Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 19:55:28 Player: RD-BNK(r) Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4085) 4085 TOTAL SCORE: 9585 Bonus ------- Pacifist 4085 Cogmind --------- Core Integrity 0/1300 Matter 110/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Micro Antimatter Reactor Light Treads Compact Wheel Small Laser Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Linear Gravjet Nuclear Pulse Array > --- UTILITY ---------- Advanced Coolant Injector Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Light Armor Plating Hacking Suite Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Fusion Compressor Light Treads Light Treads Compact Wheel Small Laser [Rating: 55] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Surge Thruster Hover Unit Linear Gravjet Flight Unit Surge Thruster Utility Advanced Melee Analysis Suite Device Advanced Coolant Injector Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon None Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 1 | . . . 1 . . . . . . . Propulsion 6 | . . 2 1 1 . . 1 . . 1 Utility 7 | . . . . 1 . . 1 2 2 1 Weapon . | . . . . . . . . . . . Parts Attached 17 | 1 . . 2 . . . 3 7 3 1 Power 3 | 1 . . . . . . . 2 . . Engine 1 | 1 . . . . . . . . . . Core 2 | . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . 2 . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 4 | . . . 2 . . . . 2 . . Utility 9 | . . . . . . . 3 3 3 . Device 3 | . . . . . . . 1 1 1 . Storage . | . . . . . . . . . . . Processor 3 | . . . . . . . 2 1 . . Hackware 2 | . . . . . . . . 1 1 . Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 12 | . . 1 . . . . . 3 . 8 Power 1 | . . 1 . . . . . . . . Propulsion 4 | . . . . . . . . 2 . 2 Utility 7 | . . . . . . . . 1 . 6 Weapon . | . . . . . . . . . . . Highest Loss Streak 5 | . . 1 . . . . . 3 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 27 | . 14 8 12 15 15 15 24 34 40 30 Core 1 | . . . . . . . . 2 7 1 Flight 6 | . . . 12 15 15 15 13 12 5 1 Device 2 | . . . . . . . 6 1 1 3 Processor 9 | . . . . . . . 4 15 15 12 Hackware 3 | . . . . . . . . . 5 7 Naked Turns 16 | . . 6 10 . . . . . . . Heaviest Build 13 | 3 3 3 . . . . 6 10 13 9 Greatest Support 19 | 3 3 3 8 6 8 6 6 19 13 13 Greatest Overweight (x) 1 | . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 4 4 4 4 4 4 4 5 5 5 Average Carried 4 | 4 4 4 4 4 4 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 4 4 4 4 4 4 5 5 Class Distribution -------------------- 36% | Sprinter 35% | Mutant 27% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Matter Collected 194 | 194 . . . . . . . . . . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Hostile Shots Fired 195 | . . 14 2 . 21 . . 34 11 113 Missed 89 | . . 6 2 . 9 . . 18 5 49 Damage Taken 2357 | . . 72 . . 196 . . 271 132 1686 Core 1569 | . . 27 . . 165 . . 71 . 1306 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 95 | 100 100 93 100 . . 76 100 92 100 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 36 | . . . . . . . . . 1 35 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 36 | . . . . . . . . . 1 35 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . . . 16 Shots . | . . . . . . . . . . . Rammed 6 | . . . . . . . . . 1 5 Targets Rammed 6 | . . . . . . . . . 1 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 296 | . . . . . 296 . . . . . Average Temperature 148 | . . . . . 148 . . . . . Received Heat Transfer 551 | . . 9 . . 322 . . 63 9 148 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Peak Influence 557 | . 30 27 37 16 . . 34 496 272 557 Initial 242 | . . 12 7 16 . . 34 16 242 142 Average 220 | . 7 14 29 16 . . 34 166 253 343 Maximum Alert Level 2 | . . . . . . . . 2 1 2 Low Security (%) 42 | 100 100 100 100 100 . . 100 66 . 16 Level 1 45 | . . . . . . . . 27 100 57 Level 2 11 | . . . . . . . . 6 . 26 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . 1 . . . . . 1 . 5 Investigation 3 | . . 1 . . . . . 1 . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 2 | . . . . . . . . . . 2 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Distress Signals 4 | . . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 3 8 2 . 7 1 . 34 6 34 Peak Tracking Total 13 | . 3 11 2 . 6 1 . 13 5 12 Tactical Retreats 17 | . . . . . 2 . . 6 . 9 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Traps Triggered 3 | . . 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Accessed 10 | . . 1 1 . 1 . . 3 3 1 Terminals 9 | . . 1 1 . 1 . . 2 3 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 22 | . . 3 3 . 1 . . 6 6 3 Successful 8 | . . . . . 1 . . 3 3 1 Failed 14 | . . 3 3 . . . . 3 3 2 Catastrophic 5 | . . 1 2 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 10 | . . 3 3 . . . . 4 . . Terminals 19 | . . 3 3 . 1 . . 3 6 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . . . . 1 . . 2 3 1 Record 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Tunnel 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . 1 1 . 1 . . 2 1 1 Full Trace Events 2 | . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . Drone Launches 2 | . