Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 14:35:45 // AFD2020/Player2 Player: MolePlayingNice Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (201) 1005 Value Destroyed (9425) 9425 Prototype IDs (64) 1280 Alien Tech Used (2) 400 Bonus (14858) 14858 TOTAL SCORE: 35468 Bonus ------- High Alert Combat Kills 2353 Follower Combat Kills 9266 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2478 Friendly Fire -1139 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 504/1100 System Corruption 9% Temperature Cool (46) Movement Rolling (160) Ox5 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (2) --- Wheel Centrium Wheel > --- UTILITY (12) ----- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Improved Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Tactical Coordination Suite Experimental Core Analyzer Advanced Weapon Cycler Improved Transmission Jammer Advanced Remote Force Field > --- WEAPON (5) ------- Thermic Laser Thermic Laser Wave Gun Nova Cannon > --- INVENTORY (20) --- Heavy Antimatter Reactor Heavy Antimatter Reactor Light Particle Reactor Wheel Wheel Experimental Power Amplifier Advanced Cooling System Large Storage Unit Advanced Energy Well (500) Long-range Terrain Scanner Advanced Shield Generator Advanced Remote Force Field Advanced Point Defense System Ghost Barrier Authchip [Device] Thermic Laser Wave Gun Long-range Proton Cannon Cooled Particle Cannon Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Improved Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Tactical Coordination Suite Experimental Core Analyzer Advanced Weapon Cycler Improved Transmission Jammer Centrium Medium Armor Plating Advanced Remote Force Field > --- WEAPON ----------- Thermic Laser Thermic Laser Wave Gun Cooled Plasma Rifle Nova Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Heavy Antimatter Reactor Light Particle Reactor Wheel Wheel Experimental Power Amplifier Advanced Cooling System Large Storage Unit Advanced Energy Well Long-range Terrain Scanner Advanced Shield Generator Advanced Remote Force Field Advanced Point Defense System Ghost Barrier Authchip [Device] Thermic Laser Wave Gun Long-range Proton Cannon Cooled Particle Cannon Compact Tesla Bomb Launcher [Rating: 146] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Antimatter Cannon Launcher Compact Tesla Bomb Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . 1 2 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . Weapon 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 176 | . 4 22 14 31 2 1 3 1 9 . . . 3 15 1 . 5 1 20 2 . 12 1 22 7 Power 12 | . . 1 . 2 . . . . 1 . . . . 3 1 . . 1 1 . . 1 . . 1 Engine 5 | . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . 2 1 . . 1 1 . . 1 . . 1 Propulsion 25 | . 2 8 4 3 . 1 . . 2 . . . . 1 . . 1 . 1 . . . . . 2 Treads 11 | . 2 8 1 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | . . . 3 3 . 1 . . 2 . . . . 1 . . 1 . 1 . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | . 1 6 6 13 . . 1 . 4 . . . . 6 . . 2 . 10 1 . 6 1 17 4 Device 43 | . 1 2 2 7 . . 1 . 2 . . . . 4 . . . . 6 1 . 3 1 10 3 Storage 6 | . . 4 . . . . . . . . . . . . . . 1 . . . . . . 1 . Processor 6 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 3 . Hackware 5 | . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . Protection 18 | . . . 4 4 . . . . 2 . . . . . . . 1 . 1 . . 2 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | . 1 7 4 13 2 . 2 1 2 . . . 3 5 . . 2 . 8 1 . 5 . 5 . Energy Gun 43 | . . 5 4 5 1 . 1 . 2 . . . 2 4 . . 1 . 8 1 . 5 . 4 . Energy Cannon 5 | . . . . 1 . . 1 . . . . . . 1 . . 1 . . . . . . 1 . Ballistic Gun 8 | . 1 2 . 4 . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 1 12 . . . . . . . . . 3 1 . 3 . . . . 6 . 5 1 Parts Lost 24 | . . 2 1 6 . . . . 1 . . . 1 . . 1 . 1 3 1 . 1 . 1 5 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . 1 1 3 . . . . 1 . . . . . . . . . . . . . . . 1 Utility 11 | . . . . 3 . . . . . . . . . . . 1 . . 2 1 . . . 1 3 Weapon 5 | . . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 Highest Loss Streak 3 | . . 2 1 2 . . . . 1 . . . 1 . . 1 . 1 3 1 . 1 . 1 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 17 | . 5 12 18 18 18 18 18 18 17 18 18 18 17 16 17 16 17 18 17 19 19 19 18 18 17 Power 1 | . 1 1 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 . . 1 . . . 1 Propulsion 1 | . 2 1 2 . . . . . . 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 Utility 8 | . . 4 10 11 11 11 11 11 10 10 10 11 10 6 7 6 7 8 6 5 4 7 10 11 10 Weapon 6 | . 1 4 5 5 5 5 5 5 5 5 4 4 3 6 7 7 6 7 8 11 12 9 7 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 6 9 8 8 . 1 1 . 2 . . . 1 2 . . . . 6 . . 3 . 2 10 Power 8 | . . 1 1 1 . . . . . . . . . 1 . . . . 2 . . 1 . . 1 Propulsion 7 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . 2 Utility 20 | . . 2 1 3 . 1 1 . 1 . . . 1 1 . . . . . . . . . 2 7 Weapon 23 | . 2 4 6 4 . . . . 1 . . . . . . . . . 4 . . 2 . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 90 97 99 99 100 100 98 100 89 86 86 86 86 87 88 87 65 88 88 88 89 84 84 84 89 Engine 5 | . 14 11 9 7 7 7 7 7 13 13 13 13 13 9 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 11 11 11 11 10 10 10 5 5 4 4 Treads 2 | . 27 21 9 . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . 8 14 15 15 15 15 9 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 8 Device 25 | . 5 20 26 21 22 23 28 30 20 20 20 20 20 28 29 28 28 29 33 36 36 32 35 25 23 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 Processor 6 | . . . . 