Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 10:33:58 Player: kiul Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (162) 810 Value Destroyed (6992) 6992 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1853) 1853 TOTAL SCORE: 16915 Bonus ------- High Alert Combat Kills 792 Follower Combat Kills 132 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -271 Cogmind --------- Core Integrity 819/1300 Matter 221/300 Energy 15/100 System Corruption 11% Temperature Cool (-200) Movement Rolling (170) Ox4 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (11) ----- Advanced Cryofiber Web High-capacity Storage Unit Improved Armor Integrity Analyzer Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON (4) ------- Advanced Variable Charge Gun Heavy Machine Gun > --- INVENTORY (20) --- Neutrino Core Improved Treads Relay Coupler [Specialist] (20) High-powered Tractor Beam Arc Thrower Gamma Rifle Plasma Cannon Advanced Plasma Cannon Heavy Battle Rifle KE Penetrator Heavy Gauss Cannon Heavy Pick Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Medium Treads Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Armor Integrity Analyzer Advanced Recoil Stabilizer Weapon Cycler Improved Medium Armor Plating Improved Powered Armor System Shield Long-range Tractor Beam > --- WEAPON ----------- Advanced Variable Charge Gun Heavy Machine Gun Improved Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Neutrino Core Improved Treads Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Specialist] High-powered Tractor Beam Arc Thrower Gamma Rifle Plasma Cannon Advanced Plasma Cannon Heavy Battle Rifle KE Penetrator Heavy Gauss Cannon Heavy Pick [Rating: 109] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 . . 2 . 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . . . . . Utility 9 | . . 1 . 1 . . 1 . 1 . . 1 . . 2 . . 2 Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . Parts Attached 138 | 5 2 12 2 18 12 20 3 10 9 1 3 6 . . 13 4 3 15 Power 15 | 1 . 2 . 2 1 1 1 1 2 . . 1 . . 1 . . 2 Engine 7 | 1 . 2 . 2 1 . 1 . . . . . . . . . . . Core 7 | . . . . . . 1 . 1 2 . . 1 . . 1 . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 34 | 2 . 3 1 4 4 10 . 3 . . . 2 . . 2 . 1 2 Treads 20 | . . 1 . 4 4 2 . 3 . . . 2 . . 2 . 1 1 Leg 11 | . . 2 1 . . 8 . . . . . . . . . . . . Wheel 3 | 2 . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 42 | 1 1 3 1 4 3 3 1 3 3 . 1 3 . . 6 1 1 7 Device 16 | . . 1 1 1 2 2 . 1 . . 1 . . . 2 1 1 3 Storage 3 | 1 1 . . . . . . 1 . . . . . . . . . . Processor 4 | . . . . 1 . 1 . . . . . 1 . . 1 . . . Hackware 6 | . . . . . . . 1 1 1 . . 1 . . 2 . . . Protection 13 | . . 2 . 2 1 . . . 2 . . 1 . . 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 47 | 1 1 4 . 8 4 6 1 3 4 1 2 . . . 4 3 1 4 Energy Gun 15 | 1 . 3 . 4 1 2 . . . . 1 . . . 1 . 1 1 Energy Cannon 3 | . . . . . . . . 1 1 . . . . . 1 . . . Ballistic Gun 17 | . 1 1 . 2 1 2 . 2 1 1 . . . . 2 1 . 3 Ballistic Cannon 3 | . . . . . 1 1 . . . . . . . . . 1 . . Launcher 4 | . . . . 2 1 1 . . . . . . . . . . . . Special Weapon 4 | . . . . . . . 1 . 1 . 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 1 . . . . . . . . . 1 . . 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Parts Lost 64 | . . 5 1 8 4 14 . 2 2 . . 1 . . 3 1 3 20 Power 9 | . . 1 . 2 . 1 . . 1 . . . . . . . . 4 Propulsion 21 | . . 2 1 1 2 7 . . . . . 1 . . 1 . 2 4 Utility 14 | . . . . 1 1 2 . . . . . . . . . 1 . 9 Weapon 20 | . . 2 . 4 1 4 . 2 1 . . . . . 2 . 1 3 Highest Loss Streak 12 | . . 4 1 6 2 3 . 1 2 . . 1 . . 1 1 3 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 . Average Backups 15 | 1 3 7 12 13 14 14 13 14 11 15 16 17 19 20 19 19 18 13 Power 1 | . 1 . 1 . 