Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 23:09:28 Player: Namu Result: Destroyed by U7-I6Z(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (170) 170 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1630 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 20/100 System Corruption 0% Temperature Warning (349) Movement Core (100) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Makeshift Salvage Targeting Computer Makeshift Light Armor Plating > --- WEAPON (2) ------- Dirty Datajack > --- INVENTORY (5) ---- Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Hardened Heavy Armor Plating > --- WEAPON ----------- Overtuned Pulse Rifle Heavy Laser > --- INVENTORY -------- Overtuned Titanium Leg Xenon Bombardment Thruster Makeshift Salvage Targeting Computer Flak Cannon Dirty Datajack [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Makeshift Salvage Targeting Computer Protection Hardened Heavy Armor Plating Weapon Salvaging Laser Energy Gun Salvaging Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Ripteeth Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 8 5 2 17 Power 3 | 1 1 . 1 Engine 2 | 1 . . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 3 . 2 4 Treads 2 | . . 2 . Leg 5 | 2 . . 3 Wheel 1 | 1 . . . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | 1 1 . 6 Device 4 | . 1 . 3 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 3 3 . 6 Energy Gun 6 | 2 2 . 2 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 6 | 4 7 5 6 Power . | . . . . Propulsion 1 | 3 3 . . Utility 2 | . 1 3 3 Weapon 1 | . 2 . . Tool/Special . | . . . . Unused Backups 9 | . 2 . 7 Power 2 | . 1 . 1 Propulsion 1 | . 1 . . Utility 4 | . . . 4 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 89 | . 97 87 87 Engine 6 | . 2 . 9 Core 7 | . 11 14 4 Treads 20 | . . 22 26 Leg 7 | . 28 5 1 Device 4 | . 11 2 3 Storage 13 | . 14 14 12 Energy Gun 10 | . 25 14 5 Ballistic Cannon 5 | . . . 8 Launcher 10 | . 2 14 12 Peak Build Rating 28 | 6 11 11 28 Average Rating 13 | 4 10 9 15 On Entrance 6 | . 6 11 10 Avg Prop Armor Cover (%) 9 | 4 . . 14 Naked Turns . | . . . . Heaviest Build 39 | 14 15 15 39 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | 2 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 7 8 8 8 Average Carried 7 | 5 7 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 1 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 666 | 174 156 30 306 Remotely . | . . . . Salvage Created 193 | . . 38 155 Parts 10 | . . 1 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 4 | . . 1 3 Guns 1 | . . . 1 Cannons 1 | . . . 1 AOE 2 | . . 1 1 Classes Destroyed 3 | . . 1 2 Subdweller 1 | . . 1 . Federalist 1 | . . . 1 Scrapper 2 | . . . 2 Best Kill Streak 3 | . . 1 3 Combat Bots Only 3 | . . 1 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 96 | . . 7 89 Missed 14 | . . 4 10 Hits 82 | . . 3 79 Melee 18 | . . . 18 Projectile 64 | . . 3 61 Critical Strikes 9 | . . . 9 Damage Taken 1421 | . . 90 1331 Core 270 | . . 22 248 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 17 | . 4 1 12 Largest 2 | . 2 1 2 Hottest 106 | . 100 30 106 Shots Fired 26 | . 8 1 17 Gun 17 | . 8 . 9 Cannon 7 | . . . 7 Launcher 2 | . . 1 1 Special . | . . . . Kinetic 7 | . . . 7 Thermal 17 | . 8 . 9 Explosive 2 | . . 1 1 Electromagnetic . | . . . . Robot Hit Streak 7 | . . 1 7 Robot Miss Streak 5 | . 2 . 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 16 | . . 1 15 Core Hits 14 | . 1 2 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 1 | . . . 1 Piercing 2 | . . . 2 Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 417 | . 3 93 321 Guns 93 | . . . 93 Cannons 169 | . . . 169 Explosions 149 | . . 93 56 Melee 3 | . . . 3 Ramming 3 | . 3 . . Kinetic 169 | . . . 169 Thermal 93 | . . . 93 Explosive 149 | . . 93 56 Electromagnetic . | . . . . Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 22 | . . 