Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 03:05:00 Player: Chaussettes Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (126) 630 Value Destroyed (4396) 4396 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (731) 731 TOTAL SCORE: 10577 Bonus ------- Follower Combat Kills 231 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 145/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Fusion Compressor Improved Heat Sink EM Disruption Field Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Enhanced Optical Array Seismic Detector Improved Targeting Computer Target Analyzer Weapon Cycler Heavy Armor Plating EM Disruption Field > --- WEAPON ----------- Autogun Smartbomb Launcher > --- INVENTORY -------- Deuterium Engine Fusion Compressor Heavy Armor Plating Hardened Light Armor Plating Improved Shield Generator Drone Bay High-powered Shock Rifle Gauss Rifle Hypervelocity Coil Gun Flak Cannon Flak Cannon Flak Cannon [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Matter Filter Storage High-capacity Matter Pod Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun High-powered Shock Rifle Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . Utility 8 | . . . 2 . 1 2 . . 1 . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 98 | 6 3 . 2 17 11 26 1 . 3 12 17 Power 9 | 1 . . 1 3 . 1 . . . 2 1 Engine 9 | 1 . . 1 3 . 1 . . . 2 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 . . . 3 5 3 1 . 1 . . Treads 15 | 2 . . . 3 5 3 1 . 1 . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 34 | 1 1 . 1 4 2 15 . . 2 2 6 Device 12 | . . . . . . 8 . . 1 1 2 Storage 6 | 1 . . . 1 1 2 . . 1 . . Processor 8 | . . . 1 2 . 3 . . . 1 1 Hackware . | . . . . . . . . . . . . Protection 8 | . 1 . . 1 1 2 . . . . 3 Artifact . | . . . . . . . . . . . . Weapon 40 | 2 2 . . 7 4 7 . . . 8 10 Energy Gun 1 | . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 25 | 2 2 . . 4 3 6 . . . 5 3 Ballistic Cannon 7 | . . . . . 1 1 . . . 1 4 Launcher 6 | . . . . 2 . . . . . 2 2 Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 32 | . . . . . . 6 . . . 4 22 Power 3 | . . . . . . . . . . 1 2 Propulsion 5 | . . . . . . 2 . . . . 3 Utility 12 | . . . . . . 2 . . . 1 9 Weapon 12 | . . . . . . 2 . . . 2 8 Highest Loss Streak 12 | . . . . . . 2 . . . 3 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 88 97 99 99 100 100 99 98 77 Engine 8 | . 14 14 11 10 9 7 7 7 6 5 4 Treads 17 | . 28 28 22 22 17 14 15 15 20 20 5 Device 9 | . . . . . . 14 15 15 19 21 12 Storage 14 | . 14 14 11 11 18 14 15 15 13 13 10 Processor 14 | . . . 11 20 18 15 15 15 13 13 17 Protection 8 | . 11 14 11 11 9 6 7 7 6 3 6 Ballistic Gun 21 | . 28 28 22 20 22 22 23 23 20 17 8 Ballistic Cannon 1 | . . . . . 4 . . . . 1 5 Peak Build Rating 59 | 6 11 11 12 17 22 38 40 40 43 52 59 Average Rating 29 | 4 10 11 12 14 20 34 39 40 42 46 49 On Entrance 24 | . 6 11 11 12 17 22 37 40 40 43 52 Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 13 21 21 21 29 38 48 48 48 59 62 73 Greatest Support 70 | 40 40 40 40 40 42 50 50 50 70 70 70 Greatest Overweight (x) 24 | . . . . . . 1 . . . . 24 Average Overweight (x) . | . . . . . . . . . . . 2 Largest Inventory Capacity 15 | 8 8 8 8 10 10 10 10 10 15 15 15 Average Capacity 10 | 6 8 8 8 8 10 10 10 10 10 15 14 Most Carried 15 | 2 8 8 8 10 10 10 10 10 11 15 15 Average Carried 9 | . 7 7 7 8 9 9 9 10 9 12 11 Final Capacity 15 | 8 8 8 8 10 10 10 10 10 15 15 5 Final Carried 15 | 2 8 8 8 10 10 10 10 10 11 15 5 Class Distribution -------------------- 34% | Scavenger-Gunner 24% | Gunner 16% | Mutant 6% | Commander-Mutant 6% | Scavenger-Mutant 3% | Skirmisher 3% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Matter Collected 3831 | 215 179 157 109 473 516 991 34 36 . 