3 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 6 10 13 14 Protection 5 | . . . 9 11 7 7 1 . 5 6 6 6 6 5 5 5 5 5 4 4 5 6 . 7 7 Energy Gun 22 | . 14 29 27 28 22 23 21 23 22 20 20 20 19 21 23 23 1 23 20 17 20 20 21 20 22 Energy Cannon 1 | . . . . . . . 6 3 1 . . . . . . . . . . 2 . . . 2 . Ballistic Gun 1 | . 13 2 . 1 7 7 . 3 2 6 6 6 6 . . . . . . . . . . . . Peak Build Rating 146 | . 9 26 31 52 55 54 52 53 73 69 69 69 72 89 89 86 88 93 113 108 108 125 123 142 146 Average Rating 78 | . 7 21 28 43 53 53 50 51 65 69 69 69 68 82 82 85 68 90 105 106 106 117 120 131 135 On Entrance 69 | 6 6 9 26 30 52 54 54 51 53 69 69 69 69 70 89 82 86 88 93 104 107 107 119 123 129 Avg Prop Armor Cover (%) 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 13 15 59 65 94 96 90 94 75 106 104 104 104 106 117 120 116 116 125 134 118 114 152 146 181 175 Greatest Support 40 | 20 40 40 40 26 20 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Greatest Overweight (x) 10 | . . 1 3 7 4 4 3 2 10 3 3 3 3 4 4 4 4 4 4 4 4 5 5 6 9 Average Overweight (x) 3 | . . . 1 2 4 3 2 2 5 3 3 3 3 3 3 3 3 3 3 3 3 4 4 5 5 Largest Inventory Capacity 20 | . 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 5 12 18 19 19 20 19 20 18 20 19 20 19 19 20 19 19 20 19 19 19 19 19 19 17 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 6 17 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 38% | Skirmisher 13% | Scavenger-Skirmisher 12% | Scavenger-Tank 10% | Tank 8% | Pyromaniac-Tank 4% | Pyromaniac-Skirmisher 4% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Pyromaniac-Tank | -3/Research Pyromaniac-Tank | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 4161 | 196 143 266 145 643 79 36 109 32 115 10 . . 154 250 64 24 . 163 376 100 100 160 60 701 235 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9101 | . 211 808 410 887 102 20 . 53 174 . . . 155 373 58 68 . 57 1110 284 195 839 . 1956 1341 Parts 376 | . 22 45 20 40 5 . . 3 9 . . . 9 7 3 . . . 50 11 6 29 . 71 46 Haulers Intercepted 6 | . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . 1 Recyclers Shooed 9 | . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . 2 . . 10 . . 7 . 11 . 19 22 . 7 . 18 18 . 6 . . Prevented 25 | . . . . . . . . 1 . 1 . . 1 . 6 3 . 1 . 7 4 . 1 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 150 | . 8 8 6 16 1 1 . 2 2 . . . 10 1 . 1 . 2 15 5 5 20 . 30 17 Guns 96 | . 8 7 5 13 1 1 . 2 1 . . . 2 1 . 1 . 1 8 3 1 13 . 17 11 Cannons 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 AOE 31 | . . . . 3 . . . . . . . . 8 . . . . . 3 1 3 7 . 6 . Classes Destroyed 23 | . 4 6 2 3 . . . . . . . . 1 . . . . . 1 . . 4 . 1 1 Worker 10 | . 1 2 1 1 . . . . 1 . . . . . . . . . 1 . . . . 3 . Builder 6 | . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 2 . Tunneler 6 | . 1 1 . . . . . . . . . . . . . . . . 3 . . . . 1 . Hauler 6 | . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . 1 Recycler 8 | . . 2 1 3 . . . . . . . . . . . . . . 1 . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Operator 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Watcher 8 | . . 3 . . . . . . . . . . . . . . . . 1 . . . . 4 . Swarmer 31 | . 6 . . 5 . . . 2 1 . . . 7 . . . . . 2 . 2 1 . 5 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Grunt 53 | . 2 3 5 7 1 . . . 1 . . . . 1 . 1 . 1 7 2 . 9 . 7 6 Brawler 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Duelist 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 10 | . . 4 . 1 . . . . . . . . . . . . . . 3 . . . . 2 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Hunter 15 | . . . . 1 . 1 . . . . . . 1 . . . . . 3 2 2 . . 2 3 Programmer 17 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . 10 4 Heavy 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Commander 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 5 4 7 1 1 . 2 2 . . . 5 2 . 1 . 1 8 2 3 12 . 6 6 Combat Bots Only 12 | . 3 2 2 4 1 1 . 2 1 . . . 5 1 . 1 . 1 5 2 3 12 . 6 6 Max Kills in Single Turn 4 | . 1 2 1 2 1 1 . 2 1 . . . 4 1 1 1 . 1 3 1 1 4 . 3 1 Gunslinging 1 | . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . Exploded 4 | . . . . 1 . . . . . . . . 4 . . . . . 1 1 1 3 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 7R-MNS (-7/Factory) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Hostile Shots Fired 774 | . 61 40 23 87 4 9 . 9 71 . . . 31 21 . 4 . 4 102 36 5 63 3 54 147 Missed 255 | . 21 11 9 27 2 3 . 3 30 . . . 8 9 . . . 2 26 17 2 21 . 12 52 Hits 519 | . 40 29 14 60 2 6 . 6 41 . . . 23 12 . 4 . 2 76 19 3 42 3 42 95 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Projectile 515 | . 40 29 14 60 2 6 . 6 41 . . . 23 12 . 4 . 2 76 19 3 42 3 41 92 Critical Strikes 40 | . 1 1 1 7 . . . . 1 . . . . . . . . . 7 . . 4 . 5 13 Damage Taken 8848 | . 434 401 208 1103 35 98 . 39 771 . 19 . 466 172 . 139 . 152 1305 411 66 535 46 857 1591 Core 892 | . 86 127 14 130 . 20 . 6 27 . . . 38 . . 26 . 16 90 21 . 9 18 98 166 Absorbed by Shields 1774 | . . . . . . . . . . . . . . 61 . . . 55 347 . . 409 46 443 413 Ignored by Resistances 504 | . . . . 8 . 25 . . . . . . . . . . . . . . . . . 238 233 Regen/Repaired (Parts) 195 | . . . . . . . . . . . . . . . . . . . 142 . . 53 . . . Core Remaining (%) 75 | 100 48 49 97 . . . . 74 . . . . 83 . . . . 87 . . . . 65 . . Volleys Fired 461 | . 35 46 22 56 3 5 . 3 29 . . . 12 19 2 2 . 7 49 14 10 20 1 75 51 Largest 5 | . 2 3 3 4 4 4 . 4 4 . . . 4 4 4 4 . 