Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 12:13:57 Player: Big Tortoise Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (3542) 3542 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2206) 2206 TOTAL SCORE: 8933 Bonus ------- High Alert Combat Kills 486 Follower Combat Kills 144 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -324 Cogmind --------- Core Integrity 0/550 Matter 78/300 Energy 63/125 System Corruption 6% Temperature Warning (348) Movement Treading (245) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Armored Medium Treads Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Relay Coupler [Grunt] (4) Relay Coupler [Duelist] (22) Relay Coupler [Sentry] (11) Relay Coupler [Specialist] (22) > --- WEAPON (2) ------- Heavy Phase Cannon Enhanced Autogun > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Medium Storage Unit Experimental Sensor Array Authchip [R/Combat] Relay Coupler [NC] (41) Relay Coupler [NC] (40) Relay Coupler [Swarmer] (44) Relay Coupler [Duelist] (36) Relay Coupler [Hunter] (17) Advanced Beam Cannon Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Gauss Rifle Missile Launcher Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Heavy Armor Plating Advanced System Restoration Module > --- WEAPON ----------- Tesla Rifle Heavy Phase Cannon > --- INVENTORY -------- Improved Deuterium Engine Heat Sink Experimental Sensor Array Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Swarmer] Improved Grenade Launcher Improved Remote Datajack [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 111 | 6 2 2 4 4 33 30 14 16 Power 12 | 1 . . 1 . 4 5 . 1 Engine 7 | 1 . . 1 . 2 2 . 1 Core 5 | . . . . . 2 3 . . Reactor . | . . . . . . . . . Propulsion 22 | 2 1 . 1 1 10 3 2 2 Treads 5 | . . . . . . 2 2 1 Leg 14 | 2 1 . 1 1 7 1 . 1 Wheel . | . . . . . . . . . Hover 1 | . . . . . 1 . . . Flight 2 | . . . . . 2 . . . Utility 29 | 1 1 . 1 1 7 10 4 4 Device 10 | . 1 . . 1 3 4 . 1 Storage 3 | 1 . . . . . 1 1 . Processor 1 | . . . . . 1 . . . Hackware 10 | . . . . . 2 4 1 3 Protection 5 | . . . 1 . 1 1 2 . Artifact . | . . . . . . . . . Weapon 48 | 2 . 2 1 2 12 12 8 9 Energy Gun 7 | 1 . . . . 3 3 . . Energy Cannon 8 | . . . . . 1 4 2 1 Ballistic Gun 13 | 1 . . . 1 4 . 2 5 Ballistic Cannon 1 | . . . 1 . . . . . Launcher 9 | . . 2 . . 2 4 1 . Special Weapon 7 | . . . . . . 1 3 3 Impact Weapon 3 | . . . . 1 2 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 5 . 1 . Parts Lost 18 | . . . . . 8 8 . 2 Power 2 | . . . . . 2 . . . Propulsion 4 | . . . . . 2 1 . 1 Utility 7 | . . . . . 2 4 . 1 Weapon 5 | . . . . . 2 3 . . Highest Loss Streak 3 | . . . . . 3 2 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 96 99 97 80 89 88 Engine 6 | . 14 14 11 11 3 3 9 9 Core 2 | . . . . . 5 5 . . Treads 8 | . . . . . . 13 18 17 Leg 15 | . 28 28 30 33 26 6 . 1 Device 6 | . 11 14 11 10 8 7 . . Storage 9 | . 14 14 11 11 9 9 9 9 Processor 3 | . . . . . 9 5 . . Hackware 12 | . . . . . 11 4 33 29 Protection 4 | . . . 10 11 4 6 2 3 Energy Gun 3 | . 14 . . . 3 4 . . Energy Cannon 4 | . . . . . 2 7 7 1 Ballistic Gun 6 | . 14 14 11 10 7 . 4 12 Ballistic Cannon 1 | . . . 8 11 2 . . . Launcher 1 | . . 14 2 . . 4 . . Special Weapon 1 | . . . . . . 1 6 4 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 12 13 14 17 17 32 55 67 66 Greatest Support 97 | 20 20 20 30 33 38 97 97 97 Greatest Overweight (x) 4 | . . . . . 1 1 . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 10 20 20 Average Capacity 10 | 7 8 8 8 8 8 8 12 20 Most Carried 20 | 3 8 8 8 8 8 10 16 20 Average Carried 9 | 1 5 8 7 7 7 8 10 18 Final Capacity 20 | 8 8 8 8 8 8 10 20 20 Final Carried 18 | 3 8 8 8 8 8 10 16 18 Class Distribution -------------------- 40% | Mutant 29% | Bothacker-Mutant 22% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Matter Collected 2380 | 236 113 35 91 52 627 447 547 232 Remotely . | . . . . . . . . . Salvage Created 2422 | . 