Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.09 @ 17:47:02 Player: Horse Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (255) 1275 Value Destroyed (9071) 9071 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (8122) 8122 TOTAL SCORE: 27348 Bonus ------- High Alert Combat Kills 2012 Follower Combat Kills 6153 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 A7 Reached Mainframe 300 Friendly Fire -1243 Cogmind --------- Core Integrity 1108/1300 Matter 11/300 Energy 909/1325 System Corruption 6% Temperature Cool (385) Movement Treading (152) Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Advanced Heavy Treads Centrium Heavy Treads > --- UTILITY (11) ----- Large Storage Unit High-capacity Storage Unit Experimental Energy Well Transport Network Coupler 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Advanced Core Analyzer Centrium Medium Armor Plating Damper Plating > --- WEAPON (4) ------- Railgun > --- INVENTORY (18) --- Matter Compressor (250) Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Target Analyzer Launcher Loader Improved Remote Force Field Antimissile System Antimissile System Dynamic Insulation System Phasing Sabre Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Transport Network Coupler 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Tactical Coordination Suite Advanced Transmission Jammer Centrium Medium Armor Plating Improved Remote Force Field > --- WEAPON ----------- Advanced Variable Charge Gun Railgun Railgun Tiamat Missile Launcher > --- INVENTORY -------- Heavy Treads Experimental Energy Well Matter Compressor Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Launcher Loader Damper Plating Antimissile System Antimissile System Dynamic Insulation System Improved KE Penetrator Phasing Sabre [Rating: 142] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Airjet Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Tactical Coordination Suite Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Protection Medium Reactive Plating Weapon Advanced EMP Blaster Energy Gun Force Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 1 1 . . . . 2 . . . . 1 . . 2 . . . 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 203 | 7 5 7 20 6 23 21 7 4 4 . 17 6 5 . 1 6 11 9 7 11 5 . 21 Power 13 | 1 . 1 . 1 1 2 2 1 . . 1 . . . . . 3 . . . . . . Engine 7 | 1 . 1 . 1 . 1 1 1 . . 1 . . . . . . . . . . . . Core 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Propulsion 41 | 2 . 2 2 3 7 8 . . . . 2 4 . . . . 3 . . 1 1 . 6 Treads 10 | . . . . . . . . . . . . 3 . . . . 2 . . 1 1 . 3 Leg 13 | 2 . 2 2 3 4 . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . . 2 1 . . . . 1 . . . . . 3 Hover 11 | . . . . . 3 8 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 77 | 2 2 . 5 . 6 7 3 1 4 . 7 1 . . . 5 2 9 5 6 1 . 11 Device 37 | . . . 2 . 3 1 1 1 1 . 4 1 . . . 4 2 7 3 3 . . 4 Storage 12 | 2 2 . 1 . . . . . 2 . 1 . . . . . . . . 3 . . 1 Processor 14 | . . . 1 . 1 3 1 . . . 2 . . . . . . 2 1 . . . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . 1 . 2 3 1 . 1 . . . . . . 1 . . 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 3 4 13 2 9 4 2 2 . . 7 1 5 . 1 1 3 . 2 4 3 . 4 Energy Gun 23 | 2 1 2 9 . . 1 . . . . . 1 1 . . 1 2 . . 2 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . 1 . 4 2 3 1 1 . . . 1 . . . 1 . . . 1 1 . . 3 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 25 | . 1 2 . . 5 2 1 2 . . 4 . 3 . . . 1 . 1 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 4 . . . . 1 . . . . . 1 . . 1 3 . 3 Parts Lost 32 | . . 1 8 3 4 . 1 2 . . 1 . . . 1 . . . . 1 . . 10 Power 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 4 Weapon 20 | . . 1 6 2 . . 1 2 . . 1 . . . 1 . . . . 1 . . 5 Highest Loss Streak 10 | . . 1 3 2 2 . 1 2 . . 1 . . . 1 . . . . 1 . . 10 Average Slot Usage (%) 94 | . 100 99 96 99 96 98 99 100 100 100 92 92 93 93 91 87 87 88 87 88 88 89 88 Engine 5 | . 14 14 11 11 1 . 5 7 7 7 6 6 6 6 6 5 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 7 11 10 10 10 10 8 Treads 3 | . . . . . . . . . . . . 5 6 6 6 5 6 11 10 10 10 10 8 Leg 6 | . 28 28 21 21 16 . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . 11 12 13 13 13 11 5 . . . . . 1 Hover 6 | . . . . . 9 29 30 30 30 30 7 . . . . . . . . . . . . Device 11 | . . . 4 11 7 3 3 7 5 7 19 20 20 20 20 17 17 16 13 12 10 10 13 Storage 12 | . 28 28 10 11 9 7 7 7 9 15 13 13 13 13 13 11 11 11 10 12 15 15 11 Processor 8 | . . . 6 . 7 14 12 15 13 . 5 6 6 6 6 5 5 10 15 15 15 15 21 Protection 1 | . . . . . 2 3 5 . . 7 . . . . . 5 5 . 4 5 4 5 2 Energy Gun 6 | . 11 7 27 28 1 . . . . . . 5 2 . . 4 10 11 8 6 4 5 3 Ballistic Gun 9 | . 11 14 14 15 16 14 14 7 7 7 5 6 6 6 6 5 5 5 7 10 10 10 9 Launcher 9 | . 4 6 . . 16 15 15 22 23 23 13 6 15 13 11 5 5 5 3 3 2 5 3 Slashing Weapon 1 | . . . . . . . . . . . 5 6 1 6 6 5 . . . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 17 26 29 29 30 46 39 50 42 84 84 92 94 98 95 98 115 137 137 140 151 145 135 147 Greatest Support 150 | 20 20 30 30 25 40 58 58 58 52 52 52 40 40 40 40 40 140 140 140 140 150 150 150 Greatest Overweight (x) 6 | . 