Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.12 @ 20:41:04 // Winter2019/RPGLIKE Player: Gnomed! Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (110) 550 Value Destroyed (6617) 6617 Prototype IDs (289) 5780 Alien Tech Used (2) 400 Bonus (32006) 32006 TOTAL SCORE: 52853 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3150 Follower Combat Kills 427 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Win Speed 5309 Friendly Fire -380 Cogmind --------- Core Integrity 17361/30000 Matter 10000/10000 Energy 19999/20000 System Corruption 11% Temperature Cool (0) Movement Core (50) Location 0b11 Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (11) ------ (None) > --- INVENTORY (200) -- Flight Unit Flight Unit Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Armor Integrity Analyzer Cloaking Device Improved Heavy Armor Plating Ghost Barrier Advanced Dynamic Insulation System > --- WEAPON ----------- Drained L-Cannon Tesla Bomb Launcher Tesla Bomb Launcher Tesla Bomb Launcher Gamma Bomb Array Micro-nuke Launcher Micro-nuke Launcher Fusion Bomb Launcher > --- INVENTORY -------- Flight Unit Flight Unit Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor SGEMP Prototype [Rating: 212] Favorites ----------- Power Light Quantum Reactor Reactor Light Quantum Reactor Propulsion Q-thruster Flight Unit Q-thruster Utility Advanced Dynamic Insulation System Device Advanced Dynamic Insulation System Processor Armor Integrity Analyzer Hackware Ghost Barrier Protection Improved Heavy Armor Plating Weapon Tesla Bomb Launcher Energy Cannon Drained L-Cannon Ballistic Gun Light Assault Rifle Launcher Tesla Bomb Launcher Build | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Slots Evolved 22 | 22 . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 5 | 5 . . . . . . . . . . . . . . . Utility 7 | 7 . . . . . . . . . . . . . . . Weapon 10 | 10 . . . . . . . . . . . . . . . Parts Attached 51 | . 6 6 . 3 . 2 3 . 4 10 6 8 3 . . Power 1 | . . . . . . . . . . . . 1 . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 17 | . 2 4 . 1 . . 2 . . 2 6 . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 17 | . 2 4 . 1 . . 2 . . 2 6 . . . . Utility 6 | . . . . . . . . . . 3 . 3 . . . Device 3 | . . . . . . . . . . 2 . 1 . . . Storage . | . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 1 | . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | . 4 2 . 2 . 2 1 . 4 5 . 4 3 . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 2 | . 1 . . . . . . . . . . . 1 . . Ballistic Gun 7 | . 3 2 . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 18 | . . . . . . 2 1 . 4 5 . 4 2 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . 4 . 1 3 . . Parts Lost 17 | . . . . . . 1 . . . 2 1 . . . 13 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . . 1 . . . . . . . . 5 Utility 5 | . . . . . . . . . . . . . . . 5 Weapon 5 | . . . . . . . . . . 2 1 . . . 2 Highest Loss Streak 3 | . . . . . . 1 . . . 1 1 . . . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 48 | . 8 35 46 45 42 49 52 53 53 54 50 76 80 76 37 Reactor 1 | . . . . . . . . . . . . 2 3 3 1 Flight 16 | . 1 16 23 23 23 22 22 23 23 18 17 23 23 23 9 Device 2 | . . . . . . . . . . 2 3 6 7 7 1 Hackware 1 | . . . . . . . . . . 2 3 3 3 3 . Protection 1 | . . . . . . . . . . . . 2 3 3 1 Energy Cannon 1 | . 2 3 3 2 . . . . . . . . 1 3 2 Ballistic Gun 5 | . 3 14 19 19 19 19 19 19 17 6 . . . . . Launcher 17 | . . . . . . 6 10 11 12 23 24 34 32 26 15 Peak Build Rating 212 | . 6 15 15 15 14 23 35 35 52 110 115 175 212 212 212 Average Rating 101 | . 2 10 15 14 14 22 33 35 38 87 111 158 192 212 131 On Entrance 64 | . . 6 15 15 14 14 22 35 35 52 110 113 175 212 212 Naked Turns 137 | . 18 . . . . . . . . . . . . . 119 Heaviest Build 163 | . 