Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 19:32:12 Player: Scuttle Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (114) 570 Value Destroyed (4040) 4040 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1891) 1891 TOTAL SCORE: 15681 Bonus ------- High Alert Combat Kills 91 Entered DSFs 1000 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 0/1600 Matter 146/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Enhanced Nova Cannon Hypervelocity Gauss Rifle Makeshift Axe Great Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Melee Analysis Suite Core Analyzer Nanoactuators Advanced Transmission Jammer Improved Hacking Suite > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Quantum Reactor Xenon Bombardment Thruster Advanced Sensor Array Enhanced Nova Cannon Hypervelocity Gauss Rifle Rocket Launcher Makeshift Axe Great Axe [Rating: 160] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cooled Field Propulsion Drive Utility Improved Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . 2 . 2 2 . 2 . Power 2 | . . . . . . 1 . . . . . . . . 1 . . . . Propulsion 6 | . . . 2 . . 1 . . . . 1 . 1 . 1 . . . . Utility 10 | . . . 2 . . 2 . . . . 1 . 1 . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 105 | 5 7 7 12 21 3 12 . . . 2 3 1 5 . 8 1 . 5 13 Power 17 | 1 2 1 1 2 . 1 . . . . 1 . 2 . 3 . . 1 2 Engine 7 | 1 2 1 1 . . . . . . . . . 2 . . . . . . Core 4 | . . . . 2 . 1 . . . . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 3 . . 1 2 Propulsion 30 | 2 . 3 3 10 . 3 . . . . 1 . . . 4 . . . 4 Treads 17 | 2 . 3 2 10 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . 1 . . 3 . . . . 1 . . . 4 . . . 4 Utility 31 | . 2 2 4 3 1 5 . . . 1 1 1 2 . 1 1 . 3 4 Device 17 | . 1 . 4 2 1 1 . . . 1 1 1 . . . 1 . 2 2 Storage 3 | . 1 1 . . . 1 . . . . . . . . . . . . . Processor 8 | . . 1 . . . 1 . . . . . . 2 . 1 . . 1 2 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . Protection 2 | . . . . 1 . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 3 1 4 6 2 3 . . . 1 . . 1 . . . . 1 3 Energy Gun 12 | 1 3 . 2 4 2 . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 1 . . . . 1 1 Ballistic Gun 4 | 1 . . 2 . . 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 3 1 1 . . . . . . . . 1 . . . 2 Parts Lost 40 | . . 3 2 2 . . . . . 1 . 1 1 2 . . 2 1 25 Power 8 | . . 1 . . . . . . . 1 . . 1 . . . 2 . 3 Propulsion 13 | . . 1 1 2 . . . . . . . . . . . . . . 9 Utility 15 | . . 1 . . . . . . . . . 1 . 2 . . . 1 10 Weapon 4 | . . . 1 . . . . . . . . . . . . . . . 3 Highest Loss Streak 17 | . . 1 2 1 . . . . . 1 . 1 2 2 . . 2 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 12 | . 8 14 14 16 16 10 10 9 9 9 9 8 8 9 7 7 6 6 6 Power 1 | . 1 2 2 1 1 . 1 1 1 1 1 . . 1 . 1 . . . Propulsion 4 | . 4 6 5 6 5 3 2 2 2 2 1 1 . 1 1 2 2 2 . Utility 1 | . 1 1 . 1 3 1 1 1 2 2 2 2 3 3 2 1 1 1 . Weapon 4 | . 1 3 4 6 7 5 6 5 4 4 5 5 4 4 3 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . 1 3 14 . 2 . 2 . . . . 1 . . . . 1 1 Power 2 | . . . . 2 . . . . . . . . . . . . . . . Propulsion 7 | . . . 3 3 . 1 . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 . . . . . . Weapon 15 | . . 1 . 9 . 1 . 2 . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 99 93 99 95 64 66 66 66 68 63 72 75 75 74 78 75 69 78 Engine 7 | . 14 14 8 . . . . . . . . . 4 5 3 . 2 4 1 Core 2 | . . . . 7 9 9 11 11 11 10 5 10 5 5 3 . . . . Treads 23 | . 