Cogmind - Beta 9 --- EXPLORER MODE // 2019.10.28 @ 17:19:33 Player: RezTeKK Result: Destroyed by 1T-EK3(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (882) 882 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1674) 1674 TOTAL SCORE: 4416 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Location -7/Deep Caves Parts ------- Power (1) Propulsion (3) Utility (4) Weapon (2) Inventory (4) Zionite Light DM Reactor Zionite Light DM Reactor Utility Shielding Peak State ------------ Power Zionite Light DM Reactor Propulsion Aluminum Leg Aluminum Leg Utility Experimental Heat Sink Large Storage Unit Zionite Biocell High-capacity Matter Pod Weapon Zionite Laser-M Enhanced Autogun Inventory Cooling System Large Battery Transport Network Coupler Utility Shielding Zionite Weapon Casing Zionite Light Carapace Enhanced Autogun Enhanced Autogun Datajack Self-destruct Interrupter [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 3 | . 1 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . 1 1 . . . Weapon . | . . . . . . Parts Attached 37 | 7 2 13 . . 15 Power 6 | 1 . 2 . . 3 Engine 4 | 1 . 2 . . 1 Core . | . . . . . . Reactor 2 | . . . . . 2 Propulsion 8 | 2 . 4 . . 2 Treads . | . . . . . . Leg 7 | 2 . 4 . . 1 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 10 | 2 2 1 . . 5 Device 1 | . . . . . 1 Storage 4 | 1 1 1 . . 1 Processor 1 | 1 . . . . . Hackware . | . . . . . . Protection 4 | . 1 . . . 3 Artifact . | . . . . . . Weapon 13 | 2 . 6 . . 5 Energy Gun 3 | 1 . . . . 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 9 | 1 . 5 . . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . 2 . . 8 Parts Lost 14 | . . 2 . . 12 Power 3 | . . 1 . . 2 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 6 | . . 1 . . 5 Highest Loss Streak 5 | . . 1 . . 5 Average Slot Usage (%) 96 | . 100 99 100 100 80 Engine 9 | . 12 9 10 10 3 Leg 27 | . 25 30 30 30 18 Storage 19 | . 12 20 20 20 22 Processor 9 | . 12 10 10 10 4 Protection 9 | . 12 10 10 10 4 Energy Gun 2 | . 12 2 . . 3 Energy Cannon 7 | . . 7 10 10 2 Ballistic Gun 10 | . 12 10 10 10 10 Naked Turns 42 | . . . . . 42 Heaviest Build 39 | 17 26 32 32 32 39 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 3 | 3 1 1 1 1 3 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 7 10 10 10 10 10 Average Carried 9 | 3 9 9 10 9 9 Final Capacity 4 | . . . . . 4 Final Carried 3 | . . . . . 3 Class Distribution -------------------- 83% | Mutant 8% | Messiah-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 989 | 267 227 267 3 . 225 Remotely . | . . . . . . Salvage Created 1465 | . 280 901 24 . 260 Parts 84 | . 15 50 3 . 16 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 20 | . 4 12 . . 4 Guns 10 | . 2 4 . . 4 Cannons 7 | . . 7 . . . AOE 3 | . 2 1 . . . Classes Destroyed 8 | . 3 3 1 . 1 Tunneler 1 | . . . 1 . . Hauler 2 | . . 2 . . . Recycler 3 | . 1 2 . . . Operator 2 | . . 2 . . . Watcher 3 | . 1 2 . . . Grunt 11 | . 4 7 . . . Sentry 5 | . . 5 . . . Z-Technician 1 | . . . . . 1 Z-Light 3 | . . . . . 3 Best Kill Streak 4 | . 4 4 1 . 3 Combat Bots Only 4 | . 2 4 . . 3 Max Kills in Single Turn 4 | . 4 1 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 2197 | . 73 534 . . 1590 Core 434 | . 24 102 . . 308 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 90 . . . . Volleys Fired 96 | . 9 49 1 . 37 Largest 2 | . 2 2 2 . 2 Hottest 98 | . 60 85 85 . 98 Shots Fired 176 | . 18 97 2 . 59 Gun 131 | . 18 60 1 . 52 Cannon 45 | . . 37 1 . 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 108 | . 9 49 1 . 49 Thermal 48 | . . 37 1 . 10 Explosive . | . . . . . . Electromagnetic 20 | . 9 11 . . . Robot Hit Streak 57 | . 9 57 8 . 20 Robot Miss Streak 2 | . 1 1 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 152 | . 16 84 1 . 51 Core Hits 55 | . 9 29 1 . 16 Critical Hits 2 | . . 1 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2630 | . 