Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 17:31:20 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (317) 1585 Value Destroyed (12622) 12622 Prototype IDs (102) 2040 Alien Tech Used (3) 600 Bonus (8136) 8136 TOTAL SCORE: 33583 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3336 Follower Combat Kills 789 Registered with UFD 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -89 Cogmind --------- Core Integrity 501/1450 Matter 122/300 Energy 100/100 System Corruption 47% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Q-thruster > --- UTILITY (10) ----- Faulty Spectral Analyzer Quantum Capacitor Graphene Brace (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Botcube SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads High-density Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Actuator Array Experimental Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Experimental System Shield > --- WEAPON ----------- Omega Cannon Plasma Lance Plasma Lance > --- INVENTORY -------- High-density Centrium Leg Experimental Matter Compressor Advanced Transmission Jammer Advanced Dynamic Insulation System Advanced Trap Extractor Dimensional Node Initializer Transdimensional Reconstructor Enhanced Force Rifle Compact HERF Cannon Long-range Phase Cannon Nova Cannon Multirail Compact Tesla Bomb Launcher Fusion Bomb Launcher Advanced Datajack Molecular Deconstructor Botcube SGEMP Prototype [Rating: 206] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Cooled Gravmag System Treads Light Treads Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Gravity Neutralizer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Experimental System Shield Protection Centrium Light Armor Plating Weapon Minigun Energy Gun Heavy EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Minigun Ballistic Cannon Compact Mass Driver Launcher Tiamat Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Nanosword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . . 2 . . . 6 . 2 . . . . 2 . . . . . . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . Utility 8 | . . . . . . . 3 . 1 . . . . 2 . . . . . . 1 . 1 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Attached 466 | 4 8 13 15 39 5 17 65 8 46 6 15 . 3 5 7 21 5 10 8 6 7 95 58 Power 38 | . . . 2 1 . 1 4 1 8 . 2 . . 1 1 1 . 1 . 2 . 8 5 Engine 10 | . . . 2 1 . 1 3 . 2 . 1 . . . . . . . . . . . . Core 9 | . . . . . . . 1 1 6 . . . . . . . . 1 . . . . . Reactor 19 | . . . . . . . . . . . 1 . . 1 1 1 . . . 2 . 8 5 Propulsion 95 | 3 2 2 3 10 1 3 14 3 15 . 4 . 1 . 2 8 . . 2 . . 14 8 Treads 47 | 2 2 2 3 9 1 3 12 . . . 1 . 1 . . . . . . . . 5 6 Leg 9 | 1 . . . . . . . . . . . . . . . . . . . . . 8 . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . 3 . . . . . . 5 . . 2 . . 1 1 Flight 26 | . . . . 1 . . 1 3 12 . 3 . . . 2 3 . . . . . . 1 Utility 145 | 1 3 4 . 5 2 4 15 3 13 2 4 . 1 3 2 10 1 5 6 2 4 32 23 Device 70 | 1 1 . . 1 . 1 7 . 5 2 3 . 1 3 1 4 1 5 3 1 4 17 9 Storage 11 | . 1 1 . . . . . . . . . . . . . 2 . . 2 . . 4 1 Processor 23 | . . . . . . 1 3 2 3 . . . . . 1 2 . . . 1 . 4 6 Hackware 13 | . . . . . . . 2 . 5 . 1 . . . . 2 . . . . . 1 2 Protection 28 | . 1 3 . 4 2 2 3 1 . . . . . . . . . . 1 . . 6 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 188 | . 3 7 10 23 2 9 32 1 10 4 5 . 1 1 2 2 4 4 . 2 3 41 22 Energy Gun 30 | . . 3 7 3 . . 3 1 . 2 2 . . . . . . . . . . 9 . Energy Cannon 25 | . . . . . . . 5 . . . . . . . . . 1 1 . 2 1 8 7 Ballistic Gun 34 | . 1 3 . 12 1 5 6 . 1 . 1 . . . . . . . . . . 3 1 Ballistic Cannon 20 | . 2 1 . . . . 3 . 1 2 . . . . . . . . . . . 4 7 Launcher 25 | . . . 1 4 . . 4 . 4 . . . . 1 1 . 1 . . . . 6 3 Special Weapon 16 | . . . . . . 2 10 . . . . . . . . . 1 . . . . . 3 Impact Weapon 16 | . . . 2 4 . 1 1 . 3 . 2 . . . . . . . . . . 3 . Slashing Weapon 10 | . . . . . . . . . 1 . . . 1 . 1 . . 2 . . . 4 1 Piercing Weapon 6 | . . . . . . . . . . . . . . . . 2 1 1 . . . 2 . Special Melee Weapon 6 | . . . . . 1 1 . . . . . . . . . . . . . . 2 2 . Unidentified Prototypes 61 | . . . 1 4 . 4 4 . . . . . . 1 1 4 1 . 4 . 1 32 4 Parts Lost 114 | . . 8 2 2 . 1 22 . 21 . 1 4 2 1 1 1 3 . . 2 . 13 30 Power 14 | . . 1 . . . . 2 . 4 . . 1 . . . . 1 . . . . 2 3 Propulsion 32 | . . 2 2 2 . 1 8 . 7 . 1 1 . . 1 1 . . . . . . 6 Utility 44 | . . 2 . . . . 7 . 6 . . 1 2 1 . . 1 . . 1 . 7 16 Weapon 24 | . . 3 . . . . 5 . 4 . . 1 . . . . 1 . . 1 . 4 5 Highest Loss Streak 11 | . . 8 2 1 . 1 7 . 8 . 1 2 2 1 1 1 3 . . 2 . 3 11 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 97 99 99 100 99 87 46 80 60 78 69 57 58 78 92 93 98 99 95 94 88 64 Engine 4 | . 14 11 10 11 11 11 7 . . . . . . . 4 4 . . . . . . . Core 1 | . . . . . . . 3 1 4 5 5 3 . . . . . 4 5 . . . . Reactor 3 | . . . . . . . . . . . . . . 2 5 5 8 5 5 9 9 8 7 Treads 13 | . 27 28 33 32 33 32 22 . . . . . . . . . . . . . . 6 12 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 9 . Hover 7 | . . . . . . . . . 1 11 11 11 11 10 10 16 26 26 26 26 23 3 1 Flight 2 | . . . . . . . . 11 23 5 8 11 11 10 13 9 . . . . . . 1 Device 9 | . 4 . . 3 1 . 9 . 4 14 15 11 14 20 29 26 10 14 10 14 20 13 10 Storage 6 | . 14 14 11 11 11 11 5 . . . . . . . . 2 5 5 8 8 4 4 4 Processor 7 | . . . . . . . 8 11 15 11 11 11 1 . 3 6 15 15 15 11 12 7 10 Hackware 3 | . . . . . . . . 6 7 5 6 11 7 3 . 4 8 5 5 5 4 4 5 Protection 4 | . 9 14 11 7 9 10 3 . 2 . . . . . . . . . . . . 7 1 Energy Gun 3 | . 14 16 32 5 . . 4 . . 2 4 . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . 5 . . . . . . . . . 2 . . 1 . 1 2 Ballistic Gun 6 | . 9 3 . 25 30 27 9 13 10 . 3 . . . . . . . . . . . . Ballistic Cannon 1 | . 4 8 . . . . 1 . . . 5 . . . . . . . . . . . 2 Impact Weapon 1 | . . . . 1 . . . . 3 . 1 5 5 5 5 5 . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . 2 5 4 5 5 9 10 10 9 3 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 5 7 9 10 5 4 5 . Peak Build Rating 206 | 7 8 9 18 21 21 34 72 52 84 69 83 70 54 73 97 126 132 127 129 129 139 206 190 Average Rating 81 | 5 7 8 15 19 20 25 57 31 63 59 74 60 48 59 90 112 120 125 126 123 133 174 125 On Entrance 65 | 6 7 8 8 18 20 21 33 25 52 52 69 70 48 49 73 97 126 111 127 128 120 139 159 Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 167 | 15 33 52 58 63 62 62 101 18 29 27 36 23 9 24 29 64 65 65 62 75 65 123 167 Greatest Support 225 | 20 40 40 60 60 60 66 101 18 33 36 36 24 24 24 36 92 92 67 67 82 75 213 225 Greatest Overweight (x) 4 | 4 1 1 . 1 1 1 3 . . . 2 . . 1 1 1 . . 1 1 . 1 1 Average Overweight (x) . | 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 15 15 15 15 15 15 20 20 Average Capacity 15 | 8 14 16 20 20 20 20 18 5 5 5 5 5 5 5 5 10 15 15 15 15 15 18 15 Most Carried 20 | 6 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 15 15 15 15 15 15 20 20 Average Carried 14 | 2 11 15 16 19 20 19 18 4 4 4 4 5 5 4 4 9 14 14 14 14 14 18 13 Final Capacity 20 | 8 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 20 5 Final Carried 20 | 2 15 13 20 20 20 20 5 4 5 5 5 5 5 5 5 15 15 15 15 15 15 20 3 Class Distribution -------------------- 17% | Mutant 14% | Trapper-Scout 10% | Scavenger-Gladiator 10% | Scavenger-Tank 6% | Scavenger-Gunner 6% | Commander-Tank 5% | Tank 4% | Scavenger-Scout 4% | Hacker-Sprinter 4% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Scavenger-Scout | -5/Factory Mutant | -5/Upper Caves Tank | -5/Upper Caves Hacker-Sprinter | -5/Warlord Mutant | -4/Proximity Caves Sprinter | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Scavenger-Scout | -4/Upper Caves Trapper-Scout | -4/Upper Caves Trapper-Scout | -4/Zhirov Trapper-Scout | -3/Proximity Caves Trapper-Ninja | -3/Research Scavenger-Gladiator | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 10333 | 260 521 154 243 752 327 140 1268 252 801 41 353 . 20 . 159 210 118 81 137 161 39 1886 2410 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13588 | 123 619 184 931 1310 873 . 1975 12 663 . 32 . . . . 744 20 131 137 110 39 2281 3404 Parts 604 | 10 35 12 59 96 35 . 62 . 30 . 5 . . . . 25 2 7 4 9 3 105 105 Haulers Intercepted 15 | . 1 . 2 3 . . 3 . 2 . . . . . . 3 . . . . . 1 . Recyclers Shooed 14 | 1 . . 1 1 . . 4 . 3 . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . 9 . . 16 . . . . . 11 6 3 8 . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 212 | . 12 6 19 26 7 . 32 . 9 . 3 . . . . 5 3 . . 3 . 36 51 Melee 26 | . . . . . . . 1 . . . . . . . . 5 . . . 3 . 17 . Guns 58 | . 6 4 14 16 7 . 5 . 1 . 1 . . . . . . . . . . 4 . Cannons 44 | . 6 2 . . . . 10 . 1 . 2 . . . . . . . . . . 6 17 AOE 66 | . . . 3 10 . . 15 . 7 . . . . . . . 3 . . . . 7 21 Classes Destroyed 25 | 2 5 3 1 2 . . 3 . 1 . . . . . . . . 2 . . . 4 2 Worker 23 | . 1 1 1 4 . . 3 . 3 . . . . . . 1 . . . . . 1 8 Builder 15 | . 1 . 3 2 1 . 2 . 1 . . . . . . . . . . . . 1 4 Tunneler 5 | 2 . . . . . . . . 1 . . . . . . . . . . . . . 2 Hauler 15 | . 1 . 2 3 . . 3 . 2 . . . . . . 3 . . . . . 1 . Recycler 21 | 1 1 . 1 . 6 . 5 . 1 . . . . . . . . . . . . 1 5 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 2 Operator 8 | . . . 2 2 . . . . 3 . . . . . . . . . . . . 1 . Watcher 18 | . 2 . 2 2 . . 1 . 1 . . . . . . 2 . . . . 1 2 5 Swarmer 36 | . . 2 10 4 . . 6 . 5 . 3 . . . . . 3 . . 3 . . . Cutter 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 95 | . 12 2 5 12 2 . 15 . . . . . . . . 3 . . . . . 18 26 Brawler 8 | . . . . 1 2 . . . . . . . . . . . . . . . . 1 4 Duelist 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 27 | . . 1 4 9 3 . 5 . . . . . . . . 2 . . . . . . 3 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 29 | . . . . . . . 4 . 1 . . . . . . . . . . . . 12 12 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 12 | 2 3 3 6 8 5 . 9 . 5 . 1 . . . . 5 3 1 . 3 1 11 12 Combat Bots Only 9 | . 3 3 4 6 4 . 5 . 3 . 1 . . . . 2 3 . . 3 . 9 9 Max Kills in Single Turn 5 | 1 1 1 2 5 2 . 3 1 3 . 1 . . . . 1 2 1 . 1 1 4 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . . 3 . 2 . . . . . . . 2 . . . . 3 3 Melee 1 | . . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Hostile Shots Fired 1730 | . 54 37 74 56 4 46 511 1 123 . 29 3 13 4 . 54 26 . . 23 2 282 388 Missed 551 | . 12 5 19 14 1 17 178 . 54 . 16 . 10 1 . 31 12 . . 12 1 76 92 Damage Taken 25480 | . 507 876 642 573 52 840 4842 18 2050 . 214 155 142 73 113 503 164 . . 641 29 5210 7836 Core 3552 | . 75 172 73 34 . 68 822 18 484 . . 60 43 25 35 138 . . . 193 . 363 949 Absorbed by Shields 602 | . . . . . . . . . . . . . . . . . . . . . . 278 324 Reduced by Siege Mode 627 | . . . . . . . . . . . . . . . . . . . . . . 45 582 Redirected to Shielding 35 | . . 16 17 2 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 531 | . . . . . . . 265 . . . . . . . . . . . . . . . 266 Regen/Repaired (Parts) 955 | . 194 . . . . 486 11 . . . . . . . 93 63 . . . . . 108 . Core Remaining (%) 47 | 100 . 1 . . . 56 . 1 . . . . 41 . . . . . . 66 . 64 . Volleys Fired 756 | 10 69 20 54 59 15 2 112 4 44 2 22 . . . 3 . 4 12 . 20 3 78 223 Largest 4 | 2 2 2 3 3 3 1 4 2 3 1 2 . . . 1 . 1 1 . 1 1 4 3 Hottest 333 | 70 85 90 135 135 75 25 255 50 119 75 114 . . . 52 . 52 105 . 105 113 333 220 Shots Fired 1275 | 20 129 40 152 157 45 2 214 7 95 4 24 . . . 3 . 4 12 . 20 3 109 235 Gun 743 | 20 105 30 148 150 45 2 94 7 85 2 4 . . . . . . . . . . 49 2 Cannon 422 | . 24 10 . . . . 97 . 2 2 20 . . . . . . 12 . 20 3 47 185 Launcher 85 | . . . 4 7 . . 20 . 8 . . . . . 3 . 2 . . . . 13 28 Special 25 | . . . . . . . 3 . . . . . . . . . 2 . . . . . 20 Kinetic 593 | 10 69 18 . 107 45 2 99 7 82 2 22 . . . . . . . . . . 