Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.11 @ 23:04:39 Player: Captain Croissandwich Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (146) 730 Value Destroyed (3902) 3902 Prototype IDs (241) 4820 Alien Tech Used (0) 0 Bonus (3954) 3954 TOTAL SCORE: 21706 Bonus ------- High Alert Combat Kills 54 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 279/300 Energy 98/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Hacking Suite Makeshift Hacking Suite Quantum Router > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Trap Extractor Guided Plasma Cannon Shock Bomb Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Quantum Router > --- WEAPON ----------- Guided Plasma Cannon Heavy Pick > --- INVENTORY -------- Light Fission Core 0b10 Decoder Chip [Scout] Advanced Trap Extractor Shock Bomb Launcher Heavy Missile Launcher [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Utility 11 | . . . 1 . . . 2 . 1 . . . . 1 . . . . 2 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 191 | 6 10 5 30 2 1 5 40 34 14 5 . 3 1 7 . 1 2 3 5 7 2 1 7 . Power 14 | 1 2 . 2 . . 1 . 4 1 . . . . . . 1 . 1 . . 1 . . . Engine 8 | 1 2 . 2 . . 1 . 2 . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . 2 1 . . . . . . 1 . 1 . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 48 | 2 3 . 8 . . . 12 12 4 . . . . 2 . . . . . . . . 5 . Treads 36 | 2 3 . 8 . . . 12 11 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 1 4 . . . . 2 . . . . . . . . 5 . Utility 50 | 1 1 . 9 . . 1 6 6 6 . . 2 . 4 . . 2 2 4 4 . 1 1 . Device 15 | . . . 1 . . . 1 . 3 . . 2 . 2 . . . 2 1 2 . 1 . . Storage 4 | 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . 2 . . . . . . . 1 . . . . . 1 . Hackware 7 | . . . . . . . 2 . . . . . . 2 . . . . 2 1 . . . . Protection 20 | . . . 7 . . 1 3 6 . . . . . . . . 1 . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 4 5 11 2 1 3 22 12 3 5 . 1 1 1 . . . . 1 3 1 . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . Ballistic Gun 38 | 2 2 3 7 1 1 1 13 8 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 2 1 4 1 . 2 2 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . 1 . . . . 7 4 3 5 . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . 1 1 . . . . 1 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . . Parts Lost 46 | . 1 1 2 . . 1 5 11 . . . . . . . 1 2 1 . 2 10 . 9 . Power 8 | . 1 . 1 . . . . 2 . . . . . . . 1 . 1 . . 2 . . . Propulsion 13 | . . . . . . . 1 2 . . . . . . . . 1 . . . 4 . 5 . Utility 18 | . . . 1 . . 1 3 4 . . . . . . . . . . . 2 4 . 3 . Weapon 7 | . . 1 . . . . 1 3 . . . . . . . . 1 . . . . . 1 . Highest Loss Streak 10 | . 1 1 1 . . 1 2 9 . . . . . . . 1 2 1 . 2 10 . 9 . Average Slot Usage (%) 91 | . 85 84 96 100 100 90 96 92 82 85 84 84 84 92 93 93 93 80 88 87 82 38 45 28 Engine 8 | . 14 14 10 11 11 8 9 8 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 4 . . . Treads 23 | . 28 28 32 33 33 33 26 26 1 . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . 29 30 30 30 30 33 33 33 33 26 23 21 19 . 5 . Device 3 | . . . . . . . 4 . 12 15 15 15 15 12 13 13 2 13 11 15 13 1 2 . Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 3 . Processor 2 | . . . . . . . . . 12 15 15 15 15 13 13 13 18 13 11 10 10 10 11 14 Hackware 5 | . . . . . . . 18 4 . . . . . 12 13 13 13 13 17 15 21 21 17 14 Protection 12 | . . . 19 22 22 15 10 25 8 7 7 7 7 1 . . 4 . 4 8 4 . . . Ballistic Gun 15 | . 27 26 18 17 22 12 16 13 . . . . . . . . . . . . . . . . Launcher 1 | . . . 3 4 . 9 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 13 31 32 68 68 68 66 68 66 65 22 20 20 20 22 20 21 22 19 24 28 25 12 15 . Greatest Support 84 | 40 40 40 60 60 60 60 84 84 68 20 20 20 20 24 24 24 24 20 29 29 29 3 20 3 Greatest Overweight (x) 4 | . . . 1 1 1 1 3 3 . 1 . . . . . . . . . . 3 3 4 . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . 3 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 17 | 7 14 15 19 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 20 | 4 15 15 20 20 20 20 20 20 20 10 10 10 10 9 9 9 9 9 7 5 7 6 6 4 Average Carried 16 | 1 13 14 18 20 19 18 19 19 10 9 10 9 9 8 8 8 8 7 6 3 4 6 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 20 | 4 15 15 20 20 20 18 20 20 10 10 10 10 10 9 8 8 9 8 6 3 6 6 4 4 Class Distribution -------------------- 56% | Mutant 21% | Hacker-Mutant 8% | Scout 4% | Hacker-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Matter Collected 3884 | 247 329 185 902 66 . 107 834 717 130 . 59 54 10 . . 28 25 22 65 26 64 . 14 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5239 | 55 584 269 1426 78 . 129 1195 1352 27 . . . . . . . 25 . . 26 . . 73 . Parts 349 | . 49 12 110 9 . 8 77 73 3 . . . . . . . 2 . . 1 . . 5 . Haulers Intercepted 12 | . 1 . 6 . . . 2 3 . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 5 1 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 5 . . 3 . . . . . . . 3 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Combat Hostiles Destroyed 101 | . 14 9 27 2 . 6 25 16 . . . . . . . . . . . . . . 2 . Melee 4 | . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . Guns 77 | . 9 5 24 1 . 2 21 15 . . . . . . . . . . . . . . . . AOE 20 | . 5 3 3 1 . 4 4 . . . . . . . . . . . . . . . . . Classes Destroyed 15 | 1 5 2 2 1 . . 1 2 . . . . . . . . . . . 1 . . . . Worker 6 | . 1 . . . . . 1 4 . . . . . . . . . . . . . . . . Builder 5 | . . . 3 1 . . 1 . . . . . . . . . . . . . . . . . Tunneler 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . 6 . . . 2 3 . . . . . . . . . . . . . . . . Recycler 7 | 1 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 10 | . 2 . 4 . . . 1 2 1 . . . . . . . . . . . . . . . Swarmer 22 | . 6 . 4 . . 3 7 . . . . . . . . . . . . . . . 2 . Grunt 51 | . 8 7 17 1 . 2 8 8 . . . . . . . . . . . . . . . . Brawler 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 6 . . . 8 7 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 5 4 6 2 . 6 7 4 1 . . . . . . . 1 . . 1 . . 2 . Combat Bots Only 7 | . 5 4 5 2 . 6 7 4 . . . . . . . . . . . . . . 2 . Max Kills in Single Turn 3 | 1 3 2 2 1 . 2 3 2 1 . . . . . . . 1 . . 1 . . 1 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 1 1 . 2 2 . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Damage Taken 10396 | . 521 227 1124 93 . 753 1419 1950 82 . . . . . 78 105 277 182 77 391 1324 . 1599 194 Core 3303 | . 75 12 151 47 . 192 116 187 . . . . . . . 62 89 126 14 79 848 . 1111 194 Absorbed by Shields 75 | . . . . . . . . . . . . . . . . . . . . 75 . . . . Core Remaining (%) 61 | 100 . 65 . . . 2 . 44 . . . . 100 . . . . 67 98 . . 19 . . Volleys Fired 378 | . 66 16 118 3 . 11 85 76 . . . . . . . . . . . 2 1 . . . Largest 2 | . 2 2 2 2 . 2 2 2 . . . . . . . . . . . 1 1 . . . Hottest 120 | . 43 43 46 46 . 46 46 48 . . . . . . . . . . . 120 120 . . . Shots Fired 684 | . 129 28 203 5 . 17 156 143 . . . . . . . . . . . 2 1 . . . Gun 658 | . 126 24 195 4 . 14 152 143 . . . . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . Launcher 23 | . 3 4 8 1 . 3 4 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 658 | . 126 24 195 4 . 14 152 143 . . . . . . . . . . . . . . . . Thermal 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . Explosive 21 | . 3 4 6 1 . 3 4 . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 44 | . 15 5 35 3 . 8 31 44 . . . . . . . . . . . 3 . . . . Robot Miss Streak 4 | . 4 3 4 1 . 1 3 3 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 3 2 . . . . 2 6 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 527 | . 82 19 147 3 . 13 117 133 1 . . . . . . . 1 . 2 5 . . 4 . Core Hits 238 | . 36 15 58 3 . 10 56 54 1 . . . . . . . 1 . . 