Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.20 @ 21:52:44 Player: Savant Result: Destroyed by as-24462 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (193) 965 Value Destroyed (6317) 6317 Prototype IDs (80) 1600 Alien Tech Used (1) 200 Bonus (2647) 2647 TOTAL SCORE: 17129 Bonus ------- High Alert Combat Kills 188 Follower Combat Kills 559 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 57/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Hovering (52) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (3) --- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY (9) ------ Experimental Heat Sink Improved Cooling System Enhanced Optical Array Advanced Targeting Computer Advanced Melee Analysis Suite Zionite Heavy Carapace > --- WEAPON (2) ------- Proton Cannon Power Maul > --- INVENTORY (5) ---- Zionite Weapon Casing Zionite Heavy Carapace Firepult Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Biocell Enhanced Optical Array Advanced Targeting Computer Advanced Melee Analysis Suite Improved Utility Shielding Zionite Weapon Casing Improved Hacking Suite > --- WEAPON ----------- Force Rifle Hardcell Cannon > --- INVENTORY -------- Wheel Energy Well Zionite Metafield Generator Structural Scanner Improved Trap Scanner 0b10 Decoder Chip [Scout] Insulated Plating Makeshift Hacking Suite Improved Hacking Suite Makeshift System Shield Makeshift System Shield Improved System Restoration Module Improved Trap Extractor Improved Trap Extractor Proton Cannon Phase Cannon Firepult Enhanced Gauss Cannon Rocket Array Improved Datajack Power Maul Greatsword [Rating: 103] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Hardcell Cannon Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . Utility 7 | . . . 2 . . . 1 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 389 | 6 25 4 43 2 3 14 42 54 13 9 1 23 76 10 16 4 44 Power 25 | 1 4 . 5 . . . 1 3 . 1 . 2 3 1 . 1 3 Engine 13 | 1 4 . 3 . . . . . . 1 . 1 3 . . . . Core 9 | . . . 2 . . . 1 3 . . . 1 . 1 . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 106 | 2 10 2 25 . 1 4 16 16 . 1 . 9 13 . . . 7 Treads 39 | 1 5 1 12 . . 2 8 7 . . . 2 1 . . . . Leg 12 | . . . . . . . . . . . . 5 5 . . . 2 Wheel 49 | 1 5 1 13 . 1 2 7 9 . 1 . 1 7 . . . 1 Hover 5 | . . . . . . . . . . . . 1 . . . . 4 Flight 1 | . . . . . . . 1 . . . . . . . . . . Utility 150 | 1 5 1 6 2 1 1 8 19 8 5 . 7 40 8 14 3 21 Device 82 | . 2 1 3 . . . 5 11 5 4 . 3 19 7 13 1 8 Storage 9 | 1 2 . . 2 1 . 1 . . . . 1 . . . . 1 Processor 9 | . . . 1 . . 1 1 1 . . . . 4 . . . 1 Hackware 10 | . . . . . . . . 4 . 1 . . 5 . . . . Protection 40 | . 1 . 2 . . . 1 3 3 . . 3 12 1 1 2 11 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 108 | 2 6 1 7 . 1 9 17 16 5 2 1 5 20 1 2 . 13 Energy Gun 10 | 1 1 . 1 . . . 1 1 . . . . 1 . 1 . 3 Energy Cannon 16 | . 1 . 2 . . 1 2 4 1 . . 2 2 . . . 1 Ballistic Gun 7 | 1 1 . 1 . . 1 2 1 . . . . . . . . . Ballistic Cannon 32 | . 3 1 2 . . 4 4 3 2 1 . 1 6 . . . 5 Launcher 7 | . . . 1 . . 3 1 . . . . . 1 . . . 1 Special Weapon 3 | . . . . . . . 2 1 . . . . . . . . . Impact Weapon 23 | . . . . . . . 5 6 2 1 . . 4 1 1 . 3 Slashing Weapon 5 | . . . . . . . . . . . . 1 4 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 1 . . . . . 1 1 2 . . . . Unidentified Prototypes 15 | . . . 3 . . . . 1 . . . . 1 1 . . 9 Corrupted Parts 5 | . . . . . . . . . . . . 3 2 . . . . System Corruption 14 | . . . . . . . . . . . . 6 8 . . . . Parts Lost 48 | . 1 1 1 . . . 2 4 1 1 . 8 10 . 1 . 18 Power 11 | . 1 . . . . . 1 2 . 1 . . 2 . 1 . 3 Propulsion 17 | . . 1 . . . . 1 2 . . . 5 2 . . . 6 Utility 14 | . . . 1 . . . . . 1 . . 1 4 . . . 7 Weapon 6 | . . . . . . . . . . . . 2 2 . . . 2 Highest Loss Streak 9 | . 1 1 1 . . . 2 2 1 1 . 5 4 . 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 100 100 100 99 99 99 100 83 93 92 89 91 86 Engine 4 | . 14 14 8 11 11 11 . . . 3 7 3 4 6 6 6 . Core 3 | . . . 2 . . . 8 7 7 3 . . . 5 2 4 . Reactor 1 | . . . . . . . . . . . . . . . . . 10 Treads 6 | . 14 14 11 11 7 . 9 7 7 7 7 4 3 6 6 6 . Leg 1 | . . . . . . . . . . . . 12 4 . . . 1 Wheel 10 | . 13 14 10 11 14 21 17 14 15 15 15 . 7 6 6 6 3 Hover 1 | . . . . . . . . . . . . 1 . . . . 10 Device 12 | . 11 12 17 11 11 11 18 11 15 15 15 10 5 9 11 14 11 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 1 6 6 6 6 4 Processor 10 | . . . 11 11 11 11 14 7 7 7 7 7 12 12 12 12 17 Hackware 12 | . . . . . . . . 