Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.28 @ 20:11:04 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (2097) 2097 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-241) -241 TOTAL SCORE: 5816 Bonus ------- High Alert Combat Kills 46 Met Imprinter 300 Friendly Fire -587 Cogmind --------- Core Integrity 599/700 Matter 5/300 Energy 240/240 System Corruption 0% Temperature Cool (45) Movement Walking (140) Location -7/Zion Parts ------- > --- POWER (2) -------- Makeshift Power Source Makeshift Power Source > --- PROPULSION (4) --- Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Matter Filter Weapon Shielding Makeshift Kinetic Plating > --- WEAPON (2) ------- Precision Rocket Launcher Precision Rocket Launcher > --- INVENTORY (10) --- Makeshift Power Source High-capacity Matter Pod (0) 0b10 Decoder Chip [Looter] Cloaking Device Hacking Drone Bay Slug Cannon Slug Cannon Bore Cannon Precision Rocket Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Matter Filter Weapon Shielding Makeshift Kinetic Plating > --- WEAPON ----------- Precision Rocket Launcher Precision Rocket Launcher > --- INVENTORY -------- Makeshift Power Source High-capacity Matter Pod 0b10 Decoder Chip [Looter] Cloaking Device Hacking Drone Bay Slug Cannon Slug Cannon Bore Cannon Precision Rocket Launcher Precision Rocket Launcher [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Matter Filter Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Precision Rocket Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Precision Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Slots Evolved 6 | . . . 2 . . 4 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 3 | . . . 1 . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 82 | 6 9 4 11 24 . 3 2 . 23 Power 11 | 1 . 2 1 2 . . . . 5 Engine 10 | 1 . 1 1 2 . . . . 5 Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 1 2 2 10 . . . . 10 Treads . | . . . . . . . . . . Leg 24 | . . 2 2 10 . . . . 10 Wheel 3 | 2 1 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 3 . 3 3 . 2 . . 7 Device 2 | . . . . . . 2 . . . Storage 2 | 1 1 . . . . . . . . Processor 8 | . . . 1 2 . . . . 5 Hackware . | . . . . . . . . . . Protection 7 | . 2 . 2 1 . . . . 2 Artifact . | . . . . . . . . . . Weapon 25 | 2 5 . 5 9 . 1 2 . 1 Energy Gun 7 | 2 3 . 2 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | . 2 . 3 6 . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . 2 . . 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 2 . . . . 7 Parts Lost 17 | . 1 2 . 3 . . . . 11 Power 3 | . . 1 . . . . . . 2 Propulsion 10 | . 1 . . 2 . . . . 7 Utility 4 | . . 1 . 1 . . . . 2 Weapon . | . . . . . . . . . . Highest Loss Streak 4 | . 1 2 . 2 . . . . 4 Average Slot Usage (%) 85 | . 93 83 88 95 88 72 76 76 80 Engine 9 | . 14 12 11 11 11 7 7 7 8 Leg 17 | . . 2 27 29 22 15 15 15 18 Wheel 3 | . 23 12 . . . . . . . Device 7 | . . . . . . 11 15 15 14 Storage 9 | . 14 14 11 11 11 7 7 7 7 Processor 6 | . . . 6 11 11 7 7 7 7 Protection 9 | . 13 11 10 9 11 7 7 7 7 Energy Gun 3 | . 18 . 5 . . . . . . Ballistic Gun 9 | . 8 28 16 21 22 15 2 . . Launcher 6 | . . . . . . . 12 15 15 Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 10 32 32 37 35 31 36 46 46 58 Greatest Support 80 | 20 20 20 30 39 26 26 26 26 80 Greatest Overweight (x) 3 | . 3 3 1 2 1 1 1 1 2 Average Overweight (x) . | . . 2 1 . 1 1 1 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 10 10 10 10 Most Carried 10 | 1 7 8 10 10 10 10 10 10 10 Average Carried 8 | . 4 7 9 9 10 9 10 10 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 7 8 10 10 10 10 10 10 10 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Matter Collected 2194 | 232 102 71 329 732 35 23 53 32 585 Remotely . | . . . . . . . . . . Salvage Created 2259 | . 331 96 576 923 . . . . 333 Parts 173 | . 25 10 30 61 . . . . 