Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 16:31:31 Player: N.W.L Result: Destroyed by Z7-Y7U(M) with Heavy Riot Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (267) 1335 Value Destroyed (8906) 8906 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4761) 4761 TOTAL SCORE: 19262 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4255 Follower Combat Kills 67 Friendly Fire -61 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Treading (170) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Treads Armored Treads > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Makeshift Hammer Chainsword > --- INVENTORY (5) ---- Tactical Coordination Suite Weapon Cycler Phasing AFG Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads VTOL Module VTOL Module > --- UTILITY ---------- Active Sensor Suite 0b10 Decoder Chip [Scout] Force Field Phasing AFG > --- WEAPON ----------- Makeshift Laser Improved Plasma Cutter Chainsword > --- INVENTORY -------- Tactical Coordination Suite Weapon Cycler Medium Reactive Plating Improved Trap Extractor Self-destruct Interrupter [Rating: 88] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Active Sensor Suite Storage High-capacity Storage Unit Processor System Guard Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Makeshift Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . Utility 4 | . . . . . 2 1 1 . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 252 | 4 35 2 4 2 68 77 26 11 5 18 Power 11 | . 3 . . . 2 2 3 1 . . Engine 11 | . 3 . . . 2 2 3 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 67 | 2 12 1 . . 16 17 12 3 . 4 Treads 60 | 2 9 1 . . 16 17 9 3 . 3 Leg . | . . . . . . . . . . . Wheel 2 | . 1 . . . . . 1 . . . Hover 1 | . . . . . . . . . . 1 Flight 4 | . 2 . . . . . 2 . . . Utility 72 | . 6 1 . . 12 33 7 4 4 5 Device 39 | . 1 . . . 4 21 6 3 2 2 Storage 3 | . 2 . . . . 1 . . . . Processor 5 | . . . . . 1 . . 1 2 1 Hackware 1 | . . . . . . 1 . . . . Protection 24 | . 3 1 . . 7 10 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 102 | 2 14 . 4 2 38 25 4 3 1 9 Energy Gun 9 | 1 6 . . . . . 1 1 . . Energy Cannon 7 | . . . . . . 6 1 . . . Ballistic Gun 6 | 1 1 . . . 3 . . . . 1 Ballistic Cannon 33 | . 4 . 3 1 16 9 . . . . Launcher 32 | . 3 . . 1 14 10 . . . 4 Special Weapon 3 | . . . . . . . . . 1 2 Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . . . 2 2 . 1 Piercing Weapon 5 | . . . . . 5 . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 10 | . 1 . . . 3 2 2 . . 2 Corrupted Parts 9 | . . . . . 5 . 1 . . 3 System Corruption 81 | . . . . . 47 . 10 . . 24 Parts Lost 64 | . 2 . . . 6 18 19 . . 19 Power 5 | . 1 . . . 1 1 1 . . 1 Propulsion 25 | . 1 . . . 3 4 10 . . 7 Utility 23 | . . . . . 2 8 7 . . 6 Weapon 11 | . . . . . . 5 1 . . 5 Highest Loss Streak 18 | . 1 . . . 3 5 7 . . 18 To Critical Strikes 3 | . . . . . . . 2 . . 1 Average Slot Usage (%) 88 | . 97 100 96 100 92 84 76 72 80 79 Engine 9 | . 13 14 14 14 8 6 5 6 6 5 Treads 26 | . 25 28 28 28 35 27 24 18 20 18 Flight 2 | . . . . . . . 1 13 13 11 Device 9 | . . . . . 9 14 11 20 19 17 Storage 8 | . 13 14 14 14 9 7 5 . . . Processor 1 | . . . . . . . . 4 5 5 Protection 9 | . 13 14 14 14 11 8 10 . . 1 Energy Gun 2 | . 6 . . . . . 1 3 6 5 Ballistic Cannon 12 | . 14 28 19 26 12 11 11 . . . Launcher 1 | . 1 . . 1 2 3 . . . . Slashing Weapon 1 | . . . . . . . . 5 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 159 | 3 59 59 59 59 89 159 157 23 32 54 Greatest Support 134 | 40 40 40 40 40 80 106 134 86 86 86 Greatest Overweight (x) 15 | . 5 1 1 1 1 3 15 1 . 1 Average Overweight (x) . | . 1 1 1 1 . 