Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.06 @ 11:55:01 Player: Floating Point Exception Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (210) 1050 Value Destroyed (7359) 7359 Prototype IDs (58) 1160 Alien Tech Used (15) 3000 Bonus (10816) 10816 TOTAL SCORE: 32485 Bonus ------- High Alert Combat Kills 1277 Follower Combat Kills 221 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -282 Cogmind --------- Core Integrity 0/1600 Matter 245/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Spectral Analyzer Advanced Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Q-thruster Improved Q-thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Spectral Analyzer Advanced Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Force Booster Advanced Reaction Control System Advanced Cloaking Device Centrium Light Armor Plating > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Cooled Nuclear Pulse Thruster Advanced Transmission Jammer Phase Armor High-powered Transdimensional Reconstructor Terrabomb [Rating: 200] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Flight Unit Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Centrium Light Armor Plating Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . 2 . . . . 2 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . 1 1 . . . 2 . . . . . . . . . Utility 11 | . . 1 1 1 . . . . 1 1 . . . . . . . . 2 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 305 | . 7 39 38 31 . . . . 11 12 2 8 5 22 2 . 11 . 14 26 33 37 7 Power 33 | . 1 5 1 9 . . . . 1 2 . 4 . 3 . . 3 . . . 2 2 . Engine 9 | . 1 5 1 2 . . . . . . . . . . . . . . . . . . . Core 15 | . . . . 7 . . . . 1 2 . 3 . 2 . . . . . . . . . Reactor 9 | . . . . . . . . . . . . 1 . 1 . . 3 . . . 2 2 . Propulsion 71 | . 3 13 12 13 . . . . 3 2 . 2 3 4 . . 3 . 1 3 2 5 2 Treads 29 | . . 10 12 5 . . . . . . . . . . . . . . . . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 36 | . . . . 8 . . . . 3 2 . 2 3 4 . . 3 . 1 3 2 3 2 Utility 138 | . 2 2 5 7 . . . . 2 7 2 2 2 15 1 . 5 . 12 18 24 28 4 Device 86 | . . . . 2 . . . . 1 3 2 1 1 13 1 . 3 . 11 15 7 25 1 Storage 7 | . 2 2 2 1 . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . 2 . . . . . . . . 1 2 . . . . . . 3 . 1 Hackware 11 | . . . . 2 . . . . 1 4 . 1 . . . . 1 . . . . . 2 Protection 12 | . . . 3 . . . . . . . . . . . . . 1 . 1 3 3 1 . Artifact 13 | . . . . . . . . . . . . . . . . . . . . . 11 2 . Weapon 63 | . 1 19 20 2 . . . . 5 1 . . . . 1 . . . 1 5 5 2 1 Energy Gun 10 | . 1 7 . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 18 | . . 6 11 . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 8 . . . . . 2 . . . . . . . . . . . 2 . . Special Weapon 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . . . . 3 1 . . . . 1 . . . . . 1 . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . 1 4 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 2 1 1 . . . . 2 . . 4 . 1 . . 4 . 1 9 6 4 . Parts Lost 69 | . . 12 . 7 . . . . . 3 . . 1 1 5 1 . . 1 1 5 24 8 Power 12 | . . 3 . 4 . . . . . 2 . . . . . . . . . . 1 2 . Propulsion 21 | . . 4 . 1 . . . . . . . . . 1 2 . . . 1 . 1 7 4 Utility 22 | . . . . . . . . . . . . . 1 . 2 1 . . . . 3 12 3 Weapon 14 | . . 5 . 2 . . . . . 1 . . . . 1 . . . . 1 . 3 1 Highest Loss Streak 19 | . . 5 . 4 . . . . . 2 . . 1 1 5 1 . . 1 1 2 19 8 Average Slot Usage (%) 92 | . 100 98 99 82 92 92 92 92 91 92 94 94 93 89 86 73 83 89 89 92 92 87 17 Engine 4 | . 14 10 9 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 13 15 15 15 15 13 11 11 11 11 3 10 10 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 . . 3 5 4 4 3 3 . Treads 11 | . . 28 36 5 . . . . . . . . . . . . . . . . . . . Wheel 2 | . 27 4 . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 13 30 30 30 30 32 35 35 35 35 40 34 26 36 42 38 34 33 33 6 Device 7 | . . . . 5 7 7 7 7 6 5 11 11 11 7 9 10 7 10 13 19 20 24 . Storage 15 | . 28 32 27 15 7 7 7 7 6 5 5 5 5 5 5 5 5 5 4 4 4 3 . Processor 5 | . . . . 6 7 7 7 7 6 5 5 5 6 12 10 10 10 10 9 8 10 12 7 Hackware 5 | . . . . 6 15 15 15 15 20 22 17 17 15 10 9 5 7 10 9 6 1 . 3 Protection 2 | . . . 8 . . . . . . . . . . . . . 2 . 4 5 4 3 . Energy Gun 2 | . 6 7 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 21 7 16 7 . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 5 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 3 7 7 7 7 5 3 5 5 5 5 4 5 5 5 . . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 11 55 97 113 100 22 22 22 22 29 26 27 28 28 50 27 27 50 48 57 62 83 77 7 Greatest Support 119 | 20 32 63 83 80 24 24 24 24 31 35 37 42 44 52 29 29 56 67 72 93 96 119 48 Greatest Overweight (x) 4 | . 1 3 1 4 . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | . 18 26 32 26 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Average Capacity 15 | . 17 25 26 17 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 4 Most Carried 27 | . 17 26 27 26 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 1 Average Carried 14 | . 