4 4 4 4 4 4 5 5 Hottest 438 | . 70 189 189 250 214 214 . 214 284 . . . 222 329 300 300 . 300 329 341 324 256 296 438 436 Shots Fired 1467 | . 69 124 66 186 13 20 . 12 79 . . . 24 68 9 8 . 27 166 35 22 73 4 245 217 Gun 1377 | . 69 124 66 183 13 20 . 12 67 . . . 17 62 9 8 . 27 155 27 16 73 4 215 210 Cannon 56 | . . . . . . . . . 12 . . . . 6 . . . . 5 3 . . . 23 7 Launcher 34 | . . . . 3 . . . . . . . . 7 . . . . . 6 5 6 . . 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 93 | . 35 15 . 27 3 5 . 3 . . . . 5 . . . . . . . . . . . . Thermal 1300 | . 34 109 66 156 10 15 . 9 79 . . . 12 68 9 8 . 27 160 30 16 34 3 238 217 Explosive 7 | . . . . . . . . . . . . . 2 . . . . . 3 . 2 . . . . Electromagnetic 27 | . . . . 3 . . . . . . . . 5 . . . . . 3 5 4 . . 7 . Entropic 40 | . . . . . . . . . . . . . . . . . . . . . . 39 1 . . Robot Hit Streak 40 | . 5 8 8 21 5 8 . 16 8 . . . 4 16 2 10 . 13 40 6 10 22 3 16 19 Robot Miss Streak 6 | . 5 3 4 4 1 2 . 1 3 . . . 5 2 1 . . 1 2 1 1 2 1 6 4 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Secondary Targets 24 | . . . . 5 . . . 1 . . . . . 1 . 1 . . 1 . 1 6 . 5 3 Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . . . 1 . 1 . . 1 . 1 1 . 1 1 Shots Hit Robots 957 | . 32 70 36 119 11 16 . 10 42 . . . 6 50 6 8 . 22 122 21 15 60 3 161 147 Core Hits 437 | . 14 28 13 46 5 4 . 2 15 . . . 12 14 2 2 . 6 60 8 8 51 1 81 65 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . Critical Strikes 89 | . 1 5 2 6 1 . . . 8 . . . . 1 1 1 . . 3 . 1 10 . 29 20 Burn 80 | . 1 5 2 6 1 . . . 8 . . . . 1 1 1 . . 3 . 1 2 . 29 19 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . Melee Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26429 | . 459 1132 647 2173 285 313 . 208 992 . . . 783 1088 178 171 . 490 3584 723 651 4782 84 4129 3557 Guns 20610 | . 449 1124 647 1906 199 313 . 208 938 . . . 128 1088 178 171 . 490 2638 467 311 2617 84 3178 3476 Cannons 329 | . . . . . . . . . 54 . . . . . . . . . 99 31 . . . 64 81 Explosions 5386 | . . . . 267 . . . . . . . . 655 . . . . . 847 225 340 2165 . 887 . Melee 86 | . . . . . 86 . . . . . . . . . . . . . . . . . . . . Ramming 18 | . 10 8 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 744 | . 209 97 . 250 49 62 . 49 . . . . 28 . . . . . . . . . . . . Thermal 20613 | . 240 1027 647 1656 150 251 . 159 992 . . . 100 1088 178 171 . 490 2737 498 311 2807 42 3512 3557 Explosive 1147 | . . . . . . . . . . . . . 427 . . . . . 609 . 111 . . . . Electromagnetic 1804 | . . . . 267 . . . . . . . . 228 . . . . . 238 225 229 . . 617 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . 86 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2017 | . . . . . . . . . . . . . . . . . . . . . . 1975 42 . . Highest Corruption 9 | . . 1 . 6 6 6 6 . . . . . . 2 2 2 2 2 . . . . . 5 9 Average Corruption 3 | . . 1 . 5 6 6 6 . . . . . . 1 2 2 2 2 . . . . . 2 8 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 125 | . . 8 . 14 9 19 . . . . . . . 4 10 6 2 4 . . . . . 12 37 Message Errors 22 | . . 2 . 3 1 4 . . . . . . . . 1 2 . . . . . . . 1 8 Matter Fused 29 | . . 1 . 4 2 7 . . . . . . . . 3 2 1 1 . . . . . . 8 Heat Flow Errors 18 | . . 2 . 3 1 2 . . . . . . . 1 2 . 1 . . . . . . 5 1 Energy Discharges 16 | . . . . 3 1 2 . . . . . . . . 1 . . 1 . . . . . 3 5 Parts Fused 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . 1 . . 1 3 . . . . . . . . 2 1 . 1 . . . . . . 4 Data Loss (major) 7 | . . 1 . . 1 1 . . . . . . . 1 . . . . . . . . . . 3 Misfires 6 | . . . . . 1 . . . . . . . . 1 1 . . 1 . . . . . 1 1 Alerts 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Weapon Failures 9 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 6 Overload Shots 22 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 20 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 162 | . . . . . . . . . . . . . 24 . . . . . 38 . . 93 . 7 . Projectiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Explosions 158 | . . . . . . . . . . . . . 24 . . . . . 38 . . 93 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . . . . . . . . . . . . . . . . . . . 55 . Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Rammed 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 87 268 22 360 153 167 . 51 284 . . . 204 279 154 126 51 303 283 198 180 144 108 369 178 Average Temperature 79 | . 44 26 9 97 70 70 . 34 100 . . . 71 82 71 66 51 146 78 103 109 42 65 108 48 Received Heat Transfer 1728 | . 180 168 135 387 18 18 . 6 99 . . . 9 51 . 18 . 6 229 36 9 90 4 54 211 Effects 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Parts Fried 6 | . . . . 2 . . . . . . . . . . . . . . . . 1 1 . 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 19 | . . 1 1 . . . . . 1 . . . . . . . . 1 2 . . . . 7 6 Combat Hostiles 17 | . . 1 1 . . . . . . . . . . . . . . 1 2 . . . . 7 5 Parts Melted 105 | . 2 6 3 3 . . . 1 2 . . . . 7 . 1 . . 10 1 . 3 . 45 21 Heat Transferred 45108 | . 749 2756 1554 3284 342 481 . 296 2769 . . . 157 1924 370 370 . 851 4516 697 555 2661 87 10779 9910 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Maximum Alert Level 5 | . 1 1 1 3 . . . . 2 . . . . 3 . . . . 3 . . . . 4 5 Low Security (%) 38 | . 78 78 74 44 . . . . 26 . . . . 10 . . . . 37 . . . . 21 . Level 1 18 | . 21 21 25 39 . . . . 19 . . . . 59 . . . . . . . . . 3 . Level 2 15 | . . . . 14 . . . . 54 . . . . 16 . . . . 44 . . . . 6 . Level 3 17 | . . . . 1 . . . . . . . . . 13 . . . . 17 . . . . 47 38 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . 22 13 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1755 | . 283 283 256 729 . . . . 655 . . . . 748 . . . . 758 . . . . 1551 1755 Initial 872 | . . 105 55 94 . . . . 107 . . . . 407 . . . . 54 . . . . 26 872 Average 459 | . 95 175 125 208 . . . . 390 . . . . 385 . . . . 418 . . . . 723 1358 Influence Increases 13347 | . 429 575 401 1289 87 62 . 358 917 . 192 . 464 1061 388 360 . 157 1290 351 429 830 134 2168 1405 Destroy 0b10 Robot/C 7300 | . 240 280 200 720 60 40 . 180 440 . 120 . 300 400 240 240 . 100 660 260 260 600 80 1120 760 Destroy 0b10 Robot/NC 480 | . 20 80 30 55 . . . . 20 . . . 15 15 . . . 15 50 . . 15 . 95 70 Destroy Leader 1238 | . 62 104 42 164 10 10 . 30 92 . 20 . 50 56 10 . . 10 152 10 30 . 20 272 94 Allied During Kill 2719 | . 76 104 64 223 17 12 . 148 254 . 52 . 99 170 138 120 . 32 214 81 94 200 34 365 222 Successful Hack 48 | . . 5 . 17 . . . . 12 . . . . 4 . . . . 10 . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 540 | . . . 60 45 . . . . 60 . . . . 90 . . . . 60 . . . . 135 90 Destroy Structure 497 | . 1 2 5 65 . . . . 24 . . . . 26 . . . . 144 . . . . 136 94 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 180 | . . . . . . . . . . . . . . . . . . . . . 45 15 . 45 75 Influence Decreases 11592 | . 178 694 325 771 459 410 6 188 527 478 242 32 294 507 667 295 510 70 629 604 341 786 722 656 1201 Entered New Map 4235 | . . 146 77 114 269 68 6 . 63 208 17 32 . 63 269 85 510 . 33 278 95 583 627 13 679 Time Decay 6347 | . 178 518 238 427 190 342 . 188 374 270 205 . 274 334 398 190 . 70 506 286 246 153 95 503 362 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . . . . . . . . Lost Part 560 | . . 30 10 80 . . . . 10 . . . . 10 . 20 . . 70 20 . 10 . 140 160 Lost Ally 200 | . . . . . . . . . 80 . 20 . 20 . . . . . 20 20 . 40 . . . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 1 5 12 . . . . 4 . . . . 5 . . . . 4 . . . . 16 9 Investigation 8 | . 2 . 1 2 . . . . . . . . . 1 . . . . 2 . . . . . . Extermination 15 | . . . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 4 1 Reinforcement 23 | . 1 1 1 6 . . . . 2 . . . . 2 . . . . . . . . . 6 4 Assault 10 | . . . . . . . . . . . . . . . . . . . . . . . . 6 4 Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Construction Impeded 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 Haulers Reinforced 7 | . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 11 | . . 2 1 1 . . . . 2 . . . . . . . . . . . . . . 5 . Communications Jammed 159 | . . . . 11 . . . . 28 . . . . 1 . . . . 7 . . 30 . 72 10 Distress Signals 152 | . . . . 10 . . . . 26 . . . . 1 . . . . 5 . . 30 . 70 10 Times Spotted 428 | . 15 19 10 51 3 2 . 6 23 . 4 . 15 18 13 4 . 5 34 13 13 67 4 64 45 Peak Tracking Total 18 | . 3 2 3 10 3 1 . 3 5 . 3 . 5 5 5 2 . 3 7 4 9 18 2 6 10 Tactical Retreats 8 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 10 | . . 1 . 3 . . . . . . . . . 3 . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 44 | . . . 4 3 . . . . 4 . . . . 6 . 3 . . 4 1 1 2 . 9 7 Max in Single Turn 2 | . . . 1 1 . . . . . . . . . 1 . . . . 1 . . 2 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 43 | . 2 4 . 8 2 . . . 3 . . 3 . 2 . . 4 . 5 2 . 2 . 4 2 Terminals 9 | . 1 3 . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 Recycling Units 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 6 | . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 Garrison Access 5 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . Total Hacks 141 | . 5 13 . 18 6 . . . 5 . . 22 . 11 . . 17 . 19 8 . 5 . 7 5 Successful 97 | . 1 7 . 7 6 . . . 2 . . 22 . 10 . . 17 . 8 8 . 5 . 1 3 Failed 44 | . 4 6 . 11 . . . . 3 . . . . 1 . . . . 11 . . . . 6 2 Catastrophic 7 | . 1 . . 3 . . . . 1 . . . . . . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 5 2 . 6 . . . . 16 . . . . 10 . . . . 15 . . 1 . 22 5 Terminals 26 | . 3 10 . 13 . . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . 2 . . . . . . . . . 5 . . . . 6 . . . . . . Repair Stations 9 | . . . . . . . . . . . . . . . . . . . 7 . . . . 1 1 Recycling Units 5 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 19 | . . 3 . 2 . . . . 2 . . . . 6 . . . . . . . . . 2 4 Garrison Access 11 | . . . . . . . . . 3 . . . . . . . . . 6 . . . . 2 . Terminal Hacks 65 | . . 4 . 3 6 . . . . . . 22 . . . . 17 . . 8 . 5 . . . Record 23 | . . . . . 5 . . . . . . 6 . . . . 5 . . 7 . . . . . Part Schematic 12 | . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 12 | . . 1 . . . . . . . . . 3 . . . . 4 . . . . 4 . . . Open Door 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . 1 . . . . . . . . . 3 . . . . 3 . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . 3 . 2 . . . . 2 . . . . 6 . . . . . . . . . . 3 Insert Component 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 12 | . . 3 . 2 . . . . 2 . . . . 4 . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 4 | . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recompile 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 3 . 8 . . . . 3 . . . . 1 . . . . 5 . . . . 4 2 Full Trace Events 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . . 8 . 9 . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Authchips 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Time 177 | . . . . . . . . . . . . . . 84 . . . . 93 . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . 6 . . . . 7 . . . . . . Part Studies Acquired 12 | . . 3 . 2 . . . . 2 . . . . 4 . . . . . . . . . . 