Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 09:23:43 Player: RD-BNK(r) Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (150) 750 Value Destroyed (4169) 4169 Prototype IDs (249) 4980 Alien Tech Used (5) 1000 Bonus (19051) 19051 TOTAL SCORE: 41450 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 448 Follower Combat Kills 635 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Met Sigix 2000 Friendly Fire -432 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 82/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Spectral Analyzer Advanced Targeting Computer System Shield Quantum Router > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Experimental Coolant Injector Spectral Analyzer Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Experimental Utility Shielding Advanced Focal Shield Improved Hacking Suite System Mapper Deep Network Scanner System Shield Ghost Barrier Quantum Router > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Gauss Cannon > --- INVENTORY -------- Light Quantum Reactor Improved Antigrav System Advanced System Restoration Module Sigix Containment Pod [Rating: 183] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Splice Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spear Energy Gun Spread Laser Energy Cannon Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 14 | . . . . . . . 2 1 . . . . 2 . . . . . . 2 . . . . . . 1 . . 2 . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 236 | 4 8 12 13 3 . 2 34 32 . 3 2 . 13 . 4 4 . 2 1 10 2 7 2 1 2 . 2 1 5 6 5 4 10 12 30 Power 23 | . . 1 1 . . . 1 11 . . . . 2 . 1 . . . . . . 1 1 1 . . . . . 1 . . . 2 . Engine 15 | . . 1 1 . . . 1 7 . . . . 1 . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . Core 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Propulsion 76 | 2 . 4 8 . . . 12 10 . . 1 . 4 . . 1 . . . 6 . 2 . . 1 . 1 . 1 2 . 1 6 . 14 Treads 35 | 2 . 3 8 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . . . . . . . 1 10 . . 1 . 4 . . 1 . . . 6 . 2 . . 1 . 1 . 1 2 . 1 6 . 2 Utility 74 | 1 2 2 2 2 . . 5 6 . . 1 . 5 . 3 2 . 2 1 3 1 3 1 . 1 . 1 1 3 3 1 3 3 8 8 Device 42 | 1 . 2 2 1 . . 1 4 . . 1 . . . 2 1 . 2 . 1 . 3 1 . 1 . 1 1 1 3 1 1 3 2 6 Storage 6 | . 2 . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . 1 . Processor 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 4 . Hackware 15 | . . . . . . . 3 2 . . . . 4 . . 1 . . 1 . . . . . . . . . 1 . . 1 . . 2 Protection 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 1 6 5 2 1 . 2 16 5 . 3 . . 2 . . 1 . . . 1 1 1 . . . . . . 1 . 4 . 1 2 8 Energy Gun 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Energy Cannon 8 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Ballistic Gun 9 | 1 3 . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 8 | . 1 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 15 | . 2 1 2 1 . 1 5 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . . 2 . 2 . . 2 . . . . . . 1 1 1 . . . . . . 1 . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 . . . . 1 4 . . . . 4 . . . . 1 . . . . . . 1 . . 1 2 1 . 1 5 . 2 Parts Lost 34 | . . 2 . . . . 4 . . . 1 . . . 1 . . . . 1 1 . . 1 . . . . . . 1 2 4 . 16 Power 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Propulsion 15 | . . 1 . . . . 3 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 2 2 . 4 Utility 12 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 10 Weapon 4 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 16 | . . 2 . . . . 2 . . . 1 . . . 1 . . . . 1 1 . . 1 . . . . . . 1 2 4 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 96 100 100 100 100 98 98 100 100 98 100 99 100 100 96 100 100 100 94 94 93 94 94 94 94 94 . 89 95 94 84 73 89 86 Engine 6 | . 14 14 11 11 11 11 9 1 . . . . . . 5 6 6 6 6 5 3 4 3 . 5 5 5 . 5 4 4 4 1 . . Core 1 | . . . . . . . . 5 7 7 7 7 5 6 . . . . . . . . . . . . . . . . . . . . . Treads 17 | . 28 26 44 44 44 44 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Flight 16 | . . . . . . . . 37 38 38 38 38 33 33 33 33 33 33 33 28 29 27 29 29 29 29 31 . 27 28 28 23 19 24 7 Device 7 | . 14 14 11 2 11 11 4 6 7 7 12 15 . . 1 6 6 6 6 5 5 1 4 5 5 5 10 . 5 9 13 7 5 9 10 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 2 . . . . 1 5 5 5 5 5 5 5 . 5 4 4 3 . . . Processor 4 | . . . . . . . . . . . . . . . 2 6 6 6 6 10 11 11 11 11 11 11 10 . 10 9 9 8 8 22 21 Hackware 18 | . . . . . . . 17 22 23 23 16 15 39 40 39 28 33 33 33 29 29 29 29 29 29 29 26 . 28 28 28 28 29 24 26 Protection 1 | . . . . 8 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 4 3 2 3 Energy Cannon 1 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 2 | . 19 . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 3 20 14 11 11 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 3 | . 5 4 7 11 11 18 1 . . . . . . . . 1 6 6 6 . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 12 15 14 15 15 13 13 13 11 6 6 6 9 7 11 5 5 5 5 5 . 5 9 4 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 14 32 39 39 42 42 42 47 32 32 34 33 33 22 22 23 18 18 18 18 19 19 20 20 20 19 19 22 22 22 23 23 25 17 40 39 Greatest Support 215 | 40 40 40 83 83 83 83 112 34 34 34 42 34 33 33 33 32 32 22 32 30 20 25 20 30 20 20 34 24 24 34 32 33 43 41 215 Greatest Overweight (x) 3 | . . 