Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.12 @ 22:52:04 Player: WildValentine Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (488) 488 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3063 Bonus ------- None Cogmind --------- Core Integrity 682/700 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Medium Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Cryofiber Web Medium Battery (200) High-capacity Battery (400) Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Medium Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Heavy Laser Beamcaster > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Cryofiber Web Medium Battery High-capacity Battery Improved Signal Interpreter [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 30 | 5 2 3 11 6 3 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 4 2 . Treads . | . . . . . . Leg 8 | 2 . . 4 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 2 . 3 3 2 Device 4 | . 1 . 1 1 1 Storage 3 | . 1 . 2 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 9 | 2 . 3 2 1 1 Energy Gun 8 | 2 . 2 2 1 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 2 | . . . . . 2 Average Slot Usage (%) 94 | . 86 97 99 99 83 Engine 10 | . 14 14 11 9 7 Leg 35 | . 28 28 43 36 30 Device 8 | . 1 14 9 9 6 Storage 15 | . 14 14 12 18 15 Processor 1 | . . . . 5 . Protection 2 | . . . . 3 8 Energy Gun 17 | . 28 14 17 18 13 Ballistic Cannon 2 | . . 11 4 . . Naked Turns . | . . . . . . Heaviest Build 43 | 9 14 19 31 36 43 Greatest Support 45 | 20 20 20 45 45 45 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 4 6 6 12 12 12 Average Capacity 9 | 4 6 6 7 12 12 Most Carried 12 | 4 6 6 9 12 12 Average Carried 7 | 2 3 5 6 9 10 Final Capacity 12 | 4 6 6 12 12 12 Final Carried 12 | 3 6 6 9 12 10 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 521 | 158 102 . 186 60 15 Remotely . | . . . . . . Salvage Created 663 | . 107 . 198 299 59 Parts 38 | . 6 . 11 20 1 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 10 | . 2 . 2 5 1 Guns 10 | . 2 . 2 5 1 Classes Destroyed 6 | . 1 . 3 1 1 Builder 1 | . . . 1 . . Hauler 2 | . . . 2 . . Watcher 2 | . . . 1 1 . Grunt 7 | . 2 . 2 3 . Sentry 2 | . . . . 2 . Hunter 1 | . . . . . 1 Best Kill Streak 3 | . 2 . 2 3 1 Combat Bots Only 3 | . 2 . 1 3 1 Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 623 | . 63 . 137 161 262 Core 71 | . 9 . 17 27 18 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 . 96 95 95 . Volleys Fired 49 | . 7 . 21 14 7 Largest 2 | . 2 . 2 2 2 Hottest 144 | . 80 . 131 144 144 Shots Fired 92 | . 14 . 40 28 10 Gun 86 | . 14 . 34 28 10 Cannon 6 | . . . 6 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 6 | . . . 6 . . Thermal 72 | . . . 34 28 10 Explosive . | . . . . . . Electromagnetic 14 | . 14 . . . . Robot Hit Streak 18 | . 10 . 11 18 7 Robot Miss Streak 3 | . 1 . 3 1 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 72 | . 13 . 31 21 7 Core Hits 33 | . 6 . 12 12 3 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1210 | . 165 . 551 357 137 Guns 1088 | . 165 . 429 357 137 Cannons 122 | . . . 122 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 122 | . . . 122 . . Thermal 923 | . . . 429 357 137 Explosive . | . . . . . . Electromagnetic 165 | . 165 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 264 | . 84 . 264 165 203 Average Temperature 67 | . 44 . 64 74 99 Received Heat Transfer 213 | . 48 . 66 90 9 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 1 1 Heat Transferred 1924 | . . . 925 740 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 154 | . 65 21 154 126 98 Initial 48 | . . 21 6 13 48 Average 44 | . 16 21 51 49 60 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 1 1 3 Investigation 2 | . . 1 . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 2 . 17 7 6 Peak Tracking Total 6 | . 2 . 4 3 6 Tactical Retreats 3 | . . . 1 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 6 | . . 1 2 2 1 Terminals 4 | . . . 2 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . . 1 8 8 3 Successful 9 | . . 1 2 5 1 Failed 11 | . . . 6 3 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . . . 8 8 . Terminals 16 | . . . 8 8 . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 . 1 . Open Door 1 | . . 1 . . . Terminal Index 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . 2 4 . Terminals 6 | . . . 2 4 . Track 1 | . . . . 1 . Botnet 4 | . . . 2 2 . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 2 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 1783 | 70 171 112 508 600 322 Spaces Moved 982 | 57 75 87 314 272 177 Core 15 | 15 . . . . . Treads . | . . . . . . Legs 967 | 42 75 87 314 272 177 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 118 | 101 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 14 | 3 15 18 25 20 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1504 | 68 141 95 405 517 278 Wait 403 | . 54 . 45 218 86 Move 977 | 56 74 86 313 271 177 Hop . | . . . . . . Pick Up 30 | 7 4 2 9 6 2 Fast Attach 10 | 1 1 2 5 1 . Attach 16 | 4 1 1 4 3 3 Detach 1 | . . . . . 1 Swap 4 | . . . 2 2 . Drop 14 | . . 4 6 2 2 Fire 49 | . 7 . 21 14 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 8) 242 | -10/Materials | Entered Mines 246 | -10/Mines | Met a Derelict shopkeep closing up shop 279 | -10/Mines | Met a Derelict bent on vengeance 294 | -10/Mines | Learned location of 1 exit from Materials 307 | -10/Mines | Build established: Mutant 333 | -10/Mines | Discovered new exit (range 16) 354 | -10/Mines | Entered Materials 354 | -9/Materials | Evolved 2 slots: Propulsion x2 355 | -9/Materials | Identified exit to Storage 843 | -9/Materials | Build established: Scavenger-Mutant 848 | -9/Materials | Discovered new exit (range 10) 862 | -9/Materials | Entered another Materials area 862 | -8/Materials | Evolved 2 slots: Utility x2 1374 | -8/Materials | Discovered new exit (range 4) 1462 | -8/Materials | Entered Factory 1462 | -7/Factory | Evolved 2 slots: Utility x2 1715 | -7/Factory | Garrison activated, responded to threat 1784 | -7/Factory | Self-destructed Last Messages --------------- 01684_ Slug penetrates Wall. 01685_ Slug penetrates Assembly Bed. 01708_ Slug penetrates Door. 01711_ Slug penetrates Wall. 01712_ ALERT: Rogue bot located, Programmers report to Factory Zone 8P. 01714_ Penetrated by Slug. 01714_ Imp. Heat Sink destroyed. 01715_ H-55 Commando calls for garrison reinforcements. 01715_ ALERT: Activating Garrison Access F003. 01717_ Penetrated by Slug. 01718_ Lgt. Nuclear Core melted. 01718_ H-55 Commando destroyed. 01721_ Overheating: Energy bleed (-31). 01724_ Acquired Carbon-fiber Leg. 01725_ Acquired 15 matter. 01757_ Beamcaster destroyed. 01778_ Slug penetrates Wall. 01782_ Hvy. Laser destroyed. 01783_ Slug penetrates Wall. 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S"#??????????????????????????????????????? | | ???? #??????????????????????????????????????? | | ?????###??#??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Valentine Manual? 1 Play Time 00:28:21 Cumulative 6.7 hours Start 2022.01.12 @ 18:03:38 End 2022.01.12 @ 22:52:04 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fe350389-da5f-4039-8421-aa618484f6d8