434 687 Remotely . | . . . . . . . . . . . . Salvage Created 5282 | . 120 90 89 634 900 1226 55 164 . 589 1415 Parts 307 | . 15 5 4 46 57 87 2 7 . 21 63 Haulers Intercepted 3 | . 1 . . 2 . . . . . . . Recyclers Shooed 10 | . . . . 1 . . . . . . 9 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 2 7 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 91 | . 3 2 2 13 19 22 1 3 . 9 17 Guns 76 | . 3 2 2 12 16 22 1 3 . 8 7 Cannons 11 | . . . . . 3 . . . . 1 7 AOE 4 | . . . . 1 . . . . . . 3 Classes Destroyed 15 | . 3 1 . 2 2 4 . . . 2 1 Worker 10 | . . . . 1 . 3 . . . . 6 Builder 3 | . . . . . . 1 . . . . 2 Tunneler 1 | . . . . . . . . . . . 1 Hauler 3 | . 1 . . 2 . . . . . . . Recycler 7 | . . . . . 2 . . . . . 5 Operator 4 | . . . . . 1 3 . . . . . Watcher 7 | . 2 . . 1 1 2 . . . . 1 Swarmer 19 | . 3 . . 3 6 3 . . . . 4 Grunt 38 | . . 2 2 4 8 8 . 3 . 6 5 Brawler 1 | . . . . . . 1 . . . . . Sentry 14 | . . . . 6 5 2 . . . . 1 Specialist 1 | . . . . . . . . . . 1 . Hunter 7 | . . . . . . 2 1 . . . 4 Programmer 9 | . . . . . . 6 . . . 1 2 Heavy 2 | . . . . . . . . . . 1 1 Best Kill Streak 12 | . 5 2 2 6 7 4 1 3 . 3 12 Combat Bots Only 6 | . 3 2 2 6 5 3 1 3 . 3 5 Max Kills in Single Turn 4 | . 1 1 1 1 2 2 1 2 . 1 4 Gunslinging 1 | . . . . . 1 . . 1 . . . Exploded 1 | . . . . 1 . . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 640 | . 17 9 4 64 82 177 6 5 . 54 222 Missed 184 | . 8 5 . 17 21 59 2 2 . 19 51 Damage Taken 7546 | . 61 58 31 712 764 1517 58 52 . 640 3653 Core 1523 | . . 15 . 102 148 203 . 14 . 32 1009 Absorbed by Shields 80 | . . . . . . 80 . . . . . Ignored by Resistances 135 | . . . . . . . 18 . . 69 48 Regen/Repaired (Parts) 222 | . . . . 52 114 56 . . . . . Core Remaining (%) 84 | 100 . 94 . 74 73 . . 69 . 96 . Volleys Fired 332 | . 13 7 5 74 36 84 4 6 . 30 73 Largest 3 | . 2 2 2 2 3 3 3 3 . 3 3 Hottest 132 | . 46 46 46 46 83 83 74 74 . 102 132 Shots Fired 836 | . 26 14 10 127 108 250 12 18 . 80 191 Gun 685 | . 26 14 10 106 91 236 12 18 . 62 110 Cannon 116 | . . . . . 17 14 . . . 7 78 Launcher 17 | . . . . 3 . . . . . 11 3 Special 18 | . . . . 18 . . . . . . . Kinetic 786 | . 26 14 10 106 108 250 12 18 . 69 173 Thermal 18 | . . . . 18 . . . . . . . Explosive 17 | . . . . 3 . . . . . 11 3 Electromagnetic 15 | . . . . . . . . . . . 15 Robot Hit Streak 20 | . 3 3 6 16 19 13 15 9 . 17 20 Robot Miss Streak 13 | . 4 2 1 3 3 2 5 2 . 5 13 Penetration Max 2 | . . . . . . 1 . . . 1 2 Secondary Targets 8 | . 1 1 . . 5 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 . . . Shots Hit Robots 554 | . 11 9 8 72 75 173 7 12 . 55 132 Core Hits 318 | . 6 3 4 27 40 59 3 8 . 41 127 Critical Kills 15 | . . . . 1 . 5 . . . 4 5 Critical Parts Destroyed 25 | . 1 . . 1 1 2 . . . 6 14 Critical Strikes 42 | . 1 . . 2 2 8 . . . 10 19 Destroy 41 | . 1 . . 2 1 8 . . . 10 19 Blast 1 | . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11521 | . 186 140 123 1253 1199 2911 90 196 . 1966 3457 Guns 7230 | . 186 140 123 1162 992 2747 90 196 . 573 1021 Cannons 1812 | . . . . . 207 163 . . . 107 1335 Explosions 2478 | . . . . 91 . . . . . 1286 1101 Melee . | . . . . . . . . . . . . Ramming 1 | . . . . . . 1 . . . . . Kinetic 8824 | . 186 140 123 1162 1199 2910 90 196 . 680 2138 Thermal 87 | . . . . . . . . . . . 87 Explosive 2316 | . . . . 91 . . . . . 1286 939 Electromagnetic 293 | . . . . . . . . . . . 293 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 3 . . . 1 4 Average Corruption 2 | . . . . . . 2 . . . 1 3 Corruption Purged 5 | . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 27 | . . . . . . 16 . . . . 11 Message Errors 6 | . . . . . . 3 . . . . 3 Matter Fused 4 | . . . . . . 4 . . . . . Heat Flow Errors 2 | . . . . . . 1 . . . . 1 Energy Discharges 3 | . . . . . . 