Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.03 @ 18:57:35 Player: ILikeVoltron Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (48) 240 Value Destroyed (806) 806 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1946 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 265/265 System Corruption 5% Temperature Cool (39) Movement Core (2600) Ox51 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cargo Storage Unit Structural Scanner Tractor Beam > --- WEAPON (2) ------- Spread Laser Grenade Launcher > --- INVENTORY (30) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Hover Unit Hover Unit Heat Sink Small Storage Unit Medium Storage Unit High-capacity Storage Unit Small Matter Pod (50) Large Matter Pod (150) Structural Scanner Visual Processing Unit Sensor Array Sensor Array Sensor Array Terrain Scanner High-powered Tractor Beam Ion Cannon Ion Cannon Assault Rifle Rocket Launcher Mini Grenade Launcher Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cargo Storage Unit Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Hover Unit Hover Unit Heat Sink Small Storage Unit Medium Storage Unit High-capacity Storage Unit Small Matter Pod Large Matter Pod Visual Processing Unit Sensor Array Sensor Array Tractor Beam Tractor Beam EM Pulse Gun Ion Cannon Ion Cannon Assault Rifle Light Assault Rifle Mini Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 57 | 2 22 33 Power 11 | . 3 8 Engine 10 | . 2 8 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | . 4 5 Treads . | . . . Leg . | . . . Wheel 9 | . 4 5 Hover . | . . . Flight . | . . . Utility 21 | 1 8 12 Device 15 | 1 5 9 Storage 3 | . 3 . Processor 2 | . . 2 Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 16 | 1 7 8 Energy Gun 5 | . 3 2 Energy Cannon 1 | . . 1 Ballistic Gun 6 | . 2 4 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 3 | 1 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 18 | . 1 17 Power 5 | . 1 4 Propulsion 7 | . . 7 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 93 82 Engine 6 | . 4 9 Core 4 | . 8 . Leg 10 | . 19 . Wheel 13 | . 8 19 Device 14 | . 9 20 Storage 12 | . 14 11 Energy Gun 9 | . 14 2 Energy Cannon 3 | . . 8 Ballistic Gun 10 | . 11 8 Naked Turns . | . . . Heaviest Build 155 | 13 148 155 Greatest Support 32 | 20 26 32 Greatest Overweight (x) 51 | . 14 51 Average Overweight (x) 2 | . 2 5 Largest Inventory Capacity 30 | 8 30 30 Average Capacity 14 | 8 17 30 Most Carried 30 | 8 30 30 Average Carried 13 | 7 12 28 Final Capacity 30 | 8 30 30 Final Carried 30 | 8 30 27 Class Distribution -------------------- 70% | Mutant 29% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1131 | 232 460 439 Remotely 79 | . . 79 Salvage Created 1748 | 93 887 768 Parts 90 | 6 35 49 Haulers Intercepted 3 | . . 3 Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 26 | . 9 17 Guns 15 | . 8 7 Cannons 8 | . 1 7 AOE 2 | . . 2 Classes Destroyed 10 | 2 5 3 Worker 3 | . 2 1 Builder 2 | . . 2 Tunneler 1 | 1 . . Hauler 3 | . . 3 Recycler 9 | 1 7 1 Operator 1 | . 1 . Watcher 3 | . 1 2 Swarmer 12 | . 2 10 Grunt 11 | . 7 4 Sentry 3 | . . 3 Best Kill Streak 7 | 2 3 7 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2041 | . 399 1642 Core 466 | . 60 406 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 214 | 53 89 72 Largest 2 | 2 2 2 Hottest 125 | 100 100 125 Shots Fired 341 | 57 151 133 Gun 213 | 8 142 63 Cannon 62 | . . 62 Launcher 8 | . . 8 Special 58 | 49 9 . Kinetic 117 | 4 69 44 Thermal 196 | 49 71 76 Explosive 8 | . . 8 Electromagnetic 20 | 4 11 5 Robot Hit Streak 12 | 3 12 8 Robot Miss Streak 7 | 1 4 7 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 160 | 5 83 72 Core Hits 87 | 3 36 48 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Burn 2 | . 2 . Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2530 | 75 922 1533 Guns 1295 | 51 857 387 Cannons 873 | . . 873 Explosions 314 | . 41 273 Melee . | . . . Ramming . | . . . Kinetic 632 | 39 358 235 Thermal 1461 | 24 459 978 Explosive 273 | . . 273 Electromagnetic 164 | 12 105 47 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 33 | . . 33 Message Errors 7 | . . 7 Matter Fused 10 | . . 10 Heat Flow Errors 5 | . . 5 Energy Discharges 2 | . . 2 Data Loss (minor) 2 | . . 2 Data Loss (major) 2 | . . 