28 27 32 35 36 2 . . . . . . . . . . . . . Flight 4 | . . . . . . 9 11 11 11 11 15 15 20 20 21 21 21 20 23 Device 10 | . 10 5 16 13 9 9 11 11 11 11 10 15 11 10 4 8 8 8 14 Storage 10 | . 13 14 9 9 9 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 8 | . . 8 9 9 9 9 11 11 11 11 10 10 17 20 17 17 17 17 19 Hackware 1 | . . . . . . 2 5 5 5 5 5 5 5 5 4 4 4 4 3 Protection 1 | . . . . 4 5 4 5 5 5 5 5 4 . . . . . . . Energy Gun 16 | . 22 27 12 17 17 7 . . . . . . . . . . . . . Ballistic Gun 1 | . 5 . 5 . . . . . . . . . . . . . . . . Peak Build Rating 160 | 5 12 17 32 37 48 98 94 94 94 97 105 107 114 108 141 144 144 150 160 Average Rating 41 | 3 9 14 24 32 41 88 94 93 94 96 103 105 108 106 123 144 138 138 143 On Entrance 79 | . 5 12 17 29 37 48 94 94 94 94 94 105 104 108 98 140 144 131 150 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 8 37 56 59 57 59 30 30 30 30 31 34 34 33 31 46 48 48 52 60 Greatest Support 82 | 40 40 40 80 82 82 30 30 30 30 30 35 35 40 40 52 52 52 64 64 Greatest Overweight (x) 1 | . . 1 . . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 5 14 16 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 1 13 18 20 20 20 20 10 10 9 10 9 10 10 10 10 8 8 9 9 Average Carried 13 | . 8 15 17 19 19 9 10 9 9 9 7 9 9 10 8 8 7 7 6 Final Capacity 20 | 5 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 1 13 18 20 20 20 10 10 9 9 10 7 10 10 10 9 8 7 8 5 Scrap Engine Consumption 5 | . . . . . . 1 . . . . . . . . . 2 1 1 . Class Distribution -------------------- 74% | Mutant 12% | Scavenger-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Sprinter | -4/Factory Sprinter | -4/Extension Sprinter | -3/Research Sprinter | -2/Research Sprinter | -2/DSF Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Matter Collected 1809 | 94 305 186 245 331 61 . 65 127 . 30 . . 90 . 90 . . . 185 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4625 | . 496 155 1089 1363 315 . 24 . . 133 . . 117 . 468 . . 219 246 Parts 227 | . 33 12 41 58 10 . . . . 7 . . 7 . 24 . . 13 22 Haulers Intercepted 14 | . 2 . 3 6 . . . . . . . . 1 . 2 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 6 . . . . . . . 6 . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Combat Hostiles Destroyed 84 | . 13 7 17 18 7 . 1 . . 2 . . . . 2 . . 11 6 Melee 7 | . . . . . . . 1 . . 2 . . . . 2 . . . 2 Guns 60 | . 13 7 17 17 6 . . . . . . . . . . . . . . AOE 15 | . . . . . . . . . . . . . . . . . . 11 4 Classes Destroyed 14 | . 7 1 4 . . . . . . . . . . . 1 . . . 1 Worker 3 | . 1 . . 2 . . . . . . . . . . . . . . . Builder 4 | . 1 . 2 1 . . . . . . . . . . . . . . . Tunneler 2 | . 1 . . . . . . . . . . . 1 . . . . . . Hauler 14 | . 2 . 3 6 . . . . . . . . 1 . 2 . . . . Recycler 5 | . . . 3 1 . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . Swarmer 24 | . 6 . . . . . 1 . . 2 . . . . . . . 11 4 Grunt 28 | . 7 . 11 8 2 . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . Sentry 13 | . . . 3 9 1 . . . . . . . . . . . . . . Hunter 3 | . . . 2 1 . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . 2 . . . 2 Subdweller 11 | . . 7 . . 4 . . . . . . . . . . . . . . Best Kill Streak 11 | . 4 2 6 11 4 . 1 . . 2 . . 2 . 3 . . 11 4 Combat Bots Only 11 | . 3 2 4 4 4 . 1 . . 2 . . . . 2 . . 11 4 Max Kills in Single Turn 5 | . 2 1 3 2 2 . 1 . . 1 . . 1 . 1 . . 5 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . 5 2 Melee 1 | . . . . . . . 1 . . 