Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.18 @ 13:58:33 // Winter2019/RPGLIKE Player: Cookie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1376) 1376 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5311 Bonus ------- None Cogmind --------- Core Integrity 0/1100 Matter 293/300 Energy 375/375 System Corruption 0% Temperature Cool (206) Movement Hovering (48) Location -6/Factory Parts ------- > --- POWER (3) -------- Deuterium Engine Light Deuterium Engine Light Fission Core > --- PROPULSION (4) --- Gravmag System Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY (5) ------ Cooling System Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (4) ------- Lightning Gun Force Rifle Flak Gun Magnetic Acceleration Cannon > --- INVENTORY (2) ---- Gravmag Array Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Centrium Wheel Centrium Wheel Gravmag System Improved Gravmag System > --- UTILITY ---------- Cooling System Enhanced Optical Array Improved Sensor Array ECM Suite Hacking Suite > --- WEAPON ----------- Proton Cannon Gauss Rifle Flak Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Light Armor Plating [Rating: 64] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Improved Gravmag System Utility ECM Suite Device ECM Suite Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Slots Evolved 12 | 5 . 1 . 4 1 . . 1 Power 2 | 1 . . . 1 . . . . Propulsion 3 | 1 . . . 1 . . . 1 Utility 4 | 2 . . . 2 . . . . Weapon 3 | 1 . 1 . . 1 . . . Parts Attached 66 | 6 5 6 . 19 11 2 . 17 Power 10 | 2 1 1 . 3 1 . . 2 Engine 8 | 2 1 1 . 2 1 . . 1 Core 2 | . . . . 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 . . . 2 3 . . 8 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 8 | 2 . . . 2 3 . . 1 Hover 7 | . . . . . . . . 7 Flight . | . . . . . . . . . Utility 15 | . 4 2 . 5 3 . . 1 Device 10 | . 4 2 . 3 1 . . . Storage . | . . . . . . . . . Processor 3 | . . . . 1 1 . . 1 Hackware 1 | . . . . 1 . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 26 | 2 . 3 . 9 4 2 . 6 Energy Gun 4 | 1 . 1 . . . . . 2 Energy Cannon 8 | . . 2 . 5 . 1 . . Ballistic Gun 8 | 1 . . . 2 2 . . 3 Ballistic Cannon 4 | . . . . . 2 1 . 1 Launcher . | . . . . . . . . . Special Weapon 2 | . . . . 2 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 94 | . 85 97 100 90 99 99 100 95 Engine 14 | . 21 20 20 16 13 13 13 12 Core 3 | . . . . . 6 6 6 6 Wheel 16 | . 22 20 20 19 19 20 20 7 Hover 3 | . . . . . . . . 13 Device 20 | . 19 30 30 23 21 20 20 16 Processor 4 | . . . . 4 3 6 6 8 Hackware 4 | . . . . 1 6 6 6 6 Energy Gun 2 | . 11 10 10 . . . . 4 Energy Cannon 10 | . . 14 20 15 13 12 13 3 Ballistic Gun 8 | . 11 2 . 6 10 6 6 9 Ballistic Cannon 2 | . . . . . 1 6 6 6 Naked Turns . | . . . . . . . . . Heaviest Build 51 | 11 16 32 32 44 51 48 48 49 Greatest Support 65 | 26 26 26 26 36 49 49 49 65 Greatest Overweight (x) 2 | . . 1 1 1 1 . . 2 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 2 | . . 1 1 1 1 1 1 2 Average Capacity 1 | . . . 1 1 1 1 1 1 Most Carried 2 | . . 1 1 1 1 1 1 2 Average Carried . | . . . 1 1 . 1 1 1 Final Capacity 2 | . . 1 1 1 1 1 1 2 Final Carried 2 | . . 1 1 1 1 1 1 2 Class Distribution -------------------- 44% | Hacker-Skirmisher 17% | Skirmisher 12% | Hacker-Gunner 10% | Mutant 5% | Gunner 5% | Hacker-Scout 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Matter Collected 1288 | 260 74 55 . 289 158 90 . 362 Remotely . | . . . . . . . . . Salvage Created 1448 | . 154 152 . 460 214 70 . 398 Parts 93 | . 13 6 . 34 10 5 . 25 Haulers Intercepted 3 | . . . . 3 . . . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 31 | . 7 2 . 11 4 1 . 6 Guns 20 | . 7 1 . 4 4 . . 4 Cannons 11 | . . 1 . 7 . 1 . 2 Classes Destroyed 11 | . 2 1 . 4 1 . . 3 Worker 2 | . . . . 1 . . . 1 Builder 1 | . . . . 1 . . . . Tunneler 1 | . . . . . . . . 1 Hauler 3 | . . . . 3 . . . . Recycler 1 | . . . . . . . . 1 Swarmer 5 | . 3 . . . . . . 2 Grunt 14 | . 4 . . 8 1 . . 1 Brawler 1 | . . . . 1 . . . . Sentry 6 | . . 