Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.20 @ 18:44:44

Player: Some Pennies

Result: Destroyed by H-66 Slayer with Gauss Rifle

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (10)       2000
Robots Destroyed (199)     995
Value Destroyed (7631)     7631
Prototype IDs (228)        4560
Alien Tech Used (0)        0
Bonus (6003)               6003
              TOTAL SCORE: 22689

 Bonus
-------
High Alert Combat Kills    1762
Follower Combat Kills      460
Entered Garrisons          200
Met Data Miner             300
Used Data Conduit          3000
Acquired ECA               300
Friendly Fire              -19

 Cogmind 
---------
Core Integrity             0/700
Matter                     267/300
Energy                     84/100
System Corruption          9%
Temperature                Cool (0)
Movement                   Flying (26)
Location                   -6/Proximity Caves

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (4) ---
    Cooled Nuclear Pulse Thruster
    Cooled Nuclear Pulse Thruster
    Cooled Nuclear Pulse Thruster
    Cooled Nuclear Pulse Thruster
>          --- UTILITY (5) ------
           Active Sensor Suite
  Improved Terrain Scanner
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
     Heavy Plasma Cannon
           Neutron Cannon
           Powered Cannon

 Peak State 
------------
>               --- POWER ------------
                    (None)
>               --- PROPULSION -------
        Armored Treads
        Armored Treads
         Cooled Nuclear Pulse Thruster
         Cooled Nuclear Pulse Thruster
>               --- UTILITY ----------
                Huge Storage Unit
                Active Sensor Suite
       Hardened Medium Armor Plating
>               --- WEAPON -----------
          Heavy Plasma Cannon
                Neutron Cannon
>               --- INVENTORY --------
       Improved Treads
        Armored Treads
         Cooled Nuclear Pulse Thruster
         Cooled Nuclear Pulse Thruster
         Cooled Nuclear Pulse Thruster
       Improved Cryofiber Web
       Improved Heat Sink
       Advanced Heat Sink
       Improved Energy Well
  High-capacity Matter Pod
       Improved Terrain Scanner
       Advanced Terrain Scan Processor
                Cloaking Device
       Improved Medium Armor Plating
                Graphene Brace
                Deep Network Scanner
                Power Bank
          Heavy Gatling Laser
         Cooled Proton Cannon
         Cooled Proton Cannon
                Powered Cannon
          Heavy Rocket Launcher
                Multitool
[Rating: 76]