2 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 5 25 5 Average Capacity 11 | 8 9 15 15 15 15 15 15 15 15 15 15 15 10 10 6 5 5 5 5 6 7 8 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 15 | 6 11 12 15 15 15 15 15 15 15 15 15 14 14 10 10 5 5 5 5 8 8 7 8 8 8 8 7 8 8 7 8 8 5 5 5 Average Carried 10 | 4 8 11 13 14 14 14 14 14 14 15 14 14 9 10 6 4 5 4 5 5 7 6 7 7 7 8 6 7 7 6 7 6 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 10 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 15 | 4 11 10 15 15 15 15 15 15 15 15 14 14 10 10 4 5 5 5 5 8 5 7 8 7 8 8 7 6 6 7 8 5 5 5 3 Class Distribution -------------------- 30% | Wizard-Sprinter 25% | Mutant 18% | Hacker-Sprinter 11% | Hacker-Mutant 7% | Wizard-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Sprinter | -4/Lab Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Matter Collected 3767 | 213 223 145 376 187 . 229 811 337 19 30 20 10 40 . 131 23 45 . 116 . . 28 46 24 . . 33 . . 112 . . . 117 452 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4525 | 13 332 102 549 116 . 258 976 619 . 36 20 . 61 . 272 . . . 190 . . 45 23 . . . 51 . . 112 . . . 174 576 Parts 277 | 4 27 5 43 22 . 5 44 37 . 2 4 . 7 . 16 . . . 16 . . 5 2 . . . 6 . . 3 . . . 5 24 Haulers Intercepted 16 | . 2 . 3 . . . 4 4 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Recyclers Shooed 7 | . . . . . . 1 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . . . . . 2 . 15 . . . 3 . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Combat Hostiles Destroyed 97 | . 7 8 17 15 . 7 24 2 . . . . . . . . . . 5 . . . . . . . . . . . . . . . 12 Melee 5 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Guns 15 | . 5 . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 33 | . . 2 13 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 AOE 43 | . 2 6 4 15 . 7 7 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Classes Destroyed 18 | 1 4 1 5 . . 2 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Worker 7 | . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 10 | . . . 2 . . . 2 3 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 3 . . . 4 4 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Recycler 6 | . . . . . . 1 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 7 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 5 | . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Swarmer 30 | . 2 . 7 12 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 35 | . 5 3 5 3 . 5 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Brawler 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 5 | . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 5 6 7 . 4 4 3 . 1 1 . 1 . 2 . . . 2 . . 1 1 . . . 2 . . 1 . . . 1 7 Combat Bots Only 7 | . 4 5 6 7 . 3 4 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . 7 Max Kills in Single Turn 3 | 1 2 3 3 3 . 3 2 1 . 1 1 . 1 . 1 . . . 1 . . 1 1 . . . 1 . . 1 . . . 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 3 3 . 2 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Hostile Shots Fired 810 | . 40 18 63 15 . 7 132 14 4 . 3 . 53 . 23 2 3 . 5 15 1 3 . 13 . 1 . . . 8 9 17 63 4 294 Missed 299 | . 19 5 19 6 . 3 39 5 1 . 1 . 29 . 16 2 1 . 3 10 . 1 . 5 . . . . . 5 5 10 41 4 69 Damage Taken 10510 | . 235 412 505 201 . 82 1706 145 62 . 97 . 159 . 80 . 36 . 56 92 137 34 . 123 . 14 . . . 64 123 181 539 . 5427 Core 2504 | . 42 17 89 7 . 16 187 79 23 . 47 . 85 . . . . . 19 25 40 . . 50 . . . . . . . . 155 . 1623 Absorbed by Shields 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Reduced by Siege Mode 352 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 352 Redirected to Shielding 159 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 Regen/Repaired (Parts) 1082 | . . . . . . . . 36 . . . . . . . . . . . 102 . 152 . . . . . . . . . 7 47 . 738 Core Remaining (%) 84 | 100 . 76 . . . 72 66 . . . . 78 . . . . . . 87 . . . . . . 88 . . 92 . 98 . 89 . . Volleys Fired 324 | 8 33 11 50 11 . 8 89 2 . . . . . . . 1 . . 6 . . . . . . . . . . . 1 . . 13 91 Largest 2 | 2 2 2 2 1 . 2 2 1 . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . 1 2 Hottest 300 | 40 40 70 70 33 . 63 133 36 . . . . . . . 36 . . 36 . . . . . . . . . . . 300 . . 65 126 Shots Fired 449 | 16 55 17 77 11 . 14 140 2 . . . . . . . 1 . . 6 . . . . . . . . . . . 1 . . 13 96 Gun 153 | 16 53 . . . . 1 76 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Cannon 236 | . . 13 73 . . . 47 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 10 92 Launcher 58 | . 2 4 4 11 . 13 15 2 . . . . . . . 1 . . 6 . . . . . . . . . . . . . . . . Special 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 235 | 16 53 13 73 . . 1 54 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 15 Thermal 156 | . . . . . . . 71 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 81 Explosive 58 | . 2 4 4 11 . 13 15 2 . . . . . . . 1 . . 6 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 3 8 14 7 5 . 10 12 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 10 21 Robot Miss Streak 5 | 3 4 1 2 2 . 1 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Shots Hit Robots 366 | 10 36 14 49 7 . 9 113 33 . 2 1 . 3 . 10 . . . 5 2 . 2 2 . . . 2 . . 5 1 . . 8 52 Core Hits 255 | 2 21 12 31 18 . 18 97 12 . . 1 . 2 . 4 . . . 10 . . 1 1 . . . 1 . . 1 . . . 3 20 Critical Kills 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . 3 . . . 2 5 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 334 | . . . . . . . 3 102 14 12 16 9 34 . 26 10 5 1 3 22 . 15 9 . . 1 11 . 15 10 5 2 9 . . Impact 33 | . . . . . . . 3 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 301 | . . . . . . . . 72 14 12 16 9 34 . 26 10 5 1 3 22 . 15 9 . . 