1 . 1 1 1 1 1 1 2 2 2 2 2 1 Propulsion 2 | 1 2 3 4 3 1 2 2 2 3 3 3 1 1 2 2 3 2 1 Utility 6 | . . . 2 3 6 6 7 7 6 7 8 8 10 10 7 7 7 4 Weapon 4 | . . 2 5 5 5 3 1 2 1 3 4 5 5 5 6 6 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . . 1 . 4 . 7 . . . . . . 2 . . 5 Power 3 | . . . . . . 1 . 1 . . . . . . . . . 1 Propulsion 3 | . . . . . . 2 . . . . . . . . . . . 1 Utility 6 | . . . . . . . . 4 . . . . . . . . . 2 Weapon 6 | . . . . 1 . 1 . 2 . . . . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 95 | . 82 84 93 85 94 95 99 97 99 94 94 98 100 100 99 99 95 87 Engine 1 | . 14 11 11 6 9 2 4 1 . . . . . . . . . . Core 8 | . . . . . . 6 2 5 12 13 13 11 11 11 10 10 10 7 Treads 17 | . . 7 11 26 26 9 . 14 20 20 20 21 23 23 20 21 18 17 Leg 4 | . . 18 22 . . 15 23 8 . . . . . . . . . . Device 7 | . . 2 11 6 6 10 7 9 6 6 7 5 5 5 6 14 13 13 Storage 6 | . 14 11 11 9 9 9 7 7 6 6 6 5 5 5 5 5 5 4 Processor 5 | . . . . 7 9 15 15 5 . . . 4 5 5 7 10 10 7 Hackware 7 | . . . . . . . 6 14 13 7 6 10 11 11 17 10 10 5 Protection 7 | . . 8 4 5 7 1 . . 12 13 13 11 11 11 8 5 5 8 Energy Gun 6 | . 14 13 11 12 9 7 7 7 6 6 5 5 5 5 5 5 4 4 Energy Cannon 3 | . . . . . . . . 1 5 6 6 5 5 5 5 5 5 1 Ballistic Gun 7 | . 11 8 11 6 4 8 7 11 10 6 6 5 5 5 8 5 5 10 Ballistic Cannon 1 | . . . . . 6 9 7 1 . . . . . . . . 5 . Special Weapon 1 | . . . . . . . 7 4 1 6 6 3 . . . 4 . 1 Peak Build Rating 109 | 5 7 13 21 29 30 33 36 46 54 54 62 69 68 68 99 99 96 109 Average Rating 54 | 3 5 9 13 21 27 30 35 42 50 52 54 65 68 68 85 95 93 97 On Entrance 45 | . 5 6 13 13 29 28 30 36 43 52 53 62 68 68 68 98 96 94 Avg Prop Armor Cover (%) 8 | . . 8 9 8 5 9 . . . . . . . . . . . 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 10 27 39 37 48 50 50 44 64 80 78 82 89 88 88 96 104 105 100 Greatest Support 106 | 20 20 20 20 60 60 60 30 60 60 60 60 80 80 80 90 90 90 106 Greatest Overweight (x) 5 | . 1 2 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 5 Average Overweight (x) . | . . 1 1 . . . 1 . 1 1 1 . 1 1 . 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 12 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 4 12 13 15 15 15 14 15 13 16 19 19 20 20 20 20 19 16 Average Carried 15 | 1 3 7 12 13 14 14 13 14 11 15 16 17 19 20 19 19 18 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 4 12 13 15 15 13 14 14 13 16 18 19 20 20 20 19 17 12 Class Distribution -------------------- 43% | Tank 25% | Scavenger-Gunner 6% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Hacker-Tank 3% | Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Hacker-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Matter Collected 4947 | 220 62 181 59 355 657 1294 40 280 158 118 27 104 83 . 467 204 141 497 Remotely 370 | . . . . . . . . . . . . . . . . . . 370 Salvage Created 6807 | . 90 546 97 780 925 1108 . 281 318 67 . 55 103 . 1265 291 196 685 Parts 345 | . 5 27 10 54 39 57 . 13 20 6 . 5 2 . 58 8 12 29 Haulers Intercepted 6 | . . 1 . 1 1 . . . . . . . . . 2 . . 1 Recyclers Shooed 2 | . . 1 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 6 . . 3 . . . 10 . Prevented 7 | . . . . . . . . . . . . . 4 . . 1 2 . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 142 | . 2 8 7 15 26 26 . 9 7 3 . 1 2 . 15 6 3 12 Guns 79 | . 1 8 7 11 8 12 . 9 2 1 . 1 1 . 7 2 . 9 Cannons 34 | . . . . . 4 10 . . 5 2 . . 1 . 5 1 3 3 AOE 28 | . 1 . . 4 14 4 . . . . . . . . 3 2 . . Classes Destroyed 16 | . 1 3 1 4 3 1 . 2 . . . . . . 1 . . . Worker 3 | . . . . 2 1 . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . 1 . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . Hauler 6 | . . 1 . 1 1 . . . . . . . . . 2 . . 1 Recycler 5 | . . 2 . 1 1 . . . . . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 2 | . . . . 