Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 22:36:22 Player: MrProgressor Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (3920) 3920 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3336) 3336 TOTAL SCORE: 12541 Bonus ------- High Alert Combat Kills 295 Follower Combat Kills 341 Entered Garrisons 400 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 146/300 Energy 114/150 System Corruption 10% Temperature Hot (287) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ High-capacity Storage Unit Trap Scanner Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Improved Reaction Control System Relay Coupler [Brawler] (23) > --- WEAPON (2) ------- Heavy Laser Compact Ion Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Energy Well (350) Weapon Cycler Relay Coupler [NC] (31) Relay Coupler [NC] (27) Heavy Laser Gatling Laser Improved Datajack Remote Datajack Field Lobotomy Kit (1) Powered Hammer Blade Saw Explosive Trap Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Trap Scanner Enhanced Optical Array Advanced Terrain Scanner Terrain Scan Processor Core Analyzer Weapon Cycler > --- WEAPON ----------- Compact Ion Cannon Powered Hammer > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Battery Large Matter Pod Advanced Terrain Scanner Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Hunter] Compact Ion Cannon Compact Ion Cannon KE Penetrator Long-range Missile Launcher Remote Datajack Field Lobotomy Kit Blade Saw Explosive Trap [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [Hunter] Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Railgun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Slots Evolved 8 | . . . . . 4 2 . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 . . . Utility 6 | . . . . . 4 1 . 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 95 | 3 10 1 1 5 11 19 8 16 17 4 . Power 8 | . 1 . . . . 2 1 2 2 . . Engine 7 | . 1 . . . . 2 . 2 2 . . Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . . 1 2 1 5 3 1 7 . . Treads 14 | 2 . . 1 . . 3 3 1 4 . . Leg 3 | . . . . . . . . . 3 . . Wheel 5 | . . . . 2 1 2 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 39 | 1 5 1 . 3 7 6 2 7 4 3 . Device 16 | 1 3 . . 2 1 3 2 3 . 1 . Storage 3 | . 1 . . 1 . . . . . 1 . Processor 8 | . 1 . . . 3 1 . 2 . 1 . Hackware 5 | . . . . . 1 . . 1 3 . . Protection 7 | . . 1 . . 2 2 . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 26 | . 4 . . . 3 6 2 6 4 1 . Energy Gun 3 | . . . . . . 2 . . . 1 . Energy Cannon 6 | . 3 . . . . . . 1 2 . . Ballistic Gun 6 | . 1 . . . 1 1 2 1 . . . Ballistic Cannon 2 | . . . . . 1 1 . . . . . Launcher 2 | . . . . . . 1 . . 1 . . Special Weapon 3 | . . . . . 1 . . 2 . . . Impact Weapon 2 | . . . . . . . . 2 . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes 6 | . 1 . . 1 1 . 1 2 . . . Parts Lost 37 | . . 1 . . 1 13 4 3 13 . 2 Power 5 | . . . . . . 2 1 . 2 . . Propulsion 13 | . . . . . 1 4 1 1 5 . 1 Utility 9 | . . . . . . 3 1 1 4 . . Weapon 10 | . . 1 . . . 4 1 1 2 . 1 Highest Loss Streak 9 | . . 1 . . 1 9 2 3 9 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 5 12 14 14 14 15 13 13 17 17 17 15 Power . | 1 1 1 1 1 1 . . 1 . 1 1 Propulsion 1 | 2 3 3 2 2 2 1 1 1 . . . Utility 7 | . 