1 11 . 15 10 5 2 9 . . Sneak Attacks 35 | . . . . . . . 1 15 . 2 1 . 3 . 5 . . . 1 1 . 2 1 . . . . . . 2 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14152 | 107 582 595 1182 1047 . 551 2962 1829 . 135 64 . 233 . 592 . . . 689 141 91 176 130 . . . 128 . . 326 92 . . 264 2236 Guns 1871 | 107 447 . . . . 24 1170 . . . . . . . . . . . . . . . . . . . . . . . . . . 91 32 Cannons 4013 | . . 189 800 . . . 647 . . . . . . . . . . . . . . . . . . . . . . . . . . 173 2204 Explosions 4114 | . 135 400 382 1047 . 527 1067 . . . . . . . . . . . 556 . . . . . . . . . . . . . . . . Melee 4057 | . . . . . . . 78 1829 . 135 64 . 233 . 592 . . . 133 141 . 176 130 . . . 128 . . 326 92 . . . . Ramming 97 | . . 6 . . . . . . . . . . . . . . . . . . 91 . . . . . . . . . . . . . . Kinetic 2593 | 107 447 189 800 . . 24 820 . . . . . . . . . . . . . . . . . . . . . . . . . . 173 33 Thermal 3479 | . . . . . . . 1185 . . . . . . . . . . . . . . . . . . . . . . . . . . 91 2203 Explosive 3902 | . 135 400 382 1047 . 527 855 . . . . . . . . . . . 556 . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 806 | . . . . . . . 78 728 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3251 | . . . . . . . . 1101 . 135 64 . 233 . 592 . . . 133 141 . 176 130 . . . 128 . . 326 92 . . . . Highest Corruption 7 | . . . . . . . . 1 . . . . . 7 7 1 . . 1 . . . . . . . . . . . . . . . 5 Average Corruption 2 | . . . . . . . . 1 . . . . . 7 3 1 . . 1 . . . . . . . . . . . . . . . 2 Corruption Purged 9 | . . . . . . . . 1 . . . . . . 7 1 . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . 3 . . . . . . 10 . . . 1 . . . . . . . . . . . . . . . 11 Message Errors 5 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Matter Fused 6 | . . . . . . . . 1 . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1474 | . . 56 6 77 . . 126 530 . 67 . . 116 . 188 . . . 31 . . 52 33 . . . 34 . . . 52 . . . 106 Projectiles 112 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Explosions 181 | . . 56 . 77 . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1181 | . . . . . . . 78 530 . 67 . . 116 . 188 . . . 31 . . 52 33 . . . 34 . . . 52 . . . . Knockbacks 15 | . . 2 7 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impact 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 498 | . 10 112 25 131 . 13 153 9 . . . . . . . . . . . . 45 . . . . . . . . . . . . . . Shots 18 | . 1 3 1 4 . 1 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Targets Rammed 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 237 | . 9 87 30 . . 13 237 183 6 . 45 . 188 80 227 184 197 199 116 196 63 134 197 199 84 191 184 . 46 193 158 192 12 198 198 Average Temperature 70 | . 5 43 16 . . 9 68 7 4 . 35 . 60 12 54 61 120 89 33 50 34 43 126 127 33 115 82 . 26 98 70 89 9 82 95 Received Heat Transfer 1533 | . 87 51 147 . . 18 675 36 18 . . . 33 . 18 . . . 18 . . 9 . . . . . . . . 9 36 36 . 342 Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Total Turns 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 1 4 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 Heat Transferred 3843 | . . . . . . . 1697 . . . . . . . . . . . . . . . . . . . . . . . . . . 111 2035 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Peak Influence 2013 | 5 140 262 481 635 . 158 630 377 . . . . 270 109 570 . . . . 444 35 228 . . . . 138 104 . 88 1852 1163 2013 1300 1135 Initial 1207 | . 3 52 33 179 . . 2 286 . . . . . 49 76 . . . . 252 15 24 . . . . 37 89 . . 49 1100 433 1207 832 Average 347 | 2 98 121 319 444 . 101 291 192 . . . . 107 76 224 . . . . 163 18 107 . . . . 93 99 . 21 1685 831 1730 1232 869 Maximum Alert Level 5 | . . 1 2 2 . . 2 1 . . . . 1 . 2 . . . . 2 . 1 . . . . . . . . 5 4 5 4 4 Low Security (%) 46 | 100 100 74 24 . . 100 36 44 . . . . 86 100 52 . . . . 56 100 92 . . . . 100 100 . 100 . . . . . Level 1 22 | . . 25 42 23 . . 19 55 . . . . 13 . 39 . . . . 41 . 7 . . . . . . . . . . . . 3 Level 2 16 | . . . 32 76 . . 43 . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . 18 Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 . . 74 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 100 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 . . Squads Dispatched 54 | . . . 3 . . . 5 5 . . . . 4 . 3 . . . . 5 . 1 . . . . 1 . . 1 6 3 6 2 9 Investigation 18 | . . . 1 . . . 1 3 . . . . 3 . 2 . . . . 3 . 1 . . . . 1 . . . . 2 . 1 . Extermination 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Reinforcement 9 | . . . 2 . . . 2 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 Assault 18 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 6 . 6 . 4 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Distress Signals 29 | . 3 . 6 . . . 1 3 . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . 2 1 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 390 | . 16 8 34 12 . 9 34 15 6 . 3 . 23 5 34 10 5 . 6 17 3 9 . 14 . 4 8 1 . 5 16 15 44 4 30 Peak Tracking Total 29 | . 8 5 5 4 . 5 5 5 8 . 3 . 7 5 12 9 4 . 4 9 3 4 . 8 . 4 6 1 . 5 14 13 29 5 13 Tactical Retreats 46 | . . . 2 . . 1 1 3 2 . . . 4 . 6 5 2 . . 3 . 2 . 1 . 1 1 . . 1 1 1 4 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Traps Triggered 15 | . . . . . . . 2 3 . . . . 2 . 1 . . . . 2 . 2 . . . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Machines Disabled 23 | . . . 2 1 . . 4 1 . . . . . . . . . . . . . . . . . . 1 . 4 . 5 . 3 . 2 Max in Single Turn 3 | . . . 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 3 . 1 . 