Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 22:16:46 Player: DAFFA Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1745) 1745 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5080 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 29/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Machine Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (5) ---- Weight Redist. System Improved Terrain Scanner Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Armor Integrity Analyzer Hacking Suite System Shield > --- WEAPON ----------- Force Rifle Force Rifle > --- INVENTORY -------- Weight Redist. System Pulse Rifle Improved Light Cannon Rocket Launcher Mining Laser Scythe [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 65 | 6 7 9 25 . 18 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 3 1 5 . 2 Treads 1 | . . . 1 . . Leg 7 | 2 . . 3 . 2 Wheel 5 | . 3 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 1 3 9 . 6 Device 9 | . 1 1 4 . 3 Storage 2 | 1 . 1 . . . Processor 5 | . . . 4 . 1 Hackware 2 | . . . 1 . 1 Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 29 | 2 3 3 11 . 10 Energy Gun 10 | . . . 6 . 4 Energy Cannon 5 | . 3 1 1 . . Ballistic Gun 6 | 2 . 2 2 . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . . 2 Special Weapon 3 | . . . 2 . 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 Parts Lost 18 | . 2 1 1 . 14 Power 1 | . . . . . 1 Propulsion 6 | . 2 1 1 . 2 Utility 4 | . . . . . 4 Weapon 7 | . . . . . 7 Highest Loss Streak 11 | . 1 1 1 . 11 To Critical Strikes 2 | . 1 . . . 1 Average Slot Usage (%) 94 | . 83 92 98 84 88 Engine 9 | . 14 11 9 7 4 Treads 1 | . . . 2 7 2 Leg 6 | . 14 . 6 7 9 Wheel 10 | . 8 21 8 . . Device 11 | . 2 18 11 . 5 Storage 9 | . 14 11 9 7 6 Processor 15 | . . . 23 30 30 Hackware 5 | . . . 8 7 13 Protection 2 | . . 9 . . . Energy Gun 5 | . . . 8 15 9 Energy Cannon 6 | . 9 11 4 . . Ballistic Gun 6 | . 18 10 2 . . Naked Turns . | . . . . . . Heaviest Build 31 | 13 17 30 31 25 29 Greatest Support 40 | 20 20 20 28 15 40 Greatest Overweight (x) 4 | 1 1 2 1 1 4 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 9 Most Carried 10 | 3 5 10 10 9 9 Average Carried 7 | . 1 8 9 9 5 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | . 3 10 9 9 3 Class Distribution -------------------- 60% | Mutant 16% | Scavenger-Mutant 13% | Skirmisher 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Skirmisher | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1025 | 201 175 174 279 . 196 Remotely . | . . . . . . Salvage Created 2105 | . 192 551 899 . 463 Parts 122 | . 9 39 46 . 28 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 43 | . 6 12 14 . 11 Melee 1 | . . . . . 1 Guns 25 | . 4 4 11 . 6 Cannons 12 | . 2 7 2 . 1 AOE 3 | . . . . . 3 Classes Destroyed 11 | . 2 4 3 . 2 Worker 2 | . . . 2 . . Builder 1 | . . . 1 . . Hauler 2 | . . 1 1 . . Recycler 3 | . . 1 2 . . Watcher 4 | . . 1 3 . . Swarmer 13 | . 2 4 3 . 4 Grunt 18 | . 4 6 8 . . Brawler 1 | . . . . . 1 Sentry 5 | . . 2 2 . 1 Specialist 5 | . . . . . 5 Hunter 1 | . . . 1 . . Best Kill Streak 10 | . 4 7 10 . 4 Combat Bots Only 6 | . 4 6 6 . 4 Max Kills in Single Turn 3 | . 1 1 2 . 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 380 | . 70 68 70 . 172 Missed 123 | . 19 24 25 . 55 Damage Taken 3696 | . 547 444 650 . 2055 Core 1023 | . 145 53 121 . 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . . . . . 53 Regen/Repaired (Parts) 75 | . . 75 . . . Core Remaining (%) 76 | 100 42 86 78 . . Volleys Fired 140 | . 21 28 62 . 29 Largest 2 | . 2 2 2 . 2 Hottest 160 | . 120 83 160 . 143 Shots Fired 257 | . 42 56 117 . 42 Gun 154 | . 28 28 67 . 31 Cannon 93 | . 14 28 41 . 10 Launcher 1 | . . . . . 1 Special 9 | . . . 9 . . Kinetic 89 | . 28 28 23 . 10 Thermal 167 | . 14 28 94 . 31 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 7 10 13 . 15 Robot Miss Streak 4 | . 3 2 4 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 170 | . 25 37 72 . 36 Core Hits 93 | . 11 18 44 . 20 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . 1 . . 4 Burn 1 | . . . . . 1 Meltdown 1 | . . 1 . . . Destroy 3 | . . . . . 3 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3368 | . 318 638 1447 . 965 Guns 1960 | . 195 238 968 . 559 Cannons 1145 | . 123 400 455 . 167 Explosions 209 | . . . . . 209 Melee 30 | . . . . . 30 Ramming . | . . . . . . Kinetic 760 | . 195 238 160 . 167 Thermal 2369 | . 123 400 1287 . 559 Explosive 209 | . . . . . 209 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 30 | . . . . . 30 Piercing . | . . . . . . Highest Corruption 4 | . . . 