Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.01.31 @ 22:57:31 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (162) 810 Value Destroyed (4605) 4605 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (613) 613 TOTAL SCORE: 8948 Bonus ------- High Alert Combat Kills 299 Follower Combat Kills 438 Friendly Fire -124 Cogmind --------- Core Integrity 138/700 Matter 210/300 Energy 27/100 System Corruption 18% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (6) ------ Experimental Sensor Array Transport Network Coupler Targeting Computer > --- WEAPON (2) ------- Gauss Rifle Impact Mace > --- INVENTORY (5) ---- Medium Matter Pod (100) Hardened Medium Armor Plating Rocket Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Light Cannon Great Maul > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Medium Matter Pod Transport Network Coupler Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Trap Extractor Improved Lightning Gun Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Datajack [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 4 | . . . 2 1 . 1 Weapon . | . . . . . . . Parts Attached 161 | . 20 7 27 29 34 44 Power 14 | . 3 2 1 1 3 4 Engine 7 | . 3 2 1 . 1 . Core 7 | . . . . 1 2 4 Reactor . | . . . . . . . Propulsion 45 | . 6 3 9 10 10 7 Treads 37 | . 3 1 8 9 10 6 Leg 1 | . . . . . . 1 Wheel 7 | . 3 2 1 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 44 | . 4 . 10 8 5 17 Device 10 | . . . . 3 1 6 Storage 6 | . 2 . 3 . . 1 Processor 6 | . 1 . . 1 . 4 Hackware 3 | . . . 2 . . 1 Protection 19 | . 1 . 5 4 4 5 Artifact . | . . . . . . . Weapon 58 | . 7 2 7 10 16 16 Energy Gun 8 | . 5 . . . 2 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 23 | . 2 . 4 7 7 3 Ballistic Cannon 12 | . . 1 1 . 5 5 Launcher 6 | . . 1 2 2 . 1 Special Weapon . | . . . . . . . Impact Weapon 6 | . . . . . 1 5 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 Unidentified Prototypes 8 | . . . . 2 4 2 Corrupted Parts 2 | . . . . . . 2 System Corruption 13 | . . . . . . 13 Parts Lost 50 | . 3 6 4 7 6 24 Power 9 | . 1 1 . 1 2 4 Propulsion 14 | . . 2 3 . 1 8 Utility 11 | . . 1 1 3 1 5 Weapon 16 | . 2 2 . 3 2 7 Highest Loss Streak 11 | . 1 5 2 4 2 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 96 88 95 91 98 82 Engine 7 | . 14 12 11 2 1 3 Core 3 | . . . . 5 6 6 Treads 19 | . 12 12 19 25 26 16 Wheel 2 | . 12 12 2 . . . Device 4 | . . . . 3 12 6 Storage 10 | . 14 14 11 9 9 6 Processor 5 | . 7 . . . 9 14 Hackware 11 | . . . 20 12 9 7 Protection 7 | . 3 9 9 14 5 3 Energy Gun 2 | . 18 18 . . . . Ballistic Gun 12 | . 9 . 18 17 13 2 Ballistic Cannon 3 | . . 2 3 . 3 6 Naked Turns 2 | . . . . . . 2 Heaviest Build 115 | 11 22 22 98 108 105 115 Greatest Support 69 | 20 20 20 46 69 68 69 Greatest Overweight (x) 31 | . 2 2 8 3 4 31 Average Overweight (x) 1 | . . 1 1 1 1 2 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 Average Capacity 19 | 8 9 10 15 25 25 24 Most Carried 25 | 6 10 10 25 25 25 19 Average Carried 16 | 6 9 9 13 24 22 13 Final Capacity 25 | 8 10 10 25 25 25 5 Final Carried 25 | 6 10 10 25 25 20 4 Class Distribution -------------------- 59% | Scavenger-Mutant 29% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Mat Sto Fac Matter Collected 4217 | 188 471 19 1270 838 865 566 Remotely . | . . . . . . . Salvage Created 5941 | . 880 219 1691 1187 1294 670 Parts 336 | . 60 14 114 56 60 32 Haulers Intercepted 17 | . 2 . 5 4 6 . Recyclers Shooed 4 | . 1 . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 106 | . 19 8 36 14 17 12 Melee 5 | . . . . . . 5 Guns 68 | . 17 1 15 14 17 4 Cannons 16 | . . . 16 . . . AOE 14 | . 2 7 5 . . . Classes Destroyed 15 | . 8 1 3 . . 3 Worker 7 | . 1 . 3 3 . . Builder 6 | . 1 . 2 2 . 1 Tunneler 2 | . . 2 . . . . Hauler 17 | . 2 . 5 4 6 . Recycler 3 | . . . 1 1 . 1 Mechanic 2 | . 1 . . . 1 . Operator 6 | . 2 . 3 . 1 . Watcher 12 | . 3 . 5 1 1 2 Swarmer 15 | . 6 3 6 . . . Grunt 57 | . 13 5 18 7 11 3 Brawler 3 | . . . 2 1 . . Sentry 25 | . . . 10 6 7 2 Hunter 3 | . . . . . . 3 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | . 6 3 8 4 3 3 Combat Bots Only 6 | . 4 3 6 3 3 3 Max Kills in Single Turn 3 | . 