7 11 11 11 8 23 30 30 50 73 73 133 163 163 163 Greatest Support 1048 | 1003 1008 1024 1024 1024 1024 1024 1029 1029 1029 1045 1048 1048 1048 1048 1048 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 200 | 200 200 200 200 200 200 200 200 200 200 200 200 200 200 200 200 Average Capacity 200 | 200 200 200 200 200 200 200 200 200 200 200 200 200 200 200 200 Most Carried 20 | . . 1 1 1 1 1 2 2 10 10 12 16 20 15 15 Average Carried 10 | . . . 1 1 1 1 1 2 4 8 11 13 15 15 15 Final Capacity 200 | 200 200 200 200 200 200 200 200 200 200 200 200 200 200 200 200 Final Carried 16 | . . 1 1 1 1 1 2 2 8 10 12 16 15 15 15 Class Distribution -------------------- 57% | Wizard-Sprinter 34% | Wizard-Executioner 6% | Wizard-Mutant Dominant Class ---------------- Wizard-Mutant | -10/Materials Wizard-Sprinter | -9/Materials Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Storage Wizard-Sprinter | -8/Recycling Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Executioner | -3/Testing Wizard-Executioner | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Wizard-Executioner | -1/Command Resources | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Matter Collected -984989 | . 154 310 . . . . 168 -989887 . 72 108 2 105 . 3979 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3474 | . 28 28 . . . 12 . 282 247 2321 . 413 . . 143 Parts 173 | . 5 4 . . . 1 . 12 22 109 . 19 . . 1 Haulers Intercepted 2 | . . . . . . . . . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 81 | . 2 1 . . . . . 6 9 53 . 7 . . 3 Guns 4 | . 2 . . . . . . 1 . 1 . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . AOE 73 | . . . . . . . . 5 9 52 . 7 . . . Classes Destroyed 21 | . 1 . . . . 1 . 5 2 12 . . . . . Worker 11 | . . . . . . . . 1 1 7 . 2 . . . Builder 6 | . . . . . . 1 . 1 1 3 . . . . . Hauler 2 | . . . . . . . . . 1 1 . . . . . Recycler 5 | . . . . . . . . 1 1 3 . . . . . Mechanic 2 | . . . . . . . . . . 2 . . . . . Operator 2 | . . . . . . . . . . 1 . 1 . . . Watcher 2 | . . . . . . . . . . 2 . . . . . Swarmer 11 | . 2 1 . . . . . . 8 . . . . . . Cutter 4 | . . . . . . . . 4 . . . . . . . Grunt 33 | . . . . . . . . 1 . 30 . . . . 2 Brawler 3 | . . . . . . . . . . 3 . . . . . Duelist 2 | . . . . . . . . . . 1 . . . . 1 Protector 6 | . . . . . . . . . . 6 . . . . . Researcher 2 | . . . . . . . . . . 2 . . . . . Sentry 4 | . . . . . . . . . 1 . . 3 . . . Specialist 6 | . . . . . . . . . . 3 . 3 . . . Hunter 4 | . . . . . . . . . . 4 . . . . . Programmer 4 | . . . . . . . . . . 3 . 1 . . . Heavy 1 | . . . . . . . . 1 . . . . . . . Striker 2 | . . . . . . . . . . 2 . . . . . Alpha 7 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 34 | . 2 1 . . . 1 . 8 13 34 . 7 . . 2 Combat Bots Only 20 | . 2 1 . . . . . 6 9 20 . 4 . . 2 Max Kills in Single Turn 14 | . 1 1 . . . 1 . 5 9 14 . 4 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 13 | . . . . . . . . 4 8 13 . 3 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1024 | . 3 34 . 42 . 83 58 34 55 235 29 15 17 8 411 Missed 461 | . 1 15 . 20 . 53 37 22 17 115 14 7 7 4 149 Damage Taken 14197 | . 17 62 . 154 . 518 228 189 393 1931 151 378 217 506 9453 Core 11259 | . 13 44 . 117 . 416 175 156 314 1513 120 243 156 404 7588 Absorbed by Shields 1016 | . . . . . . . . . . . . . . . 1016 Redirected to Core 8422 | . 10 40 . 98 . 309 175 106 265 1291 97 212 146 358 5315 Ignored by Resistances 8325 | . 9 95 . 210 . 288 293 219 519 2302 195 392 254 50 3499 Core Remaining (%) 91 | 100 99 99 . . 99 98 97 96 . 90 . . 84 . 57 Volleys Fired 109 | . 2 5 . . . 8 . 6 4 25 1 8 3 2 45 Largest 10 | . 2 5 . . . 7 . 8 9 10 7 10 1 1 1 Hottest 900 | . 80 143 . . . 185 . 224 302 348 334 479 900 900 900 Shots Fired 484 | . 4 25 . . . 56 . 39 36 196 7 71 3 2 45 Gun 146 | . 2 20 . . . 40 . 26 16 42 . . . . . Cannon 53 | . 2 5 . . . . . . . . . . 1 2 43 Launcher 285 | . . . . . . 16 . 13 20 154 7 71 2 . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 146 | . 2 20 . . . 40 . 26 16 42 . . . . . Thermal 53 | . 2 5 . . . . . . . . . . 1 2 43 Explosive 222 | . . . . . . 16 . 13 20 130 6 36 1 . . Electromagnetic 63 | . . . . . . . . . . 