47 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Combat Hostiles Destroyed 49 | . 8 2 11 22 . . . . 6 Guns 42 | . 7 2 11 22 . . . . . AOE 6 | . . . . . . . . . 6 Classes Destroyed 13 | . 3 1 2 3 . . . . 4 Worker 2 | . . . . 2 . . . . . Builder 1 | . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 4 | . 1 . 2 1 . . . . . Swarmer 10 | . 3 . . 7 . . . . . Grunt 26 | . 5 2 8 11 . . . . . Sentry 7 | . . . 3 4 . . . . . Zionite 28 | . . . . . . . . . 28 Tinkerer 1 | . . . . . . . . . 1 Butcher 1 | . . . . . . . . . 1 Mutant 5 | . . . . . . . . . 5 Best Kill Streak 10 | . 3 3 4 7 . . . . 10 Combat Bots Only 7 | . 3 2 4 7 . . . . 4 Max Kills in Single Turn 4 | . 1 2 2 2 . . . . 4 Gunslinging 1 | . . . 1 1 . . . . . Exploded 2 | . . . . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Damage Taken 3043 | . 399 125 595 899 . 69 . 30 926 Core 399 | . 48 29 74 147 . . . . 101 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 . 69 . . 44 . . . . Volleys Fired 163 | . 31 5 31 60 . . . 1 35 Largest 2 | . 2 2 2 2 . . . 1 2 Hottest 90 | . 90 46 79 46 . . . 43 86 Shots Fired 321 | . 62 10 62 117 . . . 1 69 Gun 251 | . 62 10 62 117 . . . . . Cannon . | . . . . . . . . . . Launcher 70 | . . . . . . . . 1 69 Special . | . . . . . . . . . . Kinetic 171 | . . 10 44 117 . . . . . Thermal 18 | . . . 18 . . . . . . Explosive 70 | . . . . . . . . 1 69 Electromagnetic 62 | . 62 . . . . . . . . Robot Hit Streak 24 | . 5 6 14 24 . . . . 17 Robot Miss Streak 4 | . 4 2 2 4 . . . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 2 . 2 5 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 209 | . 31 8 50 85 . . . . 35 Core Hits 129 | . 10 5 22 39 . . . . 53 Critical Hits 2 | . . . 1 1 . . . . . Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Melee Attacks 4 | . . . . 4 . . . . . Impact 4 | . . . . 4 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6814 | . 522 157 777 1345 . . . . 4013 Guns 2758 | . 479 157 777 1345 . . . . . Cannons . | . . . . . . . . . . Explosions 4056 | . 43 . . . . . . . 4013 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2005 | . . 157 503 1345 . . . . . Thermal 317 | . 43 . 274 . . . . . . Explosive 4013 | . . . . . . . . . 4013 Electromagnetic 479 | . 479 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 2 . 1 1 . . . . Average Corruption 1 | . 2 2 . 1 1 . . . . Corruption Purged . | . . . . . . . . . . Effects 3 | . 1 1 . 1 . . . . . Message Errors 1 | . . . . 1 . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 195 | . . . . . . . . . 195 Projectiles . | . . . . . . . . . . Explosions 195 | . . . . . . . . . 195 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 502 | . . . . . . . . 30 472 Shots 14 | . . . . . . . . 1 13 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 366 | . 366 25 162 53 . . . . 84 Average Temperature 64 | . 109 15 53 14 . . . . 38 Received Heat Transfer 899 | . 123 72 258 333 . 12 . . 101 Effects 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 642 | . 50 . 592 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Peak Influence 979 | . 317 62 210 466 181 979 . . . Initial 975 | . . 27 24 88 181 975 . . . Average 287 | . 160 31 118 294 181 935 . . . Maximum Alert Level 3 | . 1 . 1 2 . 3 . . . Low Security (%) 49 | 100 43 100 99 18 100 . . . . Level 1 30 | . 56 . . 60 . . . . . Level 2 5 | . . . . 20 . . . . . Level 3 14 | . . . . . . 100 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 2 . . 4 . 2 . . . Investigation 2 | . . . . 2 . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 3 | . 2 . . 1 . . . . . Assault 1 | . . . . . . 1 . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Distress Signals 3 | . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 28 2 17 30 1 1 . . 39 Peak Tracking Total 9 | . 4 2 5 7 1 1 . . 9 Tactical Retreats 5 | . 1 . 