Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.28 @ 22:55:30 Player: PanicPanel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (2680) 2680 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (912) 912 TOTAL SCORE: 6612 Bonus ------- High Alert Combat Kills 591 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 105/550 Matter 2/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Hovering (106) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Large Storage Unit Armor Integrity Analyzer Recoil Stabilizer Shield Generator System Shield > --- WEAPON (2) ------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY (10) --- Improved Hover Unit Improved Hover Unit Superbattery (2000) Improved ECM Suite Improved Light Armor Plating Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Superbattery Armor Integrity Analyzer Recoil Stabilizer Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Large Storage Unit Weight Redist. System Medium Armor Plating Shield Generator Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Mini Grenade Launcher [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 155 | 14 30 6 . 2 103 Power 13 | 3 1 1 . . 8 Engine 7 | 3 1 . . . 3 Core 6 | . . 1 . . 5 Reactor . | . . . . . . Propulsion 46 | 3 6 3 . 2 32 Treads 3 | . . . . . 3 Leg 18 | . . . . . 18 Wheel 14 | 3 5 3 . 2 1 Hover 10 | . . . . . 10 Flight 1 | . 1 . . . . Utility 48 | 5 14 . . . 29 Device 20 | 2 4 . . . 14 Storage 14 | 2 7 . . . 5 Processor 5 | 1 2 . . . 2 Hackware 1 | . . . . . 1 Protection 8 | . 1 . . . 7 Artifact . | . . . . . . Weapon 48 | 3 9 2 . . 34 Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 25 | 2 4 1 . . 18 Ballistic Cannon . | . . . . . . Launcher 15 | . . . . . 15 Special Weapon 4 | . 3 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 21 | . 7 1 . . 13 Power 3 | . 1 . . . 2 Propulsion 8 | . 3 1 . . 4 Utility 5 | . . . . . 5 Weapon 5 | . 3 . . . 2 Highest Loss Streak 5 | . 5 1 . . 3 Average Slot Usage (%) 98 | . 96 98 100 100 98 Engine 5 | . 13 2 . . 3 Core 6 | . . 11 14 14 5 Treads 4 | . . . . . 9 Leg 6 | . . . . . 13 Wheel 15 | . 27 26 28 28 1 Hover 1 | . . . . . 2 Device 4 | . 3 . . . 7 Storage 20 | . 17 28 28 28 17 Processor 5 | . 2 . . . 10 Protection 4 | . 2 . . . 9 Ballistic Gun 21 | . 24 26 28 28 16 Naked Turns . | . . . . . . Heaviest Build 51 | 14 39 25 25 25 51 Greatest Support 60 | 26 26 20 20 20 60 Greatest Overweight (x) 13 | . 1 8 1 1 13 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 18 | 6 16 12 12 12 18 Average Capacity 12 | 5 8 12 12 12 14 Most Carried 16 | 6 11 12 12 12 16 Average Carried 11 | 4 7 11 11 11 13 Final Capacity 12 | 6 12 12 12 12 10 Final Carried 12 | 5 9 12 12 12 9 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 2938 | 319 545 348 . 33 1693 Remotely 14 | 14 . . . . . Salvage Created 3293 | 124 471 302 . . 2396 Parts 178 | 10 37 12 . . 119 Haulers Intercepted 4 | . . . . . 4 Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 58 | . 8 4 . . 46 Melee 2 | . . . . . 2 Guns 36 | . 7 4 . . 25 Cannons 1 | . 1 . . . . AOE 19 | . . . . . 19 Classes Destroyed 12 | 2 5 . . . 5 Worker 10 | . 4 2 . . 4 Builder 5 | . 2 . . . 3 Tunneler 3 | 3 . . . . . Hauler 4 | . . . . . 4 Recycler 7 | 1 1 1 . . 4 Watcher 5 | . 3 . . . 2 Swarmer 4 | . 2 . . . 2 Grunt 40 | . 6 4 . . 30 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Protector 2 | . . . . . 2 Sentry 9 | . . . . . 9 Best Kill Streak 7 | 1 3 2 . . 7 Combat Bots Only 6 | . 3 2 . . 6 Max Kills in Single Turn 4 | 1 1 1 . . 4 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3644 | . 670 212 . . 