Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 13:10:46 Player: Syanka Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (246) 1230 Value Destroyed (6548) 6548 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (-535) -535 TOTAL SCORE: 12123 Bonus ------- High Alert Combat Kills 413 Follower Combat Kills 132 Friendly Fire -1080 Cogmind --------- Core Integrity 705/850 Matter 285/300 Energy 200/200 System Corruption 7% Temperature Cool (0) Movement Treading (325) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (8) ------ Experimental Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Medium Armor Plating Centrium Light Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Ion Cannon Phase Cannon > --- INVENTORY (25) --- Enhanced Nuclear Core Improved Cryofiber Web Advanced Heat Sink Energy Well (350) Advanced Energy Well (500) Advanced Sensor Array Advanced Terrain Scan Processor Energy Filter Makeshift Cloaking Device Improved Medium Armor Plating High-powered Tractor Beam Drone Bay (2/2) Army-in-a-Box (30/30) Lightning Gun Lightning Gun Coil Gun Advanced EMP Blaster Heavy Rocket Launcher Plasma Cutter Makeshift Hammer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Makeshift Cloaking Device Centrium Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Phase Cannon > --- INVENTORY -------- Enhanced Nuclear Core Improved Cryofiber Web Enhanced Optical Array Advanced Terrain Scan Processor Energy Filter Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield High-powered Tractor Beam Army-in-a-Box Lightning Gun Lightning Gun Coil Gun Advanced EMP Blaster Heavy Rocket Launcher Plasma Cutter Makeshift Hammer [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Assault Cannon Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . 4 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 Utility 6 | . . . 2 . . . 2 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 321 | 8 14 16 44 24 4 21 65 71 7 47 Power 19 | 1 1 2 4 1 . . 4 6 . . Engine 12 | 1 1 2 4 1 . . 1 2 . . Core 5 | . . . . . . . 3 2 . . Reactor 2 | . . . . . . . . 2 . . Propulsion 34 | 2 4 . 6 . . 1 8 8 . 5 Treads 32 | 2 4 . 6 . . 1 8 6 . 5 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . Flight 1 | . . . . . . . . 1 . . Utility 157 | 2 2 3 27 10 2 14 40 22 3 32 Device 112 | 1 . 2 17 10 2 14 34 10 2 20 Storage 8 | 1 2 . 1 . . . 1 2 1 . Processor 5 | . . . . . . . . 1 . 4 Hackware 3 | . . . . . . . . . . 3 Protection 29 | . . 1 9 . . . 5 9 . 5 Artifact . | . . . . . . . . . . . Weapon 111 | 3 7 11 7 13 2 6 13 35 4 10 Energy Gun 19 | 1 . 2 . 5 . . 3 4 1 3 Energy Cannon 7 | . . . . . . . 2 1 . 4 Ballistic Gun 18 | 2 3 5 . 2 1 1 2 2 . . Ballistic Cannon 41 | . . . 5 5 1 2 3 20 3 2 Launcher 19 | . 3 2 2 1 . 3 3 4 . 1 Special Weapon 4 | . 1 . . . . . . 3 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . 2 . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 2 13 . . Corrupted Parts 3 | . . . . 3 . . . . . . System Corruption 9 | . . . . 9 . . . . . . Parts Lost 20 | . . 1 . . . . 8 3 . 8 Power 1 | . . 1 . . . . . . . . Propulsion 5 | . . . . . . . 1 . . 4 Utility 14 | . . . . . . . 7 3 . 4 Weapon . | . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . . . . 2 2 . 2 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 99 98 87 86 88 89 95 99 95 Engine 6 | . 14 13 11 11 11 11 . . . . Core 2 | . . . . . . . 8 4 . . Reactor 1 | . . . . . . . . 4 9 6 Treads 21 | . 28 28 21 22 22 22 17 17 18 22 Device 18 | . 14 13 19 10 10 11 23 19 27 22 Storage 12 | . 14 14 11 11 11 11 9 15 18 11 Protection 10 | . . . 12 11 11 11 12 15 9 9 Energy Gun 1 | . . 6 . 1 . . 3 . . 