4 7 7 6 6 7 7 8 8 8 6 Weapon 3 | 1 3 3 3 3 4 2 3 5 5 5 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 40 | 8 9 1 2 . 1 . 3 8 . . 8 Power 4 | 1 2 . . . . . . . . . 1 Propulsion 7 | 4 2 . . . . . . 1 . . . Utility 17 | 1 2 . 2 . . . 3 4 . . 5 Weapon 12 | 2 3 1 . . 1 . . 3 . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 99 98 96 91 94 85 80 96 100 Engine 7 | . 13 14 14 14 9 5 5 1 5 6 6 Core 1 | . . . . . . . 1 4 . . . Treads 15 | . 28 28 28 26 . 5 18 13 10 6 6 Leg 1 | . . . . . . . . . 6 20 20 Wheel 3 | . . . . 1 15 13 . . . . . Device 14 | . 12 12 13 10 13 11 16 23 4 9 20 Storage 9 | . 14 14 14 15 9 7 7 6 6 6 6 Processor 14 | . . . . . 18 22 23 20 16 13 20 Hackware 2 | . . . . . . 4 . 1 14 19 6 Protection 2 | . . 1 . . 11 5 4 . 1 . . Energy Cannon 11 | . 25 28 28 28 9 . . 4 5 9 3 Ballistic Gun 3 | . 2 . . . 3 4 10 4 . . 2 Peak Build Rating 81 | 7 14 13 13 22 34 37 60 81 76 60 58 Average Rating 38 | 6 12 12 12 15 25 33 49 71 55 57 57 On Entrance 31 | 6 7 13 13 13 17 29 35 59 76 53 58 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 10 9 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 76 | 13 37 39 37 76 71 65 68 71 70 62 63 Greatest Support 150 | 40 40 40 40 40 28 60 95 150 150 45 45 Greatest Overweight (x) 19 | . . . . 2 5 17 1 . 19 1 1 Average Overweight (x) . | . . . . . 2 1 . . 2 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 12 15 15 19 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 15 20 20 20 20 20 20 19 16 Average Carried 17 | 5 12 14 14 17 19 17 18 19 18 18 15 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 14 20 19 16 19 20 19 16 15 Class Distribution -------------------- 32% | Mutant 24% | Skirmisher 16% | Assassin 8% | Bothacker-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -7/Garrison Skirmisher | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Matter Collected 2791 | 245 263 45 . 80 171 558 526 494 409 . . Remotely . | . . . . . . . . . . . . Salvage Created 3542 | 97 420 98 . 57 324 318 946 772 436 . 74 Parts 150 | 8 28 6 . 4 10 15 37 32 8 . 2 Haulers Intercepted 4 | . 1 . . . 2 . . 1 . . . Recyclers Shooed 3 | 2 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Combat Hostiles Destroyed 61 | . 9 3 . 2 4 6 13 12 10 . 2 Melee 3 | . . . . . . 2 . . 1 . . Guns 22 | . 2 . . . . 2 11 5 1 . 1 Cannons 28 | . 7 3 . 2 4 1 . 6 4 . 1 AOE 4 | . . . . . . 1 2 1 . . . Classes Destroyed 15 | 2 3 1 . 2 1 3 1 . 2 . . Worker 3 | . . . . . . 1 . 2 . . . Builder 1 | . . . . 1 . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . Hauler 4 | . 1 . . . 2 . . 1 . . . Recycler 1 | 1 . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 3 | . 1 . . . 1 . . 1 . . . Swarmer 12 | . . . . 2 . . 6 . 3 . 1 Grunt 30 | . 9 2 . . 4 2 3 8 1 . 1 Brawler 1 | . . . . . . . . . 1 . . Sentry 8 | . . . . . . 3 2 2 1 . . Demolisher 1 | . . 1 . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . Hunter 2 | . . . . . . . . . 2 . . Programmer 5 | . . . . . . 1 . 2 2 . . Best Kill Streak 6 | 3 4 2 . 2 3 2 4 6 3 . 2 Combat Bots Only 6 | . 4 2 . 2 3 2 4 6 3 . 2 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . 1 1 1 . . . Melee 1 | . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Hostile Shots Fired 960 | . 35 9 . . 19 311 89 141 317 . 39 Missed 322 | . 4 4 . . 4 103 34 44 120 . 9 Hits 638 | . 31 5 . . 