1 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies 15 | . 1 . . . . . 6 . 2 . . . . 4 . . . . . . 2 . . . . Largest Group 7 | . 1 1 1 1 1 1 7 7 6 3 3 2 2 5 5 4 4 4 1 1 3 3 1 1 1 Highest-Rated Group 417 | . 57 70 74 117 117 117 340 340 318 202 202 167 167 417 417 352 352 352 160 158 261 271 180 193 183 Highest-Rated Ally 193 | . 57 70 74 117 117 117 119 119 132 132 132 132 132 145 146 146 146 149 160 158 163 180 180 193 183 Zionite Dispatches 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Demo 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 22 | . . . . . . . . . . . . . . . . . . . 6 3 6 3 3 1 . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . 2 1 2 1 . . . RETURN 16 | . . . . . . . . . . . . . . . . . . . 4 2 4 2 3 1 . Ally Attacks 783 | . 26 24 13 67 4 4 . 12 74 . 17 . 20 47 22 19 . 10 64 44 48 44 45 106 73 Total Damage 38225 | . 271 584 468 3160 188 271 . 357 2772 . 872 . 944 3338 916 995 . 670 3372 1787 1484 2358 1351 6995 5072 Kills 266 | . 6 10 6 27 2 1 . 8 23 . 6 . 8 19 12 11 . 6 20 8 8 13 4 36 32 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Active Infowar (turns) 17919 | . . . 106 1455 388 765 1441 608 879 586 595 115 901 753 947 392 301 424 1360 628 520 1208 417 2293 837 Sensors 7924 | . . . . 512 348 765 1441 608 652 586 595 115 901 2 . . . . . . . . . 1399 . Terrain 9236 | . . . . . . . 1214 608 1 . . . . 488 936 392 289 339 888 628 520 773 413 1534 213 Seismic 4331 | . . . . . . . . . . . . . . 428 935 47 . . 226 628 520 809 415 323 . Jamming 17798 | . . . 106 1356 388 765 1441 608 879 586 595 115 901 753 947 392 301 424 1338 628 520 1208 417 2293 837 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 16 | . . . . . . 2 3 1 . 2 . . 1 . 1 2 . 1 . 1 2 . . . . Drone Launches 27 | . . . . . . . . . . . . . . . . . . . 6 5 8 . 5 3 . Drone Recoveries 23 | . . . . . . . . . . . . . . . . . . . 5 4 6 2 5 1 . Zionite Intel Received 12 | . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . 5 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 20506 | . 512 1435 519 1682 388 765 1441 608 879 586 595 115 901 753 947 392 301 424 1360 628 520 1208 417 2293 837 Spaces Moved 12100 | 1 246 636 234 1123 280 561 1196 483 450 405 401 80 587 363 683 257 205 264 682 391 317 534 247 1120 354 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 962 | . 246 636 80 . . . . . . . . . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11137 | . . . 154 1123 280 561 1196 483 450 405 401 80 587 363 683 257 205 264 682 391 317 534 247 1120 354 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 160 160 115 110 130 125 110 110 125 145 145 145 145 145 135 135 135 135 135 135 135 135 150 150 160 Average Speed 142 | 120 160 193 162 116 130 127 111 110 159 145 145 145 145 147 135 147 135 149 144 144 135 152 150 165 171 Slowest Speed 270 | 120 160 250 250 175 130 130 125 110 220 145 145 145 145 160 150 150 150 150 150 150 150 165 165 180 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 2 47 45 31 31 39 66 90 67 16 60 52 69 72 9 66 41 60 45 35 69 73 96 56 34 39 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 14 | . 1 . . . . . . . 6 . . 1 . . . 1 3 1 . 1 . . . . . Known Exits Taken 14 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 . . . . . . . . . . . 1 1 1 . . 1 1 1 1 . . Scrap Searched 24 | . . . . . 2 1 3 2 . 1 3 . 2 . 3 1 . 1 . 2 3 . . . . Spaces Dug 43 | . . . . . . . . . 3 . . . . 3 . . . . 1 1 16 . . 15 4 Terrain Destroyed 175 | . . . . . . . . . 3 . . . 25 4 . . . . 26 1 28 51 . 30 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 64 | . . . . . . . . . 3 . . . . 4 . . . . 2 1 . 28 . 19 7 AOE 111 | . . . . . . . . . . . . . 25 . . . . . 24 . 28 23 . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 14458 | . 297 756 331 1383 296 598 1304 552 555 404 416 79 618 542 701 265 230 276 976 434 394 885 292 1407 467 Wait 1166 | . 2 5 19 86 1 29 96 66 46 . 12 . 7 115 11 6 . 2 165 18 49 289 33 85 24 Move 12075 | . 245 635 233 1122 279 560 1195 482 449 404 400 79 586 362 682 256 204 263 681 390 316 533 246 1119 354 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 158 | . 3 20 21 17 2 1 1 . 6 . 2 . 3 7 . . 3 . 24 4 1 9 3 20 11 Fast Attach 89 | . 1 4 2 18 2 1 4 . 3 . . . . 10 2 . 9 1 6 . . 6 1 14 5 Attach 64 | . 3 1 3 10 1 . . . 4 . . . 1 4 . 1 2 . 10 2 . 3 1 8 10 Detach 28 | . 3 . . 5 . . . . 2 . . . . 2 . . 3 . 3 . . 1 . 6 3 Swap 168 | . . 17 10 23 3 . 2 1 6 . . . 6 11 2 . . 3 16 4 4 8 3 43 6 Drop 203 | . 3 24 21 30 4 2 6 . 9 . 2 . 3 12 2 . 9 . 22 2 1 16 4 28 3 Fire 461 | . 35 46 22 56 3 5 . 3 29 . . . 12 19 2 2 . 7 49 14 10 20 1 75 51 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . 16 . . . . . . . . . . . . . . . . . . . 8 . Rewire 15 | . . . . . . . . . 1 . . . . . . . . . . . 13 . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 337 | -10/Materials | Build established: Mutant 422 | -10/Materials | Core integrity fell below 50% 451 | -10/Materials | Discovered new exit (range 3) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1014 | -9/Materials | Build established: Scavenger-Gunner 1039 | -9/Materials | Identified exit to Mines 1545 | -9/Materials | Core integrity fell below 50% 1609 | -9/Materials | Build established: Gunner 1769 | -9/Materials | Discovered new exit (range 16) 1948 | -9/Materials | Entered another Materials area 1948 | -8/Materials | Evolved 2 slots: Utility x2 2159 | -8/Materials | Met 7R-MNS 2236 | -8/Materials | Build established: Scavenger-Tank 2241 | -8/Materials | Garrison activated, responded to threat 2421 | -8/Materials | Discovered new exit (range 8) 2467 | -8/Materials | Entered Factory 2467 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2468 | -7/Factory | Caught up to 7R-MNS 2649 | -7/Factory | Build established: Tank 3074 | -7/Factory | Cargo convoy interrupted 3124 | -7/Factory | Attacked by 7R-MNS 3160 | -7/Factory | 7R-MNS lamented failing the tripod run 3160 | -7/Factory | Allies destroyed 7R-MNS 3178 | -7/Factory | Found Prototype Launcher 3181 | -7/Factory | Identified Com. Tesla Bomb Launcher 3321 | -7/Factory | Discovered new exit (range 14) 3379 | -7/Factory | Identified exit to Factory 3724 | -7/Factory | Build established: Skirmisher 3863 | -7/Factory | Identified exit to Lower Caves 4149 | -7/Factory | Entered Lower Caves 4257 | -7/Lower Caves | Entered an active Warlord outpost 4296 | -7/Lower Caves | Destroyed OD-TP2(g) 4358 | -7/Lower Caves | Learned Research trap positions 4358 | -7/Lower Caves | Learned Armory security intel 4358 | -7/Lower Caves | Learned Factory terminal intel 4358 | -7/Lower Caves | Learned Armory terminal intel 4522 | -7/Lower Caves | Discovered new exit (range 14) 4536 | -7/Lower Caves | Identified exit to Lower Caves 4537 | -7/Lower Caves | Entered another Lower Caves area 4553 | -7/Lower Caves | Encountered a Warlord checkpoint 4711 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5280 | -7/Lower Caves | Discovered new exit (range 15) 5300 | -7/Lower Caves | Identified exit to Zion 5302 | -7/Lower Caves | Entered Zion 5341 | -7/Zion | System corruption cleaned by Quarantine Array 5547 | -7/Zion | Discovered new exit (range 9) 5699 | -7/Zion | Learned location of 1 exit from Lower Caves 5718 | -7/Zion | Gained Derelict followers 5912 | -7/Zion | Given A8's code to call for help 6164 | -7/Zion | Learned location of 1 exit from Factory 6168 | -7/Zion | Loaded intel: 4 derelict terminal locations 6255 | -7/Zion | Discovered new exit (range 16) 6354 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6397 | -7/Zion | Met Imprinter 6416 | -7/Zion | Imprinted 6418 | -7/Zion | Declared Zion's savior 6645 | -7/Zion | Identified exit to Proximity Caves 6743 | -7/Zion | Entered Proximity Caves 6743 | -6/Proximity Caves | Accompanied by 6 allies 6923 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7126 | -6/Proximity Caves | Learned Factory machine intel 7316 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7351 | -6/Proximity Caves | Entered Factory 7351 | -6/Factory | Accompanied by 5 allies 7351 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7352 | -6/Factory | Identified exit to Factory 7353 | -6/Factory | Loaded intel: 286 machine locations 7354 | -6/Factory | Loaded intel: 26 terminal locations 7457 | -6/Factory | Retrieved Zion intel report: Branch Access 7457 | -6/Factory | Identified exit to Lower Caves 7703 | -6/Factory | Retrieved Zion intel report: Trap Installations 7901 | -6/Factory | Spotted B-75 Beast 7924 | -6/Factory | Allies destroyed B-75 Beast 7974 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 7975 | -6/Factory | Zion Demo squad teleported in 8230 | -6/Factory | Entered Lower Caves 8230 | -6/Lower Caves | Accompanied by 2 allies 8231 | -6/Lower Caves | Identified exit to Lower Caves 8755 | -6/Lower Caves | Encountered a Warlord checkpoint 8816 | -6/Lower Caves | Entered another Lower Caves area 8816 | -6/Lower Caves | Accompanied by 2 allies 8820 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8863 | -6/Lower Caves | Discovered exit to Factory (range 11) 9403 | -6/Lower Caves | Discovered new exit (range 4) 9409 | -6/Lower Caves | Identified exit to Data Miner 9411 | -6/Lower Caves | Entered Data Miner 9411 | -6/Data Miner | Accompanied by 1 ally 9411 | -6/Data Miner | Discovered new exit (range 6) 9439 | -6/Data Miner | Met Data Miner 9464 | -6/Data Miner | Learned location of Section 7 (-2) 9464 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9485 | -6/Data Miner | Received God Mode back door access code from Data Miner 9525 | -6/Data Miner | Identified exit to Proximity Caves 9526 | -6/Data Miner | Entered Proximity Caves 9526 | -5/Proximity Caves | Accompanied by 1 ally 9529 | -5/Proximity Caves | Spotter reported a threat 9530 | -5/Proximity Caves | Spotter reported a threat 10266 | -5/Proximity Caves | Learned Factory interactive machine intel 10334 | -5/Proximity Caves | Discovered exit to Factory (range 13) 10339 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10427 | -5/Proximity Caves | Entered Factory 10427 | -5/Factory | Evolved 2 slots: Utility x2 10428 | -5/Factory | Identified exit to Upper Caves 10428 | -5/Factory | Identified exit to Extension 10429 | -5/Factory | Loaded intel: 55 interactive machine locations 10659 | -5/Factory | Fabricated Combat Drone Bay (x1) 10727 | -5/Factory | Search patrols dispatched 10932 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10933 | -5/Factory | Zion Heavy squad teleported in 11086 | -5/Factory | Discovered new exit (range 13) 11136 | -5/Factory | Zion Hacker squad teleported in 11180 | -5/Factory | Entered Upper Caves 11180 | -5/Upper Caves | Accompanied by 4 allies 11681 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11709 | -5/Upper Caves | Learned location of 1 exit from Factory 11976 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12104 | -5/Upper Caves | Discovered new exit (range 14) 12127 | -5/Upper Caves | Entered another