 Favorites 
-----------
Power                      Nuclear Core
  Engine                   Makeshift Power Source
  Power Core               Nuclear Core
  Reactor                  Fusion Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Armored Wheel
  Flight Unit              Cooled Nuclear Pulse Thruster
Utility                    Huge Storage Unit
  Device                   Improved Heat Sink
  Storage                  Huge Storage Unit
  Processor                Core Analyzer
  Hackware                 System Shield
  Protection               Hardened Medium Armor Plating
Weapon                     Enhanced Autogun
  Energy Gun               Heavy Gatling Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Enhanced Autogun
  Launcher                 Improved Grenade Launcher
  Special Weapon           Multitool
  Impact Weapon            Heavy Flail
  Piercing Weapon          Makeshift Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro 
Slots Evolved              6    | .   .   .   4   .   .   2   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   1   .   .   .   .   
  Propulsion               2    | .   .   .   2   .   .   .   .   .   .   .   
  Utility                  3    | .   .   .   2   .   .   1   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             179  | 7   10  17  50  22  4   54  7   1   6   1   
  Power                    23   | 1   2   1   5   2   .   11  .   1   .   .   
    Engine                 8    | 1   1   1   2   .   .   2   .   1   .   .   
    Core                   13   | .   1   .   3   2   .   7   .   .   .   .   
    Reactor                2    | .   .   .   .   .   .   2   .   .   .   .   
  Propulsion               54   | 2   .   3   19  8   4   11  3   .   4   .   
    Treads                 34   | 2   .   2   11  8   4   3   3   .   1   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  14   | .   .   1   7   .   .   6   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   
    Flight                 6    | .   .   .   1   .   .   2   .   .   3   .   
  Utility                  49   | 2   4   5   10  7   .   18  1   .   1   1   
    Device                 24   | 1   2   2   5   4   .   8   1   .   .   1   
    Storage                6    | 1   2   .   1   .   .   2   .   .   .   .   
    Processor              3    | .   .   .   .   .   .   3   .   .   .   .   
    Hackware               3    | .   .   .   2   .   .   1   .   .   .   .   
    Protection             13   | .   .   3   2   3   .   4   .   .   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   53   | 2   4   8   16  5   .   14  3   .   1   .   
    Energy Gun             20   | .   1   4   10  .   .   5   .   .   .   .   
    Energy Cannon          10   | .   2   2   .   .   .   5   .   .   1   .   
    Ballistic Gun          11   | 2   .   1   3   4   .   1   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   
    Launcher               5    | .   .   .   .   1   .   3   1   .   .   .   
    Special Weapon         3    | .   1   .   1   .   .   .   1   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   1   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   1   .   .   .   .   .   .   .   .   
    Special Melee Weapon   2    | .   .   .   2   .   .   .   .   .   .   .   
  Unidentified Prototypes  15   | .   .   .   6   .   .   9   .   .   .   .   
Parts Lost                 33   | .   .   4   8   .   .   15  .   1   5   .   
  Power                    9    | .   .   .   2   .   .   5   .   1   1   .   
  Propulsion               9    | .   .   3   1   .   .   4   .   .   1   .   
  Utility                  6    | .   .   1   1   .   .   3   .   .   1   .   
  Weapon                   9    | .   .   .   4   .   .   3   .   .   2   .   
  Highest Loss Streak      10   | .   .   2   4   .   .   10  .   1   3   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   
Average Backups            20   | 5   12  14  21  21  22  21  23  24  23  2   
  Power                    .    | 1   .   1   1   .   1   .   .   .   .   .   
  Propulsion               4    | 2   2   1   3   5   5   4   5   6   5   .   
  Utility                  8    | .   6   6   7   7   9   10  11  11  11  .   
  Weapon                   5    | 1   2   3   7   6   6   5   6   6   6   2   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             38   | 2   7   4   12  2   .   2   1   .   7   1   
  Power                    3    | .   1   .   1   1   .   .   .   .   .   .   
  Propulsion               11   | 2   4   1   3   .   .   .   .   .   1   .   
  Utility                  18   | .   2   2   5   1   .   1   1   .   6   .   
  Weapon                   6    | .   .   1   3   .   .   1   .   .   .   1   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     93   | .   100 99  98  100 100 93  74  78  73  48  
  Engine                   4    | .   14  14  3   .   .   2   .   2   .   .   
  Core                     5    | .   .   .   5   9   9   6   7   7   5   .   
  Treads                   26   | .   28  24  26  36  36  11  21  30  29  .   
  Wheel                    4    | .   .   3   8   .   .   14  6   .   .   .   
  Device                   15   | .   14  9   17  14  27  18  15  15  12  14  
  Storage                  9    | .   14  14  9   9   9   7   7   7   6   .   
  Processor                1    | .   .   .   .   .   .   6   .   .   .   .   
  Hackware                 1    | .   .   .   1   4   .   .   .   .   .   .   
  Protection               4    | .   .   4   8   8   .   3   .   .   2   .   
  Energy Gun               6    | .   5   9   8   .   .   5   14  15  .   .   
  Energy Cannon            4    | .   16  16  .   .   .   2   .   .   2   2   
  Ballistic Gun            7    | .   5   .   8   17  17  5   .   .   .   .   
Peak Build Rating          76   | 8   11  21  38  44  44  71  72  71  76  74  
  Average Rating           40   | 5   8   14  32  39  43  56  68  68  64  61  
  On Entrance              38   | .   7   11  18  38  44  41  58  68  68  72  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             123  | 11  32  40  104 108 104 123 106 106 111 15  
  Greatest Support         85   | 40  40  40  82  85  83  80  80  80  83  24  
  Greatest Overweight (x)  10   | .   .   1   10  1   1   9   8   1   1   4   
  Average Overweight (x)   1    | .   .   .   2   1   1   2   4   1   .   1   
Largest Inventory Capacity 25   | 8   15  15  25  25  25  25  25  25  25  5   
  Average Capacity         22   | 7   12  15  24  25  25  25  25  25  24  5   
  Most Carried             25   | 8   15  15  25  25  25  25  25  25  25  4   
  Average Carried          21   | 5   12  14  23  24  25  24  24  25  24  3   
  Final Capacity           25   | 8   15  15  25  25  25  25  25  25  5   5   
  Final Carried            25   | 7   15  14  25  25  25  25  25  25  5   4   

 Class Distribution 
--------------------
 36% | Scavenger-Mutant
 30% | Mutant
 12% | Scavenger-Skirmisher
  5% | Commander-Mutant
  5% | Hacker-Mutant
  4% | Skirmisher
  3% | Scavenger-Assassin

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Subcaves
     Scavenger-Mutant | -8/Materials
     Scavenger-Mutant | -8/Garrison
     Commander-Mutant | -8/Materials
               Mutant | -7/Factory
           Skirmisher | -7/Lower Caves
 Scavenger-Skirmisher | -7/Lower Caves
   Scavenger-Assassin | -7/Data Miner
               Mutant | -6/Proximity Caves

