Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 10:05:31 Player: Floof Enjoyer Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (2334) 2334 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (734) 734 TOTAL SCORE: 8108 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 419 Aligned with FarCom 300 Cogmind --------- Core Integrity 381/1000 Matter 294/300 Energy 100/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Makeshift Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Cloaking Device Skeleton Box Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Nuclear Pulse Array > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Advanced Cooling System Improved Terrain Scanner Advanced Melee Analysis Suite Phase Shifter Long-range Tractor Beam > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Power Sword > --- INVENTORY -------- Nuclear Pulse Array IFF Parser Skeleton Box Tesla Rifle [Rating: 86] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Slots Evolved 10 | . . . . . 4 . . 4 2 . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . 1 . . Utility 5 | . . . . . 2 . . 1 2 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 99 | 5 3 6 3 2 30 13 1 11 9 16 Power 14 | 1 . 1 . . 5 2 . 1 1 3 Engine 8 | 1 . 1 . . 2 2 . 1 . 1 Core 6 | . . . . . 3 . . . 1 2 Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . 4 . . 7 4 . 5 1 4 Treads 18 | . . . . . 6 4 . 5 . 3 Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . 4 . . 1 . . . 1 1 Utility 30 | . 3 . 3 . 9 1 1 3 6 4 Device 18 | . 3 . 3 . 3 . 1 1 4 3 Storage 1 | . . . . . 1 . . . . . Processor 8 | . . . . . 4 . . 1 2 1 Hackware 1 | . . . . . . . . 1 . . Protection 2 | . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 28 | 2 . 1 . 2 9 6 . 2 1 5 Energy Gun 15 | 1 . . . 2 4 3 . 1 1 3 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 8 | 1 . 1 . . 4 1 . . . 1 Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 1 5 . . . . Parts Lost 37 | . . 1 . 1 7 . . . . 28 Power 6 | . . . . . 1 . . . . 5 Propulsion 11 | . . 1 . . 3 . . . . 7 Utility 12 | . . . . . 2 . . . . 10 Weapon 8 | . . . . 1 1 . . . . 6 Highest Loss Streak 14 | . . 1 . 1 3 . . . . 14 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 4 | 1 2 4 4 4 7 4 4 4 4 3 Power . | . 1 1 1 1 . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . 3 1 . . . 1 Weapon 2 | 1 1 3 2 2 2 2 4 3 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . . 1 . . 1 2 . . 5 2 Power 1 | . . 1 . . . . . . . . Propulsion 2 | . . . . . . . . . 1 1 Utility 3 | . . . . . . 2 . . . 1 Weapon 5 | . . . . . 1 . . . 4 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 98 98 98 90 99 100 91 98 73 Engine 7 | . 14 14 14 14 4 7 9 8 6 4 Core 1 | . . . . . 4 1 . . 3 2 Treads 25 | . . . . . 26 35 36 30 27 7 Wheel 1 | . 28 2 . . . . . . . . Flight 2 | . . 23 28 28 2 . . . . 3 Device 21 | . 23 28 26 28 11 17 25 21 25 26 Storage 1 | . . . . . 7 . . . . . Processor 7 | . . . . . 16 9 1 2 9 8 Protection 4 | . . . . . . 9 9 6 3 . Energy Gun 9 | . 14 14 14 12 8 9 9 10 9 10 Ballistic Gun 6 | . 14 14 14 14 6 8 9 6 . . Slashing Weapon 1 | . . . . . . . . 2 5 5 Peak Build Rating 86 | 5 7 8 16 16 35 36 35 65 86 86 Average Rating 42 | 3 6 7 10 15 28 33 34 51 77 65 On Entrance 27 | . 5 7 8 16 16 29 35 34 65 86 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 3 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 5 7 8 8 9 18 20 20 31 37 39 Greatest Support 150 | 26 26 10 8 8 82 92 92 150 150 90 Greatest Overweight (x) 3 | . . . . 