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Hostile Shots Fired 776 | . 63 29 83 61 39 . 20 11 . 97 . 2 22 13 48 2 1 56 229 Missed 284 | . 14 4 23 22 9 . 10 6 . 58 . 1 17 4 23 2 . 25 66 Hits 492 | . 49 25 60 39 30 . 10 5 . 39 . 1 5 9 25 . 1 31 163 Melee 6 | . . . 5 . . . . . . . . . . . . . . . 1 Projectile 486 | . 49 25 55 39 30 . 10 5 . 39 . 1 5 9 25 . 1 31 162 Critical Strikes 25 | . . . 7 . 1 . . . . 1 . . 1 1 3 . 1 . 10 Part Disruptions 2 | . . . . . . . . . . . . . . . 1 . . . 1 Damage Taken 10087 | . 517 535 997 592 640 . 155 23 . 730 . 77 118 280 584 . 91 758 3990 Core 2456 | . 74 132 163 70 199 . 34 . . 37 . . . 36 69 . 27 45 1570 Absorbed by Shields 544 | . . . . . . . . . . . . . . . . . . . 544 Regen/Repaired (Parts) 481 | . . . 70 26 . . . . . . . . . . . . . 385 . Core Remaining (%) 77 | 100 . 17 . . 21 . . . . 91 . 100 . 96 94 . 98 . . Volleys Fired 232 | . 44 23 65 55 24 . . 2 . . . . 2 . . . . 6 11 Largest 2 | . 2 2 2 2 2 . . 1 . . . . 1 . . . . 1 1 Hottest 130 | . 130 130 130 126 126 . . 33 . . . . 105 . . . . 105 120 Shots Fired 436 | . 87 46 127 109 46 . . 2 . . . . 2 . . . . 6 11 Gun 409 | . 87 44 125 108 45 . . . . . . . . . . . . . . Cannon 14 | . . 2 2 . . . . . . . . . 2 . . . . 2 6 Launcher 13 | . . . . 1 1 . . 2 . . . . . . . . . 4 5 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 65 | . 30 2 33 . . . . . . . . . . . . . . . . Thermal 358 | . 57 44 94 108 45 . . . . . . . 2 . . . . 2 6 Explosive 13 | . . . . 1 1 . . 2 . . . . . . . . . 4 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 5 31 13 12 20 . . . . . . . . . . . . . . Robot Miss Streak 8 | . 5 3 8 3 2 . . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 2 1 . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 334 | . 57 36 99 70 37 . 1 . . 4 . . 2 . 16 . . 3 9 Core Hits 272 | . 50 41 87 37 9 . 1 . . 2 . . 1 . 7 . . 27 10 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . 5 7 2 . . . . . . . . . 1 . . 2 . Burn 13 | . . . 4 7 2 . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . 1 . . 2 . Melee Attacks 95 | . . . . . . . 2 2 . 9 . 1 5 . 27 1 4 9 35 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . 2 2 . 9 . 1 5 . 27 1 4 9 18 Piercing 17 | . . . . . . . . . . . . . . . . . . . 17 Sneak Attacks 8 | . . . . . . . . . . . . . 2 . 4 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 8599 | . 752 622 1855 1487 825 . 47 . . 217 . . 165 . 815 . . 953 861 Guns 5480 | . 741 622 1819 1473 825 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 1177 | . . . . . . . . . . . . . . . . . . 815 362 Melee 1880 | . . . . . . . 47 . . 217 . . 164 . 815 . . 138 499 Ramming 62 | . 11 . 36 14 . . . . . . . . 1 . . . . . . Kinetic 588 | . 224 . 364 . . . . . . . . . . . . . . . . Thermal 4892 | . 517 622 1455 1473 825 . . . . . . . . . . . . . . Explosive 1177 | . . . . . . . . . . . . . . . . . . 815 362 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1880 | . . . . . . . 47 . . 217 . . 164 . 815 . . 138 499 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . 3 3 . . . . . . . . . . . . 3 . . 3 34 Average Corruption 4 | . 2 3 . . . . . . . . . . . . 2 . . 2 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 54 | . 11 27 . . . . . . . . . . . . . . . 1 15 Message Errors 15 | . 3 9 . . . . . . . . . . . . . . . . 3 Matter Fused 14 | . 1 8 . . . . . . . . . . . . . . . 1 4 Heat Flow Errors 7 | . 