24 1 35 1 . 2 Robot Hit Streak 48 | . 4 6 . . . 10 . 11 14 48 . 24 . . 9 Robot Miss Streak 2 | . . 1 . . . . . 1 1 2 . 1 . . . Penetration Max 15 | . . . . . . . . . . . . . . 1 15 Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 180 | . 4 5 . . . 7 . 5 19 108 . 29 . . 3 Core Hits 287 | . 2 1 . . . 4 . 20 25 204 . 26 . . 5 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Destroy 1 | . . . . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24245 | . 89 80 . . . 156 . 1218 2068 18308 . 1940 . . 386 Guns 818 | . 25 39 . . . 55 . 199 131 369 . . . . . Cannons 82 | . 41 41 . . . . . . . . . . . . . Explosions 23210 | . . . . . . 101 . 1019 1937 17939 . 1940 . . 274 Melee . | . . . . . . . . . . . . . . . . Ramming 135 | . 23 . . . . . . . . . . . . . 112 Kinetic 818 | . 25 39 . . . 55 . 199 131 369 . . . . . Thermal 82 | . 41 41 . . . . . . . . . . . . . Explosive 19801 | . . . . . . 101 . 1019 1937 15775 . 969 . . . Electromagnetic 3409 | . . . . . . . . . . 2164 . 971 . . 274 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 . 1 . 5 . . . . 11 Average Corruption 8 | . . . . . . 1 . 1 . 4 . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 43 | . . . . . . . . 1 . 13 . . . . 29 Message Errors 10 | . . . . . . . . 1 . 4 . . . . 5 Matter Fused 11 | . . . . . . . . . . 3 . . . . 8 Heat Flow Errors 6 | . . . . . . . . . . 1 . . . . 5 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 3 | . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . 1 . . . . 2 Misfires 2 | . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . 2 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1001 | . 3 . . . . . . 37 217 669 . 75 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 998 | . . . . . . . . 37 217 669 . 75 . . . Melee 3 | . 3 . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1417 | . 11 . . . . 75 . 9 27 888 . 255 86 . 66 Shots 82 | . . . . . . 5 . 2 2 39 . 27 5 . 2 Rammed 4 | . 1 . . . . . . . . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . Received Heat Transfer 1433 | . . . . 81 . 81 102 30 72 277 99 27 27 9 628 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . 1 . 9 . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 148 | . 74 74 . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Peak Influence 7782 | . 95 178 53 180 49 228 274 361 576 3149 1329 320 221 806 7782 Initial 1329 | . . 28 53 15 49 14 79 98 140 243 1329 61 128 100 394 Average 1549 | . 34 60 53 101 49 105 144 137 139 1466 153 95 175 494 4367 Maximum Alert Level 5 | . . . . . . 1 1 1 2 5 4 1 1 3 5 Low Security (%) 43 | 100 100 100 100 100 100 89 81 76 83 26 94 78 79 24 . Level 1 6 | . . . . . . 10 18 23 3 6 . 21 20 22 . Level 2 . | . . . . . . . . . 13 . . . . . . Level 3 3 | . . . . . . . . . . 1 . . . 52 3 Level 4 2 | . . . . . . . . . . 5 5 . . . 3 Level 5 23 | . . . . . . . . . . 30 . . . . 48 High Security 21 | . . . . . . . . . . 27 . . . . 44 Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . 1 . 1 . . 1 3 1 14 2 . 1 1 15 Investigation 2 | . . . . . . . . . . . 1 . . 1 . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 15 | . . 1 . 1 . . 1 3 1 5 1 . 1 . 1 Assault 22 | . . . . . . . . . . 8 . . . . 14 Garrison 1 | . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Distress Signals 11 | . . 1 . . . . . . . . . . . . 10 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 324 | . 5 14 . 14 . 9 25 9 24 91 8 12 6 4 103 Peak Tracking Total 25 | . 4 9 . 14 . 7 20 7 18 20 4 4 4 5 25 Tactical Retreats 15 | . . 1 . 1 . 4 1 1 2 . 1 1 . 1 2 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Traps Triggered 12 | . . . . 3 . 2 3 . 1 . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Machines Disabled 84 | . . . . . . 3 . 1 . 36 . 9 3 1 31 Max in Single Turn 10 | . . . . . . 1 . 1 . 10 . 2 2 1 4 Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Machines Accessed 21 | . . 1 1 2 1 2 2 1 1 2 2 3 2 1 . Terminals 20 | . . 