Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 07:19:05 Player: YA-B01 Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1104) 1104 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 2109 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 95/100 System Corruption 0% Temperature Cool (12) Movement Treading (255) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Treads Armored Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Shrapnel Launcher > --- INVENTORY (20) --- Seismic Detector Makeshift Hacking Suite Cobbler Unit SUBCON Basin (Empty) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Spiked Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Flamer > --- INVENTORY -------- Seismic Detector Makeshift Hacking Suite Cobbler Unit Subdweller Shrapnel Launcher SUBCON Basin [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 67 | 6 17 41 3 Power 6 | 1 1 3 1 Engine 5 | 1 1 3 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 3 6 5 1 Treads 10 | . 4 5 1 Leg . | . . . . Wheel 5 | 3 2 . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 8 . Device 5 | . 1 4 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 4 . Artifact . | . . . . Weapon 34 | 1 7 25 1 Energy Gun 7 | 1 3 3 . Energy Cannon 10 | . . 10 . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 9 | . 3 5 1 Special Weapon 6 | . . 6 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 7 2 Power 2 | . . 1 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 5 | . . 4 1 Highest Loss Streak 3 | . . 3 2 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 99 | . 99 99 99 Engine 11 | . 14 13 3 Core 1 | . . . 10 Treads 26 | . 18 27 28 Wheel 1 | . 9 . . Device 3 | . 2 4 . Storage 14 | . 14 14 14 Protection 10 | . 11 9 14 Energy Gun 7 | . 13 8 . Energy Cannon 10 | . . 11 14 Ballistic Gun 1 | . 8 . . Launcher 3 | . 5 3 . Special Weapon 5 | . . 3 13 Peak Build Rating 36 | 6 9 34 36 Average Rating 18 | 4 8 16 35 On Entrance 12 | . 6 9 34 Naked Turns . | . . . . Heaviest Build 61 | 10 53 61 59 Greatest Support 40 | 26 40 40 40 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 8 20 20 20 Average Carried 18 | 5 18 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 20 20 19 Class Distribution -------------------- 84% | Mutant 9% | Derelict-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1174 | 260 319 577 18 Remotely . | . . . . Salvage Created 1415 | 160 545 650 60 Parts 105 | 17 42 43 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 21 | . . 21 . Prevented 1 | . . 1 . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 32 | . 12 19 1 Guns 7 | . 6 1 . Cannons 8 | . . 8 . AOE 16 | . 6 9 1 Classes Destroyed 14 | 2 8 3 1 Worker 2 | . 2 . . Builder 1 | . 1 . . Tunneler 5 | 4 1 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 10 | . 6 4 . Grunt 6 | . 6 . . Sentry 1 | . . 1 . Cobbler 2 | . . 2 . Subdweller 14 | . . 14 . Scrapper 1 | . . . 1 Best Kill Streak 4 | 2 4 2 1 Combat Bots Only 4 | . 4 2 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 155 | . 54 83 18 Missed 52 | . 24 21 7 Damage Taken 1737 | . 364 1098 275 Core 251 | . 82 112 57 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 30 | . 30 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 201 | 14 56 105 26 Largest 2 | 1 2 2 1 Hottest 180 | 40 80 180 80 Shots Fired 279 | 14 100 139 26 Gun 151 | 14 89 48 . Cannon 75 | . . 51 24 Launcher 27 | . 11 14 2 Special 26 | . . 26 . Kinetic 47 | . 39 6 2 Thermal 101 | . . 77 24 Explosive 19 | . 11 8 . Electromagnetic 112 | 14 50 48 . Robot Hit Streak 14 | 4 14 12 . Robot Miss Streak 3 | 1 3 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 140 | 11 55 74 . Core Hits 81 | 6 35 39 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Destroy 1 | . 1 . . Corrupt 1 | . . 1 . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 3011 | 175 1140 1595 101 Guns 1167 | 141 639 387 . Cannons 253 | . . 253 . Explosions 1372 | 34 480 757 101 Melee . | . . . . Ramming 21 | . 21 . . Kinetic 753 | . 199 453 101 Thermal 603 | 34 118 451 . Explosive 666 | . 362 304 . Electromagnetic 968 | 141 440 387 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . 15 . . Projectiles . | . . . . Explosions 15 | . 15 . . Melee . | . . . . Knockbacks 2 | . 2 . . Impact 2 | . 2 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 103 | . 47 16 40 Shots 6 | . 3 1 2 Rammed 3 | . 3 . . Targets Rammed 5 | . 5 . . Kicked . | . . . . Crushed 2 | . 2 . . Highest Temperature 324 | . 163 126 324 Average Temperature 73 | . 50 28 118 Received Heat Transfer 385 | . 105 123 157 Siege Activations . | . . . . Robots Corrupted 3 | . . 3 . Combat Hostiles 1 | . . 1 . Parts Fried 6 | . 1 5 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2110 | 50 250 1810 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 1 3 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 258 | 25 258 . 32 Initial 19 | . 16 . 19 Average 58 | 11 124 . 6 Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 70 . 100 Level 1 12 | . 29 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 21 22 3 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 23 | . 8 2 13 Terminals 11 | . 5 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 7 | . 2 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 78 | . 27 3 48 Successful 58 | . 16 3 39 Failed 20 | . 11 . 9 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 24 | . 14 . 10 Terminals 30 | . 18 . 12 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 19 | . 7 . 