1 1 1 1 2 1 . . 1 1 3 3 2 2 2 2 4 . . 1 1 . 6 Average Overweight (x) . | . . . . . . . . . . 1 2 2 2 2 2 2 2 . . . . . . Largest Inventory Capacity 18 | 8 12 12 12 8 8 8 8 8 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 13 | 5 10 12 7 8 8 8 8 8 12 16 16 18 18 18 18 18 18 18 18 18 18 18 18 Most Carried 18 | 3 8 12 11 8 8 8 8 8 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Carried 13 | 1 5 10 7 7 7 7 7 7 11 15 16 17 17 18 17 16 17 17 17 17 17 18 17 Final Capacity 18 | 8 12 12 8 8 8 8 8 8 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 Final Carried 18 | 3 8 12 8 8 8 8 8 8 16 16 18 18 18 18 18 18 18 18 18 18 18 18 13 Class Distribution -------------------- 30% | Messiah-Mutant 24% | Messiah-Bomber 15% | Mutant 12% | Scavenger-Gunner 3% | Messiah-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Messiah-Mutant | -7/Zion Messiah-Bomber | -6/Proximity Caves Messiah-Bomber | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Bomber | -5/Factory Messiah-Bomber | -5/Waste Messiah-Bomber | -5/Factory Messiah-Skirmisher | -4/Factory Messiah-Mutant | -4/Extension Messiah-Bomber | -4/Cetus Messiah-Mutant | -4/Archives Messiah-Bomber | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Matter Collected 6472 | 270 125 205 337 390 835 513 423 170 19 63 282 134 181 . 158 85 335 367 375 570 125 10 500 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11999 | 56 304 331 1059 478 1988 1355 580 592 . 87 497 379 230 . 452 300 635 501 511 748 52 . 864 Parts 511 | 3 19 19 67 34 91 54 20 27 . 7 14 20 17 . 16 10 8 15 13 26 . . 31 Haulers Intercepted 15 | . 1 . 1 . 4 3 . . . . . . . . . 1 . 3 . . . . 2 Recyclers Shooed 9 | . . 1 1 1 1 1 . . . . . . . . . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . 9 11 . 8 . 25 37 . 19 . . . . . . . . Prevented 47 | . . . . . . . 10 8 . 3 . 7 12 . 7 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Combat Hostiles Destroyed 176 | . 6 9 18 11 33 18 10 13 . 3 5 6 6 . 11 1 3 4 7 3 1 . 8 Melee 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Guns 81 | . 3 4 18 10 13 7 2 4 . 1 . 4 2 . 1 1 2 1 2 1 . . 5 AOE 89 | . 3 5 . 1 20 10 6 9 . 2 3 2 4 . 10 . 1 3 5 2 . . 3 Classes Destroyed 21 | 1 4 2 3 . 3 1 . . . . . 2 . . 2 . 1 . . 2 . . . Worker 15 | . 1 . 2 3 1 2 . . . . 1 . . . . . . 1 1 . . . 3 Builder 11 | . . . 1 . 1 . . . . . 2 . . . . 2 . 1 . . . . 4 Tunneler 4 | . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . Hauler 15 | . 1 . 1 . 4 3 . . . . . . . . . 1 . 3 . . . . 2 Recycler 16 | 1 . 2 1 1 3 2 . . . . 1 . . . . . . . . 4 . . 1 Mechanic 5 | . . . . . . 1 . . . . . . . . . 2 . . 2 . . . . Operator 4 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . 1 Watcher 6 | . 1 . 1 . 2 . . . . . . . . . . . . 1 1 . . . . Swarmer 37 | . . 5 3 6 7 . 1 5 . 3 . 1 3 . 3 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 91 | . 6 4 6 5 18 17 5 6 . . 5 3 3 . 5 1 . 1 2 . . . 4 Brawler 8 | . . . 3 . . . 2 . . . . 1 . . . . . . 1 . . . 1 Duelist 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 17 | . . . 6 . 5 1 2 1 . . . . . . . . . . 2 . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 7 | . . . . . 2 . . 1 . . . . . . . . . 2 2 . . . . Programmer 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Compactor 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | 1 4 4 5 4 8 7 5 7 . 2 3 3 3 . 5 3 2 4 5 3 1 . 10 Combat Bots Only 7 | . 3 3 3 4 6 7 5 7 . 2 3 3 3 . 5 1 2 2 5 2 1 . 4 Max Kills in Single Turn 5 | 1 4 4 2 2 3 2 3 4 . 2 2 2 3 . 4 1 1 4 5 2 1 . 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 3 . 1 3 2 3 3 . 2 2 1 2 . 4 . 1 2 5 2 . . 3 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Damage Taken 7668 | . 132 180 648 377 955 635 180 339 . . 164 286 184 . 215 132 26 125 523 65 . . 2502 Core 742 | . 27 15 83 44 140 111 . 40 . . 17 . 15 . 21 . . 19 18 . . . 192 Absorbed by Shields 246 | . . . . . . . . . . . . . 38 . 45 18 8 13 . 19 . . 105 Core Remaining (%) 86 | 100 . 83 . 68 74 . . . . 78 . . . . 93 . . 98 . . . 98 . Volleys Fired 473 | 1 15 30 57 27 67 59 18 11 . 2 12 14 13 . 10 15 10 22 20 17 5 2 46 Largest 4 | 2 2 2 4 4 4 4 4 4 . 4 4 2 4 . 3 3 4 4 4 4 3 2 4 Hottest 310 | 80 60 60 175 174 122 122 130 133 . 133 136 105 143 . 114 151 236 236 236 196 240 70 310 Shots Fired 1186 | 2 24 48 183 104 179 141 42 33 . 7 19 22 22 . 19 34 32 56 54 42 11 4 108 Gun 974 | 2 21 40 183 104 133 110 25 14 . 1 8 16 8 . 7 29 28 48 44 39 10 4 100 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 212 | . 3 8 . . 46 31 17 19 . 6 11 6 14 . 12 5 4 8 10 3 1 . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 649 | . 15 25 76 37 116 110 25 14 . 1 8 8 7 . 7 15 10 20 29 32 8 4 82 Thermal 226 | . . . 57 41 17 . . . . . . 8 1 . . 14 18 28 15 7 2 . 18 Explosive 61 | . 3 8 . . . . . . . . 4 2 4 . 6 . 4 8 10 3 1 . 8 Electromagnetic 250 | 2 6 15 50 26 46 31 17 19 . 6 7 4 10 . 6 5 . . . . . . . Robot Hit Streak 30 | 1 5 5 12 7 20 7 8 5 . 1 7 9 4 . 9 9 7 30 25 18 10 . 28 Robot Miss Streak 6 | . 2 3 5 5 6 4 2 3 . . 1 2 1 . 2 3 2 1 1 2 1 . 3 Penetration Max 2 | . . . . . . . . 