1 1 2 1 1 2 1 1 2 2 3 2 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 84 | . . 2 2 2 1 2 3 6 7 13 28 15 2 1 . Successful 84 | . . 2 2 2 1 2 3 6 7 13 28 15 2 1 . Failed . | . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . . 2 1 3 1 1 2 6 7 12 1 5 . 1 . Terminals 83 | . . 2 2 2 1 1 3 6 7 13 28 15 2 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 82 | . . 2 2 2 1 1 3 6 6 13 28 15 2 1 . Record 2 | . . . . . . . . 1 . 1 . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . . . . . 1 2 . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Level Access Points 7 | . . 1 . . 1 1 1 1 1 1 . . . . . Branch Access Points 11 | . . 1 1 1 . . 1 1 1 1 2 1 . 1 . Emergency Access Points 2 | . . . . . . . . . . 1 1 . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 29 | . . . . . . . . 2 3 8 10 6 . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . Extermination Status 2 | . . . . . . . . . . . 1 1 . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . Recall Extermination 2 | . . . . . . . . . . . 1 1 . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . Registered Components 2 | . . . . . . . . . . . 1 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . . . 1 . . . . 1 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . . 1 1 1 1 1 1 . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Total Allies 3 | . . . . . . . . . 1 2 . . . . . Largest Group 1 | . . . . . . . . . 1 1 . . . . . Highest-Rated Group 150 | . . . . . . . . . 45 150 . . . . . Highest-Rated Ally 150 | . . . . . . . . . 45 150 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . . 30 . . . . . Total Damage 4461 | . . . . . . . . . . 4461 . . . . . Kills 17 | . . . . . . . . . . 17 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Turns Passed 2909 | 12 89 106 22 72 38 183 111 64 96 420 124 225 129 85 1133 Spaces Moved 5511 | 25 155 286 95 293 163 659 440 186 289 778 369 703 383 177 510 Core 881 | 25 119 . . . . . . . . 398 . . . . 339 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4630 | . 36 286 95 293 163 659 440 186 289 380 369 703 383 177 171 Fastest Speed 23 | 50 37 23 23 23 23 23 24 24 24 24 25 25 25 25 25 Average Speed 29 | 50 47 28 23 23 23 23 24 24 24 38 29 25 25 25 42 Slowest Speed 50 | 50 50 37 23 27 23 26 26 24 24 50 37 25 25 25 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 70 | . 3 10 . 13 1 6 5 1 4 7 9 7 3 1 . Cave-ins Triggered 29 | . . . . . . 1 . . . . . . . 2 26 Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 34 | 2 25 36 18 58 33 22 26 11 17 87 8 68 49 15 81 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 11035 | . . . . . . 52 . 69 . . . . . . 10914 Terrain Destroyed 17997 | . . . . . . 240 . 122 101 1012 37 444 49 290 15702 Melee . | . . . . . . . . . . . . . . . . Projectile 15975 | . . . . . . 2 . . . . . . 49 290 15634 AOE 2022 | . . . . . . 238 . 122 101 1012 37 444 . . 68 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Total 5645 | 24 160 287 94 282 161 662 437 190 300 822 368 717 392 177 572 Wait 13 | . . . . . . . . . . . . . . . 13 Move 5341 | 24 148 266 94 266 160 645 429 183 280 763 352 688 376 172 495 Hop 67 | . 3 9 . 13 1 6 5 1 4 7 7 7 3 1 . Pick Up 16 | . . 1 . . . . . . 8 1 . 5 1 . . Fast Attach 46 | . 6 6 . 3 . 2 2 . 2 11 4 8 2 . . Attach 4 | . . . . . . . . . 2 . . . 2 . . Detach . | . . . . . . . . . . . . . . . . Swap 3 | . . . . . . . 1 . . . 2 . . . . Drop 20 | . . . . . . . . . . 10 2 1 5 . 2 Fire 109 | . 2 5 . . . 8 . 6 4 25 1 8 3 2 45 Melee . | . . . . . . . . . . . . . . . . Ram 4 | . 1 . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 1 . . . 3 . . . 2 14 Rewire 2 | . . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x5) 1 | -11/Scrapyard | Upgraded with Utility slot (x7) 1 | -11/Scrapyard | Upgraded with Weapon slot (x10) 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 19) 13 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Identified exit to Mines 61 | -10/Materials | Discovered exit to Mines (range 8) 61 | -10/Materials | Identified exit to Materials 61 | -10/Materials | Discovered exit to Materials (range 38) 99 | -10/Materials | Discovered exit to Materials (range 7) 102 | -10/Materials | Entered another Materials area 104 | -9/Materials | Reached level 2 104 | -9/Materials | Reached level 3 106 | -9/Materials | Identified exit to Mines 124 | -9/Materials | Identified exit to Materials 208 | -9/Materials | Entered another Materials area 210 | -8/Materials | Reached level 4 210 | -8/Materials | Reached level 5 210 | -8/Materials | Reached level 6 211 | -8/Materials | Identified exit to Storage 230 | -8/Materials | Entered Storage 232 | -8/Storage | Reached level 7 233 | -8/Storage | Identified exit to Recycling 270 | -8/Storage | Identified exit to Factory 270 | -8/Storage | Discovered exit to Factory (range 47) 302 | -8/Storage | Used back door to open Recycling access 302 | -8/Storage | Entered Recycling 303 | -8/Recycling | Met a Zionite searching for Scraptown 319 | -8/Recycling | Identified exit to Factory 330 | -8/Recycling | Scanned before Scraplab entrance 340 | -8/Recycling | Entered Factory 342 | -6/Factory | Reached level 8 342 | -6/Factory | Reached level 9 342 | -6/Factory | Reached level 10 342 | -6/Factory | Reached level 11 342 | -6/Factory | Reached level 12 448 | -6/Factory | Build established: Wizard-Sprinter 455 | -6/Factory | Identified exit to Lower Caves 455 | -6/Factory | Discovered exit to Lower Caves (range 21) 461 | -6/Factory | Identified exit to Factory 514 | -6/Factory | Crushed by falling debris 523 | -6/Factory | Entered another Factory area 525 | -5/Factory | Reached level 13 525 | -5/Factory | Reached level 14 525 | -5/Factory | Reached level 15 578 | -5/Factory | Identified exit to Upper Caves 578 | -5/Factory | Identified exit to Factory 580 | -5/Factory | Spotted B-75 Beast 634 | -5/Factory | Entered another Factory area 636 | -4/Factory | Reached level 16 636 | -4/Factory | Reached level 17 636 | -4/Factory | Reached level 18 643 | -4/Factory | Identified exit to Upper Caves 643 | -4/Factory | Identified exit to Extension 643 | -4/Factory | Identified exit to Research 692 | -4/Factory | Reached level 19 698 | -4/Factory | Entered Research 700 | -3/Research | Reached level 20 700 | -3/Research | Reached level 21 704 | -3/Research | Identified exit to Research 704 | -3/Research | Identified exit to Armory 704 | -3/Research | Identified exit to Testing 740 | -3/Research | Spotted B-86 Titan 778 | -3/Research | Reached level 22 794 | -3/Research | Entered Testing 796 | -3/Testing | Reached level 23 809 | -3/Testing | Destroyed 9 combat bots 854 | -3/Testing | Spotted PY-HW73AH4993 857 | -3/Testing | Rewired PY-HW73AH4993 874 | -3/Testing | Found Prototype Hackware 874 | -3/Testing | Identified Ghost Barrier 912 | -3/Testing | Reached level 24 916 | -3/Testing | Scanned by Researcher 930 | -3/Testing | Garrison activated, responded to threat 938 | -3/Testing | Reached level 25 941 | -3/Testing | Reached level 26 971 | -3/Testing | Found Prototype Launcher 971 | -3/Testing | Identified Hellfire Missile Launcher 974 | -3/Testing | Found Prototype Launcher 974 | -3/Testing | Identified Mni. Smartbomb Launcher 983 | -3/Testing | Destroyed 20 combat bots 1001 | -3/Testing | Found Hellfire Missile Launcher 1007 | -3/Testing | Spotted Striker 1007 | -3/Testing | Spotted Striker 1008 | -3/Testing | Destroyed Striker 1012 | -3/Testing | Spotted Alpha 7 1016 | -3/Testing | Destroyed Striker 1016 | -3/Testing | Spotted PD-YE88I5SIXB 1034 | -3/Testing | Destroyed Alpha 7 1034 | -3/Testing | Reached level 27 1044 | -3/Testing | First assault squad dispatched 1044 | -3/Testing | Rewired PD-YE88I5SIXB 1057 | -3/Testing | Stole the SGEMP Prototype 1080 | -3/Testing | Found Fusion Bomb Launcher 1099 | -3/Testing | High security lockdown imminent 1103 | -3/Testing | Reached level 28 1124 | -3/Testing | Destroyed 11 combat bots 1179 | -3/Testing | High security lockdown engaged 1214 | -3/Testing | Entered Research 1216 | -2/Research | Reached level 29 1226 | -2/Research | Destroyed 13 combat bots 1228 | -2/Research | Identified exit to Quarantine 1264 | -2/Research | Build established: Wizard-Executioner 1338 | -2/Research | Entered Quarantine 1340 | -2/Quarantine | Reached level 30 1393 | -2/Quarantine | Found Prototype Launcher 1393 | -2/Quarantine | Identified Tesla Bomb Launcher 1395 | -2/Quarantine | Found Tesla Bomb Launcher 1397 | -2/Quarantine | Found Tesla Bomb Launcher 1399 | -2/Quarantine | Found Tesla Bomb Launcher 1433 | -2/Quarantine | Met incapacitated Sigix Warrior 1433 | -2/Quarantine | Lockdown squad dispatched 1433 | -2/Quarantine | Reached level 31 1494 | -2/Quarantine | Identified exit to Access 1494 | -2/Quarantine | Discovered exit to Access (range 18) 1501 | -2/Quarantine | Found Alien Artifact 1508 | -2/Quarantine | Found Alien Artifact 1509 | -2/Quarantine | Found Alien Artifact 1510 | -2/Quarantine | Found Alien Artifact 1536 | -2/Quarantine | Spotted Fortress 1561 | -2/Quarantine | Identified exit to Section 7 1561 | -2/Quarantine | Discovered exit to Section 7 (range 6) 1563 | -2/Quarantine | Entered Section 7 1567 | -2/Section 7 | Spotted S7 Guard 1575 | -2/Section 7 | Found Prototype Launcher 1575 | -2/Section 7 | Identified Com. Tesla Bomb Launcher 1578 | -2/Section 7 | Found Gamma Bomb Array 1583 | -2/Section 7 | Discovered exit to Access (range 37) 1599 | -2/Section 7 | Build established: Wizard-Sprinter 1614 | -2/Section 7 | Spotted Executioner 1614 | -2/Section 7 | Spotted Executioner 1619 | -2/Section 7 | Spotted B-99 Colossus 1620 | -2/Section 7 | Spotted Striker 1620 | -2/Section 7 | Spotted Striker 1628 | -2/Section 7 | Spotted Executioner 1629 | -2/Section 7 | Spotted Executioner 1636 | -2/Section 7 | Found Alien Energy Cannon 1638 | -2/Section 7 | Identified Transdimensional Reconstructor 1638 | -2/Section 7 | Warped through subspace 1639 | -2/Section 7 | Identified Drained L-Cannon 1666 | -2/Section 7 | Fired Drained L-Cannon 1692 | -2/Section 7 | Entered Access 1694 | -1/Access | Reached level 32 1694 | -1/Access | Reached level 33 1707 | -1/Access | Identified exit to Command 1713 | -1/Access | Fired Drained L-Cannon 1732 | -1/Access | Fired Drained L-Cannon 1732 | -1/Access | Spotted B-99 Colossus 1756 | -1/Access | Spotted B-99 Colossus 1762 | -1/Access | Crushed by falling debris 1763 | -1/Access | Crushed by falling debris 1777 | -1/Access | Entered Command 1777 | -1/Command | Fired Drained L-Cannon 1777 | -1/Command | Spotted B-99 Colossus 1777 | -1/Command | Phase Generator disabled 1779 | -1/Command | Reached level 34 1817 | -1/Command | Fired Drained L-Cannon 1837 | -1/Command | Fired Drained L-Cannon 1858 | -1/Command | Fired Drained L-Cannon 1880 | -1/Command | Fired Drained L-Cannon 1900 | -1/Command | Fired Drained L-Cannon 1908 | -1/Command | Crushed by falling debris 1921 | -1/Command | Fired Drained L-Cannon 1941 | -1/Command | Crushed by falling debris 1942 | -1/Command | Fired Drained L-Cannon 1960 | -1/Command | Crushed by falling debris 1963 | -1/Command | Fired Drained L-Cannon 1963 | -1/Command | High security lockdown imminent 1963 | -1/Command | Reached level 35 1984 | -1/Command | Crushed by falling debris 1985 | -1/Command | Crushed by falling debris 1985 | -1/Command | Fired Drained L-Cannon 1994 | -1/Command | Crushed by falling debris 2005 | -1/Command | Fired Drained L-Cannon 2026 | -1/Command | Fired Drained L-Cannon 2040 | -1/Command | Crushed by falling debris 2043 | -1/Command | High security lockdown engaged 2045 | -1/Command | Crushed by falling debris 2046 | -1/Command | Fired Drained L-Cannon 2066 | -1/Command | Fired Drained L-Cannon 2068 | -1/Command | Crushed by falling debris 2087 | -1/Command | Fired Drained L-Cannon 2090 | -1/Command | Crushed by falling debris 