1 3 . . . . . . . . . . . . . . . . 3 Energy Discharges 6 | . 1 4 . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . 2 . . . . . . . . . . . . . . . . . 1 Data Loss (major) 3 | . 1 1 . . . . . . . . . . . . . . . . 1 Misfires 3 | . 1 2 . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 184 | . . . . . . . . . . 32 . . 42 . 66 . . . 44 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 184 | . . . . . . . . . . 32 . . 42 . 66 . . . 44 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . . . . . . . . . . . . . 31 . Shots 1 | . . . . . . . . . . . . . . . . . . 1 . Rammed 11 | . 3 . 4 3 . . . . . . . . 1 . . . . . . Targets Rammed 12 | . 3 . 4 4 . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 296 | . 153 189 196 96 155 . 1 . . 24 . . 116 16 133 70 . 169 296 Average Temperature 65 | . 51 60 61 28 46 . 1 . . 10 . . 65 12 41 40 . 68 117 Received Heat Transfer 1467 | . 183 84 477 270 117 . 9 . . 258 . . 9 36 9 . . 9 6 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . . . . . . Parts Melted 17 | . . 1 3 6 7 . . . . . . . . . . . . . . Heat Transferred 8976 | . 825 775 2640 3219 1517 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Maximum Alert Level 3 | . . . 1 1 . . . . . . . . . . . . . 2 3 Low Security (%) 70 | 100 100 . 82 17 100 100 . . . . 100 100 100 100 100 100 100 36 . Level 1 19 | . . . 17 82 . . . . . . . . . . . . . 11 6 Level 2 6 | . . . . . . . . . . . . . . . . . . 52 59 Level 3 2 | . . . . . . . . . . . . . . . . . . . 33 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 749 | . 125 . 305 382 140 56 . . . . 37 45 18 2 184 110 101 486 749 Initial 304 | . . . . 121 127 56 . . . . 37 28 18 2 . 95 77 50 304 Average 160 | . 67 . 87 271 88 36 . . . . 37 34 5 1 67 100 83 298 618 Influence Increases 3458 | . 437 . 580 588 118 50 80 . . 105 3 17 44 . 212 18 27 516 663 Destroy 0b10 Robot/C 1460 | . 260 . 340 360 60 . 20 . . 40 . . . . 40 . . 220 120 Destroy 0b10 Robot/NC 155 | . 30 . 40 50 . . . . . 5 . . 10 . 15 . . . 5 Destroy Leader 340 | . 66 . 86 132 . . . . . . . . 2 . 14 . . 20 20 Successful Hack 31 | . 5 . 23 . . . . . . . 3 . . . . . . . . Select Force Hacks 60 | . 30 . . . 30 . . . . . . . . . . . . . . Disable Machine 105 | . . . 15 30 15 . . . . . . . . . . . . 30 15 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 442 | . 1 . 1 16 13 . . . . . . 2 2 . 8 3 12 66 318 Advance Influence 50 | . . . . . . 50 . . . . . . . . . . . . . Partial Spotted 210 | . . . . . . . . . . . . . 15 . . 15 15 75 90 Lose Combat Pursuer 555 | . 45 . 75 . . . 60 . . 60 . 15 15 . 135 . . 105 45 Influence Decreases 2901 | . 437 . 292 549 430 49 26 64 6 45 23 22 74 5 42 85 46 124 582 Entered New Map 765 | . . . . 167 200 9 7 14 6 . 23 12 17 3 . 75 26 34 172 Time Decay 1776 | . 437 . 262 362 230 40 19 50 . 35 . . 47 2 42 10 . 80 160 Lost Part 350 | . . . 20 20 . . . . . 10 . 10 10 . . . 20 10 250 Lost Ally 10 | . . . 10 . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . 3 2 . . . . . . . . . . . . 1 2 5 Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . . . . 1 2 Reinforcement 11 | . 1 . 3 2 . . . . . . . . . . . . 1 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Distress Signals 12 | . 1 . 1 3 1 . . . . . . . 3 . 1 . . 1 1 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . 1 9 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . 9 Times Spotted 236 | . 27 7 34 24 8 . 11 1 . 34 . 