22 20 15 15 15 28 18 18 11 1 Protection 6 | . 2 1 4 11 11 11 2 3 1 7 7 14 4 8 6 9 8 Energy Gun 1 | . 5 . . . . . 1 . . . . . . . 4 6 5 Energy Cannon 3 | . . 14 9 11 11 13 6 1 6 3 . . . . . . 2 Ballistic Cannon 5 | . 12 9 11 11 1 8 3 7 5 7 7 . 1 6 1 . 4 Impact Weapon 2 | . . . . . . . 1 4 1 2 . . 3 5 5 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 11 50 50 61 61 98 101 102 111 112 118 108 114 117 132 133 132 141 Greatest Support 68 | 10 20 16 16 12 24 24 40 36 24 24 24 50 68 28 28 28 56 Greatest Overweight (x) 13 | 1 3 4 5 5 5 4 8 8 4 4 4 8 3 4 4 4 13 Average Overweight (x) 3 | . 2 3 4 5 4 4 3 3 4 4 4 . 2 3 3 3 4 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 18 20 20 20 21 25 25 25 25 25 25 10 25 25 25 25 18 Most Carried 25 | 4 19 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 12 19 19 20 20 22 24 24 24 24 25 9 24 24 24 24 16 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 19 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 40% | Hacker-Mutant 38% | Mutant 14% | Trapper-Mutant 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6004 | 205 464 80 758 20 . 326 601 920 241 160 . 460 1046 110 195 35 383 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6577 | . 465 39 1216 . . 308 881 1085 150 163 . 947 830 . 22 . 471 Parts 285 | . 27 4 77 . . 26 47 25 6 6 . 27 25 . . . 15 Haulers Intercepted 6 | . . . 4 . . . 2 . . . . . . . . . . Recyclers Shooed 5 | . 2 . . . . . 1 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 18 6 . 21 . 1 5 . . Prevented 16 | . . . . . . . . . 1 1 . 9 . . 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 150 | . 14 3 27 . . 19 15 19 3 5 . 14 16 . . . 15 Melee 8 | . . . . . . . . 2 . . . 1 5 . . . . Guns 18 | . 4 . 2 . . 1 1 . . . . . 2 . . . 8 Cannons 88 | . 10 3 22 . . 4 10 15 2 5 . 9 6 . . . 2 AOE 29 | . . . 3 . . 14 4 . . . . . 3 . . . 5 Classes Destroyed 19 | . 5 . 4 . . 2 . 3 1 . . 1 1 . . . 2 Worker 1 | . . . . . . . . 1 . . . . . . . . . Builder 7 | . . . 1 . . . 2 3 . . . . 1 . . . . Tunneler 2 | . . . . . . 1 . . . . . . 1 . . . . Hauler 6 | . . . 4 . . . 2 . . . . . . . . . . Recycler 10 | . 1 . 1 . . 1 2 3 . . . . 2 . . . . Minesweeper 4 | . . . . . . . . . 1 1 . 1 . . 1 . . Mechanic 2 | . . . . . . . . 1 . . . 1 . . . . . Operator 4 | . 1 . . . . . 2 1 . . . . . . . . . Watcher 13 | . 2 . 4 . . . 2 3 . . . . 2 . . . . Swarmer 41 | . 5 3 6 . . 15 4 . . 2 . 2 4 . . . . Grunt 60 | . 9 . 11 . . 3 5 14 1 2 . 8 7 . . . . Brawler 3 | . . . 1 . . . 1 . . . . 1 . . . . . Duelist 2 | . . . . . . . . . . . . 2 . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . Sentry 17 | . . . 9 . . . 4 1 1 1 . 1 . . . . . Hunter 3 | . . . . . . 1 1 . 1 . . . . . . . . Programmer 8 | . . . . . . . . 4 . . . . 4 . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . 8 Assembled 6 | . . . . . . . . . . . . . . . . . 6 Best Kill Streak 10 | . 4 3 10 . . 8 5 3 1 3 . 8 3 . 1 . 6 Combat Bots Only 8 | . 3 3 6 . . 8 4 3 1 3 . 8 2 . . . 6 Max Kills in Single Turn 3 | . 1 1 3 . . 3 2 1 1 1 . 2 2 . 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 3 2 . . . . . 1 . . . 3 Melee 1 | . . . . . . . . 1 . . . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 11092 | . 639 77 844 . . 273 414 1291 363 346 . 974 2270 109 408 . 3084 Core 1600 | . 147 13 95 . . 50 56 130 46 70 . 118 324 29 125 . 397 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 507 | . . . . . . . 24 . . . . 42 122 14 . . 305 Regen/Repaired (Parts) 919 | . 117 . 36 . . . . 488 . . . . 278 . . . . Core Remaining (%) 67 | 100 . 36 . . . 63 89 . . . . 48 . . . . . Volleys Fired 359 | . 42 8 72 . . 32 45 44 8 7 . 29 27 . . . 45 Largest 2 | . 2 2 2 . . 2 2 2 2 2 . 2 2 . . . 2 Hottest 250 | . 85 80 107 . . 136 136 134 134 134 . 250 250 . . . 145 Shots Fired 659 | . 84 16 141 . . 53 82 84 16 13 . 47 46 . . . 77 Gun 129 | . 42 8 9 . . 1 19 5 . . . . 4 . . . 41 Cannon 506 | . 42 8 129 . . 42 56 78 16 13 . 47 41 . . . 34 Launcher 19 | . . . 3 . . 10 3 . . . . . 1 . . . 2 Special 5 | . . . . . . . 4 1 . . . . . . . . . Kinetic 357 | . 56 8 78 . . 16 25 63 8 10 . 33 27 . . . 33 Thermal 233 | . 28 8 60 . . 27 54 13 . . . 2 18 . . . 23 Explosive 19 | . . . 3 . . 10 3 . . . . . 1 . . . 2 Electromagnetic 32 | . . . . . . . . 8 8 3 . 12 . . . . 1 Phasic 18 | . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 24 | . 10 11 17 . . 24 9 14 9 3 . 7 8 . . . 12 Robot Miss Streak 6 | . 4 4 2 . . 2 3 6 1 3 . 2 3 . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 506 | . 