5 Energy Cannon 1 | . . . . . . . 4 . . 4 Ballistic Gun 6 | . 28 20 . 7 10 10 2 . . . Ballistic Cannon 11 | . . . 21 12 10 10 8 16 17 2 Peak Build Rating 82 | 8 10 11 21 27 28 32 47 65 63 82 Average Rating 33 | 6 8 10 15 22 24 29 41 44 62 75 On Entrance 27 | . 8 10 11 20 24 28 31 45 61 61 Naked Turns . | . . . . . . . . . . . Heaviest Build 126 | 11 88 91 109 112 113 110 122 118 114 126 Greatest Support 84 | 40 40 40 43 43 43 45 45 44 44 84 Greatest Overweight (x) 37 | . 2 2 4 36 37 2 3 5 2 2 Average Overweight (x) 2 | . . 2 2 2 5 2 2 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 16 24 24 24 24 25 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 25 25 24 25 Class Distribution -------------------- 86% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 7688 | 394 562 294 1130 440 . 562 1278 1918 428 682 Remotely 1626 | . . . 340 138 . 422 236 480 10 . Salvage Created 9326 | 207 445 293 1099 318 . 320 2393 2215 836 1200 Parts 478 | 15 25 17 65 14 . 23 127 106 30 56 Haulers Intercepted 18 | . 2 . 5 . . . 4 6 . 1 Recyclers Shooed 18 | . 1 . 1 1 . 1 4 5 3 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 158 | . 12 8 24 3 . 11 46 30 3 21 Guns 26 | . 7 . . . . 1 14 1 . 3 Cannons 84 | . . . 17 3 . 3 22 25 3 11 AOE 43 | . 5 8 7 . . 7 8 4 . 4 Classes Destroyed 16 | 3 5 . 3 . . . 3 1 . 1 Worker 10 | 2 . 1 2 . . . 2 3 . . Builder 7 | . . . 2 . . 1 3 . 1 . Tunneler 7 | 4 . 1 . . . 1 . . . 1 Hauler 18 | . 2 . 5 . . . 4 6 . 1 Recycler 32 | 1 1 1 4 2 . . 4 9 10 . Mechanic 1 | . . . . . . . 1 . . . Operator 6 | . 1 . 1 . . . 2 2 . . Watcher 8 | . 2 . 1 . . . 3 1 . 1 Swarmer 42 | . 9 8 5 . . 5 11 . . 4 Grunt 70 | . 3 . 10 3 . 5 24 15 . 10 Brawler 3 | . . . 1 . . 1 . . . 1 Duelist 1 | . . . . . . . . 1 . . Protector 1 | . . . . . . . 1 . . . Sentry 33 | . . . 8 . . . 9 13 3 . Hunter 4 | . . . . . . . 1 . . 3 Programmer 3 | . . . . . . . . . . 3 Best Kill Streak 9 | 7 3 3 6 3 . 5 8 9 4 4 Combat Bots Only 7 | . 3 3 5 3 . 3 6 7 1 3 Max Kills in Single Turn 4 | 1 2 2 4 1 . 1 2 3 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 2 3 . . 1 2 2 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . 1 . . YI-UF0 (-10/Mines) 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 741 | . 62 27 116 6 . 30 220 127 2 151 Missed 198 | . 17 7 36 1 . 7 61 26 . 43 Damage Taken 8196 | . 617 194 864 66 . 299 2217 1809 65 2065 Core 807 | . 86 31 99 . . 29 206 211 . 145 Absorbed by Shields 367 | . . . 184 . . 56 95 . 8 24 Regen/Repaired (Parts) 990 | . 215 . 96 . . . 679 . . . Core Remaining (%) 61 | 100 . 53 . . . 68 . . 24 . Volleys Fired 602 | 21 61 21 101 15 . 24 142 123 20 74 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 150 | 40 40 85 74 90 . 67 145 92 92 150 Shots Fired 1164 | 42 119 35 198 31 . 38 275 242 41 143 Gun 385 | 42 115 29 . 12 . 14 91 46 . 36 Cannon 739 | . . . 194 19 . 14 175 191 41 105 Launcher 40 | . 4 6 4 . . 10 9 5 . 2 Special . | . . . . . . . . . . . Kinetic 869 | 42 115 19 194 23 . 28 128 237 41 42 Thermal 201 | . . . . . . . 138 . . 63 Explosive 15 | . 4 6 4 . . . . 1 . . Electromagnetic 79 | . . 10 . 8 . 10 9 4 . 38 Robot Hit Streak 22 | 16 9 11 15 6 . 6 22 15 8 15 Robot Miss Streak 10 | 1 4 2 3 6 . 5 10 5 3 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 734 | 33 73 24 126 22 . 28 180 144 20 84 Core Hits 396 | 13 32 20 49 10 . 28 118 71 13 42 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . . . . 1 . . Critical Strikes 18 | . . 1 4 . . . 2 8 1 2 Meltdown 1 | . . . . . . . . . . 1 Destroy 2 | . . 1 . . . . . 1 . . Blast 15 | . . . 4 . . . 2 7 1 1 Melee Attacks 1 | . . 