Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.20 @ 18:12:10 Player: Conner Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (97) 485 Value Destroyed (2629) 2629 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 7547 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 35 Friendly Fire -22 Cogmind --------- Core Integrity 115/850 Matter 295/300 Energy 83/290 System Corruption 1% Temperature Cool (110) Movement Core (1250) Ox24 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit High-capacity Storage Unit Molecular Deconstructor Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Wheel VTOL Module > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer Improved Targeting Computer Core Analyzer Improved Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Deuterium Engine Light Fission Core High-capacity Storage Unit High-capacity Storage Unit Proton Missile Launcher Molecular Deconstructor [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Slots Evolved 8 | . . . 2 . 2 . . 4 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 7 | . . . 2 . 1 . . 4 . . Weapon . | . . . . . . . . . . . Parts Attached 131 | 5 19 3 14 8 3 32 1 1 33 12 Power 15 | 1 1 2 3 . . 1 . . 1 6 Engine 12 | 1 1 2 3 . . 1 . . 1 3 Core 3 | . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . Propulsion 34 | 2 7 . 4 5 1 12 . . 3 . Treads . | . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . Wheel 31 | 2 6 . 3 5 1 12 . . 2 . Hover . | . . . . . . . . . . . Flight 2 | . . . 1 . . . . . 1 . Utility 41 | . 6 1 4 3 1 10 1 1 12 2 Device 10 | . . . 2 2 . 1 . 1 4 . Storage 6 | . 1 1 . . . 1 . . 3 . Processor 7 | . 2 . 1 . . . 1 . 3 . Hackware . | . . . . . . . . . . . Protection 18 | . 3 . 1 1 1 8 . . 2 2 Artifact . | . . . . . . . . . . . Weapon 41 | 2 5 . 3 . 1 9 . . 17 4 Energy Gun 9 | 1 1 . . . . 3 . . 4 . Energy Cannon 6 | . . . . . . 3 . . . 3 Ballistic Gun 22 | 1 4 . 3 . 1 3 . . 10 . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . . . 2 1 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . Parts Lost 52 | . 3 . 4 2 . 4 . 4 17 18 Power 7 | . . . . . . . . 1 . 6 Propulsion 13 | . 2 . 2 1 . 2 . . 4 2 Utility 18 | . . . 2 1 . . . 3 7 5 Weapon 14 | . 1 . . . . 2 . . 6 5 Highest Loss Streak 11 | . 2 . 2 1 . 1 . 4 4 11 Average Slot Usage (%) 86 | . 93 100 93 96 91 98 100 73 72 81 Engine 8 | . 14 14 11 11 9 9 9 4 5 . Wheel 15 | . 20 28 19 18 25 26 27 20 3 3 Flight 1 | . . . . . . . . . 2 4 Device 3 | . . . 9 2 9 8 9 9 2 . Storage 12 | . 5 14 11 11 9 9 9 6 17 19 Processor 17 | . 12 14 19 19 9 9 9 6 24 25 Protection 6 | . 7 . . 11 11 17 18 11 . 8 Energy Gun 2 | . 6 . . . . 3 . . 1 . Energy Cannon 2 | . . . . . . 1 18 13 . 9 Ballistic Gun 13 | . 21 28 22 22 18 12 . . 10 . Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 8 43 43 48 54 57 59 57 58 97 107 Greatest Support 42 | 26 26 20 20 20 30 42 36 36 36 10 Greatest Overweight (x) 34 | . 14 2 4 5 2 2 1 1 31 34 Average Overweight (x) 2 | . . 1 2 2 1 1 1 1 6 10 Largest Inventory Capacity 26 | 4 12 12 12 12 12 12 12 12 26 26 Average Capacity 15 | 4 7 11 12 12 12 12 12 12 23 25 Most Carried 13 | 2 12 12 12 12 12 12 12 12 13 12 Average Carried 10 | 1 6 11 11 11 11 11 12 12 11 8 Final Capacity 26 | 4 12 12 12 12 12 12 12 12 26 20 Final Carried 12 | 2 12 12 12 12 12 12 12 12 12 4 Class Distribution -------------------- 37% | Scavenger-Mutant 37% | Mutant 24% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Matter Collected 2704 | 211 408 72 432 323 . 700 10 . 477 71 Remotely . | . . . . . . . . . . . Salvage Created 3997 | . 444 62 433 346 55 1350 128 124 721 334 Parts 214 | . 22 8 37 10 5 67 2 6 42 15 Haulers Intercepted 6 | . 2 . 2 . . 2 . . . . Recyclers Shooed 7 | . 1 . 4 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 30 10 Prevented 4 | . . . . . . . . . 4 . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 72 | . 7 3 9 12 1 14 . 2 17 7 Guns 59 | . 7 3 9 12 1 13 . . 13 1 Cannons 7 | . . . . . . 1 . 2 . 4 AOE 5 | . . . . . . . . . 