2 . . 2 . Critical Hits 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 92 | . . 11 . . . . 11 17 3 6 . . 1 2 . 3 5 . 14 10 3 . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . 11 . . . . 11 17 3 6 . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . . 1 2 . 3 5 . 14 10 3 . 6 . Sneak Attacks 10 | . . . . . . . 1 6 . . . . . . . . 1 . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10598 | 9 1201 538 2774 118 . 497 2216 2548 29 . . . . . . . 129 . 163 238 . . 138 . Guns 7035 | . 808 232 2200 44 . 191 1780 1780 . . . . . . . . . . . . . . . . Cannons 38 | . . . . . . . . . . . . . . . . . . . . 38 . . . . Explosions 1796 | . 367 261 532 42 . 306 288 . . . . . . . . . . . . . . . . . Melee 1541 | . . 30 . . . . 110 742 29 . . . . . . . 129 . 163 200 . . 138 . Ramming 188 | 9 26 15 42 32 . . 38 26 . . . . . . . . . . . . . . . . Kinetic 7035 | . 808 232 2200 44 . 191 1780 1780 . . . . . . . . . . . . . . . . Thermal 93 | . . . 55 . . . . . . . . . . . . . . . . 38 . . . . Explosive 1612 | . 367 261 348 42 . 306 288 . . . . . . . . . . . . . . . . . Electromagnetic 129 | . . . 129 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 911 | . . 30 . . . . 110 742 29 . . . . . . . . . . . . . . . Piercing 630 | . . . . . . . . . . . . . . . . . 129 . 163 200 . . 138 . Highest Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . Message Errors 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 359 | . . . 6 . . . . 270 . . . . . . . . . . 15 68 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . Melee 353 | . . . . . . . . 270 . . . . . . . . . . 15 68 . . . . Knockbacks 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Impact 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . 40 12 . 28 . 17 40 . . . . . . . . . . . . . . . . . Shots 5 | . 1 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . Rammed 33 | 3 5 3 7 4 . . 7 4 . . . . . . . . . . . . . . . . Targets Rammed 40 | 4 5 4 11 5 . . 7 4 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | 1 . 1 4 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 66 | . 15 16 16 . . 2 15 29 . . . . . 2 . . 9 . . 66 62 . . . Average Temperature 8 | . 5 4 5 . . 2 6 11 . . . . . 2 . . 4 . . 37 25 . . . Received Heat Transfer 2457 | . 225 72 450 . . 90 558 711 . . . . . . . . 36 54 . . 126 . 90 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 230 | . . . 150 . . . . . . . . . . . . . . . . 80 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Peak Influence 466 | 5 195 151 466 156 . 167 461 412 90 . . . . 146 . . . . 92 86 . . 171 219 Initial 156 | . 3 66 . 156 . . 65 . . . . . . 65 . . . . 37 44 . . 6 96 Average 120 | . 89 68 259 43 . 147 115 116 26 . . . . 99 . . . . 58 45 . . 83 124 Maximum Alert Level 2 | . . . 2 . . . 2 2 . . . . . . . . . . . . . . . 1 Low Security (%) 81 | 100 100 100 33 100 . 100 84 76 100 . . . . 100 . . . . 100 100 . . 100 92 Level 1 14 | . . . 52 . . . 9 20 . . . . . . . . . . . . . . . 7 Level 2 4 | . . . 14 . . . 5 2 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 4 . 5 . . . 1 2 1 . . . . 3 . . . . . 1 . . 2 3 Investigation 12 | . 3 . 2 . . . . 1 1 . . . . 3 . . . . . . . . 1 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 8 | . 1 . 2 . . . 1 . . . . . . . . . . . . 1 . . 1 2 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Distress Signals 9 | . . . 3 . . . . 4 . . . . . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 30 10 50 2 . 6 32 28 2 3 3 . 3 7 14 7 4 8 9 6 15 . 16 13 Peak Tracking Total 13 | . 4 3 5 2 . 4 8 7 2 3 2 . 4 6 10 7 4 8 9 5 13 . 9 9 Tactical Retreats 35 | . 4 . 6 . . . 5 2 . . 1 . 3 . 4 . . 2 . 1 2 . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Traps Triggered 9 | . 3 . 1 . . . . 2 1 . . . . 1 . . . . . 1 . . . . Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Machines Disabled 6 | . 