Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.03 @ 22:54:42 Player: Tmvn Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (3475) 3475 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (849) 849 TOTAL SCORE: 9734 Bonus ------- High Alert Combat Kills 149 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Improved Antigrav System VTOL Module System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Weapon Cycler Improved Transmission Jammer Layered Heavy Armor Plating > --- WEAPON ----------- Tesla Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Antimatter Reactor Improved Antigrav System Improved Heat Sink Improved Cooling System Improved Signal Interpreter Improved Medium Armor Plating System Shield Wave Gun HERF Cannon Ion Cannon Ion Cannon Plasma Cannon Advanced Plasma Cannon Railgun Improved Light Cannon Improved Light Cannon Shock Bomb Launcher [Rating: 104] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon KE Penetrator Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . 2 Utility 6 | . . . . . . 2 1 2 1 . Weapon 1 | . . . 1 . . . . . . . Parts Attached 110 | . 1 6 7 12 . 19 5 10 20 30 Power 13 | . . 3 2 1 . 1 . . 4 2 Engine 9 | . . 3 2 1 . 1 . . 2 . Core 4 | . . . . . . . . . 2 2 Reactor . | . . . . . . . . . . . Propulsion 26 | . . 2 1 6 . 2 2 2 2 9 Treads 8 | . . . . 6 . 2 . . . . Leg . | . . . . . . . . . . . Wheel 5 | . . 2 1 . . . 2 . . . Hover 12 | . . . . . . . . 2 2 8 Flight 1 | . . . . . . . . . . 1 Utility 28 | . 1 . 1 . . 9 1 5 6 5 Device 10 | . 1 . . . . 1 . 2 3 3 Storage 6 | . . . 1 . . 3 . 2 . . Processor 2 | . . . . . . 1 1 . . . Hackware . | . . . . . . . . . . . Protection 10 | . . . . . . 4 . 1 3 2 Artifact . | . . . . . . . . . . . Weapon 43 | . . 1 3 5 . 7 2 3 8 14 Energy Gun 24 | . . . 1 4 . 7 1 3 3 5 Energy Cannon 3 | . . . . . . . . . 1 2 Ballistic Gun 11 | . . . 2 1 . . 1 . 3 4 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 3 | . . 1 . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 50 | . . 7 . 3 2 3 . 1 10 24 Power 8 | . . 3 . . . . . . 3 2 Propulsion 9 | . . 2 . 1 . . . . . 6 Utility 14 | . . . . . 1 1 . 1 3 8 Weapon 19 | . . 2 . 2 1 2 . . 4 8 Highest Loss Streak 20 | . . 6 . 2 2 2 . 1 8 20 Average Slot Usage (%) 86 | . 86 96 92 99 98 96 85 74 82 77 Engine 6 | . 14 12 8 11 11 9 7 6 6 . Core 2 | . . . . . . . . . 4 9 Treads 8 | . . . . 13 33 27 20 . . . Leg 2 | . 28 26 . . . . . . . . Wheel 3 | . . 1 28 19 . . 1 11 . . Hover 5 | . . . . . . . . 1 10 18 Device 8 | . 1 14 11 11 9 7 7 6 7 10 Storage 10 | . 14 14 11 11 11 9 7 9 11 9 Processor 3 | . . . . . . 1 2 6 5 5 Protection 9 | . . . . . . 14 15 11 15 7 Energy Gun 10 | . . . 11 13 22 17 15 13 5 4 Ballistic Gun 10 | . 28 25 22 18 11 9 7 6 8 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 110 | 10 11 12 24 33 33 63 65 84 110 103 Greatest Support 93 | 20 20 20 30 60 60 60 60 56 56 93 Greatest Overweight (x) 2 | . . 1 1 1 . 1 2 2 1 2 Average Overweight (x) . | . . . . . . . 1 1 1 . Largest Inventory Capacity 18 | 6 6 6 10 10 10 18 12 18 18 18 Average Capacity 13 | 6 6 6 9 10 10 12 12 14 18 17 Most Carried 18 | 5 3 6 6 10 10 12 12 18 18 18 Average Carried 12 | 4 2 4 4 7 10 11 11 12 16 16 Final Capacity 18 | 6 6 6 10 10 10 12 12 18 18 4 Final Carried 18 | 2 3 5 6 10 10 12 12 18 17 4 Class Distribution -------------------- 39% | Scavenger-Tank 21% | Tank 12% | Scavenger-Skirmisher 12% | Mutant 8% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Skirmisher | -9/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Matter Collected 1941 | 187 19 61 20 281 31 270 25 170 428 449 Remotely . | . . . . . . . . . . . Salvage Created 3694 | . 19 88 20 401 69 683 56 491 807 1060 Parts 204 | . 6 16 2 28 3 32 1 18 41 57 Haulers Intercepted 1 | . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Combat Hostiles Destroyed 66 | . . 8 . 7 2 13 1 4 18 13 Guns 55 | . . 6 . 7 1 13 1 3 11 13 Cannons 3 | . . . . . . . . . 3 . AOE 8 | . . 2 . . 1 . . 1 4 . Classes Destroyed 12 | . 