1 1 . . . Largest Inventory Capacity 25 | 5 20 20 20 20 20 25 25 5 5 5 Average Capacity 17 | 5 16 20 20 20 20 24 23 5 5 5 Most Carried 25 | 5 20 20 20 20 20 25 19 5 5 5 Average Carried 16 | . 15 19 20 19 19 24 14 4 4 4 Final Capacity 25 | 5 20 20 20 20 20 25 5 5 5 5 Final Carried 20 | 5 20 20 20 20 20 19 5 5 5 4 Class Distribution -------------------- 49% | Mutant 20% | Scavenger-Assassin 13% | Tank 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Matter Collected 8246 | 240 1458 170 . 108 1596 3344 883 178 88 181 Remotely 2024 | . . . . . . 1608 416 . . . Salvage Created 8058 | . 1097 343 . 49 1748 3798 565 69 72 317 Parts 460 | . 68 20 . 7 113 194 29 4 . 25 Haulers Intercepted 11 | . 2 . . . 4 4 1 . . . Recyclers Shooed 6 | . 1 . . . . 3 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 2 . 5 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 188 | . 25 4 . 4 41 96 12 . . 6 Melee 4 | . . . . . 3 . . . . 1 Guns 10 | . 10 . . . . . . . . . Cannons 95 | . 14 4 . 1 23 41 12 . . . AOE 77 | . 1 . . 3 15 55 . . . 3 Classes Destroyed 21 | . 8 1 . 1 3 4 . 1 . 3 Worker 20 | . 1 2 . . 3 10 4 . . . Builder 16 | . 1 1 . . 4 9 1 . . . Tunneler 5 | . 1 . . . 2 2 . . . . Hauler 11 | . 2 . . . 4 4 1 . . . Recycler 17 | . 1 3 . . . 13 . . . . Minesweeper 2 | . . . . . . . . 2 . . Mechanic 9 | . . . . . . 9 . . . . Operator 1 | . 1 . . . . . . . . . Watcher 11 | . 3 . . . 3 2 3 . . . Swarmer 16 | . . . . 3 5 7 1 . . . Grunt 107 | . 25 2 . 1 27 47 5 . . . Brawler 8 | . . . . . 1 5 2 . . . Duelist 7 | . . . . . . 6 1 . . . Protector 4 | . . . . . . 3 1 . . . Sentry 18 | . . 2 . . 6 10 . . . . Hunter 10 | . . . . . 1 7 2 . . . Programmer 10 | . . . . . . 10 . . . . Heavy 2 | . . . . . 1 1 . . . . Zionite 11 | . . . . . . . . . . 11 Wasp 1 | . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . 4 Best Kill Streak 19 | . 4 2 . 3 10 19 7 1 . 10 Combat Bots Only 12 | . 3 2 . 3 7 12 4 . . 4 Max Kills in Single Turn 7 | . 2 1 . 3 5 7 1 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 5 | . 1 . . 3 5 4 . . . 2 Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Hostile Shots Fired 1451 | . 100 16 . 9 188 674 237 . . 227 Missed 438 | . 29 8 . 3 49 229 65 . . 55 Damage Taken 13982 | . 905 121 . 114 2365 5085 2660 . . 2732 Core 1501 | . 118 13 . 57 119 343 257 . . 594 Absorbed by Shields 964 | . . . . . 168 770 . . . 26 Redirected to Shielding 21 | . 21 . . . . . . . . . Ignored by Resistances 1022 | . . . . . . 384 400 . . 238 Regen/Repaired (Parts) 713 | . 116 . . . 86 511 . . . . Core Remaining (%) 63 | 100 . . . 24 78 51 . . . . Volleys Fired 552 | . 144 18 1 2 108 209 62 . . 8 Largest 3 | . 2 2 2 2 2 3 3 . . 3 Hottest 186 | . 78 78 78 78 83 140 186 . . 111 Shots Fired 993 | . 254 37 2 3 204 352 130 . 1 10 Gun 183 | . 170 . . . 3 . 6 . 1 3 Cannon 696 | . 82 37 2 2 164 285 124 . . . Launcher 114 | . 2 . . 1 37 67 . . . 7 Special . | . . . . . . . . . . . Kinetic 724 | . 164 37 2 2 167 235 114 . . 3 Thermal 148 | . 81 . . . . 50 16 . 1 . Explosive 92 | . 2 . . 1 15 67 . . . 7 Electromagnetic 29 | . 7 . . . 22 . . . . . Robot Hit Streak 24 | . 13 4 . 5 13 15 24 . . 8 Robot Miss Streak 5 | . 4 3 . . 4 5 4 . . 1 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 634 | . 144 20 . 2 144 207 83 6 3 25 Core Hits 519 | . 51 11 . 7 104 282 42 1 1 20 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 32 | . 2 1 . . 8 10 8 . . 3 Blast 27 | . 2 1 . . 7 10 7 . . . Sever 4 | . . . . . . . 1 . . 3 Impale 1 | . . . . . 1 . . . . . Melee Attacks 79 | . . . 13 . 19 . 4 6 3 34 Impact 8 | . . . . . . . . . . 8 Slashing 39 | . . . . . . . 4 6 3 26 Piercing 19 | . . . . . 19 . . . . . Sneak Attacks 11 | . . . . . 2 . 2 6 . 