348 1310 16 . 956 Guns 1776 | . 189 715 16 . 856 Cannons 627 | . . 541 . . 86 Explosions 213 | . 159 54 . . . Melee . | . . . . . . Ramming 14 | . . . . . 14 Kinetic 1478 | . 85 619 16 . 758 Thermal 938 | . 159 595 . . 184 Explosive . | . . . . . . Electromagnetic 200 | . 104 96 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . . 8 . . 4 Projectiles 12 | . . 8 . . 4 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 7 | . . . . . 7 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 325 | . 30 182 38 . 325 Average Temperature 90 | . 18 61 24 . 163 Received Heat Transfer 1158 | . 36 375 . . 747 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 1503 | . 200 1147 . . 156 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 285 | . 107 285 11 . . Average Influence 70 | . 29 95 9 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | . . . . . . Level 1 7 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 4 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 7 21 . . 15 Peak Tracking Total 5 | . 3 5 . . 5 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 8 | . 4 4 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 31 | . 12 19 . . . Successful 26 | . 10 16 . . . Failed 5 | . 2 3 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 9 | . 2 3 . 4 . Terminals 16 | . 9 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 3 4 . . . Scanalyzers 8 | . . 8 . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 3 . . . Robot Analysis 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Registered Components 2 | . 1 1 . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 3 2 . . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 8 | . . 8 . . . Insert Component 3 | . . 3 . . . Analyze 5 | . . 5 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 4 6 . . . Terminals 3 | . 2 1 . . . Botnet 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Monitor 1 | . . 1 . . . Mask 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 23 | . 23 . . . . Retrieved Matter 23 | . 23 . . . . Retrieved Components 6 | . . 6 . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 11 | . . . . 11 . Largest Group 11 | . . . . 11 4 Highest-Rated Group 330 | . . . . 330 110 Highest-Rated Ally 39 | . . . . 39 31 Total Orders . | . . . . . . Ally Attacks 26 | . . . . . 26 Total Damage 351 | . . . . . 351 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 3411 | 82 349 899 56 1508 517 Spaces Moved 2104 | 51 212 487 36 1005 313 Core 94 | 7 . . . . 87 Treads . | . . . . . . Legs 2010 | 44 212 487 36 1005 226 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 150 50 Average Speed 146 | 128 146 149 150 150 130 Slowest Speed 210 | 200 150 150 150 150 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 41 47 12 86 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . 2 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . 2 . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2295 | 64 235 568 36 1006 386 Wait . | . . . . . . Move 2099 | 50 211 486 35 1004 313 Hop . | . . . . . . Pick Up 31 | 7 8 8 . 1 7 Fast Attach 18 | 7 . 8 . . 3 Attach 14 | . 1 3 . . 10 Detach 3 | . . . . . 3 Swap 5 | . 1 2 . . 2 Drop 28 | . 5 12 . 1 10 Fire 96 | . 9 49 1 . 37 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines -7/Zion -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 15) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 301 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Discovered exit to Materials (range 14) 310 | -10/Materials | Build established: Mutant 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 703 | -9/Materials | Identified exit to Storage 703 | -9/Materials | Discovered exit to Storage (range 10) 1202 | -9/Materials | Identified exit to Materials 1202 | -9/Materials | Discovered exit to Materials (range 5) 1323 | -9/Materials | Identified exit to Mines 