Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.30 @ 01:45:02 Player: Farfid Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (326) 1630 Value Destroyed (13351) 13351 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (6441) 6441 TOTAL SCORE: 30262 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3975 Follower Combat Kills 1849 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -483 Cogmind --------- Core Integrity 0/1450 Matter 219/300 Energy 37/100 System Corruption 29% Temperature Cool (0) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biometal Medium Treads Biometal Medium Treads > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (22) --- Particle Reactor Centrium Wheel Advanced Coolant Injector Large Storage Unit Experimental Energy Well (1000) Matter Compressor (250) Improved Overload Amplifier Improved System Restoration Module Mini Drone Bay (3/3) Hacking Drone Bay (1/1) Variable Charge Gun Phase Gun Quantum Rifle KE Penetrator Ionic Axe Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Heavy Armor Plating Heart of Steel > --- WEAPON ----------- Gamma Rifle Gamma Rifle Railgun Railgun > --- INVENTORY -------- Particle Reactor Biometal Medium Treads Biometal Medium Treads Centrium Wheel Advanced Coolant Injector Large Storage Unit Experimental Energy Well Matter Compressor Improved Overload Amplifier Improved Focal Shield Improved System Restoration Module Mini Drone Bay Hacking Drone Bay Variable Charge Gun Quantum Rifle Enhanced Nova Cannon KE Penetrator Railgun Field Lobotomy Kit Ionic Axe [Rating: 157] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Particle Reactor Propulsion Wheel Treads Biometal Medium Treads Leg Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Dynamic Insulation System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Heavy Reactive Plating Weapon Railgun Energy Gun Gamma Rifle Energy Cannon Ion Cannon Ballistic Gun Railgun Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Segregator Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . . 1 . . . . . . . . 1 . 1 Utility 10 | . . . 1 . . . 2 1 . . . . 1 2 . . 1 1 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 407 | 6 2 2 10 1 . 3 11 16 7 9 2 7 11 12 9 5 33 122 139 Power 41 | 1 . . 2 . . . . 2 1 . . . 4 2 . . 3 8 18 Engine 8 | 1 . . 2 . . . . 2 1 . . . 1 . . . . . 1 Core 10 | . . . . . . . . . . . . . 3 1 . . 2 1 3 Reactor 23 | . . . . . . . . . . . . . . 1 . . 1 7 14 Propulsion 76 | 2 . 2 . . . 1 . 2 . 1 . 1 1 . 1 . 8 26 31 Treads 7 | . . . . . . . . . . . . . . . . . . . 7 Leg 4 | . . . . . . . . . . . . . . . . . . . 4 Wheel 65 | 2 . 2 . . . 1 . 2 . 1 . 1 1 . 1 . 8 26 20 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 108 | 1 . . 3 . . . 3 3 1 . 2 . 4 7 2 3 6 36 37 Device 57 | . . . 1 . . . 1 1 1 . 2 . 2 1 . 1 6 23 18 Storage 17 | 1 . . 2 . . . 2 . . . . . . 1 1 . . 3 7 Processor 14 | . . . . . . . . 2 . . . . . 4 1 . . 3 4 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 20 | . . . . . . . . . . . . . 2 1 . 2 . 7 8 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 182 | 2 2 . 5 1 . 2 8 9 5 8 . 6 2 3 6 2 16 52 53 Energy Gun 58 | . . . . . . . 2 3 2 1 . 1 . 2 2 1 9 15 20 Energy Cannon 27 | . . . 1 1 . 1 2 2 . 1 . 2 . . 1 . . 9 7 Ballistic Gun 69 | 2 2 . 4 . . . 2 3 1 3 . 2 2 1 2 1 7 20 17 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . 1 2 . 2 3 . 1 . . . . . 6 1 Special Weapon 7 | . . . . . . . . . . . . . . . 1 . . . 6 Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . . 4 . . 1 . 2 1 . 1 1 9 . Parts Lost 163 | . . 1 . 1 . 1 2 2 . 2 . 6 2 . 6 2 11 46 81 Power 18 | . . . . . . . . 1 . . . . . . . . 2 3 12 Propulsion 43 | . . 1 . . . 1 . . . 1 . 2 . . 1 1 4 15 17 Utility 38 | . . . . . . . 1 . . . . . 1 . 3 . 1 8 24 Weapon 64 | . . . . 1 . . 1 1 . 1 . 4 1 . 2 1 4 20 28 Highest Loss Streak 16 | . . 1 . 1 . 