1 Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 3 | . . . . . 1 . . . . 2 Damage Inflicted 30362 | . 2089 494 . 248 4904 17681 2563 399 160 1824 Guns 1164 | . 1043 . . . 30 . 48 . . 43 Cannons 12574 | . 927 494 . 40 2291 6595 2227 . . . Explosions 14652 | . 119 . . 208 2134 11086 91 . . 1014 Melee 1971 | . . . . . 448 . 197 399 160 767 Ramming 1 | . . . . . 1 . . . . . Kinetic 11919 | . 1398 494 . 40 2321 5637 1986 . . 43 Thermal 2133 | . 490 . . . 106 1157 380 . . . Explosive 12922 | . 119 . . 208 1004 10577 . . . 1014 Electromagnetic 1416 | . 82 . . . 1024 310 . . . . Impact 195 | . . . . . . . . . . 195 Slashing 1328 | . . . . . . . 197 399 160 572 Piercing 448 | . . . . . 448 . . . . . Highest Corruption 52 | . 1 1 1 1 52 4 13 13 13 44 Average Corruption 3 | . 1 1 1 1 5 1 6 7 6 22 Corruption Purged 3 | . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 137 | . 7 5 6 5 32 14 7 37 19 5 Message Errors 25 | . 4 1 1 . 8 . . 8 3 . Matter Fused 38 | . 1 2 3 . 7 6 4 7 5 3 Heat Flow Errors 19 | . . . 1 . 4 4 . 7 2 1 Energy Discharges 20 | . 1 . 1 3 7 1 1 3 3 . Data Loss (minor) 14 | . 1 . . 2 4 . 1 5 1 . Data Loss (major) 9 | . . . . . . . . 5 3 1 Misfires 5 | . . 1 . . . 2 1 . 1 . Alerts 5 | . . 1 . . 1 . . 2 1 . Weapon Failures 2 | . . . . . 1 1 . . . . Overload Shots 4 | . . . . . . 3 1 . . . Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Overflow Damage 997 | . 31 5 . . 26 689 . 133 . 113 Projectiles 445 | . 22 5 . . 9 409 . . . . Explosions 376 | . 9 . . . 17 280 . . . 70 Melee 176 | . . . . . . . . 133 . 43 Knockbacks 93 | . 11 3 . . 31 27 21 . . . Impact . | . . . . . . . . . . . Kinetic 86 | . 11 3 . . 27 27 18 . . . Secondary 7 | . . . . . 4 . 3 . . . Self-Inflicted Damage 624 | . 13 . . 29 22 463 . . . 97 Shots 24 | . 2 . . 1 1 16 . . . 4 Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 499 | . 204 104 240 21 263 499 437 249 267 153 Average Temperature 85 | . 40 36 96 11 60 118 162 101 124 40 Received Heat Transfer 4288 | . 504 90 . 24 888 1269 523 . . 990 Effects 14 | . . . . . 1 4 9 . . . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 5 | . . . . . 1 1 3 . . . Interference 4 | . . . . . . . 4 . . . Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . . . . . 7 . . . . 3 Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 . . . . 2 . . . . Heat Transferred 3278 | . 1125 . . . 200 1489 464 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Peak Influence 3252 | . 474 289 . 125 906 3252 1679 . . . Initial 1593 | . . 172 . . 22 411 1593 . . . Average 573 | . 214 105 . 19 419 933 1576 . . . Maximum Alert Level 5 | . 2 1 . . 3 5 5 . . . Low Security (%) 27 | 100 54 72 . 100 5 . . . . . Level 1 22 | . 24 27 . . 51 12 . . . . Level 2 30 | . 21 . . . 34 55 . . . . Level 3 3 | . . . . . 8 6 . . . . Level 4 6 | . . . . . . 6 53 . . . Level 5 6 | . . . . . . 8 46 . . . High Security 3 | . . . . . . 10 . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 58 | . 10 . . . 9 36 3 . . . Investigation 14 | . 9 . . . 2 3 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 14 | . 1 . . . 7 6 . . . . Assault 22 | . . . . . . 19 3 . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 3 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Distress Signals 9 | . 1 . . . 4 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 315 | . 39 3 . 6 65 152 30 . . 20 Peak Tracking Total 16 | . 3 2 . 4 7 16 10 . . 13 Tactical Retreats 15 | . 2 . . . 7 4 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Traps Triggered 6 | . 3 . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . 1 . . Installed 1 | . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . Most Traps Carried 9 | . . . . . . . . 