2 9 4 15 1 1 28 30 Peak Tracking Total 31 | . 4 2 12 5 2 . 6 1 . 31 . 1 17 4 13 1 2 16 17 Tactical Retreats 17 | . 1 . 2 . . . 2 . . 2 . 1 1 . 2 . . 4 2 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . 2 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Traps Triggered 14 | . 3 . 2 . . . . . . . . . . . . . . . 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Machines Disabled 10 | . . 1 1 2 1 . . . . . . . . . . . . 2 3 Max in Single Turn 2 | . . 1 1 1 1 . . . . . . . . . . . . 1 2 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Machines Accessed 31 | . 7 2 6 3 2 . . . 3 1 1 . . . 1 1 . . 4 Terminals 19 | . 5 . 4 2 . . . . . 1 1 . . . 1 1 . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 88 | . 22 4 19 5 3 . . . 25 1 1 . . . 2 1 . . 5 Successful 61 | . 11 4 10 4 3 . . . 25 1 1 . . . 1 1 . . . Failed 26 | . 10 . 9 1 . . . . . . . . . . 1 . . . 5 Catastrophic 3 | . . . . . . . . . . . . . . . 1 . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 33 | . 16 . 12 1 1 . . . . . . . . . 2 . . . 1 Terminals 44 | . 18 . 14 2 . . . . . 1 1 . . . 2 1 . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 2 . 3 3 . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 42 | . 3 4 3 2 2 . . . 25 1 1 . . . . 1 . . . Record 5 | . . 3 . . . . . . 2 . . . . . . . . . . Part Schematic 13 | . . . . . . . . . 13 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . . . 3 . . . . . . . . . . Open Door 3 | . . . . 2 . . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 8 . 4 . 1 . . . . . . . . . 1 . . . . Terminals 12 | . 7 . 4 . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 2 . . . . . . . . . . . 1 . . . . Skim 6 | . 5 . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 21 | . 7 . 6 . . . . . . 1 1 . . . 1 1 . . 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . . . . . . Time 70 | . . . 32 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Total Allies 2 | . . . 1 . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Active Infowar (turns) 822 | . . . . . . . . . . . . 1 86 27 167 23 26 170 322 Optics 653 | . . . . . . . . . . . . . . . 112 23 26 170 322 Sensors 104 | . . . . . . . . . . . . . . . . . . 63 41 T.N.C. 592 | . . . . . . . . . . . . . 86 27 167 23 26 170 93 Jamming 347 | . . . . . . . . . . . . . . . . . . 42 305 ECM 25 | . . . . . . . . . . . . 1 . . . . . 24 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Turns Passed 6381 | 65 1192 1727 668 823 485 96 137 114 29 143 6 41 120 27 167 23 26 170 322 Spaces Moved 5645 | 39 625 870 236 323 238 171 354 264 78 296 9 84 254 94 334 63 54 428 831 Core 10 | 4 . . . . . . . . . . . . . . . . . . 6 Treads 2327 | 35 625 870 236 323 238 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3308 | . . . . . . 171 354 264 78 296 9 84 254 94 334 63 54 428 825 Fastest Speed 13 | 50 160 160 160 158 158 34 37 37 37 37 32 32 28 28 26 28 28 16 13 Average Speed 86 | 148 160 185 160 159 158 36 37 37 37 38 32 32 28 28 27 28 28 27 19 Slowest Speed 240 | 160 160 240 160 162 158 37 37 37 37 89 32 32 28 28 28 28 28 28 50 Overloaded Moves 470 | . . . . . . . . . . . . . . . . . . 18 452 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . 3 . . 15 . . 3 . 8 1 . 11 15 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 3 90 57 28 46 54 4 63 50 68 37 . 82 8 27 17 3 80 19 45 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 4 | . 2 . . . 1 . . . 