Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.12 @ 05:52:16 Player: Rainynight Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (83) 415 Value Destroyed (2586) 2586 Prototype IDs (32) 640 Alien Tech Used (3) 600 Bonus (5933) 5933 TOTAL SCORE: 16274 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1133 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 31/300 Energy 59/100 System Corruption 15% Temperature Cool (10) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Angular Momentum Engine Light Particle Reactor Structural Scanner Powered Hammer Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Makeshift System Shield Makeshift System Shield Improved System Shield > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Micro Antimatter Reactor Medium Storage Unit Large Matter Pod Structural Scanner Precision Matter Filter Long-range Proton Cannon Fusion Bomb Launcher [Rating: 105] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Experimental Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Experimental Cesium-ion Thruster Utility Medium Storage Unit Device Trap Reconfigurator Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Makeshift System Shield Artifact Phase Armor Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Fusion Bomb Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 2 1 1 1 . . . . . Utility 8 | . . . . . 2 . 1 1 2 . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 102 | 1 11 3 1 . 6 19 5 7 1 3 . 22 23 Power 23 | . 1 1 . . . 5 . 2 . . . 6 8 Engine 10 | . 1 1 . . . 4 . 1 . . . 2 1 Core 8 | . . . . . . 1 . 1 . . . 3 3 Reactor 5 | . . . . . . . . . . . . 1 4 Propulsion 33 | . 1 2 . . 2 10 5 2 . . . 8 3 Treads 9 | . . 2 . . . 4 . 1 . . . 2 . Leg 5 | . 1 . . . 2 1 . 1 . . . . . Wheel 3 | . . . . . . 3 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 16 | . . . . . . 2 5 . . . . 6 3 Utility 26 | . 3 . 1 . 2 . . 3 1 3 . 5 8 Device 15 | . 2 . 1 . 2 . . 1 . . . 4 5 Storage 1 | . 1 . . . . . . . . . . . . Processor 5 | . . . . . . . . 2 1 1 . 1 . Hackware 3 | . . . . . . . . . . 2 . . 1 Protection . | . . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . 2 Weapon 20 | 1 6 . . . 2 4 . . . . . 3 4 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 1 3 . . . 1 1 . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . . 2 Slashing Weapon 6 | . . . . . . 3 . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 . . . . . 3 2 Parts Lost 29 | . 1 . . . . 2 . . . . 1 5 20 Power 6 | . 1 . . . . 1 . . . . 1 1 2 Propulsion 9 | . . . . . . 1 . . . . . . 8 Utility 12 | . . . . . . . . . . . . 3 9 Weapon 2 | . . . . . . . . . . . . 1 1 Highest Loss Streak 19 | . 1 . . . . 1 . . . . 1 3 19 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 100 100 100 93 88 73 75 82 85 89 76 77 Engine 6 | . 13 14 14 14 9 8 3 . . . . . . Core 2 | . . . . . . 4 6 5 5 5 5 2 1 Treads 9 | . . 20 28 28 18 8 3 . 5 5 5 4 2 Leg 6 | . 28 7 . . 11 6 3 . 5 5 5 . . Wheel 4 | . . . . . . 13 7 . . . . . . Flight 8 | . . . . . . . 13 29 26 26 26 23 25 Device 17 | . 8 14 14 14 27 23 20 17 15 15 15 11 11 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 5 4 3 Processor 3 | . . . . . . . . 10 13 13 10 11 8 Hackware 2 | . . . . . . . . . . 3 10 9 12 Ballistic Gun 9 | . 24 28 28 28 14 5 . . . . . . . Slashing Weapon 3 | . . . . . . 5 6 5 5 5 5 3 3 Naked Turns 8 | . . . . . . . . . . . . . 8 Heaviest Build 60 | 13 23 21 21 20 24 37 32 23 23 23 23 24 60 Greatest Support 70 | 20 20 40 40 40 40 40 38 23 23 25 25 70 70 Greatest Overweight (x) 3 | . 1 . . . . 