Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 11:27:30 // Halloween2020/ForbiddenLore Player: Benjamin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (887) 887 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2642 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 94/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Small Laser Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- High-powered Shotgun Flak Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Small Laser Beam Rifle Shotgun Flak Cannon Missile Launcher [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 36 | 6 5 17 8 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads 2 | . . 2 . Leg 7 | 2 . 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 2 7 7 Energy Gun 5 | 1 . 3 1 Energy Cannon . | . . . . Ballistic Gun 10 | 1 2 4 3 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 11 8 Power 3 | . . 2 1 Propulsion 6 | . . 4 2 Utility . | . . . . Weapon 10 | . . 5 5 Highest Loss Streak 8 | . . 6 8 Average Slot Usage (%) 71 | . 89 69 58 Engine 10 | . 14 10 7 Leg 18 | . 28 14 15 Storage 11 | . 14 11 9 Processor 8 | . 4 11 9 Energy Gun 4 | . 1 5 5 Ballistic Gun 16 | . 26 15 8 Ballistic Cannon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 32 | 10 15 29 32 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | . . 5 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 6 12 10 Average Capacity 7 | 4 6 6 10 Most Carried 10 | 2 6 8 10 Average Carried 6 | 1 5 5 9 Final Capacity 10 | 6 6 10 10 Final Carried 7 | 2 6 7 7 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 872 | 243 181 269 179 Remotely . | . . . . Salvage Created 1108 | . 200 514 394 Parts 75 | . 15 37 23 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 8 8 7 Guns 21 | . 8 8 5 Cannons 2 | . . . 2 Classes Destroyed 8 | . 4 3 1 Worker 1 | . . 1 . Hauler 1 | . . . 1 Recycler 1 | . . 1 . Operator 3 | . 1 1 1 Watcher 2 | . 1 1 . Swarmer 6 | . 6 . . Grunt 9 | . 2 4 3 Sentry 8 | . . 4 4 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3178 | . 294 1229 1655 Core 931 | . 59 321 551 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 76 19 . Volleys Fired 119 | . 24 57 38 Largest 2 | . 2 2 2 Hottest 79 | . 60 79 79 Shots Fired 222 | . 48 103 71 Gun 204 | . 48 103 53 Cannon 18 | . . . 18 Launcher . | . . . . Special . | . . . . Kinetic 185 | . 46 87 52 Thermal 29 | . . 10 19 Explosive . | . . . . Electromagnetic 8 | . 2 6 . Robot Hit Streak 11 | . 5 10 11 Robot Miss Streak 6 | . 2 5 6 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 152 | . 30 70 52 Core Hits 59 | . 11 23 25 Critical Hits 3 | . 1 2 . Critical Kills . | . . . . Critical Parts Destroyed 3 | . 1 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2035 | . 448 735 852 Guns 1740 | . 414 735 591 Cannons 248 | . . . 248 Explosions 34 | . 34 . . Melee . | . . . . Ramming 13 | . . . 13 Kinetic 1643 | . 380 630 633 Thermal 310 | . 34 70 206 Explosive . | . . . . Electromagnetic 69 | . 34 35 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 126 | . 20 126 88 Average Temperature 26 | . 5 37 22 Received Heat Transfer 1377 | . 60 489 828 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 741 | . 50 173 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 343 | . 269 321 343 Initial 113 | . . 113 69 Average 190 | . 165 212 214 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 46 | 100 57 46 28 Level 1 53 | . 42 53 71 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . . 4 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 12 18 17 Peak Tracking Total 10 | . 3 6 10 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 1 3 3 Terminals 7 | . 1 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 3 9 10 Successful 10 | . 1 4 5 Failed 12 | . 2 5 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 14 | . . 5 9 Terminals 22 | . 3 9 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Level Access Points 1 | . . . 1 Investigation Status 1 | . . 1 . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . . 3 4 Terminals 7 | . . 3 4 Track 2 | . . 1 1 Assimilate 1 | . . 1 . Botnet 4 | . . 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 . 1 Used . | . . . . Hacking Detections 6 | . 1 2 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1374 | 65 374 507 428 Spaces Moved 716 | 47 239 237 193 Core 37 | 2 . 28 7 Treads 14 | . . 14 . Legs 665 | 45 239 195 186 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 150 Average Speed 134 | 117 120 133 156 Slowest Speed 400 | 120 120 300 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 47 27 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 911 | 54 278 331 248 Wait 16 | . 6 10 . Move 713 | 46 238 236 193 Hop . | . . . . Pick Up 11 | 2 2 4 3 Fast Attach 21 | 6 2 11 2 Attach 7 | . . 4 3 Detach 3 | . 1 2 . Swap 8 | . 3 2 3 Drop 11 | . 2 5 4 Fire 119 | . 24 57 38 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 10) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Utility x2 580 | -9/Materials | Lost 5 parts (1p2n2w) 697 | -9/Materials | Core integrity fell below 50% 750 | -9/Materials | Lost 6 parts (1p2n3w) 822 | -9/Materials | Core integrity fell below 20% 902 | -9/Materials | Discovered new exit (range 18) 947 | -9/Materials | Entered another Materials area 947 | -8/Materials | Evolved 2 slots: Utility x2 1020 | -8/Materials | Build established: Scavenger-Mutant 1042 | -8/Materials | Identified exit to Factory 1344 | -8/Materials | Core integrity fell below 50% 1367 | -8/Materials | Core integrity fell below 20% 1375 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01322_ G-47 Trooper destroyed. 01322_ K-01 Serf collects debris. 01324_ Hpw. Shotgun destroyed. 01325_ K-01 Serf collects debris. 01326_ G-47 Trooper knocked back. 01327_ Aluminum Leg destroyed. 01329_ G-47 Trooper destroyed. 01329_ K-01 Serf collects debris. 01332_ Y-45 Defender destroyed. 01332_ K-01 Serf collects debris. 01335_ Flak Cannon destroyed. 01336_ K-01 Serf collects debris. 01340_ Beam Rifle destroyed. 01341_ K-01 Serf collects debris. 01343_ Shotgun destroyed. 01344_ K-01 Serf collects debris. 01357_ Flak Cannon destroyed. 01358_ K-01 Serf collects debris. 01372_ Acquired Scythe. 01375_ W-25 Informer sends out distress signal. 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"" #?????????# ###### | | #??## # * """ #?????????###########????? | | #???# # k #????????????????????????? | | ! ??# # #????????????????????????? | | ############ #????????????????????????? | | #??????????###### ####????????????????????????? | | #????????????????##???????????????????????????? | | ####?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackSigixCutter Manual? 0 Play Time 00:17:53 Cumulative 28.7 hours Start 2020.11.24 @ 11:05:52 End 2020.11.24 @ 11:27:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4b9f825f-2691-45e1-ba73-9c05431b482e