3 2 Classes Destroyed 13 | . 4 1 3 1 . 1 . . 3 . Worker 14 | . 2 2 1 3 . 6 . . . . Builder 1 | . . . 1 . . . . . . . Hauler 6 | . 2 . 2 . . 2 . . . . Recycler 9 | . 1 . . 1 . 5 2 . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 23 | . . 3 3 4 . . . . 10 3 Grunt 20 | . 7 . 2 1 . 6 . 1 1 2 Brawler 2 | . . . 1 1 . . . . . . Sentry 14 | . . . 3 . 1 8 . 1 . 1 Specialist 3 | . . . . . . . . . 3 . Hunter 3 | . . . . . . . . . 2 1 Programmer 1 | . . . . . . . . . 1 . Assembled 6 | . . . . 6 . . . . . . Best Kill Streak 5 | . 3 3 4 3 1 5 2 2 4 3 Combat Bots Only 4 | . 2 3 4 2 1 3 . 2 4 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Damage Taken 6572 | . 569 91 515 433 102 1102 . 350 1535 1875 Core 1185 | . 102 47 123 79 . 99 . 56 356 323 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 67 | 100 . 40 . 49 . . 82 . . . Volleys Fired 306 | . 48 7 41 34 3 77 20 6 47 23 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 Hottest 180 | . 85 46 46 46 46 180 180 180 112 180 Shots Fired 595 | . 95 14 82 69 6 153 40 12 86 38 Gun 498 | . 95 14 82 69 6 147 . . 76 9 Cannon 86 | . . . . . . 6 40 12 1 27 Launcher 6 | . . . . . . . . . 4 2 Special 5 | . . . . . . . . . 5 . Kinetic 420 | . 74 14 82 69 6 119 . . 47 9 Thermal 135 | . 18 . . . . 8 40 12 30 27 Explosive . | . . . . . . . . . . . Electromagnetic 35 | . 3 . . . . 26 . . 4 2 Robot Hit Streak 16 | . 7 7 8 13 6 11 6 15 16 16 Robot Miss Streak 10 | . 10 3 7 3 . 3 6 . 3 2 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 10 | . 1 2 2 1 . . . . 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 1 Shots Hit Robots 403 | . 64 10 57 40 6 111 18 11 60 26 Core Hits 202 | . 44 5 23 23 2 51 2 4 30 18 Critical Hits 8 | . . 1 . . . 3 1 1 . 2 Critical Kills 5 | . . 1 . . . 3 1 . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6604 | . 713 66 763 598 86 1900 356 309 1074 739 Guns 4894 | . 713 66 763 598 86 1611 . . 919 138 Cannons 1299 | . . . . . . 111 356 309 . 523 Explosions 411 | . . . . . . 178 . . 155 78 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3845 | . 480 66 763 598 86 1173 . . 541 138 Thermal 2100 | . 211 . . . . 323 356 309 378 523 Explosive . | . . . . . . . . . . . Electromagnetic 659 | . 22 . . . . 404 . . 155 78 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . . . 1 1 Average Corruption 1 | . . . . 2 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . Effects 12 | . . . . 8 . . . . 4 . Message Errors 2 | . . . . 2 . . . . . . Matter Fused 2 | . . . . 2 . . . . . . Energy Discharges 2 | . . . . 1 . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . 3 . Misfires 1 | . . . . 1 . . . . . . Targeting Errors 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 79 | . . . . . . 33 46 . . . Projectiles 46 | . . . . . . . 46 . . . Explosions 33 | . . . . . . 33 . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . . . 32 . . 15 . Shots 3 | . . . . . . 1 . . 2 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 464 | . 323 . 11 30 . 149 360 171 16 464 Average Temperature 99 | . 114 . 2 12 . 73 94 73 5 185 Received Heat Transfer 1472 | . 315 . 117 116 36 441 . 162 135 150 Effects 7 | . 3 . . . . . 1 . . 3 Shutdowns 1 | . . . . . . . . . . 1 Interference 5 | . 3 . . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . . . . . . 2 2 5 Heat Transferred 3032 | . 255 . . . . 372 481 407 814 703 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Peak Influence 1085 | . 120 80 310 258 73 428 309 1085 . . Initial 991 | . . . 31 48 24 30 128 991 . . Average 144 | . 39 71 152 94 51 210 187 1018 . . Maximum Alert Level 3 | . . . 1 1 . 2 1 3 . . Low Security (%) 75 | 100 100 100 73 93 100 35 58 . . . Level 1 21 | . . . 26 6 . 62 41 . . . Level 2 . | . . . . . . 1 . . . . Level 3 3 | . . . . . . . . 100 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . . 1 . 2 . 2 . . Investigation 3 | . . . . 1 . 1 . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . 1 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Distress Signals 8 | . 1 . 