1 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18305 | 265 972 690 2989 390 . 831 4880 3967 584 2737 Guns 4060 | 265 607 195 . 133 . 246 1454 556 . 604 Cannons 10657 | . . . 2559 243 . 240 2751 2777 560 1527 Explosions 3279 | . 357 452 409 . . 341 616 545 . 559 Melee . | . . . . . . . . . . . Ramming 309 | . 8 43 21 14 . 4 59 89 24 47 Kinetic 10392 | 265 607 77 2559 296 . 486 1709 3333 560 500 Thermal 3986 | . . . . . . 46 2496 46 . 1398 Explosive 1246 | . 357 452 409 . . . . 28 . . Electromagnetic 2372 | . . 118 . 80 . 295 616 471 . 792 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 1 1 . 9 4 . 1 8 8 7 Average Corruption 3 | . 1 1 . 4 2 . 1 2 8 3 Corruption Purged 9 | . . . . 5 4 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 250 | . 16 14 . 31 24 . 17 51 67 30 Message Errors 65 | . 6 2 . 10 5 . 3 15 16 8 Matter Fused 57 | . 1 3 . 7 9 . 5 8 20 4 Heat Flow Errors 30 | . 3 . . 4 3 . 4 7 4 5 Energy Discharges 36 | . 1 3 . 4 3 . . 9 10 6 Parts Rejected 3 | . . . . . . . . 2 1 . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 28 | . 2 1 . 4 4 . 3 4 5 5 Data Loss (major) 8 | . 1 1 . . . . 1 2 3 . Misfires 10 | . 1 1 . 1 . . . 3 3 1 Alerts 10 | . 1 3 . 1 . . . . 5 . Weapon Failures 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 179 | . 14 11 31 16 . . 70 11 3 23 Projectiles 105 | . . . 13 16 . . 53 1 3 19 Explosions 74 | . 14 11 18 . . . 17 10 . 4 Melee . | . . . . . . . . . . . Knockbacks 44 | . . . 9 2 . 1 8 11 4 9 Impact 2 | . . . 1 . . . . . . 1 Kinetic 38 | . . . 8 2 . 1 6 9 4 8 Secondary 4 | . . . . . . . 2 2 . . Self-Inflicted Damage 322 | . 77 36 20 . . 47 62 39 41 . Shots 14 | . 3 1 1 . . 2 4 2 1 . Rammed 39 | . 2 6 2 1 . 1 9 9 4 5 Targets Rammed 43 | . 2 6 2 1 . 1 10 11 5 5 Kicked . | . . . . . . . . . . . Crushed 4 | . . . . . . . 1 2 1 . Highest Temperature 274 | . 274 148 248 240 239 149 197 198 187 255 Average Temperature 63 | . 57 75 51 64 105 61 72 42 85 80 Received Heat Transfer 2669 | . 117 . 296 39 . 108 1059 576 6 468 Siege Activations . | . . . . . . . . . . . Robots Corrupted 6 | . . 1 . . . . 2 . . 3 Combat Hostiles 4 | . . . . . . . 2 . . 2 Parts Fried 15 | . . 4 . . . . 5 . . 6 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 6 | . . . . . . . 2 . . 4 Heat Transferred 5979 | . . . . . . 50 4234 50 . 1645 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 5 . 1 . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 810 | 35 251 176 545 300 . 177 810 684 290 272 Initial 341 | . 22 18 . 210 . . . 341 266 50 Average 219 | 20 110 32 201 60 . 72 432 436 82 80 Maximum Alert Level 3 | . 1 . 2 1 . . 3 2 1 1 Low Security (%) 59 | 100 87 100 62 82 . 100 24 3 83 92 Level 1 20 | . 12 . 17 17 . . 33 38 16 7 Level 2 14 | . . . 19 . . . 10 58 . . Level 3 6 | . . . . . . . 31 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 1 . 3 1 . . 9 5 . 6 Investigation 6 | . . . 1 1 . . 3 . . 1 Extermination 3 | . . . . . . . . . . 3 Reinforcement 10 | . 1 . 2 . . . 4 1 . 2 Assault 2 | . . . . . . . 1 1 . . Garrison 4 | . . . . . . . 1 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 7 | . 1 . 2 . . . 1 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 226 | . 25 9 36 2 . 13 67 42 1 31 Peak Tracking Total 7 | . 5 3 5 2 . 4 7 6 1 5 Tactical Retreats 6 | . . . . . . . 2 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 16 | . 4 . 1 . . . . 3 . 8 Indirectly 2 | . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 25 | . . . 6 . . . 6 9 3 1 Max in Single Turn 2 | . . . 1 . . . 1 2 2 1 Garrison Access 2 | . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 65 | . 9 . 10 2 2 . 10 15 11 6 Terminals 41 | . 6 . 6 . . . 