12 24 25 17 7 8 8 7 7 6 8 7 8 7 7 7 7 8 7 7 7 7 . Final Capacity 26 | 6 18 26 26 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 Final Carried 26 | 6 17 26 26 8 8 8 8 8 8 8 8 8 8 7 6 8 8 8 7 8 7 2 . Class Distribution -------------------- 38% | Hauler-Mutant 22% | Hacker-Sprinter 10% | Hacker-Scout 8% | Scavenger-Scout 5% | Mutant 4% | Alien-Sprinter 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Matter Collected 4961 | 179 404 636 1296 383 . . . . 141 143 . . 87 189 132 10 117 10 125 290 423 396 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9283 | . 427 2070 2147 488 . . . . 256 190 . . . 257 75 . 344 . 148 1373 511 997 . Parts 487 | . 31 130 117 34 . . . . 23 7 . . . 17 1 . 2 . 11 49 29 36 . Haulers Intercepted 27 | . 1 6 5 3 . . . . 1 2 . . . 1 . . . . 1 3 1 3 . Recyclers Shooed 7 | . 3 2 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 8 . . . 1 . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Combat Hostiles Destroyed 119 | . 10 33 46 5 . . . . 2 . . . . 2 . . . . . 10 6 5 . Melee 21 | . . . . 1 . . . . . . . . . 2 . . . . . 10 3 5 . Guns 63 | . 10 30 23 . . . . . . . . . . . . . . . . . . . . Cannons 14 | . . 1 9 4 . . . . . . . . . . . . . . . . . . . AOE 19 | . . . 14 . . . . . 2 . . . . . . . . . . . 3 . . Classes Destroyed 18 | . 6 5 2 1 . . . . . . . . . . . . . . . 3 1 . . Worker 10 | . 1 3 4 . . . . . . . . . . 1 . . . . . 1 . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 27 | . 1 6 5 3 . . . . 1 2 . . . 1 . . . . 1 3 1 3 . Recycler 4 | . . 2 1 . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Operator 16 | . 1 6 3 1 . . . . 1 . . . . 1 . . . . 1 1 1 . . Watcher 23 | . 3 5 5 1 . . . . 4 . . . . . . . . . 1 2 1 1 . Swarmer 21 | . 6 4 8 . . . . . 2 . . . . . . . . . . . 1 . . Grunt 52 | . 4 19 24 3 . . . . . . . . . . . . . . . 1 . 1 . Brawler 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . 3 4 . Sentry 21 | . . 8 8 . . . . . . . . . . . . . . . . 3 . 2 . Hunter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Programmer 8 | . . . . 2 . . . . . . . . . 2 . . . . . . 4 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 12 | . 3 6 12 2 . . . . 2 1 . . . 2 . . . . 1 2 4 4 . Combat Bots Only 8 | . 3 5 8 1 . . . . 2 . . . . 2 . . . . . 2 3 2 . Max Kills in Single Turn 4 | . 2 2 2 1 . . . . 1 1 . . . 1 . . . . 1 1 4 1 . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . 1 . . . . . . . . . . . 3 . . Melee 1 | . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sigix Containment Pod (-2/Quarantine) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Damage Taken 14564 | . 412 1694 1816 1256 . . . . 104 399 18 62 145 87 392 61 . 39 257 274 1342 4186 2020 Core 3805 | . 129 316 184 434 . . . . 15 141 . . 18 . 66 . . . 48 109 185 548 1612 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 273 | . . . . . . . . . . . . . . . . . . . . . 185 88 . Core Remaining (%) 66 | 100 48 21 66 . . . . 38 98 . . . 84 . . . . 94 89 . . 30 . Volleys Fired 458 | . 76 182 169 19 . . . . 2 . . . . . . . . . . . 2 8 . Largest 2 | . 2 2 2 1 . . . . 1 . . . . . . . . . . . 1 2 . Hottest 200 | . 70 112 88 65 . . . . 39 . . . . . . . . . . . 80 200 . Shots Fired 809 | . 152 311 310 19 . . . . 2 . . . . . . . . . . . 2 13 . Gun 695 | . 152 284 246 . . . . . . . . . . . . . . . . . . 13 . Cannon 60 | . . 1 40 19 . . . . . . . . . . . . . . . . . . . Launcher 28 | . . . 24 . . . . . 2 . . . . . . . . . . . 2 . . Special 26 | . . 26 . . . . . . . . . . . . . . . . . . . . . Kinetic 477 | . 132 74 271 . . . . . . . . . . . . . . . . . . . . Thermal 276 | . 20 236 . 19 . . . . . . . . . . . . . . . . 1 . . Explosive 26 | . . . 24 . . . . . 2 . . . . . . . . . . . . . . Electromagnetic 17 | . . 1 15 . . . . . . . . . . . . . . . . . 1 . . Slashing 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . Robot Hit Streak 22 | . 12 22 18 8 . . . . . . . . . . . . . . . . . 1 . Robot Miss Streak 8 | . 6 7 2 2 . . . . 2 . . . . . . . . . . . . 8 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 695 | . 91 199 229 31 . . . 1 14 3 . . . 9 2 . 6 . 4 48 21 37 . Core Hits 311 | . 25 69 126 13 . . . . 8 2 . . . 5 1 . 3 . 3 24 16 15 1 Critical Hits 24 | . 1 6 3 . . . . . 1 . . . . 2 . . . . . 4 . 7 . Critical Kills 8 | . 1 3 2 . . . . . . . . . . 1 . . . . . 1 . . . Critical Parts Destroyed 13 | . . 3 1 . . . . . 1 . . . . 1 . . . . . 2 . 5 . Melee Attacks 462 | . . . . 43 1 . . 1 57 29 1 . 6 53 7 . 6 1 35 82 81 59 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 268 | . . . . 43 1 . . 1 57 29 1 . 6 53 7 . 6 1 . . 4 59 . Piercing 194 | . . . . . . . . . . . . . . . . . . . 35 82 77 . . Sneak Attacks 45 | . . . . 6 . . . . 1 3 . . . 3 . . . . 3 12 9 8 . Combat Hostiles 8 | . . . . . . . . . . . . . . 1 . . . . . 5 1 1 . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . 3 3 . . Damage Inflicted 31823 | . 1134 3235 6319 1675 . . . 35 719 325 . . . 782 212 . 814 . 581 4219 6434 5319 20 Guns 7127 | . 1134 2995 2796 . . . . . . . . . . . . . . . . . . 202 . Cannons 1326 | . . 23 825 478 . . . . . . . . . . . . . . . . . . . Explosions 6838 | . . . 2650 . . . . . 90 . . . . . . . . . . . 4098 . . Melee 16086 | . . . . 1036 . . . 35 629 325 . . . 782 212 . 814 . 581 4219 2336 5117 . Ramming 281 | . . 52 48 161 . . . . . . . . . . . . . . . . . . 20 Kinetic 5017 | . 961 745 3311 . . . . . . . . . . . . . . . . . . . . Thermal 7138 | . 173 2415 . 