2107 | -1/Command | Identified exit to Access_0 2107 | -1/Command | Discovered exit to Access_0 (range 269) 2109 | -1/Command | Fired Drained L-Cannon 2128 | -1/Command | Fired Drained L-Cannon 2149 | -1/Command | Fired Drained L-Cannon 2169 | -1/Command | Fired Drained L-Cannon 2190 | -1/Command | Crushed by falling debris 2193 | -1/Command | Crushed by falling debris 2196 | -1/Command | Fired Drained L-Cannon 2216 | -1/Command | Fired Drained L-Cannon 2224 | -1/Command | Lost 3 parts (2n1u) 2241 | -1/Command | Fired Drained L-Cannon 2262 | -1/Command | Crushed by falling debris 2282 | -1/Command | Fired Drained L-Cannon 2302 | -1/Command | Fired Drained L-Cannon 2311 | -1/Command | Spotted Executioner 2311 | -1/Command | Spotted Executioner 2318 | -1/Command | Spotted Investigator 2319 | -1/Command | Crushed by falling debris 2322 | -1/Command | Fired Drained L-Cannon 2343 | -1/Command | Crushed by falling debris 2344 | -1/Command | System corruption reached 10% 2344 | -1/Command | Fired Drained L-Cannon 2364 | -1/Command | Crushed by falling debris 2365 | -1/Command | Fired Drained L-Cannon 2365 | -1/Command | Reached level 36 2365 | -1/Command | 0b10 Conduit disabled 2382 | -1/Command | Crushed by falling debris 2387 | -1/Command | Fired Drained L-Cannon 2395 | -1/Command | Lost 3 parts (3n) 2407 | -1/Command | Fired Drained L-Cannon 2412 | -1/Command | Crushed by falling debris 2425 | -1/Command | Spotted Investigator 2443 | -1/Command | Spotted Striker 2443 | -1/Command | Spotted Executioner 2447 | -1/Command | Fired Drained L-Cannon 2449 | -1/Command | Crushed by falling debris 2470 | -1/Command | Fired Drained L-Cannon 2470 | -1/Command | Reached level 37 2470 | -1/Command | Identified exit to Surface 2470 | -1/Command | Discovered exit to Surface (range 191) 2493 | -1/Command | Spotted Combat Programmer 2495 | -1/Command | Crushed by falling debris 2496 | -1/Command | Build established: Wizard-Executioner 2497 | -1/Command | Spotted M Guard 2499 | -1/Command | Crushed by falling debris 2502 | -1/Command | Crushed by falling debris 2506 | -1/Command | Crushed by falling debris 2526 | -1/Command | Fired Drained L-Cannon 2568 | -1/Command | Spotted B-99 Colossus 2571 | -1/Command | Fired Drained L-Cannon 2571 | -1/Command | Spotted M Guard 2594 | -1/Command | Fired Drained L-Cannon 2609 | -1/Command | Spotted B-99 Colossus 2615 | -1/Command | Fired Drained L-Cannon 2637 | -1/Command | Fired Drained L-Cannon 2658 | -1/Command | Fired Drained L-Cannon 2678 | -1/Command | Fired Drained L-Cannon 2700 | -1/Command | Fired Drained L-Cannon 2721 | -1/Command | Fired Drained L-Cannon 2732 | -1/Command | Spotted Alpha 7 2743 | -1/Command | Fired Drained L-Cannon 2743 | -1/Command | Spotted Executioner 2764 | -1/Command | Fired Drained L-Cannon 2776 | -1/Command | Crushed by falling debris 2787 | -1/Command | Fired Drained L-Cannon 2788 | -1/Command | Crushed by falling debris 2790 | -1/Command | Spotted Alpha 7 2841 | -1/Command | Crushed by falling debris 2892 | -1/Command | Identified Hpw. Transdimensional Reconstructor (x3) 2892 | -1/Command | Discovered exit to Surface (range 36) 2892 | -1/Command | Discovered exit to Surface (range 97) 2892 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 2910 | *** | Establishing 0b11! Last Messages --------------- C-57 Dissector shuts down. L-61 Swordsman shuts down. H-88 Terminator shuts down. M Guard shuts down. Alpha 7 shuts down. Executioner shuts down. L-61 Swordsman shuts down. P-80 Master shuts down. G-73 Enforcer shuts down. S-43 Plague shuts down. G-73 Enforcer shuts down. 02871_ The unstable cave ceiling collapses. 02877_ Acquired 5 matter. 02881_ The unstable cave ceiling collapses. 02883_ M2/Q 3TCXCOEK|KWD9%E B1 02883_ The unstable cave ceiling collapses. 02885_ Protomatter-67 decays. 