2 . 2 2 . . . Hunter 1 | . . . . . . . . 1 Programmer 4 | . . . . . 1 1 . 2 Best Kill Streak 4 | . 3 2 . 4 1 1 . 3 Combat Bots Only 3 | . 3 2 . 3 1 1 . 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Damage Taken 2788 | . 191 111 241 456 465 545 48 731 Core 2261 | . 149 92 193 376 368 447 40 596 Absorbed by Shields 81 | . . . . 19 62 . . . Redirected to Core 1767 | . 114 55 159 278 295 349 25 492 Core Remaining (%) 77 | 100 100 . 56 99 . . 33 . Volleys Fired 99 | . 29 4 2 37 8 2 . 17 Largest 4 | . 2 3 3 3 4 4 . 4 Hottest 216 | . 70 170 176 145 193 213 . 216 Shots Fired 272 | . 46 12 6 101 31 8 . 68 Gun 136 | . 46 4 2 31 11 2 . 40 Cannon 132 | . . 8 4 66 20 6 . 28 Launcher . | . . . . . . . . . Special 4 | . . . . 4 . . . . Kinetic 117 | . 29 . . 31 15 4 . 38 Thermal 132 | . 17 12 6 66 16 2 . 13 Explosive . | . . . . . . . . . Electromagnetic 19 | . . . . . . 2 . 17 Robot Hit Streak 16 | . 9 13 1 16 9 2 . 11 Robot Miss Streak 6 | . 4 . 5 4 3 1 . 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 178 | . 28 9 1 68 25 5 . 42 Core Hits 77 | . 12 3 . 26 10 1 . 25 Critical Hits 4 | . . . . 2 . . . 2 Critical Kills 2 | . . . . 1 . . . 1 Critical Parts Destroyed 2 | . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3348 | . 267 171 39 1452 570 65 . 784 Guns 1281 | . 251 50 15 291 173 . . 501 Cannons 1983 | . . 114 24 1139 358 65 . 283 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 84 | . 16 7 . 22 39 . . . Kinetic 1003 | . 148 . . 291 199 . . 365 Thermal 2014 | . 103 164 39 1139 332 58 . 179 Explosive . | . . . . . . . . . Electromagnetic 247 | . . . . . . 7 . 240 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 . 1 1 . Average Corruption 1 | . . . . 2 . 1 1 . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 8 | . . 8 . . . . . . Projectiles 3 | . . 3 . . . . . . Explosions . | . . . . . . . . . Melee 5 | . . 5 . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 40 | . 7 3 . 11 19 . . . Shots . | . . . . . . . . . Rammed 13 | . 5 1 . 5 2 . . . Targets Rammed 13 | . 5 1 . 5 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 360 | . 360 81 48 6 92 62 . 253 Average Temperature 86 | . 145 39 26 4 34 32 . 70 Received Heat Transfer 764 | . 48 27 96 213 203 123 27 27 Effects 4 | . 4 . . . . . . . Energy Bleed 2 | . 2 . . . . . . . Interference 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . 1 2 . 5 1 . . . Heat Transferred 3404 | . 296 333 74 1850 518 74 . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Peak Influence 508 | . 275 241 93 264 508 . . 128 Average Influence 118 | . 179 167 93 99 199 . . 38 Maximum Alert Level 2 | . 1 1 . 1 2 . . . Low Security (%) 78 | 100 39 59 100 96 54 . . 100 Level 1 18 | . 60 40 . 3 36 . . . Level 2 2 | . . . . . 9 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 3 . . 1 2 . . 3 Investigation . | . . . . . . . . . Extermination 3 | . . . . . 1 . . 2 Reinforcement 5 | . 3 . . 1 . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Distress Signals 8 | . 1 1 . 5 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 20 9 3 28 16 11 4 14 Peak Tracking Total 7 | . 5 4 3 4 7 3 4 5 Tactical Retreats 20 | . 1 . . 7 3 6 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Traps Triggered 4 | . . 1 . . 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . 1 2 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Machines Disabled 2 | . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Machines Accessed 18 | . . 3 . 8 5 1 . 1 Terminals 12 | . . 3 . 6 2 . . 1 Fabricators 2 | . . . . . 2 . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 45 | . . 6 . 23 10 1 . 5 Successful 28 | . . 4 . 16 4 1 . 3 Failed 17 | . . 2 . 7 6 . . 2 Catastrophic 3 | . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . Manual 16 | . . 1 . 11 1 . . 3 Terminals 33 | . . 6 . 18 4 . . 5 Fabricators 4 | . . . . . 4 . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . . 4 . 11 1 1 . 3 Record 1 | . . . . 1 . . . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 3 | . . . . 