Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.05 @ 22:01:02 Player: Irot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2787) 2787 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 6320 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 0/850 Matter 160/300 Energy 71/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Improved ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Armored Treads Armored Treads Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved ECM Suite Improved Maneuvering Thrusters Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Gatling Laser Minigun Flak Gun > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Improved Heat Sink Shock Rifle Plasma Cannon Heavy Machine Gun Missile Launcher Missile Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Protection Reflective Plating Weapon Minigun Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 5 | . . 2 1 1 1 Weapon 2 | . . . 1 . 1 Parts Attached 77 | 5 6 12 23 20 11 Power 15 | . 2 4 2 5 2 Engine 11 | . 2 4 2 1 2 Core 4 | . . . . 4 . Reactor . | . . . . . . Propulsion 15 | 2 1 2 5 4 1 Treads 13 | 2 1 2 3 4 1 Leg 2 | . . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 3 2 5 4 1 Device 4 | . . 1 . 2 1 Storage 6 | 1 3 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . 4 2 . Artifact . | . . . . . . Weapon 31 | 2 . 4 11 7 7 Energy Gun 10 | . . 4 2 1 3 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 13 | 2 . . 6 4 1 Ballistic Cannon . | . . . . . . Launcher 6 | . . . 2 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 62 | . 4 3 18 16 21 Power 12 | . 1 1 2 4 4 Propulsion 10 | . 1 . 4 2 3 Utility 11 | . . . 3 4 4 Weapon 29 | . 2 2 9 6 10 Highest Loss Streak 20 | . 3 1 11 9 20 Average Slot Usage (%) 89 | . 86 98 91 88 74 Engine 8 | . 8 10 8 10 2 Core 1 | . . . . 3 6 Treads 15 | . 28 22 13 12 11 Leg 1 | . . . 3 1 . Device 7 | . . 10 6 7 17 Storage 21 | . 23 33 27 16 5 Protection 7 | . . . 7 13 5 Energy Gun 7 | . . 20 11 . 11 Ballistic Gun 10 | . 25 . 9 11 11 Launcher 3 | . . . 2 8 . Naked Turns . | . . . . . . Heaviest Build 70 | 8 41 50 61 70 52 Greatest Support 42 | 40 40 40 40 42 42 Greatest Overweight (x) 18 | 1 1 1 18 9 10 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 10 Average Capacity 14 | 5 11 16 16 15 9 Most Carried 16 | 5 11 16 16 16 10 Average Carried 13 | 3 7 14 14 14 8 Final Capacity 16 | 6 16 16 16 10 4 Final Carried 16 | 5 10 16 16 10 4 Class Distribution -------------------- 49% | Tank 38% | Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1903 | 225 124 359 520 379 296 Remotely . | . . . . . . Salvage Created 2899 | . 261 389 1221 643 385 Parts 173 | . 23 26 60 45 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 8 | . 1 . 3 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 57 | . 8 9 23 13 4 Melee 4 | . . . . 4 . Guns 40 | . 8 9 16 5 2 Cannons 1 | . . . 1 . . AOE 12 | . . . 6 4 2 Classes Destroyed 12 | . 5 2 2 2 1 Worker 12 | . . . 6 3 3 Builder 8 | . 1 . 2 4 1 Tunneler 1 | . . 1 . . . Recycler 7 | . 1 1 2 2 1 Watcher 9 | . 1 . 2 2 4 Swarmer 15 | . 6 3 3 3 . Grunt 22 | . 2 2 13 2 3 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 12 | . . 4 6 2 . Hunter 1 | . . . . 1 . Programmer 5 | . . . . 5 . Best Kill Streak 11 | . 3 3 6 7 11 Combat Bots Only 5 | . 3 3 5 3 4 Max Kills in Single Turn 3 | . 2 1 3 3 2 Gunslinging 1 | . 1 . 1 . . Exploded 2 | . . . 2 1 2 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 9287 | . 868 257 2690 2688 2784 Core 1979 | . 73 30 424 590 862 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 70 92 22 15 . Volleys Fired 216 | . 41 25 93 30 27 Largest 4 | . 