 Resources                      | -11  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   
-----------                Run  | Yrd  Mat  Sub  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  
Matter Collected           5775 | 290  142  395  1160 1514 324  1512 211  83   87   57   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            7427 | 96   409  526  2017 1412 251  2154 73   291  109  89   
  Parts                    438  | 13   25   38   124  87   23   114  3    5    6    .    
Haulers Intercepted        10   | .    .    .    6    .    .    4    .    .    .    .    
Recyclers Shooed           8    | .    1    .    4    .    1    2    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      11   | .    .    3    .    .    .    .    3    5    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro 
Combat Hostiles Destroyed  139  | .   8   12  23  39  6   47  1   2   1   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   1   .   
  Guns                     89   | .   1   9   21  32  4   20  .   2   .   .   
  Cannons                  21   | .   7   3   .   .   .   11  .   .   .   .   
  AOE                      26   | .   .   .   2   7   2   14  1   .   .   .   
Classes Destroyed          21   | 2   5   3   5   3   .   2   1   .   .   .   
  Worker                   11   | .   1   .   5   .   1   4   .   .   .   .   
  Builder                  7    | .   .   .   3   .   1   3   .   .   .   .   
  Tunneler                 2    | 2   .   .   .   .   .   .   .   .   .   .   
  Hauler                   10   | .   .   .   6   .   .   4   .   .   .   .   
  Recycler                 15   | 1   2   .   6   .   .   6   .   .   .   .   
  Mechanic                 1    | .   .   .   1   .   .   .   .   .   .   .   
  Operator                 3    | .   1   .   2   .   .   .   .   .   .   .   
  Watcher                  10   | .   2   .   4   .   .   4   .   .   .   .   
  Swarmer                  42   | .   6   .   9   11  2   11  1   2   .   .   
  Grunt                    38   | .   2   .   8   15  2   11  .   .   .   .   
  Brawler                  3    | .   .   .   .   2   .   1   .   .   .   .   
  Duelist                  4    | .   .   .   1   1   1   1   .   .   .   .   
  Protector                2    | .   .   .   .   .   .   2   .   .   .   .   
  Sentry                   17   | .   .   1   4   6   1   5   .   .   .   .   
  Specialist               2    | .   .   .   .   1   .   1   .   .   .   .   
  Hunter                   8    | .   .   .   1   1   .   6   .   .   .   .   
  Programmer               9    | .   .   .   .   2   .   7   .   .   .   .   
  Heavy                    2    | .   .   .   .   .   .   2   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   1   .   
  Artisan                  1    | .   .   1   .   .   .   .   .   .   .   .   
  Subdweller               11   | .   .   11  .   .   .   .   .   .   .   .   
  Packrat                  4    | .   .   .   .   .   .   .   .   4   .   .   
  Samaritan                4    | .   .   .   .   .   .   .   2   .   .   2   
Best Kill Streak           16   | 2   3   2   7   5   4   16  1   2   1   .   
  Combat Bots Only         7    | .   3   2   4   5   3   7   1   2   1   .   
Max Kills in Single Turn   3    | 1   1   1   2   3   2   3   1   1   1   1   
  Gunslinging              1    | .   .   .   1   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   1   3   2   3   1   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   1   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   1   .   
  Data Miner (-7/Data Miner)

