Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 16:10:06 Player: TheChosenOne Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (968) 968 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3023 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 150/150 System Corruption 0% Temperature Critical (523) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Armored Wheel Armored Wheel > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit ECM Suite > --- WEAPON (4) ------- EM Shotgun Particle Gun Particle Gun High-powered Shotgun > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Small Storage Unit Light Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Pulse Rifle Beamcaster Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Wheel Armored Wheel Cesium-ion Thruster Cesium-ion Thruster Large Battery Light Armor Plating Hardlight Generator [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Parts Attached 62 | 5 4 7 8 38 Power 10 | 1 . 3 2 4 Engine 8 | 1 . 2 2 3 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 19 | 2 . 3 2 12 Treads . | . . . . . Leg 6 | 2 . . . 4 Wheel 6 | . . 1 2 3 Hover . | . . . . . Flight 7 | . . 2 . 5 Utility 14 | . 4 1 . 9 Device 7 | . 1 1 . 5 Storage 5 | . 3 . . 2 Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 . . 4 13 Energy Gun 9 | . . . 2 7 Energy Cannon 3 | . . . . 3 Ballistic Gun 6 | 2 . . 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 4 . 10 Power 3 | . . 1 . 2 Propulsion 5 | . . 2 . 3 Utility 2 | . . 1 . 1 Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . 2 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 98 94 95 Engine 9 | . 14 7 11 7 Core 1 | . . 6 . 1 Leg 11 | . 28 10 . 9 Wheel 9 | . . 1 18 13 Flight 5 | . . 15 3 3 Device 10 | . 12 13 11 7 Storage 11 | . 13 14 11 10 Processor 4 | . . . . 9 Energy Gun 10 | . . . 12 18 Energy Cannon 3 | . . . . 7 Ballistic Gun 17 | . 28 28 27 6 Naked Turns . | . . . . . Heaviest Build 36 | 6 27 14 22 36 Greatest Support 47 | 20 20 20 24 47 Greatest Overweight (x) 6 | . 1 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 8 8 10 Average Capacity 8 | 5 7 8 8 8 Most Carried 10 | 3 8 8 8 10 Average Carried 7 | . 6 7 7 7 Final Capacity 10 | 5 8 8 8 10 Final Carried 9 | 3 8 7 8 9 Class Distribution -------------------- 38% | Scavenger-Skirmisher 31% | Mutant 12% | Scavenger-Mutant 7% | Gunner 5% | Scavenger-Gunner 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1047 | 263 . 194 110 480 Remotely . | . . . . . Salvage Created 1163 | 75 . 193 114 781 Parts 61 | 5 . 8 6 42 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | 1 . 6 2 18 Guns 23 | 1 . 6 1 15 Cannons 3 | . . . . 3 Classes Destroyed 9 | 2 . 1 1 5 Worker 1 | 1 . . . . Builder 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 8 | . . 2 . 6 Grunt 12 | 1 . 4 . 7 Brawler 1 | . . . . 1 Sentry 5 | . . . 2 3 Hunter 1 | . . . . 1 Best Kill Streak 5 | 1 . 3 1 5 Combat Bots Only 5 | 1 . 3 1 5 Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 219 | 4 55 38 14 108 Missed 59 | . 24 11 8 16 Damage Taken 2358 | 44 275 339 90 1610 Core 729 | . 80 88 . 561 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 32 100 . Volleys Fired 68 | 6 2 20 7 33 Largest 4 | 2 2 2 4 4 Hottest 273 | 40 40 40 168 273 Shots Fired 194 | 12 4 40 28 110 Gun 166 | 12 4 40 28 82 Cannon 27 | . . . . 27 Launcher . | . . . . . Special 1 | . . . . 1 Kinetic 93 | 12 4 40 16 21 Thermal 95 | . . . 12 83 Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 22 | 2 2 4 22 11 Robot Miss Streak 17 | 2 2 3 2 17 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 105 | 5 2 23 23 52 Core Hits 54 | 3 1 12 5 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1678 | 53 25 259 333 1008 Guns 1342 | 53 25 259 326 679 Cannons 317 | . . . . 317 Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . . . 7 . Kinetic 620 | 53 25 259 132 151 Thermal 1008 | . . . 194 814 Explosive . | . . . . . Electromagnetic 43 | . . . . 43 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . 3 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 637 | 12 . 10 238 637 Average Temperature 242 | 9 . 5 121 270 Received Heat Transfer 867 | 24 54 150 36 603 Effects 40 | . . . . 40 Shutdowns 8 | . . . . 8 Energy Bleed 4 | . . . . 4 Interference 8 | . . . . 8 Matter Decay 4 | . . . . 4 Short Circuit 3 | . . . . 3 Damage (minor) 5 | . . . . 5 Damage (major) 3 | . . . . 3 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . . . 3 3 Heat Transferred 2146 | . . . 444 1702 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 242 | 25 38 240 173 242 Initial 93 | . 16 14 93 72 Average 112 | 3 28 149 105 149 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 79 | 100 100 63 100 67 Level 1 20 | . . 36 . 32 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 1 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | 1 11 9 5 26 Peak Tracking Total 7 | 1 7 3 3 6 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 4 . . 