Upper Caves area 12127 | -5/Upper Caves | Accompanied by 3 allies 12173 | -5/Upper Caves | Attracted the attention of an 0b10 base 12420 | -5/Upper Caves | Discovered new exit (range 11) 12437 | -5/Upper Caves | Identified exit to Factory 12477 | -5/Upper Caves | Learned location of Armory (-4) 12494 | -5/Upper Caves | Build established: Tank 12519 | -5/Upper Caves | Entered Zhirov 12519 | -5/Zhirov | Accompanied by 3 allies 12519 | -5/Zhirov | Discovered new exit (range 3) 12605 | -5/Zhirov | Found Alien Artifact 12605 | -5/Zhirov | Identified Integrated Reactor 12605 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12622 | -5/Zhirov | Found Alien Artifact 12753 | -5/Zhirov | Learned location of Quarantine (-3) 12753 | -5/Zhirov | Learned location of Testing (-2) 12753 | -5/Zhirov | Learned location of Command (-1) 12820 | -5/Zhirov | Entered Proximity Caves 12820 | -4/Proximity Caves | Accompanied by 3 allies 13193 | -4/Proximity Caves | Build established: Scavenger-Tank 13226 | -4/Proximity Caves | Discovered exit to Factory (range 11) 13244 | -4/Proximity Caves | Entered Factory 13244 | -4/Factory | Evolved 2 slots: Utility x2 13245 | -4/Factory | Identified exit to Upper Caves 13357 | -4/Factory | Retrieved Zion intel report: Branch Access 13357 | -4/Factory | Identified exit to Armory 13398 | -4/Factory | Retrieved Zion intel report: Trap Installations 13500 | -4/Factory | Incoming investigation squad redirected 13504 | -4/Factory | Discovered new exit (range 15) 13859 | -4/Factory | Repaired Transmission Jammer 13875 | -4/Factory | Discovered new exit (range 12) 13934 | -4/Factory | Build established: Scavenger-Skirmisher 14170 | -4/Factory | Fabricated Assault Drone Bay (x1) 14357 | -4/Factory | Build established: Scavenger-Tank 14413 | -4/Factory | Discovered new exit (range 8) 14467 | -4/Factory | Spotted B-86 Titan 14485 | -4/Factory | Allies destroyed B-86 Titan 14514 | -4/Factory | Lost 3 parts (2u1w) 14546 | -4/Factory | Terminal network hard line cut 14604 | -4/Factory | Entered Upper Caves 14744 | -4/Upper Caves | Learned Factory emergency access door positions 14744 | -4/Upper Caves | Learned Armory emergency access door positions 14744 | -4/Upper Caves | Learned Extension security intel 14764 | -4/Upper Caves | Build established: Scavenger-Skirmisher 14972 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15109 | -4/Upper Caves | Discovered new exit (range 14) 15232 | -4/Upper Caves | Entered another Upper Caves area 15233 | -4/Upper Caves | Encountered a Warlord checkpoint 15238 | -4/Upper Caves | Learned Research non-interactive machine intel 15247 | -4/Upper Caves | Discovered new exit (range 16) 15416 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15485 | -4/Upper Caves | Learned Research security intel 15687 | -4/Upper Caves | Spotted B-86 Titan 15698 | -4/Upper Caves | Allies destroyed B-86 Titan 15724 | -4/Upper Caves | Discovered new exit (range 10) 15752 | -4/Upper Caves | Entered Warlord 15752 | -4/Warlord | Accompanied by 4 allies 15858 | -4/Warlord | Opened Warlord's prototype stash 15863 | -4/Warlord | Found Prototype Reactor 15863 | -4/Warlord | Identified Vortex Chain Reactor 15877 | -4/Warlord | Found Prototype Device 15878 | -4/Warlord | Identified System Purifier 15885 | -4/Warlord | Found Prototype Hackware 15985 | -4/Warlord | Discovered new exit (range 53) 16066 | -4/Warlord | Visited the Vortex Lab 16074 | -4/Warlord | Found Prototype Energy Gun 16074 | -4/Warlord | Identified Vortex Rail 16076 | -4/Warlord | Warlord's base attacked by MAIN.C 16082 | -4/Warlord | Found Prototype Energy Gun 16082 | -4/Warlord | Identified Vortex Rifle 16092 | -4/Warlord | Found Vortex Rail 16188 | -4/Warlord | Rebuked by Warlord 16426 | -4/Warlord | Warlord forces counterattacked 16538 | -4/Warlord | Spotted Striker 16556 | -4/Warlord | Spotted Executioner 16558 | -4/Warlord | Spotted Striker 16564 | -4/Warlord | Allies destroyed Executioner 16570 | -4/Warlord | Spotted Executioner 16580 | -4/Warlord | Allies destroyed Executioner 16607 | -4/Warlord | Lost 10 allies 16609 | -4/Warlord | Found Prototype Processor 16609 | -4/Warlord | Identified Exp. Core Analyzer 16626 | -4/Warlord | Spotted Striker 16630 | -4/Warlord | Spotted Striker 16635 | -4/Warlord | Destroyed Striker 16641 | -4/Warlord | Destroyed Striker 16670 | -4/Warlord | Lost 6 allies 16672 | -4/Warlord | Destroyed 12 combat bots 16681 | -4/Warlord | Spotted Striker 16687 | -4/Warlord | Identified Transdimensional Reconstructor 16687 | -4/Warlord | Warped through subspace 16751 | -4/Warlord | Warlord base infiltrated, sounded retreat 16752 | -4/Warlord | Enhanced Grunt warped into view 16752 | -4/Warlord | Enhanced Grunt warped into view 16752 | -4/Warlord | Enhanced Grunt warped into view 16752 | -4/Warlord | Enhanced Demolisher warped into view 16752 | -4/Warlord | Enhanced Demolisher warped into view 16752 | -4/Warlord | Enhanced Demolisher warped into view 16824 | -4/Warlord | Build established: Scavenger-Tank 16843 | -4/Warlord | Spotted Executioner 16926 | -4/Warlord | Lost 7 allies 16960 | -4/Warlord | Entered Proximity Caves 17139 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17210 | -3/Proximity Caves | Spotted B-86 Titan 17233 | -3/Proximity Caves | Allies destroyed B-86 Titan 17292 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 17345 | -3/Proximity Caves | Discovered new exit (range 16) 17377 | -3/Proximity Caves | Entered