15 208 55 97 197 . 30 Projectile 638 | . 31 5 . . 15 208 55 97 197 . 30 AOE 2 | . . 2 . . . . . . . . . Critical Strikes 15 | . . . . . 1 4 . 1 6 . 3 Part Disruptions 1 | . . . . . . . . . 1 . . Damage Taken 7902 | . 410 118 . . 342 1897 740 1270 2568 . 557 Core 1471 | . 69 38 . . 15 429 56 115 624 . 125 Absorbed by Shields 138 | . . . . . . 114 24 . . . . Redirected to Shielding 106 | . . . . . . 106 . . . . . Regen/Repaired (Parts) 19 | . . . . . . . . . . 19 . Core Remaining (%) 71 | 100 . . . 57 97 . 30 . . . . Volleys Fired 268 | 15 32 6 . 4 46 39 30 58 27 3 8 Largest 2 | 2 2 2 . 2 2 2 2 2 2 1 2 Hottest 180 | 60 136 136 . 136 136 92 68 125 180 90 159 Shots Fired 460 | 29 61 12 . 8 71 59 51 112 39 4 14 Gun 189 | 29 11 . . . 3 24 45 61 2 1 13 Cannon 244 | . 50 12 . 8 66 34 . 49 21 3 1 Launcher 10 | . . . . . . 1 6 . 3 . . Special 17 | . . . . . 2 . . 2 13 . . Kinetic 218 | 15 11 . . . 26 51 45 61 2 . 7 Thermal 211 | 14 50 12 . 8 43 3 . 49 21 4 7 Explosive 10 | . . . . . . 1 6 . 3 . . Electromagnetic 4 | . . . . . . 4 . . . . . Robot Hit Streak 19 | 9 14 12 . 18 19 18 16 9 6 . 3 Robot Miss Streak 7 | 1 3 . . . 2 5 4 7 3 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 302 | 24 36 10 . 6 34 44 45 59 38 . 6 Core Hits 168 | 5 13 6 . 3 12 17 40 57 13 . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | 1 . . . . . . 1 . 1 . 1 Critical Strikes 16 | 1 . . . . . 5 7 . 2 . 1 Destroy 3 | 1 . . . . . . 1 . . . 1 Smash 1 | . . . . . . . . . 1 . . Sever 12 | . . . . . . 5 6 . 1 . . Melee Attacks 79 | . . . . . . 16 24 7 32 . . Impact 35 | . . . . . . . . 7 28 . . Slashing 41 | . . . . . . 16 24 . 1 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . Damage Inflicted 7352 | 238 686 206 . 125 664 863 1540 1836 1026 27 141 Guns 2209 | 238 74 . . . 48 319 539 860 19 . 112 Cannons 2995 | . 612 206 . 125 616 334 . 744 302 27 29 Explosions 520 | . . . . . . . 243 136 141 . . Melee 1628 | . . . . . . 210 758 96 564 . . Ramming . | . . . . . . . . . . . . Kinetic 2325 | 91 74 . . . 90 577 539 860 19 . 75 Thermal 2883 | 147 612 206 . 125 574 39 . 785 302 27 66 Explosive 384 | . . . . . . . 243 . 141 . . Electromagnetic 132 | . . . . . . 37 . 95 . . . Impact 640 | . . . . . . . . 96 544 . . Slashing 988 | . . . . . . 210 758 . 20 . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 3 3 6 10 10 10 Average Corruption 5 | . . . . . . 1 3 3 9 10 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 107 | . . . . . . 3 38 20 29 15 2 Message Errors 21 | . . . . . . 1 5 5 5 4 1 Matter Fused 23 | . . . . . . 1 7 5 7 3 . Heat Flow Errors 14 | . . . . . . . 8 1 4 1 . Energy Discharges 19 | . . . . . . 1 8 3 4 3 . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 18 | . . . . . . . 6 3 7 1 1 Data Loss (major) 6 | . . . . . . . 3 1 1 1 . Misfires 2 | . . . . . . . . . 1 1 . Alerts 3 | . . . . . . . 1 1 . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 297 | . 10 17 . 2 7 . 15 13 233 . . Projectiles 49 | . 10 17 . 2 7 . . 13 . . . Explosions . | . . . . . . . . . . . . Melee 248 | . . . . . . . 15 . 233 . . Knockbacks 8 | . . . . . 2 1 . . 5 . . Impact 4 | . . . . . . . . . 4 . . Kinetic 3 | . . . . . 2 1 . . . . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 127 | . . . . . . . 93 . 34 . . Shots 2 | . . . . . . . 1 . 