1323 | -9/Materials | Discovered exit to Mines (range 6) 1331 | -9/Materials | Entered Mines 1385 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1387 | -9/Mines | Entered Zion 1432 | -7/Zion | Gained Derelict followers 1806 | -7/Zion | Given A8's code to call for help 2085 | -7/Zion | Visited the Megawrench Repair Shop 2085 | -7/Zion | Megawrench repaired 9 parts 2143 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2271 | -7/Zion | Learned location of Quarantine (-3) 2695 | -7/Zion | Imprinted 2697 | -7/Zion | Declared Zion's savior 2866 | -7/Zion | Opened final containment barrier to the Deep Caves 2890 | -7/Zion | Identified exit to Deep Caves 2890 | -7/Zion | Discovered exit to Deep Caves (range 3) 2890 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2895 | -7/Zion | Entered Deep Caves 2895 | -7/Deep Caves | Accompanied by 8 allies 2984 | -7/Deep Caves | Build established: Messiah-Mutant 3000 | -7/Deep Caves | Z-Facility disabled 3021 | -7/Deep Caves | Attacked by Z-Imprinter 3060 | -7/Deep Caves | Core integrity fell below 50% 3068 | -7/Deep Caves | Destroyed Z-Imprinter 3090 | -7/Deep Caves | Lost 5 parts (2p2n1w) 3104 | -7/Deep Caves | Found Prototype Protection 3105 | -7/Deep Caves | Identified Zio. Weapon Casing 3287 | -7/Deep Caves | Lost 3 parts (1n2w) 3368 | -7/Deep Caves | Core integrity fell below 20% 3389 | -7/Deep Caves | Lost 3 parts (1n2w) 3404 | -7/Deep Caves | Identified exit to Proximity Caves 3404 | -7/Deep Caves | Discovered exit to Proximity Caves (range 6) 3412 | -7/Deep Caves | Destroyed by 1T-EK3(z) with Zionite Laser-S Last Messages --------------- 03260_ SN-B2A(z) destroyed. 03276_ Acquired Prototype Energy Gun. 03277_ Identified Zio. Laser-S. 03282_ Acquired 63 matter. 03356_ Zio. Laser-S destroyed. 03357_ Aluminum Leg destroyed. 03358_ Enh. Autogun destroyed. 03359_ 1T-EK3(z) suffers critical hit. 03359_ Destroyed Exp. Heat Sink. 03364_ Dropped Lrg. Storage Unit. 03365_ Dropped Hcp. Matter Pod. 03365_ Dropped Zio. Biocell. 03366_ Dropped Exp. Heat Sink. 03366_ Dropped Zio. Light DM Reactor. 03367_ Self-destruct Interrupter emitting active interruption sequence. 03404_ EXIT=FOUND: PROXIMITY CAVES 03410_ Slammed into 1T-EK3(z). 03411_ Zio. Light Carapace destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????## ##???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #??????? ???????????? | | ????????????????????????# #??????? ???????????? | | ????????????????????????## #??????? ???????????? | | ???????????? ######????## #??????? ???????????? | | ???????????? #???# #??????? ????????????? | | ????????????? #??# #????### ????????????? | | ??????????????# #?## ##???# ????????????? | | ???????????????# #?# ###?# ???####?????? | | ????????????????# ## ;### #??## ##????? | | ?????????????????# # ## #??# ##???? | | ??????????????????# @ # ## #??# ##??? | | ??????????????????## ## z# ## ##?# #### | | ???????????????????###??#"z ## # ##?# | | ???????????????????????##" ### #?## | | ????????????????????#### ### #### ## # | | ????????????????????# #?# ## #### # | | ????????????????????#> # ##### ##??# # | | ????????????????????########??# ##??? # | | ??????????????????????????????# ##??? | | ??????????????????????????????# #???# | | ??????????????????????????????## #???# | | ???????????????????????????????## ## #???# | | ????????????????????????????????#########???## | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 1100 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? I Think I Know What's Going On Signs Are For Wimps Challenges ------------ None Game ------ Seed DirtyRocketMaul Manual? 0 Play Time 00:40:45 Cumulative 67.1 hours Start 2019.10.28 @ 16:38:43 End 2019.10.28 @ 17:19:33 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 50 Gallery% 47 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbbe92de-0b2b-4d00-b68b-e668dab6d419