Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.18 @ 19:34:25 Player: JollyJavelin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (225) 225 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1215 Bonus ------- None Cogmind --------- Core Integrity 254/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (72) Movement Rolling (100) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Disposable Heat Sink Disposable Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Visual Processing Unit Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Disposable Heat Sink Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun > --- INVENTORY -------- Large Storage Unit Visual Processing Unit Particle Gun [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Disposable Heat Sink Device Disposable Heat Sink Storage Large Storage Unit Weapon Particle Gun Energy Gun Particle Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 15 | 6 6 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 2 | . 1 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 7 | 2 3 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 95 | . 96 94 Engine 12 | . 14 11 Wheel 25 | . 28 22 Device 16 | . 12 22 Storage 13 | . 15 11 Energy Gun 26 | . 25 27 Naked Turns . | . . . Heaviest Build 43 | 13 43 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 1 2 1 Average Overweight (x) . | . 1 1 Largest Inventory Capacity 16 | 6 16 10 Average Capacity 9 | 4 10 10 Most Carried 6 | 3 6 4 Average Carried 3 | . 3 3 Final Capacity 10 | 6 10 10 Final Carried 5 | . 5 4 Class Distribution -------------------- 67% | Mutant 32% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 335 | 204 25 106 Remotely . | . . . Salvage Created 291 | . 25 266 Parts 14 | . 3 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . . 6 Guns 6 | . . 6 Classes Destroyed 5 | . 1 4 Worker 2 | . . 2 Watcher 2 | . 1 1 Swarmer 1 | . . 1 Grunt 4 | . . 4 Sentry 1 | . . 1 Best Kill Streak 4 | . 1 4 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 487 | . 18 469 Core 146 | . . 146 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 44 | . 1 43 Largest 3 | . 2 3 Hottest 195 | . 130 195 Shots Fired 91 | . 2 89 Gun 91 | . 2 89 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 91 | . 2 89 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 1 8 Robot Miss Streak 5 | . . 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 63 | . 1 62 Core Hits 14 | . 1 13 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 886 | . 15 871 Guns 886 | . 15 871 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 886 | . 15 871 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 199 | . 69 199 Average Temperature 116 | . 37 119 Received Heat Transfer 162 | . . 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . . 5 Heat Transferred 2183 | . 37 2146 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 198 | . 36 198 Initial 14 | . . 14 Average 43 | . 15 88 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 1 18 Peak Tracking Total 6 | . 1 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 7 3 Successful 7 | . 4 3 Failed 3 | . 3 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 1 | . . 1 Prototype ID Bank 1 | . . 1 Locate Traps 1 | . 1 . Assault Status 1 | . 1 . Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 555 | 41 288 226 Spaces Moved 399 | 37 252 110 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 395 | 33 252 110 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 89 | 79 90 90 Slowest Speed 100 | 100 100 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 37 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 525 | 48 312 165 Wait 45 | . 38 7 Move 397 | 36 251 110 Hop . | . . . Pick Up 18 | 6 10 2 Fast Attach . | . . . Attach 14 | 6 5 3 Detach 3 | . 3 . Swap 1 | . 1 . Drop 3 | . 3 . Fire 44 | . 1 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 42 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 318 | -10/Materials | Repaired Particle Gun 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 488 | -9/Materials | Discovered new exit (range 16) 556 | -9/Materials | Self-destructed Last Messages --------------- 00498_ Particle Gun destroyed. 00500_ R-06 Scavenger collects Lgt. Ion Engine. 00510_ G-34 Mercenary destroyed. 00510_ R-06 Scavenger collects Ion Engine. 00511_ Acquired 29 matter. 00534_ K-01 Serf cleans the Electrolysis Chamber. 00537_ K-01 Serf collects debris. 00539_ K-01 Serf cleans the Neutrino Reactor. 00540_ K-01 Serf cleans the Electrolysis Chamber. 00542_ K-01 Serf cleans the Neutrino Reactor. 00543_ K-01 Serf cleans the Material Compactor. 00544_ K-01 Serf cleans the Electrolysis Chamber. 00547_ K-01 Serf collects debris. 00547_ K-01 Serf cleans the Electrolysis Chamber. 00550_ Wheel destroyed. 00551_ K-01 Serf collects debris. 00552_ K-01 Serf cleans the Electrolysis Chamber. 00554_ S-10 Pest destroyed. 00555_ K-01 Serf collects debris. 00556_ Particle Gun destroyed. 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""???????????? | | ?????????????????????????? ?# #???????????????? | | ?????????????????????????? ?# +???????????????? | | ?????????????????????????? ?+ #???????????????? | | ?????????????????????????? ?# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? < ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 100 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyScanNanoactuators Manual? 0 Play Time 00:10:53 Cumulative 6.0 hours Start 2020.11.18 @ 19:26:28 End 2020.11.18 @ 19:34:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4e13253-87f9-4df6-919f-ab001b297c0e