1 2 1 . 1 . 6 2 . 4 1 5 6 16 Average Slot Usage (%) 88 | . 85 84 89 99 100 98 96 84 92 89 92 85 83 94 83 76 94 90 79 Engine 3 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 . . . . . . Core 2 | . . . . . . . . . . . . . 6 8 5 5 7 3 . Reactor 2 | . . . . . . . . . . . . . . 2 5 5 2 4 6 Wheel 13 | . 28 27 22 22 22 20 18 16 15 12 15 10 6 11 8 6 16 15 8 Device 12 | . . . 8 11 11 11 15 10 7 7 7 7 5 5 1 . 20 19 14 Storage 17 | . 14 14 15 22 22 22 26 23 23 23 23 23 20 17 19 21 15 14 13 Processor 10 | . . . . . . . . 2 15 15 15 15 13 23 22 21 13 10 10 Protection 1 | . . . . . . . . . . . . . 3 4 . . 1 3 3 Energy Gun 4 | . . . . . . . . 3 6 1 . . . 4 6 11 8 4 7 Energy Cannon 4 | . . . 8 10 11 10 13 6 7 6 7 6 6 5 . . . 2 . Ballistic Gun 10 | . 28 28 23 22 22 22 12 10 7 13 15 14 12 6 7 . 6 8 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 12 12 12 66 66 66 67 117 120 120 116 116 117 139 139 137 134 139 184 168 Greatest Support 180 | 26 26 26 20 20 20 20 20 40 40 44 44 44 38 38 38 38 52 64 180 Greatest Overweight (x) 14 | 1 . 1 3 3 3 6 5 3 2 4 2 4 4 3 4 4 6 14 13 Average Overweight (x) 2 | . . . 1 3 3 3 4 2 2 2 2 3 3 3 3 3 2 2 1 Largest Inventory Capacity 42 | 6 6 6 18 18 18 18 28 28 28 28 28 28 28 28 28 28 28 28 42 Average Capacity 25 | 5 6 6 11 18 18 18 27 28 28 28 28 28 28 28 28 28 28 28 25 Most Carried 28 | 6 4 6 8 9 17 18 20 28 28 28 28 28 28 28 27 28 28 28 28 Average Carried 23 | 2 2 4 6 8 12 15 17 24 27 26 27 25 23 27 24 25 26 27 23 Final Capacity 28 | 6 6 6 18 18 18 18 28 28 28 28 28 28 28 28 28 28 28 28 22 Final Carried 28 | 1 4 6 7 9 17 15 17 28 26 27 28 23 27 25 24 25 28 28 15 Class Distribution -------------------- 25% | Scavenger-Mutant 20% | Hauler-Gunner 16% | Hauler-Mutant 14% | Scavenger-Gunner 10% | Scavenger-Skirmisher 8% | Hauler-Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Gunner | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Matter Collected 10666 | 203 57 152 189 47 . 36 261 339 181 224 10 118 213 219 247 507 633 3960 3070 Remotely 254 | . . . . . . . . . . . . . . . . . . . 254 Salvage Created 17401 | . . 214 409 81 . 21 104 546 243 353 . 195 420 381 1185 390 467 6872 5520 Parts 826 | . . 7 22 12 . 4 7 28 13 20 . 3 29 15 65 13 30 322 236 Haulers Intercepted 5 | . . . 1 . . . 1 2 . . . . 1 . . . . . . Recyclers Shooed 29 | . . . 1 . . . 1 . . . . . . 1 . . . 14 12 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 12 17 . . . . 29 7 . . . Prevented 16 | . . . . . . . . . 1 4 . 2 . . . 9 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 211 | . . 5 4 4 . . 2 7 11 11 . 4 5 8 8 6 6 75 55 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Guns 125 | . . 5 2 4 . . . 4 2 3 . 4 4 5 7 4 6 36 39 Cannons 25 | . . . 2 . . . . 3 1 . . . 1 3 . . . 12 3 AOE 43 | . . . . . . . 2 . 8 8 . . . . . . . 22 3 Classes Destroyed 17 | . . 4 2 2 . . . 2 1 1 . . . 1 2 . 1 1 . Worker 40 | . . 1 . . . . . . . . . . 1 . . . 1 17 20 Builder 18 | . . . . . . . . . . . . . . . . . 1 9 8 Tunneler 5 | . . . . 1 . 1 . . . . . . . . . . . 2 1 Hauler 5 | . . . 1 . . . 1 2 . . . . 1 . . . . . . Recycler 26 | . . 1 1 . . . 1 1 . . . . 1 . . . . 14 7 Watcher 15 | . . . . . . . . 1 . . . . . . . . 1 10 3 Swarmer 43 | . . . . 4 . . 2 . 8 3 . . 3 4 . 1 . 11 7 Saboteur 7 | . . . . . . . . . . . . . . 1 . . . 2 4 Grunt 68 | . . 2 2 . . . . 4 2 6 . 3 . 3 1 1 . 28 16 Brawler 8 | . . . . . . . . . . 1 . . . . 2 . . 4 1 Duelist 6 | . . . . . . . . . . . . . . . 1 . . 1 4 Protector 2 | . . . . . . . . . . . . . . . . . . 1 1 Sentry 23 | . . . 2 . . . . 1 . . . . 1 1 2 1 2 7 6 Hunter 12 | . . . . . . . . . 1 1 . 1 . . . 2 . 2 5 Programmer 40 | . . . . . . . . 2 . . . . 1 . 2 1 4 19 11 Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 12 | . . 2 3 4 . 1 3 3 8 4 . 4 2 4 4 2 2 12 9 Combat Bots Only 9 | . . 1 2 4 . . 2 2 8 4 . 4 2 4 4 2 2 9 6 Max Kills in Single Turn 4 | . . 