1 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 479 | 40 452 279 . 156 301 99 252 479 237 165 260 Average Temperature 103 | 18 168 109 . 72 100 37 76 117 87 47 114 Received Heat Transfer 2342 | . 210 18 . . 99 614 96 510 543 . 252 Effects 7 | . 2 . . . . . . 5 . . . Shutdowns 1 | . . . . . . . . 1 . . . Interference 2 | . 1 . . . . . . 1 . . . Damage (minor) 1 | . 1 . . . . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Robots Corrupted 4 | . . . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . . . 4 . . Parts Fried 3 | . . . . . . . . . 3 . . Impact Corruptions 8 | . . . . . . . . . 8 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 3 . 1 2 . . . . . . Heat Transferred 4704 | 325 1110 370 . 222 1036 74 . 1012 407 37 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Maximum Alert Level 3 | . . . . . . 1 3 3 2 1 . Low Security (%) 57 | 100 100 100 . 100 100 99 42 . . . . Level 1 15 | . . . . . . . 24 43 . 100 . Level 2 24 | . . . . . . . 31 46 100 . . Level 3 2 | . . . . . . . 1 9 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 735 | 5 93 52 . 81 72 207 735 733 685 359 . Initial 420 | . . 2 . . . . 64 385 420 359 . Average 231 | 1 23 6 . 7 15 60 328 493 591 286 . Influence Increases 3247 | 15 262 75 . 106 297 472 711 799 455 15 40 Destroy 0b10 Robot/C 1460 | . 180 60 . 80 120 160 260 240 320 . 40 Destroy 0b10 Robot/NC 115 | 15 10 5 . 5 25 15 20 20 . . . Destroy Leader 286 | . 54 10 . 10 28 70 20 74 20 . . Allied During Kill 29 | . . . . 11 3 3 . . 12 . . Trap Triggered on 0b10 30 | . . . . . . 10 . 20 . . . Successful Hack 152 | . 17 . . . 22 40 14 59 . . . Disable Machine 405 | . . . . . 15 120 . 255 . 15 . Anti-Garrison Action 350 | . . . . . . . 300 . 50 . . Destroy Structure 255 | . 1 . . . 9 39 67 86 53 . . Lose Combat Pursuer 165 | . . . . . 75 15 30 45 . . . Influence Decreases 3133 | 15 255 82 . 106 297 380 68 933 371 486 140 Entered New Map 970 | . . 5 . . . . 28 350 181 326 80 Time Decay 1683 | 15 255 67 . 86 297 230 . 553 . 160 20 Lost Part 360 | . . 10 . . . 130 40 30 130 . 20 Lost Ally 120 | . . . . 20 . 20 . . 60 . 20 Squads Dispatched 19 | . 4 . . . 3 5 . 6 . 1 . Investigation 7 | . 3 . . . 1 . . 2 . 1 . Extermination 3 | . . . . . . 1 . 2 . . . Reinforcement 4 | . 1 . . . 1 1 . 1 . . . Assault 1 | . . . . . . . . 1 . . . Garrison 4 | . . . . . 1 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Distress Signals 2 | . . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 111 | . 13 3 . 4 13 9 15 22 25 . 7 Peak Tracking Total 8 | . 4 2 . 4 5 3 5 6 8 . 7 Tactical Retreats 6 | . . . . . 2 1 2 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Traps Triggered 8 | . 3 . . . . . 2 . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . . . 1 . 2 . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . 1 . 2 . . . Triggered 3 | . . . . . . 1 . 2 . . . Most Traps Carried 4 | . . . . 4 4 4 3 3 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Machines Disabled 32 | . . . . . 1 8 4 17 1 1 . Max in Single Turn 4 | . . . . . 1 . 2 4 1 1 . Garrison Relay 3 | . . . . . . . 2 . 1 . . Phase Generator 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Machines Accessed 28 | . 4 . 2 . 6 6 2 6 1 1 . Terminals 16 | . 4 . . . 4 3 2 2 1 . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . . . . 1 . . 1 . 1 . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 1 . . 2 . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Total Hacks 92 | . 10 . 2 . 27 23 6 19 1 4 . Successful 43 | . 4 . 2 . 10 10 1 13 . 3 . Failed 49 | . 6 . . . 17 13 5 6 1 1 . Catastrophic 13 | . 1 . . . 6 2 2 1 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 35 | . 4 . 1 . 16 7 2 5 . . . Terminals 59 | . 10 . . . 20 14 6 8 1 . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 11 | . . . . . 5 . . 2 . 4 . Recycling Units 5 | . . . . . . 5 . . . . . Scanalyzers 9 | . . . . . 2 . . 7 . . . Garrison Access 3 | . . . . . . 1 . 2 . . . Terminal Hacks 16 | . 2 . 2 . 7 3 1 1 . . . Record 1 | . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 3 | . . . . . 3 . . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 1 . . . . 3 . Scan Component 3 | . . . . . 1 . . . . 2 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer 6 | . . . . . . . . 6 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . Retrieve Study 4 | . . . . . . . . 4 . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . . Unlock Access 2 | . . . . . . 1 . 1 . . . Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks 12 | . 2 . . . 2 4 . 4 . . . Terminals 9 | . 2 . . . 2 2 . 3 . . . Assimilate 3 | . . . . . 1 . . 2 . . . Botnet 6 | . 2 . . . 1 2 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . 2 . . . . . Reject 1 | . . . . . . 1 . . . . . Recyclers 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 4 . . . 6 6 2 6 1 1 . Full Trace Events 8 | . 2 . . . 2 . 1 2 . 1 . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . 4 . . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 53 | . . . . . . . . . . 53 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Used RIF Installer 4 | . . . . . . . 2 . 2 . . Command Fork 1 | . . . . . . . . . 1 . . Signal Jammer 1 | . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . 1 . . . . Robots Hacked 6 | . . . . . . . . 1 5 . . Non-combat 1 | . . . . . . . . 1 . . . Combat 5 | . . . . . . . . . 5 . . Robot Hacks Applied 8 | . . . . . . . . 2 6 . . find_fabricator 1 | . . . . . . . . 1 . . . drop_inventory 1 | . . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . . 1 . . formatsys_high 3 | . . . . . . . . . 3 . . Relay Couplers Released 14 | . . . . . . . 10 . 4 . . Machine Destruction 14 | . . . . . . . 10 . 4 . . Attached 4 | . . . . . . . . 1 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Total Allies 12 | . . 3 . . 1 2 . . 6 . . Largest Group 3 | . . 3 3 3 2 2 . . 2 1 1 Highest-Rated Group 122 | . . 40 40 40 90 122 . . 64 32 32 Highest-Rated Ally 90 | . . 16 16 16 90 90 . . 41 32 32 Total Orders . | . . . . . . . . . . . . Ally Attacks 70 | . . . . 13 18 11 . . 27 . 1 Total Damage 1794 | . . . . 96 457 442 . . 737 . 62 Kills 15 | . . . . 2 3 4 . . 6 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 3 | . . . . . 1 . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Active Infowar (turns) 9013 | 24 615 478 534 688 1119 893 1740 1614 943 320 45 Optics 6594 | . . . . . 1039 893 1740 1614 943 320 45 Sensors 2 | . . . . 2 . . . . . . . Terrain 2086 | . . . . 614 264 224 . 912 24 3 45 Traps 3668 | . . . . . . 350 1331 1614 131 197 45 Seismic 1723 | 24 615 478 534 72 . . . . . . . T.N.C. 180 | . . . . . 