192 78 163 . 676 813 271 229 Parts 154 | . 12 4 8 . 40 55 16 19 Haulers Intercepted 5 | . 1 . 1 . 2 . 1 . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 69 | . 4 2 1 . 16 33 5 8 Guns 23 | . 4 . . . 8 2 2 7 Cannons 14 | . . . 1 . 3 6 3 1 AOE 32 | . . 2 . . 5 25 . . Classes Destroyed 10 | . 2 . 3 . 2 3 . . Hauler 5 | . 1 . 1 . 2 . 1 . Recycler 2 | . . . 1 . 1 . . . Watcher 3 | . . . 1 . . 2 . . Swarmer 20 | . . . . . 4 11 1 4 Grunt 24 | . 4 2 . . 9 7 2 . Duelist 3 | . . . . . . 3 . . Sentry 7 | . . . 1 . 2 1 2 1 Specialist 2 | . . . . . . 2 . . Hunter 9 | . . . . . 1 8 . . Programmer 6 | . . . . . . 3 . 3 Best Kill Streak 9 | . 4 2 2 . 4 9 1 3 Combat Bots Only 8 | . 4 2 1 . 4 8 1 3 Max Kills in Single Turn 4 | . 1 1 1 . 3 4 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 1 . . 3 4 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Hostile Shots Fired 343 | . 22 4 16 . 77 99 31 94 Missed 93 | . 4 2 6 . 16 23 9 33 Damage Taken 4362 | . 202 45 149 . 958 1975 269 764 Core 603 | . 35 14 . . 113 299 34 108 Absorbed by Shields 32 | . . . . . 4 28 . . Ignored by Resistances 31 | . . . . . 7 24 . . Regen/Repaired (Parts) 452 | . . . . . 72 . 380 . Core Remaining (%) 93 | 100 . 80 . 100 . . . . Volleys Fired 259 | . 24 2 13 . 55 62 48 55 Largest 2 | . 2 2 2 . 2 2 2 2 Hottest 155 | . 70 50 55 . 73 155 118 115 Shots Fired 401 | . 48 4 26 . 105 92 50 76 Gun 222 | . 48 2 13 . 72 33 6 48 Cannon 103 | . . . 13 . 30 36 17 7 Launcher 28 | . . 2 . . 3 23 . . Special 48 | . . . . . . . 27 21 Kinetic 183 | . 24 2 26 . 77 . 6 48 Thermal 109 | . 24 . . . 25 36 17 7 Explosive 28 | . . 2 . . 3 23 . . Electromagnetic 33 | . . . . . . 33 . . Robot Hit Streak 12 | . 5 2 6 . 12 9 8 9 Robot Miss Streak 5 | . 3 . 2 . 3 2 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 257 | . 27 2 19 . 72 59 32 46 Core Hits 149 | . 10 2 6 . 41 71 7 12 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 . . . 1 . . . Burn 2 | . 1 . . . 1 . . . Melee Attacks 2 | . . . . . 2 . . . Impact 2 | . . . . . 2 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7856 | . 335 106 289 . 1423 4416 500 787 Guns 2274 | . 335 . 111 . 711 481 54 582 Cannons 1826 | . . . 178 . 362 635 446 205 Explosions 3756 | . . 106 . . 350 3300 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1927 | . 146 . 289 . 856 . 54 582 Thermal 1924 | . 189 . . . 217 867 446 205 Explosive 3524 | . . 106 . . 350 3068 . . Electromagnetic 481 | . . . . . . 481 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . 4 9 3 6 Average Corruption 3 | . . . . . 4 3 3 4 Corruption Purged 10 | . . . . . . 10 . . Corruption Blocked . | . . . . . . . . . Effects 50 | . . . . . 1 18 18 13 Message Errors 12 | . . . . . . 5 5 2 Matter Fused 13 | . . . . . 1 5 6 1 Heat Flow Errors 7 | . . . . . . 2 2 3 Energy Discharges 4 | . . . . . . 1 . 3 Parts Rejected 3 | . . . . . . 1 1 1 Data Loss (minor) 5 | . . . . . . 2 1 2 Data Loss (major) 2 | . . . . . . 1 1 . Misfires 1 | . . . . . . . 1 . Alerts 2 | . . . . . . 1 1 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 122 | . . . . . . 107 15 . Projectiles 58 | . . . . . . 43 15 . Explosions 64 | . . . . . . 64 . . Melee . | . . . . . . . . . Knockbacks 9 | . . . . . 9 . . . Impact . | . . . . . . . . . Kinetic 7 | . . . . . 7 . . . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 452 | . . 21 . . 61 370 . . Shots 14 | . . 2 . . 3 9 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 374 | . 189 . 34 . 90 374 315 365 Average Temperature 95 | . 63 . 20 . 19 124 111 107 Received Heat Transfer 1007 | . 108 15 90 . 339 266 108 81 Effects 10 | . . . . . . 8 1 1 Shutdowns 2 | . . . . . . 1 . 1 Energy Bleed 3 | . . . . . . 