53 7 102 . 4 36 53 94 14 7 1 46 49 . 1 . 39 Core Hits 275 | . 22 4 45 . . 25 44 39 3 5 . 26 26 . . . 36 Critical Kills 3 | . . . . . . . . . . . . . 1 . . . 2 Critical Parts Destroyed 9 | . . . . . . . . 7 . . . . 1 . . . 1 Critical Strikes 36 | . 3 . 2 . . 1 . 17 1 . . 2 3 . . . 7 Burn 2 | . 2 . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . . . . . . 3 Blast 21 | . 1 . 2 . . 1 . 10 1 . . 2 . . . . 4 Smash 9 | . . . . . . . . 7 . . . . 2 . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 177 | . . . . . 4 . 11 64 3 1 1 15 51 2 10 11 4 Impact 137 | . . . . . . . 11 64 3 1 . . 31 2 10 11 4 Slashing 33 | . . . . . . . . . . . . 13 20 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 4 . . 10 1 1 1 3 4 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17341 | . 782 100 2312 . . 1670 1644 3355 389 312 . 2507 2195 . 96 . 1979 Guns 1381 | . 319 26 110 . . 15 225 69 . . . . 81 . . . 536 Cannons 9016 | . 463 74 1848 . . 724 858 1666 327 215 . 1306 775 . . . 760 Explosions 3267 | . . . 354 . . 931 537 . . . . 524 238 . . . 683 Melee 3643 | . . . . . . . . 1610 62 97 . 677 1101 . 96 . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 6367 | . 541 26 1055 . . 265 408 1486 140 184 . 916 608 . . . 738 Thermal 3986 | . 241 74 903 . . 474 699 160 . . . 623 408 . . . 404 Explosive 2490 | . . . 354 . . 931 444 . . . . . 78 . . . 683 Electromagnetic 723 | . . . . . . . 93 99 187 31 . 291 . . . . 22 Impact 2603 | . . . . . . . . 1610 62 97 . . 738 . 96 . . Slashing 1040 | . . . . . . . . . . . . 677 363 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Phasic 132 | . . . . . . . . . . . . . . . . . 132 Highest Corruption 12 | . . . . . . . 2 4 . . . 3 12 . 1 . . Average Corruption 5 | . . . . . . . 2 2 . . . 2 9 . 1 . . Corruption Purged 23 | . . . . . . . . 5 . . . 3 14 . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 87 | . . . . . . . 11 6 . . . 16 54 . . . . Message Errors 22 | . . . . . . . 4 1 . . . 5 12 . . . . Matter Fused 23 | . . . . . . . 3 1 . . . 3 16 . . . . Heat Flow Errors 13 | . . . . . . . 1 . . . . 4 8 . . . . Energy Discharges 11 | . . . . . . . 1 1 . . . 3 6 . . . . Parts Rejected 3 | . . . . . . . . . . . . . 3 . . . . Data Loss (minor) 8 | . . . . . . . . 3 . . . 1 4 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . . . Misfires 3 | . . . . . . . 1 . . . . . 2 . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1739 | . . . 19 . . 65 4 777 42 74 . 171 466 . 76 . 45 Projectiles 170 | . . . 19 . . 14 . 10 . 17 . 15 51 . . . 44 Explosions 126 | . . . . . . 51 4 . . . . . 70 . . . 1 Melee 1443 | . . . . . . . . 767 42 57 . 156 345 . 76 . . Knockbacks 70 | . 6 . 6 . . 3 5 23 1 1 . 3 16 . . . 6 Impact 13 | . . . . . . . . 9 1 1 . . 2 . . . . Kinetic 54 | . 6 . 6 . . 2 5 12 . . . 3 14 . . . 6 Secondary 3 | . . . . . . 1 . 2 . . . . . . . . . Self-Inflicted Damage 364 | . . . . . . 36 . . . . . 20 231 . . . 77 Shots 10 | . . . . . . 3 . . . . . 1 3 . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 429 | . 333 249 . . . 15 184 53 9 138 . 390 393 . . . 429 Average Temperature 112 | . 118 131 . . . 7 71 18 6 64 . 72 120 . . . 177 Received Heat Transfer 3148 | . 255 . 318 . . 45 162 543 90 75 . 354 482 . 18 . 806 Effects 8 | . 4 . . . . . . . . . . . 3 . . . 1 Shutdowns 2 | . . . . . . . . . . . . . 1 . . . 1 Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Parts Fried 41 | . . . . . . . . 21 4 3 . . 11 . 2 . . Impact Corruptions 39 | . . . . . . . . 28 2 1 . . 7 . 1 . . Robots Melted 6 | . . . . . . . . 1 . . . 5 . . . . . Combat Hostiles 5 | . . . . . . . . 1 . . . 4 . . . . . Parts Melted 21 | . 3 . 4 . . 1 1 . . . . 10 2 . . . . Heat Transferred 8697 | . 851 148 1702 . . 814 1258 296 . . . 2550 645 . . . 433 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 842 | . 302 78 464 129 . 222 190 210 . . . . 842 . . . . Initial 129 | . . . . 129 . . 11 37 . . . . . . . . . Average 150 | . 126 30 306 65 . 98 90 67 . . . . 253 . . . . Maximum Alert Level 3 | . 1 . 2 . . 1 1 1 . . . . 3 . . . . Low Security (%) 72 | 100 66 100 6 100 . 78 99 98 . . . . 62 . . . . Level 1 19 | . 33 . 84 . . 21 . 1 . . . . 7 . . . . Level 2 7 | . . . 8 . . . . . . . . . 27 . . . . Level 3 . | . . . . . . . . . . . . . 1 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 4 . 2 . . . . 9 . . . 1 12 . . . . Investigation 13 | . 3 . 2 . . . . 3 . . . . 5 . . . . Extermination 10 | . . . . . . . . 