1 2 1 1 1 3 . 2 1 . Worker 7 | . . . 1 . . . . . 1 5 Hauler 1 | . . . . . . . . 1 . . Recycler 3 | . . . . . . . . 1 . 2 Watcher 1 | . 1 . . . . . . . . . Swarmer 19 | . . 6 . . . . . . 9 4 Grunt 19 | . . . . . 2 8 . 3 2 4 Brawler 1 | . . . . . . 1 . . . . Duelist 2 | . . . . . . 1 . 1 . . Sentry 13 | . . . . 7 . 2 1 . 2 1 Hunter 5 | . . . . . . 1 . . 3 1 Programmer 5 | . . . . . . . . . 2 3 Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 7 | . 1 3 1 3 2 4 1 5 6 7 Combat Bots Only 6 | . . 3 . 3 2 4 1 3 5 6 Max Kills in Single Turn 5 | . 1 2 1 1 1 2 1 2 5 2 Gunslinging 1 | . . . . . . 1 . . . 1 Exploded 4 | . . 2 . . 1 . . 1 4 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Damage Taken 8136 | . . 675 14 460 92 610 230 169 1984 3902 Core 1489 | . . 123 . 61 . 51 65 20 16 1153 Absorbed by Shields 329 | . . . . . . . . . 329 . Core Remaining (%) 87 | 100 . 50 . . 84 90 90 97 98 . Volleys Fired 174 | . 2 20 1 18 3 28 3 7 51 41 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 Hottest 218 | . 40 53 80 116 119 153 158 188 183 218 Shots Fired 457 | . 4 39 3 51 9 83 9 21 134 104 Gun 420 | . 4 36 3 51 9 83 9 21 111 93 Cannon 30 | . . . . . . . . . 21 9 Launcher 7 | . . 3 . . . . . . 2 2 Special . | . . . . . . . . . . . Kinetic 241 | . 4 36 2 29 3 28 3 7 59 70 Thermal 158 | . . . 1 11 3 55 6 14 63 5 Explosive 3 | . . 3 . . . . . . . . Electromagnetic 55 | . . . . 11 3 . . . 12 29 Robot Hit Streak 28 | . 1 4 3 18 22 28 12 13 15 6 Robot Miss Streak 8 | . 2 8 . 2 . 1 1 5 6 5 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 11 | . . 2 . . 1 2 . 1 2 3 Max Gunslinging Chain 2 | . . 1 . . 1 1 . 1 1 2 Shots Hit Robots 297 | . 1 15 1 41 4 68 7 18 84 58 Core Hits 182 | . 1 12 1 15 2 29 5 24 49 44 Critical Hits 10 | . . . . . . . . . 4 6 Critical Kills 3 | . . . . . . . . . 1 2 Critical Parts Destroyed 7 | . . . . . . . . . 3 4 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7261 | . 12 305 12 442 98 957 162 744 2285 2244 Guns 5189 | . 12 162 12 442 55 953 162 266 1349 1776 Cannons 480 | . . . . . . . . . 400 80 Explosions 1582 | . . 143 . . 43 . . 478 536 382 Melee . | . . . . . . . . . . . Ramming 10 | . . . . . . 4 . . . 6 Kinetic 2808 | . 12 162 . 205 13 252 81 71 676 1336 Thermal 2779 | . . . 12 127 58 701 81 334 1385 81 Explosive 406 | . . 143 . . . . . 63 . 200 Electromagnetic 1258 | . . . . 110 27 . . 276 224 621 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . . 3 . . 2 12 Average Corruption 3 | . . . . . . 3 . . 1 4 Corruption Purged . | . . . . . . . . . . . Effects 26 | . . . . . . 12 . . 2 12 Message Errors 2 | . . . . . . 2 . . . . Matter Fused 5 | . . . . . . 2 . . . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 5 | . . . . . . 3 . . 1 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 . . . . Targeting Errors 7 | . . . . . . 3 . . 1 3 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 5 | . . 5 . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 5 | . . 5 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 57 | . . 42 . . 13 . . . . 2 Shots 3 | . . 2 . . 1 . . . . . Rammed 4 | . . . . . . 1 . . . 3 Targets Rammed 4 | . . . . . . 1 . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 451 | . . 29 9 219 126 263 138 210 427 451 Average Temperature 129 | . . 19 6 50 56 79 59 100 151 179 Received Heat Transfer 1130 | . . 140 9 135 18 162 90 81 99 396 Effects 19 | . . . . . . . . . 6 13 Shutdowns 7 | . . . . . . . . . 4 3 Energy Bleed 2 | . . . . . . . . . . 2 Interference 6 | . . . . . . . . . 2 4 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 2 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . . . . 4 . . 5 . Heat Transferred 5272 | . . . 25 310 137 1739 185 486 2266 124 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Peak Influence 691 | . 27 140 51 266 262 267 172 392 691 462 Initial 264 | . . 10 31 21 172 117 112 84 191 264 Average 210 | . 11 80 39 110 222 133 132 198 374 277 Maximum Alert Level 2 | . . . . 1 1 1 . 