1 . . . . . . . . . . Known Exits Taken 13 | . 1 . 1 . 1 1 1 1 1 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . . . . . . . . . . 1 . . . . Scrap Searched 10 | . . 4 . . . . 2 3 . 1 . . . . . . . . . Spaces Dug 40 | . . . 1 . . . . 2 . . . 1 1 . 4 1 4 3 23 Terrain Destroyed 204 | . . . 1 12 12 . . 27 . . . 1 3 . 4 1 4 26 113 Melee 39 | . . . . . . . . 2 . . . 1 1 . 4 1 4 3 23 Projectile 9 | . . . 1 . 3 . . . . . . . 2 . . . . . 3 AOE 156 | . . . . 12 9 . . 25 . . . . . . . . . 23 87 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Res Res DSF Acc Com Total 6501 | 44 727 936 395 531 301 204 352 274 77 300 11 97 294 93 372 65 59 446 923 Wait 256 | . 31 19 48 77 31 1 . . . 3 . 2 23 . 5 2 1 1 12 Move 5525 | 38 624 869 235 322 237 170 348 263 77 269 8 83 248 93 319 60 53 407 802 Hop 46 | . . . . . . . 2 . . 11 . . 3 . 6 1 . 9 14 Pick Up 73 | 1 13 10 11 14 . 5 . 2 . 2 . 6 3 . 2 . . 2 2 Fast Attach 39 | 5 3 . 5 3 1 7 . . . 2 . . 1 . 1 . . 4 7 Attach 36 | . . 3 5 . . 3 . . . 1 3 . 3 . 3 1 1 1 12 Detach 15 | . . . . . 2 1 . . . . . . 1 . . . . 2 9 Swap 79 | . 5 7 14 25 4 5 . 2 . . . 2 2 . 5 . . 3 5 Drop 84 | . 4 5 8 31 2 12 . 3 . 3 . 3 3 . 5 . . 2 3 Fire 232 | . 44 23 65 55 24 . . 2 . . . . 2 . . . . 6 11 Melee 94 | . . . . . . . 2 2 . 9 . 1 5 . 26 1 4 9 35 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 11 | . 3 . 4 4 . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Extension -3/Research -2/Research -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 10) 657 | -10/Materials | Discovered new exit (range 10) 1014 | -10/Materials | Central database locked down 1066 | -10/Materials | Discovered new exit (range 15) 1072 | -10/Materials | Identified exit to Subcaves 1118 | -10/Materials | Learned 4 Recycling zone layouts 1152 | -10/Materials | Identified exit to Materials 1175 | -10/Materials | Learned 2 Storage zone layouts 1188 | -10/Materials | Learned Storage stockpile data 1191 | -10/Materials | Learned 4 Recycling zone layouts 1195 | -10/Materials | Learned location of Mines (-9) 1207 | -10/Materials | Learned Storage trap positions 1229 | -10/Materials | Learned 2 Materials zone layouts 1258 | -10/Materials | Entered Subcaves 1323 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1412 | -10/Subcaves | Learned Materials non-interactive machine intel 1905 | -10/Subcaves | Core integrity fell below 50% 2273 | -10/Subcaves | Visited 4L-MR0's lab 2299 | -10/Subcaves | Found Prototype Flight Unit 2325 | -10/Subcaves | Identified Flightbrick 2519 | -10/Subcaves | Disturbed a concealed Subdweller 2528 | -10/Subcaves | Core integrity fell below 20% 2843 | -10/Subcaves | Visited Clippyterm 2850 | -10/Subcaves | Learned Research security intel 2954 | -10/Subcaves | Discovered new exit (range 14) 2985 | -10/Subcaves | Entered Materials 2985 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2986 | -8/Materials | Identified exit to Storage 2988 | -8/Materials | Loaded intel: 25 non-interactive machine locations 3211 | -8/Materials | Repaired Spread Laser 3653 | -8/Materials | Entered Storage 3655 | -8/Storage | Loaded intel: 10 trap records 3886 | -8/Storage | Build established: Scavenger-Mutant 4343 | -8/Storage | Repaired Lgt. Nuclear Core 4470 | -8/Storage | Used back door to open Recycling access 4470 | -8/Storage | Discovered new exit (range 5) 4476 | -8/Storage | Entered Recycling 4477 | -8/Recycling | Identified exit to Factory 