Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 16:39:20 Player: iwantthegold Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (960) 960 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 5642 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 469/1150 Matter 143/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Shock Rifle Coil Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Gravity Neutralizer Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Improved Transmission Jammer > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Deuterium Engine Shock Rifle Coil Gun Heavy Rocket Launcher [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 5 | . . 1 1 . 1 1 1 Utility 6 | . . 1 1 1 1 1 1 Weapon . | . . . . . . . . Parts Attached 53 | 6 7 7 16 11 3 . 3 Power 11 | 1 3 1 1 3 1 . 1 Engine 9 | 1 3 1 . 3 . . 1 Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 15 | 2 1 3 6 3 . . . Treads . | . . . . . . . . Leg 2 | . . 1 1 . . . . Wheel 6 | 2 1 2 1 . . . . Hover . | . . . . . . . . Flight 7 | . . . 4 3 . . . Utility 17 | 1 3 3 6 2 . . 2 Device 5 | . . 2 1 . . . 2 Storage 3 | 1 1 . 1 . . . . Processor 4 | . . 1 2 1 . . . Hackware . | . . . . . . . . Protection 5 | . 2 . 2 1 . . . Artifact . | . . . . . . . . Weapon 10 | 2 . . 3 3 2 . . Energy Gun 2 | 1 . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 4 | . . . 1 2 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 22 | . . 2 3 7 2 . 8 Power 2 | . . . . . . . 2 Propulsion 9 | . . 1 2 3 1 . 2 Utility 6 | . . 1 . 1 . . 4 Weapon 5 | . . . 1 3 1 . . Highest Loss Streak 7 | . . 1 1 7 1 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 97 97 93 78 55 41 32 Engine 7 | . 14 11 3 7 4 . 1 Core 2 | . . . 5 . 1 5 2 Leg 4 | . . 2 15 . . . . Wheel 12 | . 26 29 11 . . . . Flight 9 | . . . 5 29 16 11 4 Device 4 | . . 5 1 7 6 5 10 Storage 6 | . 14 11 8 . . . . Processor 13 | . . 11 18 19 20 17 12 Protection 6 | . 13 5 8 5 . . . Energy Gun 5 | . 14 11 4 . 2 . . Ballistic Gun 7 | . 14 11 7 5 . . . Launcher 1 | . . . 4 . 2 . . Naked Turns . | . . . . . . . . Heaviest Build 97 | 14 92 94 97 20 23 7 18 Greatest Support 36 | 20 26 36 26 19 13 9 25 Greatest Overweight (x) 9 | . 9 3 9 1 2 . . Average Overweight (x) 1 | . 2 2 2 . . . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 5 Average Capacity 14 | 7 18 25 22 5 5 5 5 Most Carried 23 | 6 15 19 23 5 5 5 5 Average Carried 10 | 4 9 16 18 4 2 5 4 Final Capacity 25 | 8 25 25 5 5 5 5 5 Final Carried 19 | 6 15 19 5 2 5 5 4 Class Distribution -------------------- 89% | Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 945 | 234 144 104 366 . 39 . 58 Remotely . | . . . . . . . . Salvage Created 820 | . 270 205 208 78 59 . . Parts 72 | . 18 9 23 16 6 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 32 | . 6 4 15 6 1 . . Guns 14 | . 6 4 4 . . . . Cannons 1 | . . . . 1 . . . AOE 17 | . . . 11 5 1 . . Classes Destroyed 9 | . 4 1 2 1 1 . . Worker 6 | . . . 2 1 3 . . Builder 1 | . . . . 1 . . . Recycler 1 | . 1 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 19 | . 3 . 12 4 . . . Grunt 7 | . 3 3 . 1 . . . Sentry 3 | . . 1 2 . . . . Hunter 2 | . . . 1 1 . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 10 | . 3 2 10 5 4 . . Combat Bots Only 9 | . 3 2 9 5 1 . . Max Kills in Single Turn 3 | . 1 1 3 3 2 . . Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 3 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 252 | . 23 30 65 23 33 . 78 Missed 101 | . 13 3 21 10 18 . 36 Damage Taken 2809 | . 92 367 468 699 238 . 945 Core 1095 | . . 141 48 141 84 . 681 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 100 64 91 79 90 100 . Volleys Fired 74 | . 16 18 24 9 7 . . Largest 2 | . 2 2 2 2 2 . . Hottest 99 | . 70 70 80 50 99 . . Shots Fired 132 | . 32 36 43 11 10 . . Gun 102 | . 32 36 25 2 7 . . Cannon 1 | . . . . 1 . . . Launcher 29 | . . . 18 8 3 . . Special . | . . . . . . . . Kinetic 51 | . 16 18 14 3 . . . Thermal 45 | . 16 18 11 . . . . Explosive 29 | . . . 18 8 3 . . Electromagnetic 7 | . . . . . 7 . . Robot Hit Streak 10 | . 6 10 4 5 . . . Robot Miss Streak 5 | . 2 2 5 3 3 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 69 | . 20 26 18 5 . . . Core Hits 65 | . 12 9 29 10 5 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 1 1 . . . . Burn 3 | . 1 1 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2940 | . 253 327 1189 864 307 . . Guns 824 | . 253 327 194 14 36 . . Cannons 13 | . . . . 13 . . . Explosions 2103 | . . . 995 837 271 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 385 | . 114 137 107 27 . . . Thermal 736 | . 139 190 87 320 . . . Explosive 1783 | . . . 995 517 271 . . Electromagnetic 36 | . . . . . 36 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . 1 Average Corruption 1 | . . . . . 1 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 395 | . . . 33 339 23 . . Projectiles . | . . . . . . . . Explosions 395 | . . . 33 339 23 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 583 | . . . 26 494 63 . . Shots 11 | . . . 2 8 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 126 | . 126 93 78 38 68 . 1 Average Temperature 37 | . 42 40 33 15 36 . 1 Received Heat Transfer 535 | . 18 246 36 45 6 . 