1 . . . . . . 1 2 . 1 1 . . 2 2 Secondary Targets 10 | . . . 3 2 3 . . . . . . 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . 1 . . . . . . . . . . 1 Shots Hit Robots 728 | 1 12 25 120 50 102 77 18 12 . 1 16 15 11 . 11 25 23 47 42 30 8 . 82 Core Hits 463 | 1 17 17 42 24 66 42 12 18 . 3 15 16 19 . 20 13 7 23 26 18 3 1 60 Critical Hits 15 | . . . . . 1 3 2 2 . . . 3 . . . . . 2 . . . . 2 Critical Kills 4 | . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . 1 2 2 . . . . 1 . . . . . 2 . . . . 2 Melee Attacks 30 | . . . . . . . . . . . 18 4 2 . 1 4 . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . 18 4 2 . 1 4 . . . . 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 4 1 . . . 1 . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27941 | 15 411 793 1390 723 3643 2688 790 659 . 121 1201 850 1053 . 1508 974 1261 1903 2179 1251 256 103 4169 Guns 12512 | 15 151 314 1367 665 1282 1188 340 197 . 20 108 251 129 . 159 516 571 1000 879 747 83 103 2427 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 14337 | . 260 479 23 43 2361 1500 450 462 . 101 477 458 924 . 1349 273 690 903 1300 504 38 . 1742 Melee 1077 | . . . . . . . . . . . 616 141 . . . 185 . . . . 135 . . Ramming 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . Kinetic 9231 | . 90 206 594 251 1174 1188 340 197 . 20 108 105 105 . 159 375 249 499 684 628 47 103 2109 Thermal 3637 | . . 34 436 227 335 . 12 58 . . . 146 80 . . 141 322 614 759 119 36 . 318 Explosive 6670 | . 260 445 . . . . . . . . 128 140 275 . 922 . 690 790 736 504 38 . 1742 Electromagnetic 7311 | 15 61 108 360 230 2134 1500 438 404 . 101 349 318 593 . 427 273 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1077 | . . . . . . . . . . . 616 141 . . . 185 . . . . 135 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 1 1 3 1 4 5 5 . 1 1 1 1 1 . 17 17 . . . . 6 Average Corruption 2 | . . . 1 1 2 1 2 4 5 . 1 1 1 1 1 . 11 16 . . . . 5 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Effects 149 | . . . 6 3 29 . 4 16 . . 6 5 4 1 3 . 11 57 . . . . 4 Message Errors 38 | . . . . 1 10 . 1 6 . . 3 2 3 1 . . 1 10 . . . . . Matter Fused 15 | . . . . . 8 . 1 1 . . . . . . . . . 4 . . . . 1 Heat Flow Errors 11 | . . . . . 1 . 1 2 . . . . . . . . . 7 . . . . . Energy Discharges 15 | . . . . . 2 . 1 2 . . 2 1 1 . 1 . 1 4 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 18 | . . . 1 1 4 . . 2 . . 1 1 . . 2 . 2 4 . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Misfires 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Misdirections 12 | . . . . . . . . . . . . . . . . . 1 11 . . . . . Targeting Errors 27 | . . . 4 1 3 . . 1 . . . 1 . . . . 4 11 . . . . 2 Weapon Failures 4 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 Overflow Damage 1041 | . . . . . 112 11 6 4 . 2 274 136 22 . 45 117 . 132 139 . . . 41 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 539 | . . . . . 112 11 6 4 . 2 . . 22 . 45 25 . 132 139 . . . 41 Melee 502 | . . . . . . . . . . . 274 136 . . . 92 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 759 | . . 5 . . 204 119 121 194 . . . 4 . . 41 26 34 . 11 . . . . Shots 39 | . . 1 . . 12 4 6 10 . . . 1 . . 2 1 1 . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 546 | 18 18 12 345 117 450 136 148 242 . 54 33 83 39 . 12 166 321 351 546 238 194 . 368 Average Temperature 95 | 12 13 5 121 44 130 49 36 58 . 22 14 33 14 . 7 47 119 108 150 95 73 . 115 Received Heat Transfer 1848 | . 72 51 201 99 324 225 18 48 . . 45 36 51 . 9 18 . 18 66 . . . 567 Effects 24 | . . . 5 . 3 . . . . . . . . . . . 3 . 5 3 . . 5 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 Interference 19 | . . . 5 . 2 . . . . . . . . . . . 3 . 3 3 . . 3 Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Robots Corrupted 7 | . . . . . 2 1 2 . . . 2 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 1 2 . . . 1 . . . . . . . . . . . . Parts Fried 20 | . . . . . 11 5 2 . . . 1 1 . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Heat Transferred 5404 | . . 50 1002 581 509 . 50 50 . . . 222 137 . . 222 508 864 646 175 37 . 351 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | . . . 1 1 9 5 1 4 . 3 . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Peak Influence 1898 | 5 249 288 172 229 701 1401 . . . . 365 . . . . 658 279 1234 1396 1449 1181 653 1898 Average Influence 444 | 1 138 137 68 99 335 835 . . . . 222 . . . . 452 272 685 950 862 1035 633 909 Maximum Alert Level 5 | . 1 1 . 1 3 4 . . . . 1 . . . . 2 1 4 4 4 4 2 5 Low Security (%) 34 | 100 65 68 100 91 16 8 . . . . 29 . . . . . . 6 . . . . . Level 1 24 | . 34 31 . 8 46 8 . . . . 70 . . . . 52 100 1 . . . . 16 Level 2 18 | . . . . . 35 7 . . . . . . . . . 47 . 50 33 42 . 100 26 Level 3 12 | . . . . . 1 46 . . . . . . . . . . . 34 18 31 60 . 22 Level 4 9 | . . . . . . 28 . . . . . . . . . . . 6 48 26 39 . 20 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 14 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 . 1 . 4 7 . . . . 5 . . . 1 3 . 3 . 3 . . 8 Investigation 12 | . 2 . 1 . 4 2 . . . . 2 . . . . . . 