1 2 2 . 1 2 1 3 2 . 1 1 1 1 1 1 4 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . . 2 . 3 2 . . . . . . . 4 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Damage Taken 24700 | . 20 293 176 70 . 13 347 514 282 388 . 853 357 509 662 371 1352 6808 11685 Core 3278 | . 10 97 46 10 . . 61 79 35 60 . 223 25 110 20 73 142 814 1473 Absorbed by Shields 162 | . . . . . . . . . . . . . . . . . . 6 156 Reduced by Siege Mode 143 | . . . . . . . . . . . . . . . . . . . 143 Core Remaining (%) 74 | 100 . 57 . . . 86 88 . . . . 43 97 . . 79 87 37 . Volleys Fired 841 | . 2 28 18 7 . 1 19 25 12 19 . 19 19 25 50 14 37 295 251 Largest 4 | . 2 2 3 3 . 1 3 3 2 3 . 2 3 3 3 2 3 4 4 Hottest 263 | . 40 40 106 106 . 33 143 146 110 115 . 135 136 161 207 120 141 194 263 Shots Fired 1739 | . 4 55 53 18 . 1 34 72 17 29 . 26 44 49 88 26 84 604 535 Gun 1422 | . 4 55 39 14 . . 9 47 7 16 . 22 37 27 65 26 84 476 494 Cannon 242 | . . . 14 4 . . 17 25 5 5 . 2 7 22 1 . . 107 33 Launcher 47 | . . . . . . 1 8 . 5 8 . 2 . . . . . 21 2 Special 28 | . . . . . . . . . . . . . . . 22 . . . 6 Kinetic 900 | . 4 55 39 14 . . 9 28 . 10 . 9 37 9 43 3 56 343 241 Thermal 427 | . . . 14 4 . . 17 34 5 5 . 2 7 40 39 1 11 140 108 Explosive 47 | . . . . . . 1 8 . 5 8 . 2 . . . . . 21 2 Electromagnetic 362 | . . . . . . . . 10 7 6 . 13 . . 6 22 17 100 181 Robot Hit Streak 39 | . 1 6 6 3 . . 4 13 16 23 . 25 10 39 30 16 21 24 12 Robot Miss Streak 7 | . 2 2 4 3 . 1 4 7 2 1 . 3 5 1 2 1 2 3 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 2 Secondary Targets 16 | . . . . 1 . . . . . . . . 1 . 1 1 . 3 9 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . 1 . 1 1 . 1 1 Shots Hit Robots 1183 | . 2 33 30 7 . . 14 51 13 24 . 22 34 38 74 22 63 394 362 Core Hits 698 | . . 15 11 5 . 3 6 25 14 19 . 18 32 17 35 8 22 273 195 Critical Hits 66 | . . . . . . . . . . . . . . . 5 . 2 15 44 Critical Kills 21 | . . . . . . . . . . . . . . . 4 . . 5 12 Critical Parts Destroyed 43 | . . . . . . . . . . . . . . . 1 . 2 8 32 Melee Attacks 7 | . . . . . . . . . . . . . . . . . . 2 5 Thermal 5 | . . . . . . . . . . . . . . . . . . . 5 Impact 2 | . . . . . . . . . . . . . . . . . . 2 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41187 | . 13 388 423 127 . 126 564 1081 842 1180 . 961 720 912 1506 498 1478 18015 12353 Guns 25903 | . 13 388 249 109 . . 55 555 108 260 . 408 562 497 1167 498 1478 9265 10291 Cannons 4542 | . . . 174 18 . . 107 416 69 90 . 24 158 415 . . . 2310 761 Explosions 10350 | . . . . . . 126 402 110 665 830 . 529 . . . . . 6440 1248 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 15885 | . 13 388 249 109 . . 55 272 . 136 . 177 562 143 692 54 1014 6188 5833 Thermal 8627 | . . . 174 18 . . 107 665 69 90 . 193 158 769 699 31 139 3303 2212 Explosive 9683 | . . . . . . 126 402 . 665 830 . 360 . . . . . 6277 1023 Electromagnetic 6992 | . . . . . . . . 144 108 124 . 231 . . 115 413 325 2247 3285 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . 2 2 . . . . 4 . . . . . . . . 2 2 25 29 Average Corruption 12 | . 2 2 . . . . 4 . . . . . . . . 1 1 11 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 427 | . . 6 . . . . 2 . . . . . . . . . 3 244 172 Message Errors 65 | . . 1 . . . . 1 . . . . . . . . . . 36 27 Matter Fused 48 | . . . . . . . . . . . . . . . . . . 27 21 Heat Flow Errors 30 | . . 1 . . . . . . . . . . . . . . . 13 16 Energy Discharges 46 | . . 1 . . . . . . . . . . . . . . 3 27 15 Data Loss (minor) 26 | . . 1 . . . . 1 . . . . . . . . . . 17 7 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . 2 3 Misfires 10 | . . . . . . . . . . . . . . . . . . 4 6 Alerts 7 | . . . . . . . . . . . . . . . . . . 6 1 Misdirections 27 | . . . . . . . . . . . . . . . . . . 18 9 Targeting Errors 131 | . . 1 . . . . . . . . . . . . . . . 68 62 Weapon Failures 32 | . . 