2762 Core 599 | . 132 22 . . 445 Absorbed by Shields 467 | . . . . . 467 Core Remaining (%) 69 | 100 . . . 38 . Volleys Fired 259 | 9 63 38 . . 149 Largest 2 | 2 2 2 . . 2 Hottest 100 | 70 100 100 . . 63 Shots Fired 485 | 18 113 67 . . 287 Gun 433 | 18 100 60 . . 255 Cannon . | . . . . . . Launcher 32 | . . . . . 32 Special 20 | . 13 7 . . . Kinetic 409 | 17 77 60 . . 255 Thermal 44 | 1 36 7 . . . Explosive 32 | . . . . . 32 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 5 9 11 . . 14 Robot Miss Streak 7 | 1 4 2 . . 7 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 323 | 12 63 44 . . 204 Core Hits 193 | 5 29 14 . . 145 Critical Hits 3 | . 2 . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7072 | 134 805 557 . . 5576 Guns 4133 | 134 778 528 . . 2693 Cannons . | . . . . . . Explosions 2680 | . . . . . 2680 Melee 200 | . . . . . 200 Ramming 11 | . 3 5 . . 3 Kinetic 3920 | 122 577 528 . . 2693 Thermal 261 | 12 225 24 . . . Explosive 2680 | . . . . . 2680 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 200 | . . . . . 200 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 60 | . . . . . 60 Projectiles . | . . . . . . Explosions 60 | . . . . . 60 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 55 | . 1 2 . . 52 Shots 5 | . . . . . 5 Rammed 4 | . 1 2 . . 1 Targets Rammed 4 | . 1 2 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 327 | 9 327 38 . . 166 Average Temperature 47 | 6 99 13 . . 30 Received Heat Transfer 1497 | . 222 117 . . 1158 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 729 | 37 642 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 1166 | 20 226 57 . 54 1166 Initial 13 | . 13 . . . . Average 280 | 7 40 13 . 8 521 Maximum Alert Level 4 | . 1 . . . 4 Low Security (%) 64 | 100 97 100 . 100 31 Level 1 1 | . 2 . . . 2 Level 2 13 | . . . . . 25 Level 3 18 | . . . . . 36 Level 4 1 | . . . . . 3 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . . . 8 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 13 | . 3 . . . 10 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 21 4 . . 94 Peak Tracking Total 8 | . 5 2 . . 8 Tactical Retreats 9 | . 2 . . . 7 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 27 | . 9 2 5 . 11 Terminals 14 | . 7 1 . . 6 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 4 | . 2 . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 134 | . 26 5 50 . 53 Successful 100 | . 15 3 50 . 32 Failed 34 | . 11 2 . . 21 Catastrophic 4 | . 2 . . . 2 Database Lockouts . | . . . . . . Manual 58 | . 24 3 9 . 22 Terminals 44 | . 22 4 . . 18 Fabricators . | . . . . . . Repair Stations 18 | . . . . . 18 Recycling Units 19 | . 4 . . . 15 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 75 | . 12 3 50 . 10 Record 52 | . . 1 49 . 2 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . . 1 Emergency Access Points 2 | . 2 . . . . Terminal Index 2 | . 2 . . . . Alert Level 3 | . 2 . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 4 | . 3 . . . 1 Recall Investigation 1 | . . . . . 1 Recall Reinforcements 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 4 | . 2 1 . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . . . . 11 Scan Component 6 | . . . . . 6 Repair 5 | . . . . . 5 Recycling Unit Hacks 8 | . . . . . 8 Process 2 | . . . . . 2 Report Inventory 3 | . . . . . 3 Retrieve Matter 2 | . . . . . 2 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 . . . 3 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 3 . . . 3 Monitor 4 | . 2 . . . 2 Mask 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 10 1 . . 