2 2 3 3 4 Hottest 183 | . 40 126 149 133 183 Shots Fired 461 | . 79 41 203 79 59 Gun 401 | . 79 41 181 47 53 Cannon 6 | . . . 6 . . Launcher 54 | . . . 16 32 6 Special . | . . . . . . Kinetic 267 | . 79 . 119 45 24 Thermal 83 | . . 41 30 2 10 Explosive 54 | . . . 16 32 6 Electromagnetic 57 | . . . 38 . 19 Robot Hit Streak 47 | . 7 39 47 12 8 Robot Miss Streak 8 | . 8 . 3 4 6 Penetration Max . | . . . . . . Secondary Targets 10 | . 3 . 5 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 316 | . 42 38 140 57 39 Core Hits 176 | . 15 15 65 45 36 Critical Hits 2 | . . . 1 1 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7403 | . 527 648 3074 1885 1269 Guns 4099 | . 515 648 1811 466 659 Cannons 117 | . . . 117 . . Explosions 3007 | . . . 1144 1253 610 Melee . | . . . . . . Ramming 180 | . 12 . 2 166 . Kinetic 2341 | . 515 . 1075 451 300 Thermal 1754 | . . 648 866 69 171 Explosive 2511 | . . . 702 1199 610 Electromagnetic 617 | . . . 429 . 188 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 3 7 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Effects 24 | . . . . 18 6 Message Errors 11 | . . . . 9 2 Matter Fused 5 | . . . . 4 1 Energy Discharges 3 | . . . . 2 1 Data Loss (minor) 3 | . . . . 3 . Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 227 | . . . 74 63 90 Projectiles . | . . . . . . Explosions 227 | . . . 74 63 90 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 626 | . . . 62 369 195 Shots 18 | . . . 3 11 4 Rammed 49 | . 2 . 1 46 . Targets Rammed 53 | . 2 . 1 50 . Kicked . | . . . . . . Crushed 4 | . . . . 4 . Highest Temperature 350 | . 6 146 297 137 350 Average Temperature 79 | . 2 55 89 49 128 Received Heat Transfer 2970 | . 327 69 1143 486 945 Effects 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 3081 | . . 1406 1251 75 349 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 510 | . 175 190 510 459 203 Average Influence 160 | . 28 38 143 273 132 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 64 | 100 100 100 68 30 87 Level 1 29 | . . . 27 57 12 Level 2 5 | . . . 4 11 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 1 1 6 3 Investigation 4 | . 1 1 1 1 . Extermination 4 | . . . . 4 . Reinforcement 4 | . . . . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 2 | . . . . . 2 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 9 | . 1 . 4 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 14 9 41 20 21 Peak Tracking Total 9 | . 4 3 8 4 9 Tactical Retreats 6 | . . . 4 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 8 | . 1 1 . 5 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 26 | . . . 6 20 . Max in Single Turn 5 | . . . 2 5 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 5742 | 75 625 945 1376 2183 538 Spaces Moved 2654 | 44 289 472 607 1009 233 Core 37 | 14 . . 1 10 12 Treads 2367 | 30 289 472 453 902 221 Legs 250 | . . . 153 97 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 150 177 50 Average Speed 180 | 139 166 180 174 190 176 Slowest Speed 950 | 160 180 180 950 500 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 38 29 55 28 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 320 | . . . 148 151 21 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 319 | . . . 147 151 21 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3140 | 58 353 528 751 1136 314 Wait 50 | . . . 1 9 40 Move 2649 | 43 288 471 606 1008 233 Hop . | . . . . . . Pick Up 74 | 10 12 15 22 12 3 Fast Attach 15 | . 1 . 2 10 2 Attach 52 | 5 3 7 19 9 9 Detach . | . . . . . . Swap 10 | . 2 5 2 1 . Drop 21 | . 4 5 5 7 . Fire 216 | . 41 25 93 30 27 Melee . | . . . . . . Ram 9 | . . . . 