32 98 Thermal 359 | 10 60 18 49 24 . . 71 . 5 2 2 . . . . . . 12 . 20 3 40 43 Explosive 85 | . . . 4 7 . . 20 . 8 . . . . . 3 . 2 . . . . 13 28 Electromagnetic 214 | . . 4 99 19 . . 22 . . . . . . . . . . . . . . 24 46 Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 6 16 5 11 14 8 . 12 3 12 . 2 . . . 4 . . . . . . 13 17 Robot Miss Streak 10 | 1 3 3 4 5 1 . 10 3 5 . 3 . . . . . . . . . . 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 5 | . . 1 . 3 . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 911 | 12 90 24 82 83 35 1 120 4 60 . 8 . . . 3 36 . 7 2 8 3 175 158 Core Hits 562 | 4 30 12 39 57 16 . 120 2 29 . 3 . . . 2 13 3 3 2 4 1 97 125 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 Critical Parts Destroyed 13 | . . . 1 1 . . . . 2 . . . . . . 1 . . . . . 8 . Critical Strikes 63 | 1 2 2 4 2 . . 1 . 5 . 1 . . . . 5 . . . 1 . 30 9 Burn 7 | 1 2 2 . 1 . . 1 . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 8 | . . . . 1 . . . . . . . . . . . . . . . . . 7 . Blast 11 | . . . . . . . . . . . 1 . . . . . . . . . . 3 7 Corrupt 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Smash 8 | . . . 1 . . . . . 2 . . . . . . 1 . . . . . 4 . Sever 13 | . . . . . . . . . 3 . . . . . . 2 . . . 1 . 7 . Impale 11 | . . . . . . . . . . . . . . . . 2 . . . . . 9 . Melee Attacks 453 | . . . 7 8 8 3 10 . 55 . . 15 3 . . 59 6 16 2 24 13 214 10 Impact 137 | . . . 7 8 . 2 10 . 50 . . 15 3 . . 12 . . . . . 30 . Slashing 150 | . . . . . . . . . 5 . . . . . . 15 4 8 1 17 7 83 10 Piercing 154 | . . . . . . . . . . . . . . . . 32 2 8 1 7 5 99 . Sneak Attacks 33 | . . . . . 8 1 . . 4 . . . . . . 8 . 7 . . 1 4 . Combat Hostiles 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . Follow-up Attacks 91 | . . . . . . . . . . . . . . . . 16 . 3 1 7 1 63 . Damage Inflicted 42650 | 168 1259 327 1761 2437 490 . 6175 68 2428 . 313 . . . 904 1928 330 491 193 337 95 10165 12781 Guns 7670 | 168 918 238 1164 1428 479 . 1217 68 971 . 52 . . . . . . . . . . 855 112 Cannons 9024 | . 341 89 . . . . 1398 . 41 . 261 . . . . . . . . . . 840 6054 Explosions 16348 | . . . 497 1009 . . 3483 . 975 . . . . . 904 . 330 . . . . 2706 6444 Melee 9472 | . . . 100 . . . . . 441 . . . . . . 1928 . 491 193 337 95 5764 123 Ramming 136 | . . . . . 11 . 77 . . . . . . . . . . . . . . . 48 Kinetic 9525 | 91 701 136 . 1039 479 . 1289 68 953 . 288 . . . . . . . . . . 871 3610 Thermal 3961 | 77 558 166 469 290 . . 916 . 59 . 25 . . . . . . . . . . 559 842 Explosive 16078 | . . . 320 1009 . . 3483 . 975 . . . . . 904 . 330 . . . . 2706 6351 Electromagnetic 3478 | . . 25 872 99 . . 410 . . . . . . . . . . . . . . 265 1807 Impact 1865 | . . . 100 . . . . . 347 . . . . . . 356 . . . . . 1062 . Slashing 3554 | . . . . . . . . . 94 . . . . . . 365 . 80 136 218 58 2480 123 Piercing 4053 | . . . . . . . . . . . . . . . . 1207 . 411 57 119 37 2222 . Highest Corruption 47 | . . . . . . 5 20 20 5 5 5 5 7 . . . . . . 4 . 28 47 Average Corruption 11 | . . . . . . 5 8 20 2 5 5 5 7 . . . . . . 4 . 11 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 287 | . . . . . . 3 19 13 8 7 17 1 7 . . . . . . 23 . 78 111 Message Errors 76 | . . . . . . 1 2 3 5 1 5 . 2 . . . . . . 8 . 15 34 Matter Fused 66 | . . . . . . 1 3 4 2 . 3 . 1 . . . . . . 5 . 22 25 Heat Flow Errors 34 | . . . . . . . 4 1 . 1 3 . 1 . . . . . . 1 . 12 11 Energy Discharges 33 | . . . . . . 1 1 1 . 1 1 . 1 . . . . . . 5 . 11 11 Parts Rejected 7 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . 1 3 Parts Fused 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . 2 2 Data Loss (minor) 27 | . . . . . . . 2 2 . 2 4 1 1 . . . . . . 2 . 5 8 Data Loss (major) 9 | . . . . . . . . 1 . . . . . . . . . . . 1 . 3 4 Misfires 8 | . . . . . . . 1 . . 2 . . . . . . . . . . . 3 2 Alerts 6 | . . . . . . . 1 . . . . . . . . . . . . 1 . 1 3 Misdirections 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 2 Weapon Failures 11 | . . . . . . . 2 1 . . . . . . . . . . . . . 2 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2934 | . . . 34 15 . . 265 . 403 . 11 . . . . 401 8 93 . 17 . 1052 635 Projectiles 553 | . . . . . . . 10 . . . 11 . . . . . . . . . . 56 476 Explosions 601 | . . . . 15 . . 255 . 91 . . . . . . . 8 . . . . 86 146 Melee 1780 | . . . 34 . . . . . 312 . . . . . . 401 . 93 . 17 . 910 13 Knockbacks 50 | . 2 . . . . . 18 . 1 . . . . . . . . . . . . 8 21 Impact 5 | . . . . . . . . . 1 . . . . . . . . . . . . 4 . Kinetic 42 | . 2 . . . . . 18 . . . . . . . . . . . . . . 4 18 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 1120 | . . . . 14 . . 358 . 175 . . . . . . . . . . . . 337 236 Shots 22 | . . . . 1 . . 6 . 3 . . . . . . . . . . . . 7 5 Rammed 16 | . . . . . 1 . 11 . 1 . . . . . . . . . . . . . 3 Targets Rammed 18 | . . . . . 2 . 12 . 1 . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Highest Temperature 638 | 45 309 154 467 395 126 8 482 159 172 220 270 . 129 . . . 2 252 . 98 48 438 638 Average Temperature 105 | 23 95 42 119 94 54 8 123 68 33 74 105 . 69 . . . 1 89 . 34 28 130 141 Received Heat Transfer 4222 | . 276 117 174 246 6 . 903 . 225 . 12 9 9 18 9 81 . . . 9 9 740 1379 Effects 56 | . . . 9 1 . . 9 . . . . . . . . . . 1 . . . 4 32 Shutdowns 14 | . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 10 Energy Bleed 5 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 Interference 15 | . . . 5 . . . 1 . . . . . . . . . . . . . . 2 7 Matter Decay 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 Damage (major) 11 | . . . . . . . 4 . . . . . . . . . . . . . . . 7 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . 2 9 Total Turns 353 | . . . . . . . . . . . . . . . . . . . . . . 76 277 Longest Duration 137 | . . . . . . . . . . . . . . . . . . . . . . 52 137 Robots Corrupted 17 | . . . 