1 . . . . 1 . . . . . . . . . Swarmer 30 | . . . 7 . 4 . . 7 3 3 . . 1 . . . . 5 Grunt 59 | . 2 5 . 9 14 16 . . 1 . . . . . 8 . . 4 Brawler 3 | . . . . . 1 1 . . . . . . . . 1 . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . Sentry 22 | . . 3 . 4 5 5 . . 1 . . . 1 . 2 . 1 . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . Hunter 7 | . . . . 2 . 1 . . . . . . . . . 2 2 . Programmer 13 | . . . . . . 3 . . 2 . . 1 . . 4 . . 3 Heavy 1 | . . . . . . . . 1 . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . 3 . . Thug 2 | . . . . . 1 . . . . . . . . . . 1 . . Best Kill Streak 15 | . 2 3 4 7 15 6 . 4 3 3 . 1 2 . 5 4 2 5 Combat Bots Only 13 | . 2 3 4 5 13 6 . 4 3 3 . 1 2 . 5 4 2 5 Max Kills in Single Turn 6 | . 1 1 1 2 6 2 . 1 1 1 . 1 1 . 4 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . 1 . . 2 4 1 . . . . . . . . 3 2 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 969 | . 4 72 41 87 82 150 . 73 47 13 1 15 9 . 90 68 42 175 Missed 287 | . 2 20 12 27 26 36 . 20 13 6 . 7 5 . 26 26 22 39 Hits 682 | . 2 52 29 60 56 114 . 53 34 7 1 8 4 . 64 42 20 136 Melee 2 | . . . . . 1 . . . . . 1 . . . . . . . Projectile 680 | . 2 52 29 60 55 114 . 53 34 7 . 8 4 . 64 42 20 136 Critical Strikes 40 | . . 1 . 2 9 5 . . . . . . . . 8 1 2 12 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 2 Damage Taken 12545 | . 46 713 228 1259 922 1993 . 846 388 105 . 139 86 . 1519 806 337 3158 Core 1460 | . . 134 7 105 72 310 . 102 24 . . 36 . . 81 99 9 481 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 35 | . . . . . . . . . 6 . . 29 . . . . . . Regen/Repaired (Parts) 231 | . . . . . . . . . . . . . . . 231 . . . Core Remaining (%) 79 | 100 100 . 64 . . 11 . 85 . . 97 . . 96 . . 83 . Volleys Fired 458 | . 4 39 13 53 46 101 11 28 25 4 2 11 7 . 41 20 8 45 Largest 4 | . 2 2 2 3 3 3 1 4 4 3 2 3 3 . 4 4 4 4 Hottest 252 | . 60 80 79 119 160 131 5 187 187 164 105 155 155 . 211 247 252 201 Shots Fired 1145 | . 8 77 26 108 122 236 11 72 60 12 4 15 20 . 144 68 28 134 Gun 817 | . 8 77 26 95 79 127 . 62 35 8 2 4 11 . 104 39 14 126 Cannon 271 | . . . . . 31 101 . 8 19 4 2 8 9 . 39 28 14 8 Launcher 33 | . . . . 13 12 8 . . . . . . . . . . . . Special 24 | . . . . . . . 11 2 6 . . 3 . . 1 1 . . Kinetic 613 | . 4 27 13 42 58 181 . 41 19 4 2 2 6 . 65 29 16 104 Thermal 374 | . . 44 13 41 52 47 . 29 35 8 2 8 9 . 39 19 6 22 Explosive 26 | . . . . 13 12 1 . . . . . . . . . . . . Electromagnetic 108 | . 4 6 . 12 . 7 . . . . . 2 5 . 39 19 6 8 Robot Hit Streak 15 | . 4 15 5 9 6 11 4 8 15 5 2 5 7 . 11 6 4 7 Robot Miss Streak 10 | . 1 3 2 3 6 8 3 3 3 1 2 3 2 . 4 4 6 10 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 8 | . . . 1 1 . . . 2 . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . . . . . . . . 1 Shots Hit Robots 647 | . 6 53 14 61 69 116 5 48 38 7 3 11 14 . 92 30 13 67 Core Hits 363 | . 4 23 7 44 61 60 . 22 16 3 . 2 6 . 52 13 11 39 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . Critical Strikes 23 | . . 2 1 . 2 13 . 2 . . . . . . 3 . . . Burn 12 | . . 1 1 . 2 6 . 2 . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . 2 . . . Blast 7 | . . . . . . 7 . . . . . . . . . . . . Corrupt 2 | . . 1 . . . . . . . . . . . . 1 . . . Melee Attacks 16 | . . . . . . . . . 4 . . 11 . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . 4 . . 11 . . 1 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16967 | . 120 698 204 2105 2967 3028 . 813 686 140 63 210 292 . 2725 774 374 1768 Guns 8891 | . 60 698 204 966 863 1253 . 655 365 64 13 53 166 . 1370 422 137 1602 Cannons 3687 | . . . . . 350 1075 . 158 321 76 50 157 126 . 737 234 237 166 Explosions 4389 | . 60 . . 1139 1754 700 . . . . . . . . 618 118 . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 6844 | . 21 245 88 419 635 1867 . 482 140 30 13 48 104 . 1000 229 201 1322 Thermal 5648 | . 60 429 116 392 578 674 . 331 546 110 50 157 126 . 1355 251 98 375 Explosive 2904 | . . . . 1139 1754 11 . . . . . . . . . . . . Electromagnetic 1571 | . 39 24 . 155 . 476 . . . . . 5 62 . 370 294 75 71 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 . . 12 12 16 . . 1 1 1 2 2 2 5 5 5 11 Average Corruption 6 | . 2 . . 12 12 15 . . 1 1 1 2 2 2 3 5 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 240 | . 1 . . 29 22 92 . . 2 20 3 2 21 1 2 22 13 10 Message Errors 54 | . 1 . . 6 4 23 . . 1 5 . 2 4 1 . 2 3 2 Matter Fused 60 | . . . . 12 5 21 . . . 6 1 . 5 . . 5 4 1 Heat Flow Errors 22 | . . . . 3 . 7 . . . . 1 . 2 . 1 4 2 2 Energy Discharges 26 | . . . . 1 3 12 . . 1 2 1 . 1 . . 4 1 . Parts Rejected 6 | . . . . 2 2 2 . . . . . . . . . . . . Parts Fused 3 | . . . . . . 1 . . . . . . 2 . . . . . Data Loss (minor) 28 | . . . . 2 5 8 . . . 5 . . 5 . . 2 1 . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . Misfires 14 | . . . . . . 6 . . . . . . 2 . . 2 2 2 Alerts 9 | . . . . 1 . 3 . . . 2 . . . . . 2 . 1 Misdirections 2 | . . . . 1 . 1 . . . . . . . . . . . . Weapon Failures 15 | . . . . 1 3 7 . . . . . . . . 1 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 169 | . . . . 34 26 33 . . . . . . . . 67 . . 9 Projectiles 47 | . . . . . . . . . . . . . . . 38 . . 9 Explosions 122 | . . . . 34 26 33 . . . . . . . . 29 . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . 1 12 . . . . . . . . . 1 1 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . 1 10 . . . . . . . . . 1 1 . Secondary 2 | . . . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 344 | . 25 . . 71 82 75 . . . . . . . . 38 53 . . Shots 9 | . 1 . . 1 2 3 . . . . . . . . 1 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 663 | . 12 153 . 220 478 396 . 200 288 219 82 96 243 . 319 211 329 663 Average Temperature 106 | . 8 39 . 45 123 90 . 131 100 123 21 36 90 . 92 123 136 236 Received Heat Transfer 2708 | . 12 303 . 315 522 801 . 27 60 . . . 18 . 203 18 9 420 Effects 26 | . . . . . 5 . . . . . . . . . . . . 21 Shutdowns 5 | . . . . . . . . . . . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . 3 . . . . . . . . . . . . 2 Matter Decay 2 | . . . . . 1 . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . 1 Damage (major) 10 | . . . . . . . . . . . . . . . . . . 10 Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . 1 2 3 . . . . 3 . . . . . 1 . . 1 Heat Transferred 10761 | . 50 1093 370 888 1406 1563 . 877 1081 224 100 250 250 . 1750 200 150 509 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . 3 . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Maximum Alert Level 4 | . . . . 1 3 4 2 2 1 . . . . . 1 . . . Low Security (%) 58 | 100 100 100 100 60 20 . . . 80 . . 100 . . 99 . . 100 Level 1 7 | . . . . 39 7 . . 8 19 . . . . . . . . . Level 2 11 | . . . . . 39 12 100 91 . . . . . . . . . . Level 3 16 | . . . . . 32 62 . . . . . . . . . . . . Level 4 5 | . . . . . . 25 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . Peak Influence 1256 | . 44 71 100 317 763 1256 659 607 318 . . 30 . . 198 . . 50 Initial 659 | . . 14 . . 130 471 659 394 318 . . . . . . . . . Average 320 | . 6 26 55 119 490 908 612 514 118 . . 1 . . 72 . . 11 Influence Increases 4455 | . 54 234 160 615 885 925 5 253 205 70 . 36 40 . 516 65 70 322 Destroy 0b10 Robot/C 2840 | . 40 160 140 300 560 520 . 220 140 60 . 20 40 . 300 40 60 240 Destroy 0b10 Robot/NC 95 | . . 15 . 30 20 . . . 5 . . . . . 20 . . 5 Destroy Leader 536 | . 10 52 20 84 102 50 . 30 42 10 . 10 . . 64 10 10 42 Allied During Kill 18 | . . . . . 15 . . 