Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 20:50:31 Player: 4R-ZE3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2087) 2087 TOTAL SCORE: 6677 Bonus ------- Pacifist 1787 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Cloak of Protection Advanced Plasma Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Pulse Thruster Cloak of Protection System Restoration Module Improved Field Recycling Unit Phase Cannon [Rating: 37] Favorites ----------- Power None Propulsion Medium Treads Treads Medium Treads Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Advanced Terrain Scanner Processor Improved Signal Interpreter Weapon Phase Cannon Energy Cannon Phase Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 6 | . . . . . 3 1 1 1 Utility 3 | . . . . . 1 . 1 1 Weapon . | . . . . . . . . . Parts Attached 14 | 2 . . . . 1 6 3 2 Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . . . . 1 5 1 2 Treads 8 | 2 . . . . 1 5 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 2 | . . . . . . . 1 1 Utility 2 | . . . . . . 1 1 . Device 1 | . . . . . . . 1 . Storage . | . . . . . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 1 | . . . . . . . 1 . Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 10 | . . . . . 2 . . 8 Power . | . . . . . . . . . Propulsion 9 | . . . . . 2 . . 7 Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Highest Loss Streak 3 | . . . . . 2 . . 3 To Critical Strikes . | . . . . . . . . . Average Backups 3 | . . 1 1 2 1 2 4 4 Power . | . . . . . . . . . Propulsion . | . . 1 1 1 . . . . Utility 1 | . . . . 1 1 2 3 1 Weapon . | . . . . . . . 1 1 Tool/Special . | . . . . . . . . . Unused Backups 6 | . . . . . . . . 6 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 3 | . . . . . . . . 3 Weapon 1 | . . . . . . . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 29 | . 28 28 28 28 20 33 50 20 Treads 25 | . 28 28 28 28 20 28 40 14 Processor 3 | . . . . . . 5 6 4 Peak Build Rating 37 | 2 2 2 2 2 3 26 37 37 Average Rating 12 | 1 2 2 2 2 2 16 29 14 On Entrance 7 | . 2 2 2 2 2 1 26 26 Avg Prop Armor Cover (%) 42 | 41 41 41 41 41 41 42 45 43 Naked Turns 62 | . . . . . . . . 62 Heaviest Build 9 | . . . . . . . 9 8 Greatest Support 6 | 3 3 3 3 3 3 3 3 6 Greatest Overweight (x) 2 | . . . . . . . 2 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 2 2 2 4 5 5 Average Carried 3 | . . 1 1 2 1 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 2 2 1 4 5 4 Class Distribution -------------------- 93% | Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 320 | 101 . . . 3 . . 141 75 Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 205 | . 4 4 . 16 50 12 1 118 Missed 80 | . 1 3 . 9 18 5 . 44 Hits 125 | . 3 1 . 7 32 7 1 74 Melee 1 | . . . . 1 . . . . Projectile 124 | . 3 1 . 6 32 7 1 74 Critical Strikes 6 | . . . . . 3 . . 3 Damage Taken 2551 | . 36 10 . 103 405 114 46 1837 Core 1251 | . 14 . . 10 192 31 . 1004 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 90 | 100 . . . 90 65 95 100 . Volleys Fired 6 | . . . . . . . 1 5 Largest 1 | . . . . . . . 1 1 Hottest 85 | . . . . . . . 85 85 Shots Fired 6 | . . . . . . . 1 5 Gun . | . . . . . . . . . Cannon 6 | . . . . . . . 1 5 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 6 | . . . . . . . 1 5 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17 | . . . . . . . 8 9 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 17 | . . . . . . . 8 9 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . . 7 Message Errors 5 | . . . . . . . . 5 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . 4 4 Shots . | . . . . . . . . . Rammed 2 | . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . 1 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 56 | . . . . . 5 . 10 56 Average Temperature 25 | . . . . . 3 . 7 33 Received Heat Transfer 498 | . 21 . . 36 198 . . 243 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 105 | . . . . 15 65 29 19 105 Initial 29 | . . . . . 5 29 . 4 Average 15 | . . . . 3 8 5 3 39 Influence Increases 394 | . . . . 30 90 . 45 229 Successful Hack 14 | . . . . . . . 14 . Disable Machine 15 | . . . . . . . . 15 Destroy Structure 5 | . . . . . . . 1 4 Partial Spotted 60 | . . . . . 15 . 15 30 Lose Combat Pursuer 300 | . . . . 30 75 . 15 180 Influence Decreases 364 | . . . . 15 40 65 36 208 Entered New Map 51 | . . . . . 10 36 . 5 Time Decay 238 | . . . . 10 10 29 36 153 Lost Part 70 | . . . . . 20 . . 50 Lost Ally 5 | . . . . 5 . . . . Squads Dispatched 12 | . . 1 . 3 3 2 1 2 Investigation 1 | . . 1 . . . . . . Extermination 2 | . . . . . . 1 . 1 Reinforcement 6 | . . . . . 3 1 1 1 Assault 3 | . . . . 3 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 6 | . 1 . . . 1 . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 4 3 . 8 15 2 3 26 Peak Tracking Total 13 | . 4 3 . 7 12 2 2 13 Tactical Retreats 9 | . . . . 2 1 . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 3 | . . . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 7 | . 1 1 1 . . . 3 1 Terminals 5 | . 1 . . . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 11 | . 2 1 1 . . . 5 2 Successful 5 | . 1 1 1 . . . 2 . Failed 6 | . 1 . . . . . 3 2 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 1 . . . 2 2 Terminals 9 | . 2 . . . . . 5 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 1 1 1 . . . 1 . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals 1 | . . . . . . . 1 . Botnet 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . . . 3 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . Total Damage 104 | . . . . 104 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 104 | . . . . . . . 104 . Terrain 104 | . . . . . . . 104 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 1129 | 16 45 56 106 109 75 189 183 350 Spaces Moved 2145 | 26 88 111 209 216 147 352 341 655 Core 2141 | 26 88 111 209 216 147 352 341 651 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . . . 4 Fastest Speed 40 | 50 50 50 50 50 50 50 50 40 Average Speed 50 | 50 50 50 50 50 50 50 50 50 Slowest Speed 150 | 50 50 50 50 50 50 50 150 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 26 21 41 63 28 14 15 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 3 | . . . . . . . 1 2 Terrain Destroyed 5 | . . . . . . . 1 4 Melee . | . . . . . . . . . Projectile 5 | . . . . . . . 1 4 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 2182 | 27 88 110 209 216 147 361 351 673 Wait 2 | . . . . 1 . 1 . . Move 2138 | 25 87 110 208 215 146 351 341 655 Hop . | . . . . . . . . . Pick Up 10 | . 1 . 1 . . 3 2 3 Fast Attach 11 | 2 . . . . . 6 2 1 Attach 5 | . . . . . 1 . 1 3 Detach 3 | . . . . . . . 1 2 Swap . | . . . . . . . . . Drop 6 | . . . . . . . 3 3 Fire 6 | . . . . . . . 1 5 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Identified exit to Mines 62 | -10/Materials | Entered Mines 63 | -10/Mines | Learned location of Storage (-7) 69 | -10/Mines | Learned Materials trap positions 87 | -10/Mines | Met a Derelict shopkeep closing up shop 115 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 116 | -10/Mines | Discovered new exit (range 5) 118 | -10/Mines | Entered Exiles 130 | -10/Exiles | Met 8R-AWN 140 | -10/Exiles | Met EX-HEX 153 | -10/Exiles | Met EX-BIN 159 | -10/Exiles | Aligned with FarCom system 159 | -10/Exiles | Given EX-Vault access code 171 | -10/Exiles | Opened EX-Vault 175 | -10/Exiles | Found Cloak of Protection 186 | -10/Exiles | Warned to stay clear of 0b10 Research branches 218 | -10/Exiles | Discovered new exit (range 14) 224 | -10/Exiles | Left Exiles lab with Cloak of Protection 224 | -10/Exiles | Entered Mines 242 | -9/Mines | Assembled infested the area 247 | -9/Mines | Assisted by a Guerilla fighting off Assembled 277 | -9/Mines | Learned location of 1 exit from Materials 281 | -9/Mines | Met a Derelict testing a Signal Generator 313 | -9/Mines | Build established: Mutant 330 | -9/Mines | Discovered new exit (range 8) 333 | -9/Mines | Entered Materials 333 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 334 | -8/Materials | Identified exit to Factory 335 | -8/Materials | Loaded intel: 24 trap records 408 | -8/Materials | Entered Factory 408 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 585 | -7/Factory | Discovered new exit (range 12) 597 | -7/Factory | Identified exit to Factory 597 | -7/Factory | Entered another Factory area 597 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 778 | -6/Factory | Discovered new exit (range 4) 780 | -6/Factory | Identified exit to Factory 780 | -6/Factory | Entered another Factory area 780 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 902 | -5/Factory | Discovered new exit (range 13) 905 | -5/Factory | Lost 3 parts (3n) 908 | -5/Factory | Identified exit to Upper Caves 1028 | -5/Factory | Lost 3 parts (3n) 1075 | -5/Factory | Core integrity fell below 50% 1117 | -5/Factory | Core integrity fell below 20% 1130 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01064_ Nuclear Pulse Thruster destroyed. 01064_ Knocked back. 01066_ Penetrated by Slug. 01068_ Imp. Signal Interpreter destroyed. 01068_ Critical hit (Blast). 01068_ Knocked back. 01074_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8A. 01075_ Slug penetrates Wall. 01076_ Penetrated by Slug. 01076_ Slug penetrates Wall. 01092_ WY53VI>9I#6P|POCENUXIONZ%QJCURHDF%3SOU#C 01093_ Slug penetrates Wall. 01094_ Triggered Blade Trap. 01094_ Massive razor-sharp blades shoot up from within the floor. 01096_ Slug penetrates Wall. 01099_ Penetrated by Slug. 01111_ Critical hit (Burn: +37). 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"""????????????????????? | | ????????????????????? ???????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeCryofiberGravjet Manual? 0 Play Time 00:23:58 Cumulative 349.0 hours Start 2026.09.07 @ 14:42:40 End 2026.09.07 @ 20:50:31 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 273 Adventurer 54 Explorer 0 Win Type - Total 18 Types 12/1/1/1/1/0/0/1/0/1 Lore% 81 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c1bbf78-58d3-4df9-8deb-2206aa33f202