1 2 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 7 5 5 5 5 5 Most Carried 8 | 5 5 5 5 5 8 7 5 5 5 5 Average Carried 4 | 2 2 4 4 4 7 4 4 4 4 3 Final Capacity 8 | 5 5 5 5 5 8 5 5 5 5 5 Final Carried 8 | 2 5 5 4 5 8 5 5 5 5 2 Class Distribution -------------------- 31% | Mutant 23% | Skirmisher 21% | Assassin 8% | Scavenger-Mutant 6% | Commander-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -8/Recycling Skirmisher | -6/Factory Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Matter Collected 1875 | 200 47 90 . 80 470 425 142 . 254 167 Remotely 308 | . . . . . . . . . 141 167 Salvage Created 2821 | . 62 59 . 80 803 454 453 43 359 508 Parts 176 | . 6 8 . 3 44 35 30 4 24 22 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 15 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Combat Hostiles Destroyed 62 | . 2 3 . 2 20 13 5 1 5 11 Melee 8 | . . . . . 1 . . . 4 3 Guns 53 | . 2 3 . 2 18 13 5 1 1 8 AOE 1 | . . . . . 1 . . . . . Classes Destroyed 11 | . 2 . . . 4 . 2 1 1 1 Worker 4 | . . . . . 1 1 . . 2 . Builder 2 | . . . . . . . 1 . 1 . Recycler 2 | . . . . . . . 2 . . . Watcher 2 | . . . . . 1 1 . . . . Swarmer 24 | . 1 3 . . 7 7 . . . 6 Grunt 17 | . 1 . . 2 9 1 . . . 4 Brawler 1 | . . . . . 1 . . . . . Sentry 14 | . . . . . 3 5 5 . . 1 Hunter 1 | . . . . . . . . . 1 . Programmer 5 | . . . . . . . . 1 4 . Samaritan 1 | . . . . . . . . . . 1 Best Kill Streak 8 | . 1 3 . 1 8 4 3 1 2 4 Combat Bots Only 7 | . 1 3 . 1 7 4 2 1 2 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 1 1 1 1 Gunslinging 1 | . . . . . 1 1 . . . . Exploded 1 | . . . . . 1 . . . . . Melee 1 | . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Hostile Shots Fired 513 | . 16 7 . 16 156 60 16 6 64 172 Missed 148 | . 5 1 . 5 41 22 4 1 21 48 Hits 365 | . 11 6 . 11 115 38 12 5 43 124 Melee 7 | . . . . . 2 . . . . 5 Projectile 358 | . 11 6 . 11 113 38 12 5 43 119 AOE 1 | . . . . . . . . . 1 . Critical Strikes 16 | . . . . . 6 1 2 . 3 4 Damage Taken 6119 | . 109 45 . 154 1574 626 178 75 980 2378 Core 847 | . 8 . . 25 145 50 . . 91 528 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 86 . . 64 100 . . Volleys Fired 217 | . 8 4 . 12 74 44 21 3 10 41 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 Hottest 144 | . 60 60 . 60 92 130 84 84 122 144 Shots Fired 383 | . 16 8 . 22 128 87 43 6 20 53 Gun 383 | . 16 8 . 22 128 87 43 6 20 53 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 148 | . 8 4 . 12 54 38 22 3 . 7 Thermal 227 | . 8 4 . 9 74 49 21 3 20 39 Explosive . | . . . . . . . . . . . Electromagnetic 8 | . . . . 1 . . . . . 7 Robot Hit Streak 19 | . 4 2 . 7 11 18 16 19 12 7 Robot Miss Streak 4 | . 3 3 . 2 3 4 1 1 1 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 7 | . . 1 . . 2 2 . . 1 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 . . 1 1 Shots Hit Robots 302 | . 8 3 . 16 93 61 34 5 35 47 Core Hits 130 | . 3 3 . 5 48 21 14 2 10 24 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 16 | . . . . . 6 4 2 . 1 3 Burn 15 | . . . . . 5 4 2 . 1 3 Destroy 1 | . . . . . 1 . . . . . Melee Attacks 37 | . . . . . 5 . . . 18 14 Impact 5 | . . . . . 5 . . . . . Slashing 32 | . . . . . . . . . 18 14 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5690 | . 74 33 . 189 1386 975 558 100 1193 1182 Guns 4267 | . 