1 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 8 10 10 10 10 Average Carried 9 | 6 9 9 9 10 9 9 9 9 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 10 8 8 10 10 10 5 Class Distribution -------------------- 25% | Mutant 24% | Assassin 10% | Scavenger-Assassin 9% | Scavenger-Scout 7% | Hacker-Mutant 6% | Hacker-Scout 5% | Skirmisher 5% | Hacker-Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Matter Collected 1511 | 200 276 94 33 45 60 280 25 14 . . . 390 94 Remotely . | . . . . . . . . . . . . . . Salvage Created 2877 | . 414 39 . 20 136 1100 25 14 . . . 493 636 Parts 150 | . 18 6 . 6 4 47 1 4 . . . 35 29 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Combat Hostiles Destroyed 43 | . 8 . . . 1 11 . . . . . 5 18 Melee 14 | . . . . . . 11 . . . . . 3 . Guns 5 | . 5 . . . . . . . . . . . . AOE 23 | . 3 . . . . . . . . . . 2 18 Classes Destroyed 18 | . 5 2 . . . 4 . . . . . . 7 Worker 8 | . . . . . . 7 . . . . . 1 . Builder 7 | . . 1 . 1 2 2 . . . . . 1 . Tunneler 7 | . . 2 . . 1 2 1 1 . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . Recycler 9 | . 2 . . . . 5 . . . . . 2 . Operator 2 | . . . . . . 1 . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 9 | . 6 . . . . 2 . . . . . 1 . Saboteur 3 | . . . . . . . . . . . . . 3 Grunt 17 | . 2 . . . 1 6 . . . . . . 8 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . 1 Protector 3 | . . . . . . . . . . . . . 3 Researcher 2 | . . . . . . . . . . . . . 2 Sentry 1 | . . . . . . 1 . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 Programmer 6 | . . . . . . 2 . . . . . 4 . Investigator 1 | . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . 1 Best Kill Streak 20 | . 4 1 . 1 3 8 1 1 . . . 3 20 Combat Bots Only 18 | . 3 . . . 1 3 . . . . . 2 18 Max Kills in Single Turn 7 | . 3 1 . 1 1 1 1 1 . . . 1 7 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . 3 . . . . . . . . . . 1 5 Melee 1 | . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Damage Taken 5722 | . 373 . . . 49 1010 . . . 151 81 1063 2995 Core 1607 | . 127 . . . . 143 . . . . 34 193 1110 Absorbed by Shields 2458 | . . . . . . . . . . . . . 2458 Redirected to Core 291 | . . . . . . . . . . . . . 291 Core Remaining (%) 89 | 100 . . . 49 100 79 100 100 . . 97 . . Volleys Fired 56 | . 30 10 . 2 . 2 . . . . . 4 8 Largest 2 | . 2 2 . 2 . 1 . . . . . 1 1 Hottest 70 | . 70 40 . 40 . 23 . . . . . 52 52 Shots Fired 98 | . 60 20 . 4 . 2 . . . . . 4 8 Gun 73 | . 47 20 . 4 . 2 . . . . . . . Cannon 12 | . 12 . . . . . . . . . . . . Launcher 13 | . 1 . . . . . . . . . . 4 8 Special . | . . . . . . . . . . . . . . Kinetic 85 | . 59 20 . 4 . 2 . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 13 | . 1 . . . . . . . . . . 4 8 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 7 | . 7 3 . 2 . 2 . . . . . 2 2 Robot Miss Streak 3 | . 3 3 . 1 . 1 . . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 127 | . 37 10 . 2 5 46 1 1 . . . 17 8 Core Hits 181 | . 15 3 . 1 1 20 1 . . . . 12 128 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 1 . . . . . . . Critical Strikes 7 | . 1 . . . 2 4 . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . Smash 4 | . . . . . 2 2 . . . . . . . Sever 2 | . . . . . . 2 . . . . . . . Melee Attacks 153 | . . . . . 6 80 2 3 . 3 . 34 25 Impact 21 | . . . . . 6 8 . . . . . . 7 Slashing 132 | . . . . . . 72 2 3 . 3 . 34 18 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . 4 18 1 1 . . . 4 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15475 | . 587 128 . 25 355 2609 100 108 . . . 1282 10281 Guns 472 | . 303 128 . 25 . 16 . . . . . . . Cannons 145 | . 