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Turns Passed 875 | 4 23 47 32 18 75 46 29 183 118 300 Spaces Moved 2147 | 3 46 93 81 57 236 143 74 527 282 605 Core 539 | 3 46 93 18 . . . . . . 379 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 16 | . . . . . . . . . . 16 Flight 1592 | . . . 63 57 236 143 74 527 282 210 Fastest Speed 26 | 50 50 50 26 32 26 32 32 26 40 40 Average Speed 38 | 50 50 50 35 32 31 32 32 32 40 46 Slowest Speed 100 | 50 50 50 50 32 32 32 32 40 40 100 Overloaded Moves 29 | . . . 4 . 13 . . 12 . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 4 5 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 16 | 2 12 19 14 2 51 19 5 21 12 22 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Total 2170 | 5 45 92 82 56 235 142 77 532 281 623 Wait 13 | . . . . . . . . 2 . 11 Move 2116 | 2 45 92 80 56 235 142 73 518 272 601 Hop 11 | . . . . . . . . 4 5 2 Pick Up 3 | 1 . . . . . . . 1 . 1 Fast Attach 15 | . . . 2 . . . 3 6 3 1 Attach 2 | 1 . . . . . . . 1 . . Detach 1 | . . . . . . . . . 1 . Swap . | . . . . . . . . . . . Drop 4 | 1 . . . . . . 1 . . 2 Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 5 | . . . . . . . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 2) 5 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 15) 28 | -10/Materials | Entered another Materials area 28 | -9/Materials | Evolved 2 slots: Propulsion x2 72 | -9/Materials | Discovered new exit (range 5) 75 | -9/Materials | Entered another Materials area 75 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 104 | -8/Materials | Discovered new exit (range 10) 107 | -8/Materials | Entered Factory 107 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 121 | -7/Factory | Discovered new exit (range 12) 124 | -7/Factory | Discovered new exit (range 15) 125 | -7/Factory | Entered Lower Caves 150 | -7/Lower Caves | Learned Factory trap positions 153 | -7/Lower Caves | Encountered a Warlord checkpoint 162 | -7/Lower Caves | Spotted B-75 Beast 198 | -7/Lower Caves | Discovered new exit (range 6) 200 | -7/Lower Caves | Entered another Lower Caves area 242 | -7/Lower Caves | Discovered new exit (range 13) 246 | -7/Lower Caves | Entered Factory 246 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 247 | -6/Factory | Loaded intel: 69 trap records 273 | -6/Factory | Discovered new exit (range 4) 275 | -6/Factory | Entered another Factory area 275 | -5/Factory | Evolved 2 slots: Utility x2 289 | -5/Factory | Identified exit to Upper Caves 400 | -5/Factory | Build established: Sprinter 441 | -5/Factory | Identified exit to Factory 458 | -5/Factory | Entered another Factory area 458 | -4/Factory | Evolved 2 slots: Utility x2 471 | -4/Factory | Lost 3 parts (2n1u) 570 | -4/Factory | Discovered new exit (range 16) 575 | -4/Factory | Identified exit to Research 576 | -4/Factory | Entered Research 576 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 829 | -3/Research | Spotted B-86 Titan 848 | -3/Research | Core integrity fell below 50% 865 | -3/Research | Core integrity fell below 20% 874 | -3/Research | Search patrols dispatched 876 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00836_ Adv. Melee Analysis Suite destroyed. 00836_ U-05 Engineer builds a Wall. 00837_ U-05 Engineer builds a Door. 00843_ Adv. Coolant Injector destroyed. 00843_ Critical hit (Blast). 00843_ Knocked back. 00846_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R009. 00847_ Knocked back. 00851_ Penetrated by Slug. 00851_ Knocked back. 00855_ Hacking Suite destroyed. 00855_ Critical hit (Blast). 00855_ Knocked back. 00855_ W-44 Eye sends out distress signal. 00874_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 00874_ Slammed into S-43 Plague. 00874_ Destabilizing: Core damaged (-26). 00875_ Recycling Unit disabled. 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Y" #??????????????# #? | | ?????? # "" #??????????????#######? | | ???????? ?# " #?????????????????????? | | ##########+####k #?????????????????????? | | % #?????????????????????? | | uu#?????????????????????? | | ##### ##?????????????????????? | | #???# #??????????????????????? | | #########/#####+##+#???# #??????????????????????? | | #???????????# #??????????????????????? | | #???????????# #??????????????????????? | | #???????????# #??????????????????????? | | #???????????# H#??????????????????????? | | #???????????# #??????????????????????? | | ! #???????????# #??????????????????????? | | #?????????### "##????????????????????? | | #?????????# %#????????????????????? | | #?????????#% #????????????????????? | | #????????## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 100 Energy Generation 35 Energy Capacity 150 Matter Stores 289 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 14 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonHybridProtection Manual? 0 Play Time 00:23:11 Cumulative 97.5 hours Start 2024.05.03 @ 19:32:31 End 2024.05.03 @ 19:55:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c92fb41d-9f6c-4b54-81d7-b9b8a42c1236