 Combat                          | -11  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   
--------                   Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  
Hostile Shots Fired        841   | .    23   56   92   184  28   394  2    28   32   2    
  Missed                   253   | .    10   10   26   49   8    133  .    5    11   1    
Damage Taken               8976  | .    130  978  1140 1523 249  3600 38   341  957  20   
  Core                     1157  | .    7    221  78   139  .    512  .    .    180  20   
  Absorbed by Shields      1139  | .    .    .    144  395  72   528  .    .    .    .    
  Ignored by Resistances   247   | .    .    19   .    .    .    228  .    .    .    .    
  Regen/Repaired (Parts)   226   | .    .    .    226  .    .    .    .    .    .    .    
Core Remaining (%)         56    | 100  .    8    .    .    60   .    .    .    .    .    
Volleys Fired              537   | 10   30   54   102  128  24   147  22   13   1    6    
  Largest                  2     | 2    2    2    2    2    2    2    2    2    2    1    
  Hottest                  190   | 40   120  140  122  53   50   190  180  180  180  90   
Shots Fired                931   | 20   58   80   205  208  49   249  25   29   2    6    
  Gun                      748   | 20   28   44   205  203  47   162  10   29   .    .    
  Cannon                   154   | .    28   36   .    .    .    68   14   .    2    6    
  Launcher                 27    | .    .    .    .    5    2    19   1    .    .    .    
  Special                  2     | .    2    .    .    .    .    .    .    .    .    .    
  Kinetic                  472   | 20   12   5    74   203  47   111  .    .    .    .    
  Thermal                  383   | .    46   75   83   .    .    118  24   29   2    6    
  Explosive                27    | .    .    .    .    5    2    19   1    .    .    .    
  Electromagnetic          49    | .    .    .    48   .    .    1    .    .    .    .    
  Robot Hit Streak         58    | 6    8    58   13   8    9    23   20   5    1    6    
  Robot Miss Streak        7     | 1    3    1    5    7    4    5    2    7    1    .    
  Penetration Max          1     | .    .    .    .    1    .    .    .    .    .    .    
  Secondary Targets        9     | .    .    .    2    6    .    1    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    1    1    .    1    .    .    .    .    
Shots Hit Robots           578   | 15   29   58   138  109  29   158  8    20   8    6    
  Core Hits                397   | 7    17   24   73   73   15   158  8    16   5    1    
  Critical Kills           4     | .    .    .    1    2    .    .    .    .    .    1    
  Critical Parts Destroyed 2     | .    .    .    1    .    1    .    .    .    .    .    
  Critical Strikes         17    | .    2    2    8    2    1    .    .    .    1    1    
    Burn                   8     | .    2    .    6    .    .    .    .    .    .    .    
    Meltdown               1     | .    .    .    .    .    .    .    .    .    .    1    
    Destroy                6     | .    .    1    2    2    1    .    .    .    .    .    
    Impale                 2     | .    .    1    .    .    .    .    .    .    1    .    
Melee Attacks              54    | .    .    15   5    1    .    .    .    .    33   .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 53    | .    .    15   4    1    .    .    .    .    33   .    
  Sneak Attacks            6     | .    .    1    4    .    .    .    .    .    1    .    
    Combat Hostiles        4     | .    .    .    4    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           16841 | 115  442  1239 2604 2593 768  7882 234  484  264  216  
  Guns                     9569  | 115  160  793  2340 2097 575  2794 211  484  .    .    
  Cannons                  1786  | .    282  393  .    .    .    870  .    .    25   216  
  Explosions               5180  | .    .    .    251  496  193  4217 23   .    .    .    
  Melee                    300   | .    .    53   8    .    .    .    .    .    239  .    
  Ramming                  6     | .    .    .    5    .    .    1    .    .    .    .    
  Kinetic                  5013  | 115  46   77   820  2097 575  1283 .    .    .    .    
  Thermal                  6757  | .    396  1109 1228 .    .    3088 211  484  25   216  
  Explosive                4222  | .    .    .    .    496  193  3510 23   .    .    .    
  Electromagnetic          543   | .    .    .    543  .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 300   | .    .    53   8    .    .    .    .    .    239  .    
Highest Corruption         9     | .    .    .    5    5    5    9    9    9    9    9    
  Average Corruption       6     | .    .    .    4    5    5    4    9    9    9    9    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    
  Effects                  276   | .    .    .    39   84   11   25   42   54   18   3    
    Message Errors         77    | .    .    .    11   26   3    2    15   15   4    1    
    Matter Fused           71    | .    .    .    12   26   .    7    12   9    5    .    
    Heat Flow Errors       26    | .    .    .    2    10   2    2    3    6    1    .    
    Energy Discharges      34    | .    .    .    7    9    1    3    3    7    4    .    
    Parts Rejected         5     | .    .    .    1    1    1    2    .    .    .    .    
    Parts Fused            2     | .    .    .    .    .    .    1    1    .    .    .    
    Data Loss (minor)      23    | .    .    .    2    5    1    5    2    6    1    1    
    Data Loss (major)      18    | .    .    .    2    3    .    3    2    6    1    1    
    Misfires               9     | .    .    .    1    1    3    .    1    3    .    .    
    Alerts                 6     | .    .    .    1    1    .    .    .    2    2    .    
    Weapon Failures        5     | .    .    .    .    2    .    .    3    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            273   | .    5    .    36   3    28   195  .    .    .    6    
  Projectiles              45    | .    5    .    .    .    .    34   .    .    .    6    
  Explosions               228   | .    .    .    36   3    28   161  .    .    .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      362   | .    .    .    86   84   .    192  .    .    .    .    
  Shots                    8     | .    .    .    3    2    .    3    .    .    .    .    
  Rammed                   2     | .    .    .    1    .    .    1    .    .    .    .    
Targets Rammed             2     | .    .    .    1    .    .    1    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        383   | .    288  126  230  265  204  383  224  326  245  66   
  Average Temperature      69    | .    53   46   42   94   108  104  46   106  79   29   
  Received Heat Transfer   1454  | .    6    150  242  547  63   446  .    .    .    .    
  Effects                  4     | .    1    .    .    .    .    3    .    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    1    .    .    .    .    
    Energy Bleed           1     | .    1    .    .    .    .    .    .    .    .    .    
    Interference           1     | .    .    .    .    .    .    1    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    1    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           .     | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              3     | .    .    .    .    .    .    2    .    .    .    1    
  Combat Hostiles          2     | .    .    .    .    .    .    2    .    .    .    .    
  Parts Melted             25    | .    3    4    4    .    .    12   .    .    .    2    
  Heat Transferred         10843 | .    1073 1566 2473 .    .    4181 400  900  .    250  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      6     | .    .    .    6    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   
-------                    Run  | Yrd  Mat  Sub  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  
Maximum Alert Level        5    | .    .    .    1    5    4    4    .    .    .    .    
  Low Security (%)         40   | 100  100  .    88   2    .    .    .    .    .    .    
  Level 1                  5    | .    .    .    11   9    .    .    .    .    .    .    
  Level 2                  15   | .    .    .    .    23   .    37   .    .    .    .    
  Level 3                  10   | .    .    .    .    17   .    20   .    .    .    .    
  Level 4                  16   | .    .    .    .    8    100  41   .    .    .    .    
  Level 5                  11   | .    .    .    .    37   .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             2848 | 5    79   .    274  2848 1543 1366 .    .    .    .    
  Initial                  1388 | .    .    .    .    53   1388 665  .    .    .    .    
  Average                  683  | 1    16   .    93   1249 1409 950  .    .    .    .    
Influence Increases        6269 | 15   265  20   822  2935 582  1525 20   65   20   .    
  Destroy 0b10 Robot/C     2840 | .    160  20   460  920  300  900  20   40   20   .    
  Destroy 0b10 Robot/NC    335  | 15   30   .    140  20   15   115  .    .    .    .    
  Destroy Leader           530  | .    34   .    120  40   92   234  .    10   .    .    
  Allied During Kill       197  | .    .    .    .    71   126  .    .    .    .    .    
  Successful Hack          85   | .    20   .    21   30   .    14   .    .    .    .    
  Disable Machine          210  | .    .    .    30   45   30   105  .    .    .    .    
  Anti-Garrison Action     1650 | .    .    .    .    1650 .    .    .    .    .    .    
  Destroy Structure        317  | .    6    .    21   129  19   142  .    .    .    .    
  Lose Combat Pursuer      105  | .    15   .    30   30   .    15   .    15   .    .    
Influence Decreases        3337 | 15   229  38   739  140  508  838  446  364  20   .    
  Time Decay               2511 | 15   229  38   493  .    238  678  446  354  20   .    
  Lost Part                236  | .    .    .    76   .    .    150  .    10   .    .    
  Lost Ally                290  | .    .    .    20   140  120  10   .    .    .    .    
  Purge Threat             300  | .    .    .    150  .    150  .    .    .    .    .    
Squads Dispatched          19   | .    .    .    2    .    4    13   .    .    .    .    
  Investigation            5    | .    .    .    .    .    1    4    .    .    .    .    
  Extermination            3    | .    .    .    .    .    .    3    .    .    .    .    
  Reinforcement            7    | .    .    .    2    .    2    3    .    .    .    .    
  Assault                  4    | .    .    .    .    .    1    3    .    .    .    .    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    1    1    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    1    .    .    .    .    