9 8 6 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Disabled 55 | . 10 . . 1 4 33 5 . . 2 Max in Single Turn 5 | . 1 . . 1 3 5 5 . . 2 Garrison Access 3 | . . . . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Accessed 38 | . 9 . 4 . 10 11 1 . 3 . Terminals 18 | . 7 . . . 7 4 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 5 | . 1 . . . 2 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 4 | . . . . . . 3 1 . . . Total Hacks 100 | . 36 . 4 . 29 19 3 . 9 . Successful 53 | . 17 . 4 . 17 5 1 . 9 . Failed 46 | . 19 . . . 11 14 2 . . . Catastrophic 6 | . . . . . 2 4 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 37 | . 19 . . . 11 7 . . . . Terminals 57 | . 28 . . . 22 7 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 15 | . 5 . . . 5 5 . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 7 | . . . . . . 4 3 . . . Terminal Hacks 31 | . 7 . 4 . 9 2 . . 9 . Record 11 | . . . 4 . . . . . 7 . Robot Analysis 3 | . 2 . . . 1 . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . Open Door 2 | . . . . . . . . . 2 . Open DSF 1 | . . . . . . 1 . . . . Alert Level 4 | . 2 . . . 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 4 | . 2 . . . 2 . . . . . Maintenance Status 1 | . . . . . 1 . . . . . Security Status 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . 3 . . . 5 2 . . . . Scan Component 6 | . 2 . . . 3 1 . . . . Repair 4 | . 1 . . . 2 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . Seal Access 2 | . . . . . . 1 1 . . . Unauthorized Hacks 8 | . 6 . . . 2 . . . . . Terminals 6 | . 4 . . . 2 . . . . . Botnet 6 | . 4 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 8 . . . 9 9 1 . . . Full Trace Events 11 | . 8 . . . 1 2 . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 2 1 . . . . Time 149 | . 26 . . . 79 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Total Allies 6 | . . . . 3 . . . . . 3 Largest Group 3 | . . . . 3 3 . . . . 3 Highest-Rated Group 71 | . . . . 40 40 . . . . 71 Highest-Rated Ally 29 | . . . . 16 16 . . . . 29 Total Orders . | . . . . . . . . . . . Ally Attacks 33 | . . . . 13 20 . . . . . Total Damage 332 | . . . . 136 196 . . . . . Kills 4 | . . . . 2 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Robot Analysis Total 3 | . 2 . . . 1 . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Turns Passed 15603 | 91 2499 1385 1258 497 1957 3801 804 1362 798 1151 Spaces Moved 6482 | 78 1051 549 509 204 728 1135 342 840 415 631 Core 94 | 41 48 . . . . . 1 . . 4 Treads 5839 | 37 767 549 509 204 728 1135 183 685 415 627 Legs . | . . . . . . . . . . . Wheels 196 | . 169 . . . . . 27 . . . Hover . | . . . . . . . . . . . Flight 353 | . 67 . . . . . 131 155 . . Fastest Speed 32 | 50 40 240 240 240 160 165 32 32 160 100 Average Speed 193 | 102 182 240 240 240 163 253 161 143 160 159 Slowest Speed 410 | 160 240 240 240 240 245 410 305 160 160 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 5 98 98 93 37 68 39 12 79 59 66 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . 1 . . . . . . . . 1 Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 8 | . . 1 . 1 . . . 3 2 1 Spaces Dug 17 | . 9 . . . 8 . . . . . Terrain Destroyed 730 | . 81 2 . 6 99 437 53 . . 52 Melee . | . . . . . . . . . . . Projectile 91 | . 5 2 . . 5 63 16 . . . AOE 639 | . 76 . . 6 94 374 37 . . 52 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Total 8436 | 86 1395 582 537 209 1255 1663 464 983 546 716 Wait 858 | . 113 11 9 . 284 173 20 118 113 17 Move 6468 | 77 1046 548 508 203 727 1134 341 839 414 631 Hop 2 | . 2 . . . . . . . . . Pick Up 101 | 5 30 1 . 1 17 32 5 4 3 3 Fast Attach 64 | 4 7 . 