478 . . . . . . . . . . . . . . . . 4072 . . Explosive 2740 | . . . 2650 . . . . . 90 . . . . . . . . . . . . . . Electromagnetic 359 | . . 23 310 . . . . . . . . . . . . . . . . . 26 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9630 | . . . . 1036 . . . 35 629 325 . . . 782 212 . 814 . . . 478 5319 . Piercing 6658 | . . . . . . . . . . . . . . . . . . . 581 4219 1858 . . Highest Corruption 11 | . . . . 2 2 2 2 2 5 5 5 5 . . 10 10 10 10 . 2 3 11 6 Average Corruption 3 | . . . . 1 2 2 2 2 4 3 5 5 . . 10 10 10 10 . 2 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . 5 1 2 . 6 18 9 5 1 . . 3 6 7 6 . 6 22 6 4 Message Errors 28 | . . . . 2 . 1 . 3 5 2 . . . . . 1 1 2 . 3 8 . . Matter Fused 21 | . . . . . . . . . 4 1 3 . . . 2 1 1 . . . 4 2 3 Heat Flow Errors 13 | . . . . . 1 . . 1 3 1 . . . . 1 . . 1 . 1 2 1 1 Energy Discharges 15 | . . . . 2 . . . 1 1 2 1 . . . . 1 1 . . 1 5 . . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . 1 . 1 . 1 2 1 . 1 . . . . 1 . . . 2 . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 8 | . . . . . . . . . . . . . . . . 3 2 3 . . . . . Targeting Errors 7 | . . . . . . . . . 3 . . . . . . . 1 . . 1 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4032 | . . . 137 188 . . . . 46 . . . . 88 50 . 293 . 43 449 2126 612 . Projectiles 41 | . . . 18 23 . . . . . . . . . . . . . . . . . . . Explosions 1909 | . . . 119 . . . . . . . . . . . . . . . . . 1790 . . Melee 2082 | . . . . 165 . . . . 46 . . . . 88 50 . 293 . 43 449 336 612 . Knockbacks 12 | . . . 9 3 . . . . . . . . . . . . . . . . . . . Impact 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 500 | . . . 32 . . . . . . . . . . . . . . . . . 458 . 10 Shots 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Rammed 37 | . . 4 3 28 . . . . . . . . . . . . . . . . . . 2 Targets Rammed 40 | . . 6 3 29 . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 84 338 151 58 122 . . 164 288 177 7 102 208 154 94 . 128 196 196 177 408 444 231 Average Temperature 55 | . 20 77 25 23 114 . . 84 44 13 6 25 43 34 54 . 51 98 67 37 186 226 136 Received Heat Transfer 2370 | . 93 711 756 558 . . . . 9 66 9 . 42 9 . . . . 18 9 . 45 45 Effects 9 | . . 2 . . . . . . 5 . . . . . . . . . . . 1 1 . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . 1 . . . . . . 5 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . 1 20 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6660 | . 518 5513 . 629 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Peak Influence 1343 | . 212 501 1194 543 . . . . 290 499 . . . 407 . . . . 587 610 1343 1195 1036 Initial 692 | . . 26 179 543 . . . . 37 32 . . . 191 . . . . 40 330 307 692 616 Average 408 | . 106 367 631 335 . . . . 112 133 . . . 280 . . . . 205 475 677 837 744 Maximum Alert Level 4 | . 1 2 4 2 . . . . 1 2 . . . 2 . . . . 2 2 4 4 3 Low Security (%) 21 | . 87 8 1 7 . . . . 82 82 . . . 8 . . . . 64 . 4 . . Level 1 33 | . 12 46 6 67 . . . . 17 . . . . 88 . . . . 23 27 41 . . Level 2 32 | . . 45 63 25 . . . . . 17 . . . 2 . . . . 11 72 17 8 57 Level 3 8 | . . . 25 . . . . . . . . . . . . . . . . . . 88 42 Level 4 3 | . . . 3 . . . . . . . . . . . . . . . . . 37 3 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 8 8 4 . . . . 3 4 . . 1 4 . . . . 5 . 4 11 2 Investigation 8 | . . 1 . . . . . . 2 2 . . . 1 . . . . 1 . . . 1 Extermination 12 | . . . . 2 . . . . 1 2 . . . 2 . . . . 1 . 2 2 . Reinforcement 21 | . 1 6 4 2 . . . . . . . . . 1 . . . . 3 . 2 2 . Assault 6 | . . 1 3 . . . . . . . . . 1 . . . . . . . . 1 . Garrison 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Construction Impeded 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Distress Signals 30 | . 1 6 7 3 . . . . 1 1 . . . 1 . . . . 2 5 1 . 2 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Times Spotted 477 | . 24 82 74 22 . . . 4 18 23 1 . 29 11 6 1 . 4 33 27 22 59 37 Peak Tracking Total 18 | . 4 7 8 4 . . . 4 4 9 1 . 14 3 3 1 . 4 18 6 4 17 17 Tactical Retreats 62 | . 3 5 3 5 . . . 2 5 7 . . 5 2 1 . . 2 7 1 6 4 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Traps Triggered 9 | . . 1 . 1 . . . . 1 2 . 1 . 1 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 2 . . . 4 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Disabled 30 | . . 2 2 . 1 . . . 2 . . . . 1 . . . . . . 17 5 . Max in Single Turn 10 | . . 1 1 . 1 . . . 2 . . . . 1 . . . . . . 10 1 . Garrison Access 7 | . . . . 3 . . . . 1 2 . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Accessed 124 | . 6 8 8 22 1 . 4 . 16 11 . 4 . 10 1 . 5 . 3 1 12 11 1 Terminals 64 | . 4 5 5 11 . . . . 6 5 . . . 7 . . . . 1 . 11 9 . Fabricators 6 | . . . . 4 . . . . . 2 . . . . . . . . . . . . . Repair Stations 10 | . 1 . . 3 . . . . 2 1 . . . 1 . . . . . . 1 1 . Recycling Units 12 | . 1 2 . 1 . . . . 5 1 . . . . . . . . 1 . . . 1 Scanalyzers 8 | . . 1 2 . . . . . 2 . . . . 2 . . . . 1 . . . . Garrison Access 9 | . . . 1 3 . . . . 1 2 . . . . . . . . . 1 . 1 . Total Hacks 331 | . 20 25 31 57 1 . 25 . 42 34 . 5 . 29 1 . 15 . 5 1 23 15 2 Successful 221 | . 12 16 17 36 1 . 25 . 33 27 . 5 . 12 1 . 15 . 2 1 10 7 1 Failed 110 | . 8 9 14 21 . . . . 9 7 . . . 17 . . . . 3 . 13 8 1 Catastrophic 18 | . . 