3 . . . . . . . . . . Successful Hack 31 | . . 5 . . 7 14 5 . . . . . . . . . . . Disable Machine 255 | . . . . 90 75 . . . 15 . . . . . 60 . . 15 Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . . . . . Destroy Structure 420 | . 4 2 . 111 91 111 . . 3 . . 6 . . 72 . . 20 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 45 | . . . . . . 30 . . . . . . . . . 15 . . Influence Decreases 4455 | . 20 268 160 306 469 394 697 210 783 99 . 36 40 . 382 166 103 322 Entered New Map 1578 | . . 20 . . 179 254 597 170 289 11 . . . . . 51 7 . Time Decay 2317 | . 20 204 150 242 230 . 100 . 474 88 . 36 40 . 352 105 96 180 Lost Part 520 | . . 44 10 64 40 140 . 20 20 . . . . . 30 10 . 142 Lost Ally 40 | . . . . . 20 . . 20 . . . . . . . . . . Squads Dispatched 20 | . 1 . . 3 5 . . 1 4 . . 1 . . 3 . . 2 Investigation 2 | . . . . 1 1 . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . 1 . . . . . 2 . . 1 Reinforcement 11 | . 1 . . 2 1 . . 1 3 . . 1 . . 1 . . 1 Assault 3 | . . . . . 3 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Distress Signals 5 | . . . . 3 1 . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 188 | . 6 10 6 22 34 29 . 13 12 3 1 6 3 . 16 7 3 17 Peak Tracking Total 9 | . 3 3 3 3 9 6 . 4 4 3 1 2 2 . 5 4 2 4 Tactical Retreats 2 | . . . . . . 1 . . . . . . . . . 1 . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Traps Triggered 16 | . 1 . . 1 . 8 . 3 2 . . . . . 1 . . . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Disabled 17 | . . . . 6 5 . . . 1 . . . . . 4 . . 1 Max in Single Turn 4 | . . . . 1 1 . . . 1 . . . . . 4 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Accessed 19 | . 1 2 . 1 3 3 1 . 2 . 1 1 . . 2 . . 2 Terminals 14 | . 1 2 . 1 2 3 1 . 2 . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Total Hacks 38 | . 2 4 . 1 6 7 2 . 3 . 1 3 . . 5 . . 4 Successful 11 | . . 1 . . 2 1 1 . 1 . 1 1 . . 3 . . . Failed 27 | . 2 3 . 1 4 6 1 . 2 . . 2 . . 2 . . 4 Catastrophic 4 | . . . . . 2 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . . . . Terminals 29 | . 2 4 . 1 5 7 2 . 3 . . . . . 3 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . 3 . . . . . 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 7 | . . 1 . . 1 1 1 . 1 . 1 . . . 1 . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 1 . 1 2 2 1 . 2 . . 1 . . 1 . . 2 Full Trace Events 2 | . . 1 . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . 1 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . Time 44 | . . . . . . . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . 3 1 3 . . . . . 1 1 . . Non-combat 7 | . . . . . . . 3 . 3 . . . . . 1 . . . Combat 2 | . . . . . . . . 1 . . . . . . . 1 . . Robot Hacks Applied 11 | . . . . . . . 4 1 4 . . . . . 1 1 . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . hold_bot 1 | . . . . . . . . . 1 . . . . . . . . . map_walls 2 | . . . . . . . . . 2 . . . . . . . . . find_dsf 1 | . . . . . . . 1 . . . . . . . . . . . locate_stockpiles 1 | . . . . . . . 1 . . . . . . . . . . . link_fov 3 | . . . . . . . 1 . 1 . . . . . 1 . . . formatsys_high 1 | . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Attached 3 | . . . . . . . 1 1 . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Total Allies 3 | . . . . . 2 . . 1 . . . . . . . . . . Largest Group 2 | . . . . . 2 . . 1 . . . . . . . . . . Highest-Rated Group 62 | . . . . . 62 . . 24 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . 24 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . 12 . . 6 . . . . . . . . . . Total Damage 401 | . . . . . 207 . . 194 . . . . . . . . . . Kills 4 | . . . . . 2 . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 8159 | . . . 2 671 470 2011 203 281 . . . 499 1486 89 984 708 482 273 Optics 3636 | . . . . 