 Stealth                        | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  
---------                  Run  | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro 
Distress Signals           7    | .   1   .   2   2   1   1   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              211  | .   15  13  41  49  18  65  1   3   4   2   
  Peak Tracking Total      12   | .   3   2   5   6   7   12  1   3   3   .   
  Tactical Retreats        7    | .   1   1   2   1   .   1   .   1   .   .   

 Traps                          | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro 
Traps Triggered            13   | .   1   1   3   5   .   3   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   1   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  
----------                 Run  | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro 
Machines Disabled          24   | .   .   1   2   12  2   7   .   .   .   .   
  Max in Single Turn       5    | .   .   1   1   1   1   5   .   .   .   .   
  Garrison Relay           7    | .   .   .   .   7   .   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   1   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  
---------                  Run  | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro 
Machines Accessed          41   | .   8   2   11  4   3   6   2   1   4   .   
  Terminals                23   | .   7   .   6   4   3   3   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          3    | .   .   .   2   .   .   1   .   .   .   .   
  Recycling Units          3    | .   1   .   1   .   .   1   .   .   .   .   
  Scanalyzers              2    | .   .   .   1   .   .   1   .   .   .   .   
  Garrison Access          1    | .   .   .   1   .   .   .   .   .   .   .   
Total Hacks                126  | .   24  4   33  8   5   20  4   1   27  .   
  Successful               79   | .   15  4   18  2   1   7   4   1   27  .   
  Failed                   47   | .   9   .   15  6   4   13  .   .   .   .   
    Catastrophic           10   | .   .   .   4   2   2   2   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   
  Manual                   43   | .   17  .   14  4   1   7   .   .   .   .   
  Terminals                61   | .   23  .   16  8   5   9   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          12   | .   .   .   9   .   .   3   .   .   .   .   
  Recycling Units          6    | .   1   .   4   .   .   1   .   .   .   .   
  Scanalyzers              10   | .   .   .   3   .   .   7   .   .   .   .   
  Garrison Access          1    | .   .   .   1   .   .   .   .   .   .   .   
Terminal Hacks             51   | .   6   4   5   2   1   1   4   1   27  .   
  Record                   17   | .   .   3   .   .   .   .   3   .   11  .   
  Part Schematic           8    | .   .   .   .   .   .   .   .   .   8   .   
  Robot Schematic          6    | .   1   .   .   .   .   .   .   .   5   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   .   .   3   .   
  Open Door                2    | .   .   .   .   .   .   .   1   1   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   1   .   .   .   .   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   1   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   1   .   .   .   .   .   .   .   
  Unreport Threat          2    | .   .   .   1   .   1   .   .   .   .   .   
  Locate Traps             2    | .   1   .   1   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   1   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   1   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   1   .   .   .   .   .   .   .   .   .   
  Garrison Registry        2    | .   .   .   .   2   .   .   .   .   .   .   
  Proto ID Catalog         1    | .   .   1   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       8    | .   .   .   8   .   .   .   .   .   .   .   
  Scan Component           4    | .   .   .   4   .   .   .   .   .   .   .   
  Repair                   4    | .   .   .   4   .   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   1   .   1   .   .   .   .   .   .   .   
  Retrieve Components      2    | .   1   .   1   .   .   .   .   .   .   .   
Scanalyzer                 7    | .   .   .   2   .   .   5   .   .   .   .   
  Insert Component         3    | .   .   .   1   .   .   2   .   .   .   .   
  Analyze                  4    | .   .   .   1   .   .   3   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   1   .   .   .   .   .   .   .   
  Unlock Access            1    | .   .   .   1   .   .   .   .   .   .   .   
Unauthorized Hacks         10   | .   8   .   1   .   .   1   .   .   .   .   
  Terminals                9    | .   8   .   .   .   .   1   .   .   .   .   
    Botnet                 2    | .   1   .   .   .   .   1   .   .   .   .   
    Operators              2    | .   2   .   .   .   .   .   .   .   .   .   
    Skim                   5    | .   5   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   1   .   .   .   .   .   .   .   
    Reject                 1    | .   .   .   1   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   1   .   1   .   .   .   .   .   .   .   
  Used                     1    | .   1   .   .   .   .   .   .   .   .   .   
Hacking Detections         26   | .   7   .   9   2   2   6   .   .   .   .   
  Full Trace Events        6    | .   .   .   .   3   .   3   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   1   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   1   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   1   .   .   .   .   .   .   .   5   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   10   | .   .   .   1   .   .   1   .   .   8   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             4    | .   .   .   4   .   .   .   .   .   .   .   
  Time                     128  | .   .   .   128 .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     11   | .   1   .   10  .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   1   .   .   2   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   1   .   .   1   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  
------------               Run  | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   1   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   1   .   .   .   .   .   .   .   