2 3 1 . . . . . 1 . . . 5 . . . . . . 5 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 5 2 4 22 . . . . 10 12 . 1 . 10 . . . . . . 10 2 . Terminals 165 | . 15 12 14 34 . . . . 17 18 . . . 20 . . . . 2 . 21 12 . Fabricators 22 | . . . . 11 . . . . . 11 . . . . . . . . . . . . . Repair Stations 24 | . 3 . . 6 . . . . 6 2 . . . 3 . . . . . . 2 2 . Recycling Units 18 | . 2 4 . 1 . . . . 7 1 . . . . . . . . 1 . . . 2 Scanalyzers 43 | . . 9 15 . . . . . 11 . . . . 6 . . . . 2 . . . . Garrison Access 12 | . . . 2 5 . . . . 1 2 . . . . . . . . . 1 . 1 . Terminal Hacks 124 | . 9 6 4 18 1 . 25 . 9 11 . 5 . 7 1 . 15 . 1 . 6 6 . Record 22 | . . 1 . . 1 . 11 . . . . 3 . . . . 3 . . . 3 . . Part Schematic 15 | . . . . 1 . . 7 . 3 . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . 1 . . . . . 1 . . . . . . 4 . . . . . . Prototype ID Bank 10 | . . 1 . 2 . . 3 . . . . . . . . . 4 . . . . . . Open Door 9 | . . . . . . . . . . . . 2 . . 1 . . . . . 1 5 . Branch Access Points 3 | . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . Emergency Access Points 3 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Fabricator Index 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . 2 . 2 . . . . 2 1 . . . . . . . . 1 . . . . Unreport Threat 5 | . 1 . . 1 . . . . 1 1 . . . . . . . . . . 1 . . Locate Traps 11 | . 1 1 1 3 . . . . 2 . . . . 2 . . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 4 | . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 4 | . 1 . 1 . . . . . 1 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . 3 1 2 2 . . . . . 1 . . . 1 . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 14 | . . . . 4 . . . . . 10 . . . . . . . . . . . . . Load Schematic 7 | . . . . 3 . . . . . 4 . . . . . . . . . . . . . Build 7 | . . . . 1 . . . . . 6 . . . . . . . . . . . . . Repair Station Hacks 18 | . 1 . . 4 . . . . 6 2 . . . 2 . . . . . . 2 1 . Scan Component 10 | . 1 . . 2 . . . . 3 1 . . . 1 . . . . . . 1 1 . Repair 8 | . . . . 2 . . . . 3 1 . . . 1 . . . . . . 1 . . Recycling Unit Hacks 11 | . 1 1 . 1 . . . . 5 1 . . . . . . . . 1 . . . 1 Retrieve Components 11 | . 1 1 . 1 . . . . 5 1 . . . . . . . . 1 . . . 1 Scanalyzer 34 | . . 8 13 . . . . . 10 . . . . 3 . . . . . . . . . Insert Component 16 | . . 3 5 . . . . . 6 . . . . 2 . . . . . . . . . Analyze 18 | . . 5 8 . . . . . 4 . . . . 1 . . . . . . . . . Garrison Access Hacks 7 | . . . . 3 . . . . 1 2 . . . . . . . . . 1 . . . Seal Access 7 | . . . . 3 . . . . 1 2 . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 1 1 . 6 . . . . 2 1 . . . . . . . . . . 2 . . Terminals 7 | . 1 1 . 1 . . . . 2 . . . . . . . . . . . 2 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Assimilate 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . 5 . . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 5 | . . . . 4 . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 6 8 8 15 . . . . 12 8 . . . 10 . . . . 2 . 10 9 1 Full Trace Events 4 | . . . . . . . . . 2 1 . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . 3 5 . . . 7 . 6 . . . . . . . 4 . . . . . . Parts Built 6 | . . . . 1 . . . . . 5 . . . . . . . . . . . . . Matter 1242 | . . . . 186 . . . . . 1056 . . . . . . . . . . . . . Time 291 | . . . . 24 . . . . . 267 . . . . . . . . . . . . . Total Part Build Rating 27 | . . . . 2 . . . . . 25 . . . . . . . . . . . . . Parts Repaired 7 | . . . . 2 . . . . 3 . . . . 1 . . . . . . 1 . . Time 341 | . . . . 70 . . . . 143 22 . . . 68 . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 10 9 . 3 . . . . 8 3 . . . . . . . . 1 . . . 3 Parts Scanalyzed 14 | . . 3 5 . . . . . 4 . . . . 2 . . . . . . . . . Part Schematics Acquired 11 | . . 3 5 . . . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total Allies 9 | . . . . 1 . . . 1 1 . . . . . . . . . . . . . 6 Largest Group 6 | . . . . 1 . . . 1 1 . . . . . . . . . . . . . 6 Highest-Rated Group 94 | . . . . 18 . . . 94 26 . . . . . . . . . . . . . 84 Highest-Rated Ally 94 | . . . . 18 . . . 94 26 . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . 18 . . . . . . . . . . . . . . 20 Total Damage 1171 | . . . . . . . . 610 . . . . . . . . . . . . . . 561 Kills 8 | . . . . . . . . 4 . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Robot Analysis Total 6 | . . . . 1 . . . . . 1 . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Traps 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Turns Passed 18167 | . 846 4024 2195 1966 90 188 27 509 1096 734 206 135 590 805 536 67 92 93 664 1027 1230 879 168 Spaces Moved 25897 | 1 519 1592 899 2585 330 722 102 595 2222 1331 298 367 649 1698 807 275 196 274 1236 3976 2533 2330 360 Core 151 | . . . . . . . . . . . . . . . . . . . . . . 7 144 Treads 2472 | . . 1198 899 370 . . . . . . . . . . . . . . . . . 5 . Legs 8 | 1 7 . . . . . . . . . . . . . . . . . . . . . . Wheels 906 | . 512 394 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 22360 | . . . . 2215 330 722 102 595 2222 1331 298 367 649 1698 807 275 196 274 1236 3976 2533 2318 216 Fastest Speed 6 | 120 110 110 180 26 26 26 26 26 20 20 17 18 12 12 23 23 15 6 7 6 8 8 27 Average Speed 38 | 120 110 164 187 56 26 26 26 26 23 22 22 21 22 16 23 23 19 15 14 11 11 18 39 Slowest Speed 250 | 120 150 220 190 250 26 26 26 26 26 23 23 23 23 24 24 23 23 16 16 14 14 145 50 Overloaded Moves 221 | . . . . . . . . . 