671 470 2011 203 281 . . . . . . . . . . Sensors 2 | . . . 2 . . . . . . . . . . . . . . . Decoding 4521 | . . . . . . . . . . . . 499 1486 89 984 708 482 273 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . . 2 2 . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 52 | . . . . . . . . . . . . 16 . . 27 . . 9 Traps 3 | . . . . . . . . . . . . 1 . . 2 . . . Emergency Access 5 | . . . . . . . . . . . . 1 . . 4 . . . Items 29 | . . . . . . . . . . . . 8 . . 16 . . 5 Machines 5 | . . . . . . . . . . . . 2 . . 1 . . 2 Patrols 5 | . . . . . . . . . . . . 3 . . . . . 2 Guards 4 | . . . . . . . . . . . . 1 . . 3 . . . Exits 1 | . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Turns Passed 14176 | 43 175 516 311 767 499 2011 203 418 1203 2142 666 508 1486 89 984 708 482 965 Spaces Moved 5902 | 42 177 195 142 354 201 905 81 161 440 851 262 223 652 43 386 301 210 276 Core 2 | 2 . . . . . . . . . . . . . . . . . . Treads 4661 | . . 30 . 345 201 350 . 113 440 851 262 223 652 43 386 301 210 254 Legs 981 | . . 146 142 9 . 555 81 48 . . . . . . . . . . Wheels 258 | 40 177 19 . . . . . . . . . . . . . . . 22 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 190 160 160 160 190 170 250 250 250 170 210 210 163 213 213 150 Average Speed 203 | 78 89 189 190 160 169 183 190 184 250 250 250 197 210 210 195 213 217 177 Slowest Speed 320 | 80 95 260 190 190 240 320 190 250 250 250 250 250 210 210 213 213 224 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . 6 . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 35 15 46 43 42 80 2 92 18 74 38 8 84 11 15 45 26 11 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . . . . 1 . Known Exits Taken 5 | . . . . . 1 . 1 . . . 1 . . 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . 1 1 . 1 1 . . 1 1 . Scrap Searched 11 | . . . 1 . . . . . . 3 2 . 2 . . . 3 . Spaces Dug 14 | . . . . . . . . . 3 . . 10 . . 1 . . . Terrain Destroyed 334 | . 2 . . 114 111 20 . . 3 . . 10 . . 34 25 8 7 Melee 14 | . . . . . . . . . 3 . . 10 . . 1 . . . Projectile 43 | . . . . . 2 . . . . . . . . . 5 21 8 7 AOE 277 | . 2 . . 114 109 20 . . . . . . . . 28 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Total 7243 | 49 185 261 158 457 271 1090 125 228 490 858 270 255 755 42 523 329 220 677 Wait 544 | . . 4 . 6 . 2 29 6 7 . . . 96 . 54 5 . 335 Move 5883 | 41 176 194 141 353 200 903 80 160 439 850 261 222 651 42 385 300 209 276 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 86 | 3 1 10 1 13 6 14 2 11 3 2 3 3 1 . 10 . . 3 Fast Attach 40 | 5 2 6 . 7 1 8 . 1 2 . 1 . . . 2 . 1 4 Attach 50 | . . 2 1 8 5 8 2 1 3 . 1 3 . . 4 1 2 9 Detach 7 | . 1 . 1 2 . . . 1 . 1 . . . . . . . 1 Swap 76 | . . 4 1 8 9 10 1 9 5 1 1 5 . . 15 3 . 4 Drop 51 | . 1 2 . 7 4 14 . 11 . . 1 . . . 11 . . . Fire 458 | . 4 39 13 53 46 101 11 28 25 4 2 11 7 . 41 20 8 45 Melee 16 | . . . . . . . . . 4 . . 11 . . 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 30 . . 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 12) 202 | -10/Materials | Discovered new exit (range 10) 205 | -10/Materials | Discovered new exit (range 15) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Lost 4 parts (1p1n2w) 327 | -9/Materials | Build established: Mutant 572 | -9/Materials | Discovered new exit (range 4) 678 | -9/Materials | Build established: Scavenger-Mutant 735 | -9/Materials | Entered Mines 755 | -9/Mines | Met a Derelict bent on vengeance 850 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 857 | -9/Mines | Found Prototype Device 858 | -9/Mines | Identified Exp. Sensor Array 986 | -9/Mines | Discovered new exit (range 7) 1027 | -9/Mines | Learned Materials terminal intel 1046 | -9/Mines | Entered Materials 1046 