184 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 2 1 . . . . Heat Transferred 1643 | . 481 629 333 200 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 682 | . 221 244 682 533 293 138 227 Initial 228 | . . 92 102 228 212 138 67 Average 224 | . 129 148 373 264 256 138 109 Maximum Alert Level 2 | . 1 1 2 2 1 . 1 Low Security (%) 47 | 100 89 83 17 . . 100 96 Level 1 37 | . 10 16 32 87 100 . 3 Level 2 15 | . . . 50 12 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 2 4 3 1 . . Investigation 5 | . 1 1 1 2 . . . Extermination . | . . . . . . . . Reinforcement 6 | . . 1 3 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 2 . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 2 | . . 1 1 . . . . Communications Jammed 6 | . . . . . . . 6 Distress Signals 6 | . . . . . . . 6 Times Spotted 84 | . 9 5 28 14 5 . 23 Peak Tracking Total 13 | . 4 2 6 10 4 . 13 Tactical Retreats 9 | . 1 . 2 2 . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 3 | . 2 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 10 | . . . 3 7 . . . Max in Single Turn 6 | . . . 1 6 . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 13 | . 3 2 3 5 . . . Terminals 9 | . 3 2 2 2 . . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 32 | . 11 5 5 11 . . . Successful 11 | . 4 2 1 4 . . . Failed 21 | . 7 3 4 7 . . . Catastrophic 9 | . 3 1 1 4 . . . Database Lockouts . | . . . . . . . . Manual 22 | . 10 3 4 5 . . . Terminals 25 | . 11 5 4 5 . . . Fabricators 4 | . . . . 4 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 2 . . . Terminal Hacks 3 | . 1 1 . 1 . . . Zone Layout 3 | . 1 1 . 1 . . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 2 | . . . . 2 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 5 | . 3 1 . 1 . . . Terminals 5 | . 3 1 . 1 . . . Botnet 5 | . 3 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 2 1 5 . . . Full Trace Events 4 | . 1 1 . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 2038 | 56 343 318 511 444 113 33 220 Spaces Moved 1946 | 50 193 187 364 512 182 98 360 Core 278 | 2 . . . . . . 276 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 631 | 48 193 187 203 . . . . Hover . | . . . . . . . . Flight 1037 | . . . 161 512 182 98 84 Fastest Speed 27 | 50 80 116 28 27 32 34 34 Average Speed 81 | 78 117 121 106 79 48 34 46 Slowest Speed 540 | 80 215 135 540 112 194 34 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 17 | 4 28 26 35 19 7 3 19 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . 4 . . . . Terrain Destroyed 207 | . . . 80 93 34 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 207 | . . . 80 93 34 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 2271 | 64 276 241 446 539 197 97 411 Wait 132 | . 48 21 14 . . . 49 Move 1937 | 49 192 186 363 511 181 97 358 Hop 1 | . . . . . . . 1 Pick Up 48 | 9 10 7 16 2 4 . . Fast Attach 16 | 3 5 1 3 2 . . 2 Attach 23 | 3 . 3 7 6 3 . 1 Detach 3 | . . . . 1 2 . . Swap 14 | . 2 3 6 3 . . . Drop 23 | . 3 2 13 5 . . . Fire 74 | . 16 18 24 9 7 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 713 | -9/Materials | Discovered new exit (range 4) 715 | -9/Materials | Identified exit to Materials 718 | -9/Materials | Entered another Materials area 718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1031 | -8/Materials | Destroyed 9 combat bots 1216 | -8/Materials | Discovered new exit (range 13) 1220 | -8/Materials | Identified exit to Factory 1229 | -8/Materials | Entered Factory 1229 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1371 | -7/Factory | Discovered new exit (range 6) 1378 | -7/Factory | Identified exit to Lower Caves 1664 | -7/Factory | Lost 7 parts (3n1u3w) 1670 | -7/Factory | Discovered new exit (range 10) 1673 | -7/Factory | Identified exit to Factory 1673 | -7/Factory | Entered another Factory area 1673 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -6/Factory | Discovered new exit (range 19) 1785 | -6/Factory | Identified exit to Factory 1786 | -6/Factory | Entered another Factory area 1786 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -5/Factory | Discovered new exit (range 7) 1811 | -5/Factory | Identified exit to Factory 1819 | -5/Factory | Entered another Factory area 1819 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1901 | -4/Factory | Spotted B-86 Titan 1963 | -4/Factory | Lost 6 parts (2p2n2u) 2014 | -4/Factory | Core integrity fell below 50% 2039 | -4/Factory | Self-destructed Last Messages --------------- 01930_ Imp. Transmission Jammer destroyed. 01930_ Critical hit (Burn: +50). 01932_ Mic. Nuclear Core destroyed. 01935_ Chain reaction triggered in Mic. Fission Core. 01935_ P-70 Sage destroyed. 01935_ Door malfunctions. 01936_ Acquired 48 matter. 01939_ R-10 Processor collects Hpw. Shock Rifle. 01941_ U-05 Engineer lays Concrete. 01943_ R-10 Processor collects Antigrav System. 01944_ U-05 Engineer lays Concrete. 01976_ K-01 Serf cleans the Pressure Siphon. 02002_ T-07 Excavator is excavating. 02004_ Imp. Terrain Scanner destroyed. 02006_ T-07 Excavator is excavating. 02008_ Adv. Gravity Neutralizer destroyed. 02009_ Penetrated by Slug. 02011_ Slug penetrates G-73 Enforcer. 02011_ G-67 Veteran suffers critical hit (Destroy). 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