3 . . 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 141 | . 16 3 12 14 1 21 41 8 17 8 Peak Tracking Total 7 | . 3 3 3 3 1 5 7 5 4 3 Tactical Retreats 6 | . . . 2 2 . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Machines Disabled 3 | . . . . . . 1 1 . 1 . Max in Single Turn 1 | . . . . . . 1 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Machines Accessed 27 | . 6 1 2 1 2 8 6 1 . . Terminals 20 | . 5 . 2 . 2 4 6 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 100 | . 21 1 7 1 6 34 27 3 . . Successful 60 | . 15 1 5 1 4 21 12 1 . . Failed 40 | . 6 . 2 . 2 13 15 2 . . Catastrophic 2 | . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 76 | . 15 . 6 . 5 25 21 3 1 . Terminals 81 | . 18 . 7 . 6 20 27 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . . . . 9 . . . . Recycling Units 5 | . 3 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 20 | . 5 1 2 1 1 3 7 . . . Record 1 | . . . . . . . 1 . . . Prototype ID Bank 4 | . 3 . . . 1 . . . . . Open Door 2 | . . 1 . 1 . . . . . . Terminal Index 6 | . 1 . 1 . . 2 2 . . . Alert Level 5 | . . . 1 . . . 4 . . . Surveillance Status 1 | . 1 . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . 8 . . . . Scan Component 4 | . . . . . . 4 . . . . Repair 4 | . . . . . . 4 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 31 | . 9 . 3 . 3 10 5 1 . . Terminals 27 | . 8 . 3 . 3 7 5 1 . . Assimilate 3 | . 2 . . . . 1 . . . . Botnet 17 | . 5 . 2 . 2 3 4 1 . . Detonate 1 | . . . . . . 1 . . . . Operators 6 | . 1 . 1 . 1 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Mechanics 1 | . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Reject 2 | . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Reprogram 1 | . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 6 . 2 . 2 8 6 1 . . Full Trace Events 9 | . . . . . . 2 6 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . . 4 . . . . Time 128 | . . . . . . 128 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Total Allies 3 | . 1 . . . . 2 . . . . Largest Group 2 | . 1 1 1 1 1 2 . . . . Highest-Rated Group 32 | . 10 9 9 9 9 32 . . . . Highest-Rated Ally 16 | . 10 9 9 9 9 16 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . . . . 14 . . . . Total Damage 172 | . . . . . . 172 . . . . Kills 1 | . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Turns Passed 8034 | 44 1488 326 476 604 68 910 675 152 3066 225 Spaces Moved 4439 | 42 1064 285 321 442 58 506 638 137 889 57 Core 54 | 7 3 . . . . . . . 42 2 Treads . | . . . . . . . . . . . Legs 141 | . 141 . . . . . . . . . Wheels 4166 | 35 920 285 321 442 58 506 638 137 769 55 Hover . | . . . . . . . . . . . Flight 78 | . . . . . . . . . 78 . Fastest Speed 50 | 50 80 80 100 100 90 90 96 96 96 180 Average Speed 148 | 82 111 99 104 109 90 96 96 96 323 235 Slowest Speed 1750 | 90 750 100 120 130 100 110 96 96 1600 1750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 83 67 28 68 8 66 95 4 90 9 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 2 . . . . 3 1 Spaces Dug 2 | . . . . . . . 2 . . . Terrain Destroyed 56 | . . . . . . 14 26 . . 16 Melee . | . . . . . . . . . . . Projectile 33 | . . . . . . 2 26 . . 5 AOE 23 | . . . . . . 12 . . . 11 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Total 5303 | 48 1289 312 388 504 67 792 659 146 989 109 Wait 310 | . 127 6 1 6 2 140 1 1 10 16 Move 4429 | 41 1063 284 320 441 57 505 637 136 888 57 Hop . | . . . . . . . . . . . Pick Up 53 | 2 15 9 3 5 1 8 . 1 8 1 Fast Attach 41 | 5 6 1 5 1 1 7 . 1 12 2 Attach 29 | . 1 . 2 1 1 2 . . 13 9 Detach 1 | . . . . . . . . . 1 . Swap 61 | . 12 2 7 6 1 23 1 . 8 1 Drop 73 | . 17 3 9 10 1 30 . 1 2 . Fire 306 | . 