2 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Machines Accessed 106 | . 2 1 2 . 2 1 5 18 1 1 4 . 9 . 7 . 1 . 1 12 . 5 1 1 4 . 4 . 2 3 . 3 . 5 11 Terminals 61 | . 2 . 2 . . 1 5 9 . 1 . . 5 . 6 . . . 1 6 . 3 . 1 . . 2 . . 2 . 1 . 4 10 Fabricators 14 | . . . . . . . . 3 . . . . 4 . 1 . . . . 3 . 1 . . . . 1 . . . . . . 1 . Repair Stations 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Recycling Units 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . Total Hacks 431 | . 6 1 6 . 2 1 14 55 1 1 31 . 33 . 30 . 1 . 5 44 . 33 7 7 13 . 20 . 20 17 . 20 . 10 53 Successful 321 | . 2 1 2 . 2 1 7 37 1 1 31 . 28 . 22 . 1 . 5 37 . 24 7 7 13 . 15 . 20 10 . 10 . 8 29 Failed 109 | . 4 . 4 . . . 7 18 . . . . 5 . 8 . . . . 6 . 9 . . . . 5 . . 7 . 10 . 2 24 Catastrophic 20 | . 2 . 1 . . . 1 3 . . . . . . . . . . . 1 . 2 . . . . . . . 2 . 3 . . 5 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 213 | . 4 . 3 . 1 1 11 32 . . . . 21 . 22 . . 1 . 27 . 17 . . . . 12 . 1 8 . 15 . 5 32 Terminals 274 | . 6 . 6 . . 1 14 33 . 1 . . 22 . 26 . . . 5 28 . 23 . 7 . . 14 . . 16 . 17 . 8 47 Fabricators 41 | . . . . . . . . 6 . . . . 11 . 4 . . . . 10 . 3 . . . . 5 . . . . . . 2 . Repair Stations 21 | . . . . . . . . 4 . . . . . . . . . . . 4 . 7 . . . . . . . . . . . . 6 Recycling Units 11 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . Terminal Hacks 204 | . 1 1 1 . 2 . 2 14 1 1 31 . 10 . 10 . 1 . 5 17 . 13 7 7 13 . 7 . 20 8 . 8 . 4 20 Record 61 | . . . . . 1 . . 1 . 1 11 . . . . . . . 5 . . . 7 7 5 . 1 . 20 . . . . . 2 Part Schematic 29 | . . . . . . . . 1 . . 11 . 3 . 3 . . . . 2 . 1 . . 4 . 1 . . 1 . 1 . . 1 Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 10 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . 4 . . . . . . . . . 2 Open Door 6 | . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Level Access Points 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 1 Branch Access Points 8 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Machine Index 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Terminal Index 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 11 | . . . . . . . . 2 . . . . 1 . . . . . . 3 . 1 . . . . . . . . . 2 . . 2 Unreport Threat 10 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . 3 Locate Traps 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . 1 . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 9 | . . . . . . . . 1 . . . . 1 . 2 . . . . 4 . . . . . . 1 . . . . . . . . Hauler Manifests 9 | . 1 . . . . . 1 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 Registered Components 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 Registered Prototypes 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Zone Layout 7 | . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . 2 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 28 | . . . . . . . . 3 . . . . 8 . 3 . . . . 7 . 2 . . . . 3 . . . . . . 2 . Network Status 5 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . Load Schematic 11 | . . . . . . . . 1 . . . . 3 . 1 . . . . 3 . 1 . . . . 1 . . . . . . 1 . Build 12 | . . . . . . . . 1 . . . . 4 . 1 . . . . 3 . 1 . . . . 1 . . . . . . 1 . Repair Station Hacks 20 | . . . . . . . . 3 . . . . . . . . . . . 4 . 7 . . . . . . . . . . . . 6 Scan Component 10 | . . . . . . . . 1 . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . 3 Repair 9 | . . . . . . . . 1 . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . 3 Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . Seal Access 5 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 61 | . 1 . 1 . . 1 5 14 . . . . 10 . 9 . . . . 7 . 2 . . . . 4 . . 1 . 1 . 2 3 Terminals 44 | . 1 . 1 . . 1 5 6 . . . . 7 . 8 . . . . 5 . 1 . . . . 3 . . 1 . . . 2 3 Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 8 | . . . . . . . 2 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . 1 Botnet 23 | . . . . . . 1 2 4 . . . . 2 . 4 . . . . 3 . 1 . . . . 2 . . 1 . . . 1 2 Disrupt 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Operators 9 | . 1 . 1 . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . Fabricators 11 | . . . . . . . . 3 . . . . 3 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . Prioritize 9 | . . . . . . . . 1 . . . . 3 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reject 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 56 | . 2 . 1 . . . 5 13 . . . . 5 . 2 . . . 1 8 . 4 . . . . 3 . . 2 . 1 . 2 7 Full Trace Events 15 | . . . . . . . . 3 . . . . 3 . 2 . . . . 3 . 1 . . . . 1 . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . . . . 1 . . 11 . 3 . 3 . . 14 . 2 . 1 . . 4 . 1 . . 1 . 1 . . 1 Parts Built 18 | . . . . . . . . 2 . . . . 6 . 2 . . . . 5 . 1 . . . . 1 . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 522 | . . . . . . . . 42 . . . . 185 . 53 . . . . 83 . 33 . . . . 76 . . . . . . 50 . Total Part Build Rating 104 | . . . . . . . . 8 . . . . 41 . 12 . . . . 29 . 4 . . . . 5 . . . . . . 5 . Parts Repaired 9 | . . . . . . . . 1 . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . 3 Time 256 | . . . . . . . . 36 . . . . . . . . . . . 62 . 90 . . . . . . . . . . . . 68 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Total Allies 96 | . . 5 4 . . 5 . 4 . . . . 4 . 1 . . 6 . . 1 . . . . . . . . . . . . . 66 Largest Group 24 | . . 2 2 . . 2 . 4 1 . . . 4 1 1 . . 6 6 . 1 . . . . . . . . . . . . . 24 Highest-Rated Group 1133 | . . 45 45 . . 50 . 58 10 . . . 119 26 26 . . 200 200 . 