74 33 . 189 1227 975 558 100 370 741 Cannons . | . . . . . . . . . . . Explosions 53 | . . . . . 53 . . . . . Melee 1367 | . . . . . 103 . . . 823 441 Ramming 3 | . . . . . 3 . . . . . Kinetic 1395 | . 41 10 . 124 449 366 235 37 . 133 Thermal 2827 | . 33 23 . 65 831 609 323 63 370 510 Explosive . | . . . . . . . . . . . Electromagnetic 98 | . . . . . . . . . . 98 Impact 103 | . . . . . 103 . . . . . Slashing 1264 | . . . . . . . . . 823 441 Piercing . | . . . . . . . . . . . Highest Corruption 30 | . . . . . 5 5 5 . 7 30 Average Corruption 5 | . . . . . 5 5 5 . 2 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 101 | . . . . . 12 34 23 . 7 25 Message Errors 30 | . . . . . 5 12 5 . 2 6 Matter Fused 28 | . . . . . 4 10 7 . 3 4 Heat Flow Errors 8 | . . . . . . 2 4 . 1 1 Energy Discharges 8 | . . . . . . 1 3 . . 4 Parts Rejected 3 | . . . . . . 2 . . . 1 Data Loss (minor) 11 | . . . . . 1 5 2 . . 3 Data Loss (major) 4 | . . . . . . 2 1 . . 1 Misfires 3 | . . . . . 1 . 1 . . 1 Alerts 1 | . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 3 | . . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 159 | . . . . . 38 . . . 105 16 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 159 | . . . . . 38 . . . 105 16 Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 234 | . 58 . . 103 232 187 234 . 19 13 Average Temperature 53 | . 33 . . 49 57 28 99 . 19 13 Received Heat Transfer 1911 | . 30 . . 93 801 216 90 . 12 669 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 16 | . . . . 1 4 4 3 . 1 3 Heat Transferred 7258 | . 75 50 . 150 2345 1665 851 111 740 1271 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Maximum Alert Level 2 | . . . . . . 2 . . . . Low Security (%) 81 | 100 100 100 . 100 100 11 100 100 100 . Level 1 15 | . . . . . . 73 . . . . Level 2 3 | . . . . . . 15 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 431 | . 50 60 . 30 177 431 130 30 58 . Initial 120 | . . . . . 11 40 120 . . . Average 88 | . 7 27 . 4 80 299 30 1 9 . Influence Increases 2304 | . 70 70 . 50 597 880 115 32 160 330 Destroy 0b10 Robot/C 1500 | . 40 60 . 40 400 520 100 20 100 220 Destroy 0b10 Robot/NC 70 | . . . . . 10 30 15 . 15 . Destroy Leader 276 | . . 10 . 10 72 124 . 10 30 20 Allied During Kill 203 | . . . . . . 203 . . . . Successful Hack 2 | . . . . . . . . 2 . . Disable Machine 30 | . . . . . 30 . . . . . Destroy Structure 28 | . . . . . 25 3 . . . . Lose Combat Pursuer 195 | . 30 . . . 60 . . . 15 90 Influence Decreases 2304 | . 70 70 . 20 529 668 425 32 122 368 Entered New Map 282 | . . . . . 19 58 190 . . 15 Time Decay 1644 | . 70 60 . 10 440 470 235 32 122 205 Lost Part 238 | . . 10 . 10 70 . . . . 148 Lost Ally 140 | . . . . . . 140 . . . . Squads Dispatched 8 | . 1 . . . . 2 . 1 4 . Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . . . . 1 2 . Reinforcement 4 | . 1 . . . . 1 . . 2 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Distress Signals 5 | . 1 . . . 1 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 113 | . 6 2 . 2 33 38 5 1 5 21 Peak Tracking Total 11 | . 3 2 . 2 11 5 2 1 2 8 Tactical Retreats 9 | . 1 . . . 3 . . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Traps Triggered 8 | . . . . . 3 4 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Machines Disabled 2 | . . . . . 2 . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Machines Accessed 9 | . . . . . . . 