180 . . . . . . Robot Analysis Total 3 | . . . . . 3 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Turns Passed 9770 | 132 1001 530 546 887 1119 893 1740 1614 943 320 45 Spaces Moved 4681 | 50 517 300 338 407 596 430 725 786 362 159 11 Core 15 | . . . . . . 7 . . 8 . . Treads 3367 | 50 517 300 338 364 . 86 725 786 201 . . Legs 323 | . . . . . . . . . 153 159 11 Wheels 976 | . . . . 43 596 337 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 111 | 160 160 160 160 115 115 111 160 160 160 190 190 Average Speed 168 | 160 160 160 160 209 128 143 198 160 192 190 190 Slowest Speed 1000 | 160 160 160 160 240 165 900 243 160 1000 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 57 35 69 71 35 7 82 16 50 2 4 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 24 | . . . . . 4 4 . 13 3 . . Terrain Destroyed 259 | . . . . . 4 4 123 93 33 . 2 Melee 9 | . . . . . . . . 6 3 . . Projectile 37 | . . . . . 4 . 10 20 1 . 2 AOE 213 | . . . . . . 4 113 67 29 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Total 6004 | 76 632 337 345 434 879 618 928 1046 514 173 22 Wait 629 | 4 43 24 . 5 201 76 110 134 31 1 . Move 4671 | 49 516 299 337 406 595 430 724 785 361 158 11 Hop . | . . . . . . . . . . . . Pick Up 87 | 3 15 2 2 8 9 8 13 19 7 1 . Fast Attach 36 | 1 3 . 1 3 3 8 3 6 5 3 . Attach 41 | . 2 1 . 2 7 9 5 4 8 2 1 Detach 4 | . 1 . . . 1 2 . . . . . Swap 60 | 2 8 4 1 1 9 5 6 8 12 2 2 Drop 71 | 2 12 1 4 5 8 6 11 19 . 3 . Fire 268 | 15 32 6 . 4 46 39 30 58 27 3 8 Melee 78 | . . . . . . 16 24 7 31 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . 2 . 30 . . Rewire 24 | . . . . . . 18 . 4 2 . . Trap 3 | . . . . . . 1 . 2 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 133 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 15) 332 | -10/Materials | Build established: Mutant 875 | -10/Materials | Identified exit to Materials 1085 | -10/Materials | Identified exit to Mines 1134 | -10/Materials | Entered Mines 1135 | -10/Mines | Assembled infested the area 1241 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1460 | -10/Mines | Discovered new exit (range 13) 1658 | -10/Mines | Discovered new exit (range 5) 1664 | -10/Mines | Entered Exiles 1664 | -10/Exiles | Accompanied by 3 allies 1706 | -10/Exiles | Met 8R-AWN 1733 | -10/Exiles | Met EX-HEX 1807 | -10/Exiles | Met EX-DEC 1842 | -10/Exiles | Learned location of Zion (-6) 1974 | -10/Exiles | Met EX-BIN 1998 | -10/Exiles | Aligned with FarCom system 1999 | -10/Exiles | Given EX-Vault access code 2036 | -10/Exiles | Opened EX-Vault 2062 | -10/Exiles | Found Field Lobotomy Kit 2094 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2192 | -10/Exiles | Discovered new exit (range 14) 2210 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2210 | -10/Exiles | Entered Mines 2210 | -9/Mines | Accompanied by 3 allies 2350 | -9/Mines | Found a hidden stash of uninstalled traps 2781 | -9/Mines | Build established: Skirmisher 2857 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2971 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2976 | -9/Mines | Found Prototype Device 2976 | -9/Mines | Identified Exp. Sensor Array 3033 | -9/Mines | Found DCF Scrap (11 items) 3068 | -9/Mines | Discovered new exit (range 