1 2 2 Low Security (%) 55 | 100 100 100 100 81 27 75 100 66 17 18 Level 1 34 | . . . . 18 72 24 . 33 38 75 Level 2 10 | . . . . . . . . . 44 6 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . . . 3 . 2 . 2 3 6 Investigation 2 | . . . . . . 2 . . . . Extermination 3 | . . . . . . . . . 1 2 Reinforcement 7 | . . . . 1 . . . 2 1 3 Assault 1 | . . . . . . . . . 1 . Garrison 3 | . . . . 2 . . . . . 1 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 1 . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Distress Signals 8 | . . . 1 . . 3 . 1 . 3 Communications Jammed 2 | . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . 2 Times Spotted 134 | . 2 15 3 9 3 21 3 8 24 46 Peak Tracking Total 22 | . 1 6 3 4 2 5 1 3 7 22 Tactical Retreats 8 | . . 1 . 1 . . . 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Traps Triggered 6 | . . . . . . 1 . 2 . 3 Indirectly 1 | . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Machines Disabled 39 | . 1 . . . 1 1 . 20 12 4 Max in Single Turn 11 | . 1 . . . 1 1 . 8 11 4 Garrison Relay 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Machines Accessed 17 | . 1 . . 3 . 3 . 3 3 4 Terminals 12 | . 1 . . 2 . 2 . 2 3 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . 1 . 1 Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 29 | . 1 . . 3 . 8 . 4 6 7 Successful 14 | . 1 . . 3 . 4 . 1 2 3 Failed 15 | . . . . . . 4 . 3 4 4 Catastrophic 4 | . . . . . . 1 . 2 1 . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 1 . . . . . . 1 3 3 Terminals 19 | . 1 . . 2 . 5 . 2 6 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . . . . . 3 . 2 . 2 Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 5 | . . . . 2 . 1 . . 2 . Open Door 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . . 3 . 1 . 1 Insert Component 3 | . . . . . . 1 . 1 . 1 Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . . . . 2 . 2 . 3 2 4 Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 50 | . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . 1 . 1 Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . . Machine Destruction 5 | . . . . . 5 . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Turns Passed 4506 | 2 77 377 81 298 218 755 380 633 903 782 Spaces Moved 3108 | 1 58 268 82 219 132 377 213 519 659 580 Core 86 | . . . . . . . . . . 86 Treads 733 | . . . . 51 132 377 173 . . . Legs 300 | 1 58 241 . . . . . . . . Wheels 799 | . . 27 82 168 . . 40 482 . . Hover 1190 | . . . . . . . . 37 659 494 Flight . | . . . . . . . . . . . Fastest Speed 48 | 120 120 80 80 80 160 160 110 106 106 48 Average Speed 117 | 120 120 116 80 98 160 165 166 109 106 91 Slowest Speed 180 | 120 120 150 90 180 160 180 180 160 106 161 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 2 16 63 11 36 30 39 6 20 19 20 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 11 | . . 11 . . . . . . . . Terrain Destroyed 141 | . . 36 . . . . . 9 70 26 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . . . . 2 9 AOE 130 | . . 36 . . . . . 9 68 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Fac Total 3616 | 4 61 295 92 269 133 452 235 565 751 759 Wait 104 | . . . . . . 7 . 5 10 82 Move 3097 | . 57 267 81 218 130 376 212 518 658 580 Hop . | . . . . . . . . . . . Pick Up 43 | . 1 2 3 7 . 8 4 3 6 9 Fast Attach 43 | . 1 3 1 5 . 2 3 5 11 12 Attach 32 | . . 1 4 1 . 8 . 2 5 11 Detach 14 | . . . . 3 . 3 1 4 2 1 Swap 35 | . . 2 2 6 . 9 2 3 4 7 Drop 57 | 4 . . . 11 . 10 10 5 4 13 Fire 174 | . 2 20 1 18 3 28 3 7 51 41 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis 13 | . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 5) 80 | -10/Materials | Entered Mines 87 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 300 | -10/Mines | Build established: Mutant 345 | -10/Mines | Assembled infested the area 350 | -10/Mines | Assisted by a Guerilla fighting off Assembled 449 | -10/Mines | Discovered new exit (range 11) 457 | -10/Mines | Entered Materials 457 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 475 | -9/Materials | Lost 6 parts (2p2n2w) 508 | -9/Materials | Discovered new exit (range 12) 538 | -9/Materials | Entered Storage 692 | -9/Storage | Garrison activated, responded to threat 834 | -9/Storage | Identified exit to Garrison 836 | -9/Storage | Entered Garrison 844 | -9/Garrison | Installed Relay Interface Framework 870 | -9/Garrison | Triggered checkpoint 896 | -9/Garrison | Garrison Relay disabled 964 | -9/Garrison | Triggered checkpoint 1029 | -9/Garrison | Discovered new exit (range 14) 1054 | -9/Garrison | Entered Materials 1054 | -8/Materials | Evolved 2 slots: Utility x2 1481 | -8/Materials | Build established: Scavenger-Tank 1764 | -8/Materials | Discovered new exit (range 15) 1809 | -8/Materials | Entered Factory 1809 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2007 | -7/Factory | Discovered new exit (range 13) 2087 | -7/Factory | Identified exit to Factory 2189 | -7/Factory | Entered another Factory area 2189 | -6/Factory | Evolved 2 slots: Utility x2 2433 | -6/Factory | Build established: Tank 2750 | -6/Factory | Discovered new exit (range 14) 2810 | -6/Factory | Identified exit to Factory 2822 | -6/Factory | Entered another Factory area 2822 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3205 | -5/Factory | Lost 8 parts (2p2u4w) 3484 | -5/Factory | Build established: Scavenger-Tank 3679 | -5/Factory | Discovered new exit (range 14) 3722 | -5/Factory | First assault squad dispatched 3724 | -5/Factory | Identified exit to Factory 3725 | -5/Factory | Entered another Factory area 3725 | -4/Factory | Evolved 2 slots: Propulsion x2 3985 | -4/Factory | Repaired Gravmag Array 4432 | -4/Factory | Garrison activated, responded to threat 4497 | -4/Factory | Core integrity fell below 50% 4505 | -4/Factory | Core integrity fell below 20% 4505 | -4/Factory | System corruption reached 10% 4507 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04464_ U-05 Engineer lays Concrete. 04464_ K-01 Serf destroyed. 04466_ K-01 Serf collects debris. 04466_ P-70 Sage resets A-15 Conveyor, system corruption cleaned. 04466_ K-01 Serf collects debris. 04466_ Dropped Imp. Light Cannon. 04467_ Acquired VTOL Module. 04470_ K-01 Serf collects debris. 04473_ W-44 Eye sends out distress signal. 04474_ Penetrated by Slug. 04475_ ALERT: Rogue bot located, Programmers report to Factory Zone 1F. 04477_ System corrupted: Gyrokinetic Inverter rejected. 04481_ Imp. Transmission Jammer destroyed. 04481_ Slug penetrates Wall. 04485_ Penetrated by Slug. 04494_ Imp. Gyrokinetic Inverter destroyed. 04494_ K-01 Serf cleans the Assembly Bed. 04496_ Imp. Cooling System destroyed. 04503_ Slammed into S-27 Virus. 04504_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ??????????????????????????????# ???????????????? | | ?????????????????????????????? ??? ??????????? | | ?????????????????????????????? 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""" """ """ """ # ???? | | ???# # ss s !!!????? | | ???# = #ss u "!F?????? | | ???# + s """" ???? | | ???# ! #ss #?? | | ???################### s pu #?? | | ?????????????????????# ####/###############? | | ?????????????????????# # #? | | ?????????????????????# # #? | | ?????????????????????# p # #? | | ?????????????????????# # #? | | ???????????????????? # #? | | ???????????????????### p # #? | | ?????????????????????# # #? | | ?????????????????????# # #? | | ?????????????????????# ###########+########? | | ?????????????????????# #?????# ###?? | | ?????????????????????? ???????# # ### | | ?????????????????????? ??? | | ???????????????????????????? | | ?????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? ####### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 975 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumAntigravScanner Manual? 0 Play Time 01:08:57 Cumulative 43.6 hours Start 2020.10.03 @ 16:54:17 End 2020.10.03 @ 22:54:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: 0b5fe874-a9ed-44db-b8fd-bff69adc5391