7 12 6 4 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 7 | . 1 . 2 . . . 2 2 . . Recycling Units 8 | . 2 . 1 . . . . . 5 . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 Total Hacks 194 | . 26 . 38 2 2 . 40 41 29 16 Successful 112 | . 17 . 27 2 2 . 20 22 14 8 Failed 81 | . 8 . 11 . . . 20 19 15 8 Catastrophic 7 | . 1 . . . . . 1 3 1 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 102 | . 17 . 16 . 1 . 24 21 15 8 Terminals 129 | . 18 . 22 . . . 24 34 17 14 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 31 | . 4 . 6 . . . 15 6 . . Recycling Units 19 | . 4 . 3 . . . . . 12 . Scanalyzers 7 | . . . 7 . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 Terminal Hacks 30 | . 3 . 7 2 2 . . 10 3 3 Record 1 | . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . . . 1 . Robot Analysis 2 | . 1 . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 4 | . . . . 2 . . . 2 . . Alert Level 6 | . 1 . 1 . . . . 1 2 1 Unreport Threat 3 | . . . . . . . . 1 . 2 Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . . . 1 . . . . 1 . . Maintenance Status 1 | . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks 20 | . 4 . 4 . . . 10 2 . . Scan Component 11 | . 2 . 2 . . . 5 2 . . Repair 9 | . 2 . 2 . . . 5 . . . Recycling Unit Hacks 6 | . 1 . . . . . . . 5 . Retrieve Components 6 | . 1 . . . . . . . 5 . Scanalyzer 7 | . . . 7 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 4 | . . . 4 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 46 | . 9 . 9 . . . 9 9 6 4 Terminals 46 | . 9 . 9 . . . 9 9 6 4 Assimilate 1 | . . . . . . . . . . 1 Botnet 15 | . 3 . 3 . . . 3 4 1 1 Operators 2 | . 1 . 1 . . . . . . . Skim 28 | . 5 . 5 . . . 6 5 5 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 45 | . 6 . 7 . . . 9 10 8 5 Full Trace Events 5 | . . . . . . . 3 . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 9 | . 2 . 2 . . . 5 . . . Time 332 | . 52 . 90 . . . 190 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . . . . 10 . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . 1 . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . parse_system 1 | . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 7 | . . 3 . . 3 . . . . 1 Largest Group 3 | . . 3 3 . 3 3 . . . 1 Highest-Rated Group 40 | . . 40 40 . 37 37 . . . 26 Highest-Rated Ally 26 | . . 16 16 . 21 21 . . . 26 Total Orders 3 | . . . . . . . . . . 3 EXPLORE 2 | . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . 1 Ally Attacks 60 | . . . 53 . . 7 . . . . Total Damage 452 | . . . 413 . . 39 . . . . Kills 12 | . . . 10 . . 2 . . . . Allies Corrupted 3 | . . . 1 . . . . . . 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches 4 | . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 26381 | 236 1969 1900 3847 2341 2362 907 4656 3746 2451 1966 Spaces Moved 7396 | 105 748 561 1038 649 482 253 1223 954 775 608 Core 59 | 6 . . . 3 50 . . . . . Treads 7337 | 99 748 561 1038 646 432 253 1223 954 775 608 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 312 312 305 305 237 Average Speed 313 | 153 226 320 320 327 481 316 322 328 305 247 Slowest Speed 1900 | 160 320 320 480 1850 1900 320 400 570 305 325 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 75 | 5 94 98 94 100 88 60 83 94 88 23 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 6 | . . 1 2 . 1 . . 2 . . Known Exits Taken 5 | . . 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . Spaces Dug 43 | . . . 1 . . . 2 34 . 6 Terrain Destroyed 290 | . 19 34 39 1 . 17 39 74 26 41 Melee . | . . . . . . . . . . . Projectile 123 | . . . 8 1 . . 39 36 14 25 AOE 167 | . 19 34 31 . . 17 . 