31 . . . . . . . . . . . . . 1133 Highest-Rated Ally 234 | . . 31 31 . . 29 . 16 10 . . . 31 26 26 . . 51 51 . 31 . . . . . . . . . . . . . 234 Total Orders 37 | . . 9 9 2 . 7 7 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 16 | . . 4 2 1 . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 16 | . . 5 7 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 611 | . . 29 44 . . 30 4 19 . . . . 37 . . . . . 42 . 7 . . . . . . . . . . . . . 399 Total Damage 12152 | . . 224 288 . . 282 15 254 . . . . 593 . . . . . 737 . 105 . . . . . . . . . . . . . 9654 Kills 87 | . . 8 3 . . 2 . 2 . . . . 4 . . . . . 5 . . . . . . . . . . . . . . . 63 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Robot Analysis Total 135 | . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . 3 . 2 . . . 2 1 1 1 . . . 1 . . 1 . . . . . . . . . Drone Launches 91 | . . 24 40 3 . 20 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 86 | . . 24 37 3 . 18 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Turns Passed 13806 | 110 634 668 682 649 340 872 2107 1904 142 244 73 193 473 20 401 163 171 268 281 452 25 335 127 61 25 27 204 3 70 75 110 83 155 223 1436 Spaces Moved 20647 | 52 309 247 243 351 212 436 844 3628 404 713 138 710 971 96 887 640 738 628 582 1114 104 540 660 395 128 182 298 1 130 406 503 325 531 644 1857 Core 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 3164 | 52 309 236 243 351 212 436 844 . . . . . . . . . . . . . . . . . . . . . . . . . . . 481 Legs 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Wheels 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17466 | . . . . . . . . 3627 404 713 138 710 971 96 887 640 738 628 582 1114 104 540 660 395 128 182 298 1 130 406 503 325 531 644 1371 Fastest Speed 5 | 160 160 110 160 160 160 160 160 23 23 23 11 23 5 5 5 5 5 17 5 5 13 13 13 5 13 13 5 10 10 5 6 6 16 16 16 Average Speed 39 | 160 160 162 160 160 160 160 160 23 23 23 22 23 21 18 18 16 16 17 16 14 13 13 13 12 13 13 9 10 12 9 9 11 19 16 50 Slowest Speed 240 | 160 160 240 160 160 160 160 160 200 23 23 23 23 73 19 19 17 17 17 17 17 13 19 13 13 13 13 10 10 13 13 53 18 26 23 190 Overloaded Moves 286 | . . . . . . . . . . . 10 . 56 5 54 6 6 . 6 53 . . . 15 . . 13 . . 10 21 24 7 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . . 3 . . . . . . 5 . . . 1 7 . 4 3 2 . . 3 . . . 3 7 10 3 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time Travels 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 66 99 27 99 59 96 55 64 58 78 81 85 25 68 28 72 75 83 73 38 80 22 85 68 62 43 10 1 97 17 50 11 52 21 50 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 35 | . . 1 . 2 1 . . . . 1 23 . . . . . . 2 . . . . . 1 3 . . . . . . 1 . . . Known Exits Taken 9 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . 1 . . . 1 1 . 1 1 . 1 . . . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . 1 1 1 . . . . 1 1 1 . . 1 . . 1 . 1 1 . Scrap Searched 23 | . . . . 2 . 1 . . 4 3 . 2 . . . 3 1 2 . . . . 3 1 . 1 . . . . . . . . . Spaces Dug 357 | . 10 . 17 27 . 39 13 68 10 6 4 7 23 . 15 19 5 . 10 16 . 10 7 . . 1 7 . 1 3 1 2 6 5 25 Terrain Destroyed 807 | . 22 39 25 106 . 126 125 68 10 6 4 7 23 . 15 19 5 . 39 16 . 10 7 . . 1 7 . 1 3 7 2 6 7 101 Melee 176 | . . . . . . . 1 42 10 6 4 7 23 . 15 9 5 . . 16 . 10 7 . . 1 7 . 1 3 1 2 6 . . Projectile 42 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 6 . . 7 27 AOE 589 | . 22 39 25 106 . 126 122 26 . . . . . . . 10 . . 39 . . . . . . . . . . . . . . . 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Total 25286 | 65 398 492 457 428 213 596 1451 4538 435 778 159 727 1191 97 1084 676 775 787 750 1366 114 776 684 402 134 182 452 3 159 423 554 361 558 741 2280 Wait 3538 | . 29 220 143 60 . 149 447 689 19 54 . 11 158 2 169 20 33 152 160 209 6 216 15 9 . . 144 . 4 . 32 34 12 71 271 Move 20519 | 51 308 246 242 350 211 435 843 3621 403 712 137 709 971 95 876 639 737 627 579 1102 103 533 653 391 127 181 291 . 129 405 497 314 513 637 1851 Hop 41 | . . . . . . . . 3 . . . . . . 5 . . . 1 5 . 2 3 1 . . 3 . . . 2 3 7 3 3 Pick Up 78 | . 11 1 4 1 1 1 11 17 1 . 4 . 5 . 1 1 . 2 . 2 1 1 . . 2 . 1 . 1 1 4 . . 2 2 Fast Attach 108 | 1 1 1 1 1 . . 9 12 . 1 . . 3 . 2 1 . 1 . 7 1 5 1 . 2 . . . 3 5 2 1 9 11 27 Attach 51 | 2 . 2 2 . . . 4 8 . . 2 . 6 . 1 1 . 1 . . 1 2 1 1 . . 2 2 2 1 3 3 1 1 2 Detach 28 | . . . . . . . 1 1 . . . . 6 . 1 1 . . . 2 . 4 2 . . . . 1 2 1 2 2 1 . 1 Swap 81 | 1 7 9 10 2 . 2 21 12 . 2 . . 4 . 1 2 . . 1 3 . . . . 1 . . . 2 . . . . . 1 Drop 150 | 2 9 1 5 3 1 1 23 30 1 1 2 . 9 . 3 . . 3 . 4 . . . . 2 . . . 1 1 6 2 6 3 31 Fire 324 | 8 33 11 50 11 . 8 89 2 . . . . . . . 1 . . 6 . . . . . . . . . . . 1 . . 13 91 Melee 301 | . . . . . . . 3 92 11 8 14 7 29 . 25 10 5 1 3 19 . 13 9 . . 1 11 . 15 9 5 2 9 . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . 51 . . . . . . . . . . . 