Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.17 @ 12:12:39 Player: Horse Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (3698) 3698 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1577) 1577 TOTAL SCORE: 8220 Bonus ------- High Alert Combat Kills 197 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -20 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 160/160 System Corruption 0% Temperature Cool (63) Movement Rolling (110) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Disposable Heat Sink Medium Storage Unit Machine Analyzer Seismic Detector Target Analyzer Improved Utility Shielding > --- WEAPON (2) ------- Heavy Particle Gun Flak Cannon > --- INVENTORY (10) --- Light Nuclear Core Particle Charger Relay Coupler [NC] (24) Relay Coupler [Grunt] (28) System Restoration Module Recalibrator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Machine Analyzer Target Analyzer Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Plasma Cannon > --- INVENTORY -------- Titanium Leg Disposable Heat Sink Seismic Detector Improved Light Armor Plating Hacking Suite System Restoration Module High-powered Tractor Beam Recalibrator Rocket Launcher Mining Laser [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 2 . . . Weapon . | . . . . . . . Parts Attached 109 | 7 11 23 46 2 15 5 Power 8 | 1 1 2 2 . 2 . Engine 6 | 1 1 1 2 . 1 . Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 20 | 2 4 3 6 . 4 1 Treads . | . . . . . . . Leg 15 | . 4 3 5 . 3 . Wheel 5 | 2 . . 1 . 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 42 | 2 4 7 19 1 7 2 Device 22 | 1 2 1 12 1 3 2 Storage 3 | 1 2 . . . . . Processor 3 | . . 1 2 . . . Hackware 2 | . . 1 1 . . . Protection 12 | . . 4 4 . 4 . Artifact . | . . . . . . . Weapon 39 | 2 2 11 19 1 2 2 Energy Gun 11 | . 1 1 7 . 1 1 Energy Cannon 6 | . . 1 4 . 1 . Ballistic Gun 10 | 2 1 5 2 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 6 | . . 1 4 1 . . Special Weapon 5 | . . 3 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 3 . . . Parts Lost 24 | . 2 4 6 . 7 5 Power 4 | . 1 . 1 . 2 . Propulsion 7 | . . 1 2 . 2 2 Utility 8 | . . 3 2 . 1 2 Weapon 5 | . 1 . 1 . 2 1 Highest Loss Streak 7 | . 2 2 5 . 7 3 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 96 | . 99 96 96 97 94 91 Engine 8 | . 13 9 7 9 6 . Core 1 | . . 1 1 . 1 9 Leg 18 | . 17 22 16 18 17 9 Wheel 2 | . 10 . . . . 3 Device 11 | . 14 8 9 18 14 11 Storage 10 | . 14 11 9 9 9 9 Processor 10 | . . 9 10 18 18 18 Hackware 2 | . . . 7 . . . Protection 10 | . . 10 16 9 11 13 Energy Gun 5 | . 7 6 5 . . 8 Energy Cannon 3 | . . 4 2 9 9 2 Ballistic Gun 8 | . 20 9 7 . . . Launcher 1 | . . . . 7 5 . Naked Turns . | . . . . . . . Heaviest Build 38 | 13 27 28 37 38 38 35 Greatest Support 34 | 20 26 26 34 34 34 27 Greatest Overweight (x) 9 | . 1 1 9 1 2 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 9 Average Carried 8 | 2 6 9 9 8 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 5 10 10 10 10 9 6 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Matter Collected 2375 | 275 421 439 933 139 93 75 Remotely 185 | . 185 . . . . . Salvage Created 4505 | 126 589 996 1832 371 516 75 Parts 247 | 9 26 77 101 18 15 1 Haulers Intercepted 6 | . . 2 4 . . . Recyclers Shooed 2 | . . . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 89 | . 13 19 29 15 10 3 Guns 46 | . 13 15 18 . . . Cannons 25 | . . 4 5 6 7 3 AOE 14 | . . . 5 9 . . Classes Destroyed 13 | 2 5 4 1 . 1 . Worker 3 | . . 2 . . 1 . Builder 4 | . . 