2 1 . . . Open Door 1 | . . . . . . 1 . . Terminal Index 3 | . . 1 . 2 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 3 | . . 1 . 1 . . . 1 Reprogram Traps 1 | . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . 1 Security Status 1 | . . . . 1 . . . . Patrol Status 3 | . . . . 2 . . . 1 Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Build 2 | . . . . . 2 . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 3 | . . . . 3 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . . 3 . 7 5 . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . 3 . . . Matter 186 | . . . . . 186 . . . Time 33 | . . . . . 33 . . . Total Robot Build Rating 6 | . . . . . 6 . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built 2 | . . . . . 2 . . . Matter 234 | . . . . . 234 . . . Time 58 | . . . . . 58 . . . Total Part Build Rating 14 | . . . . . 14 . . . Parts Repaired 1 | . . . . 1 . . . . Time 32 | . . . . 32 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 2 | . . . . 2 . . . . parse_system 2 | . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Total Allies 3 | . . . . . 3 . . . Largest Group 3 | . . . . . 3 . . . Highest-Rated Group 30 | . . . . . 30 . . . Highest-Rated Ally 10 | . . . . . 10 . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . 5 . . . Total Damage 83 | . . . . . 83 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Turns Passed 4314 | 32 361 245 30 1107 954 508 14 1063 Spaces Moved 3148 | 30 250 204 24 637 700 541 16 746 Core 8 | 8 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2653 | 22 250 204 24 637 700 541 16 259 Hover 487 | . . . . . . . . 487 Flight . | . . . . . . . . . Fastest Speed 48 | 50 90 90 100 86 86 90 90 48 Average Speed 89 | 78 90 96 100 94 92 90 90 81 Slowest Speed 170 | 90 90 100 100 100 96 90 90 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 42 17 12 52 27 76 6 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 17 | . . . 3 5 1 2 . 6 Melee . | . . . . . . . . . Projectile 17 | . . . 3 5 1 2 . 6 AOE . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Total 4432 | 35 344 243 25 1066 986 556 15 1162 Wait 989 | . 46 20 . 324 247 10 . 342 Move 3140 | 29 249 203 23 636 699 540 15 746 Hop . | . . . . . . . . . Pick Up 18 | . . 4 . . 1 . . 13 Fast Attach 50 | 6 5 3 . 16 10 2 . 8 Attach 13 | . . 3 . . 1 . . 9 Detach 1 | . . . . . 1 . . . Swap 3 | . . . . 3 . . . . Drop 47 | . 2 5 . 11 10 2 . 17 Fire 99 | . 29 4 2 37 8 2 . 17 Melee . | . . . . . . . . . Ram 13 | . 5 1 . 5 2 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 59 | . 8 . . 34 7 . . 10 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 3) 394 | -10/Materials | Entered another Materials area 396 | -9/Materials | Reached level 2 396 | -9/Materials | Upgraded with Weapon slot (x1) 583 | -9/Materials | Discovered new exit (range 15) 639 | -9/Materials | Entered Mines 641 | -9/Mines | Reached level 3 644 | -9/Mines | Met a Derelict bent on vengeance 656 | -9/Mines | Discovered new exit (range 14) 669 | -9/Mines | Entered Materials 671 | -8/Materials | Reached level 4 671 | -8/Materials | Upgraded with Power slot (x1) 671 | -8/Materials | Upgraded with Propulsion slot (x1) 671 | -8/Materials | Upgraded with Utility slot (x1) 1014 | -8/Materials | Build established: Skirmisher 1087 | -8/Materials | Core integrity fell below 50% 1621 | -8/Materials | Reached level 5 1646 | -8/Materials | Upgraded with Utility slot (x1) 1720 | -8/Materials | Repaired Cooling System 1765 | -8/Materials | Build established: Hacker-Gunner 1772 | -8/Materials | Discovered new exit (range 3) 1776 | -8/Materials | Entered Factory 1778 | -7/Factory | Reached level 6 1779 | -7/Factory | Upgraded with Weapon slot (x1) 2352 | -7/Factory | Fabricated B-36 Bruiser (x3) 2444 | -7/Factory | Fabricated Centrium Wheel (x2) 2471 | -7/Factory | Build established: Hacker-Skirmisher 2485 | -7/Factory | Local fabrication network quarantined 2650 | -7/Factory | Garrison activated, responded to threat 