2 . . . . . 2 . . . . . . 1 . . . . . 2 10 Combat Hostiles 11 | . . . 2 . . . . . . . . . . . . . . . . . . 2 7 Parts Fried 43 | . . . 10 . . . 3 . 3 . . . . . . 1 . . . . . 5 21 Impact Corruptions 26 | . . . 1 . . . . . 7 . . . . . . 2 . . . . . 16 . Robots Melted 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 Parts Melted 16 | . 3 1 2 1 . . . . . . . . . . . . . . . . . 1 8 Heat Transferred 7282 | 296 1739 629 956 703 . . 1410 . 111 . 37 . . . . . . . . . . 777 624 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 4 . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 1988 | 15 196 137 501 824 430 . 780 . 683 . . . . 53 134 995 . . . . 79 1058 1988 Initial 594 | . 9 51 7 163 280 . . . 357 . . . . 18 29 89 . . . . . 52 594 Average 447 | 7 95 72 226 601 344 . 225 . 389 . . . . 35 114 630 . . . . 32 264 1268 Maximum Alert Level 5 | . . . 2 3 2 . 3 . 2 . . . . . . 3 . . . . . 3 5 Low Security (%) 38 | 100 100 100 32 8 . . 54 . 8 . . . . 100 100 3 . . . . 100 50 . Level 1 22 | . . . 63 10 82 . 25 . 35 . . . . . . 27 . . . . . 24 . Level 2 16 | . . . 3 26 17 . 12 . 55 . . . . . . 18 . . . . . 13 21 Level 3 12 | . . . . 53 . . 8 . . . . . . . . 50 . . . . . 12 23 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . 34 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 121 | . 3 . 4 6 . . 15 . 21 . . . . 2 . 6 . . . . 1 11 52 Investigation 30 | . 3 . 1 3 . . 5 . 12 . . . . 2 . 2 . . . . 1 1 . Extermination 14 | . . . . . . . 4 . 1 . . . . . . . . . . . . 5 4 Reinforcement 26 | . . . 3 2 . . 3 . 4 . . . . . . 2 . . . . . 4 8 Assault 46 | . . . . 1 . . 2 . . . . . . . . 2 . . . . . 1 40 Garrison 5 | . . . . . . . 1 . 4 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 3 Haulers Reinforced 4 | . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 18 | . . 2 3 2 . 1 1 . 4 . . . . . . 1 . . . . . 1 3 Communications Jammed 52 | . . . . . . . . . . . . . . . . 22 . . . . 8 22 . Distress Signals 52 | . . . . . . . . . . . . . . . . 22 . . . . 8 22 . Times Spotted 498 | . 18 9 35 37 3 6 68 4 66 3 15 16 3 3 6 24 18 . . 8 2 63 91 Peak Tracking Total 32 | . 3 2 6 5 1 13 12 3 13 4 4 8 3 3 5 11 11 . . 4 1 9 32 Tactical Retreats 58 | . . . 6 . . . 8 . 15 . 4 1 2 . . 4 4 . . 4 . 6 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 7 | . . . 1 . . . 1 . 2 . . 1 . 1 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 33 | . . . . . . . . . 3 . 2 28 . . . . . . . . . . . Most Traps Carried 12 | . . . . . . 3 3 . . . 1 1 1 1 1 1 1 12 12 12 12 12 . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 51 | . 1 1 2 4 1 2 18 . 2 1 . . . . . 8 1 . . . . 9 1 Max in Single Turn 4 | . 1 1 1 1 1 1 4 . 1 1 . . . . . 1 1 . . . . 2 1 Garrison Access 4 | . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 108 | . 7 . 7 12 13 1 14 . 24 . . . . 2 . 9 . . 4 . 2 12 1 Terminals 62 | . 5 . 7 9 6 . 9 . 14 . . . . . . 6 . . . . 1 5 . Fabricators 8 | . . . . . . . 3 . 2 . . . . . . . . . . . 1 2 . Repair Stations 4 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . 1 . Recycling Units 19 | . 1 . . 2 7 . . . 5 . . . . 2 . 2 . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Garrison Access 6 | . . . . 1 . . 1 . 3 . . . . . . . . . . . . 1 . Total Hacks 295 | . 23 . 23 24 32 1 40 . 75 . . . . 5 . 22 . . 17 . 7 24 2 Successful 148 | . 13 . 13 13 21 1 19 . 33 . . . . 5 . 7 . . 17 . . 6 . Failed 147 | . 10 . 10 11 11 . 21 . 42 . . . . . . 15 . . . . 7 18 2 Catastrophic 34 | . 1 . 4 4 1 . 6 . 5 . . . . . . 6 . . . . 2 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . 13 . 15 12 23 . 17 . 29 . . . . 2 . 7 1 . . . 2 9 . Terminals 163 | . 13 . 23 20 14 . 21 . 44 . . . . . . 17 . . . . 2 9 . Fabricators 26 | . . . . . . . 11 . 6 . . . . . . . . . . . 5 4 . Repair Stations 16 | . 7 . . . . . 5 . . . . . . . . 1 . . . . . 3 . Recycling Units 49 | . 3 . . 3 18 . . . 16 . . . . 5 . 4 . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 Garrison Access 18 | . . . . 1 . . 3 . 9 . . . . . . . . . . . . 5 . Terminal Hacks 53 | . 3 . 4 6 3 1 4 . 11 . . . . . . 2 . . 17 . . 2 . Record 6 | . . . 1 . . . . . . . . . . . . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 . . . 1 . 1 . 2 . . . . . . 1 . . 4 . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . Terminal Index 7 | . 1 . . . 2 . 1 . 1 . . . . . . 1 . . . . . 1 . Alert Level 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . Zone Layout 8 | . . . 1 2 . . . . 4 . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 5 . 2 . . . . . . . . . . . . . . Network Status 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Build 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . Repair Station Hacks 10 | . 6 . . . . . 3 . . . . . . . . . . . . . . 1 . Scan Component 6 | . 3 . . . . . 2 . . . . . . . . . . . . . . 1 . Repair 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 17 | . 1 . . . 5 . . . 7 . . . . 3 . 1 . . . . . . . Retrieve Matter 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Retrieve Components 15 | . 1 . . . 5 . . . 6 . . . . 2 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . Seal Access 4 | . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . Unauthorized Hacks 55 | . 3 . 9 6 13 . 7 . 9 . . . . 2 . 4 . . . . . 2 . Terminals 34 | . 1 . 9 4 6 . 4 . 6 . . . . . . 4 . . . . . . . Assimilate 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . Operators 3 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . Skim 22 | . . . 5 4 5 . 3 . 3 . . . . . . 2 . . . . . . . Fabricators 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Patch 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 13 | . 1 . . 2 7 . . . 1 . . . . 2 . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 12 | . 1 . . 2 7 . . . . . . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 6 . 