Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.21 @ 23:35:08 Player: Pitt Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (779) 779 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 3206 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -68 Cogmind --------- Core Integrity 0/400 Matter 173/300 Energy 34/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- ECM Suite Hacking Suite Phasing AFG Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Phasing AFG > --- WEAPON ----------- Plasma Cannon Mini Grenade Launcher > --- INVENTORY -------- Structural Scanner ECM Suite Hacking Suite Recalibrator Improved Datajack Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 64 | 9 4 . 22 26 3 . Power 5 | 1 1 . 2 1 . . Engine 5 | 1 1 . 2 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 1 . 5 11 . . Treads . | . . . . . . . Leg 11 | 2 . . 1 8 . . Wheel 3 | . . . . 3 . . Hover 5 | . 1 . 4 . . . Flight . | . . . . . . . Utility 10 | 4 . . 2 2 2 . Device 8 | 2 . . 2 2 2 . Storage 1 | 1 . . . . . . Processor 1 | 1 . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 30 | 2 2 . 13 12 1 . Energy Gun 7 | 1 . . 3 3 . . Energy Cannon 2 | . 1 . . 1 . . Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 9 | . . . 6 2 1 . Special Weapon 3 | . . . 3 . . . Impact Weapon 4 | . . . . 4 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . 1 2 . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 13 | . . . 9 3 . 1 Power 2 | . . . 1 . . 1 Propulsion 5 | . . . 4 1 . . Utility 1 | . . . . 1 . . Weapon 5 | . . . 4 1 . . Highest Loss Streak 4 | . . . 4 2 . 1 Average Slot Usage (%) 90 | . 100 100 77 78 100 100 Engine 8 | . 14 14 9 2 11 11 Leg 29 | . 17 14 4 26 44 44 Wheel 1 | . . . . 7 . . Hover 6 | . 10 14 27 . . . Device 10 | . 14 14 7 8 11 11 Storage 11 | . 14 14 11 11 11 11 Energy Gun 3 | . 14 14 1 6 . . Energy Cannon 7 | . 10 14 2 . 11 11 Launcher 6 | . . . 10 3 6 11 Impact Weapon 3 | . . . . 5 4 . Special Melee Weapon 1 | . . . . 4 . . Naked Turns . | . . . . . . . Heaviest Build 19 | 13 16 14 18 19 19 18 Greatest Support 40 | 20 20 10 32 40 40 40 Greatest Overweight (x) 5 | . 1 1 5 2 . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 6 5 Most Carried 6 | 6 6 6 6 6 6 6 Average Carried 5 | 1 5 6 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 6 4 Final Carried 6 | 6 6 6 6 6 6 4 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 839 | 238 . 63 88 401 49 . Remotely . | . . . . . . . Salvage Created 915 | 53 . 53 378 431 . . Parts 61 | 6 . 7 25 23 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 22 | . . 2 10 10 . . Melee 1 | . . . . 1 . . Guns 4 | . . 2 1 1 . . Cannons 7 | . . . 6 1 . . AOE 8 | . . . 3 5 . . Classes Destroyed 10 | 1 . 2 5 2 . . Worker 1 | . . . 1 . . . Builder 5 | . . 1 1 3 . . Tunneler 3 | 3 . . . . . . Recycler 1 | . . . . 1 . . Operator 2 | . . . 2 . . . Watcher 1 | . . . 1 . . . Swarmer 5 | . . 2 . 3 . . Grunt 15 | . . . 9 6 . . Brawler 1 | . . . . 1 . . Sentry 1 | . . . 1 . . . Best Kill Streak 3 | 2 . 2 3 3 . . Combat Bots Only 3 | . . 2 3 3 . . Max Kills in Single Turn 2 | 1 . 1 2 2 . . Gunslinging . | . . . . . . . Exploded 2 | . . . 1 2 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 1877 | 26 . 127 892 490 . 342 Core 527 | 13 . 80 155 176 . 103 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 94 . 62 . . . . Volleys Fired 81 | 8 . 7 42 24 . . Largest 2 | 2 . 2 2 1 . . Hottest 108 | 60 . 108 108 80 . . Shots Fired 104 | 16 . 14 50 24 . . Gun 51 | 16 . 7 10 18 . . Cannon 28 | . . 7 19 2 . . Launcher 19 | . . . 15 4 . . Special 6 | . . . 6 . . . Kinetic 8 | 8 . . . . . . Thermal 60 | . . 7 33 20 . . Explosive 19 | . . . 15 4 . . Electromagnetic 17 | 8 . 7 2 . . . Robot Hit Streak 11 | 3 . 2 6 11 . . Robot Miss Streak 4 | 4 . 2 2 2 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 89 | 7 . 6 31 45 . . Core Hits 49 | 3 . 3 26 17 . . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 34 | . . . 1 33 . . Impact 28 | . . . . 28 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 11 | . . . 1 10 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2348 | 136 . 134 1046 1032 . . Guns 449 | 98 . 59 129 163 . . Cannons 355 | . . 41 287 27 . . Explosions 897 | 38 . 34 527 298 . . Melee 538 | . . . . 538 . . Ramming 13 | . . . 7 6 . . Kinetic 35 | 35 . . . . . . Thermal 789 | 38 . 75 486 190 . . Explosive 825 | . . . 527 298 . . Electromagnetic 148 | 63 . 59 26 . . . Impact 538 | . . . . 538 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 . Average Corruption 1 | . . . . 1 1 . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 137 | . . 15 22 100 . . Projectiles 1 | . . 1 . . . . Explosions 36 | . . 14 22 . . . Melee 100 | . . . . 100 . . Knockbacks 3 | . . . . 3 . . Impact 3 | . . . . 3 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 228 | 26 . 39 109 54 . . Shots 8 | 1 . 1 4 2 . . Rammed 6 | . . . 2 4 . . Targets Rammed 7 | . . . 2 5 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 233 | 40 . 96 233 45 . 3 Average Temperature 65 | 17 . 42 78 26 . 3 Received Heat Transfer 627 | . . 9 348 180 . 90 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions 8 | . . . . 8 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 1576 | 50 . 124 977 425 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 288 | 15 9 48 288 211 . . Initial 56 | . 9 3 18 56 . . Average 99 | 8 9 41 142 109 . . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 85 | 100 100 100 72 86 . . Level 1 14 | . . . 27 13 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 3 3 . . Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . . 2 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 3 | . . . 1 2 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . . 3 17 12 . 1 Peak Tracking Total 5 | . . 3 5 3 . 1 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 4 | . . . 2 2 . . Max in Single Turn 2 | . . . 1 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 8 | . . . 7 1 . . Terminals 5 | . . . 5 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 30 | . . . 29 1 . . Successful 25 | . . . 24 1 . . Failed 5 | . . . 5 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 17 | . . . 12 . 5 . Terminals 13 | . . . 13 . . . Fabricators . | . . . . . . . Repair Stations 8 | . . . 8 . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 4 1 . . Robot Analysis 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Repair Station Index 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 8 . . . Scan Component 4 | . . . 4 . . . Repair 4 | . . . 4 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . 8 . . . Insert Component 4 | . . . 4 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . 4 . . . Terminals 4 | . . . 4 . . . Assimilate 1 | . . . 1 . . . Botnet 2 | . . . 2 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . 7 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 4 . . . Time 116 | . . . 116 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . 1 3 . . Non-combat 4 | . . . 1 3 . . Combat . | . . . . . . . Robot Hacks Applied 6 | . . . 1 5 . . no_distress 6 | . . . 1 5 . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 5 | . . . 1 . 4 . Largest Group 4 | . . . 1 . 4 1 Highest-Rated Group 150 | . . . 10 . 150 36 Highest-Rated Ally 40 | . . . 10 . 40 36 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 3547 | 163 90 246 684 781 1487 96 Spaces Moved 2368 | 90 53 151 368 418 1211 77 Core 51 | 2 . . 44 5 . . Treads . | . . . . . . . Legs 1899 | 88 53 151 106 213 1211 77 Wheels 198 | . . . . 198 . . Hover 220 | . . . 218 2 . . Flight . | . . . . . . . Fastest Speed 48 | 50 120 150 48 80 120 120 Average Speed 116 | 118 145 150 104 101 120 120 Slowest Speed 300 | 120 150 150 300 150 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 14 18 32 33 85 24 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 127 | 4 . 