1 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Traps Triggered 5 | . 2 . . 3 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Machines Disabled 8 | . 4 . . 2 . . . 1 1 Max in Single Turn 2 | . 2 . . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Machines Accessed 12 | . 3 . 1 6 . 1 . . 1 Terminals 7 | . 2 . 1 4 . . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . 1 . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 25 | . 7 . 1 10 . 1 . . 6 Successful 17 | . 4 . . 6 . 1 . . 6 Failed 8 | . 3 . 1 4 . . . . . Catastrophic 2 | . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . 2 . 1 1 . . . . . Terminals 9 | . 2 . 1 6 . . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 9 | . 5 . . 4 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . . . . 3 . . . . 6 Part Schematic 6 | . . . . . . . . . 6 Open Door 3 | . . . . 3 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 7 | . 4 . . 3 . . . . . Scan Component 4 | . 2 . . 2 . . . . . Repair 3 | . 2 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 . 1 3 . 1 . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 Parts Built 1 | . . . . . . 1 . . . Matter 190 | . . . . . . 190 . . . Time 95 | . . . . . . 95 . . . Total Part Build Rating 5 | . . . . . . 5 . . . Parts Repaired 3 | . 2 . . 1 . . . . . Time 84 | . 58 . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Turns Passed 6082 | 45 815 274 783 998 138 505 325 354 1845 Spaces Moved 3662 | 45 702 223 408 478 93 188 214 235 1076 Core 4 | 4 . . . . . . . . . Treads . | . . . . . . . . . . Legs 2707 | . . 15 408 478 93 188 214 235 1076 Wheels 951 | 41 702 208 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 100 150 120 150 150 150 150 133 Average Speed 132 | 77 86 112 150 135 150 150 150 150 150 Slowest Speed 180 | 80 110 180 150 180 150 150 150 150 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 90 43 30 67 28 6 43 44 88 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 2 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 1 2 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 137 | . 2 . . . . . . 16 119 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 137 | . 2 . . . . . . 16 119 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Total 4570 | 51 851 234 519 730 92 411 217 235 1230 Wait 547 | . 89 . 51 123 . 215 2 . 67 Move 3653 | 44 701 222 407 477 92 187 213 234 1076 Hop . | . . . . . . . . . . Pick Up 43 | 1 11 1 8 9 . 3 . . 10 Fast Attach 53 | 6 7 4 6 8 . 2 . . 20 Attach 7 | . . . 1 5 . . . . 1 Detach 2 | . . . . 2 . . . . . Swap 23 | . 2 . 4 11 . 1 2 . 3 Drop 70 | . 10 2 11 26 . 3 . . 18 Fire 163 | . 31 5 31 60 . . . 1 35 Melee 4 | . . . . 4 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 6) 500 | -10/Materials | Repaired Wheel 534 | -10/Materials | Repaired Hvy. EM Pulse Gun 596 | -10/Materials | Discovered new exit (range 12) 735 | -10/Materials | Discovered new exit (range 10) 861 | -10/Materials | Entered Mines 920 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 968 | -10/Mines | Assembled infested the area 973 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1100 | -10/Mines | Discovered new exit (range 5) 1135 | -10/Mines | Entered Materials 1135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1902 | -9/Materials | Discovered new exit (range 5) 1918 | -9/Materials | Entered Storage 2022 | -9/Storage | Repaired Aluminum Leg 2616 | -9/Storage | Garrison activated, responded to threat 2757 | -9/Storage | Core integrity fell below 50% 2777 | -9/Storage | Destroyed 7 combat bots 2785 | -9/Storage | Found Prototype Launcher 2785 | -9/Storage | Identified Gui. Missile Launcher 2910 | -9/Storage | Used back door to open Recycling access 2910 | -9/Storage | Discovered new exit (range 5) 2916 | -9/Storage | Entered Recycling 2917 | -9/Recycling | Joined Derelict attack on 0b10 via Recycling 2950 | -9/Recycling | Spotter reported a threat 2952 | -9/Recycling | Spotter reported a threat 2962 | -9/Recycling | Spotter reported a threat 2983 | -9/Recycling | Spotter reported a threat 3010 | -9/Recycling | Spotter reported a threat 3010 | -9/Recycling | Spotter reported a threat 3010 | -9/Recycling | Spotter reported a threat 3032 | -9/Recycling | Discovered new exit (range 15) 3036 | -9/Recycling | Spotter reported a threat 3054 | -9/Recycling | Entered Factory 3054 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3070 | -7/Factory | 1 allies followed out of Recycling 3327 | -7/Factory | Fabricated Cloaking Device (x1) 3454 | -7/Factory | First assault squad dispatched 3472 | -7/Factory | Discovered new exit (range 5) 3559 | -7/Factory | Entered Lower Caves 3867 | -7/Lower Caves | Discovered new exit (range 12) 3884 | -7/Lower Caves | Entered another Lower Caves area 3974 | -7/Lower Caves | Learned location of Zion (-7) 4197 | -7/Lower Caves | Encountered a Warlord checkpoint 4227 | -7/Lower Caves | Discovered new exit (range 6) 4238 | -7/Lower Caves | Entered Zion 4316 | -7/Zion | Found Prototype Processor 4316 | -7/Zion | Identified Spectral Analyzer 4319 | -7/Zion | Found Prototype Processor 4319 | -7/Zion | Identified Exp. Core Analyzer 4328 | -7/Zion | Found Prototype Processor 4328 | -7/Zion | Identified Exp. Armor Integrity Analyzer 4331 | -7/Zion | Found Prototype Processor 4331 | -7/Zion | Identified Exp. Terrain Scan Processor 4336 | -7/Zion | Found Prototype Processor 4336 | -7/Zion | Identified Exp. Targeting Computer 4377 | -7/Zion | Discovered new exit (range 14) 4394 | -7/Zion | Given the Hacking Drone Bay 4399 | -7/Zion | Found Prototype Device 4769 | -7/Zion | Learned Factory trap positions 5557 | -7/Zion | Attacked by Zionites 5562 | -7/Zion | Destroyed Imprinter 5775 | -7/Zion | Lost 3 parts (1p2n) 5931 | -7/Zion | Lost 4 parts (1p3n) 6083 | -7/Zion | Self-destructed Last Messages --------------- 06027_ TN-Y25(z) destroyed. 06032_ Acquired Mak. Leg. 06046_ Acquired Mak. Kinetic Plating. 06052_ 9N-OMX(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 06058_ Destroyed Xenon Bombardment Thruster. 06058_ 9N-OMX(z) destroyed. 06065_ 88-ZKH(z) pulls a Mak. Laser out of the Twisted Machinery. 06067_ J7-FEC(z) pulls a Mak. Laser out of the Twisted Machinery. 06067_ SK-9XW(z) pulls a Mak. Axe out of the Twisted Machinery. 06068_ SK-9XW(z) destroyed. 06068_ 1I-S3A(z) destroyed. 06068_ 88-ZKH(z) destroyed. 06068_ N8-2R5(z) destroyed. 06068_ Destroyed Mak. Laser. 06071_ Destroyed Mak. Power Source. 06071_ Destroyed Plasma Cutter. 06075_ 93-663(z) pulls a Mak. Laser out of the Twisted Machinery. 06079_ Mak. Leg destroyed. 06080_ QO-QQ1(m) fits Backup Laser III on J7-FEC(z). 06083_ QO-QQ1(m) fits Backup Power III on J7-FEC(z). 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"""""""" "##? | | """??????????????????????#""""" """"" ""## | | """?????????????????????##"""" """" """"# | | "#?????????????????????##"" ""#"# | | ""??????????????????????#""" """# | | "???????????????????????##""" """" | | ""????????????????????????#""" """ | | "??????????????????????????##"" """" """"""# | | ???????????????????????????#""" """" """"""# | | ???????????????????????######"" """" """ | | ???????????????????????#"" "" " """" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 10 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 10 Core Analysis 15 Matter Filtering 30 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Cloaking Device | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleSalvageFilter Manual? 0 Play Time 00:36:22 Cumulative 105.1 hours Start 2021.03.28 @ 19:33:44 End 2021.03.28 @ 20:11:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 104 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9ca0386-e07d-4bdf-9aa5-1f23ba56b136