7 8 7 . 13 . 23 . . . . 1 . 9 . . . . 2 10 1 Full Trace Events 18 | . 1 . . 1 . . 4 . 9 . . . . . . 2 . . . . 1 . . Feedback Events 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Time 183 | . . . . . . . 183 . . . . . . . . . . . . . . . . Total Robot Build Rating 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . 4 . . 3 . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . 69 . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . Parts Repaired 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . Time 214 | . 78 . . . . . 136 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 62 | . 7 . . . 19 . . . 33 . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . Non-combat 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . parse_system 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 5 . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Total Allies 37 | . . 2 . . 5 . 5 1 5 . . . . . 19 . . . . . . . . Largest Group 19 | . . 2 . . 5 5 3 1 4 . . . . . 19 15 . . . . . . . Highest-Rated Group 702 | . . 47 . . 98 98 64 141 87 . . . . . 702 602 . . . . . . . Highest-Rated Ally 141 | . . 31 . . 34 34 32 141 30 . . . . . 50 50 . . . . . . . Total Orders 14 | . . . . . 2 2 2 . 3 . 5 . . . . . . . . . . . . STAY 5 | . . . . . 1 2 1 . 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . 1 . 4 . . . . . . . . . . . . RETURN 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . Ally Attacks 237 | . . 6 . . . 5 11 6 12 . . . . . 75 122 . . . . . . . Total Damage 8504 | . . 106 . . . 68 272 408 168 . . . . . 3981 3501 . . . . . . . Kills 35 | . . 2 . . . . 1 3 . . . . . . 10 19 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 11 | . 2 . . . 1 . 1 . 2 . . . . . . 1 . . 4 . . . . Derelict Logs Recovered 7 | . . 2 . . . . . 1 . . 1 . 1 . . . . 2 . . . . . Drone Launches 7 | . . . . . . . . . 3 . 4 . . . . . . . . . . . . Drone Recoveries 7 | . . . . . . . . . 3 . 4 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 25386 | 99 1141 925 1227 1218 1129 1900 2458 235 1196 316 758 853 373 65 399 431 258 2928 134 1279 156 3087 2821 Spaces Moved 17358 | 30 413 457 474 458 543 1004 1251 436 2267 537 885 514 468 89 439 734 422 1487 174 1353 229 1832 862 Core 405 | 15 . . . . . . 318 . . . . . . . . . . . . . . . 72 Treads 5532 | 15 413 457 474 458 543 1004 885 . . . 2 . . . . . . . . . . 558 723 Legs 1092 | . . . . . . . . . . . . . . . . . . . . . . 1092 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 5595 | . . . . . . . . . 46 274 669 . 71 62 209 404 422 1487 174 1353 229 182 13 Flight 4734 | . . . . . . . 48 436 2221 263 214 514 397 27 230 330 . . . . . . 54 Fastest Speed 15 | 160 160 160 160 160 160 160 40 27 25 30 27 29 32 32 32 15 15 34 34 22 34 30 40 Average Speed 86 | 205 166 181 160 167 194 177 144 36 28 53 65 31 39 64 58 34 31 34 34 40 34 118 144 Slowest Speed 400 | 250 240 240 160 240 240 240 400 40 80 77 195 32 97 112 112 100 34 34 84 84 34 160 250 Overloaded Moves 158 | . . . . . . . . . 11 . . . . . . 8 77 . . 62 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . 13 1 . . . 1 2 . . . . . . . . Cave-ins Triggered 12 | . . . . . . 1 1 . 1 . . . 1 . . . . . . 1 . 2 5 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 3 65 75 46 64 97 66 46 53 62 81 90 24 72 3 95 19 51 97 62 91 7 98 24 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 18 | . 1 1 . 2 8 . . . . . . . 1 2 . . . . 3 . . . . Known Exits Taken 10 | . . . 1 . . . 1 . 1 . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 18 | . . 1 . . . 4 . 1 . 2 2 . 3 . . . 2 2 . 1 . . . Spaces Dug 304 | . . . 8 1 . 18 44 . 91 . 3 13 3 . . 3 3 12 . 16 5 48 36 Terrain Destroyed 1118 | . . . 53 42 . 17 253 . 157 1 15 13 3 . 39 3 55 17 . 25 8 150 267 Melee 138 | . . . 2 1 . . 8 . 46 . . 13 3 . . 3 3 5 . 5 5 37 7 Projectile 174 | . . . . . . . 16 . 11 1 15 . . . . . . 12 . 20 3 29 67 AOE 765 | . . . 51 41 . . 205 . 100 . . . . . 39 . 52 . . . . 84 193 Terrain Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Total 26041 | 49 733 513 816 786 586 1115 1711 502 2634 557 1033 1180 650 95 576 851 535 3879 247 2042 290 2439 2222 Wait 6662 | . 231 12 232 187 12 63 204 52 185 12 103 652 176 . 124 23 89 2353 52 644 34 215 1007 Move 17299 | 29 412 456 473 457 542 1002 1250 435 2242 534 884 513 467 87 435 733 421 1486 173 1352 228 1830 858 Hop 15 | . . . . . . . . . 12 1 . . . 1 1 . . . . . . . . Pick Up 161 | . 13 8 21 9 . 9 19 1 9 1 . . . 1 1 12 4 4 2 2 5 25 15 Fast Attach 228 | 3 2 . 4 7 . 3 25 7 33 3 12 . 3 3 6 17 1 3 7 2 1 56 30 Attach 100 | 1 . 7 4 4 . 1 18 1 6 1 1 . . 2 1 . 2 1 . 3 3 17 27 Detach 54 | . . . 1 2 . 2 9 . 3 . 1 . . 1 1 3 2 1 . 2 . 10 16 Swap 141 | . 6 6 7 28 5 13 22 . 7 2 2 . . . . 4 2 6 2 1 3 23 2 Drop 260 | 6 . 4 13 25 2 16 30 1 18 1 8 . 1 . 4 15 6 4 10 4 4 68 20 Fire 756 | 10 69 20 54 59 15 2 112 4 44 2 22 . . . 3 . 4 12 . 20 3 78 223 Melee 303 | . . . 7 8 8 3 10 . 55 . . 15 3 . . 34 4 9 1 12 9 115 10 Ram 14 | . . . . . . . 3 . . . . . . . . . . . . . . 1 10 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . 2 . 9 . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . 1 . . 18 . . . . . . 10 . . . . . 