1 . 2 . . 1 1 1 . . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . 1 . . 1 1 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Machines Accessed 68 | . 10 . 11 . 2 1 9 10 4 . . . . 6 . . 4 . 2 1 1 . 3 4 Terminals 47 | . 7 . 9 . . 1 6 7 4 . . . . 5 . . . . 1 1 . . 2 4 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Total Hacks 214 | . 35 . 33 . 2 4 24 24 13 . . . . 17 . . 27 . 7 6 1 . 11 10 Successful 124 | . 21 . 15 . 2 . 18 13 2 . . . . 9 . . 27 . 3 5 1 . 6 2 Failed 90 | . 14 . 18 . . 4 6 11 11 . . . . 8 . . . . 4 1 . . 5 8 Catastrophic 7 | . 1 . 3 . . . . . . . . . . 1 . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 22 . 22 . 1 1 9 6 6 . . . . 7 . . . . 4 3 . . . 4 Terminals 153 | . 29 . 28 . . 4 18 17 13 . . . . 14 . . . . 6 6 . . 8 10 Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations 14 | . 3 . 5 . . . 4 2 . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . . 2 . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 3 . . . . . . . . . . . . . . 3 . Terminal Hacks 90 | . 11 . 8 . 2 . 11 9 1 . . . . 6 . . 27 . 2 5 1 . 5 2 Record 14 | . . . . . 1 . . . . . . . . . . . 11 . . . . . . 2 Part Schematic 9 | . . . . . . . 1 . . . . . . 1 . . 7 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . . . 3 . . . . . . . Open Door 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Branch Access Points 6 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . 4 2 . . . . . . . . . . . 2 . . . . Locate Traps 5 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . 2 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 5 | . 1 . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 9 | . 3 . 2 . . . 1 1 . . . . . 1 . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 12 | . 2 . 4 . . . 4 2 . . . . . . . . . . . . . . . . Scan Component 6 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . Repair 6 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 7 . 3 . . . 1 2 1 . . . . 1 . . . . . . . . . . Terminals 12 | . 5 . 3 . . . 1 1 1 . . . . 1 . . . . . . . . . . Track 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Botnet 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 9 . 11 . . 1 9 9 4 . . . . 6 . . . . 1 . . . 3 4 Full Trace Events 8 | . 1 . 1 . . . . . 1 . . . . 3 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 2 . . . . . . 1 . . 7 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Matter 190 | . . . . . . . . . . . . . . 190 . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . 47 . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Parts Repaired 6 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . Time 174 | . 26 . 52 . . . 52 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 9 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Total Allies 7 | . . . . 4 . . 1 . 1 . . . . 1 . . . . . . . . . . Largest Group 4 | . . . . 4 . . 1 . 1 . . . . 1 . . . . . . . . . . Highest-Rated Group 71 | . . . . 71 . . 10 . 10 . . . . 26 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . 10 . 10 . . . . 26 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Total Damage 58 | . . . . 58 . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Robot Analysis Total 120 | . 3 . 2 . . . . . . . . . . . . . 115 . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . 2 1 . 1 . 1 3 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Turns Passed 13836 | 73 1483 884 2040 1583 733 196 2442 1642 232 160 137 509 136 114 88 149 49 139 153 132 352 76 214 120 Spaces Moved 10944 | 37 773 496 730 600 281 82 1103 529 652 317 503 998 431 403 364 465 108 410 385 312 429 38 258 240 Core 365 | 4 . . . . . . . . . . . . . . . . . . . . 11 38 72 240 Treads 4628 | 33 773 496 730 600 281 82 1103 529 1 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5951 | . . . . . . . . . 