9) 3097 | -9/Mines | Entered Materials 3097 | -8/Materials | Accompanied by 2 allies 3097 | -8/Materials | Evolved 4 slots: Utility x4 3819 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 4036 | -8/Materials | Garrison activated, responded to threat 4059 | -8/Materials | Build established: Mutant 4131 | -8/Materials | Discovered new exit (range 12) 4216 | -8/Materials | Entered Factory 4216 | -7/Factory | Accompanied by 1 ally 4216 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4768 | -7/Factory | Lost 9 parts (1p3n2u3w) 4781 | -7/Factory | Core integrity fell below 50% 5109 | -7/Factory | Identified exit to Garrison 5109 | -7/Factory | Entered Garrison 5142 | -7/Garrison | Build established: Assassin 5197 | -7/Garrison | Phase Generator disabled 5429 | -7/Garrison | Installed Relay Interface Framework 5511 | -7/Garrison | Triggered checkpoint 5711 | -7/Garrison | Discovered new exit (range 15) 5840 | -7/Garrison | Garrison Relay disabled 6025 | -7/Garrison | Triggered checkpoint 6334 | -7/Garrison | Build established: Skirmisher 6598 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6683 | -7/Garrison | Triggered checkpoint 6790 | -7/Garrison | Discovered new exit (range 15) 6849 | -7/Garrison | Entered Factory 6849 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7188 | -6/Factory | Discovered new exit (range 9) 7315 | -6/Factory | Identified exit to Factory 7629 | -6/Factory | Lost 3 parts (1n1u1w) 7866 | -6/Factory | Build established: Scavenger-Skirmisher 8249 | -6/Factory | First assault squad dispatched 8454 | -6/Factory | Identified exit to Garrison 8463 | -6/Factory | Entered Garrison 8557 | -6/Garrison | Expanded RIF knowledge: Command Fork 8613 | -6/Garrison | Triggered checkpoint 8657 | -6/Garrison | Garrison Relay disabled 8680 | -6/Garrison | P-70 Sage assimilated allied Slayer 5a 8701 | -6/Garrison | System corruption reached 10% 8741 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 8943 | -6/Garrison | Core integrity fell below 50% 8952 | -6/Garrison | Assimilated Y-54 Guardian with FLK Orb 8955 | -6/Garrison | Assimilated Y-54 Guardian with FLK Orb 8958 | -6/Garrison | Triggered checkpoint 8959 | -6/Garrison | Triggered checkpoint 8968 | -6/Garrison | Core integrity fell below 20% 8979 | -6/Garrison | Lost 9 parts (1p3n3u2w) 8996 | -6/Garrison | Lost 3 allies 8998 | -6/Garrison | Build established: Bothacker-Mutant 9187 | -6/Garrison | Discovered new exit (range 15) 9406 | -6/Garrison | Entered Factory 9406 | -6/Factory | Accompanied by 1 ally 9531 | -6/Factory | Discovered new exit (range 9) 9593 | -6/Factory | Repaired Broken Trap Scanner 9721 | -6/Factory | Identified exit to Lower Caves 9726 | -6/Factory | Entered Lower Caves 9726 | -6/Lower Caves | Accompanied by 1 ally 9762 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9771 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09752_ Slug penetrates Wall. 09753_ Guardian 5a destroyed. 09754_ System corrupted: Component data lost. 09754_ Slug penetrates Wall. 09757_ Slug penetrates G-50 Soldier. 09759_ Critical hit (Burn: +37). 09760_ Slug penetrates Wall. 09762_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 09763_ Critical hit (Burn: +37). 09763_ G-50 Soldier suffers critical hit (Destroy). 