6 1 2 . Terminals 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . . . 4 . 1 . Scanalyzers 2 | . . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 18 | . . . . . . . 12 2 4 . Successful 14 | . . . . . . . 11 1 2 . Failed 3 | . . . . . . . 1 . 2 . Catastrophic . | . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . Manual 1 | . . . 1 . . . . . . . Terminals 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . . . . . 6 . 2 . Scanalyzers 4 | . . . . . . . . 2 2 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . . . . . . 6 . . . Record 5 | . . . . . . . 5 . . . Alert Level 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 5 . . . Report Inventory 4 | . . . . . . . 4 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 3 | . . . . . . . . 1 2 . Retrieve Study 3 | . . . . . . . . 1 2 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . . . 1 1 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 1 2 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Total Allies 10 | . . . . . . 10 . . . . Largest Group 10 | . . . . . . 10 . . . . Highest-Rated Group 173 | . . . . . . 173 . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 132 | . . . . . . 132 . . . . Total Damage 1524 | . . . . . . 1524 . . . . Kills 19 | . . . . . . 19 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Active Infowar (turns) 4292 | . 275 143 86 116 519 1 811 586 1107 648 Sensors 663 | . . . 29 116 518 . . . . . IFF 1569 | . . . . . . . . 395 804 370 Terrain 3368 | . 216 . . . . . 811 586 1107 648 Structural 648 | . 59 143 86 116 243 1 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Turns Passed 6338 | 53 301 143 86 116 1166 1183 923 586 1107 674 Spaces Moved 3842 | 45 292 312 207 198 620 561 528 215 468 396 Core 22 | 8 . . . . 2 . . . . 12 Treads 2432 | . . . . . 435 561 528 215 468 225 Legs . | . . . . . . . . . . . Wheels 330 | 37 292 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight 1058 | . . 311 207 198 183 . . . . 159 Fastest Speed 37 | 50 90 37 37 37 37 160 160 160 160 37 Average Speed 121 | 85 90 37 37 37 126 160 160 160 160 122 Slowest Speed 240 | 100 90 80 37 117 170 163 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 4 54 61 60 44 50 91 89 5 16 53 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . . 3 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 62 | . . . . . 61 . . . . 1 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 61 | . . . . . 61 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Total 5076 | 59 316 331 218 216 868 756 565 454 783 510 Wait 706 | 3 7 . . 3 102 97 5 214 252 23 Move 3830 | 44 291 309 206 197 619 560 527 214 467 396 Hop 1 | . . 1 . . . . . . . . Pick Up 79 | 7 6 5 3 2 14 11 2 4 12 13 Fast Attach 34 | . . 1 . . 16 9 . 4 1 3 Attach 45 | 5 3 1 4 1 5 3 1 3 6 13 Detach 1 | . . . 1 . . . . . . . Swap 44 | . . 4 . 1 15 14 . 4 4 2 Drop 74 | . 1 6 4 . 17 18 2 8 13 5 Fire 217 | . 8 4 . 12 74 44 21 3 10 41 Melee 37 | . . . . . 5 . . . 18 14 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . . 7 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 12) 355 | -10/Materials | Entered Mines 454 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 466 | -10/Mines | Discovered new exit (range 5) 473 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 476 | -10/Mines | Found Prototype Device 497 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 497 | -10/Mines | Discovered new exit (range 5) 498 | -10/Mines | Entered Exiles 508 | -10/Exiles | Met 8R-AWN 514 | -10/Exiles | Met EX-HEX 524 | -10/Exiles | Met EX-BIN 528 | -10/Exiles | Aligned with FarCom system 529 | -10/Exiles | Given EX-Vault access code 537 | -10/Exiles | Opened EX-Vault 539 | -10/Exiles | Found Prototype Device 541 | -10/Exiles | Identified PSU Rigger 543 | -10/Exiles | Found Prototype Device 544 | -10/Exiles | Identified Skeleton Box 547 | -10/Exiles | Identified Exp. Sensor Array 556 | -10/Exiles | Warned to stay clear of 0b10 Research branches 567 | -10/Exiles | Met EX-DEC 581 | -10/Exiles | Discovered new exit (range 12) 584 | -10/Exiles | Left Exiles lab with Skeleton Box 584 | -10/Exiles | Entered Mines 591 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 699 | -9/Mines | Discovered new exit (range 3) 700 | -9/Mines | Entered Materials 700 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1162 | -8/Materials | Discovered new exit (range 3) 1167 | -8/Materials | Identified exit to Factory 1185 | -8/Materials | Build established: Skirmisher 1416 | -8/Materials | Lost 3 parts (1p1n1w) 1425 | -8/Materials | Destroyed 7 combat bots 1509 | -8/Materials | Build established: Mutant 1850 | -8/Materials | Discovered new exit (range 3) 1863 | -8/Materials | Discovered exit to Factory (range 9) 1865 | -8/Materials | Identified exit to Storage 1866 | -8/Materials | Entered Storage 1893 | -8/Storage | Remotely autohacked Sealed Heavy Doors 1913 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1942 | -8/Storage | Garrison activated, responded to threat 2158 | -8/Storage | Remotely autohacked Sealed Heavy Doors 2209 | -8/Storage | Remotely autohacked Sealed Heavy Doors 2245 | -8/Storage | Build established: Commander-Mutant 2501 | -8/Storage | Remotely autohacked Sealed Heavy Doors 2623 | -8/Storage | Build established: Mutant 2665 | -8/Storage | Remotely autohacked Sealed Heavy Doors 2697 | -8/Storage | Discovered exit to Factory (range 11) 3002 | -8/Storage | Remotely autohacked Sealed Blast Doors 3002 | -8/Storage | Discovered new exit (range 5) 3005 | -8/Storage | Identified exit to Recycling 3049 | -8/Storage | Entered Recycling 3206 | -8/Recycling | Scanned before Scraplab entrance 3264 | -8/Recycling | Entered Scraplab 3277 | -8/Recycling | Discovered new exit (range 3) 3467 | -8/Recycling | Build established: Skirmisher 3906 | -8/Recycling | Discovered new exit (range 16) 3972 | -8/Recycling | Entered Factory 3972 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4190 | -6/Factory | Discovered new exit (range 16) 4329 | -6/Factory | Central database locked down 4558 | -6/Factory | Entered another Factory area 4558 | -5/Factory | Evolved 2 slots: Utility x2 4617 | -5/Factory | Build established: Assassin 5529 | -5/Factory | Discovered new exit (range 14) 5665 | -5/Factory | Entered Upper Caves 5718 | -5/Upper Caves | Lost 6 parts (1p2n2u1w) 5761 | -5/Upper Caves | Lost 3 parts (1p1n1u) 5777 | -5/Upper Caves | Encountered a Warlord checkpoint 5824 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5876 | -5/Upper Caves | Learned 4 Factory zone layouts 6152 | -5/Upper Caves | Lost 3 parts (1p1n1u) 6290 | -5/Upper Caves | System corruption reached 10% 6316 | -5/Upper Caves | System corruption reached 30% 6318 | -5/Upper Caves | Core integrity fell below 50% 6339 | -5/Upper Caves | Self-destructed Last Messages --------------- 06304_ Adv. Heat Sink destroyed. 