1 . . . . . . . . . . . . . . . 26 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 809 | . . . . . . . 23 27 1 30 . 33 . . 8 . . 556 131 Projectiles 159 | . . . . . . . . . . . . . . . 8 . . 123 28 Explosions 650 | . . . . . . . 23 27 1 30 . 33 . . . . . 433 103 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 384 | . . . . . . . . 49 30 . . 80 . . . . . 42 183 Shots 7 | . . . . . . . . 1 2 . . 1 . . . . . 1 2 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | . . 186 14 . . . . 99 . . . . 45 251 296 129 152 292 383 Average Temperature 82 | . . 41 8 . . . . 42 . . . . 21 95 99 54 61 84 91 Received Heat Transfer 2757 | . 12 159 42 . . 9 . 180 27 108 . 204 24 72 108 27 81 711 993 Effects 6 | . . . . . . . . . . . . . . 1 1 . . 1 3 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . 1 . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 13 | . . . . . . . . . . . . . . . . . . . 13 Longest Duration 13 | . . . . . . . . . . . . . . . . . . . 13 Robots Corrupted 18 | . . . . . . . . . . . . . . . 1 2 1 7 7 Combat Hostiles 15 | . . . . . . . . . . . . . . . 1 2 . 5 7 Parts Fried 64 | . . . . . . . . . . . . 2 . . 4 5 3 24 26 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 37 | . . . . . . . . 3 . 1 . . . 1 6 2 . 15 9 Heat Transferred 12322 | . . . 370 37 . . 222 1223 111 148 . 200 300 1355 1332 37 185 4136 2666 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 2 . . . 2 . . . . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Peak Influence 2034 | . 20 55 297 128 . 82 239 169 . . . . 137 156 . . 114 1518 2034 Initial 853 | . . 1 21 43 . . 31 . . . . . . 2 . . 18 27 853 Average 473 | . 5 13 186 105 . 57 87 55 . . . . 57 51 . . 56 554 1120 Maximum Alert Level 5 | . . . 1 . . . 1 . . . . . . . . . . 4 5 Low Security (%) 48 | 100 100 100 41 100 . 100 87 100 . . . . 100 100 . . 100 22 . Level 1 7 | . . . 58 . . . 12 . . . . . . . . . . 14 . Level 2 12 | . . . . . . . . . . . . . . . . . . 36 . Level 3 17 | . . . . . . . . . . . . . . . . . . 5 67 Level 4 11 | . . . . . . . . . . . . . . . . . . 20 19 Level 5 1 | . . . . . . . . . . . . . . . . . . . 6 High Security 1 | . . . . . . . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 . . . . . 3 5 . . . . 2 1 . . 2 18 22 Investigation 2 | . . . . . . . . 1 . . . . . 1 . . . . . Extermination 21 | . . . . . . . . 3 . . . . 1 . . . 2 9 6 Reinforcement 13 | . 1 . . . . . 1 1 . . . . 1 . . . . 5 4 Assault 16 | . . . . . . . . . . . . . . . . . . 4 12 Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . 1 . . . . . . . . . . 4 4 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Distress Signals 9 | . . . . . . . 2 . . . . . . . . . . 5 2 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . 16 Times Spotted 373 | . 3 6 11 4 . 3 11 9 13 10 . 7 7 12 11 9 11 113 133 Peak Tracking Total 20 | . 2 4 3 4 . 3 5 2 4 4 . 5 3 5 5 3 3 9 20 Tactical Retreats 27 | . . 1 . . . . 1 1 . . . 4 1 4 . 1 . 3 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Traps Triggered 8 | . 1 . . . . . . 1 . . . . . . . . 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 1 . 2 . Exploded 2 | . . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Machines Disabled 12 | . . . 1 . . . 1 . . . . . . . . . 3 3 4 Max in Single Turn 2 | . . . 1 . . . 1 . . . . . . . . . 2 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Machines Accessed 42 | . 4 . 2 1 2 . 5 2 . 2 . . . 4 . . 9 8 3 Terminals 31 | . 4 . 2 1 . . 5 1 . 1 . . . 2 . . 6 6 3 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 4 | . . . . . . . . 1 . . . . . 1 . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 87 | . 8 . 3 2 2 . 12 5 . 2 . . . 12 . . 21 15 5 Successful 37 | . 3 . 2 1 2 . 6 1 . 2 . . . 5 . . 10 4 1 Failed 50 | . 5 . 1 1 . . 6 4 . . . . . 7 . . 11 11 4 Catastrophic 14 | . 2 . 1 1 . . 1 1 . . . . . . . . 3 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 12 | . 