651 317 503 998 431 403 364 465 108 410 385 312 418 . 186 . Fastest Speed 24 | 50 160 160 160 260 260 160 160 160 27 27 27 27 27 24 24 24 24 27 27 27 27 200 37 50 Average Speed 101 | 148 160 160 208 260 260 197 179 211 27 27 27 27 27 24 24 24 24 27 27 27 34 200 67 50 Slowest Speed 460 | 160 160 160 260 260 260 260 460 460 160 97 27 27 27 27 24 24 27 27 27 27 250 200 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . 8 1 . . . 2 . . 1 . 7 . 2 . 2 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 88 98 70 99 70 18 57 61 20 52 66 83 66 15 50 59 77 65 13 8 60 9 9 41 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 33 | . 2 1 . . 1 . . . . . 1 . . . . . 27 1 . . . . . . Known Exits Taken 18 | . 1 . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 3 . 1 . . . . . 2 1 3 2 . . 2 . 2 . . 4 1 . . Spaces Dug 112 | . 10 34 5 . . 13 10 4 2 6 . . 1 2 . 3 . . 11 6 4 . 1 . Terrain Destroyed 263 | . 54 34 33 11 . 33 57 4 2 6 . . 1 2 . 3 . . 11 7 4 . 1 . Melee 49 | . . . . . . . 10 4 2 6 . . 1 2 . 3 . . 11 6 3 . 1 . Projectile 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . AOE 212 | . 54 34 33 11 . 33 47 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Total 12811 | 50 898 533 1048 610 286 99 1384 889 704 382 503 1237 449 411 363 495 118 436 396 337 624 38 281 240 Wait 1010 | . 31 1 102 1 . . 109 198 19 51 1 232 12 . . 26 4 23 . . 187 . 13 . Move 10875 | 36 772 495 729 599 280 81 1102 528 635 314 502 997 430 399 363 464 105 409 370 311 424 37 253 240 Hop 22 | . . . . . . . . . 8 1 . . . 1 . . 1 . 7 . 2 . 2 . Pick Up 85 | 4 12 1 26 . 2 1 12 13 3 . . 1 2 2 . 1 1 1 . . 3 . . . Fast Attach 49 | 6 1 . 8 . 1 . 6 14 1 . . 2 . 2 . . . . 1 1 . 1 5 . Attach 51 | . 2 1 2 . . 2 4 7 10 5 . 1 1 3 . 1 . 1 2 5 2 . 2 . Detach 19 | . . . . . . . . 1 7 5 . 1 1 . . . . . . 2 2 . . . Swap 91 | . 7 4 20 2 . 3 30 13 3 . . . . 2 . . 2 2 2 1 . . . . Drop 94 | . 2 . 32 . 3 1 18 18 15 . . 3 2 . . . . . . . . . . . Fire 378 | . 66 16 118 3 . 11 85 76 . . . . . . . . . . . 2 1 . . . Melee 92 | . . 11 . . . . 11 17 3 6 . . 1 2 . 3 5 . 14 10 3 . 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | 4 5 4 11 5 . . 7 4 . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 17) 313 | -10/Materials | Build established: Mutant 1111 | -10/Materials | Identified exit to Mines 1177 | -10/Materials | Discovered new exit (range 4) 1230 | -10/Materials | Repaired Lgt. Treads 1444 | -10/Materials | Discovered new exit (range 15) 1557 | -10/Materials | Entered Mines 1568 | -10/Mines | Met a Derelict bent on vengeance 1721 | -10/Mines | Learned Materials interactive machine intel 1769 | -10/Mines | Excavation squad dispatched 1769 | -10/Mines | A large section of the Mines collapsed 1987 | -10/Mines | Learned location of Storage (-8) 2019 | -10/Mines | Excavation squad dispatched 2122 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2140 | -10/Mines | Discovered new exit (range 7) 2246 | -10/Mines | Discovered new exit (range 6) 2441 | -10/Mines | Entered Materials 2441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2442 | -9/Materials | Loaded intel: 18 interactive machine locations 2484 | -9/Materials | Identified exit to Mines 2668 | -9/Materials | Repaired Lgt. Treads 2980 | -9/Materials | Discovered new exit (range 16) 3425 | -9/Materials | Build established: Scavenger-Mutant 3858 | -9/Materials | Build established: Mutant 3885 | -9/Materials | Repaired Lgt. Treads 4441 | -9/Materials | First assault squad dispatched 4481 | -9/Materials | Entered Mines 4489 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4501 | -9/Mines | Assembled infested the area 4647 | -9/Mines | Received a Mining Laser from a helpful Derelict 4740 | -9/Mines | Discovered new exit (range 5) 4761 | -9/Mines | Met 8R-AWN 5120 | -9/Mines | Discovered new exit (range 5) 5214 | -9/Mines | Learned Materials trap positions 5450 | -9/Mines | Learned location of 1 exit from Lower Caves 5471 | -9/Mines | Discovered new exit (range 12) 6064 | -9/Mines | Entered Exiles 6127 | -9/Exiles | Welcomed by 8R-AWN 6174 | -9/Exiles | Met EX-HEX 6179 | -9/Exiles | Learned about 8R-AWN's background 6314 | -9/Exiles | Met EX-DEC 6369 | -9/Exiles | Learned location of Zion (-7) 6428 | -9/Exiles | Met EX-BIN 6460 | -9/Exiles | Aligned with FarCom system 6462 | -9/Exiles | Given EX-Vault access code 6522 | -9/Exiles | Opened EX-Vault 6536 | -9/Exiles | Found Gui. Plasma Cannon 6544 | -9/Exiles | Found Latent Energy Streamer 6600 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6764 | -9/Exiles | Discovered new exit (range 14) 6797 | -9/Exiles | Stole two prototypes: Gui. Plasma Cannon, Latent Energy Streamer 6797 | -9/Exiles | Entered Mines 6800 | -8/Mines | Core integrity fell below 50% 6867 | -8/Mines | Crushed by falling debris 6867 | -8/Mines | Core integrity fell below 20% 6983 | -8/Mines | Discovered new exit (range 5) 6993 | -8/Mines | Entered Materials 6993 | -8/Materials | Evolved 2 slots: Utility x2 6994 | -8/Materials | Loaded intel: 18 trap records 7239 | -8/Materials | Repaired Lgt. Treads 7295 | -8/Materials | Build established: Hacker-Mutant 7385 | -8/Materials | Repaired Lgt. Treads 7604 | -8/Materials | Discovered new exit (range 15) 8871 | -8/Materials | Destroyed 7 combat bots 8945 | -8/Materials | Identified exit to Storage 8954 | -8/Materials | Discovered new exit (range 16) 9435 | -8/Materials | Entered Storage 9885 | -8/Storage | Lost 9 parts (2p1n4u2w) 10026 | -8/Storage | Repaired Med. Treads 10040 | -8/Storage | Garrison activated, responded to threat 10117 | -8/Storage | Build established: Mutant 10206 | -8/Storage | Core integrity fell below 50% 11013 | -8/Storage | Discovered new exit (range 14) 11077 | -8/Storage | Entered Factory 11077 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11079 | -7/Factory | FarCom data flow suspended 11194 | -7/Factory | Identified exit to Lower Caves 11309 | -7/Factory | Entered Lower Caves 11310 | -7/Lower Caves | Identified exit to Lower Caves 11311 | -7/Lower Caves | Learned Factory terminal intel 11315 | -7/Lower Caves | Encountered a Warlord checkpoint 11317 | -7/Lower Caves | Learned Factory stockpile data 11404 | -7/Lower Caves | Spotted B-75 Beast 11451 | -7/Lower Caves | Build established: Scout 11469 | -7/Lower Caves | Entered another Lower Caves area 11469 | -7/Lower Caves | Spotted 0U-8QW(f) 11470 | -7/Lower Caves | Encountered a Master Thief 11514 | -7/Lower Caves | Spotted B-75 Beast 11556 | -7/Lower Caves | Discovered new exit (range 16) 11606 | -7/Lower Caves | Identified exit to Zion 11606 | -7/Lower Caves | Entered Zion 11611 | -7/Zion | Found CR-A16's Pointy Stick 11624 | -7/Zion | Discovered new exit (range 13) 11670 | -7/Zion | Visited the Megawrench Repair Shop 11709 | -7/Zion | Given the Hacking Drone Bay 11785 | -7/Zion | Megawrench repaired 3 parts 12114 | -7/Zion | Identified exit to Proximity Caves 12115 | -7/Zion | Entered Proximity Caves 12196 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 12249 | -6/Proximity Caves | Discovered new exit (range 5) 12251 | -6/Proximity Caves | Identified exit to Factory 12251 | -6/Proximity Caves | Entered Factory 12251 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12253 | -6/Factory | Loaded intel: 20 terminal locations 12263 | -6/Factory | Identified exit to Lower Caves 12365 | -6/Factory | Fabricated Imp. Hacking Suite? 