1 3 . . . Tunneler 3 | 2 . . 1 . . . Hauler 6 | . . 2 4 . . . Recycler 5 | 1 . . 4 . . . Mechanic 1 | . 1 . . . . . Operator 3 | . 1 1 1 . . . Watcher 7 | . 3 4 . . . . Swarmer 21 | . 3 3 6 8 1 . Grunt 45 | . 10 11 13 3 5 3 Brawler 1 | . . . . . 1 . Sentry 18 | . . 5 9 3 1 . Hunter 4 | . . . 1 1 2 . Best Kill Streak 11 | 3 4 5 6 11 4 3 Combat Bots Only 11 | . 3 3 5 11 4 3 Max Kills in Single Turn 4 | 1 1 2 4 4 1 1 Gunslinging . | . . . . . . . Exploded 4 | . . . 3 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Gar Damage Taken 4926 | . 548 928 1266 228 1177 779 Core 748 | . 102 82 175 37 162 190 Absorbed by Shields 102 | . . . 80 22 . . Redirected to Shielding 260 | . . . 191 . 47 22 Regen/Repaired (Parts) 46 | . . . 46 . . . Core Remaining (%) 79 | 100 59 79 . . . . Volleys Fired 403 | 4 78 91 118 31 62 19 Largest 2 | 2 2 2 2 2 1 2 Hottest 141 | 40 70 100 141 113 80 135 Shots Fired 681 | 8 155 169 215 34 62 38 Gun 471 | 8 155 122 167 . . 19 Cannon 188 | . . 41 41 25 62 19 Launcher 15 | . . 1 5 9 . . Special 7 | . . 5 2 . . . Kinetic 328 | 8 130 79 100 . . 11 Thermal 323 | . 25 89 95 25 62 27 Explosive 15 | . . 1 5 9 . . Electromagnetic 15 | . . . 15 . . . Robot Hit Streak 27 | 2 13 9 14 15 27 11 Robot Miss Streak 7 | 1 3 7 4 1 2 6 Penetration Max . | . . . . . . . Secondary Targets 9 | . 5 1 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 422 | 4 102 99 134 21 37 25 Core Hits 194 | 4 37 43 62 24 10 14 Critical Kills 3 | . 1 1 . . 1 . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 14 | . 4 4 5 . 1 . Burn 8 | . 2 2 4 . . . Meltdown 1 | . . . . . 1 . Destroy 4 | . 2 2 . . . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9104 | 51 1274 1605 3225 1146 1191 612 Guns 4872 | 51 1274 1132 2182 . . 233 Cannons 3082 | . . 473 552 492 1186 379 Explosions 1145 | . . . 491 654 . . Melee . | . . . . . . . Ramming 5 | . . . . . 5 . Kinetic 3444 | 51 1069 833 1225 . . 266 Thermal 4287 | . 205 772 1286 492 1186 346 Explosive 1145 | . . . 491 654 . . Electromagnetic 223 | . . . 223 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . 7 . . . . . Matter Fused 1 | . 1 . . . . . Heat Flow Errors 2 | . 2 . . . . . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . Data Loss (major) 1 | . 1 . . . . . Misfires 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 48 | . . . 21 20 7 . Projectiles 17 | . . . 10 . 7 . Explosions 31 | . . . 11 20 . . Melee . | . . . . . . . Knockbacks 9 | . . . . . . 9 Impact . | . . . . . . . Kinetic 9 | . . . . . . 9 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 399 | . 265 342 399 198 128 199 Average Temperature 72 | . 55 93 67 77 26 113 Received Heat Transfer 2225 | . 273 495 644 57 315 441 Effects 8 | . 2 6 . . . . Energy Bleed 4 | . 2 2 . . . . Interference 4 | . . 4 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . 1 . 3 . Combat Hostiles 4 | . . . 1 . 3 . Parts Melted 10 | . . . 2 3 5 . Heat Transferred 8617 | . 740 1813 2507 900 2050 607 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Peak Influence 758 | 15 360 524 528 758 571 287 Initial 369 | . 9 . 173 196 369 267 Average 262 | 4 119 254 244 500 408 271 Maximum Alert Level 3 | . 1 2 2 3 2 1 Low Security (%) 36 | 100 77 30 36 22 . . Level 1 48 | . 22 53 59 17 62 100 Level 2 13 | . . 16 4 42 37 . Level 3 1 | . . . . 17 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 3 3 6 . 2 . Investigation 5 | . 1 2 1 . 1 . Extermination . | . . . . . . . Reinforcement 6 | . 2 1 2 . 1 . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Distress Signals 8 | . . 5 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 20 34 38 16 14 5 Peak Tracking Total 5 | . 4 4 5 5 5 3 Tactical Retreats 4 | . . 2 . 1 1 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Traps Triggered 9 | . 2 . . 4 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Machines Disabled 7 | . . 2 3 2 . . Max in Single Turn 1 | . . 1 1 1 . . Garrison Relay 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Machines Accessed 29 | . 7 8 10 . 4 . Terminals 16 | . 5 3 7 . 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 1 . . . Recycling Units 5 | . 2 2 1 . . . Scanalyzers 4 | . . 2 . . 2 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 110 | . 25 31 37 . 17 . Successful 74 | . 13 27 21 . 13 . Failed 36 | . 12 4 16 . 4 . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 48 | . 14 9 23 . 2 . Terminals 60 | . 22 7 29 . 2 . Fabricators . | . . . . . . . Repair Stations 5 | . . 2 3 . . . Recycling Units 9 | . 3 3 3 . . . Scanalyzers 33 | . . 19 . . 14 . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 23 | . 7 4 12 . . . Robot Schematic 1 | . . . 1 . . . Robot Analysis 8 | . 1 3 4 . . . Prototype ID Bank 2 | . 1 1 . . . . Branch Access Points 2 | . . . 2 . . . Terminal Index 2 | . 1 . 1 . . . Unreport Threat 6 | . 3 . 3 . . . Locate Traps 1 | . 1 . . . . . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 4 | . 2 1 1 . . . Retrieve Components 4 | . 2 1 1 . . . Scanalyzer 29 | . . 17 . . 12 . Insert Component 14 | . . 9 . . 5 . Analyze 15 | . . 8 . . 7 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 14 | . 4 5 5 . . . Terminals 11 | . 3 3 5 . . . Assimilate 1 | . . 1 . . . . Botnet 9 | . 3 2 4 . . . Disrupt 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers 2 | . . 2 . . . . Extract 2 | . . 2 . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 5 6 10 . 2 . Full Trace Events 4 | . 1 . 2 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . 14 . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 16 | . . . 16 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 23 | . 12 1 10 . . . Parts Scanalyzed 12 | . . 8 . . 4 . Part Schematics Acquired 12 | . . 8 . . 4 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Used RIF Installer 2 | . . . . 1 . 1 Zone Cloak 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Machine Destruction 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Gar Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 10 | . . 10 10 . . . Highest-Rated Ally 10 | . . 10 10 . . . Total Orders 30 | . . 12 18 . . . STAY 15 | . . 6 9 . . . FOLLOW 15 | . . 6 9 . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Robot Analysis Total 8 | . 1 3 4 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Turns Passed 5122 | 72 954 1219 1627 438 590 222 Spaces Moved 2538 | 57 627 685 705 148 227 89 Core 7 | 3 . . 4 . . . Treads . | . . . . . . . Legs 2154 | . 414 685 661 148 213 33 Wheels 377 | 54 213 . 40 . 14 56 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 115 130 95 110 Average Speed 136 | 78 106 123 157 184 174 133 Slowest Speed 500 | 80 120 190 500 200 200 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 97 59 68 41 24 22 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 14 | . . 5 2 . 7 . Terrain Destroyed 111 | . . 18 35 37 21 . Melee . | . . . . . . . Projectile 36 | . . 5 10 . 21 . AOE 75 | . . 13 25 37 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Total 3517 | 73 763 879 1012 279 356 155 Wait 337 | . 