4 . . . . 6 . . . . Reinforcement 3 | . 1 . . . . . . 2 . . . . . . . . . Assault 2 | . . . . . . . . . . . . 1 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 10 | . 1 . 4 . . . 3 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 232 | . 24 4 38 . . 13 22 34 8 7 . 22 35 1 7 . 17 Peak Tracking Total 6 | . 4 3 5 . . 5 4 4 3 3 . 5 5 1 4 . 6 Tactical Retreats 15 | . . . 2 . . 1 . 2 2 . . . 5 . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 8 | . 5 . 2 . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . Reprogrammed 21 | . . . . . . . . 10 . . . . 11 . . . . Reused 25 | . . . . . . . . . 3 3 . 1 7 2 5 . 4 Traps Extracted 19 | . . . . . . . . 10 4 . . . . . 5 . . Installed 49 | . . . 3 . . . . . 13 7 . 2 8 2 5 . 9 Triggered 21 | . . . . . . . . . 3 3 . 1 7 2 5 . . Most Traps Carried 14 | . . 3 3 . . . . 10 11 12 12 14 13 5 10 9 9 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 39 | . 1 . 1 . . 2 5 . . . . 1 29 . . . . Max in Single Turn 5 | . 1 . 1 . . 1 2 . . . . 1 5 . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 99 | . 10 1 16 . 2 1 9 27 3 3 4 . 21 1 1 . . Terminals 50 | . 7 1 12 . . 1 6 13 . . . . 10 . . . . Fabricators 8 | . . . . . . . . 4 . . . . 4 . . . . Repair Stations 9 | . 1 . 1 . . . 1 4 . . . . 2 . . . . Recycling Units 8 | . 2 . 2 . . . . 2 . . . . 2 . . . . Scanalyzers 7 | . . . 1 . . . 2 2 . . . . 2 . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . Total Hacks 381 | . 37 3 55 . 2 2 27 110 9 6 30 . 98 1 1 . . Successful 273 | . 21 3 33 . 2 2 12 79 9 6 30 . 74 1 1 . . Failed 107 | . 16 . 22 . . . 15 30 . . . . 24 . . . . Catastrophic 8 | . 2 . 1 . . . 1 2 . . . . 2 . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . Manual 156 | . 23 2 15 . 1 2 17 47 . . . . 49 . . . . Terminals 206 | . 33 3 36 . . 2 19 60 . . . . 53 . . . . Fabricators 30 | . . . . . . . . 14 . . . . 16 . . . . Repair Stations 31 | . 2 . 3 . . . 1 16 . . . . 9 . . . . Recycling Units 19 | . 2 . 3 . . . . 7 . . . . 7 . . . . Scanalyzers 39 | . . . 13 . . . 7 9 . . . . 10 . . . . Garrison Access 7 | . . . . . . . . 4 . . . . 3 . . . . Terminal Hacks 137 | . 14 2 11 . 2 2 1 32 9 6 30 . 26 1 1 . . Record 24 | . . . . . 1 . . . 7 4 11 . 1 . . . . Part Schematic 20 | . 2 . . . . . . 4 . . 11 . 3 . . . . Robot Schematic 8 | . . . . . . . . 3 . . 5 . . . . . . Robot Analysis 8 | . 2 . 2 . . 2 . 2 . . . . . . . . . Prototype ID Bank 8 | . 2 . 2 . . . . 1 . . 3 . . . . . . Open Door 6 | . . . . . . . . . 2 2 . . . 1 1 . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . 1 . . . . Terminal Index 3 | . 1 . . . . . . 1 . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Index 2 | . . . . . . . . 1 . . . . 1 . . . . Scanalyzer Index 2 | . . . . . . . . 1 . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . 2 . . . . Unreport Threat 12 | . 1 1 1 . . . . 5 . . . . 4 . . . . Locate Traps 8 | . 2 . 3 . . . . 2 . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Reprogram Traps 5 | . . . . . . . . 3 . . . . 2 . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . Recall Investigation 4 | . 1 . . . . . . 1 . . . . 2 . . . . Recall Extermination 4 | . . . . . . . . 2 . . . . 2 . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . 1 . . . . Zone Layout 11 | . 2 1 1 . . . 1 4 . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 8 . . . . 9 . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . Load Schematic 7 | . . . . . . . . 3 . . . . 4 . . . . Build 8 | . . . . . . . . 4 . . . . 4 . . . . Repair Station Hacks 25 | . 2 . 2 . . . . 13 . . . . 8 . . . . Scan Component 13 | . 1 . 1 . . . . 7 . . . . 4 . . . . Repair 12 | . 1 . 1 . . . . 6 . . . . 4 . . . . Recycling Unit Hacks 5 | . . . 1 . . . . 2 . . . . 2 . . . . Report Inventory 5 | . . . 1 . . . . 2 . . . . 2 . . . . Scanalyzer 36 | . . . 13 . . . 7 6 . . . . 10 . . . . Insert Component 18 | . . . 6 . . . 4 3 . . . . 5 . . . . Analyze 18 | . . . 7 . . . 3 3 . . . . 5 . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . Unauthorized Hacks 51 | . 5 1 6 . . . 4 16 . . . . 19 . . . . Terminals 27 | . 3 1 4 . . . 4 7 . . . . 8 . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . Assimilate 10 | . . . 1 . . . 3 4 . . . . 2 . . . . Botnet 9 | . 2 . 2 . . . . 2 . . . . 3 . . . . Operators 7 | . 1 . 1 . . . 1 1 . . . . 3 . . . . Fabricators 10 | . . . . . . . . 5 . . . . 5 . . . . Report 2 | . . . . . . . . 1 . . . . 1 . . . . Prioritize 4 | . . . . . . . . 