1 . . . . . Extermination 5 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 Reinforcement 10 | . 1 . . . . 4 . . . . . . . . . 2 . . . . . . 3 Assault 10 | . . . . . . . . . . . 1 . . . 1 1 . 1 . 3 . . 3 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Distress Signals 14 | . 1 . 1 . 2 . . . . . . . . . . 1 . . 1 1 1 . 6 Communications Jammed 251 | . . . . . 42 . . . . . . . . . . 2 . 1 23 4 . . 179 Distress Signals 244 | . . . . . 42 . . . . . . . . . . 2 . 1 23 4 . . 172 Times Spotted 372 | . 9 11 26 17 41 47 10 14 . 3 14 13 20 . 16 10 5 13 8 27 9 . 59 Peak Tracking Total 10 | . 3 3 5 4 6 8 4 9 . 2 3 9 4 . 5 5 3 4 2 5 5 . 10 Tactical Retreats 16 | . . . . . 2 9 3 1 . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Traps Triggered 14 | . 1 . . . 1 6 . . . . 4 . . . . 1 . . . 1 . . . Indirectly 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Machines Disabled 75 | . 1 5 2 1 12 11 . . . . 6 1 2 . 2 . . 15 6 4 2 1 4 Max in Single Turn 9 | . 1 5 1 1 2 4 . . . . 3 1 1 . 2 . . 9 3 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Machines Accessed 57 | . 4 . 8 1 13 9 1 2 . . 6 2 1 4 . . . 2 2 . . . 2 Terminals 24 | . 4 . 6 1 9 4 . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . Repair Stations 10 | . . . 1 . 2 3 . . . . 2 . . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 2 . . . . . 1 . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Total Hacks 200 | . 19 . 34 3 51 28 1 7 . . 18 2 1 25 . . . 4 5 . . . 2 Successful 131 | . 10 . 20 1 37 12 1 7 . . 12 2 1 25 . . . 1 2 . . . . Failed 69 | . 9 . 14 2 14 16 . . . . 6 . . . . . . 3 3 . . . 2 Catastrophic 13 | . 1 . . 1 4 1 . . . . 1 . . . . . . 2 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 147 | . 16 . 9 3 23 5 . . . . 25 . . . . 15 . 10 3 17 8 . 13 Terminals 92 | . 19 . 24 3 32 14 . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 2 . . . . 3 . . . . . . 4 . . . . . Repair Stations 33 | . . . 2 . 12 10 . . . . 5 . . . . . . . 3 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . 8 . 7 . . . . . 6 . . . . . . . 2 . . . . Garrison Access 7 | . . . . . . 2 . . . . 4 . . . . . . . . . . . 1 Terminal Hacks 68 | . 5 . 7 1 16 3 1 7 . . . 2 1 25 . . . . . . . . . Record 18 | . . . . . . . . 6 . . . 1 . 11 . . . . . . . . . Part Schematic 7 | . . . . . . 1 . . . . . . . 6 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . 1 . . . . . . . . 3 . . . . . . . . . Open Door 4 | . . . . . . . 1 1 . . . 1 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 3 1 4 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . Build 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . Repair Station Hacks 22 | . . . 2 . 10 5 . . . . 4 . . . . . . . 1 . . . . Scan Component 12 | . . . 1 . 5 3 . . . . 2 . . . . . . . 1 . . . . Repair 10 | . . . 1 . 5 2 . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 8 . 5 . . . . . 6 . . . . . . . 1 . . . . Insert Component 10 | . . . 4 . 2 . . . . . 3 . . . . . . . 1 . . . . Analyze 10 | . . . 4 . 3 . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 5 . 3 . 6 2 . . . . . . . . . . . . . . . . . Terminals 15 | . 5 . 3 . 5 2 . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . 1 . 2 2 . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 4 . 8 1 12 9 . . . . 5 . . . . . . 2 2 . . . 2 Full Trace Events 9 | . 1 . 3 . 2 1 . . . . 1 . . . . . . 1 . . . . . Feedback Events 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Corruption 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 5 . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 4 . 3 1 . . . . 13 . . 6 . . . . . . . . . Parts Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Matter 731 | . . . . . . 219 . . . . 512 . . . . . . . . . . . . Time 372 | . . . . . . 116 . . . . 256 . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . 24 . . . . . . . . . . . . Parts Repaired 10 | . . . 1 . 5 2 . . . . 2 . . . . . . . . . . . . Time 521 | . . . 38 . 288 105 . . . . 90 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 4 . 2 . . . . . 3 . . . . . . . 1 . . . . Part Schematics Acquired 9 | . . . 4 . 2 . . . . . 3 . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 1 . . . . 2 4 . 2 . . . . 4 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Total Allies 61 | . . . . 3 . . 1 . 11 . 3 2 4 . 3 . 4 . 2 16 8 . 4 Largest Group 19 | . . . . 3 1 . 1 . 11 11 9 8 9 9 12 11 9 9 6 17 19 19 18 Highest-Rated Group 1382 | . . . . 78 16 . 30 . 326 326 385 368 307 307 460 429 392 392 294 1046 1382 1382 1233 Highest-Rated Ally 156 | . . . . 31 16 . 30 . 42 42 85 85 85 85 94 94 94 94 103 156 156 156 103 Zionite Dispatches 13 | . . . . . . . . . . . 2 . . . . . . . 1 4 3 . 3 Heavy 4 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 Light 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 20 | . . . . . . . . . . . . . . . . . 5 3 . . 1 1 10 GOTO 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 3 FOLLOW 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . 3 DROP 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . COLLECT 6 | . . . . . . . . . . . . . . . . . 