1 4 Rewire 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 100 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 659 | -10/Materials | Repaired Lgt. Treads 687 | -10/Materials | Repaired Lgt. Treads 714 | -10/Materials | Repaired Lgt. Treads 841 | -10/Materials | Discovered new exit (range 3) 959 | -10/Materials | Discovered new exit (range 16) 1223 | -10/Materials | Discovered new exit (range 10) 1241 | -10/Materials | Entered Mines 1262 | -10/Mines | Core integrity fell below 50% 1322 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1329 | -10/Mines | Found Prototype Device 1462 | -10/Mines | Discovered new exit (range 14) 1478 | -10/Mines | Learned Materials emergency access door positions 1811 | -10/Mines | Discovered new exit (range 8) 1908 | -10/Mines | Learned location of Zion (-7) 1971 | -10/Mines | Assembled infested the area 2014 | -10/Mines | Core integrity fell below 20% 2042 | -10/Mines | Lost 8 parts (1p2n2u3w) 2166 | -10/Mines | Entered Materials 2166 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2726 | -9/Materials | Build established: Scavenger-Tank 2983 | -9/Materials | Identified exit to Mines 2983 | -9/Materials | Identified exit to Storage 3362 | -9/Materials | Build established: Tank 3393 | -9/Materials | Entered Storage 3793 | -9/Storage | First assault squad dispatched 4145 | -9/Storage | Build established: Scavenger-Tank 4529 | -9/Storage | Build established: Scavenger-Gunner 4604 | -9/Storage | Used back door to open Recycling access 4604 | -9/Storage | Discovered new exit (range 5) 4611 | -9/Storage | Entered Recycling 4788 | -9/Recycling | Discovered new exit (range 6) 5455 | -9/Recycling | Build established: Commander-Tank 5636 | -9/Recycling | Learned 2 Storage zone layouts 5678 | -9/Recycling | Scanned before Scraplab entrance 5694 | -9/Recycling | Learned Materials emergency access door positions 5712 | -9/Recycling | Entered Scraplab 5731 | -9/Recycling | Discovered new exit (range 2) 5740 | -9/Recycling | Entered Scraptown 5740 | -9/Scraptown | Accompanied by 5 allies 6109 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6145 | -9/Scraptown | Visited Comm Corps 6322 | -9/Scraptown | Visited CR-KLE's Repair Center 6335 | -9/Scraptown | CR-KLE repaired 6 parts 6373 | -9/Scraptown | Visited Junk Repository 6442 | -9/Scraptown | Visited UFD Registry 6442 | -9/Scraptown | Registered with UFD as "Softpod" 6482 | -9/Scraptown | Visited Scrapoid Pod Storage 6491 | -9/Scraptown | Found Scrapoid Pod 6521 | -9/Scraptown | Visited Junk Cannon Lab 6531 | -9/Scraptown | Found Prototype Special Weapon 6550 | -9/Scraptown | Build established: Commander-Mutant 6559 | -9/Scraptown | Visited Science Guys 6612 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6618 | -9/Scraptown | Found DCF Scrap (29 items) 6746 | -9/Scraptown | Visited Derelict Rescue Squad 6756 | -9/Scraptown | Found DRS Beacon 6786 | -9/Scraptown | Visited Botcube Research 6799 | -9/Scraptown | Found Botcube 6818 | -9/Scraptown | Visited Scrap Suit Storage 6863 | -9/Scraptown | Visited Research Penetration Think Tank 6901 | -9/Scraptown | Visited LU-1G1's Boring Crew 6959 | -9/Scraptown | Visited A0-MCA Data Center 7016 | -9/Scraptown | Given an A- rating by A0-MCA 7019 | -9/Scraptown | Identified Exp. Sensor Array 7023 | -9/Scraptown | Found A0-MCA's Component Scanner 7309 | -9/Scraptown | Build established: Commander-Tank 7478 | -9/Scraptown | Attacked by Scraptown defenders 7488 | -9/Scraptown | Found Prototype Special Weapon 7488 | -9/Scraptown | Identified LU-1G1's Laser Shovel 7545 | -9/Scraptown | Crushed by falling debris 7590 | -9/Scraptown | Found Prototype Processor 7590 | -9/Scraptown | Identified Expert System 7627 | -9/Scraptown | Discovered new exit (range 7) 7640 | -9/Scraptown | Entered Factory 7640 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 7869 | -6/Factory | Fabricated Y-54 Guardian (x2) 7949 | -6/Factory | Build established: Scavenger-Tank 7973 | -6/Factory | Repaired Broken Exp. Sensor Array 8146 | -6/Factory | Identified Junk Cannon 8358 | -6/Factory | P-60 Hacker assimilated allied Guardian 5a 8361 | -6/Factory | P-60 Hacker assimilated allied Guardian 5b 8694 | -6/Factory | Found Hvy. Reactive Plating 8967 | -6/Factory | Garrison activated, responded to threat 8982 | -6/Factory | Build established: Scavenger-Gunner 9375 | -6/Factory | Fabricated B-36 Bruiser (x3) 9431 | -6/Factory | Identified exit to Lower Caves 9740 | -6/Factory | First assault squad dispatched 9840 | -6/Factory | Lost 7 parts (1p4n2u) 9868 | -6/Factory | Crushed by falling debris 9868 | -6/Factory | System corruption reached 10% 9883 | -6/Factory | Core integrity fell below 50% 9899 | -6/Factory | Lost 6 parts (1p1n3u1w) 9920 | -6/Factory | Spotted B-75 Beast 10007 | -6/Factory | Core integrity fell below 20% 10049 | -6/Factory | Lost 3 parts (1n1u1w) 10098 | -6/Factory | Entered Lower Caves 10112 | -6/Lower Caves | Encountered a Warlord checkpoint 10113 | -6/Lower Caves | Build established: Mutant 10115 | -6/Lower Caves | Learned Factory terminal intel 10191 | -6/Lower Caves | Activated DRS Beacon 10294 | -6/Lower Caves | 1C-UTU showed up to help 10296 | -6/Lower Caves | 1C-UTU revealed a hidden path 10333 | -6/Lower Caves | Entered Factory 10333 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10334 | -5/Factory | Loaded intel: 26 terminal locations 10348 | -5/Factory | Identified exit to Upper Caves 10569 | -5/Factory | Build established: Scavenger-Sprinter 10658 | -5/Factory | Garrison activated, responded to threat 10821 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 10857 | -5/Factory | Discovered new exit (range 14) 10880 | -5/Factory | Fabricated Centrium Leg? 10907 | -5/Factory | Build established: Scavenger-Scout 10933 | -5/Factory | Search patrols dispatched 11064 | -5/Factory | Discovered new exit (range 5) 11107 | -5/Factory | Garrison activated, responded to threat 11169 | -5/Factory | Cargo convoy interrupted 11224 | -5/Factory | Crushed by falling debris 11233 | -5/Factory | Search patrols dispatched 11313 | -5/Factory | Discovered new exit (range 9) 11359 | -5/Factory | Lost 8 parts (3n2u3w) 11529 | -5/Factory | Entered Upper Caves 11558 | -5/Upper Caves | Lost 8 parts (2p3n2u1w) 11717 | -5/Upper Caves | Encountered a Warlord checkpoint 11799 | -5/Upper Caves | Found Alien Artifact 11833 | -5/Upper