Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 09:12:55 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (193) 965 Value Destroyed (5512) 5512 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1589) 1589 TOTAL SCORE: 12246 Bonus ------- High Alert Combat Kills 869 Follower Combat Kills 1207 Friendly Fire -487 Cogmind --------- Core Integrity 335/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -6/Factory Parts ------- Power (1) Propulsion (4) Utility (7) High-capacity Storage Unit High-capacity Storage Unit Hacking Suite System Shield Weapon (3) Inventory (20) F-cell Engine Heavy Siege Treads Improved Cooling System Advanced Sensor Array Energy Filter Particle Charger Cloaking Device Improved Propulsion Shielding Improved Hardlight Generator Force Field Dynamic Insulation System System Backup Module Peak State ------------ Power F-cell Engine Propulsion Advanced Treads Advanced Treads Heavy Siege Treads Utility High-capacity Storage Unit High-capacity Storage Unit Energy Well Hacking Suite Hacking Suite System Shield System Shield Weapon Heavy Beamcaster HERF Cannon Magnetic Acceleration Cannon Inventory Fission Core Improved Cooling System High-capacity Matter Pod Advanced Sensor Array Recoil Stabilizer Energy Filter Particle Charger Improved Propulsion Shielding Improved Weapon Shielding Hardened Medium Armor Plating Improved Hardlight Generator Force Field Dynamic Insulation System System Backup Module High-powered Shock Rifle Beamcaster Beamcaster KE Penetrator Heavy Flak Cannon Heavy Flak Cannon [Rating: 71] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Electrolaser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Slots Evolved 8 | . . . 2 2 . . 4 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 5 | . . . 1 1 . . 3 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 198 | 6 1 10 35 50 36 . 21 16 23 Power 17 | 1 . 1 3 5 3 . 1 . 3 Engine 10 | 1 . . 3 2 3 . . . 1 Core 6 | . . 1 . 3 . . 1 . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 39 | 2 . 1 9 16 7 . 1 1 2 Treads 35 | 2 . 1 9 12 7 . 1 1 2 Leg 4 | . . . . 4 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 47 | 1 . 2 8 5 5 . 13 4 9 Device 18 | . . 2 3 2 . . 6 3 2 Storage 10 | 1 . . 4 1 . . 2 1 1 Processor 3 | . . . 1 . . . 2 . . Hackware 6 | . . . . 2 . . 1 . 3 Protection 10 | . . . . . 5 . 2 . 3 Artifact . | . . . . . . . . . . Weapon 95 | 2 1 6 15 24 21 . 6 11 9 Energy Gun 34 | . 1 3 5 10 4 . 1 3 7 Energy Cannon 9 | . . . 7 1 . . . . 1 Ballistic Gun 12 | 2 . 1 . 3 4 . 1 1 . Ballistic Cannon 28 | . . . 1 7 11 . 3 5 1 Launcher 11 | . . 2 2 2 2 . 1 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 13 | . . . 3 . 7 . . 1 2 Parts Lost 41 | . . 2 5 14 2 . 6 . 12 Power 5 | . . . . 2 1 . 1 . 1 Propulsion 15 | . . . 2 6 . . 3 . 4 Utility 6 | . . . 1 2 1 . 1 . 1 Weapon 15 | . . 2 2 4 . . 1 . 6 Highest Loss Streak 10 | . . 1 3 5 2 . 2 . 10 Average Slot Usage (%) 93 | . 85 95 96 83 99 100 95 91 89 Engine 5 | . 14 7 7 1 8 9 4 . . Core 3 | . . 7 3 4 . . . 6 3 Treads 27 | . 28 28 31 22 36 36 23 19 18 Device 5 | . . 11 10 2 . . 9 6 . Storage 17 | . 14 14 18 18 18 18 13 20 19 Processor 2 | . . . 3 . . . 8 6 . Hackware 6 | . . . . 14 . . 4 6 23 Protection 5 | . . . . . 17 18 8 6 1 Energy Gun 4 | . 8 10 . 8 . . 3 2 7 Energy Cannon 3 | . . . 17 . . . . . 3 Ballistic Gun 2 | . 19 11 . 2 . . 1 . . Ballistic Cannon 7 | . . . . 5 17 18 11 15 5 Launcher 1 | . . 4 2 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 12 13 16 85 88 100 100 104 105 105 Greatest Support 88 | 40 40 40 60 80 88 88 88 44 78 Greatest Overweight (x) 32 | . . . 1 29 1 1 2 2 32 Average Overweight (x) 1 | . . . . 1 . 