2 1 . . 1 1 1 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 782 | . . . . 21 . . 3 . . 25 52 29 48 . 46 49 59 61 5 125 51 20 188 Total Damage 34691 | . . . . 313 . . 105 . . 297 1067 1323 2271 . 1112 1643 1901 1900 553 6246 2706 1050 12204 Kills 166 | . . . . 6 . . . . . 5 6 8 16 . 8 12 4 14 2 25 8 4 48 Allies Corrupted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Robot Analysis Total 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . 1 2 2 2 . 1 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 57 | . . . . . . . . . . . 6 . . . . 2 . 6 2 3 1 . 37 Traps 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Emergency Access 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Patrols 15 | . . . . . . . . . . . 2 . . . . . . 3 . 3 1 . 6 Investigations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Guards 25 | . . . . . . . . . . . 4 . . . . 1 . 2 1 . . . 17 Zionite Intel Received 12 | . . . . . . . . . . . 5 . . . . 2 . 2 . 2 . . 1 Main Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Turns Passed 17432 | 73 460 917 1308 985 1380 807 505 453 753 469 1490 1316 1508 115 579 463 213 806 423 1131 317 122 839 Spaces Moved 13160 | 49 282 561 764 579 1001 991 1101 1044 804 323 1071 901 1071 84 359 282 101 407 201 584 164 66 370 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 1812 | . . . . . . . . . . . . 1 . . . . 35 407 201 584 164 66 354 Legs 2766 | 47 282 561 764 579 533 . . . . . . . . . . . . . . . . . . Wheels 3840 | . . . . . . . . . . . 1062 900 1071 84 359 282 66 . . . . . 16 Hover 4740 | . . . . . 468 991 1101 1044 804 323 9 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 120 120 120 120 52 34 34 34 38 98 98 110 115 115 115 115 115 160 160 160 160 160 120 Average Speed 103 | 117 139 142 128 149 93 47 38 37 86 98 112 111 115 115 115 115 140 160 160 168 162 160 160 Slowest Speed 220 | 120 150 150 150 150 180 106 42 38 98 98 130 220 115 115 115 115 180 160 160 180 180 160 180 Overloaded Moves 29 | . . . . . . 4 2 23 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 49 99 53 96 62 35 98 98 90 52 30 98 97 70 62 11 82 16 8 65 72 73 26 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 21 | . . 2 . 1 . . . . 1 . 5 . . 1 2 . . . . 9 . . . Known Exits Taken 9 | . . . 1 . . 1 . . . 1 . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 . 1 1 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 34 | . . 2 . 1 . . 4 16 4 1 . 3 2 . 1 . . . . . . . . Spaces Dug 49 | . . 12 . . . . . . . . 10 2 1 . 1 2 . 14 . . 2 3 2 Terrain Destroyed 1047 | . 20 71 3 . 85 102 5 18 . 3 34 25 68 . 108 4 50 146 163 35 23 3 81 Melee 16 | . . . . . . . . . . . 10 2 1 . 1 2 . . . . . . . Projectile 44 | . . . . . . . 1 1 . . . . . . 3 2 1 3 11 8 2 3 9 AOE 987 | . 20 71 3 . 85 102 4 17 . 3 24 23 67 . 104 . 49 143 152 27 21 . 72 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Res Total 16008 | 59 324 629 968 635 1334 1245 1161 1081 864 471 1318 1183 1325 102 507 384 149 512 259 693 203 79 523 Wait 1803 | . 14 26 108 16 221 162 28 18 40 145 152 227 182 19 114 69 16 70 28 39 24 12 73 Move 13138 | 48 281 560 763 578 1000 990 1100 1043 803 322 1070 900 1070 83 358 282 100 406 200 583 163 65 370 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 98 | 3 6 4 8 3 10 2 3 3 12 1 19 3 2 . 2 5 2 2 1 3 1 . 3 Fast Attach 79 | 7 . 1 9 2 14 10 1 1 . . 7 3 . . . . 6 1 3 3 3 . 8 Attach 34 | . . 1 3 2 3 3 1 2 2 . 4 1 . . . 2 . . 2 1 . . 7 Detach 8 | . . . . . . 2 1 . . . 1 . . . . . . . 2 . . . 2 Swap 90 | . 5 5 8 2 6 8 5 1 2 . 6 2 5 . 1 4 5 8 2 7 2 . 6 Drop 121 | . 3 2 12 4 13 9 3 2 5 1 21 7 2 . 3 3 10 3 1 5 4 . 8 Fire 473 | 1 15 30 57 27 67 59 18 11 . 2 12 14 13 . 10 15 10 22 20 17 5 2 46 Melee 30 | . . . . . . . . . . . 18 4 2 . 1 4 . . . . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 8 . . . . . . . . 2 . . . Rewire 123 | . . . . . . . 1 . . . . 22 49 . 18 . . . . 33 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Res / [*Hub]) -3/Research (discovered 2 exits: Res / Qua) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Entered Mines 583 | -10/Mines | Learned location of Zion (-7) 641 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 737 | -10/Mines | Learned location of Storage (-7) 738 | -10/Mines | Discovered new exit (range 8) 962 | -10/Mines | Discovered new exit (range 12) 968 | -10/Mines | Learned Materials stockpile data 1451 | -10/Mines | Entered Materials 1451 | -9/Materials | Evolved 2 slots: Weapon x2 1715 | -9/Materials | Repaired Carbon-fiber Leg 2021 | -9/Materials | Build established: Scavenger-Gunner 2086 | -9/Materials | Lost 3 parts (3w) 2234 | -9/Materials | Lost 3 parts (1u2w) 2369 | -9/Materials | Discovered new exit (range 4) 2389 | -9/Materials | Identified exit to Mines 2759 | -9/Materials | Entered Mines 2896 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2898 | -9/Mines | Discovered new exit (range 5) 3079 | -9/Mines | Discovered new exit (range 16) 3133 | -9/Mines | Found a hidden stash of uninstalled traps 3174 | -9/Mines | Received a Mining Laser from a helpful Derelict 3467 | -9/Mines | Discovered new exit (range 5) 3744 | -9/Mines | Entered Materials 3744 | -8/Materials | Accompanied by 1 ally 3744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4411 | -8/Materials | Discovered new exit (range 10) 4732 | -8/Materials | Repaired Adv. EMP Blaster? 