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1047 | -8/Materials | Loaded intel: 12 terminal locations 1115 | -8/Materials | Crushed by falling debris 1115 | -8/Materials | System corruption reached 10% 1146 | -8/Materials | Lost 6 parts (2p1n1u2w) 1746 | -8/Materials | Build established: Tank 1803 | -8/Materials | Discovered new exit (range 8) 1813 | -8/Materials | Entered Storage 1823 | -8/Storage | Met a pair of Derelict thieves 1996 | -8/Storage | Destroyed 13 combat bots 2181 | -8/Storage | Destroyed 8 combat bots 2213 | -8/Storage | First assault squad dispatched 2310 | -8/Storage | Identified exit to Garrison 2312 | -8/Storage | Entered Garrison 2362 | -8/Garrison | Triggered checkpoint 2486 | -8/Garrison | Triggered checkpoint 2594 | -8/Garrison | Lost 3 parts (1n1u1w) 2717 | -8/Garrison | Discovered new exit (range 5) 2774 | -8/Garrison | Triggered checkpoint 2841 | -8/Garrison | Core integrity fell below 50% 3108 | -8/Garrison | Build established: Scavenger-Gunner 3200 | -8/Garrison | Triggered checkpoint 3358 | -8/Garrison | Discovered new exit (range 11) 3468 | -8/Garrison | Triggered checkpoint 3662 | -8/Garrison | Triggered checkpoint 3807 | -8/Garrison | Core integrity fell below 20% 3845 | -8/Garrison | Installed Relay Interface Framework 3940 | -8/Garrison | Discovered new exit (range 14) 4323 | -8/Garrison | Entered Factory 4323 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4525 | -7/Factory | Identified exit to DSF 4526 | -7/Factory | Entered DSF 4571 | -7/DSF | Additional patrols routed to DSF 4720 | -7/DSF | Discovered new exit (range 17) 4799 | -7/DSF | Sterilization system engaged 4819 | -7/DSF | Ambient heat levels rising (+10) 4834 | -7/DSF | Ambient heat levels rising (+10) 4849 | -7/DSF | Ambient heat levels rising (+10) 4864 | -7/DSF | Ambient heat levels rising (+10) 4879 | -7/DSF | Ambient heat levels rising (+10) 4894 | -7/DSF | Ambient heat levels rising (+10) 4909 | -7/DSF | Ambient heat levels rising (+10) 4924 | -7/DSF | Ambient heat levels rising (+10) 4939 | -7/DSF | Ambient heat levels rising (+10) 4944 | -7/DSF | Entered Factory 4944 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5239 | -6/Factory | Build established: Tank 5600 | -6/Factory | Build established: Scavenger-Tank 6132 | -6/Factory | Discovered new exit (range 6) 6147 | -6/Factory | Entered Lower Caves 6438 | -6/Lower Caves | Learned location of Extension (-5) 6505 | -6/Lower Caves | Learned Factory garrison access intel 6721 | -6/Lower Caves | Build established: Tank 8138 | -6/Lower Caves | Encountered a Warlord checkpoint 8259 | -6/Lower Caves | Discovered new exit (range 13) 8289 | -6/Lower Caves | Entered another Lower Caves area 8504 | -6/Lower Caves | Learned location of 1 exit from Factory 8531 | -6/Lower Caves | Identified exit to Factory 8955 | -6/Lower Caves | Entered Factory 8955 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8956 | -5/Factory | Identified exit to Factory 8957 | -5/Factory | Loaded intel: 4 garrison access locations 9440 | -5/Factory | Discovered new exit (range 5) 9463 | -5/Factory | Entered Upper Caves 9787 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10928 | -5/Upper Caves | Discovered new exit (range 11) 10949 | -5/Upper Caves | Entered another Upper Caves area 11004 | -5/Upper Caves | Discovered exit to Factory (range 16) 11038 | -5/Upper Caves | Entered Factory 11038 | -4/Factory | Evolved 2 slots: Utility x2 11330 | -4/Factory | Build established: Hacker-Tank 11537 | -4/Factory | Repaired Imp. Medium Armor Plating 11556 | -4/Factory | Found Imp. Powered Armor 11558 | -4/Factory | Found Imp. Powered Armor 11813 | -4/Factory | Identified exit to Upper Caves 