Robot Hacks Applied        1    | .   .   .   1   .   .   .   .   .   .   .   
  parse_system             1    | .   .   .   1   .   .   .   .   .   .   .   
Relay Couplers Released    29   | .   .   .   .   29  .   .   .   .   .   .   
  Machine Destruction      29   | .   .   .   .   29  .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             14   | .   .   .   .   14  .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  
--------                   Run  | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro 
Total Allies               16   | .   .   .   1   15  .   .   .   .   .   .   
  Largest Group            12   | .   .   .   1   12  8   .   .   .   .   .   
  Highest-Rated Group      197  | .   .   .   86  197 134 .   .   .   .   .   
  Highest-Rated Ally       86   | .   .   .   86  24  20  .   .   .   .   .   
Total Orders               1    | .   .   .   .   .   .   1   .   .   .   .   
  EXPLORE                  1    | .   .   .   .   .   .   1   .   .   .   .   
Ally Attacks               88   | .   .   .   2   40  46  .   .   .   .   .   
  Total Damage             1861 | .   .   .   101 790 970 .   .   .   .   .   
  Kills                    22   | .   .   .   1   9   12  .   .   .   .   .   
Allies Corrupted           1    | .   .   .   .   .   .   1   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   
-------                    Run  | Yrd  Mat  Sub  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  
Active Infowar (turns)     6872 | 89   460  949  887  .    .    1233 1100 1618 446  90   
  A.S.S.                   3250 | .    .    .    .    .    .    .    1098 1618 446  88   
  Terrain                  2    | .    .    .    .    .    .    .    .    .    .    2    
  Structural               133  | .    .    133  .    .    .    .    .    .    .    .    
  Seismic                  2252 | 89   460  816  887  .    .    .    .    .    .    .    
  Cloaking                 1896 | .    .    .    .    .    .    1233 663  .    .    .    
Robot Analysis Total       151  | .    .    .    .    .    .    .    .    .    151  .    
Derelict Logs Recovered    4    | .    .    2    .    .    .    .    1    1    .    .    
Drone Launches             2    | .    .    .    .    .    .    2    .    .    .    .    
  Drone Recoveries         .    | .    .    .    .    .    .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   
-------------              Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  
Turns Passed               16357 | 162  1699 1663 2932 3353 505  2667 1100 1618 533  125  
Spaces Moved               7257  | 85   760  891  1289 1158 181  1489 523  634  163  84   
  Core                     103   | 21   .    .    .    .    .    .    .    .    .    82   
  Treads                   4316  | 64   760  658  495  1158 181  89   141  634  136  .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   2809  | .    .    233  794  .    .    1400 382  .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    
  Flight                   29    | .    .    .    .    .    .    .    .    .    27   2    
  Fastest Speed            14    | 50   160  120  119  238  240  120  125  247  14   26   
  Average Speed            183   | 132  160  151  176  240  241  140  195  247  207  100  
  Slowest Speed            570   | 160  160  260  320  242  242  240  570  247  247  250  
  Overloaded Moves         26    | .    .    .    .    .    .    .    .    .    26   .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    1    .    .    .    .    
Exploration Rate (%)       54    | 6    92   50   69   88   25   41   65   74   81   12   
  Regions Visited          10
    Branch Regions         5
  Pre-discovered Areas     31    | .    .    1    .    .    .    .    1    .    29   .    
  Known Exits Taken        5     | .    .    1    1    .    .    1    1    1    .    .    
  Unknown Exits Taken      4     | 1    1    .    .    .    1    .    .    .    1    .    
Scrap Searched             18    | .    .    13   .    .    .    .    2    3    .    .    
Spaces Dug                 50    | .    1    2    .    4    .    14   29   .    .    .    
Terrain Destroyed          353   | .    2    3    21   101  15   182  29   .    .    .    
  Melee                    1     | .    .    1    .    .    .    .    .    .    .    .    
  Projectile               30    | .    2    2    .    .    .    12   14   .    .    .    
  AOE                      322   | .    .    .    21   101  15   170  15   .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   
---------                  Run  | Yrd  Mat  Sub  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  
Total                      9437 | 117  1189 1097 1767 1537 220  1837 574  655  323  121  
  Wait                     791  | .    349  74   160  31   .    43   2    8    104  20   
  Move                     7247 | 84   759  890  1289 1157 180  1487 522  633  162  84   
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  147  | 12   19   10   60   8    .    27   5    .    6    .    
  Fast Attach              66   | 6    3    3    17   5    3    23   4    1    1    .    
  Attach                   42   | 1    1    3    13   1    .    16   2    .    2    3    
  Detach                   12   | .    1    .    4    .    .    3    .    .    .    4    
  Swap                     193  | .    9    33   52   33   7    43   8    .    7    1    
  Drop                     187  | 4    18   14   63   24   5    40   9    .    7    3    
  Fire                     537  | 10   30   54   102  128  24   147  22   13   1    6    
  Melee                    54   | .    .    15   5    1    .    .    .    .    33   .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    
  Crush                    2    | .    .    .    1    .    .    1    .    .    .    .    
  Escape Stasis            13   | .    .    .    .    7    .    6    .    .    .    .    
  Rewire                   140  | .    .    .    .    140  .    .    .    .    .    .    
  Trap                     1    | .    .    1    .    .    .    .    .    .    .    .    
  Miscellaneous            5    | .    .    .    1    2    1    1    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr])
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 4 exits: *Fac x3 / *Mat)
-8/Materials
-7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves

 History 
---------
  Turn | Location           | Event
     5 | -11/Scrapyard      | Discovered new exit (range 15)
   163 | -11/Scrapyard      | Entered Materials
   313 | -10/Materials      | Build established: Mutant
   316 | -10/Materials      | Discovered new exit (range 6)
   525 | -10/Materials      | Discovered new exit (range 8)
   663 | -10/Materials      | Derelicts attacked the area
   953 | -10/Materials      | Discovered new exit (range 8)
  1342 | -10/Materials      | Discovered new exit (range 11)
  1355 | -10/Materials      | Discovered new exit (range 14)
  1516 | -10/Materials      | Learned location of 2 exits from Mines
  1574 | -10/Materials      | Learned 4 Subcaves zone layouts
  1620 | -10/Materials      | Learned location of 1 exit from Recycling
  1786 | -10/Materials      | Learned Storage non-interactive machine intel
  1862 | -10/Materials      | Entered Subcaves
  1863 | -10/Subcaves       | Approached by a straggling Scientist
  1863 | -10/Subcaves       | Identified exit to Materials
  1923 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  2028 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Machine Gun
  2039 | -10/Subcaves       | Shifting Twisted Machinery released Mak. Spear
  2083 | -10/Subcaves       | Ambushed by angry Subdweller bent on revenge
  2128 | -10/Subcaves       | Visited Clippyterm
  2133 | -10/Subcaves       | Learned location of Deep Caves (-6)
  2437 | -10/Subcaves       | Learned Materials emergency access door positions
  2536 | -10/Subcaves       | Visited 4L-MR0's lab
  2555 | -10/Subcaves       | Found Powered Cannon
  2706 | -10/Subcaves       | Scientist uncovered a shortcut to Scraptown
  2722 | -10/Subcaves       | Shifting Twisted Machinery released Battle Rifle
  3025 | -10/Subcaves       | Disturbed a concealed Subdweller
  3033 | -10/Subcaves       | Core integrity fell below 50%
  3192 | -10/Subcaves       | A Subdweller sparked back to life
  3277 | -10/Subcaves       | Found Power Bank
  3368 | -10/Subcaves       | Shifting Twisted Machinery released Ripper
  3442 | -10/Subcaves       | Core integrity fell below 20%
  3525 | -10/Subcaves       | Entered Materials
  3525 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x2
  3857 | -8/Materials       | Build established: Scavenger-Mutant
  4678 | -8/Materials       | Repaired Hardlight Generator
  4711 | -8/Materials       | Repaired Hrd. Light Armor Plating
  4836 | -8/Materials       | Discovered new exit (range 4)
  5083 | -8/Materials       | Discovered new exit (range 13)
  5230 | -8/Materials       | Repaired Lgt. Treads
  5399 | -8/Materials       | Lost 4 parts (1p3w)
  5416 | -8/Materials       | Found Active Sensor Suite
  5766 | -8/Materials       | Repaired Med. Armor Plating
  6457 | -8/Materials       | Identified exit to Garrison
  6457 | -8/Materials       | Entered Garrison
  6487 | -8/Garrison        | Triggered checkpoint
  6540 | -8/Garrison        | Discovered new exit (range 6)
  6584 | -8/Garrison        | Build established: Hacker-Mutant
  6681 | -8/Garrison        | Triggered checkpoint
  6848 | -8/Garrison        | Discovered new exit (range 8)
  6861 | -8/Garrison        | Triggered checkpoint
  6886 | -8/Garrison        | Garrison Relay disabled
  7112 | -8/Garrison        | Triggered checkpoint
  7163 | -8/Garrison        | Lost 3 allies
  7449 | -8/Garrison        | Triggered checkpoint
  7461 | -8/Garrison        | Triggered checkpoint
  7536 | -8/Garrison        | Build established: Scavenger-Mutant
  7589 | -8/Garrison        | Triggered checkpoint
  7631 | -8/Garrison        | Discovered new exit (range 14)
  7669 | -8/Garrison        | Discovered new exit (range 47)
  7669 | -8/Garrison        | Discovered new exit (range 20)
  7669 | -8/Garrison        | Discovered new exit (range 41)
  7669 | -8/Garrison        | Discovered new exit (range 42)
  7841 | -8/Garrison        | Garrison Relay disabled
  8077 | -8/Garrison        | Triggered checkpoint
  8123 | -8/Garrison        | Garrison Relay disabled
  8304 | -8/Garrison        | Garrison Relay disabled
  8339 | -8/Garrison        | Triggered checkpoint
  8399 | -8/Garrison        | Triggered checkpoint
  8400 | -8/Garrison        | Garrison Relay disabled
  8590 | -8/Garrison        | Discovered new exit (range 22)
  8590 | -8/Garrison        | Discovered new exit (range 63)
  8590 | -8/Garrison        | Discovered new exit (range 77)
  8590 | -8/Garrison        | Discovered new exit (range 53)
  9041 | -8/Garrison        | Rescued a captive Derelict
  9320 | -8/Garrison        | Phase Generator disabled
  9470 | -8/Garrison        | Build established: Commander-Mutant
  9688 | -8/Garrison        | Lost 3 allies
  9703 | -8/Garrison        | Garrison Relay disabled
  9810 | -8/Garrison        | Entered Materials
  9810 | -8/Materials       | Accompanied by 8 allies
 10188 | -8/Materials       | Discovered new exit (range 15)
 10210 | -8/Materials       | First assault squad dispatched
 10315 | -8/Materials       | Entered Factory
 10315 | -7/Factory         | Evolved 2 slots: Power x1, Utility x1
 10316 | -7/Factory         | Identified exit to Storage
 10439 | -7/Factory         | Build established: Scavenger-Mutant
 10715 | -7/Factory         | First assault squad dispatched
 11405 | -7/Factory         | Cargo convoy interrupted
 11439 | -7/Factory         | Destroyed 7 combat bots
 11483 | -7/Factory         | Lost 10 parts (2p3n2u3w)
 11523 | -7/Factory         | Crushed by falling debris
 11699 | -7/Factory         | Build established: Mutant
 12049 | -7/Factory         | Discovered new exit (range 9)
 12069 | -7/Factory         | Core integrity fell below 50%
 12134 | -7/Factory         | Identified exit to Factory
 12349 | -7/Factory         | Identified exit to Lower Caves
 12982 | -7/Factory         | Entered Lower Caves
 13013 | -7/Lower Caves     | Met a Warlord Commander
 13014 | -7/Lower Caves     | Learned location of Warlord (-4)
 13015 | -7/Lower Caves     | Warlord Commander delivered Encrypted Comm Array
 13234 | -7/Lower Caves     | Learned Factory terminal intel
 13272 | -7/Lower Caves     | Build established: Skirmisher
 13369 | -7/Lower Caves     | Discovered new exit (range 5)
 13375 | -7/Lower Caves     | Identified exit to Lower Caves
 13573 | -7/Lower Caves     | Entered an active Warlord outpost
 13608 | -7/Lower Caves     | Learned 8 Research zone layouts
 13608 | -7/Lower Caves     | Learned Armory security intel
 13680 | -7/Lower Caves     | Attacked by a delusional Derelict stockpiling parts
 13937 | -7/Lower Caves     | Build established: Scavenger-Skirmisher
 14082 | -7/Lower Caves     | Entered another Lower Caves area
 15023 | -7/Lower Caves     | Learned Factory emergency access door positions
 15673 | -7/Lower Caves     | Discovered new exit (range 4)
 15682 | -7/Lower Caves     | Identified exit to Data Miner
 15700 | -7/Lower Caves     | Entered Data Miner
 15703 | -7/Data Miner      | Discovered new exit (range 6)
 15753 | -7/Data Miner      | Met Data Miner
 15825 | -7/Data Miner      | Learned location of Section 7 (-2)
 15825 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 15864 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 15891 | -7/Data Miner      | Destroyed Data Miner
 15894 | -7/Data Miner      | Found Prototype Hackware
 15895 | -7/Data Miner      | Interfaced with the Data Conduit
 15990 | -7/Data Miner      | Build established: Scavenger-Assassin
 16209 | -7/Data Miner      | Core integrity fell below 20%
 16233 | -7/Data Miner      | Entered Proximity Caves
 16249 | -6/Proximity Caves | Lost 3 parts (1u2w)
 16358 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle

 Last Messages 
---------------
16218_ Hcp. Matter Pod crushed and broken.
16218_ Adv. Heat Sink crushed and broken.
16223_ Extracted 85 energy.
16226_ Extracted 26 energy.
16228_ Extracted 27 energy.
LOCATION=UNKNOWN
GOAL=ESCAPE
16233_ Dropped Arm. Treads. <x2>
16236_ Dropped Hrd. Medium Armor Plating.
16240_ 25-KHQ(S) suffers critical hit (Meltdown).
16240_ Com. Battery melted.
16240_ Med. Treads melted.
16247_ Acquired 57 matter.
16258_ YX05CXNFZ5IYXZJZ1GWZS :GE<NTM|6VPI
16258_ Destroyed Med. Treads.
16260_ Destroyed Neutrino Core.
16262_ AL-X0R(S) destroyed.
16288_ System corrupted: Component data lost.
16311_ System corrupted: Substantial component data lost.
16358_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           100
Energy Generation          41
Energy Capacity            490
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Density       10
Cloak Strength             2
Base Temperature (-)       150
Armor Coverage             375
Resistance: KI             20
Resistance: TH             10
Evasion (%)                65
Core Analysis              6
Recoil Reduction           4
Offensive Hacking          10
Defensive Hacking          10

 Item Schematics 
-----------------
            Graphene Brace | -8/Materials  | Scanalyzed
                 Multitool | -7/Factory    | Scanalyzed
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
       Gravity Neutralizer | -7/Data Miner | Free
  Cld. Cesium-ion Thruster | -7/Data Miner | Free
           Com. Ion Cannon | -7/Data Miner | Free
               Thunder Leg | -7/Data Miner | Free
  Imp. Transmission Jammer | -7/Data Miner | Free
                     Lance | -7/Data Miner | Free

 Robot Schematics 
------------------
     M-13 Machinist | -10/Materials | Hacked
       G-50 Soldier | -7/Data Miner | Free
 O-24 Administrator | -7/Data Miner | Free
         S-27 Virus | -7/Data Miner | Free
       L-41 Fighter | -7/Data Miner | Free
     M-22 Extractor | -7/Data Miner | Free

 Fabricated
------------
Nothing

 Repaired
----------
      Hardlight Generator | 60% | -8/Materials 
 Hrd. Light Armor Plating | 64% | -8/Materials 
              Lgt. Treads | 60% | -8/Materials 
       Med. Armor Plating | 21% | -8/Materials 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ArmageddonPersonalBay
  Manual?         0
Play Time         02:01:17
  Cumulative      620.5 hours
  Start           2025.03.20 @ 16:37:29
  End             2025.03.20 @ 18:44:44
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          362
  Rogue           357
  Adventurer      5
  Explorer        0
Win Type          -
  Total           24
  Types           7/1/8/1/1/0/4/1/1/0
Lore%             88
Gallery%          88
Achievement%      80
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          1%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 838f8264-431d-49fe-a5a6-ca0c1013ca83