13 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 111 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 6) 639 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Entered Mines 867 | -10/Mines | Learned location of Zion (-6) 883 | -10/Mines | Found the Drone Emporium 889 | -10/Mines | Found Prototype Device 889 | -10/Mines | Identified Splice Drone Bay 926 | -10/Mines | Discovered new exit (range 58) 1024 | -10/Mines | Discovered new exit (range 19) 1034 | -10/Mines | Discovered new exit (range 57) 1211 | -10/Mines | Found a hidden stash of uninstalled traps 1235 | -10/Mines | Assembled infested the area 1413 | -10/Mines | Entered Materials 1413 | -9/Materials | Accompanied by 2 allies 1413 | -9/Materials | Evolved 2 slots: Propulsion x2 1418 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1448 | -9/Materials | Discovered new exit (range 16) 2071 | -9/Materials | Discovered new exit (range 15) 2095 | -9/Materials | Entered Mines 2099 | -9/Mines | Met a Derelict bent on vengeance 2120 | -9/Mines | Destroyed 7 combat bots 2155 | -9/Mines | Discovered new exit (range 3) 2198 | -9/Mines | Discovered new exit (range 9) 2305 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2309 | -9/Mines | Found Prototype Device 2362 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2405 | -9/Mines | Learned location of Storage (-9) 2506 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2506 | -9/Mines | Discovered new exit (range 5) 2744 | -9/Mines | Entered Exiles 2783 | -9/Exiles | Met 8R-AWN 2812 | -9/Exiles | Met EX-HEX 2856 | -9/Exiles | Met EX-BIN 2874 | -9/Exiles | Aligned with FarCom system 2876 | -9/Exiles | Given EX-Vault access code 2914 | -9/Exiles | Opened EX-Vault 2929 | -9/Exiles | Found Chronowheel 2964 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2981 | -9/Exiles | Exiles lab attacked by MAIN.C 3069 | -9/Exiles | Discovered new exit (range 11) 3084 | -9/Exiles | Left Exiles lab with Chronowheel 3084 | -9/Exiles | Entered Mines 3098 | -8/Mines | Discovered new exit (range 27) 3938 | -8/Mines | Discovered new exit (range 6) 3956 | -8/Mines | Entered Materials 3956 | -8/Materials | Evolved 2 slots: Utility x2 4286 | -8/Materials | Build established: Scavenger-Mutant 4791 | -8/Materials | Build established: Hacker-Mutant 5419 | -8/Materials | Discovered new exit (range 6) 5556 | -8/Materials | First assault squad dispatched 6063 | -8/Materials | Entered Factory 6063 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6328 | -7/Factory | Identified exit to Lower Caves 6337 | -7/Factory | Discovered new exit (range 3) 6460 | -7/Factory | Repaired Corrupted Med. Storage Unit 6514 | -7/Factory | Build established: Hacker-Sprinter 7371 | -7/Factory | Fabricated Coolant Injector (x2) 7967 | -7/Factory | Entered Lower Caves 7967 | -7/Lower Caves | Accompanied by 1 ally 8105 | -7/Lower Caves | Discovered new exit (range 9) 8106 | -7/Lower Caves | Encountered a Warlord checkpoint 8109 | -7/Lower Caves | Entered another Lower Caves area 8114 | -7/Lower Caves | Discovered new exit (range 12) 8128 | -7/Lower Caves | Learned Factory stockpile data 8145 | -7/Lower Caves | Encountered a Warlord checkpoint 8312 | -7/Lower Caves | Learned Factory terminal intel 8352 | -7/Lower Caves | Discovered new exit (range 5) 8353 | -7/Lower Caves | Entered Data Miner 8353 | -7/Data Miner | Discovered new exit (range 6) 8358 | -7/Data Miner | Met Data Miner 8362 | -7/Data Miner | Learned location of Section 7 (-2) 8362 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8366 | -7/Data Miner | Received God Mode back door access code from Data Miner 8368 | -7/Data Miner | Activated Chronowheel 8368 | -7/Data Miner | Spacetime reconverged on an earlier point 8369 | -7/Data Miner | Destroyed Data Miner 8373 | -7/Data Miner | Found Prototype Hackware 8374 | -7/Data Miner | Found Prototype Hackware 8376 | -7/Data Miner | Found Prototype Hackware 8378 | -7/Data Miner | Found Prototype Hackware 8379 | -7/Data Miner | Interfaced with the Data Conduit 8426 | -7/Data Miner | Entered Proximity Caves 8498 | -6/Proximity Caves | Learned Factory emergency access door positions 8554 | -6/Proximity Caves | Learned Factory stockpile data 8584 | -6/Proximity Caves | Discovered new exit (range 5) 8619 | -6/Proximity Caves | Entered Factory 8619 | -6/Factory | Evolved 2 slots: Utility x2 8619 | -6/Factory | Identified System Mapper 8620 | -6/Factory | Identified Ghost Barrier 8622 | -6/Factory | Loaded intel: 272 machine locations 8622 | -6/Factory | Identified Quantum Router 8623 | -6/Factory | Loaded intel: 26 terminal locations 8628 | -6/Factory | Identified Deep Network Scanner 8637 | -6/Factory | Identified exit to Lower Caves 8715 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 8738 | -6/Factory | Identified exit to Factory 8899 | -6/Factory | Spotted B-75 Beast 8919 | -6/Factory | Fabricated Spectral Analyzer? 8922 | -6/Factory | Build established: Wizard-Sprinter 8954 | -6/Factory | Allied Derelicts emerged from ambush trap array 9004 | -6/Factory | Fabricated Adv. Surge Thruster? 9055 | -6/Factory | Fabricated Adv. Surge Thruster (x2) 9092 | -6/Factory | Manually triggered Chute Trap 9092 | -6/Factory | Sucked down chute 9092 | -6/Factory | Entered Waste 9095 | -6/Waste | Spotted C-40 Crusher 9104 | -6/Waste | Spotted C-40 Crusher 9107 | -6/Waste | 1 allies followed down the chute 9107 | -6/Waste | EMP discharged 9107 | -6/Waste | Spotted C-40 Crusher 9110 | -6/Waste | Spotted C-40 Crusher 9110 | -6/Waste | Spotted C-40 Crusher 9111 | -6/Waste | Spotted C-40 Crusher 9111 | -6/Waste | Discovered new exit (range 10) 9112 | -6/Waste | Entered Factory 9114 | -6/Factory | Loaded intel: 240 machine locations 9260 | -6/Factory | Fabricated Adv. System Restoration Module (x2) 9494 | -6/Factory | Discovered exit to Factory (range 22) 9513 | -6/Factory | Entered Lower Caves 9544 | -6/Lower Caves | Learned location of 1 exit from Factory 9574 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9596 | -6/Lower Caves | Learned 4 Factory zone layouts 9652 | -6/Lower Caves | Discovered new exit (range 14) 9676 | -6/Lower Caves | Entered another Lower Caves area 9684 | -6/Lower Caves | Encountered a Warlord checkpoint 9705 | -6/Lower Caves | Discovered exit to Factory (range 5) 9760 | -6/Lower Caves | Lost 3 allies 9799 | -6/Lower Caves | Discovered new exit (range 7) 9808 | -6/Lower Caves | Learned Factory non-interactive machine intel 9847 | -6/Lower Caves | Entered Zion 9852 | -6/Zion | Received a hallucinogenic algorithm 9858 | -6/Zion | Discovered new exit (range 14) 9886 | -6/Zion | Gained Derelict followers 9927 | -6/Zion | Given the Hacking Drone Bay 9930 | -6/Zion | Learned 4 Factory zone layouts 9946 | -6/Zion | Found Prototype Device 9946 | -6/Zion | Identified Phasing AFG 10115 | -6/Zion | Entered Proximity Caves 10115 | -5/Proximity Caves | Accompanied by 6 allies 10118 | -5/Proximity Caves | Spotter reported a threat 10203 | -5/Proximity Caves | P-70 Sage assimilated allied EN-Z4T(g) 10275 | -5/Proximity Caves | Spotted B-75 Beast 10309 | -5/Proximity Caves | Learned Research trap positions 10309 | -5/Proximity Caves | Learned Research stockpile data 10309 | -5/Proximity Caves | Learned Extension terminal intel 10326 | -5/Proximity Caves | Learned Factory emergency access door positions 10330 | -5/Proximity Caves | Lost 3 allies 10394 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10396 | -5/Proximity Caves | Entered Factory 10396 | -5/Factory | Evolved 2 slots: Utility x2 10397 | -5/Factory | Identified exit to Factory 10400 | -5/Factory | Loaded intel: 245 machine locations 10401 | -5/Factory | Loaded intel: 193 non-interactive machine locations 10454 | -5/Factory | Identified exit to Upper Caves 10539 | -5/Factory | Fabricated Adv. Surge Thruster? 10617 | -5/Factory | Central database locked down 10670 | -5/Factory | Fabricated Sml. Storage Unit (x1) 10671 | -5/Factory | Fabricated Adv. Surge Thruster? 10719 | -5/Factory | Repaired Adv. Surge Thruster 10752 | -5/Factory | Repaired Adv. Surge Thruster 10754 | -5/Factory | Spotted B-75 Beast 10836 | -5/Factory | Intercept squad dispatched 10843 | -5/Factory | Spotted Tracker 10848 | -5/Factory | Sucked down chute 10848 | -5/Factory | Entered Waste 10848 | -5/Waste | Spotted C-40 Crusher 10849 | -5/Waste | Met a frightened Derelict 10852 | -5/Waste | Spotted C-40 Crusher 10859 | -5/Waste | Spotted C-40 Crusher 10861 | -5/Waste | Spotted C-40 Crusher 10861 | -5/Waste | Spotted C-40 Crusher 10865 | -5/Waste | Discovered new exit (range 10) 10865 | -5/Waste | Spotted C-40 Crusher 10867 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10873 | -5/Waste | Entered Factory 10874 | -5/Factory | Loaded intel: 237 machine locations 10920 | -5/Factory | Fabricated Cld. Deuterium Engine (x1) 11097 | -5/Factory | Repaired Adv. Surge Thruster 11131 | -5/Factory | Repaired Adv. Surge Thruster 11161 | -5/Factory | Repaired Adv. System Restoration Module 11208 | -5/Factory | Entered Upper Caves 11216 | -5/Upper Caves | Learned location of 1 exit from Research 11216 | -5/Upper Caves | Learned Factory emergency access door positions 11216 | -5/Upper Caves | Learned Armory garrison access intel 11219 | -5/Upper Caves | Learned Factory machine intel 11297 | -5/Upper Caves | Discovered new exit (range 13) 11335 | -5/Upper Caves | Entered another Upper Caves area 11335 | -5/Upper Caves | Discovered exit to Factory (range 8) 11361 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 11361 | -5/Upper Caves | Learned location of 1 exit from Factory 11361 | -5/Upper Caves | Learned Factory security intel 11361 | -5/Upper Caves | Learned Factory terminal intel 11393 | -5/Upper Caves | Discovered new exit (range 20) 11396 | -5/Upper Caves | Encountered a Warlord checkpoint 11396 | -5/Upper Caves | Entered Zhirov 11396 | -5/Zhirov | Discovered new exit (range 3) 11399 | -5/Zhirov | Met Zhirov 11402 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11405 | -5/Zhirov | Found Alien Artifact 11405 | -5/Zhirov | Identified Integrated Reactor 11405 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11409 | -5/Zhirov | Found Alien Artifact 11421 | -5/Zhirov | Entered Proximity Caves 11426 | -4/Proximity Caves | Learned Research emergency access door positions 11448 | -4/Proximity Caves | Entered Factory 11448 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11449 | -4/Factory | Identified exit to Upper Caves 11450 | -4/Factory | Identified exit to Research 11453 | -4/Factory | Loaded intel: 258 machine locations 11454 | -4/Factory | Loaded intel: 28 terminal locations 11465 | -4/Factory | Identified exit to Extension 11465 | -4/Factory | Identified exit to Armory 11537 | -4/Factory | Fabricated Lgt. Regenerative Plating? 