5 Terminals 7 | . 3 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 27 | . 10 . . 17 Successful 16 | . 7 . . 9 Failed 11 | . 3 . . 8 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 9 . . 16 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 14 | . 6 . . 8 Record 9 | . 3 . . 6 Prototype ID Bank 1 | . . . . 1 Alert Level 1 | . 1 . . . Locate Traps 2 | . 1 . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 38 | . . 38 38 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 10 | . . 6 4 . Total Damage 129 | . . 107 22 . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2146 | 129 387 364 330 936 Spaces Moved 1693 | 98 299 243 279 774 Core 23 | 23 . . . . Treads . | . . . . . Legs 625 | 75 299 70 . 181 Wheels 637 | . . 24 235 378 Hover . | . . . . . Flight 408 | . . 149 44 215 Fastest Speed 30 | 50 120 95 90 30 Average Speed 100 | 103 120 116 94 89 Slowest Speed 515 | 120 190 190 117 515 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 40 50 17 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . . 12 Melee . | . . . . . Projectile 12 | . . . . 12 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1984 | 112 320 286 329 937 Wait 103 | . 9 12 26 56 Move 1683 | 97 298 242 278 768 Hop 3 | . . . . 3 Pick Up 26 | 4 6 2 3 11 Fast Attach 31 | 4 2 3 5 17 Attach 19 | 1 1 2 2 13 Detach 12 | . . . 1 11 Swap 12 | . 1 2 1 8 Drop 25 | . 1 3 5 16 Fire 68 | 6 2 20 7 33 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 107 | -11/Scrapyard | Discovered new exit (range 8) 130 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 9) 517 | -10/Materials | Entered Mines 528 | -10/Mines | Core integrity fell below 50% 812 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 816 | -10/Mines | Found Prototype Device 849 | -10/Mines | Discovered new exit (range 16) 881 | -10/Mines | Entered Materials 881 | -9/Materials | Accompanied by 2 allies 881 | -9/Materials | Evolved 2 slots: Weapon x2 886 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1155 | -9/Materials | Discovered new exit (range 8) 1211 | -9/Materials | Entered another Materials area 1211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1854 | -8/Materials | Core integrity fell below 50% 1871 | -8/Materials | Core integrity fell below 20% 1898 | -8/Materials | Lost 5 parts (1p1n3w) 2148 | -8/Materials | Core destroyed Last Messages --------------- 02133_ R-06 Scavenger collects Lrg. Battery. 02133_ S-10 Pest destroyed. [Achievement: Storm Trooper] 02135_ R-06 Scavenger collects Lgt. Assault Rifle. 02138_ R-06 Scavenger collects Corrupted Hover Unit. 02139_ R-06 Scavenger collects Flight Unit. 02142_ S-10 Pest destroyed. 02142_ R-06 Scavenger collects Lgt. Assault Rifle. 02142_ R-06 Scavenger collects Flight Unit. 02143_ Hpw. Shotgun broken. 02143_ Overheating: Short circuit. 02145_ Overheating: System interference. 02145_ Particle Gun temporarily disabled. 02145_ ECM Suite temporarily disabled. 02145_ Particle Gun temporarily disabled. 02145_ R-06 Scavenger collects Hacking Suite. 02145_ S-10 Pest destroyed. 02146_ Overheating: Energy bleed (-17). 02147_ Power failure, Lgt. Angular Momentum Engine shutdown. 02148_ Overheating: Core damaged (-71). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | #########???????###########??????????????????????? | | #???????# #??????????????????????? | | #???????# """ #??????????????????????? | | #???????# "T" #??????????????????????? | | #???##### #??????????????????????? | | ###+######### ##+##/##+####### #??????????? | | #?# ???????? | | #?# #########???????????????? | | #?# ##+##+####????????????????????? | | #?# ^ # r #????????????????????? | | #?# ############## # = ! #????????????????????? | | #?# #????????????# # r #?? #????????????????? | | #?# #?##########?# + %u#* #????????????????? | | #?# #?# #?### / *%%+% #????????????????? | | ### ### """ #???# %@ =# #????????????????? | | # """ #???#! #????????????????????? | | + """ #???# #????????????????????? | | # #???# #????????????????????? | | ####### """ #???##########????????????????????? | | ###???# """ #?????????????????????????????????? | | #???# """ #?????????????????????????????????? | | #???# #?????????????????????????????????? | | #???##########?????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | !#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ####??? ?????????????????????????????????????????? | | = ###+######+###????????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | " ??????????????????????????????? | | "!=###/##########????????????????????????????????? | | " #??? ????????????????????????????????????????? | | " #???? #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed AntimissileMachineCutter Manual? 0 Play Time 00:48:30 Cumulative 12.0 hours Start 2024.04.04 @ 15:20:12 End 2024.04.04 @ 16:10:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 423a10bb-b15e-4685-8485-4c167e7be8db