2 2 3 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 3 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Mat Sto Fac Damage Taken 9953 | . 897 418 1333 1606 1525 4174 Core 1286 | . 167 54 247 124 132 562 Absorbed by Shields . | . . . . . . . Core Remaining (%) 50 | 100 . 11 38 . 53 . Volleys Fired 499 | . 86 20 168 97 92 36 Largest 2 | . 2 2 2 2 2 2 Hottest 105 | . 105 90 46 46 78 99 Shots Fired 849 | . 172 33 225 193 182 44 Gun 715 | . 172 22 129 193 176 23 Cannon 122 | . . 2 93 . 6 21 Launcher 12 | . . 9 3 . . . Special . | . . . . . . . Kinetic 720 | . 83 2 222 193 182 38 Thermal 73 | . 73 . . . . . Explosive 12 | . . 9 3 . . . Electromagnetic 44 | . 16 22 . . . 6 Robot Hit Streak 30 | . 21 9 30 12 19 6 Robot Miss Streak 8 | . 4 3 8 3 5 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . . 3 3 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 616 | . 116 30 159 135 119 57 Core Hits 261 | . 44 22 72 47 52 24 Critical Kills 4 | . 1 . . 2 . 1 Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 14 | . 2 . 3 2 . 7 Burn 1 | . 1 . . . . . Destroy 3 | . 1 . . 2 . . Blast 4 | . . . 3 . . 1 Smash 6 | . . . . . . 6 Melee Attacks 40 | . . . . . 1 39 Impact 40 | . . . . . 1 39 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11596 | . 1595 1156 3067 2088 1918 1772 Guns 7281 | . 1539 282 1276 2082 1825 277 Cannons 1928 | . . 18 1498 . 90 322 Explosions 1198 | . 56 856 286 . . . Melee 1144 | . . . . . . 1144 Ramming 45 | . . . 7 6 3 29 Kinetic 8018 | . 711 18 2774 2082 1915 518 Thermal 960 | . 710 250 . . . . Explosive 892 | . . 606 286 . . . Electromagnetic 537 | . 174 282 . . . 81 Impact 1144 | . . . . . . 1144 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . 5 5 18 Average Corruption 6 | . . . . 2 5 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 86 | . . . . 9 45 32 Message Errors 18 | . . . . 2 11 5 Matter Fused 20 | . . . . 2 12 6 Heat Flow Errors 10 | . . . . 2 5 3 Energy Discharges 10 | . . . . 1 3 6 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 17 | . . . . 1 9 7 Data Loss (major) 2 | . . . . 1 . 1 Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . 1 1 Misdirections 1 | . . . . . . 1 Weapon Failures 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 381 | . . 25 19 . 6 331 Projectiles 16 | . . . 10 . 6 . Explosions 34 | . . 25 9 . . . Melee 331 | . . . . . . 331 Knockbacks 17 | . . . 10 . . 7 Impact 4 | . . . . . . 4 Kinetic 11 | . . . 9 . . 2 Secondary 2 | . . . 1 . . 1 Self-Inflicted Damage 129 | . . 129 . . . . Shots 6 | . . 6 . . . . Rammed 11 | . 1 . 3 1 1 5 Targets Rammed 11 | . 1 . 3 1 1 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 440 | . 440 250 9 249 250 252 Average Temperature 88 | . 135 82 3 45 95 67 Received Heat Transfer 3483 | . 336 165 528 765 810 879 Effects 6 | . 6 . . . . . Shutdowns 2 | . 2 . . . . . Matter Decay 1 | . 1 . . . . . Damage (minor) 3 | . 3 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 12 | . 1 1 . . . 10 Impact Corruptions 14 | . . . . . . 14 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1947 | . 1747 200 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 3 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Peak Influence 705 | . 357 367 601 383 705 271 Initial 259 | . . 95 143 191 135 259 Average 284 | . 212 229 262 266 516 156 Maximum Alert Level 3 | . 1 1 2 1 3 1 Low Security (%) 37 | 100 43 51 39 22 4 68 Level 1 38 | . 56 48 37 77 9 31 Level 2 23 | . . . 22 . 84 . Level 3 . | . . . . . 1 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 5 . 7 3 4 5 Investigation 9 | . 3 . 4 . 2 . Extermination 2 | . . . . . . 2 Reinforcement 10 | . 2 . 3 . 2 3 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Mat Sto Fac Distress Signals 5 | . 1 . 1 . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 185 | . 34 10 53 21 42 25 Peak Tracking Total 6 | . 4 3 5 5 6 6 Tactical Retreats 10 | . 2 1 2 1 1 3 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Traps Triggered 10 | . 5 . 1 . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts 46 | . . . . . 12 34 Triggered . | . . . . . . . Disarmed 1 | . . . . . . 1 Reprogrammed 5 | . . . . . 