9 . Kick . | . . . . . . Crush 44 | . 2 . 1 41 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Lost 3 parts (1n2w) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Utility x2 1282 | -9/Materials | Discovered new exit (range 8) 1612 | -9/Materials | Discovered new exit (range 12) 1646 | -9/Materials | Entered another Materials area 1646 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1934 | -8/Materials | Build established: Tank 2225 | -8/Materials | Discovered new exit (range 6) 2621 | -8/Materials | Lost 3 parts (2n1w) 2671 | -8/Materials | Core integrity fell below 50% 2744 | -8/Materials | Lost 11 parts (1p2n3u5w) 2857 | -8/Materials | Discovered new exit (range 13) 3022 | -8/Materials | Entered Factory 3022 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4951 | -7/Factory | Core integrity fell below 50% 4954 | -7/Factory | Lost 9 parts (2p2n2u3w) 4998 | -7/Factory | Core integrity fell below 20% 5188 | -7/Factory | Discovered new exit (range 9) 5205 | -7/Factory | Entered another Factory area 5205 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5318 | -6/Factory | Build established: Scavenger-Tank 5699 | -6/Factory | Core integrity fell below 50% 5733 | -6/Factory | Core integrity fell below 20% 5743 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05729_ U-05 Engineer lays Concrete. 05730_ Shock Rifle destroyed. 05731_ U-05 Engineer lays Concrete. 05731_ Lgt. Angular Momentum Engine destroyed. 05731_ U-05 Engineer lays Concrete. 05732_ Arm. Treads destroyed. 05732_ U-05 Engineer lays Concrete. 05733_ U-05 Engineer builds a Wall. 05733_ U-05 Engineer lays Concrete. 05735_ Acquired Lgt. Angular Momentum Engine. 05736_ K-01 Serf collects debris. 05736_ Acquired 57 matter. 05736_ U-05 Engineer lays Concrete. 05737_ Acquired Hvy. Laser. 05738_ U-05 Engineer lays Concrete. 05740_ U-05 Engineer builds a Wall. 05740_ U-05 Engineer lays Concrete. 05741_ U-05 Engineer destroyed. 05742_ Hvy. Laser destroyed. 05743_ Acquired 65 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????# ! // " #???# " " | | ?????????????????????????# " #???# | | ?????????????????????????# " #???# """ | | ?????????????????????????# " #???# """ | | ?????????????????????????# "" "" " #???# """ | | ?????????????????????????# ""S"" #???# | | ?????????????????????????# """" #???# """ | | ??????????????????????????################# """ | | ?????????????????????????? # #" """ | | ?????????????????????????? # #"" | | ?????????????????????????? # #"" """ | | ?????????????????????????" # #"" """ | | ???????????????????""???"" # #"" """ | | ???????????????????"" ??"" # #"T | | ?????????????????? # #"" """ | | ?????????????????"""" """" # #"" """ | | ??????????????# """" """" # #"" """ | | ??????????????# """" """" # #"" | | ??????????????# """" """" # #" """ | | ??????????????# # ### """ | | ????????######## ####k#### #+############# """ | | ??????? ! w | | ??????? g !%| k """ | | ??????? p= g u """ | | ??????? k !* g k """ | | ??????? k @ g | | ??????? % = = ^^ g | | ???????? t g ^^ g | | ????????## # #######+###########################+# | | ?????????? ??????# ??????????????????????????? | | ???????????????????# ????????????????????????????" | | ???????????????????# ????????????????????????????" | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 375 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunRocketNanoactuators Manual? 0 Play Time 00:56:20 Cumulative 10.9 hours Start 2020.04.05 @ 21:03:02 End 2020.04.05 @ 22:01:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03b2bfa9-d0ba-4a60-87a0-c45f99f3492d