145 . . . . . . . . . . . . Explosions 10477 | . 139 . . . . . . . . . . 371 9967 Melee 4381 | . . . . . 355 2593 100 108 . . . 911 314 Ramming . | . . . . . . . . . . . . . . Kinetic 617 | . 448 128 . 25 . 16 . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 10477 | . 139 . . . . . . . . . . 371 9967 Electromagnetic . | . . . . . . . . . . . . . . Impact 859 | . . . . . 355 504 . . . . . . . Slashing 3522 | . . . . . . 2089 100 108 . . . 911 314 Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . 1 1 1 1 . 4 . . . . . 8 15 Average Corruption 2 | . 1 1 1 1 . 3 . . . . . 4 4 Corruption Purged 6 | . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . Effects 59 | . 2 5 4 . . 24 . . . . . 12 12 Message Errors 10 | . 2 . 2 . . 4 . . . . . 2 . Matter Fused 22 | . . 1 2 . . 11 . . . . . 4 4 Heat Flow Errors 8 | . . . . . . 4 . . . . . 1 3 Energy Discharges 5 | . . 2 . . . 1 . . . . . 1 1 Data Loss (minor) 9 | . . 2 . . . 3 . . . . . 2 2 Data Loss (major) 3 | . . . . . . 1 . . . . . . 2 Alerts 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1347 | . 49 . . . 190 715 . 78 . . . 232 83 Projectiles . | . . . . . . . . . . . . . . Explosions 162 | . 49 . . . . . . . . . . 55 58 Melee 1185 | . . . . . 190 715 . 78 . . . 177 25 Knockbacks 4 | . . . . . 1 3 . . . . . . . Impact 4 | . . . . . 1 3 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 222 | . 8 . . . . . . . . . . . 214 Shots 6 | . 1 . . . . . . . . . . . 5 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 263 | . 45 . . . . 263 . . . . . 209 197 Average Temperature 48 | . 17 . . . . 91 . . . . . 111 33 Received Heat Transfer 689 | . 114 . . . 27 204 . . . . . 18 326 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 6 4 . . . . . . . Impact Corruptions 15 | . . . . . 7 8 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Peak Influence 2675 | . 268 15 . 5 30 499 170 97 46 . . 460 2675 Initial 164 | . . . . . 1 1 164 83 46 . . 57 94 Average 321 | . 139 2 . 2 6 246 165 88 46 . . 225 1851 Maximum Alert Level 5 | . 1 . . . . 2 . . . . . 2 5 Low Security (%) 57 | 100 75 100 . 100 100 31 100 100 100 . . 58 . Level 1 27 | . 24 . . . . 61 . . . . . 27 . Level 2 4 | . . . . . . 7 . . . . . 13 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security 9 | . . . . . . . . . . . . . 99 Squads Dispatched 35 | . . 1 . . 1 6 . 1 . . . 5 21 Investigation 6 | . . 1 . . . 2 . 1 . . . 2 . Extermination 4 | . . . . . . 2 . . . . . 2 . Reinforcement 4 | . . . . . 1 1 . . . . . 1 1 Assault 20 | . . . . . . . . . . . . . 20 Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Distress Signals 7 | . . . . . . 1 . . . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 233 | . 13 1 . . 4 28 . . . 7 5 21 154 Peak Tracking Total 63 | . 3 . . . 3 11 . . . 4 5 10 63 Tactical Retreats 22 | . . . . . . 5 . . . 2 . 7 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Traps Triggered 5 | . 2 . . . . 1 . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . . . . . 3 . . . . . . . Traps Reconfigurated 28 | . . . . . 9 13 . 4 . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Machines Disabled 5 | . . . . . . . . . . . . . 5 Max in Single Turn 2 | . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Machines Accessed 24 | . 1 1 5 . 2 4 . 3 . 1 . 7 . Terminals 14 | . 1 . . . 2 4 . 2 . . . 5 . Fabricators 2 | . . . . . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 86 | . 2 1 50 . 4 8 . 5 . 1 . 15 . Successful 60 | . 2 1 50 . 2 1 . 2 . 1 . 1 . Failed 26 | . . . . . 2 7 . 3 . . . 14 . Catastrophic 13 | . . . . . 1 4 . 2 . . . 6 . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . 1 . 1 . 3 7 . 2 . . . 4 . Terminals 29 | . 2 . . . 4 8 . 3 . . . 12 . Fabricators 3 | . . . . . . . . 2 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . Terminal Hacks 59 | . 2 1 50 . 2 1 . 1 . 1 . 1 . Record 50 | . 1 . 49 . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . 1 . 1 . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . Locate Traps 3 | . . . . . 1 1 . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . 1 4 . 3 . . . 5 . Full Trace Events 4 | . . . . . . 1 . 1 . . . 2 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 139 | . . . . . . . . 139 . . . . . Total Part Build Rating 18 | . . . . . . . . 18 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . . 18 5 Patrols 10 | . . . . . . . . . . . . 5 5 Investigations 2 | . . . . . . . . . . . . 2 . Guards 11 | . . . . . . . . . . . . 11 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Turns Passed 5273 | 2 413 350 484 88 513 1562 54 330 31 165 26 819 436 Spaces Moved 4380 | 1 232 207 301 48 342 998 65 193 53 251 49 989 651 Core . | . . . . . . . . . . . . . . Treads 804 | . . 153 301 48 171 56 . . . . . 2 73 Legs 545 | 1 232 54 . . 171 87 . . . . . . . Wheels 887 | . . . . . . 855 32 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2144 | . . . . . . . 33 193 53 251 49 987 578 Fastest Speed 11 | 120 120 120 160 160 125 90 21 25 55 51 51 53 11 Average Speed 84 | 120 129 149 160 160 142 100 56 25 55 54 51 56 32 Slowest Speed 250 | 120 190 160 160 160 160 250 90 55 55 55 51 160 160 Overloaded Moves 87 | . . . . . . . 3 . . 31 49 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . 9 5 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 27 | 2 45 25 68 12 43 32 2 5 2 38 12 34 70 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . Spaces Dug 49 | . . . . . 1 17 1 2 . 3 . 14 11 Terrain Destroyed 179 | . 8 . . . 1 17 1 2 . 3 . 66 81 Melee 49 | . . . . . 1 17 1 2 . 3 . 14 11 Projectile . | . . . . . . . . . . . . . . AOE 130 | . 8 . . . . . . . . . . 52 70 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Total 5590 | 1 288 228 304 57 358 1437 77 469 53 272 50 1175 821 Wait 748 | . . 2 . 4 . 304 2 240 . 12 . 110 74 Move 4341 | . 231 206 300 47 341 997 64 192 52 250 48 971 642 Hop 12 | . . . . . . . . . . . . 8 4 Pick Up 37 | . 6 3 1 2 3 9 1 3 . 2 1 5 1 Fast Attach 61 | . 8 . 1 . 2 14 . 6 1 3 . 9 17 Attach 15 | . . . . . 2 1 2 1 . . . 4 5 Detach 12 | . 1 . . . . 1 1 . . 2 . 3 4 Swap 27 | 1 3 3 . . 2 4 3 . . . . 9 2 Drop 81 | . 9 4 2 2 2 25 2 6 . . 1 14 14 Fire 56 | . 30 10 . 2 . 2 . . . . . 4 8 Melee 153 | . . . . . 6 80 2 3 . 3 . 34 25 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . 18 . . . 4 25 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Core integrity fell below 50% 335 | -10/Materials | Build established: Mutant 416 | -10/Materials | Entered Mines 420 | -10/Mines | Met a Derelict bent on vengeance 427 | -10/Mines | Discovered new exit (range 6) 493 | -10/Mines | Met a Derelict shopkeep closing up shop 587 | -10/Mines | Learned Materials trap positions 723 | -10/Mines | Discovered new exit (range 12) 760 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 760 | -10/Mines | Discovered new exit (range 5) 766 | -10/Mines | Entered Exiles 805 | -10/Exiles | Met 8R-AWN 832 | -10/Exiles | Met EX-HEX 877 | -10/Exiles | Met EX-BIN 901 | -10/Exiles | Aligned with FarCom system 902 | -10/Exiles | Given EX-Vault access code 939 | -10/Exiles | Opened EX-Vault 954 | -10/Exiles | Found Trap Reconfigurator 1026 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1071 | -10/Exiles | Met EX-DEC 1082 | -10/Exiles | Learned location of Zion (-6) 1234 | -10/Exiles | Discovered new exit (range 12) 1250 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1250 | -10/Exiles | Entered Mines 1312 | -9/Mines | Discovered new exit (range 10) 1323 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1338 | -9/Mines | Entered Materials 1338 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1339 | -8/Materials | Loaded intel: 13 trap records 1603 | -8/Materials | Build established: Skirmisher 1840 | -8/Materials | Discovered new exit (range 10) 1851 | -8/Materials | Entered Factory 1851 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1913 | -7/Factory | Build established: Assassin 2228 | -7/Factory | Garrison activated, responded to threat 2892 | -7/Factory | Build established: Scavenger-Assassin 3387 | -7/Factory | Discovered new exit (range 16) 3413 | -7/Factory | Entered another Factory area 3413 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3437 | -6/Factory | Build established: Assassin 3467 | -6/Factory | Discovered new exit (range 2) 3467 | -6/Factory | Entered another Factory area 3467 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3640 | -5/Factory | Fabricated Adv. Force Booster (x2) 3738 | -5/Factory | Build established: Scavenger-Scout 3788 | -5/Factory | Discovered new exit (range 16) 3797 | -5/Factory | Entered another Factory area 3797 | -4/Factory | Evolved 2 slots: Utility x2 3822 | -4/Factory | Discovered new exit (range 6) 3828 | -4/Factory | Entered Upper Caves 3836 | -4/Upper Caves | Learned Research garrison access intel 3986 | -4/Upper Caves | Discovered new exit (range 10) 3993 | -4/Upper Caves | Entered another Upper Caves area 3998 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4014 | -4/Upper Caves | Discovered new exit (range 12) 4019 | -4/Upper Caves | Entered Research 4019 | -3/Research | Evolved 2 slots: Utility x2 4020 | -3/Research | Loaded intel: 4 garrison access locations 4118 | -3/Research | Found Fusion Bomb Launcher 4643 | -3/Research | Crushed by falling debris 4674 | -3/Research | Lost 3 parts (1p1u1w) 4769 | -3/Research | Search patrols dispatched 4835 | -3/Research | Discovered new exit (range 9) 4838 | -3/Research | Entered Quarantine 4839 | -3/Quarantine | Maximum security lockdown engaged 4926 | -3/Quarantine | Build established: Hacker-Mutant 5113 | -3/Quarantine | Found Alien Impact Weapon 5113 | -3/Quarantine | Identified Core Stripper 5192 | -3/Quarantine | Found Alien Artifact 5192 | -3/Quarantine | Identified Core Reset Matrix 5192 | -3/Quarantine | Used Core Reset Matrix 5196 | -3/Quarantine | Detected hypermatrix surge 5196 | -3/Quarantine | Sensed 11 artifacts in vicinity 5217 | -3/Quarantine | Spotted Investigator 5217 | -3/Quarantine | Scanned by Researcher 5220 | -3/Quarantine | Spotted Executioner 5220 | -3/Quarantine | Spotted Striker 5220 | -3/Quarantine | Found Phase Armor 5221 | -3/Quarantine | Spotted Striker 5233 | -3/Quarantine | Spotted Executioner 5233 | -3/Quarantine | Spotted Executioner 5234 | -3/Quarantine | Spotted Investigator 5249 | -3/Quarantine | System corruption reached 10% 5252 | -3/Quarantine | Core integrity fell below 50% 5257 | -3/Quarantine | Destroyed Executioner 5266 | -3/Quarantine | Destroyed Investigator 5270 | -3/Quarantine | Core integrity fell below 20% 5274 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05272_ I-47 Archangel stasis bubble strength at 100. 05272_ P-80 Master stasis bubble strength at 176. 05272_ G-67 Veteran stasis bubble strength at 10. 