48 7 41 34 3 77 20 6 47 23 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Discovered new exit (range 15) 913 | -10/Materials | Discovered new exit (range 15) 1533 | -10/Materials | Entered Mines 1533 | -10/Mines | Accompanied by 1 ally 1536 | -10/Mines | Core integrity fell below 50% 1567 | -10/Mines | Discovered new exit (range 5) 1595 | -10/Mines | Learned Materials stockpile data 1622 | -10/Mines | Learned location of Storage (-8) 1660 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1753 | -10/Mines | Found the Drone Emporium 1835 | -10/Mines | Discovered new exit (range 5) 1859 | -10/Mines | Entered Materials 1859 | -9/Materials | Accompanied by 1 ally 1859 | -9/Materials | Evolved 2 slots: Utility x2 2301 | -9/Materials | Discovered new exit (range 7) 2335 | -9/Materials | Entered Mines 2335 | -9/Mines | Accompanied by 1 ally 2337 | -9/Mines | Met a Derelict shopkeep closing up shop 2413 | -9/Mines | Assembled infested the area 2776 | -9/Mines | Core integrity fell below 50% 2853 | -9/Mines | Discovered new exit (range 11) 2939 | -9/Mines | Entered Materials 2939 | -8/Materials | Accompanied by 1 ally 2939 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2959 | -8/Materials | Discovered new exit (range 16) 3007 | -8/Materials | Entered Storage 3007 | -8/Storage | Accompanied by 1 ally 3060 | -8/Storage | Repaired Imp. Medium Armor Plating 3273 | -8/Storage | Build established: Scavenger-Mutant 3592 | -8/Storage | Repaired Cooling System 3619 | -8/Storage | Repaired Lgt. Armor Plating 3647 | -8/Storage | Repaired Lgt. Armor Plating 3664 | -8/Storage | Garrison activated, responded to threat 3914 | -8/Storage | Used back door to open Recycling access 3914 | -8/Storage | Discovered new exit (range 5) 3917 | -8/Storage | Entered Recycling 3937 | -8/Recycling | Spotter reported a threat 3971 | -8/Recycling | Spotter reported a threat 3972 | -8/Recycling | Spotter reported a threat 3988 | -8/Recycling | Spotter reported a threat 3994 | -8/Recycling | Spotter reported a threat 4024 | -8/Recycling | Spotter reported a threat 4025 | -8/Recycling | Spotter reported a threat 4027 | -8/Recycling | Spotter reported a threat 4039 | -8/Recycling | Spotter reported a threat 4041 | -8/Recycling | Spotter reported a threat 4049 | -8/Recycling | Spotter reported a threat 4049 | -8/Recycling | Spotter reported a threat 4077 | -8/Recycling | Spotter reported a threat 4079 | -8/Recycling | Spotter reported a threat 4080 | -8/Recycling | Spotter reported a threat 4094 | -8/Recycling | Spotter reported a threat 4098 | -8/Recycling | Spotter reported a threat 4101 | -8/Recycling | Discovered new exit (range 16) 4102 | -8/Recycling | Spotter reported a threat 4132 | -8/Recycling | Spotter reported a threat 4135 | -8/Recycling | Spotter reported a threat 4168 | -8/Recycling | Spotter reported a threat 4178 | -8/Recycling | Spotter reported a threat 4188 | -8/Recycling | Spotter reported a threat 4210 | -8/Recycling | Spotter reported a threat 4245 | -8/Recycling | Spotter reported a threat 4247 | -8/Recycling | Spotter reported a threat 4250 | -8/Recycling | Spotter reported a threat 4255 | -8/Recycling | Spotter reported a threat 4259 | -8/Recycling | Spotter reported a threat 4263 | -8/Recycling | Spotter reported a threat 4264 | -8/Recycling | Spotter reported a threat 4308 | -8/Recycling | Spotter reported a threat 4316 | -8/Recycling | Spotter reported a threat 4333 | -8/Recycling | Spotter reported a threat 4350 | -8/Recycling | Spotter reported a threat 4354 | -8/Recycling | Spotter reported a threat 4361 | -8/Recycling | Spotter reported a threat 4363 | -8/Recycling | Spotter reported a threat 4365 | -8/Recycling | Spotter reported a threat 4369 | -8/Recycling | Spotter reported a threat 4433 | -8/Recycling | Spotter reported a threat 4446 | -8/Recycling | Spotter reported a threat 4453 | -8/Recycling | Spotter reported a threat 4453 | -8/Recycling | Spotter reported a threat 4477 | -8/Recycling | Spotter reported a threat 4479 | -8/Recycling | Spotter reported a threat 4486 | -8/Recycling | Spotter reported a threat 4499 | -8/Recycling | Spotter reported a threat 4515 | -8/Recycling | Spotter reported a threat 4529 | -8/Recycling | Spotter reported a threat 4532 | -8/Recycling | Spotter reported a threat 4539 | -8/Recycling | Spotter reported a threat 4550 | -8/Recycling | Spotter reported a threat 4552 | -8/Recycling | Spotter reported a threat 4563 | -8/Recycling | Spotter reported a threat 4568 | -8/Recycling | Spotter reported a threat 4575 | -8/Recycling | Spotter reported a threat 4585 | -8/Recycling | Spotter reported a threat 4592 | -8/Recycling | Entered Factory 4592 | -6/Factory | Evolved 4 slots: Utility x4 4730 | -6/Factory | Discovered new exit (range 15) 4744 | -6/Factory | Entered Lower Caves 4754 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4762 | -6/Lower Caves | Found Prototype Special Weapon 4762 | -6/Lower Caves | Identified Molecular Deconstructor 4770 | -6/Lower Caves | Lost 4 parts (1p3u) 4801 | -6/Lower Caves | Encountered a Warlord checkpoint 4853 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 4877 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 4961 | -6/Lower Caves | Lost 4 parts (1n3u) 5166 | -6/Lower Caves | Lost 4 parts (1n1u2w) 5514 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5726 | -6/Lower Caves | Lost 3 parts (1n2w) 5966 | -6/Lower Caves | Build established: Hauler-Mutant 7779 | -6/Lower Caves | Discovered new exit (range 8) 7810 | -6/Lower Caves | Entered another Lower Caves area 7812 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7812 | -6/Lower Caves | Core integrity fell below 50% 7853 | -6/Lower Caves | Identified exit to Factory 7861 | -6/Lower Caves | Lost 5 parts (2p1u2w) 7917 | -6/Lower Caves | Build established: Scavenger-Mutant 8029 | -6/Lower Caves | Core integrity fell below 20% 8035 | -6/Lower Caves | Self-destructed Last Messages --------------- 08013_ Gauss Rifle melted. 08013_ Phase Shifter melted. 08013_ H-66 Slayer destroyed. 08017_ Slug penetrates Wall. 08017_ Penetrated by Slug. 08019_ Power failure, Lgt. Nuclear Core shutdown. 08020_ Penetrated by Slug. 08020_ Com. Ion Cannon destroyed. 08020_ Penetrated by Slug. 08020_ Lgt. Nuclear Core destroyed. 08025_ Penetrated by Slug. 08025_ Com. Ion Cannon destroyed. 08025_ Penetrated by Slug. 08026_ Overheating: System interference. 08026_ Core Analyzer temporarily disabled. 08026_ Adv. Visual Processing Unit temporarily disabled. 08028_ Penetrated by Slug. 08028_ Lrg. Storage Unit destroyed. 08031_ Penetrated by Slug. 08034_ Imp. Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????# ????????????????? | | ??????????? ?????????????# ?????????????????? | | ??????????? ???????????? ?????????????????? | | ??????????? ????????????; ?????????????????? | | ??????????? #??????????##%%!?????????????????? | | ??????????? #??????????# ?????????????????? | | ??????????? ##????????## #?????????????????? | | ????????### ????????? ;#?????????????????? | | ???????## ????????# #?????????????????? | | ??????## ????????? % #?????????????????? | | ?????? ???????### #?????????????????? | | ??????? #???????# ####??????????????? | | ??????? #???????? #??????????????? | | ??????? ????????? < #??????????????? | | ???????? ?????????? #??????????????? | | ??????? ??????????? #??????????????? | | ????????# ######### #???????????????? | | ###?????# # h ;#????????????????? | | ##????# ; % @ #?????????????????? | | ##??## #???#####;##### #?????????????????? | | #??# #?????????????# #?????????????????? | | ##?## /%#?????????????# #?????????????????? | | ##??# /##?????????????# #?????????????????? | | #?### ############### #?????????????????? | | ### #?????????????????? | | #?????????????????? | | # ####################?????????????????? | | ##########????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 19 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 25 Core Shielding 30 Thermal Conversion 60 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 11 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointPointySink Manual? 0 Play Time 00:40:33 Cumulative 53.5 hours Start 2022.02.20 @ 11:37:47 End 2022.02.20 @ 18:12:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a84bfbf1-d969-4d54-8282-79911c897ef6