2 . . . . 2 . . . . Liberate 2 | . . . . . . . . 1 . . . . 1 . . . . Haulers 2 | . . . . . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . . . . 4 . . . . 5 . . . . Reject 4 | . . . . . . . . 2 . . . . 2 . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . Mask 4 | . . . . . . . . 2 . . . . 2 . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 7 1 14 . . 1 9 21 . . . . 16 . . . . Full Trace Events 6 | . . . . . . . . 3 . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 3 . . 5 . . . . 2 . Robots Built 4 | . . . . . . . . 2 . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . Time 125 | . . . . . . . . 58 . . . . 67 . . . . Total Robot Build Rating 14 | . . . . . . . . 6 . . . . 8 . . . . Part Schematics Acquired 51 | . 2 . 6 . . . 3 7 . . 11 . 7 . . 15 . Parts Built 11 | . . . . . . . . 6 . . . . 5 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 258 | . . . . . . . . 126 . . . . 132 . . . . Total Part Build Rating 54 | . . . . . . . . 32 . . . . 22 . . . . Parts Repaired 11 | . 1 . 1 . . . . 6 . . . . 3 . . . . Time 335 | . 26 . 38 . . . . 168 . . . . 103 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 16 | . . . 6 . . . 3 3 . . . . 4 . . . . Part Schematics Acquired 16 | . . . 6 . . . 3 3 . . . . 4 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . 1 . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . 1 . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . . . . 1 . . . . . . parse_system 5 | . . . . . 4 . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . Allies Hacked 3 | . . . . . . . . 2 . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 23 | . . 3 1 2 . . 2 5 2 . . 2 6 . . . . Largest Group 7 | . . 3 2 3 3 1 2 5 7 3 3 3 3 . . . . Highest-Rated Group 134 | . . 40 32 59 59 10 20 72 134 30 30 128 96 . . . . Highest-Rated Ally 96 | . . 16 16 31 31 10 10 26 31 10 10 96 96 . . . . Total Orders 30 | . . . . 2 . 2 3 13 6 2 2 . . . . . . STAY 15 | . . . . 1 . 1 2 7 2 1 1 . . . . . . FOLLOW 15 | . . . . 1 . 1 1 6 4 1 1 . . . . . . Ally Attacks 105 | . . 11 11 . . . . 8 34 . . 16 25 . . . . Total Damage 2215 | . . 71 93 . . . . 177 402 . . 579 893 . . . . Kills 27 | . . 3 . . . . . 1 7 . . 5 11 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 8 | . 2 . 2 . . 2 . 2 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . 2 3 . 2 . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 31871 | 52 1250 854 2367 790 418 1913 1739 3619 2544 2084 143 2636 3369 1527 2017 1460 3089 Spaces Moved 18932 | 41 784 570 1252 473 268 1110 1002 2057 1637 1349 94 1668 1879 942 1303 928 1575 Core 12 | 1 . . . . . . . . . . . 11 . . . . . Treads 224 | . 14 . . . . . 1 . . . . 209 . . . . . Legs 1775 | . . . . . . . . . . . . 1400 252 . . . 123 Wheels 16137 | 40 770 570 1252 473 268 1110 1001 2057 1637 1349 94 48 1627 942 1303 928 668 Hover 784 | . . . . . . . . . . . . . . . . . 784 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 130 140 165 150 150 135 120 150 150 150 120 115 145 145 145 52 Average Speed 151 | 88 132 139 156 165 151 150 144 147 150 150 150 144 148 158 147 153 177 Slowest Speed 330 | 95 240 145 165 165 165 150 320 210 150 150 150 330 330 160 160 160 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 77 | 3 97 94 94 92 69 88 52 43 97 96 75 97 36 95 97 87 86 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 14 | . 2 1 2 1 1 . . . . . 1 1 . . 2 3 . Known Exits Taken 3 | . . . 1 . . . . 1 . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 26 | . . 1 . 2 . 1 . . 3 6 . 2 . 3 6 2 . Spaces Dug 96 | . . . . . . 14 7 20 1 . . 5 25 2 9 3 10 Terrain Destroyed 366 | . . . 15 . . 86 24 28 4 5 . 19 131 2 9 3 40 Melee 71 | . . . . . . . 7 20 1 . . 5 20 2 9 3 4 Projectile 55 | . . . 1 . . . . 8 3 5 . 9 8 . . . 21 AOE 240 | . . . 14 . . 86 17 . . . . 5 103 . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 21142 | 53 905 620 1518 483 276 1299 1188 2433 1701 1392 96 1822 2294 964 1364 948 1786 Wait 872 | 3 38 25 98 7 1 139 46 172 21 14 1 43 192 4 29 . 39 Move 18915 | 40 783 569 1251 472 267 1109 1001 2056 1636 1348 93 1667 1878 941 1302 927 1575 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 200 | 4 14 8 22 1 1 4 22 21 4 3 . 28 32 1 1 3 31 Fast Attach 73 | 6 7 . 8 . . . . 4 . 1 . 14 13 4 . 1 15 Attach 66 | . 4 1 4 . . 1 4 9 1 . . 6 20 1 . 2 13 Detach 26 | . 2 . 2 . . . . 3 . . . 3 7 . . 2 7 Swap 251 | . 14 3 31 2 3 13 38 41 12 8 1 3 43 6 16 1 16 Drop 154 | . 1 6 27 1 . 