24 . 18 . 19 . . . . 11 32 10 18 78 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . 9 . . . . 6 14 . . . 13 . . . . 6 16 10 5 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Teleports 7 | . . . . . . . . . . . . . . . . . . . 1 . 2 4 . Exploration Rate (%) 58 | 3 78 77 77 58 62 91 75 59 59 35 20 61 66 30 71 66 64 54 30 60 98 83 19 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 19 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . 2 3 . 2 . . . . 3 . 3 3 . 2 . . . . . Spaces Dug 231 | . . . 3 22 . . . . 37 25 1 . 6 40 5 . . 1 24 19 36 12 . Terrain Destroyed 777 | . . . 138 22 . . . . 57 25 1 . 6 40 5 . . 1 24 19 424 15 . Melee 228 | . . . . 22 . . . . 37 25 1 . 6 40 5 . . 1 24 19 36 12 . Projectile 6 | . . . 3 . . . . . . . . . . . . . . . . . . 3 . AOE 543 | . . . 135 . . . . . 20 . . . . . . . . . . . 388 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total 32361 | . 638 2657 1179 2953 332 721 101 947 2710 1703 433 422 1079 2124 1138 277 240 321 1640 4384 3346 2637 379 Wait 4948 | . 26 776 33 219 . . . 350 406 338 133 32 420 342 320 1 11 47 354 287 677 163 13 Move 25721 | . 518 1591 898 2566 329 721 101 594 2209 1304 297 366 648 1671 806 274 195 273 1224 3950 2513 2319 354 Hop 71 | . . . . 9 . . . . 6 12 . . . 13 . . . . 5 9 9 5 3 Pick Up 159 | . 10 38 12 9 1 . . 1 9 6 . 5 . 9 2 2 6 . 3 12 14 20 . Fast Attach 77 | . 1 5 4 6 . . . . 4 2 . 4 1 4 . . 7 . 1 15 12 6 5 Attach 91 | . 1 11 1 14 . . . . 2 6 . 1 . 6 2 . 4 . 5 5 15 16 2 Detach 25 | . . . . 5 . . . . 1 . . 1 . 5 . . 3 . 2 1 7 . . Swap 157 | . 5 23 33 11 . . . . 5 4 2 3 4 12 . . 1 . 9 7 12 26 . Drop 172 | . 1 25 26 23 1 . . 1 9 2 . 10 . 9 1 . 7 . 2 23 17 15 . Fire 458 | . 76 182 169 19 . . . . 2 . . . . . . . . . . . 2 8 . Melee 442 | . . . . 43 1 . . 1 57 29 1 . 6 53 7 . 6 1 35 75 68 59 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . . 6 3 29 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 482 | -10/Materials | Core integrity fell below 50% 656 | -10/Materials | Discovered new exit (range 7) 844 | -10/Materials | Discovered new exit (range 4) 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1006 | -9/Materials | Lost 5 parts (1p2n2w) 1357 | -9/Materials | Build established: Hauler-Mutant 1976 | -9/Materials | Core integrity fell below 50% 2206 | -9/Materials | Discovered new exit (range 12) 2490 | -9/Materials | Discovered new exit (range 15) 2646 | -9/Materials | Discovered new exit (range 15) 2890 | -9/Materials | Discovered new exit (range 9) 4847 | -9/Materials | First assault squad dispatched 4871 | -9/Materials | Entered another Materials area 4871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5090 | -8/Materials | Destroyed 8 combat bots 5812 | -8/Materials | Discovered new exit (range 12) 6471 | -8/Materials | First assault squad dispatched 6648 | -8/Materials | Discovered new exit (range 9) 6984 | -8/Materials | Garrison activated, responded to threat 7066 | -8/Materials | Entered Factory 7066 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8050 | -7/Factory | Core integrity fell below 50% 8057 | -7/Factory | Lost 4 parts (2p2w) 8264 | -7/Factory | Repaired Rocket Launcher 8272 | -7/Factory | Discovered new exit (range 14) 8418 | -7/Factory | Build established: Scavenger-Sprinter 8505 | -7/Factory | Fabricated Imp. Flight Unit (x1) 8526 | -7/Factory | Discovered new exit (range 10) 8538 | -7/Factory | Discovered new exit (range 15) 8539 | -7/Factory | Identified exit to Storage 8687 | -7/Factory | Repaired Lgt. Nuclear Core 8804 | -7/Factory | Discovered new exit (range 16) 8884 | -7/Factory | Build established: Hacker-Sprinter 8979 | -7/Factory | Discovered new exit (range 14) 8982 | -7/Factory | Identified exit to Factory 9029 | -7/Factory | Discovered new exit (range 6) 9030 | -7/Factory | Identified exit to Lower Caves 9032 | -7/Factory | Entered Lower Caves 9035 | -7/Lower Caves | Encountered a Warlord checkpoint 9077 | -7/Lower Caves | Learned Factory terminal intel 9091 | -7/Lower Caves | Found Alien Artifact 9120 | -7/Lower Caves | Discovered new exit (range 8) 9122 | -7/Lower Caves | Identified exit to Lower Caves 9122 | -7/Lower Caves | Entered another Lower Caves area 9124 | -7/Lower Caves | Learned 4 Factory zone layouts 9224 | -7/Lower Caves | Encountered a Warlord checkpoint 9301 | -7/Lower Caves | Discovered new exit (range 16) 9310 | -7/Lower Caves | Identified exit to Data Miner 9310 | -7/Lower Caves | Entered Data Miner 9310 | -7/Data Miner | Discovered new exit (range 6) 9312 | -7/Data Miner | Identified exit to Proximity Caves 9316 | -7/Data Miner | Met Data Miner 9323 | -7/Data Miner | Learned location of Section 7 (-2) 9323 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9328 | -7/Data Miner | Received God Mode back door access code from Data Miner 9337 | -7/Data Miner | Entered Proximity Caves 9466 | -6/Proximity Caves | Escorted by Enhanced Grunt 9481 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9842 | -6/Proximity Caves | Discovered exit to Factory (range 12) 9846 | -6/Proximity Caves | Entered Factory 9846 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9847 | -6/Factory | Identified exit to Factory 9848 | -6/Factory | Loaded intel: 18 terminal locations 9922 | -6/Factory | Repaired Katana 9940 | -6/Factory | Found Prototype Launcher 9950 | -6/Factory | Discovered new exit (range 15) 10118 | -6/Factory | Repaired Cld. VTOL Module? 