2711 | -7/Factory | Discovered new exit (range 22) 2730 | -7/Factory | Entered Lower Caves 2732 | -7/Lower Caves | Reached level 7 2808 | -7/Lower Caves | Spotted B-75 Beast 2955 | -7/Lower Caves | Core integrity fell below 50% 3070 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3210 | -7/Lower Caves | Learned location of Zion (-7) 3231 | -7/Lower Caves | Discovered new exit (range 7) 3238 | -7/Lower Caves | Entered another Lower Caves area 3242 | -7/Lower Caves | Discovered new exit (range 15) 3252 | -7/Lower Caves | Entered Factory 3253 | -6/Factory | Core integrity fell below 50% 3254 | -6/Factory | Reached level 8 3277 | -6/Factory | Upgraded with Propulsion slot (x1) 3300 | -6/Factory | Core integrity fell below 20% 4304 | -6/Factory | Reached level 9 4315 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04270_ K-01 Serf cleans the Nuclear Reactor. 04270_ Acquired Gravmag System. 04273_ Dropped Imp. Light Armor Plating. 04274_ Acquired Gravmag Array. 04279_ Acquired 26 matter. 04283_ U-05 Engineer builds a Wall. 04285_ K-01 Serf collects debris. 04287_ K-01 Serf cleans the Nuclear Reactor. 04287_ K-01 Serf suffers critical hit. 04287_ K-01 Serf destroyed. 04288_ K-01 Serf collects debris. 04289_ K-01 Serf destroyed. 04289_ K-01 Serf collects debris. 04301_ Door malfunctions. 04301_ S-27 Virus destroyed. 04304_ Reached level 9. 04304_ S-27 Virus destroyed. 04305_ Acquired 27 matter. 04309_ Acquired 11 matter. 04312_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????? ??????????? | | ?????????????????? ???????? | | ????????????????## ????? | | ???????????????? #??? | | ???????????????? #??? | | ???????????????? #??? | | ???????????????? #??? | | ???????????????? m ???? | | ????????????????? ???? | | ????????????????? ????? | | ????????????????? #????? | | ????????????????? #????? | | ###############??# #????? | | # #??# #????? | | #[[] #??# #????? | | #[! #??# #????? | | #[] #??# R+????? | | # """"""""" #??# k #????? | | ; [s%@ s #??# #????? | | ?###/##########??# k #??????? | | ??# ############ R #??????? | | ??# uu =%!######## | | ??# ########## # | | ??# #????????# k #""" | | ?## ##???????# #""" | | ?# #???????# #""" | | ?# #???????#k !%= # | | ?# +???????# # | | ?# #???????#k # | | ?# #???????# # [ | | ?### ########### ^^ ######## | | ???# #??????? | | ???# ^ =######## | | ???# """ """ *!=!*%!! ! | | ???#### """ """ #+######## | | ??????# """ """ # #?? | | ??????# # #?? | | ??????# """ # #?? | | ??????# """ # #?? | | ??????# """ [[[# #?? | | ??????# ^ [[[# #?? | | ??????# """ [[ # #?? | | ???#### """ # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 36 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 20 Defensive Hacking 5 Item Schematics ----------------- Remote Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Centrium Wheel | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Levels Raised 8 | . . 1 1 2 1 1 . 2 XP Earned 15080 | 3000 850 1830 500 3085 2290 650 500 2375 XP Spent 13295 | 3000 . 1495 . 4505 1495 1200 . 1600 Upgrades 37 | 6 . 7 . 10 6 6 . 2 Power Slot 2 | 1 . . . 1 . . . . Propulsion Slot 3 | 1 . . . 1 . . . 1 Utility Slot 4 | 2 . . . 2 . . . . Weapon Slot 3 | 1 . 1 . . 1 . . . Core Integrity 10 | . . 1 . 2 3 4 . . Heat Dissipation 4 | . . 2 . 2 . . . . Mass Support 1 | . . . . . 1 . . . Inventory Capacity 2 | . . 1 . . . . . 1 Sight Range 1 | . . 1 . . . . . . Sensor Range 3 | . . . . 2 1 . . . Ranged Accuracy 1 | . . . . . . 1 . . Hack Attack % 2 | 1 . . . . . 1 . . Hack Defense % 1 | . . 1 . . . . . . Protomatter Created 501 | . 92 . . 288 47 . . 74 Integrity Restored 1227 | . 149 . . 721 135 . . 222 Core 1153 | . 149 . . 658 124 . . 222 Parts 74 | . . . . 63 11 . . . Protomatter Decayed 163 | . 42 . . 10 . 111 . . Game ------ Seed ChargeHypervelocityCorpse Manual? 0 Play Time 01:12:28 Cumulative 33.0 hours Start 2020.01.18 @ 01:44:20 End 2020.01.18 @ 13:58:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 268b9142-5ee5-4eaa-a748-65edff42fbf0