2 1 . Interference 3 | . . . . . . 3 . . Matter Decay 2 | . . . . . . 2 . . Siege Activations 1 | . . . . . . . . 1 Total Turns 5 | . . . . . . . . 5 Longest Duration 5 | . . . . . . . . 5 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 3031 | . 629 . . . 629 1070 481 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Peak Influence 1390 | . 209 158 141 54 330 1390 692 270 Initial 677 | . . 81 61 54 20 140 677 65 Average 362 | . 110 142 97 54 209 811 381 187 Maximum Alert Level 4 | . 1 . . . 1 4 2 1 Low Security (%) 41 | 100 99 100 100 100 31 3 33 45 Level 1 30 | . . . . . 68 19 19 54 Level 2 12 | . . . . . . 17 47 . Level 3 6 | . . . . . . 26 . . Level 4 8 | . . . . . . 32 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 3 . . . 3 . 1 . Investigation 3 | . 1 . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . . . 1 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Distress Signals 10 | . 1 . 1 . 6 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 141 | . 12 6 5 . 37 29 24 28 Peak Tracking Total 8 | . 3 3 3 . 8 5 5 8 Tactical Retreats 6 | . 1 . . . 3 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Traps Triggered 4 | . . . . . . 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 2 | . . . . . . 2 2 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Disabled 11 | . . . 1 . 1 7 . 2 Max in Single Turn 1 | . . . 1 . 1 1 . 1 Garrison Relay 4 | . . . . . . 3 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Accessed 23 | . 3 . 1 . 8 2 9 . Terminals 15 | . 2 . 1 . 5 2 5 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 2 . 1 . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 58 | . 6 . 2 . 22 4 24 . Successful 31 | . 4 . . . 14 1 12 . Failed 27 | . 2 . 2 . 8 3 12 . Catastrophic 4 | . . . 1 . . 1 2 . Database Lockouts . | . . . . . . . . . Manual 26 | . 5 . . . 12 . 9 . Terminals 38 | . 4 . 2 . 14 4 14 . Fabricators . | . . . . . . . . . Repair Stations 9 | . . . . . 7 . 2 . Recycling Units 4 | . 2 . . . . . 2 . Scanalyzers 4 | . . . . . . . 4 . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 8 | . 1 . . . 4 1 2 . Prototype ID Bank 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . Garrison Index 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . Recall Investigation 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . . 5 . 2 . Scan Component 4 | . . . . . 3 . 1 . Repair 3 | . . . . . 2 . 1 . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Report Inventory 2 | . 1 . . . . . 1 . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 9 | . 2 . . . 4 . 3 . Terminals 8 | . 1 . . . 4 . 3 . Botnet 8 | . 1 . . . 4 . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 2 . 1 . 7 2 6 . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 2 . 1 . Time 202 | . . . . . 174 . 28 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Used RIF Installer 3 | . . . . . . 1 . 2 Watcher Feeds 1 | . . . . . . . . 1 Autooverride 1 | . . . . . . . . 1 Robots Hacked 26 | . . . . . . . 14 12 Non-combat 6 | . . . . . . . 6 . Combat 20 | . . . . . . . 8 12 Autooverrided 2 | . . . . . . . . 2 Robot Hacks Applied 28 | . . . . . . . 17 11 parse_system 5 | . . . . . . . 3 2 no_distress 2 | . . . . . . . 2 . ignore_repairs 1 | . . . . . . . 1 . purge_threat 2 | . . . . . . . 2 . map_route 1 | . . . . . . . 1 . find_garrison 1 | . . . . . . . 1 . amplify_resonance 8 | . . . . . . . 3 5 reboot_system 1 | . . . . . . . . 1 overwrite_iff 6 | . . . . . . . 3 3 formatsys_high 1 | . . . . . . . 1 . Relay Couplers Released 22 | . . . . . . 14 . 8 Machine Destruction 19 | . . . . . . 14 . 5 Programmers 3 | . . . . . . . . 3 Attached 8 | . . . . . . 4 1 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total Allies 15 | . . . . 3 . 3 4 5 Largest Group 3 | . . . . 3 3 3 2 1 Highest-Rated Group 63 | . . . . 