22 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 564 | . 3 . 564 Average Temperature 323 | . 2 . 337 Received Heat Transfer 888 | . . 12 876 Effects 21 | . . . 21 Shutdowns 5 | . . . 5 Energy Bleed 2 | . . . 2 Interference 5 | . . . 5 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 5 | . . . 5 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 212 | . . . 212 Parts Sabotaged . | . . . . Parts Stolen 1 | . . . 1 Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence . | . . . . Initial . | . . . . Average . | . . . . Influence Increases . | . . . . Influence Decreases . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 5 4 16 Peak Tracking Total 7 | . 2 3 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 6 | . 1 . 5 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 1 . 37 Successful 38 | . 1 . 37 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 37 | . . . 37 Record 37 | . . . 37 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 5 | . . . 5 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 2784 | 115 543 391 1735 Spaces Moved 1790 | 79 424 247 1040 Core 23 | 18 . . 5 Treads 1178 | . . 193 985 Legs 588 | 60 424 54 50 Wheels 1 | 1 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 146 | 122 120 151 158 Slowest Speed 240 | 190 120 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 41 9 54 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 3 2 Melee . | . . . . Projectile . | . . . . AOE 5 | . . 3 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 1932 | 94 451 267 1120 Wait 9 | . 7 1 1 Move 1787 | 78 423 246 1040 Hop . | . . . . Pick Up 41 | 8 7 8 18 Fast Attach 6 | 4 . . 2 Attach 14 | 2 1 . 11 Detach 2 | . . . 2 Swap 20 | 2 4 2 12 Drop 32 | . 4 9 19 Fire 17 | . 4 1 12 Melee 3 | . . . 3 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Scraptown History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Met a group of wandering Federalists 220 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 7) 659 | -10/Materials | Entered Subcaves 660 | -10/Subcaves | Continued accompanying wandering Federalists (3) 889 | -10/Subcaves | A Subdweller sparked back to life 889 | -10/Subcaves | A Subdweller sparked back to life 889 | -10/Subcaves | A Subdweller sparked back to life 893 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1050 | -10/Subcaves | Entered Scraptown 1258 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1286 | -8/Scraptown | Visited Red Mages 1351 | -8/Scraptown | Found Relay Coupler [Proto] 1449 | -8/Scraptown | Visited UFD Registry 1449 | -8/Scraptown | Registered with UFD as "Steelroller" 1921 | -8/Scraptown | Visited Comm Corps 2150 | -8/Scraptown | Visited Curators Association 2268 | -8/Scraptown | Visited Junk Repository 2360 | -8/Scraptown | Visited LU-1G1's Boring Crew 2405 | -8/Scraptown | Visited Scrap Suit Storage 2472 | -8/Scraptown | Visited Analyses Database 2549 | -8/Scraptown | Met Optimus 2549 | -8/Scraptown | Accepted into 0bPrime 2649 | -8/Scraptown | Civil war broke out across Scraptown 2766 | -8/Scraptown | Core integrity fell below 50% 2780 | -8/Scraptown | Core integrity fell below 20% 2785 | -8/Scraptown | Destroyed by U7-I6Z(j) with Overtuned Pulse Rifle Last Messages --------------- 02760_ Critical hit (Burn: +50). 02762_ Hvy. Laser destroyed. 02762_ Critical hit (Burn: +50). 02772_ 4E-VIQ(j) destroyed. 02773_ Acquired Mak. Light Armor Plating. 02774_ Critical hit (Burn: +50). 02776_ Ovr. Titanium Leg destroyed. 02777_ RE-2QB(j) destroyed. 02778_ Overheating: System interference. 02778_ Ovr. Pulse Rifle temporarily disabled. 02779_ Ovr. Pulse Rifle destroyed. 02780_ Splicing 98-JEE(x)... 02780_ 98-JEE(x) system unaffected. 02780_ Splicing 98-JEE(x)... 02780_ 98-JEE(x) system unaffected. 02782_ Acquired 30 matter. 02783_ Ovr. Titanium Leg destroyed. 02783_ 41-I4I(E) destroyed. 02784_ Critical hit (Burn: +50). 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