4 88 31 . . Melee . | . . . . . . . Projectile 3 | . . . 2 1 . . AOE 124 | 4 . 4 86 30 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 2982 | 130 67 157 600 698 1246 84 Wait 372 | 13 . . 153 182 24 . Move 2362 | 89 52 150 367 417 1210 77 Hop . | . . . . . . . Pick Up 26 | 9 5 . 7 1 4 . Fast Attach 28 | 5 1 . 7 14 1 . Attach 12 | 4 1 . 5 2 . . Detach 5 | 2 . . 2 1 . . Swap 24 | . 2 . 10 10 2 . Drop 31 | . 6 . 4 9 5 7 Fire 81 | 8 . 7 42 24 . . Melee 34 | . . . 1 33 . . Ram 3 | . . . 2 1 . . Kick 4 | . . . . 4 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Entered Mines 269 | -10/Mines | Discovered new exit (range 9) 307 | -10/Mines | Build established: Mutant 313 | -10/Mines | Learned Materials trap positions 400 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 400 | -10/Mines | Discovered new exit (range 5) 500 | -10/Mines | Entered Materials 500 | -9/Materials | Evolved 2 slots: Propulsion x2 501 | -9/Materials | Loaded intel: 13 trap records 812 | -9/Materials | Repaired Datajack 845 | -9/Materials | Repaired Imp. Hover Unit 847 | -9/Materials | Repaired Ion Engine 879 | -9/Materials | Repaired Rocket Launcher 1053 | -9/Materials | Identified exit to Mines 1148 | -9/Materials | Lost 4 parts (1p2n1w) 1184 | -9/Materials | Entered Mines 1189 | -9/Mines | Core integrity fell below 50% 1768 | -9/Mines | Core integrity fell below 20% 1899 | -9/Mines | Met a Derelict shopkeep closing up shop 1934 | -9/Mines | Build established: Scavenger-Mutant 1960 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1965 | -9/Mines | Entered Zion 2012 | -7/Zion | System corruption cleaned by Quarantine Array 2273 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2297 | -7/Zion | Learned Factory terminal intel 2366 | -7/Zion | Learned location of Data Miner (-6) 2606 | -7/Zion | Given A8's code to call for help 2766 | -7/Zion | Found Prototype Device 2767 | -7/Zion | Identified Phasing AFG 2973 | -7/Zion | Imprinted 2976 | -7/Zion | Declared Zion's savior 3406 | -7/Zion | Opened final containment barrier to the Deep Caves 3431 | -7/Zion | Discovered new exit (range 5) 3433 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3452 | -7/Zion | Entered Deep Caves 3452 | -7/Deep Caves | Accompanied by 4 allies 3534 | -7/Deep Caves | Attacked by Z-Imprinter 3548 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03431_ EXIT=FOUND 03433_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 03454_ H9-HR8(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 03454_ H9-HR8(M) slips into the shadows. 03455_ U6-SHS(M) slips into the shadows. 03455_ Q3-4UQ(M) slips into the shadows. 03456_ JY-EK0(M) slips into the shadows. 03524_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03538_ IE-UR1(o) is busy at the terminal. 03541_ Ion Engine destroyed. 03545_ Dropped Aluminum Leg. 03547_ Dropped Sml. Storage Unit. 03547_ Dropped Mni. Grenade Launcher. 03548_ Dropped Plasma Cannon. 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""" #? | | ???????????????""" ??? | | ???????????????""""""""""o] ?????? | | ??????????????????"""""!!@= ???????? | | ?????????????? |=] ???????? | | ???????????? ???????? | | ??????????? ????????? | | ??????????? ????????? | | ???????????? ?????????? | | ???????????? ?????????? | | ???????????? ##### ??????????? | | ????????????? ####????## ??????????? | | ????????????? #??????????##???????????? | | ?????????????? ####????????????????????????? | | ??????????????#######????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationGodImmobilizer Manual? 0 Play Time 00:49:41 Cumulative 108.4 hours Start 2021.06.21 @ 22:21:03 End 2021.06.21 @ 23:35:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 10/Smallcaps Map View 72x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28e02e9e-8c2f-4564-a5e0-e158c8b190c2