1 21 19 3 3 . 12 23 3 1 1 32 Fire 359 | . 42 8 72 . . 32 45 44 8 7 . 29 27 . . . 45 Melee 177 | . . . . . 4 . 11 64 3 1 1 15 51 2 10 11 4 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 49 | . . . 3 . . . . . 13 7 . 2 8 2 5 . 9 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 10) 756 | -10/Materials | Discovered new exit (range 5) 796 | -10/Materials | Discovered new exit (range 15) 1041 | -10/Materials | Repaired Lgt. Cannon? 1121 | -10/Materials | Discovered new exit (range 4) 1134 | -10/Materials | Core integrity fell below 50% 1303 | -10/Materials | Entered Mines 1335 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1504 | -10/Mines | Discovered new exit (range 10) 1568 | -10/Mines | Found a hidden stash of uninstalled traps 1621 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1861 | -10/Mines | Discovered new exit (range 8) 2009 | -10/Mines | Learned location of Mines (-8) 2157 | -10/Mines | Entered Materials 2157 | -9/Materials | Accompanied by 2 allies 2157 | -9/Materials | Evolved 2 slots: Utility x2 2371 | -9/Materials | Identified exit to Mines 2751 | -9/Materials | Discovered new exit (range 3) 2873 | -9/Materials | Repaired Lgt. Nuclear Core? 3291 | -9/Materials | Discovered new exit (range 11) 4091 | -9/Materials | Discovered new exit (range 8) 4524 | -9/Materials | Entered Mines 4524 | -9/Mines | Accompanied by 1 ally 4525 | -9/Mines | Learned location of Storage (-7) 4534 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4534 | -9/Mines | Discovered new exit (range 5) 4643 | -9/Mines | Discovered new exit (range 15) 5015 | -9/Mines | Discovered new exit (range 6) 5314 | -9/Mines | Entered Exiles 5314 | -9/Exiles | Accompanied by 3 allies 5344 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5354 | -9/Exiles | Met 8R-AWN 5385 | -9/Exiles | Met EX-HEX 5442 | -9/Exiles | Met EX-DEC 5484 | -9/Exiles | Learned location of Zion (-6) 5509 | -9/Exiles | Met EX-BIN 5544 | -9/Exiles | Aligned with FarCom system 5545 | -9/Exiles | Given EX-Vault access code 5580 | -9/Exiles | Opened EX-Vault 5592 | -9/Exiles | Found Firepult 5621 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5717 | -9/Exiles | Discovered new exit (range 11) 5732 | -9/Exiles | Left Exiles lab with Firepult 5732 | -9/Exiles | Entered Mines 5732 | -8/Mines | Accompanied by 1 ally 5809 | -8/Mines | Destroyed 8 combat bots 7264 | -8/Mines | Discovered new exit (range 8) 7645 | -8/Mines | Entered Materials 7645 | -8/Materials | Accompanied by 1 ally 7645 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8602 | -8/Materials | Discovered new exit (range 16) 9384 | -8/Materials | Entered Factory 9384 | -7/Factory | Accompanied by 1 ally 9384 | -7/Factory | Evolved 2 slots: Utility x2 9522 | -7/Factory | Discovered new exit (range 19) 9534 | -7/Factory | Identified exit to Storage 9534 | -7/Factory | Identified exit to Lower Caves 9901 | -7/Factory | Build established: Hacker-Mutant 10418 | -7/Factory | Fabricated Hardcell Cannon (x2) 10469 | -7/Factory | Fabricated Imp. System Restoration Module (x2) 10781 | -7/Factory | Fabricated Imp. Trap Extractor? 11576 | -7/Factory | Central database locked down 12114 | -7/Factory | Repaired Arm. Wheel 12241 | -7/Factory | Repaired Adv. Treads? 12243 | -7/Factory | Repaired Arm. Wheel? 12275 | -7/Factory | Repaired Structural Scanner? 12319 | -7/Factory | Repaired Lyr. Light Armor Plating? 12392 | -7/Factory | Repaired Imp. Cooling System? 12747 | -7/Factory | Fabricated H-55 Commando (x2) 13003 | -7/Factory | Entered Lower Caves 13003 | -7/Lower Caves | Accompanied by 5 allies 13043 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13203 | -7/Lower Caves | A Commander dispatched an escort 13222 | -7/Lower Caves | Learned 8 Research zone layouts 13222 | -7/Lower Caves | Learned Factory security intel 13222 | -7/Lower Caves | Learned Research terminal intel 13282 | -7/Lower Caves | Learned 8 Factory zone layouts 13485 | -7/Lower Caves | Learned Factory stockpile data 13875 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14267 | -7/Lower Caves | Encountered a Warlord checkpoint 14608 | -7/Lower Caves | Discovered new exit (range 16) 15213 | -7/Lower Caves | Build established: Trapper-Mutant 15547 | -7/Lower Caves | Entered another Lower Caves area 15547 | -7/Lower Caves | Accompanied by 3 allies 15548 | -7/Lower Caves | Encountered a Warlord checkpoint 15707 | -7/Lower Caves | Discovered new