1 4 Reused . | . . . . . . . Traps Extracted 4 | . . . . . . 4 Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . . . . . 4 Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Mat Sto Fac Machines Disabled 11 | . 1 3 4 1 1 1 Max in Single Turn 2 | . 1 2 1 1 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Mat Sto Fac Machines Accessed 33 | . 8 . 9 1 11 4 Terminals 24 | . 5 . 7 1 9 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 7 | . 2 . 2 . 2 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 76 | . 13 . 32 2 21 8 Successful 36 | . 4 . 17 2 10 3 Failed 40 | . 9 . 15 . 11 5 Catastrophic 9 | . 4 . 2 . 3 . Database Lockouts . | . . . . . . . Manual 49 | . 12 . 26 1 9 1 Terminals 64 | . 9 . 30 2 18 5 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 9 | . 2 . 2 . 3 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 24 | . 1 . 14 1 7 1 Part Schematic 2 | . . . 1 . . 1 Robot Analysis 6 | . 1 . 5 . . . Prototype ID Bank 2 | . . . 1 . 1 . Open Door 2 | . . . . . 2 . Branch Access Points 2 | . . . 1 1 . . Terminal Index 1 | . . . . . 1 . Alert Level 2 | . . . 1 . 1 . Unreport Threat 4 | . . . 3 . 1 . Locate Traps 1 | . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 10 | . 3 . 3 1 3 . Terminals 3 | . . . 1 1 1 . Botnet 2 | . . . 1 1 . . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units 6 | . 2 . 2 . 2 . Tunnel 6 | . 2 . 2 . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 6 . 7 1 9 2 Full Trace Events 3 | . 1 . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Mat Sto Fac Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 . Highest-Rated Group 173 | . . . . . 173 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 110 | . . . . . 110 . Total Damage 1551 | . . . . . 1551 . Kills 19 | . . . . . 19 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Robot Analysis Total 6 | . 1 . 5 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Mat Sto Fac Turns Passed 9096 | 8 1206 262 3026 1118 1760 1716 Spaces Moved 3693 | 7 720 148 1418 331 585 484 Core 18 | . . . . . . 18 Treads 2646 | . 163 29 1135 291 585 443 Legs 61 | 7 31 . . . . 23 Wheels 968 | . 526 119 283 40 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 95 95 115 145 225 50 Average Speed 192 | 120 117 133 175 229 237 290 Slowest Speed 1600 | 120 160 240 320 320 480 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 2 97 38 90 35 92 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 7 | . 2 1 2 . 2 . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 77 | . . 59 14 . . 4 Melee 4 | . . . . . . 4 Projectile . | . . . . . . . AOE 73 | . . 59 14 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Mat Sto Fac Total 4757 | 6 910 180 1744 500 767 650 Wait 154 | . 58 . 65 9 21 1 Move 3687 | 6 719 147 1417 330 584 484 Hop . | . . . . . . . Pick Up 74 | . 12 3 36 14 5 4 Fast Attach 48 | . 10 2 5 9 12 10 Attach 46 | . 4 2 6 8 9 17 Detach 3 | . . . 1 2 . . Swap 68 | . 6 3 16 12 13 18 Drop 81 | . 14 3 27 18 17 2 Fire 499 | . 86 20 168 97 92 36 Melee 40 | . . . . . 1 39 Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . 1 . 3 1 1 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 46 | . . . . . 12 34 Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 9 | -11/Junkyard | Entered Materials 345 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Discovered new exit (range 15) 733 | -10/Materials | Discovered new exit (range 16) 808 | -10/Materials | Build established: Scavenger-Mutant 953 | -10/Materials | Discovered new exit (range 8) 1131 | -10/Materials | Core integrity fell below 50% 1200 | -10/Materials | Build established: Mutant 1215 | -10/Materials | Entered Mines 1249 | -10/Mines | Learned location of Zion (-7) 1256 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1261 | -10/Mines | Found Prototype Device 1387 | -10/Mines | Core integrity fell below 20% 1430 | -10/Mines | Lost 5 parts (1p1n1u2w) 1451 | -10/Mines | Discovered new exit (range 9) 1477 | -10/Mines | Entered Materials 1477 | -9/Materials | Evolved 2 slots: Utility x2 1953 | -9/Materials | Discovered new exit (range 5) 2041 | -9/Materials | Core integrity fell below 50% 2222 | -9/Materials | Build