12003 | -4/Factory | Build established: Hacker-Gunner 12022 | -4/Factory | Entered Upper Caves 12079 | -4/Upper Caves | Ambushed by wild Derelicts 12229 | -4/Upper Caves | Learned Research trap positions 12399 | -4/Upper Caves | Build established: Scavenger-Gunner 12653 | -4/Upper Caves | Discovered new exit (range 15) 12730 | -4/Upper Caves | Entered another Upper Caves area 12781 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12968 | -4/Upper Caves | Discovered new exit (range 10) 13018 | -4/Upper Caves | Lost 3 parts (2n1w) 13212 | -4/Upper Caves | Entered Research 13212 | -3/Research | Evolved 2 slots: Utility x2 13213 | -3/Research | Loaded intel: 70 trap records 13517 | -3/Research | Lost 6 parts (1p4u1w) 14163 | -3/Research | System corruption reached 10% 14177 | -3/Research | Self-destructed Last Messages --------------- 14151_ Overheating: Imp. Medium Armor Plating damaged (-5). 14151_ Overheating: System Shield damaged (-3). 14151_ K-01 Serf collects debris. 14151_ R-10 Processor collects Adv. Weight Redist. System. 14153_ Overheating: Matter decay (-75). 14154_ Power failure, Mic. Antimatter Reactor shutdown. 14154_ U-05 Engineer builds a Door. 14155_ R-10 Processor collects Prototype Energy Gun. 14155_ Med. Treads destroyed. 14156_ Mic. Antimatter Reactor destroyed. 14159_ KE Penetrator destroyed. 14162_ Imp. Powered Armor destroyed. 14165_ Imp. Medium Armor Plating destroyed. 14165_ Med. Treads destroyed. 14166_ Acquired Adv. Cryofiber Web. 14170_ Destroyed Wheel. 14170_ U-05 Engineer builds a Wall. 14171_ System corrupted: IFF burst signal emitted. 14171_ Adv. Medium Treads destroyed. 14172_ Imp. Heavy Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ???????????????#+????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ???##############???????????????? | | ?????????????### #### #???????????????? | | ?????????????? + #???????????????? | | ???????????????# # #???????????????? | | ???????????????# # #???????????????? | | ???????????????# # #???????????????? | | ???????????????# p%# #???????????????? | | ???????????????# g p #???????????????? | | ???????????????# # @ = #???????????????? | | ???????????????# # #???????????????? | | ???????????????# [%# #???????????????? | | ???????????????# ![# #???????????????? | | ???????????????# # #???????????????? | | ???????????????# ##############???????????????? | | ???????????????# # """" #??????????????????? | | ??????######???# + ""S"" #??????????????????? | | ??????# ??# # "" "" #??????????????????? | | ??????# ??# #! #??????????????????? | | ??????# ?# # #??????????????????? | | ??????# ?# # #??????????????????? | | ??????# #[% # #??????????????????? | | ??????# #%= # #??????????????????? | | ??????# +!= ###########??????????????????? | | ??????# # #????????????????????????????? | | ??????# # #??####??????????????????????? | | ?????########### #? """ #???????????????????? | | ?? #? """ #???????????????????? | | ?? # """ #???????????????????? | | ?? # #???????????????????? | | ??? + #???????????????????? | | ???############# # #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????# #? "Y" #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 850 Resistance: EM 15 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 44 Target Analysis 5 Armor Integrity Analysis 40 Recoil Reduction 10 Offensive Hacking 24 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 3% | -4/Factory Studied --------- Arm. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed GravmagGammaTether Manual? 0 Play Time 01:37:39 Cumulative 69.4 hours Start 2026.09.09 @ 08:43:49 End 2026.09.09 @ 10:33:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e8e871f-0fb9-452e-8430-08417b970daa