1 1 1 2 Largest Inventory Capacity 20 | 6 6 6 20 20 20 20 20 20 20 Average Capacity 17 | 5 6 6 15 20 20 20 20 20 20 Most Carried 20 | 4 3 6 20 20 20 20 20 20 20 Average Carried 15 | 1 2 5 12 17 19 20 19 19 18 Final Capacity 20 | 6 6 6 20 20 20 20 20 20 20 Final Carried 20 | 1 3 5 20 20 20 20 19 20 13 Class Distribution -------------------- 21% | Scavenger-Mutant 19% | Hauler-Mutant 16% | Mutant 10% | Commander-Mutant 8% | Hauler-Tank 8% | Hauler-Skirmisher 7% | Hacker-Mutant 6% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Skirmisher | -6/Factory Hauler-Tank | -6/Waste Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Matter Collected 5165 | 182 . 377 611 1110 1306 188 854 310 227 Remotely . | . . . . . . . . . . Salvage Created 7231 | . . 706 1373 1430 1187 306 862 376 991 Parts 358 | . . 37 94 76 73 10 40 . 28 Haulers Intercepted 14 | . . . 3 4 5 . . . 2 Recyclers Shooed 5 | . . 1 1 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Combat Hostiles Destroyed 123 | . . 16 32 30 16 3 17 2 7 Guns 30 | . . 9 . 16 . . 3 . 2 Cannons 63 | . . . 17 10 16 2 14 2 2 AOE 25 | . . 7 15 3 . . . . . Classes Destroyed 17 | . . 6 6 1 . 1 2 1 . Worker 10 | . . 2 5 1 2 . . . . Builder 11 | . . 2 1 2 3 . 3 . . Tunneler 1 | . . 1 . . . . . . . Hauler 14 | . . . 3 4 5 . . . 2 Recycler 15 | . . 2 2 1 3 3 2 . 2 Operator 8 | . . . 4 1 2 . 1 . . Drone 3 | . . . . . . 3 . . . Watcher 8 | . . . 2 3 2 . . . 1 Swarmer 24 | . . 6 11 5 . . 2 . . Grunt 60 | . . 10 14 13 8 1 9 . 5 Brawler 3 | . . . 1 2 . . . . . Duelist 6 | . . . 1 1 2 . 1 . 1 Protector 1 | . . . . . . . 1 . . Sentry 21 | . . . 5 8 6 . 1 . 1 Hunter 3 | . . . . 1 1 . 1 . . Programmer 2 | . . . . . . . 2 . . Compactor 2 | . . . . . . . . 2 . Thug 1 | . . . . . . . . . 1 Best Kill Streak 11 | . . 9 11 4 7 4 7 1 6 Combat Bots Only 9 | . . 7 9 3 3 2 4 1 4 Max Kills in Single Turn 4 | . . 2 4 2 2 1 2 1 2 Gunslinging 1 | . . 1 . 1 . . . . . Exploded 3 | . . 2 3 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Damage Taken 9187 | . . 625 1091 2676 848 16 2000 12 1919 Core 1396 | . . 84 275 435 87 . 256 . 259 Absorbed by Shields 62 | . . . 62 . . . . . . Core Remaining (%) 50 | 100 . 66 31 . . 5 . . . Volleys Fired 439 | . 1 44 91 121 68 14 54 13 33 Largest 3 | . 2 2 2 2 2 2 3 3 3 Hottest 244 | . 70 115 150 126 96 96 162 167 244 Shots Fired 876 | . 2 77 152 233 136 28 138 32 78 Gun 300 | . 2 70 1 125 2 . 44 12 44 Cannon 542 | . . . 137 103 133 28 94 13 34 Launcher 34 | . . 7 14 5 1 . . 7 . Special . | . . . . . . . . . . Kinetic 464 | . 1 39 1 132 135 28 113 13 2 Thermal 317 | . 1 31 137 93 . . 25 12 18 Explosive 34 | . . 7 14 5 1 . . 7 . Electromagnetic 61 | . . . . 3 . . . . 58 Robot Hit Streak 22 | . 2 12 12 22 7 5 14 21 7 Robot Miss Streak 6 | . . 3 2 6 4 4 5 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 2 . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 587 | . 2 44 90 185 81 11 96 23 55 Core Hits 323 | . . 42 58 99 41 6 52 6 19 Critical Hits 17 | . . 1 9 1 2 . 3 1 . Critical Kills 6 | . . 1 2 . 2 . 1 . . Critical Parts Destroyed 9 | . . . 6 1 . . 2 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15773 | . 22 1248 3224 3430 2264 411 2408 1019 1747 Guns 3393 | . 22 603 . 1606 43 . 354 174 591 Cannons 9262 | . . . 1772 1341 2184 411 1994 435 1125 Explosions 3087 | . . 645 1452 483 37 . 60 410 . Melee . | . . . . . . . . . . Ramming 31 | . . . . . . . . . 31 Kinetic 7335 | . 10 348 24 1615 2227 411 2209 435 56 Thermal 3910 | . 12 255 1748 1295 . . 139 174 287 Explosive 3087 | . . 645 1452 483 37 . 60 410 . Electromagnetic 1410 | . . . . 37 . . . . 1373 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 . . . . . . Average Corruption 1 | . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . Effects 9 | . . . 9 . . . . . . Message Errors 5 | . . . 5 . . . . . . Energy Discharges 2 | . . . 2 . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . Targeting Errors 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 376 | . . 14 113 6 123 26 67 . 27 Projectiles 282 | . . . 39 . 123 26 67 . 27 Explosions 94 | . . 14 74 6 . . . . . Melee . | . . . . . . . . . . Knockbacks 91 | . . . . 42 17 6 25 . 1 Impact . | . . . . . . . . . . Kinetic 82 | . . . . 39 14 5 23 . 1 Secondary 9 | . . . . 3 3 1 2 . . Self-Inflicted Damage 143 | . . 67 48 16 . . . 12 . Shots 8 | . . 3 2 1 . . . 2 . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 507 | . 9 78 507 246 243 187 411 340 452 Average Temperature 100 | . 6 31 159 71 63 71 118 140 115 Received Heat Transfer 2789 | . . 201 278 1035 351 9 501 . 414 Effects 24 | . . . 17 2 . . 3 1 1 Shutdowns 5 | . . . 5 . . . . . . Energy Bleed 5 | . . . . 2 . . 2 1 . Interference 5 | . . . 4 . . . 1 . . Matter Decay 1 | . . . 1 . . . . . . Short Circuit 2 | . . . 1 . . . . . 1 Damage (minor) 3 | . . . 3 . . . . . . Damage (major) 2 | . . . 2 . . . . . . Damage (core) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 13 | . . . . . 1 1 . . 11 Impact Corruptions 3 | . . . . . 1 2 . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 18 | . . 1 4 10 . . . . 3 Heat Transferred 7659 | . 37 740 3034 2701 . . 296 370 481 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Peak Influence 1176 | . . 215 577 485 873 540 1176 388 986 Average Influence 439 | . . 60 340 296 626 419 970 287 484 Maximum Alert Level 4 | . . 1 2 2 3 2 4 1 3 Low Security (%) 21 | . . . . . . . . . . Level 1 36 | . . . . . . . . . . Level 2 16 | . . . . . . . . . . Level 3 21 | . . . . . . . . . . Level 4 3 | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 1 . 2 5 2 . 4 . 7 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . . 1 . 2 Reinforcement 10 | . 1 . 2 2 2 . 2 . 1 Assault 4 | . . . . . . . 1 . 3 Garrison 4 | . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Distress Signals 6 | . . . 1 1 2 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 229 | . 1 20 49 41 35 16 23 4 40 Peak Tracking Total 6 | . 2 4 6 5 6 4 5 1 5 Tactical Retreats 10 | . . 3 . 3 1 . . . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Traps Triggered 10 | . . . 1 4 2 . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Machines Disabled 24 | . . . 4 1 8 . 3 . 8 Max in Single Turn 2 | . . . 1 1 1 . 2 . 1 Garrison Access 2 | . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Machines Accessed 33 | . . . 7 6 11 4 3 . 2 Terminals 28 | . . . 7 5 10 4 1 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . 2 . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 94 | . . . 20 20 29 11 9 . 5 Successful 62 | . . . 13 12 20 8 6 . 3 Failed 32 | . . . 7 8 9 3 3 . 2 Catastrophic 3 | . . . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 64 | . . . 19 15 15 9 3 . 3 Terminals 81 | . . . 20 16 27 11 4 . 3 Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 9 | . . . . 4 . . 5 . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 22 | . . . 2 3 10 4 2 . 1 Part Schematic 4 | . . . . 1 2 1 . . . Prototype ID Bank 4 | . . . 1 . 3 . . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 4 | . . . 1 . 2 1 . . . Recycling Unit Index 1 | . . . . . 1 . . . . Alert Level 2 | . . . . . 1 . 1 . . Unreport Threat 2 | . . . . . . . 1 . 1 Locate Traps 2 | . . . . 1 1 . . . . Registered Prototypes 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . 4 . . 3 . . Insert Component 4 | . . . . 2 . . 2 . . Analyze 3 | . . . . 2 . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 71 | . . . 25 12 20 9 3 . 2 Terminals 31 | . . . 11 5 9 4 1 . 1 Track 6 | . . . 4 2 . . . . . Botnet 25 | . . . 7 3 9 4 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . . . 7 6 8 4 3 . 2 Full Trace Events 2 | . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . 3 2 1 1 . . Parts Built 1 | . . . . . . . . . 1 Matter 234 | . . . . . . . . . 234 Time 39 | . . . . . . . . . 39 Total Part Build Rating 7 | . . . . . . . . . 7 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . . 2 . . Part Schematics Acquired 3 | . . . . 2 . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Total Allies 32 | . . . . . 11 . . 18 3 Largest Group 18 | . . . . . 11 5 . 18 15 Highest-Rated Group 650 | . . . . . 272 171 . 650 575 Highest-Rated Ally 99 | . . . . . 99 94 . 50 50 Total Orders 22 | . . . . . 13 8 1 . . STAY 7 | . . . . . 6 1 . . . FOLLOW 5 | . . . . . 2 3 . . . GUARD 4 | . . . . . . 4 . . . EXPLORE 5 | . . . . . 4 . 1 . . RETURN 1 | . . . . . 1 . . . . Ally Attacks 394 | . . . . . 51 94 . 88 161 Total Damage 9859 | . . . . . 946 576 . 3065 5272 Kills 64 | . . . . . 11 15 . 7 31 Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 18 | . . . . . 16 . 2 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Turns Passed 11177 | 69 57 1254 2011 2133 1891 353 1410 801 1198 Spaces Moved 5026 | 50 32 658 956 814 781 183 689 375 488 Core 34 | 19 . . . 10 . . . . 5 Treads 4874 | 31 32 658 956 686 781 183 689 375 483 Legs 118 | . . . . 118 . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 165 165 165 172 Average Speed 176 | 118 160 160 174 195 167 165 166 184 199 Slowest Speed 1650 | 160 160 160 180 1500 180 165 185 185 1650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 3 15 93 71 54 96 60 30 95 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 24 | . . . 7 . . . . 17 . Terrain Destroyed 330 | . . 53 108 38 43 11 29 48 . Melee . | . . . . . . . . . . Projectile 66 | . . . 6 9 29 11 11 . . AOE 264 | . . 53 102 29 14 . 18 48 . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Total 6518 | 59 35 780 1147 1128 1229 206 839 456 639 Wait 572 | . . 59 12 44 289 10 57 34 67 Move 5018 | 49 31 657 955 813 780 182 689 374 488 Hop . | . . . . . . . . . . Pick Up 152 | 4 2 6 32 59 19 . 11 7 12 Fast Attach 36 | 3 . 1 11 4 9 . 2 4 2 Attach 53 | 3 . 1 4 25 6 . 6 . 8 Detach 4 | . . . . . 1 . . 2 1 Swap 109 | . 1 8 20 21 21 . 13 12 13 Drop 124 | . . 4 22 41 28 . 6 10 13 Fire 439 | . 1 44 91 121 68 14 54 13 33 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 9 | . . . . . 8 . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 14) 127 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 358 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 460 | -10/Mines | Discovered new exit (range 4) 628 | -10/Mines | Learned Materials stockpile data 668 | -10/Mines | Discovered new exit (range 6) 1297 | -10/Mines | Destroyed 7 combat bots 1381 | -10/Mines | Entered Materials 1381 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1776 | -9/Materials | Discovered new exit (range 17) 1869 | -9/Materials | Destroyed 7 combat bots 1872 | -9/Materials | Lost 3 parts (2n1u) 2313 | -9/Materials | Core integrity fell below 50% 2350 | -9/Materials | Destroyed 9 combat bots 2546 | -9/Materials | Discovered new exit (range 16) 2573 | -9/Materials | Build established: Scavenger-Mutant 2915 | -9/Materials | Discovered new exit (range 16) 3392 | -9/Materials | Entered another Materials area 3392 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3458 | -8/Materials | Build established: Hauler-Mutant 3689 | -8/Materials | Lost 5 parts (1p2u2w) 4014 | -8/Materials | Lost 3 parts (1p2n) 4086 | -8/Materials | Build established: Hacker-Mutant 4200 | -8/Materials | Core integrity fell below 50% 4355 | -8/Materials | Discovered new exit (range 5) 4717 | -8/Materials | Build established: Scavenger-Mutant 5129 | -8/Materials | Discovered new exit (range 3) 5233 | -8/Materials | Discovered new exit (range 16) 5253 | -8/Materials | Garrison activated, responded to threat 5525 | -8/Materials | Entered Storage 5556 | -8/Storage | Core integrity fell below 20% 5982 | -8/Storage | Build established: Hauler-Mutant 6195 | -8/Storage | Met 01-MTF 6236 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6377 | -8/Storage | Discovered new exit (range 16) 6541 | -8/Storage | Build established: Commander-Mutant 7262 | -8/Storage | Used back door to open Recycling access 7262 | -8/Storage | Discovered new exit (range 4) 7416 | -8/Storage | Entered Recycling 7416 | -8/Recycling | Accompanied by 16 allies 7421 | -8/Recycling | 01-MTF left 7455 | -8/Recycling | Spotter reported a threat 7455 | -8/Recycling | Spotter reported a threat 7457 | -8/Recycling | Identified exit to Factory 7471 | -8/Recycling | Spotter reported a threat 7479 | -8/Recycling | Spotter reported a threat 7479 | -8/Recycling | Spotter reported a threat 7493 | -8/Recycling | Spotter reported a threat 7508 | -8/Recycling | Spotter reported a threat 7517 | -8/Recycling | Spotter reported a threat 7520 | -8/Recycling | Spotter reported a threat 7523 | -8/Recycling | Spotter reported a threat 7532 | -8/Recycling | Spotter reported a threat 7561 | -8/Recycling | Spotter reported a threat 7562 | -8/Recycling | Spotter reported a threat 7570 | -8/Recycling | Spotter reported a threat 7575 | -8/Recycling | Spotter reported a threat 7581 | -8/Recycling | Spotter reported a threat 7585 | -8/Recycling | Spotter reported a threat 7665 | -8/Recycling | Spotter reported a threat 7665 | -8/Recycling | Spotter reported a threat 7665 | -8/Recycling | Spotter reported a threat 7705 | -8/Recycling | Spotter reported a threat 7705 | -8/Recycling | Spotter reported a threat 7705 | -8/Recycling | Spotter reported a threat 7705 | -8/Recycling | Spotter reported a threat 7708 | -8/Recycling | Build established: Hauler-Mutant 7755 | -8/Recycling | Spotter reported a threat 7756 | -8/Recycling | Spotter reported a threat 7756 | -8/Recycling | Spotter reported a threat 7758 | -8/Recycling | Spotter reported a threat 7769 | -8/Recycling | Entered Factory 7769 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 8039 | -6/Factory | Discovered new exit (range 44) 8077 | -6/Factory | Build established: Hauler-Skirmisher 8819 | -6/Factory | First assault squad dispatched 9179 | -6/Factory | Sucked down chute 9179 | -6/Factory | Entered Waste 9269 | -6/Waste | Spotted C-40 Crusher 9293 | -6/Waste | Destroyed C-40 Crusher 9299 | -6/Waste | Spotted C-40 Crusher 9320 | -6/Waste | Destroyed C-40 Crusher 9332 | -6/Waste | Spotted C-40 Crusher 9443 | -6/Waste | Warlord forces began an assault 9506 | -6/Waste | Allies destroyed C-40 Crusher 9603 | -6/Waste | Spotted C-40 Crusher 9609 | -6/Waste | Allies destroyed C-40 Crusher 9628 | -6/Waste | Allies destroyed C-40 Crusher 9839 | -6/Waste | Build established: Hauler-Tank 9911 | -6/Waste | Discovered new exit (range 12) 9969 | -6/Waste | Identified exit to Factory 9980 | -6/Waste | Entered Factory 9980 | -6/Factory | Accompanied by 15 allies 10065 | -6/Factory | Discovered new exit (range 13) 10347 | -6/Factory | Build established: Hacker-Gunner 10370 | -6/Factory | Fabricated HERF Cannon (x1) 10523 | -6/Factory | Garrison activated, responded to threat 10643 | -6/Factory | Discovered new exit (range 15) 10680 | -6/Factory | First assault squad dispatched 10988 | -6/Factory | Found Powered Armor 11053 | -6/Factory | Spotted B-75 Beast 11084 | -6/Factory | Allied Derelicts emerged from ambush trap array 11087 | -6/Factory | Core integrity fell below 50% 11093 | -6/Factory | Allies destroyed B-75 Beast 11127 | -6/Factory | Lost 10 parts (1p3n1u5w) 11132 | -6/Factory | Build established: Hacker-Mutant 11178 | -6/Factory | Self-destructed Last Messages --------------- 11140_ U-05 Engineer lays Concrete. 