1 . 1 1 1 . . 3 . . 1 . . 1 . . 2 1 . Terminals 64 | . 8 . 3 2 . . 12 3 . 1 . . . 5 . . 13 12 5 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . 1 . Repair Stations 4 | . . . . . . . . . . . . . . . . . 4 . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 12 | . . . . . . . . 2 . . . . . 6 . . 4 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 26 | . 3 . 2 1 2 . 6 . . 2 . . . . . . 6 3 1 Record 4 | . . . . . 1 . . . . 1 . . . . . . 2 . . Prototype ID Bank 4 | . 1 . . . . . 2 . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 . Terminal Index 3 | . . . 1 . . . . . . . . . . . . . 1 1 . Unreport Threat 3 | . 1 . . . . . . . . . . . . . . . . 1 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . . 1 . . 2 . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 7 | . . . . . . . . 1 . . . . . 4 . . 2 . . Insert Component 5 | . . . . . . . . 1 . . . . . 2 . . 2 . . Analyze 2 | . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 4 . 1 1 . . 5 2 . . . . . 3 . . 8 8 2 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . . Matter 285 | . . . . . . . . . . . . . . 285 . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . 10 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . Time 124 | . . . . . . . . . . . . . . . . . 124 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . 10 . Parts Scanalyzed 5 | . . . . . . . . 1 . . . . . 2 . . 2 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Total Allies 11 | . . 1 . 3 . . . . . . . . . 2 1 . . . 4 Largest Group 3 | . . 1 1 3 3 3 3 . . . . . . 2 1 1 . . 2 Highest-Rated Group 246 | . . 31 31 40 40 40 40 . . . . . . 28 29 29 . . 246 Highest-Rated Ally 147 | . . 31 31 16 16 16 16 . . . . . . 14 29 29 . . 147 Total Orders 2 | . . . . . . . . . . . 2 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 240 | . . . 11 . . 16 25 . . . . . . 1 7 1 . . 179 Total Damage 7739 | . . . 169 . . 169 317 . . . . . . . 95 18 . . 6971 Kills 46 | . . . 3 . . 3 5 . . . . . . . 2 . . . 33 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 1 2 1 1 . . 1 . . . . Drone Launches 1 | . . . . . . . . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Turns Passed 18550 | 42 207 340 446 474 424 200 940 793 558 997 1247 587 430 756 936 458 1146 4529 3040 Spaces Moved 11125 | 36 214 260 340 390 360 156 567 502 425 723 1000 404 239 524 591 265 675 2187 1267 Core 14 | 14 . . . . . . . . . . . . . . . . . . . Treads 504 | . . . . . . . . . . . . . . . . . . . 504 Legs 17 | . . . . . . . . . . . . . . . . . . . 17 Wheels 10590 | 22 214 260 340 390 360 156 567 502 425 723 1000 404 239 524 591 265 675 2187 746 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 110 110 110 120 113 115 115 120 120 120 120 120 120 106 110 104 Average Speed 120 | 84 90 88 93 110 110 112 129 114 115 122 120 130 139 120 129 135 114 121 132 Slowest Speed 220 | 100 90 90 110 110 110 140 130 115 115 140 120 140 140 120 140 140 140 220 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . 1 . Exploration Rate (%) 45 | 2 46 58 29 91 66 50 34 13 62 87 89 63 7 14 82 22 21 60 21 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 5 | . . . . . 1 . . . 1 1 1 . . . 1 . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 1 . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 17 | . . 1 . 2 . . . . 4 3 3 1 . . 3 . . . . Spaces Dug 57 | . . . . . . . 31 . . . . . . . . . . 21 5 Terrain Destroyed 714 | . . . . . . 6 60 17 48 75 . 51 . . 1 . 2 345 109 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Projectile 95 | . . . . . . . 1 . . . . . . . 1 . 2 62 29 AOE 618 | . . . . . . 6 59 17 48 75 . 51 . . . . . 282 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Total 14740 | 47 223 319 435 420 388 180 744 672 476 801 1046 436 298 611 662 340 982 3521 2139 Wait 1911 | . 