Caves | Discovered new exit (range 8) 11845 | -5/Upper Caves | Entered another Upper Caves area 11846 | -5/Upper Caves | Encountered a Warlord checkpoint 11885 | -5/Upper Caves | Discovered new exit (range 13) 12228 | -5/Upper Caves | Build established: Tank 12544 | -5/Upper Caves | Learned Factory emergency access door positions 12566 | -5/Upper Caves | Discovered new exit (range 22) 12603 | -5/Upper Caves | Entered Warlord 12613 | -5/Warlord | System corruption cleaned by Quarantine Array 12615 | -5/Warlord | Attacked by Warlord forces 12627 | -5/Warlord | Discovered new exit (range 16) 12663 | -5/Warlord | Core integrity fell below 50% 12761 | -5/Warlord | Warlord's base attacked by MAIN.C 12951 | -5/Warlord | Build established: Hacker-Sprinter 13092 | -5/Warlord | Spotted Striker 13111 | -5/Warlord | Warlord forces counterattacked 13130 | -5/Warlord | Spotted 0W-J9H(B) 13130 | -5/Warlord | Spotted R4-RBR(B) 13130 | -5/Warlord | Spotted Striker 13244 | -5/Warlord | Spotted Executioner 13327 | -5/Warlord | Spotted Executioner 13436 | -5/Warlord | Warlord base infiltrated, sounded retreat 13456 | -5/Warlord | Entered Proximity Caves 13501 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13519 | -4/Proximity Caves | Spotted B-86 Titan 13582 | -4/Proximity Caves | Crushed by falling debris 13826 | -4/Proximity Caves | Discovered new exit (range 5) 13829 | -4/Proximity Caves | Entered Factory 13829 | -4/Factory | Evolved 2 slots: Utility x2 13892 | -4/Factory | Found Prototype Launcher 13892 | -4/Factory | Identified Com. Tesla Bomb Launcher 13894 | -4/Factory | Sucked down chute 13894 | -4/Factory | Entered Waste 13899 | -4/Waste | Spotted C-40 Crusher 13903 | -4/Waste | Spotted C-40 Crusher 13903 | -4/Waste | Spotted C-40 Crusher 13904 | -4/Waste | Spotted C-40 Crusher 13919 | -4/Waste | Spotted C-40 Crusher 13947 | -4/Waste | Warlord forces began an assault 13949 | -4/Waste | Found Fusion Bomb Launcher 13954 | -4/Waste | Allies destroyed C-40 Crusher 13959 | -4/Waste | Allies destroyed C-40 Crusher 13961 | -4/Waste | Spotted C-40 Crusher 13961 | -4/Waste | Allies destroyed C-40 Crusher 13966 | -4/Waste | Allies destroyed C-40 Crusher 13970 | -4/Waste | Allies destroyed C-40 Crusher 13976 | -4/Waste | Allies destroyed C-40 Crusher 14006 | -4/Waste | Lost 4 allies 14022 | -4/Waste | Discovered new exit (range 16) 14293 | -4/Waste | Entered Factory 14293 | -4/Factory | Accompanied by 15 allies 14524 | -4/Factory | Lost 3 allies 14543 | -4/Factory | First assault squad dispatched 14638 | -4/Factory | Discovered new exit (range 13) 14694 | -4/Factory | Found Prototype Hackware 14694 | -4/Factory | Identified Exp. System Shield 14722 | -4/Factory | Identified exit to Upper Caves 14724 | -4/Factory | Entered Upper Caves 14727 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14731 | -4/Upper Caves | Found Prototype Special Weapon 14771 | -4/Upper Caves | Identified Molecular Deconstructor 14913 | -4/Upper Caves | Discovered new exit (range 5) 14914 | -4/Upper Caves | Identified exit to Upper Caves 14932 | -4/Upper Caves | Lost 3 parts (1p1u1w) 14982 | -4/Upper Caves | Entered another Upper Caves area 15025 | -4/Upper Caves | Build established: Scavenger-Scout 15027 | -4/Upper Caves | Discovered new exit (range 5) 15028 | -4/Upper Caves | Identified exit to Research 15062 | -4/Upper Caves | Spotted B-86 Titan 15140 | -4/Upper Caves | Learned Research stockpile data 15151 | -4/Upper Caves | Learned Research stockpile data 15419 | -4/Upper Caves | Discovered new exit (range 6) 15420 | -4/Upper Caves | Identified exit to Zhirov 15646 | -4/Upper Caves | Build established: Trapper-Scout 17910 | -4/Upper Caves | Entered Zhirov 17910 | -4/Zhirov | Discovered new exit (range 3) 17917 | -4/Zhirov | Met Zhirov 17925 | -4/Zhirov | Learned location of Testing (-3) 17929 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17937 | -4/Zhirov | Found Alien Artifact 17937 | -4/Zhirov | Identified Integrated Dissipator 17937 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18017 | -4/Zhirov | Found Alien Artifact 18031 | -4/Zhirov | Identified exit to Proximity Caves 18044 | -4/Zhirov | Entered Proximity Caves 18070 | -3/Proximity Caves | Crushed by falling debris 18107 | -3/Proximity Caves | Spotted B-86 Titan 18336 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18535 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19322 | -3/Proximity Caves | Discovered exit to Research (range 5) 19323 | -3/Proximity Caves | Entered Research 19323 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19397 | -3/Research | Found Com. Tesla Bomb Launcher 19432 | -3/Research | Discovered new exit (range 17) 19473 | -3/Research | Found Fusion Bomb Launcher 19478 | -3/Research | Identified exit to Testing 19479 | -3/Research | Entered Testing 19694 | -3/Testing | Found Prototype Energy Gun 19694 | -3/Testing | Identified Hyp. EM Gauss Rifle 19771 | -3/Testing | Build established: Scavenger-Gladiator 20213 | -3/Testing | Found Prototype Leg 20213 | -3/Testing | Identified Myomer Exoskeleton 20307 | -3/Testing | Found Prototype Launcher 20307 | -3/Testing | Identified Tactical Quantum Warhead 20338 | -3/Testing | Found Prototype Launcher 20338 | -3/Testing | Identified Tesla Bomb Launcher 20383 | -3/Testing | Spotted Striker 20385 | -3/Testing | Spotted Striker 20473 | -3/Testing | Destroyed Striker 20504 | -3/Testing | Destroyed Striker 20506 | -3/Testing | Scanned by Researcher 20511 | -3/Testing | Spotted Alpha 7 20567 | -3/Testing | Lost 3 parts (2u1w) 20577 | -3/Testing | Found Prototype Ballistic Gun 20601 | -3/Testing | Stole the SGEMP Prototype 20610 | -3/Testing | Identified Multirail 20638 | -3/Testing | Destroyed Alpha 7 20668 | -3/Testing | Found Prototype Processor 20668 | -3/Testing | Identified Exp. Target Analyzer 20822 | -3/Testing | Discovered new exit (range 13) 20973 | -3/Testing | Identified exit to Research 21012 | -3/Testing | Found Prototype Ballistic Cannon 21012 | -3/Testing | Identified Omega Cannon 21651 | -3/Testing | Found Prototype Protection 21651 | -3/Testing | Identified Centrium Heavy Armor Plating 21761 | -3/Testing | Crushed by falling debris 21761 | -3/Testing | System corruption reached 10% 21815 | -3/Testing | Lost 3 parts (1p2w) 21966 | -3/Testing | Crushed by falling debris 21997 | -3/Testing | Lost 3 parts (1p2u) 22038 | -3/Testing | Spotted PD-Q3LSIVV07I 22039 | -3/Testing | Identified Transdimensional Reconstructor 22039 | -3/Testing | Warped through subspace 22056 | -3/Testing | Found Prototype Energy Cannon 22056 | -3/Testing | Identified Disintegrator 22099 | -3/Testing | Found Prototype Processor 22099 | -3/Testing | Identified Exp. Terrain Scan Processor 22217 | -3/Testing | Destroyed 9 combat bots 22329 | -3/Testing | Build established: Hacker-Tank 22479 | -3/Testing | First assault squad dispatched 22566 | -3/Testing | Entered Research 22566 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23102 | -2/Research | First assault squad dispatched 23344 | -2/Research | Found Exp. System Shield 23345 | -2/Research | System corruption reached 10% 23765 | -2/Research | Destroyed 9 combat bots 23808 | -2/Research | Spotted B-90 Cyclops 23896 | -2/Research | Found Prototype Device 23896 | -2/Research | Identified Exp. Force Field 24096 | -2/Research | Destroyed B-90 Cyclops 24159 | -2/Research | Lost 11 parts (2p3n4u2w) 24190 | -2/Research | Crushed by falling debris 24221 | -2/Research | Lost 3 parts (3u) 24224 | -2/Research | Found Quantum Capacitor 24275 | -2/Research | Identified Dimensional Node Initializer 24275 | -2/Research | Initialized slip node 24349 | -2/Research | Lost 5 parts (1p2n1u1w) 24420 | -2/Research | High security lockdown imminent 24448 | -2/Research | Destroyed 7 combat bots 24497 | -2/Research | Released all parts (13) 24500 | -2/Research | High security lockdown engaged 24502 | -2/Research | Core integrity fell below 50% 24555 | -2/Research | Found Prototype Processor 24555 | -2/Research | Identified Spectral Analyzer 24556 | -2/Research | System corruption reached 30% 24588 | -2/Research | Crushed by falling debris 24589 | -2/Research | Crushed by falling debris 24782 | -2/Research | Build established: Mutant 25363 | -2/Research | Crushed by falling debris 25371 | -2/Research | Crushed by falling debris 25387 | -2/Research | Self-destructed Last Messages --------------- 25256_ Slammed into Earth. 25256_ Destabilizing: Core damaged (-14). 25262_ System corrupted: Heat flow error (+285). 25279_ &&45YKPTL3D8,J0RHXVTH/ 25295_ H/ UY%/OLIZBRJTZRFNGMXLVNT8|,R#4S<%N: 25310_ F2LR6ZTPQVCXLYYBCW2&OEUVL2&QX9CC:M 25327_ OHAZIOV#%AB5JGWOEGJ1E 25345_ |N6:J=&L|XXDO=JONZJQ & 25357_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 25363_ System corrupted: Energy discharge (-34). 25363_ The unstable cave ceiling collapses. 25363_ Crushed by falling debris. 25363_ Broken Imp. Antigrav System destroyed. 25363_ System corrupted by crushing effect (+4). 25371_ The unstable cave ceiling collapses. 25371_ Crushed by falling debris. 25371_ Broken Adv. Launcher Guidance Computer destroyed. 25371_ System corrupted by crushing effect (+2). 25378_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????? #?????????????????? | | ??????????????######"# ##### #!! #????????????? | | ??????????????# " ####" "!! #????????????? | | ??????????????# ]"###@## # #????????????? | | ??????????????# ##?###??? #?????????????????? | | ???????????#### #???????????????????????????? | | ???????????# + #???????????????????????????? | | ???????????# ## #???????????????????????????? | | ???????????# #####+###???????????????????????????? | | ???????????# #?# ##### #???????????????? | | ???????????# #?# #???????????????? | | ???????????# #?# H #???????????????? | | ????????####+### [ #???????????????? | | ????????# !# ##### #???????????????? | | ????????# ### ###????? #???????????????? | | ????????# *#?# #?????????#####???????????????? | | ????????# #?# #?????????????????????????????? | | ????????# = #?# #?????????????????????????????? | | ????????# #?# #?????????????????????????????? | | ????????####+##### ##????????????????????????????? | | ??????????# ### #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# ### #????????????????????????????? | | ??????????## ##?## ##????????????????????????????? | | ???????????# #???# #?????????????????????????????? | | ???????????# #???# #?????????????????????????????? | | ???????????# #####+##????????????????????????????? | | ???????????# # !*=###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 77 Energy Capacity 825 Matter Stores 418 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Corruption Block 20 Armor Coverage 1500 Resistance: KI 40 Resistance: TH 20 Resistance: EX 50 Resistance: EM 20 Core Shielding 20 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 74 Targeting Accuracy 8 Launcher Accuracy 80 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Offensive Hacking 34 Defensive Hacking 32 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Vibroblade | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded B-36 Bruiser | x3 | -6/Factory | Authchip Centrium Leg | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed InertialDisposableRifle Manual? 0 Play Time 04:28:54 Cumulative 289.3 hours Start 2024.09.08 @ 18:53:30 End 2024.09.11 @ 17:31:20 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 79 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eba67266-dcb2-4896-a510-b70d2066cd61