Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.01 @ 00:17:41 Player: JoshKwa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (988) 988 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 3094 Bonus ------- Pacifist 200 High Alert Combat Kills 121 Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 68/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Terrain Scan Processor Reaction Control System Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Sensor Array > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Enhanced Autogun > --- INVENTORY -------- Reaction Control System Reaction Control System Minigun [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 29 | 6 . 8 15 Power 5 | 1 . 1 3 Engine 4 | 1 . 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads 2 | . . 2 . Leg 2 | 2 . . . Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 7 | 1 . 3 3 Device 6 | . . 3 3 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 2 5 Energy Gun 2 | 2 . . . Energy Cannon 2 | . . . 2 Ballistic Gun 4 | . . 1 3 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . . 2 14 Power 5 | . . . 5 Propulsion 5 | . . 1 4 Utility 3 | . . . 3 Weapon 3 | . . 1 2 Highest Loss Streak 10 | . . 2 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 81 | . 85 83 77 Engine 15 | . 14 22 11 Treads 5 | . . 10 5 Leg 9 | . 28 11 . Wheel 4 | . . . 10 Device 10 | . . 7 18 Storage 9 | . 14 11 6 Energy Gun 9 | . 28 11 . Energy Cannon 1 | . . . 4 Ballistic Gun 7 | . . 4 13 Launcher 4 | . . 4 5 Naked Turns . | . . . . Heaviest Build 33 | 14 14 20 33 Greatest Support 54 | 20 20 46 54 Greatest Overweight (x) 4 | 1 . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 7 | 5 5 6 7 Average Carried 3 | 2 4 3 3 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 2 5 6 2 Class Distribution -------------------- 63% | Mutant 36% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 699 | 138 122 52 387 Remotely . | . . . . Salvage Created 932 | . . 224 708 Parts 77 | . . 24 53 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . . 10 17 Guns 12 | . . 4 8 Cannons 6 | . . . 6 AOE 9 | . . 6 3 Classes Destroyed 8 | . . 4 4 Worker 1 | . . . 1 Builder 3 | . . . 3 Watcher 2 | . . 2 . Swarmer 12 | . . 8 4 Grunt 7 | . . 1 6 Brawler 1 | . . . 1 Sentry 5 | . . 1 4 Hunter 2 | . . . 2 Best Kill Streak 6 | . . 6 6 Combat Bots Only 5 | . . 5 5 Max Kills in Single Turn 3 | . . 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2135 | . . 432 1703 Core 651 | . . 100 551 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 100 75 . Volleys Fired 61 | . 1 18 42 Largest 3 | . 2 2 3 Hottest 175 | . 80 80 175 Shots Fired 138 | . 2 31 105 Gun 94 | . 2 27 65 Cannon 28 | . . . 28 Launcher 16 | . . 4 12 Special . | . . . . Kinetic 69 | . . 4 65 Thermal 28 | . . . 28 Explosive 16 | . . 4 12 Electromagnetic 25 | . 2 23 . Robot Hit Streak 7 | . . 4 7 Robot Miss Streak 8 | . 2 3 8 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 70 | . . 17 53 Core Hits 61 | . . 14 47 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2064 | . 10 545 1509 Guns 690 | . . 175 515 Cannons 425 | . . . 425 Explosions 923 | . . 367 556 Melee . | . . . . Ramming 26 | . 10 3 13 Kinetic 527 | . . 12 515 Thermal 593 | . . 168 425 Explosive 755 | . . 199 556 Electromagnetic 163 | . . 163 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 55 | . . 44 11 Shots 3 | . . 2 1 Rammed 2 | . . . 2 Targets Rammed 4 | . 1 1 2 Kicked 1 | . 1 . . Crushed 1 | . . 1 . Highest Temperature 556 | . 18 188 556 Average Temperature 137 | . 12 78 161 Received Heat Transfer 423 | . . 45 378 Effects 7 | . . . 7 Shutdowns 2 | . . . 2 Interference 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (major) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 820 | . . 200 620 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 822 | . 15 400 822 Initial 169 | . . 5 169 Average 257 | . 11 203 447 Maximum Alert Level 3 | . . 2 3 Low Security (%) 46 | 100 100 54 8 Level 1 23 | . . 27 34 Level 2 27 | . . 18 50 Level 3 2 | . . . 7 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 1 12 30 Peak Tracking Total 10 | . 1 8 10 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 1 . Successful 2 | . 1 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Dispatch Records 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1083 | 63 206 361 453 Spaces Moved 690 | 43 166 215 266 Core 55 | 14 . . 41 Treads 148 | . . 83 65 Legs 327 | 29 166 132 . Wheels 160 | . . . 160 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 121 | 115 120 135 112 Slowest Speed 250 | 190 120 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 27 30 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 109 | . . 24 85 Melee . | . . . . Projectile 9 | . . . 9 AOE 100 | . . 24 76 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 841 | 56 170 256 359 Wait . | . . . . Move 687 | 42 165 214 266 Hop . | . . . . Pick Up 34 | 8 3 9 14 Fast Attach . | . . . . Attach 28 | 6 . 8 14 Detach 11 | . . 3 8 Swap 1 | . . . 1 Drop 15 | . . 3 12 Fire 61 | . 1 18 42 Melee . | . . . . Ram 2 | . . . 2 Kick 1 | . 1 . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 11) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 310 | -9/Materials | Build established: Mutant 568 | -9/Materials | Discovered new exit (range 16) 631 | -9/Materials | Entered another Materials area 631 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 906 | -8/Materials | Lost 3 parts (2p1n) 934 | -8/Materials | Garrison activated, responded to threat 944 | -8/Materials | Build established: Skirmisher 1039 | -8/Materials | Core integrity fell below 50% 1077 | -8/Materials | Core integrity fell below 20% 1084 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01021_ L-31 Rogue unfolds itself. 01021_ I-25 Savior unfolds itself. 01021_ Lgt. Nuclear Core destroyed. 01022_ Dropped Broken Enh. Autogun. 01025_ U-05 Engineer builds a Door. 01026_ Acquired 19 matter. 01027_ Reaction Control System destroyed. 01030_ Acquired 15 matter. 01034_ Acquired Lgt. Ion Engine. 01042_ Hvy. Particle Cannon destroyed. 01043_ Atomic Centrifuge disabled. 01045_ Sensor Array destroyed. 01047_ Lgt. Ion Engine destroyed. 01050_ Minigun destroyed. 01058_ Acquired Terrain Scan Processor. 01060_ Acquired Wheel. 01078_ Wheel destroyed. 01081_ Slammed into Y-45 Defender. 01081_ Destabilizing: Core damaged (-11). 01082_ Slammed into Y-45 Defender. 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""" ?# " #?????? | | #??????????????????"???#"%###+######?? | | #######????????????????# "# #? | | ## #????????????????# + #? | | ## #????????????????# # """ #? | | ## #????????????????# # """ #? | | ## #????????????????# # """ #? | | ## #????????????????#= # "" #? | | ## #????????????????# !# S"" #? | | ## #????????????????# # "" #? | | ## #????????????????#=*############ | | #?????????########[ ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetCouplerRecalibrator Manual? 0 Play Time 00:15:25 Cumulative 10.4 hours Start 2022.11.01 @ 00:05:15 End 2022.11.01 @ 00:17:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 492e85d8-6609-4b4b-aa46-f8503acb1d35