3 26 52 20 21 17 127 91 25 47 44 5 12 29 5 49 192 798 348 Move 11102 | 35 213 259 339 389 359 155 565 501 424 720 999 403 238 523 590 264 674 2185 1267 Hop 1 | . . . . . . . . . . 1 . . . . . . . . . Pick Up 261 | 6 3 3 8 3 8 1 13 25 3 3 1 1 13 10 4 2 29 46 79 Fast Attach 79 | 1 . . 1 . . . . 2 . . . 1 . 1 . . 6 39 28 Attach 236 | 5 . 1 6 1 . 2 5 11 2 3 . 5 9 8 6 5 19 52 96 Detach 38 | . . . . . . 1 . 1 . . . . 1 . 1 4 . 17 13 Swap 92 | . 2 1 3 . . 1 6 3 5 6 2 1 2 3 3 . 8 31 15 Drop 149 | . . 1 8 . . 2 8 13 5 2 . 1 4 12 . 1 17 38 37 Fire 841 | . 2 28 18 7 . 1 19 25 12 19 . 19 19 25 50 14 37 295 251 Melee 7 | . . . . . . . . . . . . . . . . . . 2 5 Ram 1 | . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 1 . . . . . . . . . . 17 . Rewire 4 | . . . . . . . . . . . . . . . 3 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 10) 178 | -10/Materials | Discovered new exit (range 15) 250 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 342 | -10/Mines | Assembled infested the area 347 | -10/Mines | Assisted by a Guerilla fighting off Assembled 580 | -10/Mines | Discovered new exit (range 9) 586 | -10/Mines | Received a Mining Laser from a helpful Derelict 590 | -10/Mines | Entered Materials 590 | -9/Materials | Accompanied by 1 ally 590 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 862 | -9/Materials | Discovered new exit (range 15) 983 | -9/Materials | Build established: Scavenger-Gunner 1036 | -9/Materials | Entered Mines 1115 | -9/Mines | Discovered new exit (range 16) 1135 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1217 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1256 | -9/Mines | Discovered new exit (range 14) 1303 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1305 | -9/Mines | Found Prototype Device 1459 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1497 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1497 | -9/Mines | Discovered new exit (range 5) 1510 | -9/Mines | Entered Exiles 1510 | -9/Exiles | Accompanied by 3 allies 1540 | -9/Exiles | Met 8R-AWN 1556 | -9/Exiles | Met EX-HEX 1681 | -9/Exiles | Met EX-BIN 1694 | -9/Exiles | Aligned with FarCom system 1695 | -9/Exiles | Given EX-Vault access code 1720 | -9/Exiles | Opened EX-Vault 1728 | -9/Exiles | Found Field Lobotomy Kit 1753 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1766 | -9/Exiles | Exiles lab attacked by MAIN.C 1792 | -9/Exiles | Learned location of Zion (-7) 1908 | -9/Exiles | Discovered new exit (range 10) 1934 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1934 | -9/Exiles | Entered Mines 1934 | -8/Mines | Accompanied by 3 allies 2108 | -8/Mines | Discovered new exit (range 10) 2120 | -8/Mines | Discovered new exit (range 8) 2134 | -8/Mines | Entered Materials 2134 | -8/Materials | Accompanied by 3 allies 2134 | -8/Materials | Evolved 2 slots: Utility x2 2412 | -8/Materials | Garrison activated, responded to threat 2437 | -8/Materials | Build established: Hauler-Skirmisher 2907 | -8/Materials | Garrison activated, responded to threat 2944 | -8/Materials | Crushed by falling debris 3072 | -8/Materials | Discovered new exit (range 3) 3074 | -8/Materials | Entered Factory 3074 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3075 | -7/Factory | Identified exit to Storage 3608 | -7/Factory | Discovered new exit (range 10) 3867 | -7/Factory | Entered Lower Caves 3868 | -7/Lower Caves | Encountered a Warlord checkpoint 4117 | -7/Lower Caves | Destroyed 8 combat bots 4315 | -7/Lower Caves | Build established: Hauler-Mutant 4336 | -7/Lower Caves | Spotted B-75 Beast 4418 | -7/Lower Caves | Discovered new exit (range 6) 4425 | -7/Lower Caves | Entered another Lower Caves area 4497 | -7/Lower Caves | Found Prototype Device 4542 | -7/Lower Caves | Discovered new exit (range 14) 4924 | -7/Lower Caves | Build established: Hauler-Gunner 5269 | -7/Lower Caves | Discovered new exit (range 9) 5315 | -7/Lower Caves | Encountered a Warlord checkpoint 5363 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5422 | -7/Lower Caves | Entered Zion 5464 | -7/Zion | Discovered new exit (range 15) 5503 | -7/Zion | Given A8's code to call for help 5670 | -7/Zion | Learned 8 Factory zone layouts 6006 | -7/Zion | Received a visual enhancement algorithm 6143 | -7/Zion | Given the Hacking Drone Bay 6143 | -7/Zion | Found Prototype Device 6152 | -7/Zion | Identified Hacking Drone Bay 6281 | -7/Zion | Learned location of Warlord (-4) 6329 | -7/Zion | Rebuked by Imprinter 6669 | -7/Zion | Entered Proximity Caves 6670 | -6/Proximity Caves | Identified exit to Factory 6928 | -6/Proximity Caves | Core integrity fell below 50% 6959 | -6/Proximity Caves | Lost 6 parts (2n4w) 7256 | -6/Proximity Caves | Entered Factory 7256 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7257 | -6/Factory | Identified exit to Lower Caves 7258 | -6/Factory | Identified exit to Factory 7470 | -6/Factory | Discovered exit to Factory (range 14) 7650 | -6/Factory | Found Prototype Device 7654 | -6/Factory | Identified Exp. Terrain Scanner 7686 | -6/Factory | Entered another Factory area 7686 | -5/Factory | Evolved 2 slots: Utility x2 7910 | -5/Factory | Fabricated E-15 Imp? 8229 | -5/Factory | Discovered new exit (range 16) 8442 | -5/Factory | Entered Upper Caves 8497 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8592 | -5/Upper Caves | Lost 4 parts (1n2u1w) 8988 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9130 | -5/Upper Caves | Learned location of Armory (-4) 9242 | -5/Upper Caves | Build established: Hauler-Mutant 9344 | -5/Upper Caves | Discovered new exit (range 9) 9378 | -5/Upper Caves | Entered another Upper Caves area 9378 | -5/Upper Caves | Accompanied by 1 ally 9422 | -5/Upper Caves | Encountered a Warlord checkpoint 9429 | -5/Upper Caves | Discovered new exit (range 12) 9588 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9702 | -5/Upper Caves | Identified Heart of Steel 9836 | -5/Upper Caves | Entered Factory 9836 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9938 | -4/Factory | Found Hvy. Reactive Plating 10146 | -4/Factory | Lost 5 parts (1p1n3w) 10319 | -4/Factory | Lost 4 parts (1p2n1u) 10364 | -4/Factory | Discovered new exit (range 5) 10597 | -4/Factory | Build established: Scavenger-Mutant 10672 | -4/Factory | Repaired Broken Imp. KE Penetrator 10949 | -4/Factory | Discovered new exit (range 9) 10982 | -4/Factory | Entered Research 10982 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11780 | -3/Research | Lost 3 parts (2n1w) 12052 | -3/Research | Destroyed 8 combat bots 12375 | -3/Research | Identified exit to Testing 12649 | -3/Research | Crushed by falling debris 13148 | -3/Research | Lost 4 parts (2n2w) 13291 | -3/Research | System corruption reached 10% 13493 | -3/Research | Build established: Scavenger-Gunner 13667 | -3/Research | Found Fusion Bomb Launcher 13897 | -3/Research | Lost 3 parts (1n1u1w) 14094 | -3/Research | Destroyed 7 combat bots 14232 | -3/Research | First assault squad dispatched 14379 | -3/Research | Lost 6 parts (1p1n1u3w) 14408 | -3/Research | Destroyed 9 combat bots 14458 | -3/Research | Lost 3 parts (3n) 14572 | -3/Research | Lost 6 parts (1p1n1u3w) 14588 | -3/Research | Core integrity fell below 50% 14619 | -3/Research | Lost 3 parts (1u2w) 15093 | -3/Research | Lost 4 parts (1p1n1u1w) 15319 | -3/Research | Lost 3 parts (1n2w) 15431 | -3/Research | Build established: Scavenger-Skirmisher 15435 | -3/Research | Discovered new exit (range 26) 15511 | -3/Research | Entered another Research area 15511 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15762 | -2/Research | Found Fusion Bomb Launcher 16030 | -2/Research | Lost 4 parts (1n1u2w) 16043 | -2/Research | First assault squad dispatched 