12 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 36 | . 6 3 27 Record 25 | . . 1 24 Prototype ID Bank 4 | . 2 . 2 Open Door 1 | . . 1 . Alert Level 1 | . . . 1 Locate Traps 2 | . 2 . . Zone Layout 2 | . 2 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 6 | . 1 . 5 Retrieve Components 6 | . 1 . 5 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 7 . 7 Terminals 7 | . 4 . 3 Botnet 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 3 . 4 Monitor 1 | . 1 . . Reject 2 | . . . 2 Recyclers 1 | . 1 . . Mask 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 7 . 7 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 1 . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . 1 . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 19 | . . 19 . Highest-Rated Ally 19 | . . 19 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 36 | . . 36 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 11439 | 120 1754 7488 2077 Spaces Moved 4049 | 77 864 2334 774 Core 1 | 1 . . . Treads 3516 | . 408 2334 774 Legs . | . . . . Wheels 532 | 76 456 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 240 255 Average Speed 229 | 84 170 247 256 Slowest Speed 260 | 90 240 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 73 | 5 99 92 99 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 7 . Spaces Dug 21 | . . 4 17 Terrain Destroyed 221 | 5 36 140 40 Melee . | . . . . Projectile 29 | . . 5 24 AOE 192 | 5 36 135 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 5891 | 118 1042 3890 841 Wait 1483 | 6 70 1374 33 Move 4046 | 76 863 2333 774 Hop . | . . . . Pick Up 44 | 12 21 10 1 Fast Attach 11 | 4 2 3 2 Attach 11 | 1 2 7 1 Detach 3 | . 1 2 . Swap 45 | 1 13 31 . Drop 40 | 4 9 24 3 Fire 201 | 14 56 105 26 Melee 1 | . . 1 . Ram . | . . . . Kick . | . . . . Crush 5 | . 5 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 555 | -10/Materials | Repaired EM Pulse Gun 569 | -10/Materials | Discovered new exit (range 16) 1178 | -10/Materials | Discovered new exit (range 17) 1449 | -10/Materials | Discovered new exit (range 7) 1660 | -10/Materials | Discovered new exit (range 12) 1875 | -10/Materials | Entered Subcaves 2096 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2115 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2215 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2375 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2733 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2783 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4417 | -10/Subcaves | Core integrity fell below 50% 4870 | -10/Subcaves | Discovered new exit (range 14) 5288 | -10/Subcaves | Learned Materials interactive machine intel 5308 | -10/Subcaves | Disturbed a concealed Subdweller 5455 | -10/Subcaves | Lost 3 parts (1p1n1w) 6030 | -10/Subcaves | Disturbed a concealed Subdweller 6170 | -10/Subcaves | Discovered new exit (range 15) 7421 | -10/Subcaves | Learned 2 Materials zone layouts 7430 | -10/Subcaves | Learned location of Zion (-6) 7430 | -10/Subcaves | Met a Zionite searching for "candidates" 7476 | -10/Subcaves | Learned 2 Materials zone layouts 7545 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7675 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 8201 | -10/Subcaves | Found SUBCON Basin 8475 | -10/Subcaves | Build established: Scavenger-Mutant 9268 | -10/Subcaves | Build established: Derelict-Mutant 9363 | -10/Subcaves | Entered Recycling 10254 | -8/Recycling | Discovered new exit (range 8) 10303 | -8/Recycling | Build established: Mutant 10978 | -8/Recycling | Scanned before Scraplab entrance 11014 | -8/Recycling | Entered Scraplab 11057 | -8/Recycling | Discovered new exit (range 2) 11273 | -8/Recycling | Released subatomizers from SUBCON Basin 11273 | -8/Recycling | Angered Scraplab inhabitants 11436 | -8/Recycling | Core integrity fell below 20% 11440 | -8/Recycling | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- and certainly far more valuable to you than a SUBCON Basin." 11057_ EXIT=FOUND 11063_ MP-MI6(c) is busy at their terminal. 11103_ The wall retracts into the floor. 11108_ The floor rises up to form a wall. 11272_ Dropped SUBCON Basin. 11273_ Released subatomizers from SUBCON Basin. 11284_ Acquired SUBCON Basin. 11351_ U-05 Engineer builds a Wall. 11401_ The wall retracts into the floor. 11428_ OR-TSJ(j): "Defend the Scraplab!" 11428_ Lgt. Nuclear Core destroyed. 11432_ Flamer destroyed. 11434_ Critical hit (Burn: +50). 11438_ Lgt. Deuterium Engine melted. 11438_ Mak. Salvage Targeting Computer melted. 11438_ OR-TSJ(j) destroyed. 11440_ H1-IXY(j) suffers critical hit (Burn). 11440_ H1-IXY(j) critical meltdown. 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""#? | | ""= #? #????????#" "#? | | ! #? #????????#"" j X"#? | | """"" #? #????????#"& c "#? | | """"" #? #????????#" ""#? | | """"" #? #????????#"X "#? | | #? #????????#" c###? | | #########? #????????# "" #<#? | | ########## #????????# """ #? | | #????????##########? | | #######????????????? | | # %#????????????? | | """ """ # #????????????? | | """ """ #== % #????????????? | | """ """ # [ #????????????? | | # ! !#????????????? | | # = #????????????? | | """ """ # #????????????? | | """ """ # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagDeuteriumModule Manual? 0 Play Time 00:56:00 Cumulative 149.9 hours Start 2024.11.05 @ 16:51:41 End 2024.11.06 @ 07:19:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 95 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66bfc02d-6eed-4d89-add9-d05245663163