02892_ EXIT=FOUND: SURFACE 02892_ Acquired data core, extracted map data and part IDs. 02895_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ; l ;;;;;; | | ;; ; ; ; | | ; % ; ; ; | | ; % ; ; ]; | | ; ; ;;;;;;;; ;;;;;;; ; #% | | ;;; ; ; ; ; ; ; | | ;;;; ; ; ; ; ; ; | | ; ; ! ; ; ;%; ;= ; | | ; ;; ; ; ;%;;;;;;; ; | | ; ;; ;;;;;; ; ; % ; ; | | ; ;; ; ; ; ;;;;;;;;;;;; | | ; ;; ; ;;;;;;;; ; ; # | | ; ;; ; ;;;;;;; ; ; ;;; | | ; ;; ; ;;;;;;;;;; ; ; ; | | ; ;; ; ; ;; ;;;;;;;;; ; ; | | ; ;;;;;;;;;;; ; =! ;; ;;;;;;;;;;;; ; ; | | =/; ; !%=; !%* ;; ;; ; ; ; | | ;%% ; != ; ! ;; ;; ; ; ; | | ;*; ; ; = ; ;; ; ; ; | | ; ; ; ; ;; ;;;; ; = ; ; ; | | ; ; ; ; ; ; ; ; ; | | ;;;;;;; ; ;;;;;;; ; ; ; ; | | *; ; ; ;;;;; ; ; ; | | ; %! ! ; ;;;;;; ; ; ; ; | | [ ; *% ; ;; ; ;;;;;;;;;;; ; ; | | [! ; ! ;;;;;;;;;; @ ; ; ^ ; ; ; | | ** ; ; ; ^ ; ; ; | | [ **! ; ; ; ^ ; ; ; | | = ; !! ;;;;;; ; ^= ; ; ; | | ; / !! ;;;;;;;;;;; [g* ;;;;;;;;;;; | | ;;;;;;; | [[ != *% | | ; ; p = h * ! | | ; ; =!%[ | | ; ; ;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;; | | ; ; ; ; ;; !;; = ; ; ; | | ; ;% ; ; ;; ;; %* ; ; ; | | ; ;%! ;;;;;; ; ;; ]]];; ; ; ; | | ; ;[ ; ; ; ;; ]] ;;= ; ; | | ;;; ; ; ; ;; ]] ;; ; ;;; | | ;;;;;; ; ;; ;; ; | | ; ; ;;;;;;; ;;;;;;;;; | | ;;;;;;;;;;;;; ; ;;;;;;;;; !! ; | | ^; ; ; ; ; !! ; | | ;;;;;;;;;;; ; ; ; ; ; | | ; ; ; ; ; ; | | ; ; ; ; ; ; | | ;;;;;;;;; ; ;;;;;;;;;;;;;; ; ; ; | | !! ;; ;;;;;;;;;;;;;;;; ; ; ; | | !! ;; ; ; ; | | ! ;; ; ; ; | +----------------------------------------------------+ Best States ------------- Heat Dissipation 1003 Energy Generation 3020 Energy Capacity 20090 Matter Stores 999947 Matter Capacity 10000 Sight Range 280 Robot Scan Range 400 Terrain Scan Density 20010 Cloak Strength 2 EM Shielding 4 Armor Coverage 600 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Armor Integrity Analysis 30 Offensive Hacking 800 Defensive Hacking 820 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Drained L-Cannon Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Tes Res Qua Sec Acc Com Levels Raised 36 | . . 2 3 1 . 5 3 4 3 6 1 2 . 2 4 XP Earned 61319 | 6000 250 3486 4279 1299 1000 7230 4279 5183 5564 8912 2000 1853 685 2276 7023 XP Spent -915203160 | -915203160 . . . . . . . . . . . . . . . Upgrades 3837 | 3837 . . . . . . . . . . . . . . . Propulsion Slot 5 | 5 . . . . . . . . . . . . . . . Utility Slot 7 | 7 . . . . . . . . . . . . . . . Weapon Slot 10 | 10 . . . . . . . . . . . . . . . Core Integrity 588 | 588 . . . . . . . . . . . . . . . Heat Dissipation 163 | 163 . . . . . . . . . . . . . . . Energy Generation 599 | 599 . . . . . . . . . . . . . . . Energy Storage 398 | 398 . . . . . . . . . . . . . . . Matter Storage 194 | 194 . . . . . . . . . . . . . . . Mass Support 200 | 200 . . . . . . . . . . . . . . . Inventory Capacity 200 | 200 . . . . . . . . . . . . . . . Sight Range 264 | 264 . . . . . . . . . . . . . . . Sensor Range 200 | 200 . . . . . . . . . . . . . . . Terrain Scan Density 200 | 200 . . . . . . . . . . . . . . . Ranged Accuracy 249 | 249 . . . . . . . . . . . . . . . Melee Accuracy 220 | 220 . . . . . . . . . . . . . . . Hack Attack % 156 | 156 . . . . . . . . . . . . . . . Hack Defense % 160 | 160 . . . . . . . . . . . . . . . KI Resistance % 4 | 4 . . . . . . . . . . . . . . . TH Resistance % 4 | 4 . . . . . . . . . . . . . . . EX Resistance % 4 | 4 . . . . . . . . . . . . . . . KI Damage % 4 | 4 . . . . . . . . . . . . . . . TH Damage % 4 | 4 . . . . . . . . . . . . . . . EX Damage % 4 | 4 . . . . . . . . . . . . . . . Protomatter Created 1183 | . 10 . . . . . . 28 63 820 . 262 . . . Protomatter Decayed 6015 | . . . . . . . . . . 105 . 150 . . 5760 Game ------ Seed LargeNeutronExpander Manual? 0 Play Time 00:55:05 Cumulative 51.2 hours Start 2024.08.12 @ 19:43:00 End 2024.08.12 @ 20:41:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 45 Rogue 0 Adventurer 0 Explorer 45 Win Type 1 Total 10 Types 4/2/2/1/0/0/1/0/0 Lore% 33 Gallery% 55 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afde5af4-e421-4302-87ed-254fceab846e