1 . . . . 2 Data Loss (minor) 5 | . . . . . . 2 . . . . 3 Data Loss (major) 2 | . . . . . . 2 . . . . . Misfires 2 | . . . . . . 1 . . . . 1 Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 70 | . . . . . . . . . . . 70 Projectiles . | . . . . . . . . . . . . Explosions 70 | . . . . . . . . . . . 70 Melee . | . . . . . . . . . . . . Knockbacks 48 | . . . . . 2 1 . . . 3 42 Impact . | . . . . . . . . . . . . Kinetic 44 | . . . . . 2 1 . . . 3 38 Secondary 4 | . . . . . . . . . . . 4 Self-Inflicted Damage 104 | . . . . 27 . . . . . 18 59 Shots 4 | . . . . 1 . . . . . 1 2 Rammed 5 | . . . . 1 . 1 . . . . 3 Targets Rammed 5 | . . . . 1 . 1 . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 405 | . . 36 . 17 257 289 106 186 . 25 405 Average Temperature 80 | . . 24 . 6 56 69 56 87 . 8 135 Received Heat Transfer 1440 | . . 36 . 240 279 323 . 27 . 165 370 Effects 1 | . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . Heat Transferred 50 | . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Peak Influence 466 | . 91 85 178 466 357 320 . . 63 274 381 Initial 143 | . . 35 . 74 141 102 . . 58 44 143 Average 182 | . 50 62 123 315 178 163 . . 58 169 251 Maximum Alert Level 2 | . . . . 2 1 1 . . . 1 1 Low Security (%) 63 | 100 100 100 100 10 64 79 . . 100 58 32 Level 1 34 | . . . . 80 35 20 . . . 41 67 Level 2 1 | . . . . 9 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 23 | . . . . 3 5 8 . . . 1 6 Investigation 1 | . . . . . . 1 . . . . . Extermination 5 | . . . . . . 4 . . . . 1 Reinforcement 14 | . . . . 3 2 3 . . . 1 5 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Distress Signals 4 | . 1 . . 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 5 2 8 21 27 31 1 3 . 9 30 Peak Tracking Total 9 | . 5 2 6 6 5 3 1 3 . 3 9 Tactical Retreats 3 | . . . . . . 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Traps Triggered 4 | . . . . 1 . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Machines Disabled 7 | . . . . 3 . 1 . . . . 3 Max in Single Turn 1 | . . . . 1 . 1 . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Machines Accessed 26 | . 1 . . 6 8 7 1 . 1 . 2 Terminals 15 | . 1 . . 4 6 2 . . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . 1 1 1 . . . . . Recycling Units 5 | . . . . . 1 3 . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . Total Hacks 60 | . 1 . . 13 26 15 1 . 1 . 3 Successful 38 | . . . . 9 15 11 1 . 1 . 1 Failed 22 | . 1 . . 4 11 4 . . . . 2 Catastrophic 5 | . . . . 1 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 32 | . 1 . . 9 16 4 . . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 13 | . . . . 2 7 4 . . . . . Recycling Units 11 | . . . . . 3 6 . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . . . . . Terminal Hacks 20 | . . . . 6 9 2 1 . 1 . 1 Record 4 | . . . . . 3 1 . . . . . Part Schematic 2 | . . . . 2 . . . . . . . Prototype ID Bank 3 | . . . . 2 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . . 1 . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 3 | . . . . . 2 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Zone Layout 3 | . . . . 1 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 10 | . . . . 2 4 4 . . . . . Scan Component 5 | . . . . 1 2 2 . . . . . Repair 5 | . . . . 1 2 2 . . . . . Recycling Unit Hacks 7 | . . . . . 2 5 . . . . . Process 2 | . . . . . 1 1 . . . . . Report Inventory 3 | . . . . . 1 2 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 1 2 . . . . . Used 2 | . . . . 1 . 1 . . . . . Hacking Detections 21 | . 1 . . 5 8 6 . . . . 1 Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . . 1 2 2 . . . . . Time 154 | . . . . 32 52 70 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 190 | . . . . . 183 7 . . . . . Retrieved Matter 7 | . . . . . . 7 . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Total Allies 13 | . . 3 . 10 . . . . . . . Largest Group 10 | . . 3 3 10 7 . . . . . . Highest-Rated Group 88 | . . 73 73 88 56 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 8 . . . . . . Total Orders 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks 82 | . . . 19 24 39 . . . . . . Total Damage 859 | . . . 312 232 315 . . . . . . Kills 13 | . . . 5 5 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Turns Passed 8705 | 76 382 425 188 1306 980 2711 1166 104 329 306 732 Spaces Moved 4023 | 45 203 236 90 590 465 1145 730 48 207 135 129 Core 15 | 5 . . . . . . . . . . 10 Treads 4008 | 40 203 236 90 590 465 1145 730 48 207 135 119 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 152 152 152 155 155 155 Average Speed 169 | 147 160 160 160 160 155 182 153 152 155 155 317 Slowest Speed 1250 | 160 160 160 160 160 160 232 160 152 155 155 1250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 44 63 10 82 38 31 78 11 7 90 6 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 . . . . 3 1 . . . Spaces Dug 7 | . . . . 7 . . . . . . . Terrain Destroyed 116 | . . . . 28 . 2 . . . 56 30 Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . 2 . . . . . AOE 113 | . . . . 28 . . . . . 56 29 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Total 5316 | 52 235 270 124 808 657 1612 769 70 217 191 311 Wait 732 | . 3 26 26 106 126 322 27 17 . . 79 Move 4012 | 44 202 235 89 589 464 1144 729 47 206 134 129 Hop . | . . . . . . . . . . . . Pick Up 63 | 2 9 1 1 8 8 17 2 . 5 6 4 Fast Attach 30 | 6 1 . . 3 4 7 . . . 6 3 Attach 32 | . . . 1 . 2 9 . . 2 4 14 Detach 10 | . . . . . . 3 . . . 2 5 Swap 36 | . 2 . 1 14 5 10 1 . 1 2 . Drop 61 | . 5 1 1 13 12 15 3 . 3 7 1 Fire 332 | . 13 7 5 74 36 84 4 6 . 30 73 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush 2 | . . . . 1 . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 6) 459 | -10/Materials | Entered Mines 736 | -10/Mines | Discovered new exit (range 5) 848 | -10/Mines | Discovered new exit (range 11) 857 | -10/Mines | Received a Mining Laser from a helpful Derelict 884 | -10/Mines | Entered Materials 884 | -9/Materials | Accompanied by 3 allies 884 | -9/Materials | Evolved 2 slots: Utility x2 889 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1006 | -9/Materials | Discovered new exit (range 11) 1072 | -9/Materials | Entered Storage 1072 | -9/Storage | Accompanied by 2 allies 1582 | -9/Storage | Build established: Scavenger-Mutant 1626 | -9/Storage | Discovered new exit (range 10) 1831 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1883 | -9/Storage | Met 01-MTF 2004 | -9/Storage | Repaired Imp. Ion Engine 2125 | -9/Storage | Build established: Commander-Mutant 2378 | -9/Storage | Entered Materials 2378 | -8/Materials | Accompanied by 8 allies (01-MTF) 2378 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2381 | -8/Materials | 01-MTF left 2483 | -8/Materials | Repaired Lgt. Treads 2511 | -8/Materials | Repaired Lgt. Treads 2663 | -8/Materials | Lost 7 allies 3004 | -8/Materials | Garrison activated, responded to threat 3137 | -8/Materials | Build established: Gunner 3332 | -8/Materials | Discovered new exit (range 6) 3358 | -8/Materials | Entered Factory 3358 | -7/Factory | Evolved 2 slots: Utility x2 3656 | -7/Factory | Build established: Skirmisher 3853 | -7/Factory | Repaired Hcp. Matter Pod 3898 | -7/Factory | Repaired Matter Filter 3995 | -7/Factory | Build established: Scavenger-Skirmisher 4329 | -7/Factory | Build established: Scavenger-Gunner 6050 | -7/Factory | Discovered new exit (range 6) 6069 | -7/Factory | Entered Lower Caves 6331 | -7/Lower Caves | Learned Factory security intel 6533 | -7/Lower Caves | Discovered new exit (range 