40 40 63 30 16 Highest-Rated Ally 29 | . . . . 16 16 21 29 16 Total Orders 3 | . . . . . . 3 . . STAY 1 | . . . . . . 1 . . FOLLOW 2 | . . . . . . 2 . . Ally Attacks 69 | . . . . . 27 16 17 9 Total Damage 859 | . . . . . 300 239 192 128 Kills 6 | . . . . . 3 2 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Turns Passed 5246 | 77 314 167 242 396 1327 1341 900 482 Spaces Moved 2866 | 58 173 100 158 290 782 664 456 185 Core 5 | 5 . . . . . . . . Treads 1119 | . . . . . . 487 456 176 Legs 1742 | 53 173 100 158 290 782 177 . 9 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 160 165 Average Speed 139 | 113 120 120 120 120 120 156 164 184 Slowest Speed 400 | 120 120 120 120 120 190 250 165 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 40 | 5 41 27 22 82 36 77 50 25 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 13 | . . . . . 1 12 . . Terrain Destroyed 171 | . . 15 . . 28 124 4 . Melee 1 | . . . . . 1 . . . Projectile 7 | . . . . . . 3 4 . AOE 163 | . . 15 . . 27 121 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total 3739 | 66 231 142 184 339 1055 877 571 274 Wait 336 | . 27 38 6 40 151 38 30 6 Move 2857 | 57 172 99 157 289 781 662 455 185 Hop . | . . . . . . . . . Pick Up 57 | 3 5 . 2 1 13 17 11 5 Fast Attach 48 | 6 1 1 1 3 14 10 7 5 Attach 21 | . . . 1 . 9 8 2 1 Detach 4 | . . . . . 1 1 2 . Swap 43 | . 1 1 2 1 10 13 5 10 Drop 58 | . 1 1 2 5 19 17 11 2 Fire 259 | . 24 2 13 . 55 62 48 55 Melee 2 | . . . . . 2 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire 49 | . . . . . . 49 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 14) 266 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered Mines 432 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 480 | -10/Mines | Found a hidden stash of uninstalled traps 523 | -10/Mines | Assembled infested the area 528 | -10/Mines | Assisted by a Guerilla fighting off Assembled 543 | -10/Mines | Discovered new exit (range 6) 559 | -10/Mines | Entered Materials 559 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 758 | -9/Materials | Discovered new exit (range 8) 760 | -9/Materials | Discovered new exit (range 13) 801 | -9/Materials | Entered Mines 857 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 860 | -9/Mines | Found Prototype Device 860 | -9/Mines | Identified Exp. Sensor Array 975 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1083 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1153 | -9/Mines | Discovered new exit (range 14) 1157 | -9/Mines | Learned 2 Materials zone layouts 1197 | -9/Mines | Entered Materials 1197 | -8/Materials | Accompanied by 3 allies 1197 | -8/Materials | Evolved 2 slots: Utility x2 1198 | -8/Materials | Identified exit to Factory 1340 | -8/Materials | Lost 3 allies 1598 | -8/Materials | Lost 3 parts (1n1u1w) 1604 | -8/Materials | Repaired Broken Exp. Sensor Array? 1604 | -8/Materials | Build established: Scavenger-Mutant 1908 | -8/Materials | Repaired Carbon-fiber Leg 1968 | -8/Materials | Build established: Hacker-Mutant 2355 | -8/Materials | Build established: Scavenger-Mutant 2522 | -8/Materials | Identified exit to Garrison 2524 | -8/Materials | Entered Garrison 2544 | -8/Garrison | Triggered checkpoint 2572 | -8/Garrison | Triggered checkpoint 2695 | -8/Garrison | Garrison Relay disabled 2832 | -8/Garrison | Triggered checkpoint 2881 | -8/Garrison | Destroyed 8 combat bots 2986 | -8/Garrison | Garrison Relay disabled 3066 | -8/Garrison | Triggered checkpoint 3145 | -8/Garrison | Build established: Mutant 3146 | -8/Garrison | Discovered new exit (range 9) 3344 | -8/Garrison | Triggered checkpoint 3414 | -8/Garrison | Crushed by falling debris 3414 | -8/Garrison | Core integrity fell below 50% 3563 | -8/Garrison | Discovered new exit (range 10) 3602 | -8/Garrison | Triggered checkpoint 3633 | -8/Garrison | Garrison Relay disabled 3655 | -8/Garrison | Installed Relay Interface Framework 3688 | -8/Garrison | Triggered checkpoint 3865 | -8/Garrison | Entered Materials 3962 | -8/Materials | Build established: Bothacker-Mutant 4384 | -8/Materials | Discovered exit to Factory (range 16) 4500 | -8/Materials | Repaired Arm. Medium Treads 4689 | -8/Materials | Core integrity fell below 20% 4733 | -8/Materials | Identified exit to Garrison 4765 | -8/Materials | Entered Garrison 4817 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 4890 | -8/Garrison | Expanded RIF knowledge: Autooverride 4956 | -8/Garrison | Triggered checkpoint 4979 | -8/Garrison | Garrison Relay disabled 5092 | -8/Garrison | Triggered checkpoint 5100 | -8/Garrison | Triggered checkpoint 5138 | -8/Garrison | Lost 3 allies 5247 | -8/Garrison | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 05213_ Y-45 Defender system offline. 05222_ Y-45 Defender springs to life. 05223_ System corrupted: Energy discharge (-46). 05223_ Y-45 Defender springs to life. 05224_ Jacked Y-45 Defender... >>overwrite_iff Rewriting IFF filter. 05226_ Y-45 Defender suffers critical hit (Destroy). 05226_ Y-45 Defender destroyed. 05226_ Jacked Y-45 Defender... >>reboot_system Initiating full reboot, ETC: 18. 05237_ Door Terminal disabled. 05244_ Y-45 Defender reactivates. 05244_ Y-45 Defender destroyed. 05244_ Penetrated by Slug. 05247_ Power failure, Lgt. Ion Engine shutdown. 05247_ Discarded Relay Coupler [Swarmer]. 05247_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#####??????????????????????????????????? | | ??????????# #"#??????????????????????????????????? | | ??????????# "#??????????????????????????????????? | | ??????????# "#??????????????????????????????????? | | ??????????#!] #??????????????????????????????????? | | ??????????# #"#??????????????????????????????????? | | ??????????# ###??????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ????????###[##??????????#####????????????????????? | | ??#######!%* #??????????#%%[#????????????????????? | | ??# /= #??????????"!*!#????????????????????? | | #########[[%"#??????????"[=!#????????????????????? | | #???### "#??????????# ?????????????????????? | | #?????# #??????????#@#??????????????????????? | | ## ####### ##????????###x##############?????????? | | ?# #?????????# ????????? | | ?#^^#########?????????# ????????? | | ?# #??? ?????????????# ????????? | | ?# #??? ?????????????# #############??????????? | | ?# #??? ?????????????# #??????????????????????? | | ?# #??# #??###???????# ^ #??????????????????????? | | ?# #?? ?? #???????# #??????????????????????? | | ?# #??# #??# #???????# #??????????????????????? | | ## #??# #??# #?####### #??????????????????????? | | #??# #??# #?# % ## ####### #?????????????? | | ## #?## #### ### %#=!! " ??????????? | | ## ### /#"# =%!######?????????????????? | | [#=[% [ * [ [ !! #??????????????????????? | | !! [ = [ = #??????????????????????? | | ##### ## = ## [" #??????????????????????? | | ##???#######= ## # #??????????????????????? | | ?????????? = #????????????????????? | | ?????????#=% #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????### ## ## ###????????????????????? | | ???????????# ## ## #??????????????????????? | | ??????????? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 4 Relay Coupler Value 127 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredRocketDetonator Manual? 0 Play Time 01:08:55 Cumulative 299.1 hours Start 2024.04.03 @ 15:41:41 End 2024.04.05 @ 12:13:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 9 Adventurer 43 Explorer 1 Win Type - Total 17 Types 6/0/5/4/1/0/1/0/0 Lore% 68 Gallery% 77 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51b9126a-9d2a-40bb-aa0b-08aa0959835f