06304_ System corrupted by crushing effect (+5). 06304_ Knocked back. 06314_ Lrn. Tractor Beam destroyed. 06315_ Imp. Terrain Scanner destroyed. 06315_ Imp. Cryofiber Web destroyed. 06315_ System corrupted by crushing effect (+2). 06315_ System corrupted by crushing effect (+5). 06315_ Knocked back. 06317_ Critical hit (Burn: +37). 06318_ B-60 Warrior suffers critical hit (Burn). 06318_ B-60 Warrior destroyed. 06320_ System corrupted: Energy discharge (-11). 06320_ Slug penetrates G-50 Soldier. 06324_ System corrupted: KE Penetrator jammed. 06329_ KE Penetrator destroyed. 06332_ Rnf. Fission Core fries itself beyond repair. 06336_ Imp. Treads+ fries itself beyond repair. 06337_ Chainsword destroyed. Map ----- +----------------------------------------------------+ | ???????????????#?##???#?#????????????????#???????? | | ????????#????###?#??#?????#?#???#???#?????#?#?#??# | | ???????????##????#???####??#?#????#?##????#?#??#?? | | ????????######?##???##?####?#?????#????##???#????? | | ????????????##?#????###?#?##??#??##???#??????????? | | ????????##???##??###?##??##?###???##??#??#?#?????? | | ?????????????###?#??#?#??##??#?##??#??????#???##?? | | ????????#?#??#?#???##??####?#?#####?##??####????## | | ????#?#??#??###### #?????###?#?????#?#??#?###?#??? | | ?????####??##?#########?######?##??#?#####?######? | | ???#######???### #### ########??### #### ### | | ??#?##?#?#???### ### ## ####### ## | | ????# ########## ## ######## #?? | | ?? ##?###?## ###? | | ?? ###?###### #??? | | ??# ####### ######## #### | | ???? ?? ?###### ### ####### #??? | | ?? ??# ?? #??##?# #### ######?# ##?# | | ??? ??## #?#### #######?###?### ##### | | ?#??###?? ##### % ############## ## #???# | | ?# ? ?## #### ######?####?## #### ####? | | ? ? ##### g#########?### #######?##? | | ??? ?#### g ########## #### ##?## | | ??? ? ##### ### ### ## ##?# | | ??? ##?## ##### #?#? | | ??? ? ####### ##?#### @ ##?# | | ??#? ####### ######## ## ##?# | | ########?### ######### ## #?? | | ?#######?#### ## ###### ## #?# | | ????## ###### #% % ####### #?? | | ? ## ##?## ##?#### #?# | | ? ??# ! #### ### #####?# #?# | | ? ??# % ### ##### ###?## ##?? | | ? #### ! ## #####% #??## #?## | | ? ##### ####! ###?# ## #?? | | #?#### ##### #### #### #?? | | ? ??##?#### #### ### ##?# #### | | ? ???##?### ##### #??# ##?## | | ???##?#?#?## ####### # #?## ###???# | | ?#?#?#?#?########### ###### ### #?######### | | ??#?? ? ###?######### ###### #?# ###????###??# | | ???? ?? #?###??###?# #?#### #######??#??#??#?? | | ? ???? ########?## ## ## ???##?##?##????? | | ?? ? ? ? #######?## # ### ??#???##??? | | ? ? ? ?##?##### ## ? #???????? | | ???? #### ### ?? ?????????? | | ???### ### ??#??#?????? | | ???####?# #### ##### ## #??????????? | | ????#??## #### ###?# #?# ###??? ????? | | ?? ?#??# % ##?#### #?? #????#?#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 150 Armor Coverage 150 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -6/Factory | Hacked Power Sword | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- You May Approach The Wall Challenges ------------ None Game ------ Seed SmallMagneticArachnoskeleton Manual? 0 Play Time 00:52:10 Cumulative 47.8 hours Start 2026.08.16 @ 09:15:53 End 2026.08.16 @ 10:05:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ca81a89-13b8-431e-bf45-80e6a8c78475