4 . . Average Corruption 4 | . . . 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 3 . . Message Errors 1 | . . . 1 . . Heat Flow Errors 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 49 | . 2 . 10 . 37 Projectiles 12 | . 2 . 10 . . Explosions 37 | . . . . . 37 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 48 | . . . . . 48 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 493 | . 375 . 493 . 41 Average Temperature 112 | . 150 . 105 . 14 Received Heat Transfer 933 | . 201 117 243 . 372 Effects 2 | . 1 . 1 . . Energy Bleed 1 | . . . 1 . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 9 | . 1 2 6 . . Heat Transferred 5107 | . 259 851 2822 . 1175 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 366 | . 160 366 301 64 232 Initial 115 | . . 67 115 64 44 Average 137 | . 77 230 110 64 137 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 71 | 100 100 20 86 100 82 Level 1 28 | . . 79 13 . 17 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 7 | . . 2 3 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . 2 1 . 2 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 8 18 32 . 14 Peak Tracking Total 6 | . 5 6 5 . 6 Tactical Retreats 4 | . . 2 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 8 | . 3 2 2 1 . Terminals 6 | . 3 . 2 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 15 | . 5 4 5 1 . Successful 8 | . . 3 4 1 . Failed 7 | . 5 1 1 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 10 | . 5 . 5 . . Terminals 11 | . 5 . 5 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 4 1 . Robot Analysis 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 1 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2841 | 58 345 720 1420 6 292 Spaces Moved 1481 | 38 226 444 665 4 104 Core 18 | 6 . . . . 12 Treads 114 | . . . 114 . . Legs 437 | 32 126 . 183 4 92 Wheels 912 | . 100 444 368 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 90 190 100 Average Speed 120 | 123 109 93 136 190 148 Slowest Speed 250 | 190 190 110 225 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 46 39 40 . 40 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . 7 . . Terrain Destroyed 16 | . . . 8 . 8 Melee . | . . . . . . Projectile 8 | . . . 8 . . AOE 8 | . . . . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2259 | 49 282 694 1034 3 197 Wait 494 | . 19 190 252 . 33 Move 1476 | 37 225 443 664 3 104 Hop . | . . . . . . Pick Up 52 | 6 8 16 14 . 8 Fast Attach 5 | . . 3 2 . . Attach 31 | 6 4 2 8 . 11 Detach 1 | . . . . . 1 Swap 29 | . 3 4 15 . 7 Drop 30 | . 2 8 17 . 3 Fire 140 | . 21 28 62 . 29 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 322 | -10/Materials | Core integrity fell below 50% 382 | -10/Materials | Discovered new exit (range 15) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x2 607 | -9/Materials | Repaired Hvy. Assault Rifle 988 | -9/Materials | Discovered new exit (range 15) 1124 | -9/Materials | Entered another Materials area 1124 | -8/Materials | Evolved 2 slots: Utility x2 1594 | -8/Materials | Build established: Skirmisher 2102 | -8/Materials | Build established: Scavenger-Mutant 2402 | -8/Materials | Build established: Mutant 2409 | -8/Materials | Garrison activated, responded to threat 2526 | -8/Materials | Discovered new exit (range 9) 2542 | -8/Materials | Identified exit to Factory 2544 | -8/Materials | Entered Factory 2544 | -7/Factory | Evolved 2 slots: Utility x2 2548 | -7/Factory | Identified exit to DSF 2550 | -7/Factory | Entered DSF 2603 | -7/DSF | Additional patrols routed to DSF 2801 | -7/DSF | Sterilization system engaged 2816 | -7/DSF | Core integrity fell below 50% 2821 | -7/DSF | Ambient heat levels rising (+10) 2833 | -7/DSF | Core integrity fell below 20% 2836 | -7/DSF | Ambient heat levels rising (+10) 2842 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02810_ Imp. Light Cannon destroyed. 02810_ Force Rifle destroyed. 02811_ Acquired 61 matter. 02813_ Pulse Rifle destroyed. 02814_ X-57 Shotgunner destroyed. 02815_ G-47 Trooper destroyed. 02817_ Scythe destroyed. 02820_ Penetrated by Slug. 02820_ Imp. Sensor Array destroyed. 02821_ ALERT: Ambient heat levels +10. 02821_ Rocket Launcher destroyed. 02823_ Penetrated by Slug. 02824_ Mining Laser destroyed. 02827_ Med. Storage Unit destroyed. 02828_ Acquired Gatling Laser. 02829_ Penetrated by Slug. 02834_ Acquired 39 matter. 02836_ ALERT: Ambient heat levels +10. 02837_ X-57 Shotgunner destroyed. 02842_ Acquired Imp. Light Armor Plating. 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