4854 | -8/Materials | Repaired Broken Adv. EMP Blaster 4915 | -8/Materials | Repaired Adv. EMP Blaster 4944 | -8/Materials | Discovered new exit (range 9) 4987 | -8/Materials | Repaired Med. Armor Plating 5048 | -8/Materials | Repaired Enh. Autogun 5124 | -8/Materials | Entered Factory 5124 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5125 | -7/Factory | Identified exit to Storage 5215 | -7/Factory | Destroyed 7 combat bots 5303 | -7/Factory | Identified exit to Lower Caves 5319 | -7/Factory | Local fabrication network quarantined 5477 | -7/Factory | Discovered new exit (range 14) 5772 | -7/Factory | Repaired Broken Gravmag System 5817 | -7/Factory | Repaired Gravmag System 5931 | -7/Factory | Entered Lower Caves 5937 | -7/Lower Caves | Learned Factory garrison access intel 5950 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6036 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6211 | -7/Lower Caves | Spotted B-75 Beast 6299 | -7/Lower Caves | Discovered new exit (range 15) 6436 | -7/Lower Caves | Entered another Lower Caves area 6439 | -7/Lower Caves | Discovered new exit (range 10) 6474 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6474 | -7/Lower Caves | Destroyed 7 combat bots 6538 | -7/Lower Caves | Learned 4 Factory zone layouts 6592 | -7/Lower Caves | Encountered a Warlord checkpoint 6601 | -7/Lower Caves | Learned location of 1 exit from Research 6601 | -7/Lower Caves | Learned 8 Research zone layouts 6601 | -7/Lower Caves | Learned Extension security intel 6601 | -7/Lower Caves | Learned Research terminal intel 6640 | -7/Lower Caves | Build established: Scout 6678 | -7/Lower Caves | Learned location of 1 exit from Factory 6762 | -7/Lower Caves | Discovered new exit (range 7) 6889 | -7/Lower Caves | Entered Zion 6900 | -7/Zion | System corruption cleaned by Quarantine Array 6911 | -7/Zion | Learned Factory garrison access intel 6923 | -7/Zion | Gained Derelict followers 7001 | -7/Zion | Build established: Mutant 7032 | -7/Zion | Gained Derelict followers 7092 | -7/Zion | Learned location of Quarantine (-3) 7186 | -7/Zion | Imprinted 7188 | -7/Zion | Declared Zion's savior 7481 | -7/Zion | Build established: Messiah-Mutant 7512 | -7/Zion | Discovered new exit (range 9) 7642 | -7/Zion | Entered Proximity Caves 7642 | -6/Proximity Caves | Accompanied by 11 allies 7643 | -6/Proximity Caves | Identified exit to Factory 7643 | -6/Proximity Caves | Learned 4 Factory zone layouts 8111 | -6/Proximity Caves | Entered Factory 8111 | -6/Factory | Accompanied by 8 allies 8111 | -6/Factory | Evolved 2 slots: Utility x2 8112 | -6/Factory | Identified exit to Factory 8115 | -6/Factory | Loaded intel: 4 garrison access locations 8153 | -6/Factory | Build established: Messiah-Bomber 8455 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8500 | -6/Factory | Build established: Messiah-Mutant 8536 | -6/Factory | Fabricated Adv. Core Analyzer? 8618 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 8684 | -6/Factory | Retrieved Zion intel report: Main Access 8685 | -6/Factory | Zion Heavy squad teleported in 8699 | -6/Factory | Found Prototype Processor 8701 | -6/Factory | Identified Exp. Signal Interpreter 8707 | -6/Factory | Found Exp. Signal Interpreter 8814 | -6/Factory | Found Launcher Loader 8942 | -6/Factory | Build established: Messiah-Bomber 9050 | -6/Factory | Fabricated Antimissile System (x2) 9194 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9309 | -6/Factory | Repaired Enh. Autogun 9349 | -6/Factory | Discovered new exit (range 3) 9395 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9396 | -6/Factory | Zion Infowar Resupply teleported in 9506 | -6/Factory | Terminal network hard line cut 9532 | -6/Factory | Repaired Adv. EMP Blaster 9601 | -6/Factory | Entered Lower Caves 9601 | -6/Lower Caves | Accompanied by 8 allies 9684 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9982 | -6/Lower Caves | Build established: Messiah-Mutant 9996 | -6/Lower Caves | Discovered new exit (range 10) 10385 | -6/Lower Caves | Encountered a Warlord checkpoint 10426 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10917 | -6/Lower Caves | Entered another Lower Caves area 10917 | -6/Lower Caves | Accompanied by 8 allies 10949 | -6/Lower Caves | Discovered exit to Factory (range 15) 10960 | -6/Lower Caves | Learned 4 Factory zone layouts 11264 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11370 | -6/Lower Caves | Encountered a Warlord checkpoint 12093 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12167 | -6/Lower Caves | Build established: Messiah-Bomber 12200 | -6/Lower Caves | Discovered new exit (range 15) 12425 | -6/Lower Caves | Entered Data Miner 12425 | -6/Data Miner | Accompanied by 9 allies 12425 | -6/Data Miner | Discovered new exit (range 6) 12447 | -6/Data Miner | Met Data Miner 12477 | -6/Data Miner | Learned location of Section 7 (-3) 12477 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12486 | -6/Data Miner | Received God Mode back door access code from Data Miner 12540 | -6/Data Miner | Entered Proximity Caves 12540 | -5/Proximity Caves | Accompanied by 9 allies 12642 | -5/Proximity Caves | Build established: Messiah-Mutant 12667 | -5/Proximity Caves | Escorted by Enhanced Grunt 12679 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12844 | -5/Proximity Caves | Learned location of Armory (-4) 12901 | -5/Proximity Caves | Discovered exit to Factory (range 6) 13119 | -5/Proximity Caves | Entered Factory 13119 | -5/Factory | Accompanied by 11 allies 13119 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13121 | -5/Factory | Loaded intel: 4 garrison access locations 13230 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13419 | -5/Factory | First assault squad dispatched 13490 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13582 | -5/Factory | Sucked down chute 13582 | -5/Factory | Entered Waste 13582 | -5/Waste | Met up with 3 allies sucked down the chute earlier 13583 | -5/Waste | Met a frightened Derelict 13597 | -5/Waste | EMP discharged 13599 | -5/Waste | Spotted C-40 Crusher 13600 | -5/Waste | Destroyed C-40 Crusher 13603 | -5/Waste | Spotted C-40 Crusher 13611 | -5/Waste | Destroyed C-40 Crusher 13622 | -5/Waste | Spotted C-40 Crusher 13623 | -5/Waste | Spotted C-40 Crusher 13632 | -5/Waste | Spotted C-40 Crusher 13637 | -5/Waste | Allies destroyed C-40 Crusher 13641 | -5/Waste | Allies destroyed C-40 Crusher 13647 | -5/Waste | Allies destroyed C-40 Crusher 13650 | -5/Waste | 2 allies followed down the chute 13655 | -5/Waste | 4 allies followed down the chute 13697 | -5/Waste | EMP discharged 13697 | -5/Waste | System corruption reached 10% 13698 | -5/Waste | Found Damper Plating 13707 | -5/Waste | Spotted C-40 Crusher 13716 | -5/Waste | Destroyed C-40 Crusher 13757 | -5/Waste | Discovered new exit (range 15) 13795 | -5/Waste | Entered Factory 13795 | -5/Factory | Accompanied by 9 allies 14007 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 14136 | -5/Factory | Retrieved Zion intel report: Trap Installations 14395 | -5/Factory | First assault squad dispatched 14419 | -5/Factory | Incoming assault squad redirected 14437 | -5/Factory | Incoming investigation squad redirected 14501 | -5/Factory | Discovered new exit (range 9) 14555 | -5/Factory | Identified exit to Factory 14601 | -5/Factory | Entered another Factory area 14601 | -4/Factory | Accompanied by 6 allies 14601 | -4/Factory | Evolved 2 slots: Utility x2 14602 | -4/Factory | Identified exit to Extension 14701 | -4/Factory | Build established: Messiah-Bomber 15013 | -4/Factory | Zion Heavy squad teleported in 15024 | -4/Factory | Entered Extension 15024 | -4/Extension | Accompanied by 2 allies 15090 | -4/Extension | Rescued a captive Derelict 15091 | -4/Extension | Rescued a captive Derelict 15092 | -4/Extension | Zion Light squad teleported in 15129 | -4/Extension | Zion Fire squad teleported in 15189 | -4/Extension | Disrupted transfer network 15453 | -4/Extension | Spotted B-86 Titan 15456 | -4/Extension | Destroyed B-86 Titan 15473 | -4/Extension | Spotted B-86 Titan 15480 | -4/Extension | Allies destroyed B-86 Titan 15548 | -4/Extension | Zion Offense Resupply teleported in 15616 | -4/Extension | Rescued a captive Derelict 15626 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/0 15727 | -4/Extension | Rescued A7 15728 | -4/Extension | Retrieved Zion intel report: Emergency Access 15729 | -4/Extension | Zion Trap Resupply teleported in 15774 | -4/Extension | First assault squad dispatched 15796 | -4/Extension | Incoming assault squad redirected 15799 | -4/Extension | Build established: Messiah-Mutant 16110 | -4/Extension | Discovered new exit (range 16) 16110 | -4/Extension | Discovered new exit (range 16) 16120 | -4/Extension | Build established: Messiah-Bomber 16141 | -4/Extension | Identified exit to Research 16144 | -4/Extension | Identified exit to Cetus 16155 | -4/Extension | Entered Cetus 16155 | -4/Cetus | Accompanied by 15 allies 16160 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 16178 | -4/Cetus | Spotted Cetus Guard 16178 | -4/Cetus | Spotted Cetus Guard 16178 | -4/Cetus | Spotted Cetus Guard 16178 | -4/Cetus | Spotted Cetus Guard 16191 | -4/Cetus | Allies destroyed Cetus Guard 16194 | -4/Cetus | Allies destroyed Cetus Guard 16195 | -4/Cetus | Allies destroyed Cetus Guard 16198 | -4/Cetus | Destroyed Cetus Guard 16276 | -4/Cetus | Started Cetus Manufacturing Module 16293 | -4/Cetus | Zion Heavy squad teleported in 16301 | -4/Cetus | Manufactured an Enhanced Grunt 16318 | -4/Cetus | Escorted A7 to Cetus Mainframe 16326 | -4/Cetus | Manufactured an Enhanced Grunt 16343 | -4/Cetus | Cetus Manufacturing Module disabled 16367 | -4/Cetus | Zion Light squad teleported in 16374 | -4/Cetus | Zion Thermal Resupply teleported in 16429 | -4/Cetus | Discovered new exit (range 15) 16451 | -4/Cetus | Identified exit to Archives 16472 | -4/Cetus | Entered Archives 16472 | -4/Archives | Accompanied by 19 allies 16477 | -4/Archives | Received a hacking code to weaken MAIN.C 16520 | -4/Archives | Unable to access archive contents 16536 | -4/Archives | Discovered new exit (range 16) 16557 | -4/Archives | Discovered exit to Research (range 15) 16594 | -4/Archives | Entered Research 16594 | -3/Research | Accompanied by 18 allies 16594 | -3/Research | Evolved 2 slots: Utility x2 16595 | -3/Research | Identified exit to Quarantine 16596 | -3/Research | Identified exit to Research 16597 | -3/Research | Loaded intel: 16 terminal locations 16872 | -3/Research | Spotted B-86 Titan 16884 | -3/Research | Destroyed B-86 Titan 16934 | -3/Research | Retrieved Zion intel report: Active Terminals 16935 | -3/Research | Zion Recon squad teleported in 16994 | -3/Research | Zion Hacker squad teleported in 17119 | -3/Research | First assault squad dispatched 17137 | -3/Research | Incoming assault squad redirected 17226 | -3/Research | Spotted B-86 Titan 17237 | -3/Research | Allies destroyed B-86 Titan 17277 | -3/Research | Zion Heavy squad teleported in 17291 | -3/Research | Garrison activated, responded to threat 17365 | -3/Research | Incoming assault squad redirected 17433 | -3/Research | Self-destructed Last Messages --------------- 17428_ U-05 Engineer lays Concrete. 17428_ R-10 Processor collects Quantum Reactor. 17428_ U-05 Engineer lays Concrete. 17429_ K-01 Serf collects debris. 17429_ Slug penetrates G-67 Veteran. 17429_ Slug penetrates Wall. 17430_ U-05 Engineer builds a Wall. 17430_ U-05 Engineer lays Concrete. 17431_ K-01 Serf collects debris. 17431_ U-05 Engineer lays Concrete. 17431_ Slug penetrates G-73 Enforcer. 17432_ Power failure, Antimatter Reactor shutdown. 17432_ U-05 Engineer lays Concrete. 17432_ R-10 Processor collects Powered Hammer. 17433_ Overheating: System interference. 17433_ Adv. Core Analyzer temporarily disabled. 17433_ 0b10 Decoder Chip [Skirmisher] temporarily disabled. 17433_ Transport Network Coupler temporarily disabled. 17433_ U-05 Engineer lays Concrete. 17433_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? #????? | | ???????????????????????????????????????? #????? | | ???????????????????????????????????????? #????? | | ???????????????????????????????????????+ +????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# %!#????? | | ????????????????????????#######????????# #????? | | ?????????????????????????""" #????????# #????? | | ?????????????????????????""" #????????# #????? | | ??????????????????????????"" #????????# #???+? | | ?????????????????????????? #????????" #????? | | ??????????????????????????? #????????# ####+# | | ??????????????????????????? #???? #### % # | | ??????????? ??????#????????? !#??? # # | | ??????""?? "????# ???????? ### # # | | ??????"T ! """??# ########[ # %# ! | | ??????"" """ # !!!! [=! k u + | | ?????# + !%!=u=u% %% # | | ?????# # %R@n!= !! !% %! %% #[ | | ?????? """ "????# !*gg%=g%! [ # | | ?????????"????????#########=##!=k###### % # #### | | ??????????????????????????# #? u # # ##?? | | ??????????????????????????# #??? # # #??? | | ??????????????????????????# #???# ! u + ###??? | | ??????????????????????????# #???# *%! #[! #????? | | ???????????????????########+##### [ # =[###### | | ?????????????####### # # # | | ????????? / # ! # # | | ?????????????####### #+######!=! " | | ???????????????????# # ######[%[ # [ | | ???????????????????# # !*! " | | ???????????????????# + !%! [%! # | | ???????????????????# ! # = !%! # | | ???????????????????# + !%=%|= # | | ???????????????????# #####!==*#### | | ???????????????????# #####*%%*##?##"### | | ???????????????????# #???#!!=%#??####?# | | ???????????????????# #??##!%[!#??#%]#?# | | ???????????????????##############??##![[[#### !### | | ????????????????????????????????????#[=%! =]## | | ????????????????????????????????????#%^! ## | | ????????????????????????????????????# [ ## | | ????????????????????????????????????#^ ^ " ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 EM Shielding 2 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 10 Resistance: EM 90 Evasion (%) 58 Targeting Accuracy 5 Core Analysis 10 Recoil Reduction 4 Item Schematics ----------------- Adv. Terrain Scanner | -9/Materials | Scanalyzed Reflective Plating | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Scanalyzed Gyrokinetic Inverter | -7/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Scanalyzed 0b10 Decoder Chip [Generic] | -6/Factory | Scanalyzed 0b10 Decoder Chip [Looter] | -6/Factory | Scanalyzed Rocket Array | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Core Analyzer | x1 | -6/Factory | Preloaded Antimissile System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussAdvancedLauncher Manual? 0 Play Time 03:58:35 Cumulative 889.4 hours Start 2020.06.04 @ 08:53:18 End 2020.06.09 @ 17:47:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46a3ed4b-7e91-46f3-be6d-2ef1b26bd744