | -5/Upper Caves | Entered another Upper Caves area 9111 | -5/Upper Caves | Identified exit to Warlord 9113 | -5/Upper Caves | Discovered exit to Factory (range 12) 9124 | -5/Upper Caves | Spotted B-75 Beast 9133 | -5/Upper Caves | Encountered a Warlord checkpoint 9194 | -5/Upper Caves | Entered Warlord 9323 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9329 | -5/Warlord | Met Warlord 9332 | -5/Warlord | Opened Warlord's prototype stash 9339 | -5/Warlord | Found Prototype Device 9339 | -5/Warlord | Identified System Purifier 9354 | -5/Warlord | Warlord's base attacked by MAIN.C 9356 | -5/Warlord | Found Prototype Processor 9356 | -5/Warlord | Identified Spectral Analyzer 9387 | -5/Warlord | Found Prototype Energy Gun 9387 | -5/Warlord | Identified Vortex Rail 9390 | -5/Warlord | Found Prototype Energy Gun 9390 | -5/Warlord | Identified Vortex Rifle 9471 | -5/Warlord | P-80 Master assimilated allied MS-EMJ(g) 9486 | -5/Warlord | P-70 Sage assimilated allied CD-0UZ(Y) 9488 | -5/Warlord | P-70 Sage assimilated allied DX-GVW(Y) 9686 | -5/Warlord | Spotted Executioner 9704 | -5/Warlord | Warlord forces counterattacked 9710 | -5/Warlord | Spotted Striker 9770 | -5/Warlord | Opened side exit 9776 | -5/Warlord | Discovered new exit (range 8) 9780 | -5/Warlord | Entered Proximity Caves 9809 | -4/Proximity Caves | Spotted B-86 Titan 9824 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9868 | -4/Proximity Caves | Entered Factory 9868 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9875 | -4/Factory | Identified Quantum Router 9877 | -4/Factory | Identified exit to Upper Caves 9877 | -4/Factory | Identified exit to Extension 9877 | -4/Factory | Identified exit to Armory 10141 | -4/Factory | Entered Armory 10491 | -4/Armory | Crushed by falling debris 10492 | -4/Armory | System corruption reached 10% 10522 | -4/Armory | Lost 4 parts (3n1u) 10550 | -4/Armory | Spotted B-86 Titan 10874 | -4/Armory | Discovered new exit (range 3) 10876 | -4/Armory | Entered Research 10876 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10910 | -3/Research | Discovered new exit (range 7) 11162 | -3/Research | First assault squad dispatched 11376 | -3/Research | Search patrols dispatched 11388 | -3/Research | Identified exit to Testing 11469 | -3/Research | Crushed by falling debris 11472 | -3/Research | System corruption reached 10% 11508 | -3/Research | Self-destructed Last Messages --------------- 11474_ Penetrated by Slug. 11474_ Impulse Thruster Array destroyed. 11474_ Critical hit (Blast). 11474_ Knocked back. 11476_ Mic. Fission Core destroyed. 11476_ Lyr. Light Armor Plating destroyed. 11476_ Knocked back. 11478_ Terrain Scanner destroyed. 11478_ Critical hit (Blast). 11480_ Knocked back. 11481_ System Purifier purges 1% system corruption (9%). 11481_ K-01 Serf cleans the Wave Intensifier. 11483_ System Purifier purges 1% system corruption (8%). 11483_ System Purifier destroyed. 11488_ K-01 Serf cleans the Wave Intensifier. 11489_ Field Propulsion Array destroyed. 11494_ System corrupted: Matter fused (-10). 11504_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 11504_ Mak. Sword severed. Map ----- +----------------------------------------------------+ | ???# + #???????????????????????????????? | | ???#"" # #???????????????????????????????? | | ???#"" * # #???????????????????????????????? | | ???#"T # #####???????????????????????????? | | ???#"" # ??????????????????????????? | | ???#"" # ???????????????????????????? | | ???# # ???????????????????????????? | | ???# # ??????????????????????????? | | ???#####+#### ####+##?????????????????????????? | | #??????# #??# #???????????????????????????????? | | ?????### #### #???????????????????????????????? | | ###### h #?????????????????????????# ????? | | #?????????????????????????# ????? | | ###########???????????????# ???? | | ###### # #???????????????# #### | | #??######## # = #????????######## | | ########### # #??????? | | ## # # #??????? H | | ## # # #########?# !!! | | ## # # # #?# Y !!! = | | ""## # # # #?# !!! = | | ""## " "" + + p # """ ### | | ""## "R"" # #####+##### g""" + | | ## """ # p#???# #???# """ # | | ## # #####m#####g """ # #####/# | | ## # cc@c/l """ # # | | ############# #### """% # # | | #??# """ / # " | | #??# g # ###% # " | | ########??# ####?# # " | | #?????????#########????# # | | ############# #??????????#?#?????????# # | | # # #??????????????????????# %# | | # # #???#??##########??????# %###### | | # """ # #??????# #??#####/#####??? | | # """ + #??????# #?##=! #??? | | # """ # #??????# #?## #??? | | # # #??????# ## # #??? | | # #g g######## #### #??? | | # # ig !! ! # #??# #??? | | ############# g !! # #??# = #??? | | #???????????# !*= # #??# #??? | | #???????????# ! + #??# #??? | | #???#???????# #######################??? | | #???????????# #??????# #???????? | | ############# ######## #????#??? | | # #??#????? | | # #???????? | | # #???????? | | """ """ + """ #######?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 36 Energy Capacity 265 Matter Stores 350 Matter Capacity 350 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 6 Melee Accuracy 12 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 45 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Hvy. Beamcaster | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Force Field | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-67 Chaingunner | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive W-25 Informer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseGrenadeReconstructor Manual? 0 Play Time 05:07:49 Cumulative 144.0 hours Start 2023.09.13 @ 18:16:43 End 2023.09.14 @ 00:41:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 47 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1acdd589-eecd-4321-8835-713beb5761a4