Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 11:00:26 Player: Scuttle Result: Destroyed by S6-Q1V(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (526) 526 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1036 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Huge Storage Unit > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (25) --- Subdweller Power Source Light Treads Light Treads Small Laser Small Laser Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Huge Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Small Laser Small Laser Small Laser Small Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 5 8 5 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 1 2 Treads 5 | 2 1 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device . | . . . Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 8 | 2 5 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 5 | . 5 7 Power . | . . 1 Propulsion 1 | . 1 2 Utility . | . . . Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 5 | . 1 4 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 79 | . 77 85 Engine 12 | . 14 9 Core 1 | . . 4 Treads 27 | . 27 28 Storage 9 | . 6 14 Energy Gun 28 | . 28 28 Peak Build Rating 9 | 5 7 9 Average Rating 6 | 3 5 7 On Entrance 4 | . 5 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 17 | 7 17 17 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 5 10 25 Average Capacity 8 | 5 7 10 Most Carried 10 | 1 10 9 Average Carried 5 | . 5 7 Final Capacity 25 | 5 10 25 Final Carried 8 | 1 8 6 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 321 | 169 152 . Remotely . | . . . Salvage Created 996 | 3 943 50 Parts 34 | 1 32 1 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 12 1 Guns 13 | . 12 1 Classes Destroyed 6 | 1 4 1 Worker 1 | 1 . . Builder 2 | . 2 . Hauler 2 | . 2 . Recycler 4 | . 4 . Grunt 12 | . 12 . Subdweller 1 | . . 1 Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 96 | . 75 21 Missed 22 | . 19 3 Hits 74 | . 56 18 Projectile 74 | . 56 18 Critical Strikes 2 | . 2 . Damage Taken 1239 | . 750 489 Core 266 | . 128 138 Absorbed by Shields . | . . . Regen/Repaired (Parts) 118 | . 118 . Core Remaining (%) 100 | 100 . . Volleys Fired 94 | . 81 13 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 188 | . 162 26 Gun 188 | . 162 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 188 | . 162 26 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 12 Robot Miss Streak 6 | . 6 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 127 | . 104 23 Core Hits 50 | . 45 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1474 | 6 1217 251 Guns 1445 | . 1194 251 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 29 | 6 23 . Kinetic . | . . . Thermal 1445 | . 1194 251 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | 1 . . Impact 1 | 1 . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 10 | . 10 . Targets Rammed 11 | 1 10 . Kicked . | . . . Crushed 1 | 1 . . Highest Temperature 315 | . 315 . Average Temperature 96 | . 96 . Received Heat Transfer 612 | . 450 162 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 4 2 Heat Transferred 3275 | . 2700 575 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 89 | . 89 . Initial 3 | . 3 . Average 26 | . 29 . Influence Increases 397 | 5 392 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 45 | 5 40 . Destroy Leader 64 | . 64 . Successful Hack 3 | . 3 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 397 | . 326 71 Entered New Map 37 | . 2 35 Time Decay 350 | . 314 36 Lost Part 10 | . 10 . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 28 2 Peak Tracking Total 4 | . 4 1 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1399 | 105 898 396 Spaces Moved 622 | 63 358 201 Core 4 | 4 . . Treads 618 | 59 358 201 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 153 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 5 53 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 832 | 69 515 248 Wait 67 | . 39 28 Move 621 | 63 357 201 Hop . | . . . Pick Up 13 | 1 11 1 Fast Attach 7 | 5 2 . Attach 4 | . 1 3 Detach . | . . . Swap 8 | . 6 2 Drop 8 | . 8 . Fire 94 | . 81 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush 10 | . 10 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 368 | -10/Materials | Repaired Lgt. Treads 392 | -10/Materials | Discovered new exit (range 8) 820 | -10/Materials | Discovered new exit (range 8) 930 | -10/Materials | Core integrity fell below 50% 1004 | -10/Materials | Entered Subcaves 1005 | -10/Subcaves | Approached by a straggling Scientist 1082 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1237 | -10/Subcaves | Build established: Scavenger-Mutant 1393 | -10/Subcaves | Core integrity fell below 20% 1400 | -10/Subcaves | Destroyed by S6-Q1V(R) with Subdweller Beam Cannon Last Messages --------------- 00957_ Acquired 8 matter. 00965_ Slammed into W-16 Scout. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01005_ FE-AOH(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01008_ FE-AOH(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." FE-AOH(c): "I think it's somewhere east of here" 01082_ FE-AOH(c): "Hah, right again, there it is!" 01082_ FE-AOH(c) exits level. 01270_ Ion Engine destroyed. 01280_ Sub. Beam Cannon melted. 01280_ Sub. Monowheel melted. 01280_ VU-E07(R) destroyed. 01288_ Acquired Sub. Power Source. 01379_ S6-Q1V(R): "NOSTUCKSUB!" 01390_ Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????####??????? | | ??????????????????????????????????????## ##?????? | | ??????????????????????????????????????# ##????? | | ??????????????????????????????????????## ###??# | | ???????????????????????????????????????## #### | | ????????????????????????????????????????# ## | | ??????????????????????????????????????### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# #### | | ??????????????????????????????????????# #??# | | ????????????????#?????????????????????# #??# | | ????????????##### ????????????????????## ##?### | | ???????????# " ????????????????????# ????# | | ????????????""""" &%???????????????????# ##??## | | ??????????????% *!= ????????????????### #??# | | ?????????? ????% ! #???????????????# "# ##### | | ??????????? &??% % #?###########??# | | ???????????""""""""# ##@# ## #?## | | ??????????????????# R ### | | ??????????????????# ## #### | | ??????????????# #### ## #??## | | ??????????????## ####??## &% #??## | | ???????????????# # #???????## #?## | | ???????????????# ?????????# ##?# | | ??????????????? ## ??????? #?# | | ??????????????# ??##??????# #?# | | ??????????????#???????????# ##?## ## | | ??????????????????????????# #???# ##### | | ????????????????????????? ### ???###????# | | ??????????????????????? #??#### ?????????? | | ?????????????????????? #??????## ????##### | | ?????????????????????? #????????## #??### | | ??????????????????????? #???????????###?## | | ??????????????????????? #??????????????### ## | | ???????????????????????????????????????## ### | | ?????????????????????????????????????### ## | | ????????????????????????????????????## | | ????????????????????????????????????# | | ????????????????????????????????????### ####### | | ?????????????????????????????????????## #?????## | | ?????????????????????????????????????# ##??##### | | ?????????????????????????????????????# #?### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralOpticalBeam Manual? 0 Play Time 00:11:33 Cumulative 704.3 hours Start 2026.10.26 @ 10:44:01 End 2026.10.26 @ 11:00:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 46 Types 23/5/6/2/1/2/2/2/1/2 Lore% 93 Gallery% 84 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: fe87cea8-cc72-4370-affb-10dc7e6f2135