2 . 9 10 10 4 5 13 Attach 63 | . 11 . . . 14 20 12 5 . 1 Detach 19 | . 6 . . . 4 2 3 2 1 1 Swap 125 | . 17 2 2 2 45 47 4 2 . 4 Drop 107 | . 19 2 2 1 29 35 3 2 7 7 Fire 552 | . 144 18 1 2 108 209 62 . . 8 Melee 74 | . . . 13 . 17 . 4 6 3 31 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 1 | . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 8) 104 | -10/Materials | Discovered new exit (range 11) 235 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 1004 | -10/Materials | Discovered new exit (range 8) 1953 | -10/Materials | Repaired Lgt. Treads 2253 | -10/Materials | Discovered new exit (range 16) 2591 | -10/Materials | Entered Mines 2596 | -10/Mines | Core integrity fell below 50% 2736 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2847 | -10/Mines | Learned Materials terminal intel 2993 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3053 | -10/Mines | Discovered new exit (range 8) 3609 | -10/Mines | Learned Materials security intel 3681 | -10/Mines | Discovered new exit (range 7) 3880 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3880 | -10/Mines | Discovered new exit (range 5) 3976 | -10/Mines | Entered Exiles 3976 | -10/Exiles | Found Exiles lab abandoned 5192 | -10/Exiles | Discovered new exit (range 14) 5234 | -10/Exiles | Entered Mines 5244 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5359 | -9/Mines | Discovered new exit (range 9) 5522 | -9/Mines | Learned Materials non-interactive machine intel 5731 | -9/Mines | Entered Materials 5731 | -8/Materials | Accompanied by 3 allies 5731 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5733 | -8/Materials | Loaded intel: 44 non-interactive machine locations 5734 | -8/Materials | Loaded intel: 12 terminal locations 5801 | -8/Materials | Repaired Lgt. Treads 5868 | -8/Materials | Lost 3 allies 5875 | -8/Materials | Destroyed 7 combat bots 6541 | -8/Materials | Repaired Broken Lrn. Tractor Beam 6772 | -8/Materials | Discovered new exit (range 16) 6983 | -8/Materials | Central database locked down 7009 | -8/Materials | Discovered new exit (range 13) 7595 | -8/Materials | Discovered new exit (range 16) 7632 | -8/Materials | Lost 3 parts (2n1u) 7650 | -8/Materials | Found Corrupted Prototype Device 7655 | -8/Materials | System corruption reached 10% 7663 | -8/Materials | System corruption reached 30% 7688 | -8/Materials | Entered Factory 7688 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8210 | -7/Factory | Build established: Scavenger-Tank 8558 | -7/Factory | Discovered new exit (range 4) 8940 | -7/Factory | Repaired Hrd. Heavy Armor Plating 10051 | -7/Factory | Build established: Tank 10088 | -7/Factory | First assault squad dispatched 10542 | -7/Factory | Garrison activated, responded to threat 10594 | -7/Factory | Destroyed 12 combat bots 10951 | -7/Factory | Garrison activated, responded to threat 11012 | -7/Factory | Destroyed 8 combat bots 11085 | -7/Factory | High security lockdown imminent 11165 | -7/Factory | High security lockdown engaged 11230 | -7/Factory | Discovered new exit (range 15) 11237 | -7/Factory | Destroyed 8 combat bots 11274 | -7/Factory | Lost 5 parts (1p1n3u) 11283 | -7/Factory | Destroyed 7 combat bots 11366 | -7/Factory | Destroyed 7 combat bots 11489 | -7/Factory | Entered another Factory area 11489 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11497 | -6/Factory | Destroyed 7 combat bots 11503 | -6/Factory | Lost 5 parts (1n1u3w) 11839 | -6/Factory | First assault squad dispatched 12023 | -6/Factory | Lost 6 parts (4n2u) 12139 | -6/Factory | Lost 5 parts (1p2n2u) 12213 | -6/Factory | Released all parts (4) 12213 | -6/Factory | Identified Active Sensor Suite 12214 | -6/Factory | System corruption reached 10% 12230 | -6/Factory | Lost 7 parts (4n2u1w) 12288 | -6/Factory | Discovered new exit (range 11) 12293 | -6/Factory | Identified exit to Lower Caves 12293 | -6/Factory | Entered Lower Caves 12617 | -6/Lower Caves | Build established: Scavenger-Assassin 12679 | -6/Lower Caves | Learned 4 Factory zone layouts 12757 | -6/Lower Caves | Spotted B-75 Beast 12958 | -6/Lower Caves | Encountered a Warlord checkpoint 13609 | -6/Lower Caves | Discovered new exit (range 11) 13638 | -6/Lower Caves | Identified exit to Lower Caves 13655 | -6/Lower Caves | Entered another Lower Caves area 13703 | -6/Lower Caves | Discovered new exit (range 5) 13996 | -6/Lower Caves | Learned location of 1 exit from Factory 13996 | -6/Lower Caves | Learned Factory emergency access door positions 14104 | -6/Lower Caves | Encountered a Warlord checkpoint 14432 | -6/Lower Caves | Discovered new exit (range 12) 14451 | -6/Lower Caves | Identified exit to Zion 14453 | -6/Lower Caves | Entered Zion 14505 | -6/Zion | System corruption cleaned by Quarantine Array 14686 | -6/Zion | Discovered new exit (range 16) 14847 | -6/Zion | Learned location of Warlord (-4) 15075 | -6/Zion | Gained Derelict followers 15141 | -6/Zion | Found Prototype Device 15142 | -6/Zion | Identified Phasing AFG 15297 | -6/Zion | Learned 8 Factory zone layouts 15361 | -6/Zion | Attacked by Zionites 15419 | -6/Zion | Found Prototype Launcher 15419 | -6/Zion | Identified Gui. Missile Launcher 15459 | -6/Zion | Core integrity fell below 50% 15551 | -6/Zion | Core integrity fell below 20% 15557 | -6/Zion | System corruption reached 30% 15573 | -6/Zion | Lost 18 parts (1p6n6u5w) 15604 | -6/Zion | Destroyed by Z7-Y7U(M) with Heavy Riot Gun Last Messages --------------- 15559_ The unstable cave ceiling collapses. 15560_ YL-036(z) Mak. Leg severed. 15560_ Mak. Hammer follow-up attack on YL-036(z). 15562_ System corrupted: Matter fused (-5). 15563_ Mak. Hammer follow-up attack on YL-036(z). 15565_ YL-036(z) destroyed. 15571_ Critical hit (Burn: +80). 15579_ Med. Treads destroyed. 15581_ System corrupted: Matter fused (-6). 15584_ Critical hit (Burn: +80). 15584_ Destroyed Imp. Deuterium Engine. 15584_ KC-YX8(M) system corrupted by crushing effect. 15585_ KC-YX8(M) system terminally corrupted. 15585_ Salvage Targeting Computer fried. 15588_ Acquired Corrupted Arm. Treads. 15588_ Integrated Corrupted Arm. Treads (+11). 15591_ UV-I3T(c) Lgt. Nuclear Core severed. 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"#"#????##"" """" | | ???????????????#"""M ""##????#""" """"" | | ????????????????""# ""#?????### ""##" " | | ?????????????????## #"#????###"" "##"""" | | ??????????????????c #"#????#/% #"## | | ?????????????????? #?????##%""" #?#" | | ?????????????????? #???###" "$" ##"" | | ??????????????????# #???#"## "" """" | | ??????????????????######???#""" | | ???????????????????????????##"" | | ????????????????????????????##" "" | | ?????????????????????????????#" "" | | ?????????????????????????????#" ""# | | ?????????????????????????????##"""#####""""# | | ??????????????????????????????#####????#""## | | ????????????????????????????????????????###? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Corruption Containment 8 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Phasing Sabre | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunSuspensionNanosword Manual? 0 Play Time 02:02:05 Cumulative 110.3 hours Start 2024.05.23 @ 15:55:23 End 2024.05.24 @ 16:31:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1ee01fb-980e-482a-912e-1365e66dfaa0