29 60 107 78 47 16 Move 2533 | 56 626 684 705 147 226 89 Hop . | . . . . . . . Pick Up 46 | 6 11 9 15 2 2 1 Fast Attach 28 | 6 3 5 10 . 4 . Attach 23 | 1 1 4 6 1 5 5 Detach 7 | . 1 2 1 . 2 1 Swap 58 | . 7 14 30 1 6 . Drop 38 | . 7 10 20 . 1 . Fire 403 | 4 78 91 118 31 62 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis 43 | . . . . 19 . 24 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison -8/Materials -8/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 10) 617 | -10/Materials | Discovered new exit (range 15) 920 | -10/Materials | Discovered new exit (range 15) 1027 | -10/Materials | Entered another Materials area 1027 | -9/Materials | Evolved 2 slots: Utility x2 1027 | -9/Materials | Discovered new exit (range 16) 1673 | -9/Materials | Discovered new exit (range 6) 1758 | -9/Materials | Discovered new exit (range 3) 2221 | -9/Materials | Discovered new exit (range 8) 2246 | -9/Materials | Entered another Materials area 2246 | -8/Materials | Accompanied by 1 ally 2246 | -8/Materials | Evolved 2 slots: Utility x2 2474 | -8/Materials | Garrison activated, responded to threat 2660 | -8/Materials | Discovered new exit (range 15) 3366 | -8/Materials | Repaired Disposable Heat Sink 3458 | -8/Materials | Lost 5 parts (2n2u1w) 3524 | -8/Materials | Discovered new exit (range 11) 3873 | -8/Materials | Identified exit to Garrison 3873 | -8/Materials | Entered Garrison 4001 | -8/Garrison | Triggered checkpoint 4049 | -8/Garrison | Triggered checkpoint 4078 | -8/Garrison | Triggered checkpoint 4108 | -8/Garrison | Destroyed 11 combat bots 4157 | -8/Garrison | Discovered new exit (range 8) 4194 | -8/Garrison | Installed Relay Interface Framework 4228 | -8/Garrison | Triggered checkpoint 4259 | -8/Garrison | Garrison Relay disabled 4311 | -8/Garrison | Entered Materials 4331 | -8/Materials | Identified exit to Garrison 4730 | -8/Materials | Core integrity fell below 50% 4815 | -8/Materials | Lost 7 parts (2p2n1u2w) 4901 | -8/Materials | Entered Garrison 4911 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4966 | -8/Garrison | Core integrity fell below 20% 5052 | -8/Garrison | Lost 3 parts (2n1u) 5118 | -8/Garrison | Triggered checkpoint 5123 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05090_ Field strength at 40. 05091_ Field strength at 30. 05092_ Field strength at 20. 05093_ Field strength at 10. 05094_ Stasis field depleted. 05094_ Triggered Stasis Trap. 05094_ A bubble of rippling energy engulfs the area. 05094_ Field strength at 90. 05095_ Field strength at 80. 05096_ Field strength at 70. 05097_ Field strength at 60. 05098_ Field strength at 50. 05099_ Field strength at 40. 05100_ Field strength at 30. 05101_ Field strength at 20. 05102_ Field strength at 10. 05103_ Stasis field depleted. 05118_ Beams of light sweep through the air. An alarm sounds. 05121_ G-47 Trooper knocked back. 05121_ Critical hit (Burn: +37). 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Light Armor Plating | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Extracted Utility Shielding | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Imp. Weapon Shielding | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Extracted Particle Charger | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionTrapGravjet Manual? 0 Play Time 00:57:42 Cumulative 1014.5 hours Start 2022.12.17 @ 11:16:54 End 2022.12.17 @ 12:12:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b495a78-c901-4956-aab8-5e031bf0070e