5) 6633 | -7/Lower Caves | Build established: Gunner 7235 | -7/Lower Caves | Entered another Lower Caves area 7250 | -7/Lower Caves | Discovered new exit (range 14) 7339 | -7/Lower Caves | Entered Factory 7339 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7536 | -6/Factory | Discovered new exit (range 15) 7662 | -6/Factory | Build established: Scavenger-Gunner 7667 | -6/Factory | Identified exit to DSF 7668 | -6/Factory | Entered DSF 7739 | -6/DSF | Additional patrols routed to DSF 7930 | -6/DSF | Sterilization system engaged 7941 | -6/DSF | Discovered new exit (range 16) 7950 | -6/DSF | Ambient heat levels rising (+10) 7960 | -6/DSF | Lost 3 parts (1p1u1w) 7965 | -6/DSF | Ambient heat levels rising (+10) 7974 | -6/DSF | Entered Factory 7974 | -5/Factory | Evolved 2 slots: Utility x2 8192 | -5/Factory | Build established: Gunner 8469 | -5/Factory | Lost 3 parts (3w) 8674 | -5/Factory | Core integrity fell below 50% 8700 | -5/Factory | Core integrity fell below 20% 8706 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08674_ Hpw. Shock Rifle destroyed. 08677_ U-05 Engineer builds a Wall. 08678_ R-10 Processor collects Corrupted Carbon-fiber Leg. 08680_ Deuterium Engine destroyed. 08681_ R-10 Processor collects Corrupted Carbon-fiber Leg. 08681_ U-05 Engineer lays Concrete. 08685_ U-05 Engineer builds a Wall. 08685_ Knocked back. 08686_ U-05 Engineer lays Concrete. 08686_ U-05 Engineer builds a Wall. 08690_ Knocked back. 08693_ EM Disruption Field destroyed. 08694_ Critical hit (Burn: +37). 08694_ Knocked back. 08696_ Weapon Cycler destroyed. 08699_ Lrg. Storage Unit destroyed. 08699_ Knocked back. 08705_ Hcp. Matter Pod destroyed. Map ----- +----------------------------------------------------+ | #??# % #?????????????????????? #??? | | #??# ### #????????????????????? #??? | | #??# #?# #????????????????????? #??? | | #??# #########????????????????????? #??? | | #??# #?????????????????????????? #??? | | #??####### #?????????????????????????? #??? | | #????????# #?????????????????????????? +??? | | #????????# #????????????????????????? #??? | | #????????# ##???????????????????????? #??? | | +############# ########################## #??? | | #??? | | #??? | | ^ #??? | | ^ % % ! #??? | | = #??? | | +#############+#############u##### ########??? | | #??# ## u # #?????????? | | #??# ## # ##########? | | #??# ## # # #? | | #??# ## ! # # """" #? | | """#??# ## # # """" ] #? | | / Y"#??# ## # # """" # | | = """#??# ## # #=" "" + | | #??# """ ## % # %#* # | | ######??# """ !!## g# % # %# | | ????????# """ ## @ ! H# %%+ %! # | | ????????# ## %g%# % # %%% # | | ????????# ## %% = g# ## #!* # | | ????????############### # #??? ##? | | ??????????????????????# #% #??????##?? | | ??????????????????????# # #?????????? | | ??????????????????????############ ????????? | | ?????????????????????????????????# ??????? | | ?????????????????????????????????# ?????? | | ?????????????????????????????????# ???? | | ?????????????????????????????????# ?? | | ?????????????????????????????????# #########?? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# +?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# ?????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 750 Resistance: KI 20 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Gatling Laser | -9/Storage | Hacked Imp. Heat Sink | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Hey, That's Mine! Challenges ------------ None Game ------ Seed NavigationBiometalProcessor Manual? 0 Play Time 01:54:20 Cumulative 28.5 hours Start 2024.08.06 @ 21:57:00 End 2024.08.07 @ 03:05:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/All Caps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2914ad86-8e4b-4c96-bbe6-5b8d8eb6f54a