10332 | -6/Factory | Identified Mni. Smartbomb Launcher 10375 | -6/Factory | Spotted B-75 Beast 10540 | -6/Factory | Discovered exit to Factory (range 14) 10777 | -6/Factory | Incoming investigation squad redirected 10826 | -6/Factory | Identified Dimensional Node Initializer 10880 | -6/Factory | Repaired Cld. VTOL Module 10895 | -6/Factory | Discovered exit to Factory (range 5) 10942 | -6/Factory | Entered another Factory area 10942 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10943 | -5/Factory | Identified exit to Extension 10977 | -5/Factory | Discovered new exit (range 10) 10978 | -5/Factory | Identified exit to Upper Caves 10982 | -5/Factory | Identified exit to Factory 11056 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 11105 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 11153 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 11197 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 11324 | -5/Factory | Found Prototype Processor 11498 | -5/Factory | Incoming investigation squad redirected 11544 | -5/Factory | Local fabrication network quarantined 11574 | -5/Factory | Fabricated Plasma Sword (x1) 11676 | -5/Factory | Entered Upper Caves 11679 | -5/Upper Caves | Spotted B-75 Beast 11882 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11882 | -5/Upper Caves | Identified exit to Warlord 11882 | -5/Upper Caves | Entered Warlord 11890 | -5/Warlord | System corruption cleaned by Quarantine Array 11910 | -5/Warlord | Visited the Vortex Lab 11912 | -5/Warlord | Found Prototype Launcher 11930 | -5/Warlord | Met Warlord 11932 | -5/Warlord | Warlord's base attacked by MAIN.C 11932 | -5/Warlord | Opened Warlord's prototype stash 11933 | -5/Warlord | Found Prototype Reactor 11935 | -5/Warlord | Identified Vortex Chain Reactor 11941 | -5/Warlord | Found Prototype Hackware 11941 | -5/Warlord | Identified Ghost Barrier 11953 | -5/Warlord | Found Prototype Device 11953 | -5/Warlord | Identified System Purifier 11955 | -5/Warlord | Found Prototype Processor 11996 | -5/Warlord | Opened side exit 12015 | -5/Warlord | Discovered new exit (range 10) 12016 | -5/Warlord | Identified exit to Proximity Caves 12017 | -5/Warlord | Entered Proximity Caves 12399 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12606 | -4/Proximity Caves | Discovered exit to Factory (range 6) 12607 | -4/Proximity Caves | Entered Factory 12607 | -4/Factory | Evolved 2 slots: Propulsion x2 12629 | -4/Factory | Identified Spectral Analyzer 12677 | -4/Factory | Identified Exp. Signal Interpreter 12912 | -4/Factory | Build established: Hacker-Scout 13029 | -4/Factory | Spotted B-86 Titan 13136 | -4/Factory | Incoming investigation squad redirected 13195 | -4/Factory | Identified exit to Upper Caves 13195 | -4/Factory | Identified exit to Armory 13346 | -4/Factory | Repaired Broken Imp. Diametric Drive 13352 | -4/Factory | Discovered new exit (range 16) 13412 | -4/Factory | Entered Upper Caves 13434 | -4/Upper Caves | Encountered a Warlord checkpoint 13889 | -4/Upper Caves | Crushed by falling debris 13889 | -4/Upper Caves | System corruption reached 10% 13909 | -4/Upper Caves | Discovered new exit (range 22) 13920 | -4/Upper Caves | Lost 5 parts (2n2u1w) 13946 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13948 | -4/Upper Caves | Identified exit to Upper Caves 13948 | -4/Upper Caves | Entered another Upper Caves area 14012 | -4/Upper Caves | Discovered new exit (range 12) 14012 | -4/Upper Caves | Spotted B-86 Titan 14014 | -4/Upper Caves | Identified exit to Zhirov 14015 | -4/Upper Caves | Entered Zhirov 14016 | -4/Zhirov | Discovered new exit (range 3) 14021 | -4/Zhirov | Met Zhirov 14029 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14034 | -4/Zhirov | Found Alien Artifact 14034 | -4/Zhirov | Identified Integrated Reactor 14034 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14038 | -4/Zhirov | Found Alien Artifact 14095 | -4/Zhirov | Identified exit to Proximity Caves 14107 | -4/Zhirov | Entered Proximity Caves 14197 | -3/Proximity Caves | Discovered new exit (range 19) 14199 | -3/Proximity Caves | Identified exit to Research 14200 | -3/Proximity Caves | Entered Research 14200 | -3/Research | Evolved 2 slots: Utility x2 14205 | -3/Research | Found Enh. Force Lance 14535 | -3/Research | Build established: Hacker-Ninja 14848 | -3/Research | Identified Transdimensional Reconstructor 14848 | -3/Research | Warped through subspace 14859 | -3/Research | Discovered new exit (range 18) 14864 | -3/Research | Identified exit to Research 14864 | -3/Research | Entered another Research area 14864 | -2/Research | Warlord forces began assault on 0b10 14864 | -2/Research | Evolved 2 slots: Utility x2 14917 | -2/Research | Spotted B-90 Cyclops 14959 | -2/Research | Destroyed