11 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . . . 5 Time 154 | . . . . . 154 Parts Recycled . | . . . . . . Recycled Matter 249 | . . . . . 249 Retrieved Matter 158 | . . . . . 158 Retrieved Components 6 | . . . . . 6 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders 2 | . . 1 . 1 . GUARD 1 | . . 1 . . . AID 1 | . . . . 1 . Ally Attacks 10 | . . . . 10 . Total Damage 86 | . . . . 86 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 9029 | 167 1891 1177 1101 614 4079 Spaces Moved 6598 | 122 1810 966 1182 621 1897 Core 9 | 5 . 2 . . 2 Treads 473 | . . . . . 473 Legs 835 | . . . . . 835 Wheels 4833 | 117 1810 964 1182 621 139 Hover 448 | . . . . . 448 Flight . | . . . . . . Fastest Speed 45 | 50 80 90 90 90 45 Average Speed 99 | 84 86 91 90 90 127 Slowest Speed 700 | 100 100 450 90 90 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 76 | 8 99 99 94 96 62 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 7 | . 1 6 . . . Terrain Destroyed 200 | . 5 6 . . 189 Melee . | . . . . . . Projectile 11 | . 5 6 . . . AOE 189 | . . . . . 189 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 8559 | 164 2012 1181 1219 678 3305 Wait 1340 | 1 40 163 36 42 1058 Move 6593 | 121 1809 965 1181 620 1897 Hop . | . . . . . . Pick Up 94 | 12 38 4 1 7 32 Fast Attach 51 | 9 15 2 . . 25 Attach 24 | . 7 1 . . 16 Detach 16 | 1 3 1 . . 11 Swap 80 | 5 8 3 . 2 62 Drop 91 | 6 28 2 1 7 47 Fire 259 | 9 63 38 . . 149 Melee 7 | . . . . . 7 Ram 3 | . 1 2 . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 13) 688 | -10/Materials | Core integrity fell below 50% 710 | -10/Materials | Lost 5 parts (1p2n2w) 841 | -10/Materials | Discovered new exit (range 18) 892 | -10/Materials | Discovered new exit (range 10) 1004 | -10/Materials | Discovered new exit (range 7) 1013 | -10/Materials | Identified exit to Materials 1197 | -10/Materials | Identified exit to Mines 2059 | -10/Materials | Entered Mines 2066 | -10/Mines | Found the Drone Emporium 2072 | -10/Mines | Found Prototype Device 2150 | -10/Mines | Met a Derelict bent on vengeance 2280 | -10/Mines | Learned Materials terminal intel 2289 | -10/Mines | Discovered exit to Materials (range 13) 2437 | -10/Mines | Discovered exit to Materials (range 11) 2953 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2954 | -10/Mines | Discovered new exit (range 5) 2980 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3088 | -10/Mines | Learned Materials stockpile data 3236 | -10/Mines | Entered Exiles 3236 | -10/Exiles | Accompanied by 3 allies 3252 | -10/Exiles | Discovered new exit (range 15) 3265 | -10/Exiles | Met 8R-AWN 3287 | -10/Exiles | Met EX-HEX 3342 | -10/Exiles | Met EX-DEC 3358 | -10/Exiles | Learned location of Zion (-6) 3423 | -10/Exiles | Discovered new exit (range 10) 3528 | -10/Exiles | Visited The Gauntlet 3670 | -10/Exiles | Met EX-BIN 3790 | -10/Exiles | Aligned with FarCom system 3791 | -10/Exiles | Given EX-Vault access code 3812 | -10/Exiles | Opened EX-Vault 3861 | -10/Exiles | Found Superbattery 3881 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4337 | -10/Exiles | Left Exiles lab with Superbattery 4337 | -10/Exiles | Entered Mines 4337 | -9/Mines | Accompanied by 3 allies 4415 | -9/Mines | Discovered new exit (range 7) 4525 | -9/Mines | Discovered new exit (range 15) 4780 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4951 | -9/Mines | Entered Materials 4951 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4953 | -8/Materials | Loaded intel: 12 terminal locations 4953 | -8/Materials | Identified Sensor Drone Bay 5251 | -8/Materials | Build established: Scavenger-Mutant 6437 | -8/Materials | Identified exit to Factory 6993 | -8/Materials | Repaired Hrd. Light Armor Plating 8151 | -8/Materials | First assault squad dispatched 8180 | -8/Materials | Repaired Hrd. Light Armor Plating 8180 | -8/Materials | Repaired Grenade Launcher 8180 | -8/Materials | Repaired Shield Generator 8212 | -8/Materials | Repaired Shield Generator 8253 | -8/Materials | Core integrity fell below 50% 8831 | -8/Materials | Build established: Mutant 9018 | -8/Materials | Core integrity fell below 20% 9030 | -8/Materials | Self-destructed Last Messages --------------- 08984_ Dropped Enh. Autogun. 08984_ Acquired Rocket Launcher. 08986_ >> MONITOR: Recycling Unit M002 accepting Hpw. Shotgun(54%). 08995_ C-30 ARC bursts open, deploying its payload. 08995_ G-50 Soldier unfolds itself. 08995_ L-31 Rogue unfolds itself. 08995_ G-47 Trooper unfolds itself. 08995_ I-25 Savior unfolds itself. 08995_ Destroyed Lgt. Ion Engine. 08995_ U-05 Engineer destroyed. 08995_ K-01 Serf destroyed. 09001_ L-31 Rogue destroyed. 09005_ I-25 Savior destroyed. 09008_ Airjet destroyed. 09009_ Shield Generator destroyed. 09009_ G-47 Trooper destroyed. 09011_ The unstable cave ceiling collapses. 09013_ Lgt. Nuclear Core destroyed. 09026_ >> MONITOR: Recycling Unit M002 accepting Aluminum Leg(93%). 09029_ >> MONITOR: Recycling Unit M002 accepting Katana(98%). Map ----- +----------------------------------------------------+ | ????# #????# #########+#######??? | | ????# #????# # + #???????? | | ????####+###????# # """ # #???????? | | ?????# ###### # """ # #???????? | | ?????# # "S # ######### | | ?????# + """ # ## | | ?????# # "" # ## """ | | ?????# ########### # ## """ | | ?????### ##########??#! # ## """ | | ???????# #??# #??######## ## | | ???????# #### ########### ## "" | | ???????# w ## # ## T | | ?????#####"## ## # ## "" | | ?????# !!# ## """ # ## | | ?????# ## ### """"" # ######### | | ?????# ""## #?# """"" # | | ?????# %Y"## #?# """"" # | | ?????# ""## #?# """ # | | ?????# ## #?# [ / ## T"#### | | ??############ #?# *%# # ####??? | | ??# [ ## ######### ## # ####### | | ??# # ########### #### | | ??# """"""" # a #??# | | ??# """"""" + k #??# | | ??# """"""" # ! #??# | | ??# """"""" # !@ ###+###########??# | | ??# """"""" ##= ## #???# | | ?????? ## *!## ! = ########## | | ??????###### #* !## = ## =!/ | | ???????????### ## ## "" * = | | ??????????#### =## ## "T ! = | | ????????### # =k################ "" * [ | | ????????# # ####### #??# !=== | | ???????## # # #??# !!!* | | ???????# ## #??# !!! | | ????????# #### w #??# | | ????????# # " ####### #??# | | ????????# #"R #########l###??######### | | ????????###""" # """ ## #????????????? | | ??????????#### # """ ## ###??????????? | | ??????##### ## # """ ## # ############ | | ??????# # # [/[ ## # # | | ??????# "" # # * # g | | ??????# T" + + ! =*=## ! | | ??????#]! "" # ######## ##### | | ??????#]! # #??????## # %% #?? | | ??????# # ######### #^ #?? | | ??????#####+## # [## # ### | | ????#+##### # ## # = # # | | ????# # ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 2160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Evasion (%) 56 Targeting Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control GoHome() Librarian Loot Pinata Part-time Mechanic Shopping List Significant Disruption Storm Trooper True Hacker Challenges ------------ None Game ------ Seed RoboCoom Manual? 1 Play Time 04:44:21 Cumulative 19.1 hours Start 2020.12.23 @ 20:28:46 End 2020.12.28 @ 22:55:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c56073af-cb1b-4453-8348-91693e41b0af