11652 | -4/Factory | Entered Armory 11653 | -4/Armory | Loaded intel: 71 machine locations 11653 | -4/Armory | Identified Transdimensional Reconstructor 11653 | -4/Armory | Warped through subspace to slip node 11653 | -4/Armory | Discovered new exit (range 1) 11655 | -4/Armory | Entered Lab 11655 | -4/Lab | Discovered exit to Research (range 9) 11657 | -4/Lab | Hidden lab's door opened automatically 11657 | -4/Lab | Sensor layout match revealed 11657 | -4/Lab | Decrypted terminal 11657 | -4/Lab | Opened the door to a hidden lab 11658 | -4/Lab | Gained access to the hidden lab's interior 11673 | -4/Lab | Decrypted terminal 11675 | -4/Lab | Found Alien Artifact 11675 | -4/Lab | Identified Core Reset Matrix 11675 | -4/Lab | Used Core Reset Matrix 11679 | -4/Lab | Sensed 3 artifacts in vicinity 11680 | -4/Lab | Found Integrated Mediator 11680 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 11699 | -4/Lab | Found Quantum Router 11701 | -4/Lab | Found Prototype Protection 11714 | -4/Lab | Decrypted terminal 11714 | -4/Lab | Decrypted terminal 11714 | -4/Lab | Acquired modification code for an L2 power cell 11718 | -4/Lab | Discovered exit to Research (range 6) 11719 | -4/Lab | Identified Exp. Powered Armor 11725 | -4/Lab | Entered Research 11725 | -3/Research | Evolved 2 slots: Utility x2 11742 | -3/Research | Discovered new exit (range 6) 11778 | -3/Research | Intercept squad dispatched 11792 | -3/Research | Identified exit to Quarantine 11799 | -3/Research | Spotted B-90 Cyclops 11800 | -3/Research | Entered Quarantine 11801 | -3/Quarantine | Maximum security lockdown engaged 11801 | -3/Quarantine | Detected hypermatrix surge 11801 | -3/Quarantine | Sensed 10 artifacts in vicinity 11823 | -3/Quarantine | Found Core Cannon 11834 | -3/Quarantine | Met incapacitated Sigix Warrior 11834 | -3/Quarantine | Lockdown squad dispatched 11869 | -3/Quarantine | Found Subatomic Replicator 11888 | -3/Quarantine | Discovered new exit (range 12) 11910 | -3/Quarantine | Entered Research 11910 | -2/Research | Evolved 2 slots: Utility x2 11932 | -2/Research | Identified exit to Testing 11993 | -2/Research | Entered Testing 11994 | -2/Testing | Maximum security lockdown engaged 12040 | -2/Testing | Found Prototype Device 12040 | -2/Testing | Identified Exp. Hardlight Generator 12104 | -2/Testing | Spotted Striker 12104 | -2/Testing | Spotted Striker 12140 | -2/Testing | Discovered new exit (range 17) 12148 | -2/Testing | Entered Access 12148 | -1/Access | Evolved 2 slots: Utility x2 12160 | -1/Access | Lost 4 parts (2n1u1w) 12224 | -1/Access | Fabricated Exp. Utility Shielding (x1) 12327 | -1/Access | Identified exit to Surface 12365 | -1/Access | Intercept squad dispatched 12370 | -1/Access | Discovered new exit (range 7) 12371 | -1/Access | Entered Command 12387 | -1/Command | Disengaged cave seal 12524 | -1/Command | Phase Generator disabled 12604 | -1/Command | Found Prototype Device 12604 | -1/Command | Identified Exp. Thermal Defense Suite 12653 | -1/Command | First assault squad dispatched 12684 | -1/Command | Disengaged cave seal 12787 | -1/Command | Lost 3 allies 12975 | -1/Command | Destroyed 7 combat bots 13078 | -1/Command | Spotted B-99 Colossus 13087 | -1/Command | Lost 5 allies 13134 | -1/Command | Build established: Wizard-Mutant 13217 | -1/Command | Found Unknown Device 13217 | -1/Command | Identified Quantum Capacitor 13336 | -1/Command | Repaired Adv. Heavy Treads 13359 | -1/Command | Repaired Adv. Heavy Treads 13385 | -1/Command | Repaired Biometal Heavy Treads 13791 | -1/Command | Spotted Alpha 7 13791 | -1/Command | Spotted Striker 13791 | -1/Command | Spotted Executioner 13791 | -1/Command | Spotted Executioner 13791 | -1/Command | Spotted Alpha 7 13791 | -1/Command | Spotted Striker 13791 | -1/Command | Spotted Executioner 13791 | -1/Command | Spotted Executioner 13791 | -1/Command | Spotted B-99 Colossus 13794 | -1/Command | Spotted B-99 Colossus 13803 | -1/Command | Core integrity fell below 50% 13804 | -1/Command | Emitted hypermatrix ping 13806 | -1/Command | Core integrity fell below 20% 13807 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 13806_ Slug penetrates Door. 13806_ Slug penetrates Wall. 13807_ Executioner knocked back. 13807_ Penetrated by Slug. 13807_ Slug penetrates Wall. 13807_ Slug penetrates Executioner. 13807_ Penetrated by Slug. 13807_ Slug penetrates Door. 13807_ Slug penetrates Wall. 13807_ Triggered Stasis Trap. 13807_ A bubble of rippling energy engulfs the area. 13807_ Field strength at 94. 13807_ Penetrated by Slug. 13807_ Slug penetrates Wall. 13807_ Penetrated by Slug. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: I Think I Know What's Going On] [Achievement: Tester] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | # #????# # # #??? | | # #????# # ###### #??? | | # #????# "" # % #????# #??? | | # #????# """" # #????# #??? | | +## #????# """" + #????# #??? | | % #????# "" # #????##""" """#####??? | | % %%########+####### #?????#"""T"""#??????? | | %% %% #?????#########??????? | | ###### #????????????????????? | | # % #????????????????????? | | ######* / #????????????????????? | | #?#### ###"T######g #????????????????????? | | #?# + #?#""#????# #????????????????????? | | #?# ## #?####????# #????????????????????? | | #?# #######????????## g #????????????????????? | | ###+##########??????" ##???????????????????? | | # #??????# ;#???????????????????? | | # #??????# g ##???????????????????? | | %%# #?????##+%/;;###?????????????????? | | !# #?????# % ###?????????????????? | | # "" #????## ###?????????????????? | | # """" #????# 7 ^7 ##?????????????????? | | + """ #????## % ! ##??????????????????? | | # % " #????# ^K % #??????????????????? | | + #????##E%=K E;#??????????????????? | | #### #????# E @ #??????????????????? | | ???# ! #????## E##??????????????????? | | ???# #????# ^ BB#??????????????????? | | ???########/##+##???#;; BB;#?????????????????? | | ??????????? ## #???# BB #????????????????? | | ?????????##/##+###?# BB #????????????????? | | ?????????# #?# ^ #????????????????? | | ?????????# #?# """""" #????????????????? | | ?????????# #?# ^?????? #????????????????? | | ?????????# ### ?????? #????????????????? | | ?????????# "## ???