B-90 Cyclops 14974 | -2/Research | Research machine network offline 14980 | -2/Research | Met up with Warlord 15010 | -2/Research | Found Prototype Device 15010 | -2/Research | Identified EM Dispersion Field 15148 | -2/Research | Discovered new exit (range 18) 15202 | -2/Research | Identified exit to Access 15272 | -2/Research | Spotted Striker 15274 | -2/Research | Spotted Striker 15294 | -2/Research | Build established: Hacker-Scout 15327 | -2/Research | Spotted Striker 15327 | -2/Research | Spotted Striker 15330 | -2/Research | Destroyed Striker 15363 | -2/Research | Destroyed Striker 15378 | -2/Research | Borebot progress halted 15457 | -2/Research | Borebot progress halted 15462 | -2/Research | Spotted Striker 15481 | -2/Research | Spotted Executioner 15532 | -2/Research | Found Prototype Slashing Weapon 15532 | -2/Research | Identified Vibroblade 15599 | -2/Research | Borebot progress halted 15608 | -2/Research | Discovered exit to Access (range 20) 15651 | -2/Research | Build established: Scavenger-Scout 15706 | -2/Research | Spotted B-90 Cyclops 15716 | -2/Research | Spotted Striker 15716 | -2/Research | Spotted Executioner 15739 | -2/Research | Spotted Striker 15864 | -2/Research | Warlord invited to help at Command 15866 | -2/Research | Spotted Executioner 15866 | -2/Research | Spotted Striker 15870 | -2/Research | Spotted Striker 15879 | -2/Research | Spotted Striker 15890 | -2/Research | Discovered new exit (range 10) 15891 | -2/Research | Identified exit to Quarantine 15891 | -2/Research | Entered Quarantine 15971 | -2/Quarantine | Found Alien Artifact 15971 | -2/Quarantine | Identified Phase Redirector 15981 | -2/Quarantine | Initialized slip node 15987 | -2/Quarantine | Found Alien Artifact 15988 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 15988 | -2/Quarantine | Warped through subspace to slip node 15991 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 16167 | -2/Quarantine | Warped through subspace to slip node 16170 | -2/Quarantine | Found Transdimensional Reconstructor 16268 | -2/Quarantine | Repaired Adv. Sensor Array 16319 | -2/Quarantine | Found Alien Artifact 16321 | -2/Quarantine | Identified Phase Armor 16483 | -2/Quarantine | Spotted Alpha 7 16488 | -2/Quarantine | Found Alien Launcher 16513 | -2/Quarantine | Found Alien Artifact 16513 | -2/Quarantine | Identified Subatomic Replicator 16519 | -2/Quarantine | Used Subatomic Replicator to replicate Vortex Chain Reactor 16596 | -2/Quarantine | Cryocooling Duct disabled 16611 | -2/Quarantine | Ambient heat levels rising (+20) 16611 | -2/Quarantine | Non-combat units ordered to evacuate 16660 | -2/Quarantine | Identified Sigix Terminator 16663 | -2/Quarantine | Fired Sigix Terminator 16663 | -2/Quarantine | Destroyed Sigix Containment Pod 16663 | -2/Quarantine | Cryocooling Duct disabled 16663 | -2/Quarantine | Cryocooling Duct disabled 16675 | -2/Quarantine | Found Gamma Bomb Array 16678 | -2/Quarantine | Ambient heat levels rising (+40) 16678 | -2/Quarantine | Combat units ordered to evacuate 16778 | -2/Quarantine | Quarantine Guard activated 16827 | -2/Quarantine | Spotted Quarantine Guard 16827 | -2/Quarantine | Spotted Quarantine Guard 16883 | -2/Quarantine | Spotted Quarantine Guard 16902 | -2/Quarantine | Spotted Quarantine Guard 16907 | -2/Quarantine | Spotted Quarantine Guard 16960 | -2/Quarantine | Spotted Quarantine Guard 16989 | -2/Quarantine | Discovered exit to Access (range 18) 16989 | -2/Quarantine | Spotted Quarantine Guard 16999 | -2/Quarantine | Found Alien Slashing Weapon 16999 | -2/Quarantine | Identified Sigix Broadsword 17021 | -2/Quarantine | Spotted Fortress 17105 | -2/Quarantine | Discovered new exit (range 7) 17105 | -2/Quarantine | Spotted Quarantine Guard 17106 | -2/Quarantine | Identified exit to Section 7 17116 | -2/Quarantine | Destroyed Quarantine Guard 17121 | -2/Quarantine | Entered Section 7 17166 | -2/Section 7 | Found Adv. Force Booster 17187 | -2/Section 7 | Found Alien Artifact 17188 | -2/Section 7 | Identified Integrity Redistributor 17188 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-77) 17208 | -2/Section 7 | Crushed by falling debris 17223 | -2/Section 7 | Found Alien Artifact 17224 | -2/Section 7 | Identified Core Reset Matrix 17224 | -2/Section 7 | Used Core Reset Matrix 17228 | -2/Section 7 | Sensed 19 artifacts in vicinity 17239 | -2/Section 7 | Warped through subspace 17305 | -2/Section 7 | Spotted Executioner 17305 | -2/Section 7 | Spotted Executioner 17316 | -2/Section 7 | Spotted Alpha 7 17317 | -2/Section 7 | Spotted B-99 Colossus 17343 | -2/Section 7 | Spotted Executioner 17353 | -2/Section 7 | Spotted Striker 17362 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 17365 | -2/Section 7 | Found Terrabomb 17382 | -2/Section 7 | Spotted Executioner 17385 | -2/Section 7 | Build established: Alien-Sprinter 17592 | -2/Section 7 | Spotted Alpha 7 17605 | -2/Section 7 | Spotted B-90 Cyclops 17611 | -2/Section 7 | Warped through subspace 17615 | -2/Section 7 | Found Transdimensional Reconstructor 17637 | -2/Section 7 | Used Terrabomb 17647 | -2/Section 7 | First assault squad dispatched 17660 | -2/Section 7 | Found