Research 17377 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17378 | -3/Research | Loaded intel: 70 trap records 17380 | -3/Research | Loaded intel: 77 non-interactive machine locations 17455 | -3/Research | Discovered new exit (range 15) 17574 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 17687 | -3/Research | Retrieved Zion intel report: Unaware Analyses 17751 | -3/Research | Retrieved Zion intel report: Component Stockpiles 17821 | -3/Research | Found Hvy. Reactive Plating 17824 | -3/Research | Found Hvy. Reactive Plating 17953 | -3/Research | Retrieved Zion intel report: Trap Installations 17997 | -3/Research | Retrieved Zion intel report: Active Garrisons 18046 | -3/Research | Spotted B-86 Titan 18060 | -3/Research | Allies destroyed B-86 Titan 18366 | -3/Research | Build established: Pyromaniac-Tank 18390 | -3/Research | Found Adv. Powered Armor 18534 | -3/Research | Cargo convoy interrupted 18578 | -3/Research | Terminal network hard line cut 18877 | -3/Research | First assault squad dispatched 18925 | -3/Research | Build established: Pyromaniac-Skirmisher 19050 | -3/Research | Found Prototype Processor 19050 | -3/Research | Identified Spectral Analyzer 19156 | -3/Research | Incoming assault squad redirected 19555 | -3/Research | Discovered new exit (range 20) 19603 | -3/Research | Build established: Pyromaniac-Tank 19655 | -3/Research | Incoming assault squad redirected 19668 | -3/Research | Identified exit to Quarantine 19670 | -3/Research | Entered Quarantine 19674 | -3/Quarantine | Spotted Alpha 7 19696 | -3/Quarantine | Destroyed Alpha 7 19844 | -3/Quarantine | Retrieved Zion intel report: Main Access 19844 | -3/Quarantine | Identified exit to Research 19857 | -3/Quarantine | Identified Ghost Barrier 19920 | -3/Quarantine | First assault squad dispatched 19946 | -3/Quarantine | Incoming assault squad redirected 20010 | -3/Quarantine | Core integrity fell below 50% 20096 | -3/Quarantine | Core integrity fell below 20% 20507 | -3/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 20481_ Acquired 10 matter. 20482_ Player 2 drops Adv. Heat Sink. 20482_ Player 2 removes Corrupted Adv. Cooling System. 20482_ Player 2 attaches Adv. Cooling System. 20483_ Acquired 36 matter. 20496_ System corrupted: Energy discharge (-352). 20503_ C-45 Heavy ARC bursts open, deploying its payload. 20503_ G-73 Enforcer unfolds itself. 20503_ B-74 Champion unfolds itself. 20503_ G-67 Veteran unfolds itself. 20503_ E-15 Imp unfolds itself. 20504_ B-74 Champion destroyed. 20506_ Adv. Remote Force Field blown off. 20506_ Centrium Medium Armor Plating blown off. 20506_ Cld. Plasma Rifle blown off. 20506_ E-15 Imp destroyed. 20506_ Acquired Adv. Remote Force Field. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #########?##??##?????????????????????????????????? | | #?????#?????????######??#######??#?????? | | """"""" #######?????????# #] #????? | | """"""" #?##?#??#?? ????# "" # """ ##???? | | """"""" ######??????????# " # """ "#??? | | ###% ######??"??# """ " #! 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"" ?????????? | | ###### [[]!] #?###### ## #??? ""??????????? | | ####### [] ####?### ## #????""??????????? | | #####?# | * ####?#?###### +????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 65 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1000 Resistance: KI 40 Weapon Cycling 25 Evasion (%) 40 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Arm. Huge Wheel | -5/Factory | Scanalyzed Cld. Plasma Cannon | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Prc. Rocket Launcher | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Repaired ---------- Transmission Jammer | 5% | -4/Factory Studied --------- Rocket Launcher | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Field Laser | -7/Factory | Hacked Wheel | -7/Factory | Hacked Thermic Laser | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Wave Gun | -5/Factory | Hacked Hvy. Laser | -5/Factory | Hacked Variable Charge Gun | -5/Factory | Hacked Centrium Wheel | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 4 | . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Utility 7 | . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 192 | . 7 12 6 30 . 1 2 1 7 . . . . 12 1 1 . 4 14 5 2 15 1 32 39 Parts Lost 35 | . . 1 . 3 . . . . . . . . . 1 . 1 . . 4 1 . . . 13 11 Damage Taken 11533 | . 83 279 85 1114 47 . . 12 430 . 24 . 268 256 33 389 . 239 856 475 . 410 77 4031 2425 Core 1536 | . 42 75 . 24 . . . . 54 . . . 19 . 33 53 . . 65 34 . 60 34 455 588 Player 2/Cogmind (%) 63 | . 32 37 . 15 . . . . 66 . . . 33 . 100 67 . . 41 61 . 86 65 82 77 Absorbed by Shields 1030 | . . . . . . . . . . . . . . . . . . . . . . . 31 569 430 Damage Inflicted 29682 | . 271 584 468 3160 188 271 . 248 2216 . 297 . 671 1422 38 447 . 670 2893 1231 542 1738 612 6643 5072 Player 2/Cogmind (%) 52 | . 37 34 41 59 39 46 . 54 69 . 100 . 46 56 17 72 . 57 44 62 45 26 87 61 58 Combat Hostiles Destroyed 168 | . 4 6 4 22 2 1 . 5 15 . 3 . 5 7 1 4 . 5 17 6 4 13 1 24 19 Player 2/Cogmind (%) 52 | . 33 42 40 57 66 50 . 71 88 . 100 . 33 87 100 80 . 71 53 54 44 39 100 44 52 Game ------ Seed CouplerLightningSpoofer Manual? 0 Play Time 03:00:16 Cumulative 469.5 hours Start 2026.05.26 @ 15:33:33 End 2026.05.27 @ 14:35:45 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 17 Types 4/0/7/0/1/0/2/1/1/1 Lore% 82 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62e39baa-f419-43a2-8605-7f41d2ec357f