38 12 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 9410 | 143 928 624 1387 838 528 311 1637 1291 819 904 Wait 641 | . 69 6 101 119 . 10 137 52 1 146 Move 7386 | 104 747 560 1037 648 481 252 1222 953 774 608 Hop . | . . . . . . . . . . . Pick Up 150 | 8 24 5 44 14 2 1 27 8 4 13 Fast Attach 89 | 8 1 1 3 3 4 . 16 39 4 10 Attach 22 | . . . 3 1 . . 8 1 3 6 Detach 7 | 1 . . . . 1 . 1 2 1 1 Swap 210 | . 13 15 38 20 . 21 41 31 . 31 Drop 209 | 1 11 9 58 17 10 2 33 51 7 10 Fire 602 | 21 61 21 101 15 . 24 142 123 20 74 Melee 1 | . . 1 . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 43 | . 2 6 2 1 . 1 10 11 5 5 Escape Stasis 4 | . . . . . . . . 4 . . Rewire 30 | . . . . . 30 . . . . . Trap . | . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . 16 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / Scr) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Discovered new exit (range 6) 819 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Repaired Lgt. Treads 935 | -10/Materials | Repaired Lgt. Treads 1034 | -10/Materials | Central database locked down 1174 | -10/Materials | Learned location of 1 exit from Storage 1222 | -10/Materials | Learned 2 Mines zone layouts 1224 | -10/Materials | Discovered new exit (range 3) 1259 | -10/Materials | Identified exit to Materials 1259 | -10/Materials | Identified exit to Subcaves 1284 | -10/Materials | Learned location of 2 exits from Subcaves 1304 | -10/Materials | Learned Storage stockpile data 1318 | -10/Materials | Learned Storage emergency access door positions 1344 | -10/Materials | Learned 4 Subcaves zone layouts 2206 | -10/Materials | Entered Mines 2212 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2721 | -10/Mines | Build established: Scavenger-Mutant 3078 | -10/Mines | Discovered exit to Materials (range 5) 3273 | -10/Mines | Learned location of Zion (-6) 3412 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3547 | -10/Mines | Learned Materials stockpile data 3663 | -10/Mines | Murdered YI-UF0 3934 | -10/Mines | Build established: Mutant 4106 | -10/Mines | Entered Materials 4106 | -9/Materials | Accompanied by 3 allies 4106 | -9/Materials | Evolved 2 slots: Utility x2 4290 | -9/Materials | Discovered new exit (range 7) 4881 | -9/Materials | Repaired Lgt. Treads 4946 | -9/Materials | Repaired Broken Imp. Medium Laser? 5224 | -9/Materials | Discovered new exit (range 12) 5579 | -9/Materials | Discovered new exit (range 14) 6259 | -9/Materials | Discovered new exit (range 9) 6403 | -9/Materials | Loaded intel: 29 non-interactive machine locations 6463 | -9/Materials | Loaded intel: 16 trap records 6511 | -9/Materials | Identified exit to Materials 6548 | -9/Materials | Learned location of 1 exit from Recycling 7953 | -9/Materials | Entered Mines 8083 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8290 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8333 | -9/Mines | Learned Materials emergency access door positions 8410 | -9/Mines | Found a hidden stash of uninstalled traps 8504 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8902 | -9/Mines | Discovered exit to Materials (range 11) 8928 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9214 | -9/Mines | Discovered exit to Materials (range 11) 9727 | -9/Mines | Met a Derelict shopkeep closing up shop 10281 | -9/Mines | Discovered new exit (range 5) 10294 | -9/Mines | Entered Exiles 10294 | -9/Exiles | Found Exiles lab destroyed 12266 | -9/Exiles | Opened EX-Vault 12285 | -9/Exiles | Found Army-in-a-Box 12621 | -9/Exiles | Discovered new exit (range 14) 12656 | -9/Exiles | Entered Mines 12656 | -8/Mines | Accompanied by 3 allies 12698 | -8/Mines | Lost 3 allies 13463 | -8/Mines | Discovered exit to Materials (range 6) 13563 | -8/Mines | Entered Materials 13563 | -8/Materials | Evolved 2 slots: Utility x2 13564 | -8/Materials | Identified exit to Storage 14630 | -8/Materials | Discovered new exit (range 16) 14776 | -8/Materials | Repaired Adv. Treads? 