16139 | -2/Research | Lost 4 parts (2n2u) 16414 | -2/Research | Lost 3 parts (3p) 16625 | -2/Research | Lost 4 parts (2n2w) 16693 | -2/Research | System corruption reached 10% 16740 | -2/Research | Lost 10 parts (1p3n3u3w) 16844 | -2/Research | Lost 6 parts (2p1n3w) 17065 | -2/Research | Lost 4 parts (1n1u2w) 17106 | -2/Research | Core integrity fell below 50% 17139 | -2/Research | Assimilated P-80 Master with FLK Orb 17142 | -2/Research | Core integrity fell below 20% 17167 | -2/Research | Lost 15 parts (2p2n7u4w) 17288 | -2/Research | Spotted B-90 Cyclops 17289 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 17591 | -2/Research | Build established: Scavenger-Mutant 17613 | -2/Research | Lost 4 parts (1p3w) 18148 | -2/Research | Heart of Steel transformed into Warbot 18368 | -2/Research | High security lockdown imminent 18448 | -2/Research | High security lockdown engaged 18497 | -2/Research | Assimilated P-80 Master with FLK Orb 18548 | -2/Research | Spotted Executioner 18551 | -2/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 18538_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 18540_ Mak. Armor Plating destroyed. 18541_ System corrupted: Railgun targeting data glitched. 18541_ Slug penetrates P-80 Master. 18541_ Slug penetrates Wall. 18541_ Railgun destroyed. 18543_ Arm. Heavy Treads destroyed. 18544_ Imp. Core Shielding destroyed. 18546_ Biometal Medium Treads destroyed. 18546_ Particle Reactor destroyed. 18547_ Field Lobotomy Kit destroyed. 18548_ Penetrated by Slug. 18548_ S-43 Plague destroyed. 18548_ Penetrated by Slug. 18548_ Slug penetrates Wall. 18549_ System corrupted: Energy discharge (-19). 18549_ Enh. Nova Cannon destroyed. 18549_ S-43 Plague destroyed. 18549_ Slug penetrates Wall. 18551_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #??# ##########?????????????????????????? | | # #### ### #?????????????????????????? | | # ## # #?????????????????????????? | | # ## "" # #?????????????????????????? | | ########### T" + #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????## #########?????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ????######## #?????????????????????????????????? | | ????# #?######??????????????????????????? | | ????# #?# #?????????????????????????? | | ????# % #?# #?????????????????????????? | | ????# ########?# +?????????????????????????? | | ????# #?# * ### #?????????????????????????? | | ????# #?# +? +?????????????????????????? | | ????# #?# #?# #?????????????????????????? | | ????# #?# *#?# #?????????????????????????? | | ????# #?# ! #?# #?????????????????????????? | | ?### ### ### #############?????????????? | | ?# # ##] #!= #?????????????? | | # ! ###+### [!#%= s #?????????????? | | # * %%% T"i![#![[=g g !#?????????????? | | + "=|%=g%!*![p g #?????????????? | | # =!E;@**%=m= ; ;#????????? | | # ####### gh#!%=%=%g=g #?????????????? | | ?# ! #?????# #########/##?????????????? | | ?#########?????####+####????????????????????????? | | ?????????????????? i ??????????????????????????? | | ???????????????? ????????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# ! #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????###########???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 45 Energy Capacity 1410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 EM Shielding 4 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 40 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 5 Matter Filtering 50 Item Schematics ----------------- Imp. Heavy Machine Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Perfect Aim Challenges ------------ None Game ------ Seed UltimateCoolingCarapace Manual? 0 Play Time 03:38:19 Cumulative 172.7 hours Start 2021.04.29 @ 15:08:16 End 2021.04.30 @ 01:45:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 583e8289-12a5-4b10-b8b0-43fb7180864e