12365 | -6/Factory | Entered Lower Caves 12365 | -6/Lower Caves | Spotted J9-T12(f) 12365 | -6/Lower Caves | Spotted TT-NJH(f) 12366 | -6/Lower Caves | Encountered a Master Thief 12366 | -6/Lower Caves | Encountered a Master Thief 12366 | -6/Lower Caves | Identified exit to Lower Caves 12371 | -6/Lower Caves | Spotted CW-GV6(f) 12372 | -6/Lower Caves | Encountered a Master Thief 12379 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12425 | -6/Lower Caves | Latent Energy Streamer stolen by Master Thief 12449 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 12453 | -6/Lower Caves | Entered another Lower Caves area 12454 | -6/Lower Caves | Identified exit to Factory 12469 | -6/Lower Caves | Learned Factory terminal intel 12538 | -6/Lower Caves | Build established: Hacker-Scout 12593 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12597 | -6/Lower Caves | Discovered new exit (range 15) 12598 | -6/Lower Caves | Spotted U4-YOX(f) 12598 | -6/Lower Caves | Spotted XZ-3N0(f) 12598 | -6/Lower Caves | Spotted WC-Q8Z(f) 12598 | -6/Lower Caves | Spotted SE-XJY(f) 12600 | -6/Lower Caves | Encountered a Master Thief 12601 | -6/Lower Caves | Encountered a Master Thief 12602 | -6/Lower Caves | Encountered a Master Thief 12602 | -6/Lower Caves | Identified exit to Data Miner 12602 | -6/Lower Caves | Entered Data Miner 12602 | -6/Data Miner | Discovered new exit (range 6) 12607 | -6/Data Miner | Met Data Miner 12612 | -6/Data Miner | Learned location of Section 7 (-2) 12612 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12615 | -6/Data Miner | Received God Mode back door access code from Data Miner 12624 | -6/Data Miner | Destroyed Data Miner 12627 | -6/Data Miner | Found Prototype Hackware 12628 | -6/Data Miner | Interfaced with the Data Conduit 12651 | -6/Data Miner | Identified exit to Proximity Caves 12651 | -6/Data Miner | Entered Proximity Caves 12695 | -5/Proximity Caves | Learned Factory terminal intel 12731 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12777 | -5/Proximity Caves | Learned location of 1 exit from Factory 12790 | -5/Proximity Caves | Entered Factory 12790 | -5/Factory | Evolved 2 slots: Utility x2 12790 | -5/Factory | Identified Quantum Router 12791 | -5/Factory | Identified exit to Upper Caves 12792 | -5/Factory | Identified exit to Extension 12793 | -5/Factory | Loaded intel: 249 machine locations 12794 | -5/Factory | Loaded intel: 22 terminal locations 12912 | -5/Factory | Identified exit to Factory 12943 | -5/Factory | Entered another Factory area 12943 | -4/Factory | Evolved 2 slots: Utility x2 12944 | -4/Factory | Loaded intel: 225 machine locations 12945 | -4/Factory | Loaded intel: 19 terminal locations 12957 | -4/Factory | Discovered new exit (range 15) 12960 | -4/Factory | Identified exit to Upper Caves 13027 | -4/Factory | Identified exit to Research 13075 | -4/Factory | Entered Upper Caves 13411 | -4/Upper Caves | Core integrity fell below 50% 13417 | -4/Upper Caves | Discovered new exit (range 6) 13425 | -4/Upper Caves | Identified exit to Upper Caves 13427 | -4/Upper Caves | Core integrity fell below 20% 13427 | -4/Upper Caves | Entered another Upper Caves area 13437 | -4/Upper Caves | Lost 10 parts (2p4n4u) 13469 | -4/Upper Caves | Discovered exit to Research (range 15) 13503 | -4/Upper Caves | Entered Research 13503 | -3/Research | Evolved 2 slots: Utility x2 13504 | -3/Research | Loaded intel: 124 machine locations 13537 | -3/Research | Identified exit to Research 13545 | -3/Research | Spotted B-86 Titan 13676 | -3/Research | Core integrity fell below 50% 13695 | -3/Research | Spotted B-86 Titan 13707 | -3/Research | Spotted B-90 Cyclops 13710 | -3/Research | Discovered new exit (range 15) 13715 | -3/Research | Core integrity fell below 20% 13717 | -3/Research | Identified exit to Quarantine 13717 | -3/Research | Entered Quarantine 13718 | -3/Quarantine | Loaded intel: 82 machine locations 13730 | -3/Quarantine | Lost 9 parts (5n3u1w) 13837 | -3/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- potential for significantly increased speed. The goal is to develop a new line of more maneuverable prototype combat robots, some of which are already in testing. 