exit (range 9) 16075 | -7/Lower Caves | Learned Extension security intel 16629 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16701 | -7/Lower Caves | Learned Factory terminal intel 17007 | -7/Lower Caves | Learned Factory stockpile data 17216 | -7/Lower Caves | Discovered new exit (range 7) 17631 | -7/Lower Caves | Entered Data Miner 17631 | -7/Data Miner | Accompanied by 3 allies 17633 | -7/Data Miner | Discovered new exit (range 6) 17661 | -7/Data Miner | Met Data Miner 17706 | -7/Data Miner | Learned location of Section 7 (-2) 17706 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17733 | -7/Data Miner | Received God Mode back door access code from Data Miner 17774 | -7/Data Miner | Entered Proximity Caves 17774 | -6/Proximity Caves | Accompanied by 3 allies 17837 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17915 | -6/Proximity Caves | Lost 5 parts (3n2w) 17921 | -6/Proximity Caves | Destroyed 8 combat bots 18086 | -6/Proximity Caves | Escorted by Enhanced Grunt 18087 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18226 | -6/Proximity Caves | Build established: Hacker-Mutant 18305 | -6/Proximity Caves | Learned Factory trap positions 18312 | -6/Proximity Caves | Spotted B-75 Beast 19500 | -6/Proximity Caves | Core integrity fell below 50% 19548 | -6/Proximity Caves | Discovered new exit (range 15) 20203 | -6/Proximity Caves | Build established: Trapper-Mutant 20410 | -6/Proximity Caves | Entered Factory 20410 | -6/Factory | Accompanied by 1 ally 20410 | -6/Factory | Evolved 2 slots: Utility x2 20411 | -6/Factory | Identified exit to Lower Caves 20413 | -6/Factory | Loaded intel: 120 trap records 20416 | -6/Factory | Loaded intel: 26 terminal locations 20587 | -6/Factory | Incoming investigation squad redirected 20709 | -6/Factory | Build established: Trapper-Assassin 20760 | -6/Factory | First assault squad dispatched 20838 | -6/Factory | Incoming assault squad redirected 21062 | -6/Factory | Lost 4 parts (2n1u1w) 21087 | -6/Factory | System corruption reached 10% 21397 | -6/Factory | Spotted B-75 Beast 21684 | -6/Factory | Build established: Hacker-Mutant 21871 | -6/Factory | Discovered new exit (range 13) 22136 | -6/Factory | Build established: Hacker-Assassin 22389 | -6/Factory | Fabricated P-60 Hacker? 22428 | -6/Factory | Fabricated Imp. System Restoration Module? 22758 | -6/Factory | Build established: Hacker-Mutant 22809 | -6/Factory | Fabricated Rocket Array (x1) 23099 | -6/Factory | Build established: Hacker-Assassin 23326 | -6/Factory | Repaired Imp. System Restoration Module 23349 | -6/Factory | Repaired Arm. Huge Wheel 23382 | -6/Factory | Repaired Hardcell Cannon 23538 | -6/Factory | Fabricated Greatsword (x2) 23601 | -6/Factory | Build established: Hacker-Mutant 23779 | -6/Factory | Entered Lower Caves 23877 | -6/Lower Caves | Found Alien Artifact 23877 | -6/Lower Caves | Identified Core Expander 23877 | -6/Lower Caves | Installed Core Expander, added new Power slot 24368 | -6/Lower Caves | Encountered a Warlord checkpoint 25159 | -6/Lower Caves | Discovered new exit (range 10) 25306 | -6/Lower Caves | Entered another Lower Caves area 25307 | -6/Lower Caves | Discovered new exit (range 18) 25307 | -6/Lower Caves | Encountered a Warlord checkpoint 25691 | -6/Lower Caves | Core integrity fell below 50% 26064 | -6/Lower Caves | Build established: Trapper-Mutant 26490 | -6/Lower Caves | Build established: Hacker-Mutant 27238 | -6/Lower Caves | Discovered new exit (range 5) 27323 | -6/Lower Caves | Entered Zion 27557 | -6/Zion | Given the Hacking Drone Bay 27566 | -6/Zion | Discovered new exit (range 20) 27687 | -6/Zion | Learned location of Warlord (-5) 27750 | -6/Zion | Learned location of Quarantine (-2) 28149 | -6/Zion | Learned Factory terminal intel 28209 | -6/Zion | Rebuked by Imprinter 28253 | -6/Zion | Build established: Trapper-Mutant 28777 | -6/Zion | Discovered new exit (range 5) 28778 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 28783 | -6/Zion | Entered Deep Caves 29069 | -6/Deep Caves | Attacked by Z-Imprinter 29074 | -6/Deep Caves | Build established: Mutant 29090 | -6/Deep Caves | Destroyed Z-Imprinter 29136 | -6/Deep Caves | Found Prototype Device 29136 | -6/Deep Caves | Identified Zio. Metafield Generator 29144 | -6/Deep Caves | Lost 6 parts (2p2n2u) 29162 | -6/Deep Caves | Found Prototype Protection 29162 | -6/Deep Caves | Identified Zio. Weapon Casing 29377 | -6/Deep Caves | Found Prototype Protection 29377 | -6/Deep Caves | Identified Zio. Heavy Carapace 29436 | -6/Deep Caves | Build established: Scavenger-Mutant 29494 | -6/Deep Caves | Core integrity fell below 20% 29535 | -6/Deep Caves | Lost 9 parts (1p3n3u2w) 29589 | -6/Deep Caves | Found Zio. Heavy Carapace 29593 | -6/Deep Caves | Found Zio. Heavy Carapace 29596 | -6/Deep Caves | Found Zio. Weapon Casing 29599 | -6/Deep Caves | Found Zio. Weapon Casing 29609 | -6/Deep Caves | Found Zio. Heavy Carapace 29793 | -6/Deep Caves | Build established: Mutant 30430 | -6/Deep Caves | Discovered new exit (range 6) 30635 | -6/Deep Caves | Spotted as-24462 30922 | -6/Deep Caves | Spotted as-23236 31872 | -6/Deep Caves | Destroyed by as-24462 with Assembled Focal Cannon Last Messages --------------- 31635_ Acquired Zio. Light Carapace. 31657_ Dropped Zio. Light Carapace. 31658_ Dropped Zio. Phaser-S. 31658_ Dropped Zio. Weapon Casing. 31678_ Extracted 1 energy. 31679_ Acquired Energy Well. 31681_ Acquired Hardcell Cannon. 31684_ Acquired Zio. Phaser-S. 31713_ Dropped Zio. Phaser-S. 31713_ Dropped Hardcell Cannon. 31714_ Dropped Energy Well. 31741_ Acquired Force Rifle. 31743_ Acquired Greatsword. 31772_ Dropped Force Rifle. 31773_ Dropped Greatsword. 31799_ Acquired Phase Cannon. 31801_ Acquired Zio. Heavy Carapace. 31836_ Dropped Phase Cannon. 31853_ Acquired Zio. Weapon Casing. 31868_ Zio. Heavy Carapace destroyed. Map ----- +----------------------------------------------------+ | ?????# ??????????# ##???### ## | | ??????" ??????????# ##### ## | | ??????" !?????????# ## #### | | ??????" ?????????## ###< # ###??# | | ??????" ??###?????# ####?############# | | ?????"" ### #?????# #??????## ### | | ?????# ;;# ####??# ######## ## | | ?????# * ** ; #??# ## "## | | ?????# g ####??# ## "" ##? | | ?????# * ###??# """ "#######?? | | ?????# #??# " ###???????? | | ?????# ###??## ##?????????? | | ?????# ##????##### ########### | | ?????# * #????????#" | | ?????# ! * #????????### #### ### ## | | ?????# ! l #??????????# #??# #" ## | | ?????# !g * #?????????##^ #??# ### ## | | ?????"" * * #????????## #?## ## | | ??????" #????????# #### ##### | | ??????" * #???????## ##?? | | ??????" / ! ##?????## #### #?? | | ?????"" / * ! ! ###??## #??## ### | | ?????# # #### ##??## /[ [! | | ?????" [## #???## ] | | ?????" s h !;;#^ #######!### | | ?????"G * % @ ]!!!!]![#?? | | ?????""" / ######## #?? | | ?????" ####??????# #?? | | ?????"" ##?????????# #?? | | ?????" h ; #??????????# ### | | ?????"" ## ##??????????# | | ?????" # # ### ####???????????##### | | ?????" #### ## ## ##?####??????????????????? | | ?????""" ##???# ?# ?###????????????????????????? | | ??????" ??????#??#?????????????????????????????? | | ??????###????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 49 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 2400 Resistance: KI 30 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 43 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Imp. Trap Extractor | -7/Factory | Hacked Imp. System Restoration Module | -7/Factory | Hacked Hvy. EM Shotgun | -7/Factory | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed F-cell Engine | -7/Factory | Hacked Arm. Medium Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Greatsword | -6/Factory | Scanalyzed Imp. Weapon Shielding | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Enh. Gauss Cannon | -6/Factory | Hacked Tesla Rifle | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Scanalyzed Rocket Array | -6/Factory | Hacked Imp. Reaction Control System | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Factory | Hacked M-28 Smith | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked P-60 Hacker | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Hardcell Cannon | x2 | -7/Factory | Preloaded Imp. System Restoration Module | x2 | -7/Factory Imp. Trap Extractor | x2 | -7/Factory H-55 Commando | x2 | -7/Factory P-60 Hacker | x2 | -6/Factory | Authchip Imp. System Restoration Module | x2 | -6/Factory Rocket Array | x1 | -6/Factory Greatsword | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed FrostRefinerySpear Manual? 0 Play Time 03:33:09 Cumulative 401.3 hours Start 2022.06.19 @ 22:18:20 End 2022.06.20 @ 21:52:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 20 Types 15/1/3/0/0/0/0/1/0 Lore% 91 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 008852ab-42d6-43bb-8963-e11e49582540