established: Scavenger-Mutant 2284 | -9/Materials | Identified exit to Mines 2513 | -9/Materials | Discovered new exit (range 16) 4299 | -9/Materials | Discovered new exit (range 11) 4503 | -9/Materials | Entered another Materials area 4503 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4506 | -8/Materials | Identified Exp. Sensor Array 4630 | -8/Materials | Discovered new exit (range 15) 4818 | -8/Materials | Garrison activated, responded to threat 4887 | -8/Materials | Lost 4 parts (1p1u2w) 5070 | -8/Materials | Discovered new exit (range 4) 5204 | -8/Materials | Identified exit to Storage 5621 | -8/Materials | Entered Storage 5642 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6102 | -8/Storage | Discovered new exit (range 5) 7288 | -8/Storage | Build established: Mutant 7379 | -8/Storage | Identified exit to Factory 7381 | -8/Storage | Entered Factory 7381 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7673 | -7/Factory | Build established: Hacker-Mutant 8227 | -7/Factory | Lost 11 parts (2p3n2u4w) 8424 | -7/Factory | Core integrity fell below 50% 8439 | -7/Factory | Build established: Mutant 8461 | -7/Factory | Lost 7 parts (1p3n2u1w) 8662 | -7/Factory | System corruption reached 10% 8739 | -7/Factory | Build established: Scavenger-Mutant 9057 | -7/Factory | Core integrity fell below 20% 9059 | -7/Factory | Released all parts (5) 9097 | -7/Factory | Self-destructed Last Messages --------------- 09044_ Great Maul destroyed. 09047_ Penetrated by Slug. 09047_ K-01 Serf cleans the Subcomponent Replicator. 09050_ Penetrated by Slug. 09051_ System corrupted: Energy discharge (-25). 09053_ Penetrated by Slug. 09057_ H-55 Commando destroyed. 09059_ Released Flak Gun. 09059_ Released Exp. Sensor Array. 09059_ Released Huge Storage Unit. 09059_ Released Core Analyzer. 09059_ Released Imp. Signal Interpreter. 09060_ Acquired 43 matter. 09061_ Acquired Carbon-fiber Leg. 09067_ System corrupted: Energy discharge (-37). 09073_ Acquired Exp. Sensor Array. 09075_ Acquired Targeting Computer. 09078_ Acquired Gauss Rifle. 09095_ Acquired Prototype Impact Weapon. 09095_ Identified Impact Mace. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############+###???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ##+#######??????????????????????? | | # ??????????????????????? | | # """" """?????????????????????? | | "" "" "" "" # """" """" #??????????????????? | | "" "" "" "" # """" """" #??????????????????? | | """ """ """ """ # """" """" #??????????????????? | | """ """ """ """ # """" """" #??????????????????? | | """ "" """/""" + """" """" #??????????????????? | | ![ [ # #??????????????????? | | ]!! # @ #??????????????????? | | +#+######### # / ! #??????????????????? | | % #???# # #??????????????????? | | #???# # #??????????????????? | | #???# ##############??????????????????? | | #???# #???????????????????????????????? | | #???# #???????????????????????????????? | | #???# #???????????????????????????????? | | #???# #???????????????????????????????? | | #???# #???????????????????????????????? | | #???# #????????###########????????????? | | #???# #???????? ? #????????????? | | #???# +??????? #????????????? | | #???# #?????#?""" """ #????????????? | | ########???# #?????# """ """ ###########??? | | ???????????? ??????# """ """ # """"""" #??? | | ???????????? ????????# "" "" # """"""" #### | | ???????????????????????# "" "" # """"""" # | | ???????????????????????# # """"""" # | | ???????????????????????# # + | | ???????????????????????# # [ # | | ???????????????????????# # # | | ???????????????????????# # # | | ??????????????????#+#########+#############+### | | ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Machine Analyzer | -9/Materials | Hacked Hrd. Heavy Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableConstructMapper Manual? 0 Play Time 00:53:24 Cumulative 211.3 hours Start 2023.01.31 @ 22:04:46 End 2023.01.31 @ 22:57:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 285 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 77 Gallery% 84 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b69c1b8f-8f99-496a-bc9b-bc2a40aac1c6