09763_ Destroyed Adv. Heat Sink. 09764_ G-50 Soldier suffers critical hit (Burn). 09765_ Penetrated by Slug. 09766_ Y-64 Sentinel: "REQUESTING BACKUP." 09766_ G-50 Soldier destroyed. 09769_ KE Penetrator destroyed. 09770_ Lgt. Treads+ destroyed. 09770_ Critical hit (Burn: +37). 09770_ S-27 Virus destroyed. 09771_ Lgt. Angular Momentum Engine+ fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##???#????##??????????????????? | | ??????????????????????????#???#??#???????????????? | | ?????????????????? #????# ???? #????????????????? | | ??????????????#?#? ???#?# ?? ???#???????????????? | | ????????????##??##??? ?? ? ? ????#???????????????? | | ????????????????##?????#??# ???#?? #??#?????????? | | ????????????####?? ??? ??#?#??#?? ?##???????????? | | ??????????????##????? ?????#???#?????#???????????? | | ?????????? ????# ???? ? ####???#??? ?????????????? | | ??????????? ?#? ? ?????? ?????????#??#????????? | | ???????????????? # ? ? ? ?????????#???#???????? | | ???????? ????#?? #??### ? ?? ?#?????##??????? | | ????? ??? ??? ?;#??## #???####?? ?#???#??????? | | ??????? ???#? #???#?;#### #"??"""#? ##??????????? | | ?????? ? #???? ##?## #??? ????#??#????????? | | ?????? #????#?## + ?? ??? ??####??????? | | ??????? #? ? ??#?# g #?#+/### ???#????????? | | ???????# ??????### =%g#? #?????#?????????? | | ?????????? ?????### #? #?? ###?#??#????? | | ???????? ?? ???##??## @## ## #######?????? | | ??????#?? ?????????### % ###?#?#?#??? | | ??????????#?##?#####?# g ## #???#??????? | | ????????????#?????##?# gY #???#?#????? | | ??????????????##??#??# !%= ## ###?####????? | | ?????????????????????## [ #### ##???#??????? | | ?????????#?##??##???### #??#? #??????#????? | | ??????????? ??? ? ?? #???#?###?????#?????? | | ??????????? ##???#??### #?####??####????????? | | ????????#????#?#?#????# ## ####?#???????#???????? | | ?????????????#????? ?? #####?????#?????????????? | | ??????????????#??? ?? ###???##?#??##??????????? | | ?????????????#???? ??#####?#?#?#?????###?#?#?????? | | ????????????????#??? ?#???#??#??##?#?????????????? | | ???????????????#?????#?#???#??????????#??????????? | | ??????????????#??##??#?#?#?#?#?#??##?#???????????? | | ???????????????#?#?#?###???##?#?#?#??????????????? | | ?????????????????##??#??????#????#???##??????????? | | ????????????????#??????????#?#???##??????????????? | | ??????????????????#?????#?????##?#???????????????? | | ??????????????????????#??????????????????????????? | | ????????????????????#?#????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 450 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 40 Core Analysis 6 Recoil Reduction 7 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 40 Item Schematics ----------------- Great Axe | -7/Factory | Hacked Blade Saw | -6/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Trap Scanner | 5% | -6/Factory | Broken Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Lgt. Treads | -6/Factory | Hacked Blade Saw | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostInterceptDetector Manual? 0 Play Time 02:31:23 Cumulative 323.3 hours Start 2026.01.28 @ 23:40:16 End 2026.02.06 @ 22:36:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 65 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 487144a4-86ad-4f06-ba5d-5b4f0c21f102