4493 | -8/Recycling | Build established: Mutant 4551 | -8/Recycling | Core integrity fell below 50% 4750 | -8/Recycling | Entered Scraplab 4759 | -8/Recycling | Found Prototype Device 4759 | -8/Recycling | Identified Scrap Engine 4961 | -8/Recycling | Entered Factory 4961 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4965 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 5030 | -6/Factory | Discovered new exit (range 11) 5046 | -6/Factory | Identified exit to Lower Caves 5057 | -6/Factory | Entered Lower Caves 5145 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5184 | -6/Lower Caves | Learned Factory garrison access intel 5190 | -6/Lower Caves | Discovered new exit (range 10) 5193 | -6/Lower Caves | Identified exit to Lower Caves 5194 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5194 | -6/Lower Caves | Entered another Lower Caves area 5221 | -6/Lower Caves | Spotted B-75 Beast 5303 | -6/Lower Caves | Discovered new exit (range 15) 5306 | -6/Lower Caves | Encountered a Warlord checkpoint 5307 | -6/Lower Caves | Identified exit to Data Miner 5308 | -6/Lower Caves | Entered Data Miner 5308 | -6/Data Miner | Discovered new exit (range 6) 5316 | -6/Data Miner | Met Data Miner 5323 | -6/Data Miner | Learned location of Section 7 (-2) 5323 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5329 | -6/Data Miner | Received God Mode back door access code from Data Miner 5337 | -6/Data Miner | Identified exit to Proximity Caves 5337 | -6/Data Miner | Entered Proximity Caves 5338 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 5355 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 5475 | -5/Proximity Caves | Discovered new exit (range 13) 5480 | -5/Proximity Caves | Identified exit to Factory 5480 | -5/Proximity Caves | Entered Factory 5480 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5481 | -5/Factory | Loaded intel: 4 garrison access locations 5486 | -5/Factory | Identified exit to DSF 5486 | -5/Factory | Entered DSF 5507 | -5/DSF | Additional patrols routed to DSF 5520 | -5/DSF | Discovered new exit (range 12) 5527 | -5/DSF | Identified exit to Factory 5527 | -5/DSF | Entered Factory 5527 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5642 | -4/Factory | Discovered new exit (range 7) 5643 | -4/Factory | Identified exit to Extension 5647 | -4/Factory | Entered Extension 5669 | -4/Extension | Spotted B-86 Titan 5670 | -4/Extension | Spotted B-86 Titan 5673 | -4/Extension | Discovered new exit (range 3) 5673 | -4/Extension | Identified exit to Research 5674 | -4/Extension | Entered Research 5674 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5807 | -3/Research | Build established: Sprinter 5837 | -3/Research | Discovered new exit (range 15) 5841 | -3/Research | Entered another Research area 5841 | -2/Research | Evolved 2 slots: Utility x2 5864 | -2/Research | Identified exit to DSF 5864 | -2/Research | Entered DSF 5885 | -2/DSF | Additional patrols routed to DSF 5886 | -2/DSF | Discovered new exit (range 15) 5890 | -2/DSF | Entered Access 5890 | -1/Access | Evolved 2 slots: Utility x2 5895 | -1/Access | Energy Cycler disabled 5964 | -1/Access | Spotted B-99 Colossus 5975 | -1/Access | Destroyed 11 combat bots 6059 | -1/Access | Discovered new exit (range 8) 6060 | -1/Access | Identified exit to Command 6060 | -1/Access | Entered Command 6082 | -1/Command | Phase Generator