2 Misfires 2 | . . 2 Alerts 1 | . . 1 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 22 | . 16 6 Projectiles 6 | . . 6 Explosions 16 | . 16 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . 11 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 302 | 192 158 302 Average Temperature 73 | 60 44 109 Received Heat Transfer 558 | . 189 369 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 7 | . 2 5 Heat Transferred 2932 | 50 1336 1546 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 226 | 10 161 226 Initial 19 | . . 19 Average 32 | 1 57 90 Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 96 Level 1 . | . . 3 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 3 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 24 28 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 4 5 Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 8 16 Successful 12 | . 4 8 Failed 12 | . 4 8 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual 9 | . 4 5 Terminals 23 | . 7 16 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 2 5 Record 1 | . . 1 Level Access Points 1 | . 1 . Emergency Access Points 1 | . . 1 Terminal Index 2 | . 1 1 Recall Investigation 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 1 3 Terminals 4 | . 1 3 Assimilate 1 | . 1 . Botnet 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 2 4 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 6033 | 3357 1431 1245 Spaces Moved 1519 | 682 465 372 Core 2 | . . 2 Treads . | . . . Legs 948 | 682 266 . Wheels 569 | . 199 370 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 145 | 120 150 186 Slowest Speed 2600 | 120 610 2600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 60 | 74 65 43 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 37 | 33 4 . Terrain Destroyed 83 | 36 10 37 Melee . | . . . Projectile 49 | 36 7 6 AOE 34 | . 3 31 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 4894 | 3064 1038 792 Wait 3043 | 2326 422 295 Move 1517 | 681 464 372 Hop . | . . . Pick Up 41 | 2 29 10 Fast Attach 12 | 1 5 6 Attach 17 | . . 17 Detach 7 | . 1 6 Swap 28 | 1 17 10 Drop 15 | . 11 4 Fire 214 | 53 89 72 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 3358 | -11/Scrapyard | Entered Materials 3394 | -10/Materials | Build established: Mutant 3744 | -10/Materials | Discovered new exit (range 4) 3807 | -10/Materials | Identified exit to Materials 3848 | -10/Materials | Discovered new exit (range 5) 4583 | -10/Materials | Build established: Hauler-Mutant 4789 | -10/Materials | Entered another Materials area 4789 | -9/Materials | Evolved 2 slots: Utility x2 4909 | -9/Materials | Crushed by falling debris 4940 | -9/Materials | Lost 3 parts (1u2w) 5073 | -9/Materials | Core integrity fell below 50% 5125 | -9/Materials | Lost 4 parts (2n2w) 5423 | -9/Materials | Discovered new exit (range 13) 5879 | -9/Materials | Core integrity fell below 20% 5932 | -9/Materials | Lost 3 parts (1p2n) 6034 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05945_ U-05 Engineer lays Concrete. 05948_ K-01 Serf collects debris. 05949_ U-05 Engineer lays Concrete. 05953_ K-01 Serf collects debris. 05953_ U-05 Engineer lays Concrete. 05957_ K-01 Serf collects debris. 05957_ U-05 Engineer lays Concrete. 05960_ R-06 Scavenger collects Flight Unit. 05960_ K-01 Serf collects debris. 05961_ U-05 Engineer lays Concrete. 05964_ R-06 Scavenger collects Lgt. Ion Engine. 05964_ U-05 Engineer lays Concrete. 05967_ R-06 Scavenger collects Lgt. Assault Rifle. 05971_ U-05 Engineer lays Concrete. 05973_ U-05 Engineer builds a Wall. 06025_ Critical hit (Burn: +37). 06027_ The unstable cave ceiling collapses. 06028_ Com. Wheel destroyed. 06029_ G-34 Mercenary destroyed. 06034_ Critical hit (Burn: +37). 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Y %= ?????????????????????? | | ??????????????????? ?????????????????????? | | ????????????????????? ##?????????????????????? | | ??????????????????????? a ##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeSubatomicDevice Manual? 0 Play Time 00:33:53 Cumulative 62.3 hours Start 2022.05.25 @ 17:25:20 End 2022.06.03 @ 18:57:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 80 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed5c40ee-959b-4f23-94d0-c7273c17d576