LRC Boosters 17661 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 17666 | -2/Section 7 | Incoming assault squad redirected 17750 | -2/Section 7 | Warped through subspace 17751 | -2/Section 7 | Core integrity fell below 50% 17787 | -2/Section 7 | Spotted S7 Guard 17815 | -2/Section 7 | Found Core Regenerator 17816 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 17838 | -2/Section 7 | Scanned by Researcher 17839 | -2/Section 7 | Intercept squad dispatched 17842 | -2/Section 7 | Spotted Tracker 17842 | -2/Section 7 | Spotted Tracker 17851 | -2/Section 7 | Destroyed Tracker 17851 | -2/Section 7 | Spotted Combat Programmer 17863 | -2/Section 7 | Spotted B-90 Cyclops 17863 | -2/Section 7 | Destroyed Tracker 17908 | -2/Section 7 | Found Transdimensional Reconstructor 17911 | -2/Section 7 | Found Terrabomb 17918 | -2/Section 7 | Spotted Striker 17930 | -2/Section 7 | Intercept squad dispatched 17936 | -2/Section 7 | Used Terrabomb 17938 | -2/Section 7 | Found Sigix Quantum Sheargun 17940 | -2/Section 7 | Found Sigix Quantum Sheargun 17945 | -2/Section 7 | Spotted Tracker 17945 | -2/Section 7 | Spotted Tracker 17946 | -2/Section 7 | Spotted Tracker 17947 | -2/Section 7 | Warped through subspace 17951 | -2/Section 7 | Spotted Combat Programmer 17963 | -2/Section 7 | Spotted Combat Programmer 17994 | -2/Section 7 | System corruption reached 10% 17996 | -2/Section 7 | Emitted hypermatrix ping 17999 | -2/Section 7 | Discovered exit to Access (range 3) 18000 | -2/Section 7 | Entered Access 18000 | -1/Access | Evolved 2 slots: Utility x2 18030 | -1/Access | Lost 19 parts (2p7n8u2w) 18085 | -1/Access | Spotted B-99 Colossus 18121 | -1/Access | Core integrity fell below 50% 18124 | -1/Access | Incoming investigation squad redirected 18137 | -1/Access | Emitted hypermatrix ping 18142 | -1/Access | Assembled emerged from beneath the floor 18142 | -1/Access | Garrison activated, responded to threat 18152 | -1/Access | Lost 8 parts (4n3u1w) 18153 | -1/Access | Core integrity fell below 20% 18168 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18094_ Field Propulsion Drive destroyed. 18094_ Imp. Q-thruster destroyed. 18095_ K-01 Serf cleans the Garrison Access. 18096_ Penetrated by Slug. 18101_ T-07 Excavator destroyed. 18101_ Penetrated by Slug. 18101_ Hacking Suite destroyed. 18101_ Penetrated by Slug. 18105_ Triggered Alarm Trap. 18105_ An alarm sounds. 18105_ ALERT: Alarm triggered, dispatching investigation squad. 18117_ Slammed into K-01 Serf. 18121_ System Shield destroyed. 18124_ ALERT: Higher priority target reported, redirecting investigation. 18133_ System corrupted: Matter fused (-10). 18133_ Slug penetrates Terminal. 18137_ Emitted hypermatrix ping. 18142_ S-43 Plague calls for garrison reinforcements. 18142_ ALERT: Activating Garrison Access A002. 18166_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ??????????????????????# ???# # "" "" | | ??????????????????????# ???# #?? | | ??????????????????????# ????# #???? ! | | ??????????????????????? ! ????# #?????? | | ???????????????????????? ?????# #??????? | | ???????????????#????????? ?????# #??????? | | ???????????????# ##########+####### #??????? | | ???????????????# k #??????? | | ????? ### ### #??? | | ????? #??? | | ??????? ######### #??? | | ?????????????????????# #??? | | ?????????????????????# ## "" +??? | | ?????????????????????#??# s""" #??? | | ????????????????????????#sss"" #??? | | ????????????????????????# ""F" #??? | | ????????????????????????# """" !=!#??? | | ????????????????????????# """ " !!!#??? | | ????????????????????????# """ =! #??? | | ????????????????????????# """ ?? | | ????????????????????????# " #? | | ????????????????????????#= | | ????????????????????????# ## | | ????????????????????????# #? | | ????????????????????????# p ######+###? | | ????????????????????????#@ ########+#?????????? | | ????????????????????????# k #??????????????????? | | ????????????????????????# ###??????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????### ????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????+## ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 180 Energy Generation 80 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 300 Resistance: EX 25 Utility Shielding 90 Phase Shifting 10 Evasion (%) 82 Melee Accuracy 18 Launcher Accuracy 40 Recoil Reduction 4 Force Boost 5 Offensive Hacking 46 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Plasma Sword | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Dimensional Node Initializer High-powered Transdimensional Reconstructor Phase Armor Subatomic Replicator Sigix Terminator Sigix Broadsword Integrity Redistributor Core Reset Matrix Terrabomb LRC Boosters Core Regenerator Sigix Quantum Sheargun Achievements -------------- Artifact Hunter Dramatic Entrance Nope Reappropriation Signature Confirmed Speed Demon The Oracle Ultimate Loadout Whoosh! Challenges ------------ None Game ------ Seed HypercooledExperimentalSword Manual? 0 Play Time 06:36:03 Cumulative 113.4 hours Start 2022.01.04 @ 13:41:44 End 2022.01.06 @ 11:55:01 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc31e11e-094f-4bab-a4ea-e27409e1e99d