15488 | -8/Materials | Discovered new exit (range 3) 15635 | -8/Materials | Discovered new exit (range 16) 16363 | -8/Materials | First assault squad dispatched 16422 | -8/Materials | Repaired Hvy. Armor Plating? 16430 | -8/Materials | Garrison activated, responded to threat 17351 | -8/Materials | Repaired Assault Cannon 17402 | -8/Materials | Repaired Mak. Cloaking Device 17429 | -8/Materials | Repaired Lgt. Treads 18219 | -8/Materials | Entered Storage 18220 | -8/Storage | Identified exit to Recycling 18315 | -8/Storage | Destroyed 7 combat bots 18648 | -8/Storage | Identified exit to Factory 18695 | -8/Storage | Learned location of 1 exit from Lower Caves 18731 | -8/Storage | Learned location of 1 exit from Recycling 18756 | -8/Storage | Learned 4 Recycling zone layouts 18798 | -8/Storage | Learned location of 1 exit from Recycling 18854 | -8/Storage | Loaded intel: 17 trap records 19680 | -8/Storage | Core integrity fell below 50% 20098 | -8/Storage | Garrison activated, responded to threat 21238 | -8/Storage | Met 01-MTF 21304 | -8/Storage | Destroyed 01-MTF 21613 | -8/Storage | Build established: Scavenger-Mutant 21819 | -8/Storage | First assault squad dispatched 21953 | -8/Storage | Used back door to open Recycling access 21965 | -8/Storage | Entered Recycling 21966 | -8/Recycling | Identified exit to Factory 21967 | -8/Recycling | Identified exit to Scraptown 22176 | -8/Recycling | Build established: Mutant 23880 | -8/Recycling | Scanned before Scraplab entrance 24416 | -8/Recycling | Entered Factory 24416 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 24417 | -6/Factory | Identified exit to Factory 25103 | -6/Factory | Discovered new exit (range 15) 25283 | -6/Factory | Discovered new exit (range 15) 25294 | -6/Factory | Build established: Scavenger-Mutant 25320 | -6/Factory | Identified exit to Lower Caves 26369 | -6/Factory | Discovered exit to Factory (range 18) 26382 | -6/Factory | Self-destructed Last Messages --------------- 26333_ T-07 Excavator is excavating. 26338_ K-01 Serf cleans the Subcomponent Replicator. 26338_ U-05 Engineer lays Concrete. 26340_ K-01 Serf cleans the Subcomponent Replicator. 26340_ U-05 Engineer lays Concrete. 26341_ T-07 Excavator is excavating. 26341_ U-05 Engineer lays Concrete. 26343_ K-01 Serf cleans the Subcomponent Replicator. 26343_ Triggered Shock Trap. 26343_ The floor emits a surge of raw power. 26343_ System corrupted (+1). 26344_ U-05 Engineer lays Concrete. 26346_ K-01 Serf cleans the Subcomponent Replicator. 26363_ Triggered Shock Trap. 26363_ The floor emits a surge of raw power. 26363_ System corrupted (+2). 26368_ K-01 Serf cleans the Subcomponent Replicator. 26369_ EXIT=FOUND: FACTORY 26380_ System corrupted: Heat flow error (+107). Map ----- +----------------------------------------------------+ | ??????##= S" #=# #???????????? | | ???????# "" ! 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Assault Rifle | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionImpactSegregator Manual? 0 Play Time 02:27:27 Cumulative 120.8 hours Start 2024.08.30 @ 13:36:33 End 2024.08.31 @ 13:10:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 64 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6a5a282b-d850-447f-a29d-bd0ebf65c8d4