05273_ System corrupted: Energy discharge (-36). 05273_ P-80 Master stasis bubble strength at 109. 05273_ Investigator stasis bubble strength at 155. 05273_ I-47 Archangel stasis bubble strength at 90. 05273_ C-30 ARC bursts open, deploying its payload. 05273_ G-73 Enforcer unfolds itself. 05273_ L-61 Swordsman unfolds itself. 05273_ G-67 Veteran unfolds itself. 05273_ L-61 Swordsman unfolds itself. 05273_ I-47 Archangel unfolds itself. 05273_ P-80 Master stasis bubble strength at 168. 05273_ G-67 Veteran stasis bubble bursts. 05274_ P-80 Master stasis bubble strength at 102. 05274_ Investigator stasis bubble strength at 146. 05274_ I-47 Archangel stasis bubble strength at 80. 05274_ G-67 Veteran stasis bubble strength at 86. 05274_ P-80 Master stasis bubble strength at 160. Map ----- +----------------------------------------------------+ | ????????????## " #"" """ ## ##???????? | | ????????????## """ # "%# ##???????? | | ????????????## """" / =% !%/% ##???????? | | ????????????## """ # = "# """"" ##???????? | | ????????????##[ # = # "" "" ##???????? | | ????????????###+### ############ /"" ##???????? | | ????????????## "%" "%" ! %%" ##???????? | | ????????????## """ """ """ #### /#####???????? | | ????????????## """" """" """"%" ####! ####???????? | | ????????????## """" """" " ### ###?????????? | | ????????????## """ """ % #### ###?????????? | | ????????????## w * % ##??????????? | | ????????????## =l % #### ##??????????? | | ?????????? ###+#####+ h%=% #### ##??????????? | | ?????????? ### #### i g #?## ##??????????? | | ?????????? #"% % g g%lg #### ####????????? | | ?????????? # g= b!i #### ##????????? | | ?????????? + % mp$pg%gg gm ##????????? | | ?????????? # m c gEb b b h#########????????? | | ?????????? + g %g%#gpg #########????????? | | ?????????? ### #### %gbgb gg ##???????????????? | | ?????????? ### ### gg!% gg m #????????????????? | | ????????????## ??## Eegb #????????????????? | | ????????????## ???# gpl h #????????????????? | | ???????????### #### pKbK #???????????????????? | | ??????????? ##+#### @l###???????????????????? | | ??????????? # ! # l##############??????????? | | ??????????? # # ##############??????????? | | ??????????? # " + ####????????? | | ??????????? #] """ ; ###########+####????????? | | ???????????## S" ; ######### ##????????? | | ??????????? + ;## ####?????## ##????????? | | ??????????? ########## ####?????##"" "##????????? | | ??????????? #######?## ##???????##"""" ##????????? | | ???????????????????? ##???????##"""" ##????????? | | ????????????????????? ##???????###### ##????????? | | ???????????????????? ##???????#### ##???????? | | ???????????????????? ????????????? ##???????? | | ???????????????????? ?????????????? ##???????? | | ??????????????????? ** ??????????????? ##???????? | | ??????????????????? ** ???????????????=##???????? | | ????????????????????? ??????????????? ##???????? | | ??????????????????????????????????????? ##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 2 Evasion (%) 67 Melee Accuracy 20 Recoil Reduction 2 Energy Filtering 50 Defensive Hacking 34 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Force Booster | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Stripper Core Reset Matrix Phase Armor Achievements -------------- Alien Roots Can't Touch This Challenges ------------ None Game ------ Seed FluxAngularBeamcaster Manual? 0 Play Time 01:25:26 Cumulative 73.4 hours Start 2022.04.12 @ 04:26:19 End 2022.04.12 @ 05:52:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a7e21c3-fcb1-46b4-845c-a95c31036682