13797_ K-01 Serf cleans the Terminal. 13798_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q007. 13814_ >> DECODED: Emergency access location. 13816_ Connecting with Terminal... >>Query(Sigix Technology) While a single [Leopard] and its contents have provided a wealth of research material, without more reference data or samples to compare against, what I've been able to learn through experimentation is still a mere glimpse of their technological superiority. That I've been unable to extract any information whatsoever from the [Sigix] captive adds to the frustration. A small number of core [Sigix] technologies like [Centrium] alloys have proven easy to replicate, though a majority of the most advanced unique devices remain a mystery. Among those, [LRC Attachments] have been the most difficult to understand. 13816_ ALERT: Suspicious activity at Terminal Q013. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ????????##??"""???????###????????????????????????? | | ???????? ??"""?????? #????????????????????????? | | ???????? #????????? #????????????????????????? | | ??? #?####+### #????????????????????????? | | ?# """"" #?# #????????????????????????? | | ?# "!""" #?# #????????????????????????? | | ?# """ " #?# #????????????????????????? | | ??? " ### #????????????????????????? | | ????? "" #"" ##############??????????????????? | | ??????? #"T # """T""" #??????????????????? | | ?????####+### # """ """ #??????????????????? | | ?????# # #??????????????????? | | ?????# # #??????????????????? | | ?????# + ] #??????????????????? | | ?????# # #??????????????????? | | ?????# ### # """"""" #??????????????????? | | ?????# #?# # """"""" #??????????????????? | | ###### #?# # """"""" #??????????????????? | | #?# # #??????????????????? | | #?# # ???+??????????????????? | | #?# # ?????????????????????? | | #?# ####" "##############???????????? | | ########?# #???"T"# #???????????? | | #????????# #???"""# """ ###?????????? | | #????????# ######## ""T"" ""#?????????? | | +????????# g /@"" "" """ ""#?????????? | | #????????+ g #g """ T"#?????????? | | #????????# k g """ ""#?????????? | | #????????# # ""#?????????? | | ####????????########### # """ """ ###?????????? | | ??????????????????????# # """ """ #???????????? | | ????"""???""""?""""???# # """ """ #???????????? | | ????"R????""""?""""???# # #???????????? | | ????"""???""""?""""???# # #???????????? | | ?????""???""""?""""???# #########+####???????????? | | ??????????????????????# #???????# #??????????????? | | ??????????????????????? ????????# #??????????????? | | ???????????????????#### ######### #??????????????? | | ??????????????^??? #??????????????? | | ?????????????????? #??????????????? | | ??????"""?"""?"""? ##############?? | | ??????"""?"""?"""? + #?? | | ??????""" """?"""??################ """" #?? | | ???? ???????????????????????# "!"""?????? | | ## ???????????????######### """""?????? | | ??????? + """""?????? | | ??????? # "!"""?????? | | ??????? + """""?????? | | ???????? ?# """""?????? | | ????????######### #?# "!"""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 35 Defensive Hacking 25 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Hacked Imp. Hacking Suite | -6/Factory | Hacked Exp. Terrain Scanner | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed HellfireWeightFlakker Manual? 0 Play Time 02:24:22 Cumulative 91.5 hours Start 2021.02.11 @ 20:13:20 End 2021.02.11 @ 23:04:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 45 Adventurer 13 Explorer 8 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38620b06-e5fa-4784-9890-b49ab1f55703