disabled 6124 | -1/Command | System corruption reached 10% 6255 | -1/Command | Crushed by falling debris 6312 | -1/Command | Lost 6 parts (1p2n2u1w) 6361 | -1/Command | Spotted Alpha 7 6361 | -1/Command | Spotted Alpha 7 6361 | -1/Command | Spotted Striker 6361 | -1/Command | Spotted Striker 6361 | -1/Command | Spotted Executioner 6361 | -1/Command | Spotted Executioner 6361 | -1/Command | Spotted Executioner 6361 | -1/Command | Spotted Executioner 6362 | -1/Command | Spotted B-99 Colossus 6363 | -1/Command | System corruption reached 30% 6366 | -1/Command | Spotted B-99 Colossus 6376 | -1/Command | Core integrity fell below 50% 6380 | -1/Command | Core integrity fell below 20% 6382 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 06379_ Penetrated by Slug. 06379_ Stasis field depleted. 06380_ Field strength at 16. 06380_ Field strength at 52. 06380_ Penetrated by Slug. 06381_ Wall collapses. 06381_ Triggered Stasis Trap. 06381_ A bubble of rippling energy engulfs the area. 06381_ Field strength at 94. 06381_ Field strength at 8. 06381_ Penetrated by Slug. 06381_ Slug penetrates Executioner. 06381_ Adv. Melee Analysis Suite destroyed. 06381_ Field strength at 71. 06381_ Knocked back. 06381_ Penetrated by Slug. 06381_ Slug penetrates Wall. 06381_ Slug penetrates Executioner. 06381_ Slug penetrates Wall. 06381_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# #?????????????# #???????????????????????? | | ?????# #???#########?# #???????????????????????? | | ?????# #???#"""T"""#?# #???????????????????????? | | ?????# #####""" """### #???######??????????????? | | ?????# = #??? #??????????????? | | ?????# #??! #??????????????? | | ?????# !!! !! #?? ""#??????????????? | | ?????# !! !! #? ""#??????????????? | | ?????# !! ! #? T"#??????????????? | | ?????# #! ""#??????????????? | | ?????# # ""#??????????????? | | ?????# + !! #??????????????? | | ?????# #""" """### ! #??????????????? | | ?????## #"""T"""#??#########??????????????? | | ??????# #########?????????????????????????? | | ??????# #???????????????############??????? | | ??????# #??????????????# ??????? | | ??????# ##### #??????########; ???????? | | ??? #???# #??##### # # ; # ??????????? | | #???# #??#;;% p BB ^"??????????????? | | #???# #??# / E E^ BB "??????????????? | | #???# ## #*/ % "??????????????? | | ## #### ##### ###%!/Kp7 ^^ ^ " "" "?????????? | | # ???# p= / EK % B "?????????? | | # ????# ###########%^7% ^E% ^ "??????????????? | | #?????# #?????????###; ;@# # #?????? | | ??????# #???????????########?# #?????? | | ?????? ?????????????????????? #?????? | | ?????? ????????????????????????##########?????? | | ?????? ???????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ??????####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 120 Energy Generation 55 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 150 Melee Speed Boost 30 Evasion (%) 76 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Spread Laser | 12% | -8/Materials Lgt. Nuclear Core | 48% | -8/Storage Studied --------- VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravLightningInverter Manual? 0 Play Time 01:14:34 Cumulative 709.0 hours Start 2026.10.26 @ 18:14:53 End 2026.10.26 @ 19:32:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 46 Types 23/5/6/2/1/2/2/2/1/2 Lore% 93 Gallery% 84 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: b97d70de-00d1-4bb1-9425-c5fe332cb3e6