11142_ K-01 Serf collects debris. 11144_ U-05 Engineer lays Concrete. 11146_ K-01 Serf collects debris. 11165_ B-48 Gladiator unfolds itself. 11165_ G-50 Soldier unfolds itself. 11165_ U-05 Engineer lays Concrete. 11166_ K-01 Serf collects debris. 11166_ U-05 Engineer lays Concrete. 11166_ U4-6KA(g) destroyed. 11167_ Acquired 35 matter. 11167_ K-01 Serf collects debris. 11168_ U-05 Engineer lays Concrete. 11169_ K-01 Serf collects debris. 11173_ Powered Armor blown off. 11173_ Fission Core blown off. 11173_ Hrd. Medium Armor Plating blown off. 11173_ Energy Well blown off. 11173_ E-15 Imp destroyed. 11174_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# """ # #????? | | ????????????????????????????????????# """ # #????? | | ????????????????????????????????????# # #????# | | ??????????????????????????????????????##### #????# | | ??????????????????????????????????????????#+###### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# """" | | ??????????????????????????????????????????# """" | | ??????????????????????????????????????????# """" | | ??????????????????? ??????????????????????# """" | | ???????????????? ????????????????????# | | ??????????????? #????????##########?######## | | ??????????????? ?? ?? | | ??????????????# | | ??????????????# g """"""" | | ??????????????# g """"""" | | ??????????????# """"""" k | | ??????????????# "" "" "!= | | ??????????????+ [=[%[[ ??? | | ??????????????# !%=!*%#??????########## | | ??????????????# ! [%#???????????# | | ??????????????# b ==*%! #???????????# | | ??????????????# !!*b!!%!" " #???????????# | | ??????????????# !!*!!!!/"Y" ########????#! | | ??????????????# ! !**k!!!=" " # ###### | | ??????????????# !**@==%=! # """ # / | | ??????????????# =%!u!* u# """ ###### | | ??????????????# #==### # """ #?######## | | ??????????????# # # # ; #?# = | | ???????????? ?###### + #?# !=% | | ???????????? ???????# ###+######! == | | ???????????? ????????# %!!%[! = | | ?????????????#####?????????# !![[ | | ???????????????????????????#/** ""% """ ""% """ | | ???????????????????????????#/** """ """ """ """ | | ???????????????????????????#*** """ """ """ """ | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ^ | | ???????????????????????????# ^####### | | ???????????????????????????# ^#?????? | | ???????????????????????????# #?????? | | ???????????????????????????# #?????? | | ???????????????????????????# ^#?????? | | ???????????????????????????#################?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 1000 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 EM Shielding 2 Armor Coverage 625 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- System Shield | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Dynamic Insulation System | -8/Storage | Hacked Fission Core | -8/Storage | Hacked Mic. Nuclear Core | -8/Recycling | Hacked Adv. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronCentriumScanner Manual? 0 Play Time 02:03:11 Cumulative 80.8 hours Start 2019.11.01 @ 06:53:12 End 2019.11.01 @ 09:12:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d3453e0-a1ed-421f-933b-1481675e92b9